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Take holiday shopping to the next level at the Nintendo Switch Holiday Experience

Take holiday shopping to the next level at the Nintendo Switch Holiday Experience

Some of the hottest Nintendo Switch games of the holiday season will be playable at the Nintendo Switch Holiday Experience, coming to select shopping centers all around the U.S. starting on Nov. 10. The all-star lineup of family-friendly games includes Super Smash Bros. Ultimate, Super Mario Party, Mario Kart 8 Deluxe, Just Dance 2019 and Overcooked 2, among others.

The Nintendo Switch Holiday Experience is a vibrant space that invites fans of all ages to stop in and experience all things Nintendo, and get recommendations about what Nintendo products to buy for their friends and family members this holiday season. Plus, they can try out a Nintendo Labo: Vehicle Kit and interact with a Fortnite-themed photo experience. Admission to the experience is free and everyone is welcome.

“With the Nintendo Switch Holiday Experience, we wanted to give families a place to take a break and play some fun games during their holiday shopping,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Being able to play games like Super Smash Bros. Ultimate before they launch is a great way to inform shopping decisions and educate people about what Nintendo has to offer this holiday season.”

People can visit the Nintendo Switch Holiday Experience in the following shopping centers from Nov. 10 to Dec. 16:

  • Mall of Georgia in Buford, Georgia
  • Woodfield Mall in Schaumburg, Illinois
  • Memorial City Mall in Houston, Texas*
  • Del Amo Fashion Center in Torrance, California
  • The Florida Mall in Orlando, Florida
  • Mall of America™ in Bloomington, Minnesota
  • Queens Center in Elmhurst, New York
  • King of Prussia Mall in King of Prussia, Pennsylvania
  • Arrowhead Towne Center in Glendale, Arizona
  • Westfield Valley Fair in Santa Clara, California
  • Tysons Corner Center in Tysons Corner, Virginia

*The Nintendo Switch Holiday Experience at the Memorial City Mall in Houston will start on Nov. 11.

The Nintendo Switch Holiday Experience will have playable games for all types of different players. Fans of high-octane racing will love taking part in four-player races on a giant screen with the Mario Kart 8 Deluxe game. Families who enjoy playing together can get the party started with Super Mario Party and Just Dance 2019. For Pokémon fans, the new Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! games for the Nintendo Switch system can be played using the new Poké Ball Plus accessory, which looks and feels just like a real Poké Ball. (Pokémon: Lets Go, Pikachu! and Pokémon: Let’s Go, Eevee! will be playable at the Nintendo Switch Holiday Experience starting on Nov. 16.) With a giant cast of some of the most popular video game characters of all time, families will love to compete in Super Smash Bros. Ultimate and get a taste of their favorite fighters before the game launches on Dec. 7.

And if all of this isn’t enough, there will also be hands-on demos with Overcooked! 2, an uproarious four-player cooking co-op game created by Ghost Town Games, one of many talented independent developers, and the chance to get a feel for Nintendo Labo: Vehicle Kit, the latest in Nintendo’s line of interactive DIY experiences.

The Nintendo Switch Holiday Experience will be open to the public from 4 p.m. to 9 p.m. Monday through Thursday, 3 p.m. to 9 p.m. on Friday, 10 a.m. to 9 p.m. on Saturday and 11 a.m. to 6 p.m. on Sunday. In addition to all of the fun games that can be played, visitors who are My Nintendo members can check in with their My Nintendo QR Code** pattern to receive a holiday gift (while supplies last). For more information about the My Nintendo rewards program and how to check in, visit https://my.nintendo.com/news/e9bebd2024cfdd08. For more information about the Nintendo Switch Holiday Experience, visit https://happyholidays.nintendo.com/holiday-experience/.

**QR Code is a registered trademark of DENSO WAVE INCORPORATED.

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Daily Deal – Blendo Games Complete Collection, 73% Off

killer7 is Now Available on Steam and is 10% off!*

Step into the stylish and sinister world of killer7, the cult classic from Grasshopper Manufacture, Ltd., available for the first time in 13 years. Renowned for its unique gameplay and legendary storytelling from SUDA51, Hiroyuki Kobayashi, and Shinji Mikami, arrives on Steam for the first time.

*Offer ends November 22 at 10AM Pacific Time

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Review: Element RTS

At last, another mobile RTS enters the field. Element has been a PC game for a long time, undergoing playtesting in Steam’s Early Access program, so the version we’ve got on iOS now (sorry Android), is fat-free and beautiful.

Element‘s design is simple and incredibly refined. One might even be tempted to call it… elemental. Everything fits into overlapping matrices of three. There are three unit types: attack units shoot at other structures, defense units shoot at incoming bullets, and resource units generate energy. Each of these can be either a land, water, or air unit, depending on where it is placed, with a rock/paper/scissors strength relationship between them. Each can also be one of three strengths, being more effective for a higher energy cost. So in the end you have 36 different units, but so tightly organised they feel like far fewer. In addition, you have your base unit, mines, drones that can directly heal damaged structures, and missiles that directly attack the enemy.

Elements Rev 1

This highly-structured approach to units is welcomed because the actual real-time strategy gameplay is very unique and very intense. First of all, the game is played not on a two dimensional map, but on a sphere that can be rotated and constructed upon all over. That means there may be something horrible happening on the dark side of the planet, attacks come from six directions, and you will probably lose your bearings on a regular basis. This is compounded by each side’s ability to place units almost anywhere they want, which means you may find the enemy on your doorstep in a heartbeat. Rather than the traditional base buildings and mobile attack units, you will contend with sudden sprouts of enemy turrets and attack satellites that orbit the planet to regularly harass your bases. Because attacks can happen so suddenly, it becomes incredibly important to carefully manage your economy, balancing your energy expenditures. Each planet has a slightly different challenge. One will be mostly water, another will be tiny, another will have an extremely well-established enemy base you need to destroy.

Furthermore, you have a two-pronged goal for each level. Not only do you have to destroy the enemy base (mercifully, not every enemy unit) but also mine more than half of the planet’s limited elemental resource before the enemy does. The AI often starts ahead of you, with several mines already pumping out whatever element is under dispute, so you have to work quickly, efficiently, and ruthlessly to destroy their ability to mine, build up your own, and defend your territory before you can finally destroy their base. It’s impossible to simply rush to attack because you’ll fail the mission if you haven’t mined at least half the element, so each round is a delicate five-minute balancing act with orbital lasers.

Elements Rev 2

The AI is ruthless on later levels, taking advantage of any weakness in your defenses and pouncing if you overextend yourself. It can sometimes feel unfair when the AI starts with an advantage as well but the game’s difficulty curves well. Early missions are simple and straightforward, maybe even too easy. At the halfway point, you might be ready to throw your phone against the wall… but you won’t, because trying again will just take you five more minutes.

Not only are matches short and intense, they control beautifully on mobile. Swipes rotate the map, and a targeting reticule in the center selects a territory. Thanks to the organized units, it’s easy and fast to build the structure you want from the left-side menu. The right-side menus keep you up-to-date on all the necessary information you need to win.

Elements Rev 3

While the game design is incredibly tight, other parts of the game are not as thoughtful. Even at larger sizes, the units and buildings are very similar-looking. Everything is a grey or black tower with neon lighting, and while over time you can learn to recognize each one, the similarity definitely hinders comprehension. They could be more architecturally distinctive, for instance, by making defensive structures dome-shaped and attacking structures thornier. Even your own units can be mistaken for the enemy when you are spinning the planet quickly.

Despite the emphasis on quick battles, a lot of the game takes on a slow-motion 2001: A Space Odyssey aesthetic. This works well when you’re trying to handle a half dozen attack satellites and missiles, but other times becomes irritating. With everything moving so slowly, yet so inexorably, it would be nice if the game speed controls were a little more accessible, rather than behind the pause menu. Likewise, the opening menu pace is too leisurely, delaying your entry into a match while you slowly watch the camera pan over outer space. It’s pretty, but not necessary.

Elements Rev 4

The last big missing piece is multiplayer, which is totally absent. That’s a big shame, because Element‘s chess-like perfectly balanced design, dual objectives, and three-dimensional playing field deserve to be the object of some serious strategizing by some obsessive expert players. I’d love to see what kind of bluffs and counter-bluffs they come up with. If Element adds multiplayer in the future, I think it will be a must-buy for mobile strategy gamers.

For now, Element is a tight, unique design that works perfectly on mobile. If you are looking for a real strategic challenge, or just something not quite like anything you’ve never played before, Element is your game.

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Free Week – ARK: Survival Evolved


The Armistice Steam Sale fundraiser is back, promoting peaceful gameplay in support of children still affected by war today. This year marks 100 years since the armistice that ended the First World War, so War Child has pulled together a bunch of the best-selling games to mark the occasion that are either non-violent or have been modified as part of this year’s Armistice campaign (Dick Wilde & Prison Architect).

Each game that is part of the sale is donating a % of developer proceeds to War Child UK & its US partner Children in Conflict to raise vital funds for children whose lives have been torn apart by war.

ABZ (505 Games) – Donating 50% of developer proceeds / Discounted by 50%
Broken Sword 5 (Revolution Games) – Donating 50% of developer proceeds / Discounted by 25%
Democracy 3 (Positech) – Donating 100% of developer proceeds / Discounted by 25%
Dick Wilde (PlayStack) – Donating 50% of developer proceeds / Discounted by 50%
Machinarium (Amanita Design) – Donating 60% of developer proceeds / Discounted by 60%
Mini Metro (Dinosaur Polo Club) – Donating 50% of developer proceeds / Discounted by 50%
Prison Architect (Introversion Software) – Donating 50% of developer proceeds / Discounted by 75%
Scanner Sombre (Introversion Software) – Donating 50% of developer proceeds / Discounted by 75%
RiME (Six Foot) – Donating 50% of developer proceeds / Discounted by 50%
The Talos Principle (Devolver Digital) – Donating 50% of developer proceeds / Discounted by 75%
The Room (Fireproof Games) – Donating 100% of developer proceeds / Discounted by 75%

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Now Available on Steam – Steel Rats™, 15% off!

Steel Rats™ is Now Available on Steam and is 15% off!*

Wreck and ride in a visceral and ground-breaking evolution of the 2.5D action arcade genre, fusing destructive, octane-fuelled, motorbike combat and death-defying stunt gameplay, set in a visually stylised retro future world. Switch between four unique characters as you wreak havoc!

*Offer ends November 14 at 10AM Pacific Time

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Now Available on Steam – ARK: Extinction – Expansion Pack


The Armistice Steam Sale fundraiser is back, promoting peaceful gameplay in support of children still affected by war today. This year marks 100 years since the armistice that ended the First World War, so War Child has pulled together a bunch of the best-selling games to mark the occasion that are either non-violent or have been modified as part of this year’s Armistice campaign (Dick Wilde & Prison Architect).

Each game that is part of the sale is donating a % of developer proceeds to War Child UK & its US partner Children in Conflict to raise vital funds for children whose lives have been torn apart by war.

ABZ (505 Games) – Donating 50% of developer proceeds / Discounted by 50%
Broken Sword 5 (Revolution Games) – Donating 50% of developer proceeds / Discounted by 25%
Democracy 3 (Positech) – Donating 100% of developer proceeds / Discounted by 25%
Dick Wilde (PlayStack) – Donating 50% of developer proceeds / Discounted by 50%
Machinarium (Amanita Design) – Donating 60% of developer proceeds / Discounted by 60%
Mini Metro (Dinosaur Polo Club) – Donating 50% of developer proceeds / Discounted by 50%
Prison Architect (Introversion Software) – Donating 50% of developer proceeds / Discounted by 75%
Scanner Sombre (Introversion Software) – Donating 50% of developer proceeds / Discounted by 75%
RiME (Six Foot) – Donating 50% of developer proceeds / Discounted by 50%
The Talos Principle (Devolver Digital) – Donating 50% of developer proceeds / Discounted by 75%
The Room (Fireproof Games) – Donating 100% of developer proceeds / Discounted by 75%

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Rejoice! Rome Total War is finally coming to Android!

By Joe Robinson 07 Nov 2018

Feral Interactive have announced today that their highly successful iOS port of Rome: Total War will be coming to Android this winter, nearly two years after the iPad version was released.

We’ve not been given anything more beyond that – so we may not see it till early 2019, but it’s good to see this iconic strategy franchise finally being made available for Android users. And if they’re able to do this, I imagine Barbarian Invasion and Alexander may be on the cards as well (unless they don’t think it’d be financially worth it, I suppose).

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While the android release is going to be premium as well, Feral are also being quite conservative with their roll-out plans. The press release we received mentions:

ROME: Total War for Android will be released in North America, Europe, Australia and some Asian territories, and supported on a limited range of devices. More information on territories and devices will be available closer to release.

As well as the Google Play Store, you’ll also be able to purchase Rome: Total War from the Samsung Galaxy Apps store as well.