Posted on Leave a comment

US Trader Rubs Salt Into Nintendo’s Share Drop Wounds With $400 Million Bet Against The Company

A US trader has accumulated a $400 million short bet against Nintendo, piling on new concerns surrounding the company’s stock value going forward.

Nintendo’s stock prices have been all over the place in recent times, with a large number of dramatic falls since E3 piling pressure on the Japanese giant. A lack of new game announcements was reportedly to blame for the majority of these drops – although Nintendo’s Reggie Fils-Aimé was quick to fight back against these claims – but this latest development could be equally as damaging to Nintendo’s current situation.

Gabriel Plotkin, head of New York hedge fund Melvin Capital Management, has reportedly jumped on Nintendo’s recent stock price woes by placing a huge short selling bet on the idea of it crashing even further. If a short seller believes that a company’s stock price is overvalued, and will therefore fall in the future, they can make money through borrowing and selling stock at its current price before buying the stock back again after it has fallen in value. This could also backfire, however; if the stock value rises, the short seller would only be able to re-purchase the stock at a higher value than before, essentially losing money.

In simpler terms, this basically means that Plotkin has placed a $400 million bet on Nintendo’s stock price continuing to fall. Naturally, this has the potential to cause even more doubt in the minds of investors, with some reportedly deciding to sell their stock and follow suit in Plotkin’s short selling tactics. According to Bloomberg data, this is the largest trade against Nintendo since at least 2013 (shortly after the Wii U’s disappointing launch).

It’s a very strange time in the world of Nintendo at present, with the Switch breaking records left, right and centre, but also coming under fire from investors after a slight second-year lull. Only time will tell how Nintendo’s latest system will perform going forward, so all we can do is wait and see.

As ever, feel free to share your thoughts with us down below.

Posted on Leave a comment

Soapbox: What Splatoon 2 Can Learn From Fortnite And Paladins, And Vice Versa

The excellent F2P titles Fortnite and Paladins have both launched on the Nintendo Switch recently, bringing two different flavours of online shootery to the platform, minus any price tag. This would all be excellent news if it wasn’t for the fact that I haven’t touched Splatoon 2 since. Before you reach for your pitchfork, I’m not saying that they’re better games than Splatoon 2. While all three have their merits, if I had to choose a favourite, I’d almost certainly choose Nintendo’s own. It’s slicker, prettier, and entirely its own beast – which is more than can be said for the other two ‘copycats’.

But the area in which Splatoon 2 falters just so happens to be right where Fortnite and Paladins hit their stride, and that’s in giving you a reason to return each day. Both have smart levelling systems that drip-feed rewards, alongside an optional Battle Pass that gives you a ton more for a small fee.

These are games that rely on IAPs (in-app purchases) to survive, so it only makes sense that they’d find clever ways to encourage you to return. Then, they have to try and entice you to spend money, so they dangle the cosmetics on a stick just like a carrot. It’s a system that works without harming the balance of the game.

Splatoon 2 doesn’t have to resort to this psychological warfare. You buy it and, aside from a purely optional expansion pack, you’re set to go. Nintendo even regularly releases new maps, weapons, and clothing items too, and for free. So why do I still feel so unsatisfied with Splatoon 2? Well, I still think it’s down to simple psychology.

Don’t get me wrong; I don’t want Splatoon 2 to go freemium and resort to underhand tactics to get you to part with your cash. Instead, I think Splatoon 2 could just learn from Fortnite and Paladins and incorporate some of the ideas to give you a more solid reason to return. 

Right now, the only real reason to play is purely for fun (although you could argue that’s the best reason to return to a game). Levelling takes an insane amount of time and doesn’t really offer much besides new gun unlocks, and most of those are just the same guns again with different abilities attached to them.

The same goes for Salmon Run. It almost had a Battle Pass-like system but, again, progression is just so damned slow that you wonder what the point in even bothering is.

Then there’s the clothing, which is where Splatoon 2 gets it mostly right. The items change periodically, which does a great job of tempting you to come back, just in case you miss a cool pair of sneakers or an amazing shirt. The problem is, aside from the first perk slot, the other two slots are selected randomly. You can change them, but only if you grind arbitrarily for an insane amount of time and then spend an equally insane amount of gold to do it. It’s just all so ludicrous in 2018, and you really do get the feeling that Nintendo hasn’t played a shooter in the last 20 years.

So the first lesson Splatoon 2 should learn from Fortnite and Paragons: faster levelling and gold drops. Let us feel like we’re making meaningful progression, even in smaller playing sessions. Provide us with regular challenges to complete that encourage us to use different weapons or perform actions we wouldn’t normally do. The same goes for the different modes, like Salmon Run. Encourage us to see more of the game – that rewards both of us and Nintendo, ultimately.

Next up is to sort out the perk system which, let’s face it, has sucked since the original Splatoon. Let clothing be purely cosmetic, and let us just pick the perks in each slot. Better still, let us literally see the effects of stacking perks so we can decide if it’s worth it. This in itself can provide us with a reason to return. 

Take Paladins for example. I’ve already spent hours testing out new loadouts with various different characters to perfect my own play style, and I find it super addictive. It’s nice to put your own spin on your character so it feels more your own, and picking an outfit based on cosmetics, not perks, then selecting the perks ourselves would just be a much better system.

Finally, tie it all together with a ranking or tier system that both Fortnite and Splatoon 2 have. Let our character level, rewards from challenges, and various other features all combine together to provide us with unique rewards that you can only get through playing often. These could include unique weapon skins, items of clothing, and XP and gold boosters.

Keep it free, and keep it fair. Don’t let freemium pay to win mechanics come into it. Just do it the Splatoon 2 way, and keep the drip-feed of new cosmetic rewards coming, so we keep coming back for more.

Oh, and one last thing – let us skip that intro. If I have to hear Pearl and Marina say “Don’t get cooked, stay off the hook” one last time I might just trade in my copy of Splatoon 2 and never touch it again. Nintendo, you’ve been warned.

Conversely, I think Splatoon 2 can teach Paladins and Fortnite a bunch of neat tricks, too. For example, an area in which Splatoon 2 absolutely nails it is in its variety of game modes. There are so many, and they’re all super fun. It’s nice to boot up the game and question what you’d like to play next – perhaps the single player or expansion? A bit of Salmon Run? Or just the bread-and-butter Turf War?

Fortnite and Paladins do have a couple of different modes, but they’re a far cry away from Splatoon 2’s offerings, and don’t actually vary up the gameplay very much. They could learn a thing or two and introduce a few new modes to bring them up to par with Nintendo’s shooter.

Secondly, they could both do with improving their gyro controls. Fortnite has tried and failed, providing gyro controls that most of us have turned off already, and are waiting for a patch to bring them up to speed with Splatoon’s. Paladins doesn’t even have this feature yet, though it’s apparently coming. Let’s hope both of them can get it right, like Splatoon 2 does.

Finally, both games could really learn a lot from Splatoon 2’s world design – they feel kind of lifeless when compared to Nintendo’s ink splatter. Fortnite has a nice meta-plot full of rifts, meteors, and rockets, but what does it really mean? What world does it take place in? Where are the characters we should care about? It could do with just a bit more.

Paladins, on the other hand, has a rich selection of heroes complete with backstories, cosmetics, and different play styles. But who are they really? Why are they fighting? What brings them all together? It could do with a single player or PvE component that could shed some light on this and bring a bit of background to proceedings. Splatoon 2 takes place during the war between the Squidlings and Octolings, and the world is vibrant and full of life. Fortnite and Paladins could really learn from that.

Ultimately, the online shooter scene is absolutely bustling on Nintendo Switch right now, and it’s only going to get better with the likes of Warframe arriving hopefully soon. I’m sure we all agree that variety is the spice of life, and this holy trinity provides that with aplomb. But I don’t want to ignore Nintendo’s exclusive shooter over Paladins and Fortnite because it doesn’t have such simple features that we take for a given right now.

I want these three games to push each other to be even better, and then for Warframe to come along and teach them all a thing or two. The Switch is a unique ecosystem in that we can play multiple different games at the same time, because we can play no matter where we are. Our time isn’t quite as limited as it is with other consoles – but every game still has to give us a reason to play. 

Your move, Splatoon 2.

Posted on Leave a comment

Get a Super Mario Happy Meal toy with your McDonald’s Happy Meal

Get a Super Mario Happy Meal toy with your McDonald’s Happy Meal

Kids can take family fun to the next level with a Super Mario™ toy inside every McDonald’s® Happy Meal® now through August 20th!

You can get one of eight interactive toys at participating McDonald’s (while supplies last.) Play Yoshi Bingo, throw a fireball with Luigi, help Mario hit a target with Cappy, and more.

Check out all the toys at http://www.happymeal.com/#toys. You can also download Super Mario coloring and puzzle pages!

Posted on Leave a comment

Video: Here’s Footage Of Bandai Namco’s Digimon Survive Coming To Switch

A few weeks ago, a brand new Bandai Namco game called Digimon Survive was announced for the Nintendo Switch. Since then, more and more information has surfaced. We already knew the gameplay was a combination of visual novel storytelling and turn-based strategy RPG battles, and now new information and footage has been shared at a Digimon live stream event. 

The protagonist – Takuma Momotsuka – is transported to a mysterious world. He and others must survive in this unknown location while exploring and making various decisions. The story will evolve as you progress, and the final outcome depends on the choices you make. You could even lose characters along the way. In regards to the turn-based battles, there’ll be around 100 playable Digimon. Evolution consumes energy and can be extended by interacting with allies and enemies during battles.

In the same live stream, it was revealed a new Digimon Story game is currently in development. Digimon Survive is scheduled to arrive on the Switch in Japan sometime next year. Take a look at the teaser trailer, battle gameplay, and interactive scene, and tell us in the comments if you’re excited about the return of Digimon. 

Posted on Leave a comment

Atlus Teases Next Stage In Etrian Odyssey Series

As we found out in April, Atlus would be releasing Etrian Odyssey X for 3DS in Japan on 2nd August. Billed as the final outing for the 3D portable system, the company has now revealed the series won’t be ending any time soon – with the next stage in the dungeon-crawling RPG series receiving a special teaser trailer.

The director of the final Etrian Odyssey title on the 3DS, Shigeo Komori, provided the following message about the future of the series:

Etrian Odyssey X is a culmination of the Etrian Odyssey series thus far, as well as the last Etrian Odyssey game for 3DS. But of course, that means the last “for 3DS.” The last title for 3DS is nothing other than an announcement for the beginning of the next stage.

We are now moving quickly toward a completely new world for the Etrian Odyssey series that everyone has supported thus far. We are working hard to realize this passion as quickly and properly as possible, so please continue to give us your support.

As previously noted, Etrian Odyssey (known as Sekaiju no Meikyuu in Japan) started out on the Nintendo DS in 2007 and eventually moved across to the 3DS in 2012. The gameplay is designed around the concept of having two screens. 

Take a look at the brief teaser trailer above and tell us in the comments if you’re a fan of this series.

Posted on Leave a comment

Wall Street Analyst Warns Of Slowing Nintendo Switch Sales

Reports about the success of the Switch continue to appear on a daily basis, but one Wall Street Nintendo analyst has warned sales could begin to slow for the Japanese company. Jefferies analyst, Atul Goyal, has cut his forecast for Nintendo’s stock price by more than 10 percent, from a target of ¥71,200 ($640.45) down to ¥64,200 ($577.48).

Nintendo’s stock has lost more than 12 percent in 2018 and currently sits at around ¥38,000 ($341.83). While it has begun to recover – with a four percent increase in June – it would still need a 69 percent increase to reach Goyal’s lower target.

The analyst said the current market expectations reflected in the stock price, had gone from robust growth to no-growth within a period of three months. Although he remained optimistic about this year and next year, he stated how it could still go either way:

Given the sustained selling pressure, perhaps the short-term market is right about Nintendo (for a change) and perhaps it doesn’t grow in hardware sales.

Despite the current belief the success of the Switch is based on ex-growth, Goyal noted how no other company had experienced growth and trading at such low multiples: 

Nintendo Switch has only 1 year in the bag and 4-5 years more to go, with benefits from cycle and structural (digital) upside. Mobile, China, Online are some other potentially large drivers.

Back in April, he also said Nintendo had the cheapest game stock in the world, following its third-quarter results

Posted on Leave a comment

Rumour: LEGO Harry Potter Collection Could Magically Appear On Nintendo Switch This November

The wizarding world continues to expand with the sequel to Fantastic Beasts and Where To Find Them due out this November. If you’ve been craving some magical video game action set in the same universe, it appears you might also be in luck.

A grainy photo of the latest Argos catalogue – originally appearing on Reddit – reveals the LEGO Harry Potter Collection by Warner Bros. Interactive is coming to the Nintendo Switch this November for £24.99. 

The LEGO Harry Potter Collection was originally released exclusively on the PlayStation 4 in 2016 by Traveller’s Tales, and brings together LEGO Harry Potter: Years 1-4 and LEGO Harry Potter: Years 5-7. It’s advertised as both top-selling video games remastered on one disc. The first title was released on the Wii in 2010 and second arrived on the system in 2011. 

Would you pick up this collection if it was released on Nintendo Switch? Or do you think it’s the dark arts at work? Tell us below. 

Posted on Leave a comment

Nippon Professional Baseball Launching Splatoon 2 eSports League

It’s not uncommon nowadays to hear about a domestic sports competition starting up its own eSports league. Plenty of famous clubs and teams worldwide have also jumped on the bandwagon of acquiring well-known cyber teams in the hope they can broaden their reach and earn some extra revenue on the side. 

In Japan, it’s no different. Nippon Professional Baseball – Japan’s pro baseball league – has now partnered with Nintendo to create a new Splatoon 2 eSports league. Each of the 12 clubs will be represented in the digital league, with the start date scheduled for Spring 2019. 

This isn’t NPB’s first venture into eSports. In 2017, it partnered with Konami to host championships for its official baseball title, Jikkyō Powerful Pro Yakyū (known as Power Pros in the west), and last week announced the launch of an official league. The Splatoon 2 league formation is somewhat different to a number of clubs and tournaments around the world that choose to focus on video games based on their respective sport. 

For Nintendo, a partnership with a sport team or club isn’t exactly new – with the company known throughout its history for having ties with baseball teams and sponsoring both domestic and international football clubs. This latest deal should be fantastic exposure for Nintendo, given the fact baseball is the national pastime in Japan. 

Posted on Leave a comment

Treadnauts Is A Tank Brawler Due Out On Switch Next Month

Recently a lot of games arriving on the Switch have been revealed via eShop listings. The action-platform brawler, Treadnauts, by Topstitch Games appears to be following this trend, with its very own US listing popping up. Expected to arrive on 17th August for $9.99, Treadnauts is touted as a title that adds a touch of finesse to competitive platform fighters. 

You’ll be required to take control of a tank across a variety of zones, while gunning down opponents in a couch competitive mode for 2-4 players. Each tank has a variety of tricks including boosters for air maneuvers and treads that can climb any surface. There are also plenty of power-ups to collect like laser guns and grappling hooks. In addition to this, the game has player progression, modifiers, a single-player target test mode and computer AI tanks with three difficulty levels. It’s worth noting the game is a hefty 1.5GB download. 

Take a look at the game’s Early Access trailer and tell us if you would be interested in a tank-brawler on Switch.