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M5 MacBook Air review roundup: Welcome power and storage, unwelcome price hike

Early reviews praise the M5 MacBook Air for its performance and fast SSD speeds, but criticize the laptop’s $100 higher price tag compared to previous models.

Apple upgraded the MacBook Air with its M5 chip on March 3, delivering significant performance enhancements. The starting storage was also increased to 512GB, with Wi-Fi 7 and Bluetooth 6 now available on the ultra-thin laptop as well.

Given that the new chip is the main change, though, most reviews of the M5 MacBook Air focus largely on its processing hardware and how it compares to previous models in everyday tasks.

The M5 chip, coupled with a few largely incremental upgrades, will cost users $100 more over the preceding M4-based model, and nobody’s happy about the change.

Tom’s Guide

In its review of the 15-inch MacBook Air with Apple’s M5 chip, Tom’s Guide, for instance, says the laptop “costs an extra $100 for most of the same features” found in the M4 model.

Open MacBook on a light wooden table, displaying a blue abstract fan-like wallpaper, with two larger closed Apple laptops blurred in the background.

The M5 MacBook Air is identical to its M4 counterpart.

The M5 version maintains the same design and display of its M4 counterpart, but the changes it does offer make the laptop a viable option for those looking to upgrade from an earlier MacBook Air.

The publication described the 512GB starting storage, improved connectivity features of the N1 wireless networking chip, and performance increases as “nice bonuses.”

In gaming tests, CyberPunk 2077 and Assassin’s Creed: Shadows at 1200p resolution and medium graphical settings delivered under 30fps on the 15-inch M5 MacBook Air. Interestingly, Cyberpunk 2077 ran at a higher 34fps on the preceding M4 MacBook Air, with the same resolution and graphics settings applied.

In a battery test, which involved web surfing over Wi-Fi with the M5 MacBook Air display set to 150 nits of brightness, the 15-inch laptop stayed on for 15 hours and 30 minutes, up from 15 hours and 22 minutes on the M4 model. SSD speed tests showed a noteworthy improvement over the M4 MacBook Air.

Overall, the publication says the M5 MacBook Air is a good option for those looking to purchase a premium laptop under $1500. M4 MacBook Air owners have no reason to upgrade, though, per the review.

TechRadar

TechRadar, meanwhile, similarly views the M5 MacBook Air as an iterative improvement of an already great product. In essence, the publication says the 13-inch MacBook Air with the M5 chip is “every bit as good as its M4 predecessor, but a little faster.”

Open laptop on a wooden desk showing video editing software with timeline, audio waveforms, and preview of a musician playing guitar in a recording studio

The M5 MacBook Air works great with Apple’s pro apps.

The review considers the $100 price increase acceptable, given that the updated laptop offers twice the starting storage of the preceding M4-based variant. Although no one expected the M5 MacBook Air to feature a touchscreen, the publication criticized Apple for not including it, noting that it’s available on similarly priced Windows laptops.

TechRadar tested the M5 MacBook Air with apps like Lightroom, Final Cut Pro, and Pixelmator Pro, and said that the ultra-thin laptop handled everything thrown at it. SSD speeds were also notably faster compared to those of the M4 MacBook Air.

In essence, the author of the review called the M5 MacBook Air the best ultraportable they’ve ever used, and they say the laptop is great for those who really need portability.

SixColors

For its review of the M5 MacBook Air, SixColors focused heavily on the performance upgrades, relative to the M4 model.

Two sleek Apple MacBook laptops on a wooden table, one closed showing the Apple logo, the other open with a bright abstract yellow pattern on screen, against a brick wall background

The M5 MacBook Air uses the same tried-and-true design Apple introduced in 2022.

The publication says the new-and-improved M5 MacBook Air saw an 11 percent increase in single-core and multi-core performance over the preceding M4-based variant. GPU performance was 31 percent better on average, per the review.

To be more specific, the 15-inch M5 MacBook Air received a Geekbench 6 score of 4,167 points for single-core performance and 16,979 points in multi-core performance tests.

Even so, the review says “there’s little reason to upgrade” from the M4-based MacBook Air, as “the difference between the M4 and M5 is negligible for most users.”

Coming from the M1 MacBook Air, the M5 MacBook Air offers a single-core performance jump of a noticeable 75 percent. Single-core performance is also up 57 percent, compared to the M2 MacBook Air, meaning the owners of these two laptops should consider upgrading to the M5 model.

When copying a 29GB Final Cut Pro project from an external SSD, the M5 MacBook Air proved to be approximately 30% faster. SixColors also highlighted the improved memory bandwidth of the M5 model — 153GB/s, up from 120GB/s on the M4 MacBook Air.

Aside from the M5 chip, N1 wireless connectivity chip, and SSD improvements, though, the laptop is effectively the same as its predecessor, and the review makes this clear.

M5 MacBook Air review roundup: Improved performance, but not much else

Overall, the M5 MacBook Air is effectively a spec bump upgrade. While the N1 chip is a welcome upgrade, bringing Wi-Fi 7 and Bluetooth 6 compatibility, and the SSD upgrades are a nice touch, the true change is the M5 chip.

Owners of the M1 and M2 MacBook Air should consider upgrading to the M5 model, as the performance upgrades are significant. Those using the M4 MacBook Air, meanwhile, have no reason to buy the new-and-improved M5 MacBook Air.

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Talking Point: Are You Tired Of The Talking Flower Yet?

Mario Talking Flower
Image: Nintendo Life

It’s that time of the year again when we Brits squint at our DAY / MONTH / YEAR calendar formation and try to see the ‘MAR10’ hidden inside. Yes, MAR10 Day is once again here, and it’s a particularly noteworthy one this time, being the 10th year that Nintendo has marked the occasion and the series’ 40th anniversary.

Nintendo’s celebrating in an unexpectedly flashy way with a couple of new trailers for Super Mario Bros. Wonder – Nintendo Switch 2 Edition and Yoshi and the Mysterious Book (with a release date), a LEGO set, NSO drops and a Nintendo Music upload following yesterday’s Mario Galaxy Movie Direct. Given all that, you might be expecting me to follow suit with a similarly optimistic take on the whole affair. But no. It’s time for some cold, hard truths.

In the last two and a half years, an ominous presence has been subtly laying down roots in the background of our prized plumber’s escapades. It started as nothing more than a background blur, but I fear we’ve all been blind to its ever-increasing presence in the months since, and we’re now faced with not just an annoying NPC, but a main character in its own right. Its terrifying motto of growth and forward progression should be enough to send a shiver down anyone’s spine: onward and upward.

I am talking, of course, about the Talking Flower *a clap of thunder and lightning strikes outside*.

Remember back at the reveal for Super Mario Bros. Wonder, when everyone denounced this chatty little tour guide and its constant barrage of commentary? Such protest has been lost in the years since, and where has that left us? With enough game appearances and character merch that a ‘Talking Flower Joins The Fight!’ message for a future Smash Bros. game feels far more real than it has any right to.

Mario Talking Flower
On the bedside table?? No, absolutely not — Image: Nintendo

The truly scary part about the Talking Flower’s rise to fame is that it’s done so in the shadows, right under the noses of those of us who were quick to click the mute button on its quips back in 2023.

My feelings towards the Talking Flower have always been pretty neutral. I found its inclusion in Wonder to be perfectly harmless (far better than those darn Poplins, at least), though I fully expected it to be a one-and-done deal My surprise stems only from how, right when it seems to have wilted away, another one sprouts up in its place.

It arrived in Wonder, as you’ll no doubt remember, and there were some who even confessed to finding the little fella not quite as annoying as they had first imagined. And thus, the fire was lit. The Talking Flower started popping up in Nintendo Switch Online icons and merchandise. Toy manufacturer San-ei Boeki even rolled out a talking plushie for those who really wanted a little more “WoOoAAhh” in their lives.

Things went quiet in 2024, almost to suggest that the Talking Flower’s time in the limelight had come to an end. Dear reader, it had not.

It returned with a vengeance in 2025. The September Nintendo Direct not only confirmed that it would rebloom in Wonder’s all-new Nintendo Switch 2 Edition + Meetup in Bellabel Park, but it would also provide commentary for Mario Tennis Fever, and get another piece of physical talking merch all of its own.

The real kick in the teeth would come in January 2026, however, when Nintendo announced not only that the Talking Flower would be immortalised in amiibo form, but that it would be bundled in with the Captain Toad figure to forever taint an amiibo that we should have had years ago. Oh, the injustice!

And just like that, here we are. Unless Nintendo has some major surprises up its sleeve, we’ll be seeing more merch and game appearances from the Talking Flower in 2026 than we will from Link, Samus, Tom Nook and Captain Olimar combined. Is Talking Flower one of Nintendo’s big five now?

But hey, perhaps I’m alone in this. Perhaps there’s a group out there lobbying for more Talking Flower that I have simply been oblivious to for the past few years. If you’re a part of said group, congratulations, you’re clearly smashing it.

Do you want to see more from the Talking Flower, or has it already had its day? You can let me know which side of the argument you fall on in the following poll.

Are you team Talking Flower? Let us know where you’d like to see it bloom next in the comments.

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

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Random: Mario Wonder’s New Switch 2 Trailer Is Hiding A Crossover Cameo

Today’s overview trailer for the catchily-titled Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup In Bellabel Park gave us a closer look at all of the newbies coming to the base game, but while our eyes were distracted by new game modes, characters, and boss fights, we almost missed a crossover cameo hiding in the background.

Yes, on closer inspection, the trailer is home to two Glow Pikmin, from the wonderful Pikmin 4. You’ll find them right around the 3:17 mark in the trailer above, chilling in the background of Light Switch Mansion while Rosalina gears up for some platforming.

We’ll drop a screenshot of the moment in question below. We initially thought that we might just be seeing things, but nope, those are definitely Pikmin.

Mario Wonder Pikmin
Image: Nintendo

To the best of our knowledge, these little guys didn’t make an appearance in the base Switch 1 game, so they appear to be yet another brand-new addition to the NS2E. Now we’re wondering whether, maybe, we might see other Pikmin types crop up as we play through the game again… that’s certainly enough to make us want to give it another try!

Of all Nintendo’s characters, Pikmin seem to be the only ones with the all-clear to pop up in other franchises. “Mario needs to stay in the Mario universe, or Splatoon needs to stay in Splatoon, and we don’t use different characters in the same place,” Miyamoto told IGN last year, “But Pikmin has this kind of unwritten rule where they’re okay to appear with other characters.”

The little guys have previously cropped up in the likes of Mario Golf: Toadstool Tour and Mario Kart 8 Deluxe‘s Mii costumes, so sure, a Wonder cameo totally makes sense! Hey, whatever it takes to keep the Pikmin fan in us happy.

Did you spot this cute cameo? Let us know in the comments.

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18+ Lego Mario Kart Set Starring Luigi Is Now Available For Pre-Order

Luigi 1
Image: Lego

Okay, so the MAR10 Day floodgates have started to open now. A new Luigi-themed Lego set is now available for pre-order on the official store as Nintendo and Lego lift the lid following a brief tease earlier this year.

Mario Kart – Luigi & Mach 8 is priced at £159.99 and is designed to go alongside the existing set starring Mario himself. It contains a total of 2234 pieces and measures in at 10 in. (25 cm) high, 16 in. (41 cm) long and 9 in. (23 cm) wide.

Nintendo has also posted a trailer for the new build on social media to give you a better look at how it will look.

Like the Mario set, this one is geared towards adults only, likely due to the build complexity and small parts included. Pre-orders are limited to three units per person, with a release date currently set for 1st April 2026 to coincide with The Super Mario Galaxy Movie.

Nintendo has also confirmed the release date for Yoshi and the Mysterious Book, with the upcoming platformer launching on 21st May 2026.

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

What are your thoughts on this one? Are you tempted to pick one up? Let us know with a comment.

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New Survival Game ‘Pickmon’ Is Just Asking To Be Sued Into Oblivion

A new survival game has been announced for Steam, with its trailer indicating a potential future launch on the Switch and PS5. Here’s the thing, though… if you thought Palworld took a lot of inspiration from Pokémon, this one takes it to the next level.

Titled Pickmon and developed by PocketGame (strewth, even the dev name is similar to PocketPair!), its overall gameplay appears to have a lot more in common with Palworld than Pokémon, but when you take a closer look at the design of both the protagonist and the collectible creatures, it becomes immediately apparent that PocketGame shot more than a few quick glances at Nintendo’s homework.

Let’s start with the protagonist – do they remind you of anyone? Hopefully you did your best Churchill dog impression and nodded with an enthusiastic “ohh yes!”, because Pickmon’s protagonist is basically Link from Zelda: Breath of the Wild. The hair, the clothes… Next thing PocketGame will be telling us is that you start the game awakening from a 100-year slumber. At the very least, it looks like you’ll spend a good deal of time traversing the world via a paraglider.

Then we’ve got the creatures which, much like Palworld before it, look about as close as possible to iconic Pokémon without actually being the exact same. We’ve got a cute little guy with yellow fur and black accents on the ears and tail, a monstrous boss that looks remarkable similar to Ceruledge, and much more.

To cap it all off, a supporting character even does the iconic ‘Akira slide’ on a motorbike. Though to be fair, Samus also did that in Metroid Prime 4: Beyond

Look, games often take inspiration from one another, but this is just… come on, now. We’re particularly surprised that PocketGame and publisher NETWORKGO seem to have a Switch release in their sights too. Frankly, we’d be surprised if Nintendo doesn’t sue them into oblivion, let alone allow them to release Pickmon on the eShop.

But what do you think, dear reader? Is this all a bit too similar to Nintendo’s own work? Let us know with a comment in the usual place.

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Announcing Fedora Linux 44 Beta

On Tuesday, 10 March 2026, it is our pleasure to announce the availability of Fedora Linux 44 Beta! As with every beta release, this is your opportunity to contribute by testing out the upcoming Fedora Linux 44 Beta release. Testing the beta release is a vital way you can contribute to the Fedora Project. Your testing is invaluable feedback that helps us refine what the final F44 experience will be for all users.

We hope you enjoy this latest beta version of Fedora!

How to get the Fedora Linux 44 Beta release

You can download Fedora Linux 44 Beta, or our pre-release edition versions, from any of the following places:

The Fedora CoreOS “next” stream moves to the beta release one week later. Content for F44, however, is still available from their current branched stream to enjoy now.

You can also update an existing system to the beta using DNF system-upgrade.

The Fedora Linux 44 Beta release content may also be available for Fedora Spins and Labs.

Fedora Linux 44 Beta highlights

Like every Beta release, the Fedora Linux 44 Beta release is packed with changes. The following are highlights from the full set of changes for F44. They are ready for you to test drive in the Fedora Linux 44 Beta.

Installer and desktop Improvements

Goodbye Anaconda Created Default Network Profiles: This change impacts how Anaconda populates network device profiles. Only those devices configured during installation (by boot options, kickstart or interactively in UI) become part of the final system install. This behavior change addresses some long standing issues caused by populating network profiles for all network devices. These made it difficult to correctly reconfigure devices post-install.

Unified KDE Out of the Box Experience: This change introduces the post-install Plasma Setup application for all Fedora KDE variants. In the variants making use of this new setup application, the Anaconda configuration will be adjusted to disable redundant configuration stages that duplicate the functionality exposed in the setup application.

KDE Plasma Login Manager: This change introduced the Plasma Login Manager (PLM) for Fedora KDE variants instead of SDDM for the default login manager.

Reworked Games Lab: This change modernizes the Games Lab deliverable by leveraging the latest technologies. This offers a high quality gaming and game development experience. It includes a change from Xfce to KDE Plasma to take advantage of the latest and greatest Wayland stack for gaming.

Budgie 10.10: Budgie 10.10 is the latest release of Budgie Desktop. Budgie 10.10 migrates from X11 to Wayland. This ensures a viable long-term user experience for Fedora Budgie users and lays groundwork for the next major Budgie release.

LiveCD Improvements

Automatic DTB selection for aarch64 EFI systems: This change intends to make the aarch64 Fedora Live ISO images work out of the box on Windows on ARM (WoA) laptops. This will automatically select the right DTB at boot.

Modernize Live Media: This change modernizes the live media experience by switching to the “new” live environment setup scripts provided by livesys-scripts and leverage new functionality in dracut to enable support for automatically enabling persistent overlays when flashed to USB sticks.

System Enhancements

GNU Toolchain Update: The updates to the GNU Toolchain ensure Fedora stays current with the latest features, improvements, and bug and security fixes from the upstream gcc, glibc, binutils, and gdb projects. They guarantee a working system compiler, assembler, static and dynamic linker, core language runtimes, and debugger.

Reproducible Package Builds: Over the last few releases, we changed our build infrastructure to make package builds reproducible. This is enough to reach 90%. The remaining issues need to be fixed in individual packages. With this change, all package builds are expected to be reproducible in the F44 final release. Bugs will be filed against packages when an irreproducibility is detected. The goal is to have no fewer than 99% of package builds reproducible.

Packit as a dist-git CI: This change continues down the path of modernizing the Fedora CI experience by moving forward with the final phase of the plan to integrate Packit as the default CI for Fedora dist-git.

Remove Python Mock Usage: python-mock was deprecated with Fedora 34. However, it is still in use in many packages. We plan to go through the remaining usages and clean them up, with the goal of retiring python-mock from Fedora.

Adoption of new R Packaging Guidelines: This change introduces new rpm macros to help standardize and automate common R language packaging tasks resulting in a simplification of the rpm spec files.

Introduction of Nix Developer Tool: This change adds the nix package manager developer tool to Fedora.

Hardlink identical files in packages by default: With this change, all fedora packages will automatically hardlink files under /usr by default as a post install action. The mechanism introduced in this change is designed specifically to address reproducibility validation race conditions found in use by traditional hardlinking approaches.

Fedora Linux 44 Beta upgrades and removals

Golang 1.26: Fedora users will receive the most current and recent Go release. Being close to upstream allows us to avoid security issues and provide more updated features. Consequently, Fedora will provide a reliable development platform for the Go language and projects written in it.

MariaDB 11.8 as Distribution Default Version: The distribution default for MariaDB packaging will switch to 11.8. Multiple versions of the MariaDB packages will continue to be available. This change only impact which of the versioned packages presents itself as the unversioned “default”

IBus 1.5.34: Fedora users will benefit from better support of Wayland and Emoji features.

Django 6.x: Fedora Users can make use of the latest Django version; users who use Django add-ons that are not ready for 6.0 yet should be able to switch it out for python3-django5

TagLib 2: This change puts Fedora on the latest supported version, and it will benefit from improvements in future minor releases with a simple update.

Helm 4: Helm 4 has been released upstream with intentional backwards-incompatible changes relative to Helm 3. To ensure a smooth transition for Fedora, this Change introduces Helm 4 as the default helm package, while providing a parallel-installable helm3 package for users and tooling that still rely on Helm 3.

Ansible 13: Update from Ansible 11 and Ansible Core 2.18 to Ansible 13 and Ansible Core 2.20. This includes major robustness and security fixes to the templating engine which might break existing playbooks that had incorrect behavior. This was silently ignored in previous releases.

TeXLive 2025: With this change, we update to the latest version of TeXLive (2025). We also move to a modularized packaging system, which splits the “texlive” SPEC into a set of collection and scheme packages. This reflects the categorization that TeXLive upstream defines. Each collection package will package the immediate component dependencies as subpackages.

Drop QEMU 32-bit Host Builds: Fedora will stop building QEMU on i686 architecture. This change brings Fedora inline with the QEMU upstream project decision to deprecate support for 32-bit host builds. Upstream intends to start removing 32-bit host build support code in a future release and will assume 64-bit atomic ops in all builds.

Drop FUSE 2 libraries in Atomic Desktops: Remove FUSE 2 binaries and libraries from all Atomic Desktops

Drop compatibility for pkla polkit rules in Atomic Desktops: Remove support for deprecated pkla polkit rules from all Fedora Atomic Desktops

More information about Fedora Linux 44 Beta

Details and more information on the many great changes landing in Fedora Linux 44 are available on the Change Set page.

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Open-World Survival ‘Smalland: Survive The Wilds’ Announced For Switch 2

The open-world survival game Smalland: Survive the Wilds, which was compared to Grounded when it was originally revealed, will be making its way to the Switch 2 in Spring 2026.

This version promises to include all of the “post-launch updates already released on other platforms” as players step into the role of the “Smallfolk” – a tiny civilization living among the tower grass, insects, and creatures of a vast wilderness.

“In this beautifully realized miniature world, everyday elements of nature become immense landscapes to explore. Players must craft tools, build shelters, tame creatures, and brave the elements as they carve out a place in this dangerous ecosystem, playing solo or cooperatively with friends in multiplayer.”

You’ll be able to experience this world not only by yourself, but also with “up to 9 additional friends” in the multiplayer mode. There are also hidden NPCs throughout the world, which provide you with ancient lore about the wilderness. Here’s what else you can expect, according to the PR:

– Scale skyscraper sized trees, scramble through cavernous cracks in roads, and more as you experience the unique biomes of Smalland’s huge open world.
– Craft powerful armor sets to personalize your appearance, grant you resistance from the elements, abilities and more
– Tame and ride wild creatures from Geckos to Scorpions, the world and its inhabitants are yours to conquer
– Scavenge, refine and craft resources to build your encampment on the ground or in the canopy
– Claim a Great Tree to design and build a base that will follow you to any world
– Uncover ancient lore from hidden NPCs scattered throughout the world as you learn to survive in this hostile wilderness.

Apart from Grounded, this same open-world survival title has drawn comparisons to other games with survival elements such as Valheim and ARK: Survival Evolved.

When we get a release date for this one, we’ll let you know. Would you be interested in playing this game on the Switch 2? Let us know.

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Capcom Wants To Know Your Thoughts About Resident Evil Requiem

Resident Evil Requiem
Image: Capcom

Following the launch of Resident Evil Requiem last month, Capcom is now seeking user feedback about this title.

If you want to let Capcom know how you feel, you can participate in its latest survey between now and 26th March 2026. It’s got the usual questions asking about your history with the series, how you found out about the new game, the platform you’re playing it on and much more…

“We’re conducting a user survey for Resident Evil Requiem. Participate to receive a free digital wallpaper as a thank-you gift! We’ll have another survey regarding product details in approximately three months, so keep an eye out.”

There are even options in there about why you bought the new game, questions asking if you’ve completed it yet, what version you got, how many hours you’ve spent on the game so far and what you rate the overall experience. There are also sections where you can type out some responses, detailing what you liked and disliked about the title.

Capcom has included some questions asking about your general gaming habits as well as its existing and upcoming releases. Once you’ve completed the survey, you’ll be rewarded with an “original digital wallpaper” for mobile and PC, which you can see in the sample below.

Resident Evil Requiem
Image: Capcom

What do you think of Requiem on the Switch 2 so far? Let us know in the comments.

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Celebrate Mario Day With The Super Mario 3D World + Bowser’s Fury Soundtrack

Super Mario 3D World
Image: Nintendo

As part of this year’s MAR10 Day celebrations, Nintendo’s music app for Switch Online subscribers has today added the Super Mario 3D World + Bowser’s Fury soundtrack.

This title was released on the Switch in 2021 and more recently received a free Switch 2 update. The album includes 106 tracks in total and has a runtime of 2 hours and 34 minutes.

The composers involved in 3D World include Mahito Yokota, Toru Minegishi, Yasuaki Iwata and Koji Kondo, with Daisuke Matsuoka and James Phillipsen helping out with Bowser’s Fury.

Nintendo Music
Image: Nintendo

Once again, you’ll need to have an active Switch Online subscription to listen to this album on the Nintendo Music app.

If you haven’t already revisited this two-in-one release on the Switch 2, it contains visual and frame rate optimisations, HDR for Bowser’s Fury, and a few other updates.

What do you think of the latest album to join Nintendo Music? Let us know in the comments.