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  Add It Up: Test Automation Is Not a Tooling Story
Posted by: xSicKxBot - 10-12-2018, 09:59 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

Add It Up: Test Automation Is Not a Tooling Story

Test automation tools are not used very often. Only 16 percent of performance test cases are executed with test automation tools, and security tests are being completed at the same frequency according to the World Quality Report (WQR) 2018-2019, which surveyed 1,700 IT decision makers (ITDMs) at companies with more than a thousand employees. Although the QA and testing job roles have been adapting to agile development practices, remember that even if one test is automated, the majority of tests are still done manually.

Read more at The New Stack

Click Here!

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  News - Mojang is making some Minecraft libraries open source
Posted by: xSicKxBot - 10-12-2018, 09:28 PM - Forum: Lounge - No Replies

Mojang is making some Minecraft libraries open source

Minecraft developer Mojang plans to make a handful of libraries from the Java build of the game open source, giving fellow game devs the ability to peruse, tweak, or use in their own projects (with credit). 

The first two libraries getting the open-source treatment are Brigadier, or the command engine that Minecraft uses for its in-game developer console, and DataFixerUpper, a system that updates old in-game data into something that a current version of Minecraft can use.

As demonstrated in the blog post detailing the open-source plans, the Brigadier system deals with text commands keyed into Minecraft’s chat by suggesting possible commands as they’re being typed and translating the resulting command into an action in the game like giving a certain user an item or changing the game mode. 

While Mojang says Brigadier is fairly straightforward and user-friendly, DataFixerUpper is more or less just the opposite. 

“When we load up any world in Minecraft right now, you can have some data that has not been touched for six years, because that chunk was last played six years ago,” explains Minecraft Java dev Nathan Adams in the post. “So we need to know: ‘OK, this level actually looks really old. Now we’ve got to turn that old data into what it should look like now – in a way that the game can currently read.”

“We have one little unit which uses DataFixerUpper that just says to Minecraft: ‘this is how to turn anything into the data format that the game is going to use.’ And so the game is now only saying ‘This is how the data looks, so this is how I’m going to read it,” he explains. ”Basically, before Minecraft actually loads the chunks, it goes through DataFixerUpper and that turns it into what it should currently be now.”

Both Brigadier and DataFixerUpper can be downloaded right now from the company’s Github page and Mojang notes that it plans to update that original blog post when more systems are made open source as well.

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  News - Magic Leap touts diversity, makes case for game devs to come aboard
Posted by: xSicKxBot - 10-12-2018, 09:28 PM - Forum: Lounge - No Replies

Magic Leap touts diversity, makes case for game devs to come aboard

Presented in partnership with Magic Leap. Watch the full keynote here, and check out Gamasutra’s L.E.A.P. Conference coverage here!

Magic Leap held its first L.E.A.P. Conference in Los Angeles this week, bringing with it the company’s first keynote presentation. From the moment the event began, it was clear that Magic Leap was making a statement about its vision for itself and its products, at the same time pleading its case for developers to join in on the ground floor of something special.

Part of the company’s vision is that of diversity. Magic Leap CEO Rony Abovitz ceded the floor after a few opening comments to CMO Brenda Freeman who said the company intends to “create a system that is culturally relevant.”

She added, “We’re committed to making significant investments to support the efforts of minority and female creators.”

Robin Hunicke, game dev veteran and co-founder of independent game studio Funomena, said, “When platforms like radio and TV and film were first developed, diversity and inclusion were not part of the zeitgeist.”

Same goes for the development of the internet, game consoles, and cell phone technology, she said. “We were not yet quite honest with ourselves about how our unconscious biases would shape these new forms of communication, perpetuating stereotypes that alienate people from one another, and sometimes, from themselves.”

But, she argued, Magic Leap presents an opportunity to plant fresh ideas that, unlike previous technologies, take into account the technology, the culture, and people altogether from the get-go.

This became clearer during the opening discussion with Magic Leap CEO Rony Abovitz, chief futurist and Snow Crash author Neal Stephenson, and SVP of creative strategy John Gaeta. The trio explained what makes Magic Leap tech so appealing for game design by outlining the four “North Stars” of the company’s philosophy: Sensory Field Computing, Life Stream, Human-centered AI, City-scale Experiences.

 

“We’re committed to making significant investments to support the efforts of minority and female creators.”


By combining all four of these points, they said developers can create the most desirable Magic Leap experiences.

Sensory Field Computing, for example, is the way users experience a program or game during their Magic Leap experience. Using haptic feedback, 3D audio, and light fields, Magic Leap tecj allows for a deeper game experience than traditional consoles or PCs.

Life Stream tracks users’ emotional state, using biometric feedback and awareness of the user’s environment. This opens doors to everything from horror games to dating simulators.

The focus on Human-centered AI popped up a few times throughout the presentation, largely in the form of Mica, an uncannily realistic AI woman presented in mixed reality. Human-centered AI, in Magic Leap’s definition, is AI that takes into account human emotion and empathy. The Mica AI that the company demoed was able to communicate with a user across a spectrum of interactions. In theory, Mica will be able to tell if you like the people who are around you, remember a song you mentioned liking, and talk to you like a normal person. Think Siri if she got things right and had a personality.

The final North Star is one that feels like it is destined to become central to using Magic Leap as a actual game platform in the future: City-scale Experiences. In a practical setting, this allows for directions around town while walking or inserting information about buildings or places when you arrive at a location.

But for game design, it raising the specter of a full city of interaction. Imagine a superhero game where you look up and actually see Spider-Man swinging above your head, or a Pokemon Go where you don’t need to follow your phone wherever you go. City-scale takes augmented and mixed reality out of your living room or a lab, and into everyday life.

While these broad concepts are fascinating in principal, they’re useless on their own. Thankfully Magic Leap provided a number of solutions for developers hoping to bring these ideas to their projects.

LuminOS is a homegrown operating system for Magic Leap that utilizes the open source and open standards of W3C. Where the LuminOS impressed us most was the vast number of options it presents developers with for user interaction. Normal humans interact by looking, grabbing, and placing objects. But in the magic leap interface, users can interact via head-pose, eye-gaze, a controller, gestures, voice, mobile apps, or even a keyboard. This opens up a whole new world of possibilities for developers looking to expand the boundaries of how players control their games.

Neal Stephenson talking about “Goats”

Down the line, Magic Leap games could allow you to speak to a character, who would be able to tell through the eye-gaze feature that you’re furrowing your brow in response to their reaction. While many of these features are still in the future, the options they present are fascinating and worth exploring today.

Chief futurist and famed author Neil Stephenson came out again for a solo presentation on a project called “Goats” that aims to help teach developers how to map and build creatures within Magic Leap. GLDS 0 and 1 are programs that teach basic mapping, while GLDS 2 and 3 are useful tools to help you learn how to map and build creatures within a AR space.

Magic Leap also announced an independent developer grant program in which Magic Leap with be offering hundreds of thousands of dollars in hardware, funding, and training to new studios and developers who qualify.

Epic Games also made an appearance highlighting a close partnership with Unreal Engine, highlighting a developer-centric strategy as the Magic Leap One works to gain traction in these early days.

The presentation left us wondering about how Magic Leap’s tech will impact game design: If a character is to enter a scene, for example, how can you introduce that concept using MR? Why not have a door appear on the wall? Could a scan locate a door and simulate a doorbell ringing behind it? These types of intriguing ideas could be used for revolutionary games in the future.

 

“We’re excited about what we’re going to make, but we’re particularly excited about the crazy shit you’re going to make.”


After getting a chance to play with the demos yesterday, and seeing the vision the company has for its future today, Magic Leap has gone from a clever novelty to a honest-to-god competitor for future consoles and computers.

The possibilities on display are endless, and the company’s focus on creating an inclusive space that is open to everyone leaves it with more open doors than it does roadblocks. We’re excited to see what adventures developers take us on using the foundation Magic Leap has built as a roadmap.

Or as Magic Leap Studios SVP Ant Williams put it: “We’re excited about what we’re going to make, but we’re particularly excited about the crazy shit you’re going to make.”

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  Xbox Wire - Latest October 2018 Windows Update Gaming Features
Posted by: xSicKxBot - 10-12-2018, 09:28 PM - Forum: Xbox Discussion - No Replies

Latest October 2018 Windows Update Gaming Features

This Fall, Windows has another major update to bring even more great features to your Windows 10 PC. Learn more here about the broader set of updates and features that arrived with the October Windows Update. And if you like gaming on your Windows 10 PC, we’ve got some specific updates that you’ll want to pay attention to!

Here are the latest improvements to Windows 10 for PC gamers in the recent October Windows Update:

Game bar Improvements

  • New look: Enjoy a cleaner new look and layout.
  • New audio controls: With the new audio control panel, get more control out of individual audio channels without ever having to leave your game.
  • Game bar is now an app: Launching Game bar is now easier than ever, whether through the desktop, apps, the Start menu, or task bar.

Game Mode Improvements

  • Fewer gaming interruptions: Based on feedback from gamers, we’ve simplified the way Game Mode works. Now auto-enabled for all games with a master On/Off toggle in Windows Settings, Game Mode suppresses Windows Update driver installs and blocks Windows Update interruptions such as restart notifications while you’re gaming. You may also see improved game performance with less FPS variability depending on the specific game and system.

Got a great idea for a Windows gaming feature? Let us know on the Xbox Ideas site!

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  News - Yo-Kai Watch 4 Has Been Delayed Until Spring 2019 In Japan
Posted by: xSicKxBot - 10-12-2018, 09:28 PM - Forum: Nintendo Discussion - No Replies

Yo-Kai Watch 4 Has Been Delayed Until Spring 2019 In Japan


Yo-Kai Watch 4 – the next entry in the Yo-Kai Watch series and the first to appear on Switch – has seen a delay in Japan, it has been confirmed.

Originally, the game had been scheduled to arrive in winter 2018, but the latest issue of Japanese magazine CoroCoro has revealed that it has now been pushed back to spring 2019. Of course, apart from this entry, the Yo-Kai Watch games have all released on 3DS, with this latest instalment likely being the biggest step up the franchise has seen to date. We expect that this new development territory and larger project scale are to blame.

This delay does help the west in its bid to catch up with the series, however; Europe and North America are only getting the previous entry – Yo-Kai Watch 3 on Nintendo 3DS – over the coming months, so this might help to bridge the gap between western and Japanese releases just a little. Even if this delay has a knock-on effect for the localisation of the new Switch title, at least we’ll be able to play Yo-Kai Watch 3 just before the fourth entry comes out.

Are you looking forward to Yo-Kai Watch 3 releasing this winter? Or are you more excited for the prospect of a new Yo-Kai adventure on Switch? Feel free to share your thoughts with us down below.

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  Steam - Daily Deal – Super Mega Baseball 2, 40% Off
Posted by: xSicKxBot - 10-12-2018, 09:28 PM - Forum: PC Discussion - No Replies

Daily Deal – Super Mega Baseball 2, 40% Off

We wanted to give you a heads up about some exciting language options coming to Steam.

Starting today, we are adding two new languages (Vietnamese and Latin American Spanish) to the list of 26 languages officially supported by Steam. This means the Steam desktop client, the Steam store, and the Steam Community, are all translated to make it easier for Vietnamese or Latin American Spanish speakers to interact with Steam, find games, and chat with friends. It also means that game developers can now provide translations of their game in those languages through Steam.

Why Vietnamese?

Vietnamese is the sole national language of the country Vietnam, but is also widely used in other countries, including the United States, Australia, and France. There are over 75 million Vietnamese speakers worldwide. In November of 2017, we added Steam support for the national currency of Vietnam, the Vietnamese Dong, along with a number of payment methods that make it easier for players in Vietnam to make purchases on Steam. While supporting payments methods and currencies is important for making Steam accessible to global audiences, we realized our mistake in not also supporting the national language too so that players can more easily find their way around Steam and be able to get games in their native language, when available.

Why Latin American Spanish?

In the past, Steam has only supported a single definition of Spanish-language. But our customers and game developers have been reminding us of the stylistic differences among Spanish spoken in different locales, and requested that Steam support that difference. As a result, we now have a definition of both Castilian (European) Spanish and Latin American (LatAm) Spanish, translating the Steam desktop client, store, and community into both variants of Spanish.

As a practical example, this is how we already treat Portuguese and Brazilian Portuguese, where customers can choose one, the other, or both for their language preferences, and game developers can indicate whichever variants their game supports.

Changing Your Language Preferences in Steam

Whether your native language is Vietnamese, Castilian Spanish, or any of the 26 other languages supported by Steam, you can specify your language preferences in the Steam desktop client by clicking “Steam>settings>interface”.

Additionally, you can specify more than one language within the Steam store to help you find more games available in languages you may speak. For example, you may want to run Steam in Vietnamese, but you also speak English and want to make sure you can find games that are available with English language audio. You can visit your store preferences to select multiple languages for games that you wish to discover in the Steam store.

FAQ for Game Developers

Language support can be pretty important for the enjoyment of games. If you are making a game on Steam, here are some questions we thought you might have and some answers. Of course if you have additional question, please let us know through the Steamworks contact form.

Q: What do I need to do if my game already supports Spanish?
A: If you want to add another language support option, you can provide Spanish support in both Castilian and Latin American varieties. If you don’t plan to add additional support, that’s OK: Steam will assume that your existing Spanish language content is Castilian and automatically provide that content to customers that have indicated either Castilian or Latin American Spanish. If your existing translation is actually Latin American Spanish, you can update your definition within Steamworks by visiting your app landing page and clicking “Edit Steamworks Settings” and selecting “Depots” from the “SteamPipe” drop-down.

For more information on translating your game into different languages, and a list of supported languages, please see https://partner.steamgames.com/doc/store/localization

Q: What if my game doesn’t support Spanish at all?
A: That’s okay, and you don’t need to make any changes. But just so you know: nearly 2 million of our 45 million daily active users view the store in Spanish, and platform revenue in Latin America increased 35% over the previous year… so now might be a good time to consider adding support!

Q: What’s the difference, anyway? Why does this matter?
A: There are some substantial differences in vocabulary and colloquial choices between these two varieties of Spanish. By supporting the difference on the Steam store and UI, we can make it more welcoming and easy to use. By supporting the difference in your game, you can provide the best possible experience to any customers who want to play your game in Spanish. Historically, customer improvements to localization and regional support have helped grow the overall pie of platform opportunity for developers, and we think this will be one more improvement for people who play and make PC games.

Q: Do I get any benefit if my game supports additional languages on Steam?
A: Definitely! In addition to making your game more accessible to more customers, language preference is one of the things the store takes into account when making recommendations. That means a customer is more likely to see your game in the store if it supports the language preferences the customer selected. For example, Vietnamese is the fifth most spoken language in the United States, at around 1.5 million speakers.

Q: Where can I learn more about adding language support?
A: We’re so glad you asked! The documentation here provides a rundown on localization, and some best practices and advice. https://partner.steamgames.com/doc/store/localization

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  News - This Week At Bungie – 10/11/2018
Posted by: xSicKxBot - 10-12-2018, 09:28 PM - Forum: Lounge - No Replies

This Week At Bungie – 10/11/2018

This week at Bungie, we started unboxing the decorations for Festival of the Lost.

Starting Tuesday, October 16, all Destiny 2 players are invited to join in on the festivities. Amanda Holliday will serve as your host, offering bounties, masks, and rewards for all to partake in. Guardians will be invited to confront their Nightmares in the Haunted Forest, a limited-time activity exclusive to Festival of the Lost. If you missed the announcement yesterday, head over to the blog article to get caught up. 

Festival of the Lost isn’t the only thing starting next Tuesday. Tuesday is filled to the brim with updates to the game, live events, and more. Read on for details below.

Second Wave


Launching a game reveals what we did right and where we could have done better. With the first month of Forsaken behind us, we’re taking stock of what we’ve learned. Some of those learnings will manifest in game updates that we’re deploying in the very near future, but not every improvement can be made with code changes. We also want to make it less complicated for other Guardians to begin their journey in Forsaken.

Effective October 16, the purchase of Destiny 2: Forsaken will include the two expansions included in the Destiny 2 Expansion Pass. Every player of Destiny 2 who has yet to touch down on the Tangled Shore will need only the Forsaken upgrade. Our hope is that this will eliminate some of the questions that confront a player as they try to join our party.

“What about us?” we can hear everyone who has already purchased Forsaken asking.

You’re our Vanguard. We appreciate you beginning the hunt on day one. You were there when the first raid finish changed the Dreaming City. You’ve been part of the conversation that has breathed enthusiasm back into the Tower. For you, and only the players like you, we have a collection of veteran’s rewards as an expression of our appreciation for being on the frontlines.

Every Guardian who played Forsaken prior to October 16 will receive the following bundle of items. 

The Tiger Stripe Black Shader and Veterans Nameplate emblem are exclusive to players who earn this bundle by playing Forsaken prior to October 16. The two Exotic emotes will be made available on Eververse sometime in the future. All item names are subject to change. 

Thank you for playing, and thank you for being the first to experience what we’ve created. This package is currently slated to be delivered to Veterans in early December. When the new Guardians arrive, please join us in extending to them the welcome that has made this community so notorious as an awesome group of people. 

Out of the Iron, into the Fire


Lord Saladin returns to the tower, just in time to witness Guardians donning their brand new Shaxx masks. Iron Banner begins Tuesday 10/16, and ends Tuesday 10/23.

Coming with Destiny 2 Update 2.0.4, Iron Banner bounty objectives and rewards have been updated to address player feedback.

  • Each bounty will now offer a powerful reward
  • Bounty objectives have been updated to the following:
    • Lightbearer: Reduced Super kills to 20 from 25
    • Iron in the Blood: Reduced match completions to 15 from 30
    • Shine On: Reduced Orbs generated to 50 from 100
    • Iron Victory: Reduced match wins to 7 from 10
    • To Be Precise: Reduced precision kills to 50 from 100
    • All in a Week’s Work: Reduced kills to 150 from 250

Players will also unlock an item in Lord Saladin’s inventory for direct purchase with each bounty completion, featuring curated perk rolls. This time around, foxes and wolves will battle it out for a spot in your arsenal.

Looking to earn some masterwork cores on top of everything above? For the duration of Iron Banner, Valor gains will also be increased.

Double Valor: 10/16–10/19

Triple Valor: 10/19–10/23

With all these rewards, there’s no better time to dip your toe into the Crucible. See you out there.

World Wide Web


If you’re reading these words in English, and you follow @Bungie, feel free to scroll on to the next section. If you don’t follow, by the way, you’re missing out on some sweet tweets!

If you’re reading a localized version of this blog article in another language, the same people who translated our words into your words might also lend a hand to help us throw our arms around the world.

Check out these new Twitter accounts:

Follow the one that makes the most sense to you!

Or follow them all if you want to see how worldly we’re becoming.

Wherever you are and whatever you speak, we thank you for being a part of this growing global community!

Get Your Mask On


We’ve already told you about masks your Guardian can wear, here’s a way you can join in on the fun in the real world: Download and print out the free papercraft chicken template, courtesy of the Bungie Store.

If you’re eager to change your look further, a three-pack bundle of papercraft mask templates will be available on the Bungie Store the day before Festival of the Lost launches, in both digital and physical editions. Each purchase of the 2018 Festival of the Lost Papercraft Masks will come with a Destiny 2 in-game emblem code for the Circles Entwined emblem.

Stay tuned to @BungieStore on Twitter for the latest updates.

Running the Schedule


Last week, we gave you a quick preview of some bug fixes we had planned for the month of October. Our first deployment is coming in hot, and Destiny Player Support has the details on when to expect your download to begin.

Update 2.0.4 Incoming

This week, in preparation for Destiny 2 Update 2.0.4, we conducted backend maintenance on the live game. One more maintenance window is required, however, to bring Destiny 2 Update 2.0.4 to players.

Please see below for the Update 2.0.4 deployment schedule for Tuesday, October 16, as outlined on our Server and Update Status page:
  • 7:00 AM PDT (1400 UTC)
    • Destiny 2 maintenance is scheduled to begin
    • No downtime is expected
    • Some Destiny Companion features will be unavailable on the web, mobile, and third-party apps
    • Update 2.0.4 will begin rolling out across all platforms and regions
  • 9:45 AM PDT (1645 UTC)
    • Any Destiny 2 players remaining in activities who have not yet installed Update 2.0.4 will be removed from activities and returned to the title screen to take this update
  • 10:00 AM PDT (1700 UTC)
    • Destiny 2 maintenance is scheduled to conclude
    • Destiny Companion features will be reenabled
    • Players who encounter issues should report them to the #Help forum
PLEASE NOTE: Update 2.0.4 is required to participate in Festival of the Lost, which launches following the conclusion of this maintenance.
For the latest information during maintenance windows, players should stay tuned to @BungieHelp on Twitter or monitor our support feed on help.bungie.net. For patch notes when they are available, players should keep an eye on our Updates page.

Petra’s Run and GUITAR Errors


In past weeks, Destiny Player Support reported an issue in the “Last Wish” raid where some players might sporadically encounter GUITAR errors as they made their way to the heart of the Dreaming City. While this issue is still under investigation, fireteams should be especially aware of it as they make their attempts at the “Petra’s Run” Triumph.

This Triumph requires fireteams to complete the “Last Wish” raid with no deaths. However, any player in the fireteam being returned to orbit due to any error will make all players ineligible for this Triumph on that run.

Destiny 2: Forsaken Known Issues


In addition to the items listed above, Destiny Player Support is tracking the latest issues reported by players on the #Help forum. Provided below is a brief overview of the latest known issues in Destiny 2: Forsaken.
  • BrayTech RWP Mk. II: We are investigating reports where the BrayTech Scout Rifle doesn’t appear in Collections for some players.
  • Ascendant Challenge Emblem: We are monitoring reports of the Ascendant Challenge emblem not updating correctly.
  • PC FPS: We are investigating an issue where some players are experiencing low FPS, which impacts their gameplay sporadically.

Lyrically Talented


This week, we’ve come across a few submissions that we just can’t get out of our heads. Throw on some headphones and get ready to rock out to some fun tunes.

Movie of the Week: No Screeb




Honorable Mention: Smells like Raid Spirit (Language Warning)




If you’d like a shot at the Lens of Fate emblem, make sure to submit your video to the Creations page on bungie.net and include #MOTW in your title.

If you are still on the hunt for a Bungie Bounty, here is the schedule for next week. This is the last week we have scheduled but we will do more Bounties in the future.

It’s an exciting time here at Bungie. Festival of the Lost is about to begin, with Iron Banner in tow. It’s always a pleasure watching the community reach new heights. Some of you earned your very own Wayfarer titles this week on Titan. More of you are summoning the courage to attempt a flawless raid for the “Petra’s Run” Triumph, and Luna’s Howl is becoming more common in the Crucible as players reach Fabled in Competitive Crucible.

With Update 2.0.4’s bug fixes and quality-of-life improvements on the way, we’re excited to see you checking off your goals in Destiny 2. We’ll be right by your side, looking to earn some titles for ourselves as well. See you next week.

Cheers,

Dmg04

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  News - Red Dead Redemption 2 Release Date & PS4 / Xbox One US Pre-Order Guide
Posted by: xSicKxBot - 10-12-2018, 07:23 PM - Forum: Lounge - No Replies

Red Dead Redemption 2 Release Date & PS4 / Xbox One US Pre-Order Guide

People can't wait for Red Dead Redemption 2, and it's easy to see why. Rockstar doesn't release new games often, and when it does, the games tend to be landmark events in the gaming world. From everything we've seen so far--including our hands-on time with the game--Red Dead Redemption 2 promises to be one of the biggest games of the year.

It stars Arthur Morgan and the Dutch van der Linde gang--whose members include John Marston, the star of the original game. The game launches for PlayStation 4 and Xbox One on October 26, 2018. Its accompanying online multiplayer mode, Red Dead Online, will launch in beta at some point in November. All owners of the base game will receive free access to it.

A new gameplay trailer showcased more of the single-player component's open-world gameplay. That includes a variety of heists you can take part in and some of the customization options at your disposal.

You don't have to wait until October 26 to secure your copy--you can pre-order Red Dead Redemption 2 right now from a number of retailers, both in-store and online. Here's all the information you need to know to lock in your Red Dead pre-order.

Red Dead Redemption 2 Pre-Order Bonus

No Caption Provided

Pre-order Red Dead Redemption 2, and you'll get a couple of digital goodies for your trouble.

  • War Horse: An Ardennes War Horse with greater courage and stamina than the average steed.
  • The Outlaw Survival Kit: Contains a collection of key supplies, including items to replenish Health, Dead Eye, and more.

Red Dead Redemption 2 Digital Pre-Order Bonus

Anyone who pre-orders a digital version of Red Dead Redemption 2 from the PlayStation Store or Xbox Store will get the bonuses listed above, plus a handful of other digital freebies thrown in for good measure.

  • Cash Bonus for Red Dead Redemption 2 Story Mode
  • Treasure Map: Gives you a head start on the hunt for hidden riches. Must pre-order by July 31, 2018 to receive.
  • Bonus GTA$: Immediate download that contains in-game currency for Grand Theft Auto Online. Here's the breakdown of how much GTA$ you get for each edition: Standard Edition - $500,000 | Special Edition - $1 million | Ultimate Edition - $2 million.

Red Dead Redemption 2 Standard Edition

No Caption Provided

This edition comes with the relevant pre-order bonuses listed above, plus the core game. Here's where you can pre-order it.

Red Dead Redemption 2 Special Edition

No Caption Provided

The special edition of Red Dead Redemption 2 comes with the core game, plus the following items.

  • World map
  • Bank Robbery Mission and Gang Hideout in Story Mode
  • Dappled Black Thoroughbred: A racehorse with exceptional speed and acceleration; it comes with a special saddle.
  • Talisman and Medallion Gameplay Bonuses: These special Story Mode items will give Arthur a helping hand whenever they are equipped.
  • Gameplay Boosts, Cash Bonuses & Discounts
  • The Nuevo Paraiso Gunslinger Outfit: Inspired by the clothing worn by vaqueros and banditos south of the border.
  • Free Access to Three Additional Weapons: Volcanic Pistol, Pump Action Shotgun, and Lancaster Varmint Rifle.

Here's where you can buy the special edition.

Red Dead Redemption 2 Ultimate Edition

No Caption Provided

The ultimate edition comes with all the content from the special edition, plus the following.

  • Bonus Outfits: The Blackrose Bounty Hunter Outfit and The Copperhead Enforcer Outfit.
  • Black Chestnut Thoroughbred: A racehorse and special saddle, both available in online.
  • Free Access to the Survivor Camp Theme
  • Free Access to Additional Weapons: Get access to the Volcanic Pistol, Pump Action Shotgun and Lancaster Varmint Rifle, free of charge from Gunsmiths in online.
  • Rank Bonuses: As a great start for all Ultimate Edition players, you can rank up faster in online, up to rank 25.

Here's where you can pre-order the ultimate edition.

Red Dead Redemption 2 Collector's Box

No Caption Provided

First off, it's important to note that the Collector's Box does not include the game. So if you're going to pre-order it, make sure you also get yourself a separate copy of the game or you'll be very disappointed come launch day. What the Collector's Box does include is a bunch of physical goodies.

  • Metal Tithing Box with Lock & Key
  • Collectable Challenge Coin
  • Double Sided Puzzle
  • Six Shooter Bandana
  • Treasure Map
  • Pin Set
  • Playing Cards
  • Wheeler, Rawson and Co. Catalogue
  • 12 Cigarette Cards

Here's where you can pre-order the collector's box.

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  Microsoft - Now available for Xbox One: ‘Call Of Duty: Black Ops 4’
Posted by: xSicKxBot - 10-12-2018, 07:23 PM - Forum: Windows - No Replies

Now available for Xbox One: ‘Call Of Duty: Black Ops 4’

Product Info:
Developer: Treyarch
Publisher: Activision
Website: Call of Duty: Black Ops 4
Twitter: @Treyarch / @Activision / @CallofDuty

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  4 Must-Have Tools for Monitoring Linux
Posted by: xSicKxBot - 10-12-2018, 02:52 PM - Forum: Linux, FreeBSD, and Unix types - No Replies

4 Must-Have Tools for Monitoring Linux

Linux. It’s powerful, flexible, stable, secure, user-friendly… the list goes on and on. There are so many reasons why people have adopted the open source operating system. One of those reasons which particularly stands out is its flexibility. Linux can be and do almost anything. In fact, it will (in most cases) go well above what most platforms can. Just ask any enterprise business why they use Linux and open source.

But once you’ve deployed those servers and desktops, you need to be able to keep track of them. What’s going on? How are they performing? Is something afoot? In other words, you need to be able to monitor your Linux machines. “How?” you ask. That’s a great question, and one with many answers. I want to introduce you to a few such tools—from command line, to GUI, to full-blown web interfaces (with plenty of bells and whistles). From this collection of tools, you can gather just about any kind of information you need. I will stick only with tools that are open source, which will exempt some high-quality, proprietary solutions. But it’s always best to start with open source, and, chances are, you’ll find everything you need to monitor your desktops and servers. So, let’s take a look at four such tools.

Top


We’ll first start with the obvious. The top command is a great place to start, when you need to monitor what processes are consuming resources. The top command has been around for a very long time and has, for years, been the first tool I turn to when something is amiss. What top does is provide a real-time view of all running systems on a Linux machine. The top command not only displays dynamic information about each running process (as well as the necessary information to manage those processes), but also gives you an overview of the machine (such as, how many CPUs are found, and how much RAM and swap space is available). When I feel something is going wrong with a machine, I immediately turn to top to see what processes are gobbling up the most CPU and MEM (Figure 1). From there, I can act accordingly.

There is no need to install anything to use the top command, because it is installed on almost every Linux distribution by default. For more information on top, issue the command man top.

Glances


If you thought the top command offered up plenty of information, you’ve yet to experience Glances. Glances is another text-based monitoring tool. In similar fashion to top, glances offers a real-time listing of more information about your system than nearly any other monitor of its kind. You’ll see disk/network I/O, thermal readouts, fan speeds, disk usage by hardware device and logical volume, processes, warnings, alerts, and much more. Glances also includes a handy sidebar that displays information about disk, filesystem, network, sensors, and even Docker stats. To enable the sidebar, hit the 2 key (while glances is running). You’ll then see the added information (Figure 2).

You won’t find glances installed by default. However, the tool is available in most standard repositories, so it can be installed from the command line or your distribution’s app store, without having to add a third-party repository.

GNOME System Monitor


If you’re not a fan of the command line, there are plenty of tools to make your monitoring life a bit easier. One such tool is GNOME System Monitor, which is a front-end for the top tool. But if you prefer a GUI, you can’t beat this app.

With GNOME System Monitor, you can scroll through the listing of running apps (Figure 3), select an app, and then either end the process (by clicking End Process) or view more details about said process (by clicking the gear icon).

You can also click any one of the tabs at the top of the window to get even more information about your system. The Resources tab is a very handy way to get real-time data on CPU, Memory, Swap, and Network (Figure 4).

If you don’t find GNOME System Monitor installed by default, it can be found in the standard repositories, so it’s very simple to add to your system.

Nagios


If you’re looking for an enterprise-grade networking monitoring system, look no further than Nagios. But don’t think Nagios is limited to only monitoring network traffic. This system has over 5,000 different add-ons that can be added to expand the system to perfectly meet (and exceed your needs). The Nagios monitor doesn’t come pre-installed on your Linux distribution and although the install isn’t quite as difficult as some similar tools, it does have some complications. And, because the Nagios version found in many of the default repositories is out of date, you’ll definitely want to install from source. Once installed, you can log into the Nagios web GUI and start monitoring (Figure 5).

Of course, at this point, you’ve only installed the core and will also need to walk through the process of installing the plugins. Trust me when I say it’s worth the extra time.
The one caveat with Nagios is that you must manually install any remote hosts to be monitored (outside of the host the system is installed on) via text files. Fortunately, the installation will include sample configuration files (found in /usr/local/nagios/etc/objects) which you can use to create configuration files for remote servers (which are placed in /usr/local/nagios/etc/servers).

Although Nagios can be a challenge to install, it is very much worth the time, as you will wind up with an enterprise-ready monitoring system capable of handling nearly anything you throw at it.

There’s More Where That Came From


We’ve barely scratched the surface in terms of monitoring tools that are available for the Linux platform. No matter whether you’re looking for a general system monitor or something very specific, a command line or GUI application, you’ll find what you need. These four tools offer an outstanding starting point for any Linux administrator. Give them a try and see if you don’t find exactly the information you need.

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