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The Top 10 Best-Selling Nintendo 3DS Games (As Of June 2018)

Nintendo recently shared its latest financial results, providing us with sales-to-date figures for its current hardware and software lineups. We’ve already seen a list of the Switch’s million-selling games, but which games are sitting at the very top of the 3DS pile?

Well, just before we share that exciting list, let’s explore how the console is performing on the whole. The 3DS family of handheld systems has generated 72.89 million lifetime sales since its initial launch back in 2011, making it the fourth most popular Nintendo system of all time behind the Nintendo DS, Game Boy/Game Boy Color, and the Wii. 5.81 million of those sales came last year, with 32.74 games being shifted in that year, too. The total software sales figure now stands at 367.84 million games sold.

Now, without further ado, here’s the 3DS’ lifetime top ten (as of June 2018):

  1. Mario Kart 7 – 17.21m
  2. Pokémon X and Y – 16.31m
  3. Pokémon Sun and Moon – 16.12m
  4. Pokémon Omega Ruby and Alpha Sapphire – 14.10m
  5. New Super Mario Bros. 2 – 12.70m
  6. Super Mario 3D Land – 12.12m
  7. Animal Crossing: New Leaf – 11.78m
  8. Super Smash Bros. for Nintendo 3DS – 9.30m
  9. Pokémon Ultra Sun and Ultra Moon – 7.72m
  10. Tomodachi Life – 6.25m

Seeing Mario and Pokémon dominate that handheld list comes as no surprise, although a lack of other top franchises such as The Legend of Zelda not breaking that top ten is a little shocking. With games like Ocarina of Time 3D, Majora’s Mask 3D, and A Link Between Worlds on the system, we thought that one of them might just have grabbed that final spot.

Are you surprised by any of these top ten 3DS games? Do you think the 3DS deserves the level of success that it has achieved so far? Share your thoughts with us in the comments below.

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Super Mario Land And Sushi Striker Feature In The Latest European My Nintendo Rewards

The latest batch of My Nintendo rewards have now gone live in Europe, with a small selection of 3DS games – and one Wii U game – being offered at a discounted price alongside a new set of wallpapers and a 3DS theme.

Here’s the full list of games that have been added to the site today, alongside those all-important point prices:

The Sushi Striker: The Way of Sushido content comes in the form of two new wallpapers for smartphones and PCs, with a The Legend of Zelda: Breath of the Wild 3DS theme also available.

  • Wallpaper – Sushi Striker: The Way of Sushido: 50 Platinum Points
  • Wallpaper – Sushi Striker: The Way of Sushido (Sushi): 50 Platinum Points
  • Zelda: Breath of the Wild: Four Champions (Theme): 20 Gold Points

Will you be taking advantage of any of these offers? Remember, your Gold Points can now also be spent on Nintendo Switch software directly from the eShop, too!

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South Park: The Fractured But Whole – Bring The Crunch DLC Available Now On Switch

South Park: The Fractured But Whole‘s DLC expansion – Bring the Crunch – is now available to download, and we have a brand new trailer to celebrate.

Bring the Crunch adds a whole new story campaign and the ‘Final Girl’ superhero class to the main game. Your newest buddy, Mint-Berry Crunch, has just arrived from his home planet of Kokujon with the tremendous power of mint and berries. Meanwhile, an idyllic summer at Lake Tardicaca turns into a nightmare when the camp counsellors go missing. With the fate of summer camp in jeopardy, Fastpass sends out a Coonstagram distress signal, and you’ll be teaming up with FastPass, Doctor Timothy, Professor Chaos and the newest member of the Coon & Friends, Mint-Berry Crunch, to save the day.

The new Final Girl superhero class brings new combat tactics and traps to take down spooky enemies in the game. After saving Lake Tardicaca from the turmoil mentioned above, players will be able to bring their new powers and buddy to the rest of their superhero adventure.

This DLC update is available right now directly from the Nintendo Switch eShop for $11.99 / £9.49. Will you be playing through this new adventure?

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Taiko no Tatsujin: Drum ‘n’ Fun Will Be Digital-Only In The West Despite Official Box Art Release

Fans of the Taiko series were no doubt overjoyed to hear the news that Taiko no Tatsujin: Drum ‘n’ Fun! is being released in the west this November, but a steady trickle of sad – yet mostly understandable – disappointments have followed since.

After the game’s western reveal, Bandai Namco confirmed that the Hori Taiko drum controller, which mimics the traditional arcade units seen in Japan, would not be seeing a release outside of Japan. Adding to this, the company has now also confirmed that the game will not receive a physical release. This wouldn’t have been too surprising, or even too much of an issue other than for collectors, apart from the fact that Bandai Namco also shared an image of the North American physical box art.

Does this mean the game was originally intended to be released physically, but has since been stripped back to digital-only? Who knows?

Of course, having a slightly more tentative release in western territories makes a lot of sense – it’s currently unclear just how well the game might perform outside of Japan – but this certainly is a curiously confusing step in the process.

Are you looking forward to getting your hands on this game? Do you mind the fact that it won’t be getting a physical release after all? Let us know in the comments.

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Picross e9 Brings Its Puzzling Gameplay To 3DS Next Month

Jupiter has announced today that Picross e9 is gearing up for release on Nintendo 3DS. The game is launching in Japan on 8th August with other regions expected to follow shortly after.

The news comes just days after the reveal of Picross S2, the second Switch instalment of the franchise which will be hitting the eShop this week. With Picross e9 now joining the party, fans of both systems will have some lovely new Picross action to tuck into over the coming weeks.

In addition to the 150 standard Picross puzzles present in Picross e9, players will also be able to explore the Mega Picross mode – a mode which features giant numbers that can take up two rows of the classic grid. The Micross mode also returns, tasking you with filling up squares to solve over 300 smaller puzzles. 

As was the case with Picross e8, Jupiter has confirmed that special additional puzzles will be available to those who have save data on their consoles from Picross ee2, or e3.

Are you a Picross fan? Will you giving this new 3DS entry a whirl, or will you be picking up S2 on Switch? Let us know with a comment below.

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2064: Read Only Memories Integral Gets New Release Date And Exclusive Switch Content

Earlier this year, we were told that 2064: Read Only Memories Integral was going to arrive on Switch in April; of course, this date came and went without any sign of the game on the system, so where is it? Well, thankfully, the game is now scheduled to release on 14th August – so there isn’t too long to wait.

The game has been received well on other platforms – our chums over at Push Square awarded the game a very healthy 8/10 – so we’re excited to see the title land on Switch. If you haven’t heard much about this one before, here’s a taste of what to expect from the game’s synopsis:

Neo-San Francisco, 2064 AD. Your life as a struggling journalist is interrupted by the world’s first sapient machine, a ROM (Relationship and Organizational Manager) named Turing. Together, you and the quirky robot will encounter a colorful cast of locals and overcome challenges as you uncover the city’s secrets behind the overlapping futures of technology and humanity. 2064: Read Only Memories is a new cyberpunk adventure that will take you on a journey of puzzle-solving and exploring as you investigate the mysterious world and characters of Neo-San Francisco.

As hinted at in the new trailer above, this cyberpunk adventure will benefit from some exclusive content on Nintendo Switch. Players will be able to take to the streets in the ‘Punks’ side story, a remastered and fully-voiced slice of content only available on the system. Other bonus goodies included in this definitive edition of Read Only Memories include video clips from the cutting room floor, a jukebox with never-before-heard tracks, and all of the “voice acting, other polish and content” added to the game since its initial launch.

The game will apparently be available from the Nintendo Switch eShop for the quirky price of $20.64, with a 10% pre-order discount available from today.

Have you been excited for this one? Let us know if you’ll be grabbing a copy.

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Fast-Paced Single Player Racer Razed Announced For Switch

PQube has revealed that Razed, a high-speed platform racer from Warpfish Games, is headed to the Switch later this year.

Razed is a speedy, single player racer that tasks players with making it to the finish line in the quickest time possible, darting their way around dynamic levels that are positively plagued with obstacles to wipe you out. You’ll be unlocking power-boosting skills along the way, with every second gained bringing you one step closer to a triumphant run.

Here’s a list of features for the game:

Features:
– Non-stop escalation: Sprint through 60 dynamic levels spread across six unique worlds, each with a distinct visual style, unlockable abilities and pulse-pounding boss battles.
– Chart your own course: Veer off the beaten path and carve your own way through levels to achieve seemingly impossible times and unlock the S ranks.
– Online leaderboards and ghost data: Challenge the world via online leaderboards, and race against friends’ ghosts in a game of asynchronous one-upmanship.
– Fuss-free speedrunning: Nobody wants to wait around while striving for perfection. Falling short of your target time? Simply jab the restart button to return to the start of the level without any loading times.
– Secret challenge levels: Employ all your different skills and abilities to find RAZED’s toughest maps and tackle them head-on.

Razed is scheduled to launch on Switch on 15th October, becoming available directly from the Nintendo Switch eShop on that date.

What do you think about this one? Share your early impressions with us down below.

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Nintendo Reveals Fitness Boxing Exclusively For Switch

Alongside Nintendo’s latest financial results, which were shared earlier today, small tidbits of information surrounding release dates for future games have also been tweaked, updated, and revealed in the process. One such game is Fitness Boxing, a title that was first announced by Imagineer just over a month ago.

The game’s initial announcement revealed that Fitness Boxing will continue where the Shape Boxing series on Wii left off – whether this game is acting as a sequel is still unclear, but the original series sold around 800,000 copies worldwide. Fitness Boxing reportedly uses the Joy-Con to simulate boxing exercises.

Little else is known about the title just yet, although Nintendo is expected to take over publishing duties in all regions other than Japan. If the game adopts a Wii Fit-style approach, this could be yet another title that aims to secure a non-gaming audience for Switch in a similar fashion to Nintendo Labo.

The latest information reveals that Fitness Boxing will release exclusively for Nintendo Switch in Europe and North America this winter.

Do you like the idea of a boxing fitness game coming to Switch? Do you think the Switch will be able to attract a home fitness audience just like the Wii? Share your thoughts with us below.

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Review: Tanzia (Switch eShop)

Playing Tanzia is a bit like jumping into a time machine and travelling back to an era where consoles still needed memory cards and DVD playback was all the rage. Everything from the cheesy soundtrack to the visuals that look like they’ve had the old-gen HD treatment makes you feel like you’ve traded your Nintendo Switch in for a sixth gen machine.

It’s both a compliment and a criticism, and one that sums up the consistent sense of duality within Arcanity Inc’s indie odyssey. There’s no doubting the studio’s ambition with this title: there’s the levelling system of an RPG; the melee and ranged combat of a hack-’n-slash; and the sandbox exploration of a 3D platformer. There’s a lot to admire here, but the problem is there are just too many ingredients in the pot and it leaves the whole experience lacking one area where it truly shines.

You play a shamanistic prodigy who will have to shake off the shackles of youth and stop the invasion of the dastardly Skeleton King. So yes, the story is very silly, but there’s a real sense of charm to it. Most of the characters you’ll encounter don’t have voiceover, but the narration that links the comic book-style story segments of its roughly ten-hour-long campaign offers a quaint yet dramatic edge. It’s not revolutionary by any stretch of the imagination, but you can really see the influence of classic cutesy platformers informing dialogue, level design and its overall feel. Some of its monster designs are also really impressive, despite the HD remaster-esque sheen assets often possess. 

There are some problems, though, and they can make playing through Tanzia’s story an unnecessary chore. When you do find yourself in combat, the hit detection – or the absence of a reliable hitbox – can make fighting both single foes and groups an exercise in perpetual frustration. You can hold ‘ZL’ to lock onto an opponent, making the ranged power of its spells a little easier to direct, but the same feature doesn’t make hand-to-hand battles any more palatable. You’re often just swinging your chosen tool at a group of enemies in front of you, hoping their health depletes before yours does the same.

There’s also a real lack of feedback to every strike you unleash and spell you cast. Combat serves a key part of a game that’s trying so hard to spin an action-RPG plate among many others, but every swing of the various weapons on offer lacks some much-needed heft. Its acrobatic movement and fighting are a little reminiscent of Legend of Kay Anniversary, but much like that actual HD remaster, these elements never leave an impression or mark that makes Tanzia stand out from the crowd.

You can purchase multiple spells and switch between them at will via an inventory bar that’s always on-screen – it’s a nice touch to be able to flit between each one during battle, but considering you have both a mana bar and a cooldown timer for each one, fights too often descend into periods where you’re dodging attacks while waiting for a spell to finally become available again. Juggling two conflicting systems robs Tanzia of the fun its magic elements should bring in abundance, and simply adds another problematic element to the game’s combat model.

There are also a number of instances where the game feels a little too reminiscent of the PC version. Everything from the word ‘hotkey’ being used to refer to its spell inventory, to the fact there’s a ‘Save As’ option when you save in the menu, leaves a little to be desired considering this version has been developed specifically for Switch. There’s no denying the indie studio behind this multi-faceted adventure has poured its heart and soul into an ambitious project, but this doesn’t play like a game that has had the right amount of final polish to get away with a full asking price on console.

Conclusion

There’s a lot to like about Tanzia. It’s an indie game that’s set its ambitions high, boasting DNA from action-RPGs, 3D platformers and more. It’s very much a throwback to a time when those genres were very different beasts, but it’s a love letter riddled with many of the problems modern iterations have shed. However, if you can look past the fact it often looks and plays like an HD remaster, you’ll find some creative monster designs and a fantastical world bursting with heartfelt charm.

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Beautiful Sci-Fi Puzzle-Platformer Planet Alpha Secures September Switch Release Date

Team17 has announced that its upcoming sci-fi platform adventure Planet Alpha will be launching on Nintendo Switch on 4th September.

Developed by Adrian Lazar of Planet Alpha ApS game studio, Planet Alpha is an atmospheric side-scrolling platform adventure game combining fast platforming, creative puzzles, stealth mechanics, and a unique – and beautiful – art style. A brand new trailer (which you can view above) has been released to celebrate this new announcement.

In the game, you awake on a strange alien world complete with a whole host of mystical, exotic flora and fauna. As you explore the world around you, you’ll uncover the ability to rotate and control the planet. You’ll have to combine fast platforming action with stealth and creative puzzle solving to survive and uncover the truth behind this mysterious new world.

Do you like the look of this one? Will you be adding the game to your Switch wishlist before its September release? Let us know with a comment below.