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  News - Monopoly Go Is Crossing Over With The Simpsons For A Battle Of The Billionair
Posted by: xSicKxBot - 06-04-2026, 09:40 PM - Forum: Lounge - No Replies

News - Monopoly Go Is Crossing Over With The Simpsons For A Battle Of The Billionair


A new battle of the billionaires kicks off this week in Monopoly Go, as the game's mustachioed mascot takes on Springfield's sun-blocking tyrant from The Simpsons, Mr. Burns. Scopely has announced a Simpsons crossover in Monopoly Go, which has been created in partnership with the team behind the long-running animated series. Starting June 3 and continuing through July 29, the event will see iconic Springfield locations given a Monopoly Go makeover.




To give you an idea of just how big a deal the crossover is, People Magazine has even produced two covers starring the fictional billionaires, and GameSpot can exclusively reveal them. Both covers feature a few cheeky references to the duo, their wealth, and their attempts to pass themselves off as a regular person who just so happens to have an obscene amount of wealth--not too far removed from our current reality:








If you're a magazine collector and you want to add these to your library, these issues of People Magazine will hit newsstands on June 5. Subscribers should expect to see them in their mailbox starting today.




Players can also expect to see the entire Simpsons family and Mr. Burns in the game, alongside other fan-favorite characters. Some of the new gameplay twists include hidden details, deep-cut references, and Easter eggs. Find yourself in jail, and you can even bribe Chief Wiggum to get out of the joint early.




"Working closely with The Simpsons creative team, our talented game-makers at Scopely set out to do much more than simply place Springfield inside the game; we wanted to build an entirely new shared universe where these iconic characters, stories, and gameplay experiences could cross over," said Victor Diaz-Roig, president of games at Scopely. "Every part of the season was designed with our Tycoons in mind, introducing fresh ways to play the game they love, while opening the doors for Simpsons fans to step into Monopoly Go for the very first time."








Scopely says that Monopoly Go will feature interconnected gameplay and original Simpsons narratives unfolding across seasonal maps, animated sequences, and sets. Narrative-driven episodes are at the heart of the crossover, as Simpsons-inspired storylines will kick off every two weeks inside of Monopoly Go. From Homer-triggered nuclear meltdowns to Bart and Lisa disappearing inside Krustyland, each episode will be accompanied by collectibles, mini-games, and more than 50 Simpsons-themed Chance Cards.








The crossover will start with the debut of a Simpsons short, written and produced by The Simpsons team. The short sets the stage for the collaboration's narrative, as it sees Mr. Monopoly (voiced by Will Ferrell) go head-to-head with Mr. Burns, in a rivalry that has been brewing for decades. This isn't the first time that The Simpsons have headlined a mobile game--remember The Simpsons: Tapped Out?-- and last year, Springfield's favorite family took over Fortnite for an entire season.






https://www.gamespot.com/articles/monopo...lionaires/

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  (Indie Deal) NEW GAME REALEASES
Posted by: xSicKxBot - 06-04-2026, 05:15 AM - Forum: Deals or Specials - No Replies

(Indie Deal) NEW GAME REALEASES

LumenTale: Memories of Trey + Giveaways
[www.indiegala.com]

LEGO® Batman™: Legacy of the Dark Knight
[www.indiegala.com]

Directive 8020
[www.indiegala.com]

007 First Light
[www.indiegala.com]

Realm of Ink
[www.indiegala.com]

Life Below
[www.indiegala.com]

Warhammer 40,000: Mechanicus II
[www.indiegala.com]



https://steamcommunity.com/groups/indieg...6434203916

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  (Free Game Key) Steam Key | Tower of Time key is FREE on Fanatical
Posted by: xSicKxBot - 06-04-2026, 05:15 AM - Forum: Deals or Specials - No Replies

(Free Game Key) Steam Key | Tower of Time key is FREE on Fanatical

Log in to your Fanatical account.
Add it to your account, checkout, and then activate the key on Steam.
Region restrictions apply; use a free VPN

https://www.fanatical.com/en/game/tower-of-time
(Game drops trading cards)




https://store.steampowered.com/app/617480/Tower_of_Time/?snr=1_5_1100__1100&utm_source=steamwidget


https://steamcommunity.com/groups/GrabFr...6839413897

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  News - Wolverine Gameplay Demo Violence Makes It Look Like Mortal Kombat
Posted by: xSicKxBot - 06-04-2026, 05:15 AM - Forum: Lounge - No Replies

News - Wolverine Gameplay Demo Violence Makes It Look Like Mortal Kombat


State of Play made its return today, and just as Sony promised, it kicked things off with a fresh--and brutal--look at Marvel's Wolverine from Insomniac.




Game director Marcus Smith outlined the story, which centers on Wolverine attempting to save a group of kidnapped mutants from an extremist group called the Reavers. From there, we saw a lengthy chunk of gameplay as Wolverine infiltrated, and then eviscerated, a sprawling camp of bad guys.




After seeing Leech being loaded into a truck, Wolverine slices through a steel beam to create a chain reaction that brings down a shipping container on the villains, and then he's joined by Jean Grey, who helps hold the Reavers in place while Wolverine does what he does best. At what point she even telekinesis-throws a bad guy into his claws. It's pretty gnarly!








The truck starts to get away, so Wolverine gives chase in a nearby motorcycle, using it to jump atop the moving caravan and leap from truck to truck, playing pin cushion with the baddies. Frankly the last one should just see what he did to their friends and give up, but they never do.




One notable element throughout the trailer is that the Reavers seem to be augmented with cybernetic parts. Many of them have prosthetic limbs and the big-bad leading the caravan has cyborg arms that can go hand-to-hand with Wolverine's claws.




The final sizzle reel teased lots of other characters like Omega Red, Mystique, Sabretooth, and Ogun.




An update on the PlayStation Blog noted that Logan can hit a higher tier level in his Rage meter than we saw in the demo, which creates a visual effect inspired by the Black, White, and Blood series of Marvel comics. It also noted that Wolverine will feature a large array of accessibility options.




As the new gameplay showed, Insomniac is aiming to deliver a mature and darker experience when compared to its work on the Spider-Man games. Wolverine isn't exactly known for treating his enemies with kid gloves, and this new footage highlighted how Marvel's famous mutant will hack and slash his way through the opposition.




At the same time, the developer has also teased that it'll be digging deep into the core of Logan and what makes him tick. Australian actor Liam McIntyre provides the voice and motion-capture acting of the character, and he said that his performance will reveal the "essence" of the character.




Marvel's Wolverine launches on September 15 for PS5.






https://www.gamespot.com/articles/wolver...al-kombat/

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  (Indie Deal) NEW GAME REALEASES
Posted by: xSicKxBot - 06-03-2026, 12:40 PM - Forum: Deals or Specials - No Replies

(Indie Deal) NEW GAME REALEASES

LumenTale: Memories of Trey + Giveaways
[www.indiegala.com]

LEGO® Batman™: Legacy of the Dark Knight
[www.indiegala.com]

Directive 8020
[www.indiegala.com]

007 First Light
[www.indiegala.com]

Realm of Ink
[www.indiegala.com]

Life Below
[www.indiegala.com]

Warhammer 40,000: Mechanicus II
[www.indiegala.com]



https://steamcommunity.com/groups/indieg...6434203916

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  (Free Game Key) Steam | Dino running from a FURRY: GAMESFORFARM
Posted by: xSicKxBot - 06-03-2026, 12:40 PM - Forum: Deals or Specials - No Replies

(Free Game Key) Steam | Dino running from a FURRY: GAMESFORFARM

Dino running from a FURRY: GAMESFORFARM << WTF! GOTY for sure?
https://store.steampowered.com/app/3343840/Dino_running_from_a_FURRY_GAMESFORFARM/

In case you missed it earlier, there was an additional third free game on Epic:

Vaudeville
https://store.epicgames.com/p/vaudeville-86cff0


https://steamcommunity.com/groups/GrabFr...6799530484

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  News - Debut Title From Former Forza Horizon Developers Sounds A Lot Like Forza Hori
Posted by: xSicKxBot - 06-03-2026, 12:40 PM - Forum: Lounge - No Replies

News - Debut Title From Former Forza Horizon Developers Sounds A Lot Like Forza Hori


Following the studio's formation in 2024, Maverick Games has revealed its debut title, an open-world, narrative-driven racing game named Clutch. The studio is spear-headed by Playground Games veterans, with experience across most of the Forza Horizon series.




Clutch is described as a cinematic open-world racer, following the rise of sibling racers competing in a prestigious racing series called R1K. The series has sanctioned events that you'll partake in, but also acts as a cover for the Midnight Collective: a series of underground racers that is meant to show the seedier side of the game's campaign.






The campaign plays out in a living world, with PvPvE elements determining the power of several crews and their alliances within the game's story. You'll be able to react to these shifts within the context of your own campaign, partaking in a mix of planned and spontaneous races that Maverick Games says can pop up at anytime. How all these elements work together is a little vague as it stands, but a debut trailer later this week at Summer Game Fest should hopefully clear that up.




As for the racing, Maverick Games says it plans to deliver a distinct style of arcade action by leveraging an in-house physics engine and its open-world sandbox design to create some chaotic races. Vehicles will be open to customization, with Maverick Games teasing that there will be ways for players to create one-of-a-kind rides that it hopes will help players build stronger connections with their favorite cars.




Amazon was initially set to publish Clutch, but dropped out of the deal earlier this year before it had been formally reveal. Maverick Games founder and creative director Mike Brown said at the time that the studio was in conversations with other partners to ensure that its debut title remained on track for release, which is currently set for spring 2027.




https://www.gamespot.com/articles/debut-...re-family/

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  (Free Game Key) Steam & Epic | Terrors to Unveil Day Off + Sunderfolk & The Telltale
Posted by: xSicKxBot - 06-02-2026, 08:05 PM - Forum: Deals or Specials - No Replies

(Free Game Key) Steam & Epic | Terrors to Unveil Day Off + Sunderfolk & The Telltale

https://store.steampowered.com/app/3587490/Terrors_to_Unveil__Day_Off/
Free until May 19 @ 13:00 UTC. -- !addlicense asf s/1647244

► Sunderfolk - Standard Edition
https://store.epicgames.com/p/sunderfolk-standard-edition-83c05e

► The Telltale Batman Shadows Edition
https://store.epicgames.com/p/the-telltale-batman

► Additional free Epic Game: Vaudeville
https://store.epicgames.com/p/vaudeville-86cff0


https://steamcommunity.com/groups/GrabFr...6799530205

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  News - Wolverine Dev Scares Fans With GTA 6-Inspired Delay Fakeout Before State Of P
Posted by: xSicKxBot - 06-02-2026, 08:05 PM - Forum: Lounge - No Replies

News - Wolverine Dev Scares Fans With GTA 6-Inspired Delay Fakeout Before State Of P


Marvel's Wolverine is going to take center stage at the June 2 State of Play, and developer Insomniac recently scared fans into thinking the game might be delayed with a cheeky post.




Posting on social media, Insomniac spooked fans by releasing a statement in the style of GTA 6 developer Rockstar's posts about the delays for that game. For reference, Rockstar's post about the latest GTA 6 delay began with "Hi everyone." That wording has become something of a meme these days.




So when people saw Insomniac's post that started with "Hey everyone," they thought Insomniac might have been informing fans about a Wolverine delay.








The replies to Insomniac's posts are filled with people saying they thought Wolverine was delayed due to the wording of the message. Insomniac responded to one person with a laughing face emoji.








Wolverine is among the PlayStation games that will be on display during the June 2 State of Play. The game is set to release on September 15 for PS5.




The State of Play will be about an hour long, and people are theorizing about what other games may show up, like Naughty Dog's Intergalactic: The Heretic Prophet, a new God of War game, or the return of Fairgame$. The event begins at 2 PM PT / 5 PM ET on June 2, so be sure to keep checking back with GameSpot for all the news as it's revealed.




https://www.gamespot.com/articles/wolver...e-of-play/

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  Click Faster, Play Smarter: A Friendly Guide to Trying a CPS Test Online
Posted by: Robertlarke - 06-02-2026, 07:32 AM - Forum: Lounge - No Replies

Introduction
Online tools are often simple, quick, and surprisingly entertaining. Some help us calculate, design, learn, or organize, while others are built purely for fun and small challenges. One good example is the Cps Test, a browser-based tool that measures how many times you can click within a set amount of time.
At first glance, it may look like a tiny game: you click as fast as possible, wait for the timer to end, and then see your score. But the experience can be more interesting than that. A CPS test can be used as a casual reflex challenge, a warm-up before certain games, or simply a way to compete with friends in a lighthearted way.
The best part is that you do not need to install anything complicated. Most CPS test tools work directly in your browser, so you can open the page, choose a time mode, and start clicking. Whether you are a gamer, a curious internet user, or someone looking for a quick break, it is easy to understand and easy to try.
Gameplay: How the CPS Test Works
The basic idea of a CPS test is very straightforward. CPS stands for “clicks per second.” The tool counts how many clicks you make during a selected time period, then divides the total by the number of seconds. For example, if you click 60 times in 10 seconds, your average score is 6 CPS.
Most CPS test pages have a large clicking area in the center of the screen. Once you begin clicking, the timer starts. Your goal is to keep clicking until the timer stops. After that, the result usually shows your total clicks and average CPS.
Different time modes can make the experience feel different. A 1-second test is very quick and focuses on instant reaction speed. A 5-second or 10-second test gives you a better sense of your clicking rhythm. Longer tests, such as 30 seconds or 60 seconds, can feel more like an endurance challenge because your hand may start to slow down.
To play or experience the tool properly, start with a shorter mode. This helps you understand how the page responds and how the score is calculated. Once you feel comfortable, try longer rounds and compare the results. You may notice that your first score is not always your best score. Like many small skill-based challenges, rhythm, comfort, and focus all matter.
It can also be fun to use the CPS test with friends. Everyone can take turns using the same time limit and compare scores. Since the rules are simple, there is no long explanation needed. Just click, finish the round, and check the result.
Tips for a Better Experience
A CPS test is simple, but a few small adjustments can make it more comfortable and enjoyable.
First, use a mouse if possible. A laptop touchpad works, but it usually does not feel as fast or accurate. A regular mouse gives you better control and helps you keep a steady clicking rhythm. Make sure your mouse is placed on a flat surface and that your hand is relaxed before starting.
Second, pay attention to posture. It might sound unnecessary for such a short activity, but tension can affect your speed. Keep your wrist comfortable, avoid gripping the mouse too tightly, and do not force your fingers too much. If your hand feels tired, stop and rest for a moment.
Third, try different clicking styles, but keep it casual. Some players use normal clicking, where they press the mouse button repeatedly with one finger. Others experiment with faster methods, but if you are just using the tool for fun, there is no need to overdo it. The goal is to enjoy the challenge, not hurt your hand.
Fourth, choose the right time mode for your purpose. If you want a quick laugh or a fast comparison, a 5-second test is enough. If you want a more stable average, a 10-second test may be better. If you want to test endurance, longer modes can be interesting, but they are not necessary every time.
Finally, do not worry too much about the score. It is natural to improve slightly after a few tries because you get used to the timing and clicking area. However, the number is only part of the fun. Treat it like a mini-game rather than a serious performance test.
Conclusion
Trying an online tool like a CPS test is a simple way to turn a few spare minutes into a small challenge. It does not require special knowledge, downloads, or long instructions. You open the page, start clicking, and see how many clicks per second you can reach.
The Cps Test is a good example of how a basic online tool can still be engaging. It is easy to understand, quick to play, and flexible enough for solo practice or friendly competition. With a comfortable setup, relaxed hand, and the right time mode, the experience can be both fun and surprisingly satisfying.
In the end, the best way to enjoy it is not to chase a perfect number, but to treat each round as a light personal challenge. Click, check your score, rest if needed, and try again when you feel like it. Sometimes the simplest online tools are the ones that make a short break feel a little more playful.

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