Posted by: xSicKxBot - 06-08-2026, 07:55 AM - Forum: Lounge
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News - Final Fantasy 7 Revelation Director Shares His Favorite Thing To Remake
Square Enix's Final Fantasy 7 remake trilogy will reach its climax next year with Final Fantasy 7 Revelation. As with its two predecessors, the third game pays tribute to the original Final Fantasy 7. However, the game's director Naoki Hamaguchi, has a surprising choice for his favorite part to remake for a new generation of players.
"There's just so many scenes, elements that are an homage to the original that it's so hard to choose," Hamaguchi told GameSpot. "But if I were to speak on one, I'd like to talk about the Weapons ... When you think about the Weapons, you have to think about, 'Are we going to show them at actual scale? How are we going to achieve presenting them in Revelation?' In the original, when we see them in the world map, it's just not that strange to see them at that size. But when we think about the remake series, we did have to address how best to represent them and present them in that way. I think the way that we chose to do so will be a great one and fun one to experience for the players."
In both the original Final Fantasy 7 and Revelation, the Weapons are five giant mecha-kaiju that are summoned by Midgar itself to defend the world against Sephiroth and Jenova. Diamond Weapon, Ultimate Weapon, Emerald Weapon, Ruby Weapon, and Sapphire Weapon are technically alive, but they don't seem to possess any ability to reason. The old "the enemy of my enemy is my friend" adage doesn't apply here because the Weapons unleash destruction on everyone in their path. Ultimately, that will force Cloud and his friends to face them as well.
For context, Tell Me Why has a free demo, which is why it just says “install game”, but Episode 1 is free to keep if you go to the store page. !addlicense asf s/1670560
News - Vampire Survivors Studio Is Expanding In A Big Way, Starting With An “Evil
Vampire Survivors developer Poncle Games had some big news to share at the Future Games Show Summer Showcase, starting with the announcement of a new chapter for its hit game. Called Legacy of the Bloodmoon, this new expansion will be released later in the Summer season, and Poncle has described it as an "evil twin" to the previously released Legacy of the Moonspell add-on.
The new DLC adds 10 new characters, 16 new weapons and evolutions, a new extra-large stage, and more music tracks. Legacy of the Moonspell will also be expanded with new content and will be available at a reduced price, and an upcoming patch adds a new stage, characters, weapons, and Darkanas. Rolling out to PC via Steam first, it'll go live for other platforms at a later date, Poncle says.
The other big news was the formation of Survivaton, a new label at Poncle dedicated to its Survivors-like projects, and a Japan branch of the studio. Short for "survive a ton," the label focuses on internal projects built on the foundation of Vampire Survivors, including collaborations like Warhammer 40,000: Survivors. "Each project will aim to introduce major gameplay changes, content expansions, or genre twists exploring ideas substantial enough to stand as their own games," Poncle said.
Lastly, Poncle Japan will oversee local development initiatives and strategic partnerships across the region, serving as a bridge between Poncle's global operations and Japanese players, creators, and industry partners under the guidance of studio head Sawaki Takeyasu.
Since its launch a few years ago, Vampire Survivors has become a massive success story in games. The early-access PC release became a huge hit thanks to its easy-to-learn gameplay and deep systems, growing with new expansions, and even crossing over with popular Konami IP like Contra and Castlevania. Earlier this year, Poncle released Vampire Crawlers, a survivor-like spin on roguelike deckbuilders that was also well received by players and critics.
News - Assassin’s Creed Creator Reveals New Witch Game, Coming Before AC’s Witch
Patrice Desilet, the creator of Assassin's Creed, has announced 1666 Amsterdam at Summer Game Fest. It's his first game in seven years.
1666 Amsterdam is a third-person, dark, story-led action-adventure where you play as Noa the Collector, who has the power of witchcraft to investigate demonic entities during the day before facing them at night.
Interestingly, this means the Assassin's Creed creator has a witch game going head-to-head with Assassin's Creed Hexe, also a witch-focused game.
While there is currently no release window confirmed for 1666 Amsterdam, you will get to play it before Ubisoft's upcoming title, as Panache Digital Games has also dropped a prologue demo of the game on Steam and Epic Games Store, which offers around 30 minutes of gameplay.
The studio's last game was Ancestors: The Humankind Odyssey, originally planned as an episodic survival game, though the studio lacked the funds to fulfil that vision.
Posted by: xSicKxBot - 06-06-2026, 06:30 AM - Forum: Lounge
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News - 33-Player Co-Op Raider, 33 Immortals, Will Finally Release In Full Soon
33 Immortals has been available via early access for some time, but if you've been itching to experience the full game, you needn't wait much longer. Announced as part of Summer Game Fest and Day of the Devs, 33 Immortals' 1.0 release arrives on June 10.
That date applies to both the PC versions--across both Steam and Epic Games Store--as well as the Xbox Series X|S version. It existed on Xbox previous as part of the Xbox Game Preview program, with functions similarly to Steam Early Access.
"After over a year of community feedback and optimization during early access, [33 Immortals] 1.0 introduces the complete 33 Immortals experience, including all three fully playable worlds, the long-awaited final-boss encounter, and a variety of new content and improvements throughout the game," Thunder Lotus said in the official announcement.
33 Immortals is a very different game from Thunder Lotus' previous release, Spiritfarer, which was decidedly less violent. In 33 Immortals, you and 32 others battle dangerous bosses, essentially distilling the MMO-raid experience down to just the best moments.
News - God Of War: Laufey Dev Responds To Pizza Company’s Dumb Tweet About New Game
God of War developer Santa Monica Studio has responded to a social media post from Domino's Pizza after the pizza chain's UK account joked about the newly announced God of War: Laufey for being a God of War game without Kratos.
The post from Domino's Pizza UK said, "God of War game with no Kratos = Pepperoni Passion with no pepperoni." The Domino's Pizza UK post was criticized for making fun of the game just because it doesn't feature Kratos, with many replies pointing out the reports of how poorly Domino's is known to treat its workers and how mediocre at best its pizza is.
Santa Monica Studio responded by saying, "ok thanks for the feedback, dominos pizza corporate account."
The Domino's Pizza UK account is known for its spicy posts, and this was just the latest example as the account purposefully posting something hyperbolic and weird to garner attention. It worked, but now people are dunking on Domino's even more than before.
God of War: Laufey tells the story of Fey, the wife of Kratos and mother of Atreus. She died, but lives on in the afterlife of the gods--the Everywhen. The events of the new game are happening concurrently with the story from the 2018 God of War. The game also involves a gelatinous cube played by Jack Quaid.