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Nintendo Download: 26th April (North America)

The latest Nintendo Download update is here, bringing with it a fresh haul of new games, discounts, demos and content updates. There’s bound to be something here that takes your fancy, so check out all the latest updates direct from Nintendo. Feel free to leave a vote in our poll, and a comment or two below with your potential buying choices…

Switch eShop

Jotun: Valhalla Edition (Thunder Lotus Games, $14.99) –  Jotun: Valhalla Edition is a hand-drawn, action-exploration game set in Norse mythology. You play as Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla. Explore vast regions of Norse Purgatory to find runes to unleash the jotun, giant Norse elementals. Fight them using only your massive two-handed axe, the blessings of the Gods and your skills. Jotun: Valhalla Edition launches April 27.

A Robot Named Fight (Hitcents, $12.99) – A Robot Named Fight is a 2D action adventure roguelite focused on exploration and item collection. Take on the role of a lone robot tasked with stopping the entity known as Megabeast. Explore procedurally-generated labyrinths, uncover randomized power-ups and artifacts, find secrets, and blast meaty creatures in this deliciously gory adventure.

ACA NEOGEO GHOST PILOTS (HAMSTER, $7.99) – “GHOST PILOTS” is a shooting game released by SNK in 1991. The hero flies an old-fashioned seaplane in order to fight the two powerful nations invading their own country. Alongside giant military weapons, a mysterious combat unit arrives and makes for an intense battle.

Agatha Knife (Mango Protocol, $9.99) – Embark on this twisted adventure with Agatha, a child torn between her love for eating meat and her friendships with animals. Join her as she discovers religion and creates her own, Carnivorism, to convince the animals that the sacrifice of their flesh is the secret to their eternal happiness. Read our review.

Another Lost Phone: Laura’s Story (Plug In Digital, $5.99) – Another Lost Phone is a game about exploring the social life of a young woman whose phone you have just found. This game is designed as a narrative investigation where you must piece together elements from the different applications, messages and pictures to progress. Scrolling through the phone’s content, you will find out everything about Laura: her friendships, her professional life and the events that led to her mysterious disappearance and the loss of this phone.

Glaive: Brick Breaker  (Blue Sunset Games, $9.99) – Glaive: Brick Breaker is a classic and popular arkanoid-type game with beautiful 3D graphics. Many power-ups, tons of different stages and dynamic gameplay.

Goetia (Forever Entertainment, $9.99) – The ruins of any village are the silent testament to its final moments. The ruins of Oakmarsh are no different. Their telling silence, the dust blanketing what was once a quiet village near Coventry. The name of a manor and the family that lived within.

KORG Gadget for Nintendo Switch (DETUNE Ltd, $48.00) – Award-winning music creation software KORG Gadget is now available for the Nintendo Switch. Plentiful instrumental gadgets combined with a simple and intuitive graphical interface enable speedy music creation. With this new music creation studio, one can create and perform music by actively twisting and turning the Joy-Con.

Late Shift (Wales Interactive, $12.99) – Late Shift is a high stakes FMV crime thriller. After being forced into the robbery of a lucrative auction house, mathematics student Matt is left proving his innocence in the brutal London heist. Your choices will have consequences from the very start, right through to the very end. One small decision could change the entire outcome in a choose-your-own-adventure style gameplay that can lead to one of seven conclusions.

Light Fall (Bishop Games, $14.99) – In this land of eternal night, you will rely on your Shadow Core to brave the many challenges and foes standing in your way. Do you have what it takes to survive in perilous Numbra?

Saturday Morning RPG (Limited Run Games, $9.99) – Saturday Morning RPG is a Japanese style turn-based RPG set in world heavily inspired by 1980s Saturday morning cartoons and pop culture. Players take the role of Martin ‘Marty’ Michael Hall, an average high-school student who has just been granted an incredible power – a power that ultimately leads him to attract the ire of the world’s most notorious villain, Commander Hood! 

Sky Rogue (Fractal Phase, $19.99) – Blow things up over land, sea, and air, on an infinite number of procedurally-generated islands. Choose one of a diverse set of aeros and kit it out with a dizzying array of weaponry. Go toe-to-toe with enemy aces or assault giant flying aircraft carriers and battleships, but watch out for volleys of missiles; when you die, you’re dead. Read our review.

Sparkle ZERO (Forever Entertainment, $4.99) – The blue whale is the largest living organism on Earth today and can reach a length of 33 meters. Evolution comes a long way to develop such large and powerful organisms and that evolutionary journey always starts from much smaller creatures, like those the Blue Whale now eats; which can be up to 4 tons a day.

12 orbits (Roman Uhlig, $1.99) – 12 orbits doesn’t require any prior knowledge, preparation time or additional controllers. Your left and right Joy-Con, or even the touch screen alone, are all you need for any number of players. The only limit is how close you’d like to be together. Available April 27

ACA NEOGEO STAKES WINNER (HAMSTER, $7.99) – “STAKES WINNER” is a realistic jockey action game released in 1995 by SNK. Use skills such as showing the whip, formation split and hyper dash, collect items on the course, and power-up your beloved horse in this multifaceted game. Ride with your horse through a variety of races as you aim to conquer the GI. Available May 2

Aqua Moto Racing Utopia (Bigben Interactive. $39.99) – Fun, exotic and for up to 8 players, Aqua Moto Racing Utopia brings all the intensity of jet skiing right to you! Available April 27

Arcade Archives 10-Yard Fight (HAMSTER, $7.99) – Run with the ball or make a pass – you decide how to gain those 10 yards! Go, go, go for the touchdown! Available May 2

Bouncy Bob (SONKA, $3.99) – Defeat hordes of zombies and seal your fate with the push of one button! Beat your own score in Single Mode or invite your friends to play together in Multiplayer Mode. Available April 27

DragoDino (Plug In Digital, $9.99) – Fight your way to the top in DragoDino, an epic adventure set in an ever changing world! Available April 27

Hello Kitty Kruisers (Rising Star Games, $29.95) – Join Hello Kitty and her Sanrio friends as they race on land, through air and over water. Race by yourself or with up to three of your friends. Unlock new outfits and vehicles for Hello Kitty and her Sanrio Friends, or challenge your racing skills in the all-new Adventure Mode!

Ninja Striker! (Flyhigh Works, $3.99) – Ninja Striker takes visuals and music inspired by the 8-bit era and fires them up with modern touches. Heavily stylized around Japanese themes, your goal is to advance forward with as much speed, flair and combo power as possible. You have double jumps, homing attacks and a special ‘Shinobi Action’ at your disposal; only by mastering each with sharp reflexes will you make it through your quest.

Save the Ninja Clan (Sometimes You. $3.99) – An evil ninja kidnapped your friends. You must collect scrolls in order to find your friends and save them. You will play as different ninjas as the journey progresses. Each ninja has a different ability: Green Ninja has a double jump, Purple Ninja has a sprint, and the Grey Ninja has a dash (with temporary invincibility). Available April 27

Snow Moto Racing Freedom (Bigben Interactive, $39.99) – Snowy races, spectacular stunts, split-screen and online multiplayer: experience all the intensity of extreme sports on your own or with friends. Fun and competitive, Snow Moto Racing Freedom is a blast in 40 races, where you do awesome stunts and play against up to 7 opponents. Available April 27

Super Saurio Fly (FraxelGames, $15.95) Players will move along the stages crossing different parts of the world by using Super Saurio’s ability to fly, dodge traps and defeat other dinosaurs. The storyline puts the player on the role of Saurio, a cute and clumsy tiny pterodactyl whose eggs were stolen. Saurio will have to look for his eggs around the world and defeat the evil kidnappers . Available April 28

Switch DLC

Splatoon 2 Update Now Available – Nintendo has dropped some fresh (and free!) new content for the Splatoon 2 game on the Nintendo Switch system this week! After downloading a major new update (Version 3.0) to the Splatoon 2 game, players will have access to a huge amount of new content. This includes the addition of more than 100 pieces of new and returning gear, new songs, the introduction of a challenging new X Rank for the top-performing players in Ranked Battle, weapon balance adjustments and the return of Callie of the famous Squid Sisters. For more information about this free update, please visit the official Nintendo customer support site.

Xenoblade Chronicles 2 Version 1.4.0 Update – The Version 1.4.0 free update, which will be available later today, includes the ability to recruit and resonate the Rare Blade T-elos from the Xenosaga series after clearing the main game story. Get full update notes at the official Nintendo customer support site.

Xenoblade Chronicles 2 Expansion Pass: Rare Blade Pack – Expansion Pass owners can now receive the first additional Rare Blade from the Expansion Pass, Poppibuster! Learn more about the Expansion Pass here.

Switch activities

My Nintendo – Nintendo Labo Creators Contest – Make, Play and Discover with Nintendo Labo! Create your masterpiece using a Nintendo Labo kit and a Nintendo Switch system, then post a video or image of your creation to the My Nintendo – Nintendo Labo Creators Contest official site. The winning My Nintendo members will each receive:

  • a Nintendo Labo Variety Kit or Nintendo Labo Robot Kit
  • a Nintendo Labo Creators jacket
  • a framed award certificate signed by Nintendo Labo developers

My Nintendo members can submit entries in three categories:

  • Best Decorated Toy-Con – Enter by 10:59 a.m. PT on May 11
  • Best Toy-Con Mod using Toy-Con Garage – Enter by 10:59 a.m. PT on May 25
  • Best Original Invention Using Toy-Con Garage – Enter by 10:59 a.m. PT on June 15

You can also look at My Nintendo members’ contest submissions here. To learn more about the contest and submit your creation, please visit the My Nintendo – Nintendo Labo Creators Contest site.

Switch demos

The Bridge – Demo Version (Nintendo eShop on Nintendo Switch)
Tumblestone – Demo Version (Nintendo eShop on Nintendo Switch)

Wii U eShop

Unalive (RandomSpin, $1.99) – Unalive is an action adventure roguelike game. Randomly generated laboratory rooms. Collect unique items to improve your abilities. Kill bosses and stay alive. You have only one chance!

Sales and discounts

Sonic Forces (Nintendo eShop on Nintendo Switch) – Join the uprising! Save 40 percent on Sonic Forces until 8:59 a.m. PT on May 7.

What are you downloading this week? (123 votes)

A Robot Named Fight

9%

ACA NEOGEO GHOST PILOTS

5%

Agatha Knife

1%

Another Lost Phone: Laura’s Story

1%

Glaive: Brick Breaker

1%

KORG Gadget for Nintendo Switch

13%

Late Shift

  0%

Light Fall

5%

Saturday Morning RPG

7%

Sky Rogue

12%

Sparkle ZERO

2%

Unalive

2%

Jotun: Valhalla Edition

9%

12 orbits

  0%

ACA NEOGEO STAKES WINNER

2%

Aqua Moto Racing Utopia

  0%

Arcade Archives 10-Yard Fight

4%

Bouncy Bob

  0%

DragoDino

  0%

Hello Kitty Kruisers

2%

Ninja Striker!

  0%

Save the Ninja Clan

1%

Snow Moto Racing Freedom

1%

Super Saurio Fly

1%

Nothing for me!

23%

Please login to vote in this poll.

So that’s your lot for this week’s North American Nintendo Download update. Be sure to drop a vote in the poll above and a comment below, sharing your potential buying choices…

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Blade Strangers Fights Its Way To A Physical Release On Switch This Summer

Nicalis has confirmed that its upcoming fighting game Blade Strangers is on track for a summer 2018 release on Nintendo Switch (with a physical edition and suggested retail price of $39.99), and will also be hitting arcade game centres in Japan.

The game embraces a traditional and streamlined four-button control scheme that offers accessible controls for new fighting fans, while also including intricate combos, counters, and special moves to provide tournament-caliber competitors with endless opportunities to hone their skills. There will be a story mode, missions, arcade and versus modes, as well as a highly competitive online mode for you to sink your teeth into.

The game’s roster includes newly-created fighters in addition to characters from previous Studio Saizensen games, Nicalis games (like Cave Story+) and four surprise guest stars yet to be announced. The current confirmed roster of playable characters includes:

• Curly Brace (Cave Story+)
• Solange (Code of Princess EX)
• Ali (Code of Princess EX)
• Liongate (Code of Princess EX)
• Master T (Code of Princess EX)
• Kawase (Umihara Kawase series)
• Noko (Umihara Kawase series)
• Emiko (Umihara Kawase series)
• Lina (all-new character)
• Helen (all-new character)

So, what are your thoughts on this one? Will you be giving it a go?

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Review: Agatha Knife (Switch eShop)

Remember back when Nintendo censored crosses on tombstones and changed blood from red to green? How times change. While blood and gore have been fair game for a while now, religion has remained a sensitive area until relatively recently, as evidenced by The Binding of Isaac’s long journey to Nintendo platforms. Mango Protocol’s point-and-click adventure Agatha Knife debuted last year on PC and arrives intact on Switch, but despite touching on some provocative topics with black humour, there’s nothing much here for anyone to get their knickers in a twist over.

You control the eponymous Agatha, a seven-year-old who works in her mother’s struggling butcher’s shop. She rears animals as friends, playing games and caring for them dearly until the day when they must be butchered – a task she performs with equal care and relish. However, the sight of her coming at them with a big knife elicits fear from her furry pals and it’s getting her down. Upon witnessing the transformative power of faith at her local church, Agatha employs a local company to help craft her own religion. ‘Carnivorism’ is soon conceived and Agatha must gather the accoutrement necessary to launch a full-blown cult, hopefully convincing her lambs to embrace their own slaughter.

It’s a screwy, macabre story which works by the quality of its writing and art style. You’ll meet a diverse cast of characters up and down Agatha’s street, from builders to burger bar owners, each with a clear personality and some cracking dialogue. Agatha herself is equal parts spiteful and loving, and much humour comes from her bluntness or the juxtaposition of the cutesy art with a bizarre story or some good old-fashioned cussing. Text boxes enable you to click through conversations at your leisure and there’s a welcome option to toggle between dialogue fonts to suit your eyes – the default option can be difficult to parse, especially at a distance.

While the writing is amusing, the game’s position on the subject matter gets a little confused after the opening. The narrative of Agatha forming a cult to maintain the status quo for personal gain is ever-present, but there’s little commentary beyond ‘yeah, organised religion is for suckers’. Anyone of a spiritual disposition may balk at the matter-of-fact dismissal of all aspects of faith, but beyond cynicism and the occasional emotional beat, the game doesn’t say a whole lot. If you’re expecting a skewering of the establishment or a treatise on the merits of vegetarianism, you may be left a tad disappointed. Agatha’s journey is enjoyable, for sure, but you’ll find more succinct, biting criticism in a good episode of The Simpsons.

The game looks lovely, with a line-drawn, comic style following closely in the footsteps of 2015’s MechaNika, the first entry in Mango Protocol’s Psychotic Adventures series. Everything’s wonderfully readable in both TV and handheld modes. Control-wise, the right stick operates a chunky cursor while the left moves Agatha directly. It works as well as can be expected, but this game joins the ranks of point-and-click titles on Switch where, frustratingly, pointing isn’t an option. On the plus side, touchscreen controls are fully implemented and represent the smoothest way to play. Touching a character or object brings up large interaction icons and tapping Agatha herself accesses her backpack inventory, enabling you to rifle through the objects you’ve collected and save your progress on her piggy pen drive. Agatha walks where you tap (double tap to run) and, while you’ll be backtracking a fair bit, nothing ever feels too far away.

By adventure game standards, the puzzles are straightforward and veterans of the genre will have no trouble finding and combining the objects they need. You’ll visit a few different locales, but you’ll spend most of your time exploring Agatha’s immediate neighbourhood, so you should never be stuck for too long. There’s certainly nothing as obtuse as some of the old LucasArts point-and-click adventures to worry about and the character dialogue is diverting enough to make getting clues from townspeople a pleasure rather than a chore. The soundtrack isn’t bad either, with the main street theme being a particular earworm.

Conclusion

Agatha Knife tackles vast subjects with surreal humour and delightful style but when it comes to the big questions, it doesn’t offer much beyond sarcasm and a shrug. Fortunately, the writing is entertaining enough to make the adventure worthwhile regardless, and the comprehensive touchscreen execution on Switch makes it an ideal candidate for anybody wanting to dip their toe into the point-and-click pool, provided you’re not put off by bad language or the odd splash of blood.

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Events: Birmingham City University To Celebrate The Impact Of Rare And Other Midlands Games Studios

The Midlands might not be the most exciting area in the UK but it has a rich video gaming history; not only is it the birthplace of Rare, one of the most iconic NES, SNES, Game Boy and N64 developers of all time, but it is also home to the likes of Codemasters, US Gold, Core Design, Playtonic, Playground Games and many more besides. Also, in more recent news, Midlands city Birmingham served as the backdrop for many of the live-action sequences in Steven Spielberg’s Ready Player One, a movie which is literally drowning in video game references.

To celebrate this proud yet often overlooked history, Birmingham City University is holding a public lecture called Level Up: A History of Computer Games in the Midlands. The event takes place on Wednesday 9th May from 6.15pm until 8pm at the The Parkside Building on the university campus.

It promises to be “a lively audio-visual trip across the last four decades, focusing on the iconic characters, developers and companies that helped create a regional industry that is still growing today.” There will even the the chance to play several retro games before and after the talk, thanks to the participation of Birmingham’s own 8bit Lounge.

The panel of experts will include Rare Executive Producer Louise O’Connor, veteran games developer and Senior Lecturer Zuby Ahmed and University Senior Research Fellow Dr Alex Wade, who has written extensively on the history of computer games and will be unveiling his latest book, The Pac-Man Principle: A User’s Guide to Capitalism, at the event.

The final member of the panel is none other than bespectacled Hobbit understudy Damien McFerran, our very own Editorial Director. As anyone who has spent any time in the Nintendo Life office will attest, Damien is boringly passionate about the Midlands games industry and, when permitted to speak, will no doubt bore attendees with his affection for all things Rare-related.

If, despite hearing that Damien is attending, you still somehow fancy coming along, then you can order a ticket here.

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Nintendo outlines plans for E3 2018

Nintendo outlines plans for E3 2018

Nintendo is returning to the E3 video game trade show in June with fan-favorite activities and new features to keep watchers around the world and attendees in Los Angeles engaged and having fun. As in recent years, Nintendo will focus its E3 activities on games coming soon, with a special spotlight given to a key headlining title: the recently announced Super Smash Bros. game coming to the Nintendo Switch system this year. Games launching beyond 2018 will be featured at a later date.

The festivities kick off with two days of high-level competitive action at the Belasco Theater in Los Angeles. On Monday, June 11, from 3:30 p.m. to 6 p.m. PT, qualifying teams representing the United States/Canada, Japan, Europe and Australia/New Zealand will ink their way to glory in the opening rounds of the Splatoon 2 World Championship tournament. The finals will take place the following day on Tuesday, June 12, immediately followed by the Super Smash Bros. Invitational 2018 tournament, which will pit invited players against each other in the recently announced Super Smash Bros. game for Nintendo Switch. A few fans who come dressed as their favorite Nintendo character on June 12 may be chosen to play the upcoming Super Smash Bros. game on stage in exhibition play. Tickets will be issued on-site at the Belasco Theater in Los Angeles each day of the event. Additional details about how fans can attend in-person will be shared in the future. All the action from both days will be streamed live on https://e3.nintendo.com, YouTube and Twitch.

At 9 a.m. PT on Tuesday, June 12, Nintendo will debut a video presentation* featuring games releasing in 2018, including the recently announced Super Smash Bros. game for Nintendo Switch. Right after the presentation, Nintendo Treehouse: Live | E3 2018 will begin three days of live gameplay, appearances by developers and an insider look at games, starting with the upcoming Super Smash Bros. game for Nintendo Switch. Everyone can watch the video presentation and Nintendo Treehouse: Live | E3 2018 at https://e3.nintendo.com, YouTube and Twitch.

June 12-14, visitors to Nintendo’s booth at the Los Angeles Convention Center will be able to play a variety of games, including the recently announced Super Smash Bros. game for Nintendo Switch. Additionally, some of the most noteworthy upcoming third-party games on Nintendo Switch will be featured across several Nintendo activities throughout the week.

Streaming content will be shown live at the Nintendo NY store, starting on June 11 with the Splatoon 2 World Championship opening rounds. And June 12-15, visitors to the store will be among the first to play a selection of games shown at Nintendo’s booth during E3.

“Every year we take a look at E3 and craft the best experience for our fans, regardless of whether they are attending the show or watching from afar,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “We expect that each of our E3 activities will give an additional boost to the already strong momentum enjoyed by Nintendo Switch.”

Additional details about Nintendo’s presence at E3 2018 will be shared in the coming weeks. For the latest updates, keep an eye on https://e3.nintendo.com.

*Name not final.

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Review: Football Manager Touch 2018 (Switch eShop)

Even the best footballers in the world need to be placed in an appropriate system if they are to thrive. Put Lionel Messi at defensive midfield in a hard working long ball team and you’d undoubtedly still experience moments of supreme quality, but you wouldn’t get the best out of him. That’s an appropriate analogy for Football Manager Touch 2018 on Nintendo Switch. It’s a brilliant game, and arguably the best football management sim experience on console, but it doesn’t quite feel at home on Nintendo’s hybrid system.

Even if you’re a faithful disciple of all things Nintendo, there’s a fair chance you’ve heard of Football Manager – perhaps under its earlier Championship Manager guise. This is the long-running family of football management simulators that has been responsible for countless wrecked marriages, such is its engrossing pull. It’s also the series that has been used by professional football managers to scout new playing talent, such is its unparalleled level of detail and accuracy.

The ‘Touch’ genus of this family appeared fairly recently in response to demand for a streamlined mode that got back to the brand’s core essentials. At around the same time, it answered the call for a mobile version with the same inherent depth as the PC original. Football Manager Touch 2018 on Switch, then, is the same game you’ll find on iOS and Android tablets, as well as the simplified PC mode. You start each game by creating a manager, picking a real team from one of many worldwide leagues, and jumping straight into preparation for the current 2017/2018 season.

You can choose to get as hands-on with your squad as you’d like. For many casual football fans, the experience will consist of jumping from match to match with repeated presses of the ‘ZR’ button. In between games, you’ll assign your favourite players to their real-life positions in the Tactics menu, perhaps giving them specific roles so as to maximise their productivity. You might even go scouring the game’s formidably accurate database of real players, seeking to buy that Spanish superstar that gave your real life team the runaround in a recent match. Even then, you can leave it to your scouting team to dig up talent that fits your club’s profile and budget. Similarly, your assistant manager and coaching team will take care of training by default.

Footy fanatics can get way more involved in every aspect, though. When it comes to match day, you can delve deeper into your team’s tactical approach, setting its tempo, width, height, rigidity and more. You can have your winger dovetail with your striker to bamboozle a static defence, or have your keeper take part in the build-up like an outfield player. You can even extend the 3D highlights package that represents each match so that you’re watching more of the game, or even watch the whole shebang.

In between matches, there’s even more to do. Whole evenings can be spent refining your player search parameters, sending out scouts to produce detailed reports on them. You can take direct control of training to turn your raw winger into a 40-goal-a-season striker. It’s also possible to buy a star player who’s worth way more than your entire season’s budget by structuring the payments and incentives just so.

Suffice to say, we’ve barely scratched the surface of the Football Manager Touch 2018 experience. This is a quite outstanding game that can suck as many hours of your life as the most engrossing RPG. It doesn’t shine on Switch, though. Playing on your TV with a controller is a complete mess, because this is a game that was designed to be played with a mouse or a finger. Dragging a cursor around with the left Joy-Con stick feels like something from the ’90s.

Portable mode is the best way to play FMT 2018, because you can interact directly with the game’s countless links and screen prompts, and drag and drop players just like in the tablet versions. But it’s all too cramped. There’s a simple reason you can’t play Football Manager Touch 2018 on your iPhone or Android phone: because even a 6-inch display isn’t sufficient to cram in what is essentially a jazzed up spreadsheet. It shouldn’t surprise you to learn that the Switch’s 6.2-inch 720p display isn’t up to the job either.

The game’s text and virtual buttons are just too small here, and that means that it’s often easy to miss them or activate another screen element altogether. Despite this shrinkage factor, Sports Interactive was unable to fit everything onto the Switch’s screen. Essential side-menus have been shuttled away behind the ‘L’ and ‘R’ buttons, while the useful Back prompt is assigned to ‘ZR’. As a result, playing FMT 2018 in the optimal manner entails some awkward hand gymnastics.

Those menus are clunky to navigate too. Can you remember the last UI that made you bring up an overlay menu, select an option, then manually close the overlay menu rather than jumping straight to your selection? Even in the simpler confines of the match engine, the commentary bar is cut off entirely in handheld mode. This means that you’re left watching a static screen of information and a ‘waiting for next highlight’ message. Topping off the sensation of a sub-optimal port is the lack of Cross-Sync support, so you can’t continue your game on PC.

All in all, it’s brilliant that you can now play this wonderful game on Nintendo Switch. If you have access to a halfway decent tablet or laptop, however, there are better ways to get your portable Football Manager Touch 2018 kicks.

Conclusion

Football Manager Touch 2018 is a mostly feature-complete version of the best football management game in the business. For Switch-owning football fanatics, it’s perilously close to a must-buy. Yet this is also a deeply imperfect and ill-fitting port that seems to have been crowbarred into Nintendo’s platform.

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Don’t Die Mr Robot! DX Brings Arcade-Style Bullet Hell To Nintendo Switch

Don’t Die Mr Robot! DX, an arcade-inspired bullet hell indie that previously appeared on mobile, PS4 and PS Vita, is making the explosive leap to Nintendo Switch. With new and improved visuals for Ninty’s handheld, you’re getting the same single-screen action where you’ll guide the titular bot as he triggers chains of explosive fruit to rack up huge scores. You know, as you do.

With an acid-esque soundtrack from artist C303PO, plenty of modes to choose from (including Time Attack, Arcade mode, Remix mode and an all import Chill Out one) you’re unlikely to get bored with this much chaos kicking off on screen. No word on a release date yet, but we’ll keep you posted once we learn more.

Check out the trailer above and let us know what you make of its over-the-top action in the comments section below…

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Video: Donkey Kong Tropical Freeze’s New Easter Egg is Only On Switch

Easter eggs are, in our view, a lovely way for developers to make little nods to other games, franchises, or any other subject that might otherwise pass a player by. We’ve discovered one such reference to the divisive Donkey Kong Country TV show in the Switch version of Donkey Kong Country: Tropical Freeze.

As you can see in the video above, very occasionally when you leave Funky’s Fly ‘n Buy whilst playing as Funky Kong, Tawks will instruct Funky to “Give ’em the old banana slamma, dude!”. The phrase ‘banana slamma’ was DK’s catchphrase in the short-lived TV series.

It’s great to see the developers reaching back into the Kong’s history, even if this particular aspect hasn’t aged particularly well.

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Sonic Mania Has Sold One Million Units Worldwide, Plus Version Release Date Confirmed

Sega’s Sonic Mania has now sold over a million units globally, according to Famitsu.

The 2D platformer launched last year on Nintendo Switch, Xbox One, Playstation 4, and PC, and made up for the fact that the mainline 2017 Sonic title – Sonic Forces – wasn’t very good.

Sega’s having a second slice of the pie with Sonic Mania Plus, an updated version of the game which launches this summer. It includes two new playable characters in the form of Ray the Flying Squirrel and Mighty the Armadillo, and will be released both digitally and physically. A DLC pack will be made available for those who already own the original game, and will cost $4.99 / £3.99 to download.

Sega has also revealed the release date for Sonic Mania Plus. The game will launch on July 17th, and there’s a new trailer to go along with this announcement.

Are you impressed by Sonic Mania’s commercial performance? Do you think we could see more “classic” games of this type in the future, perhaps even as mainline Sonic instalments? Let us know with a comment. 

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Nintendo Says It’s Not Trying To Innovate, It’s “Trying To Find Ways To Make People Happy”

The Guardian recently interviewed Nintendo’s own Shinya Takahashi, and the general manager of the Entertainment Planning & Development Division revealed some of the interesting ways the firm is innovating without consciously trying to do so.

“People always ask us whether we take risks on purpose,” he reveals. “But to us, we don’t really take risks – we just keep trying new things. The thinking that guides us is: what can we do to pleasantly surprise players? It’s not that we’re consciously trying to innovate; we’re trying to find ways to make people happy. The result is that we come up with things other people have not done.”

Takahashi-san also says much of Nintendo’s success over the years has come from the all-inclusive structure of its business, where every part of the development and publishing process for hardware and games is taken care of in-house.

“This is the advantage we have at Nintendo as a software/hardware integrated organisation – when we do research for our new hardware systems, our software developers, our artists, our programmers and our hardware engineers all get together and decide what we should aim for. We’ve been doing that for many years,” he adds.

Part of that success is down to the company’s specific recruitment process, with a focus on nurturing and supporting young development talent with dedication and a willingness to commit to a single idea of a long stretch of time. “The bottom line is, the quality of the end product that those students created doesn’t really matter to me,” comments Takahashi-san. “How they kept their focus, what they thought throughout those years … that’s what important to me. We like our staff members to be as creative as possible – and creative people should not just listen to their bosses saying ‘Yes sir’, or ‘Yes ma’am’. I want them to always ask themselves, ‘Is this direction correct?’”

What do you make of his thoughts on Nintendo’s success and approach to development? This is the company that came up with Labo after all. Share your opinions with us below…