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Teachers: Tune in Sept. 17 for TweetMeet and live event on learning with Minecraft

Announcing the September 17 TweetMeet and a new Live Event

Minecraft: Education Edition has found a place in many classrooms around the world, empowering students and teachers to take charge of their learning, boost their STEM and 21st-century skills to solve problems through inquiry, creativity and collaboration—in the immersive and fun world of Minecraft.

On September 17, in celebration of the new Back to School updates by Minecraft: Education Edition, we’re excited to host two Minecraft-themed events to inspire you for the new school year: a #MSFTEduChat TweetMeet immediately followed by a new Live Event.

Keep reading for detailed information about this new, dual TweetMeet event.

September 17, 10 a.m. PDT | 1 p.m. EDT | 18:00 BST: Teaching and Learning with Minecraft #MSFTEduChat TweetMeet

September 17, 10 a.m. PDT | 1 p.m. EDT | 18:00 BST: Teaching and Learning with Minecraft #MSFTEduChat TweetMeet

TweetMeet on Teaching and Learning with Minecraft starting at 10 a.m. PDT

Whether you’re a newcomer to MinecraftEdu or have been working with it for years, our TweetMeet has something for you. Hosted by 21 passionate Minecraft Global Mentors, this Twitter conversation invites you to share and learn from the best ideas, tips and resources. Our hosts will provide you with implementation checklists and exciting examples of interactive lessons and activities that keep your learners motivated while they collaborate on solving real-world problems. With all this in mind, we welcome you to a 75-minute TweetMeet on September 17 at 10 a.m. PDT.

Meenoo Rami @MeenooRami, Manager for #MinecraftEdu at Microsoft

Meenoo Rami @MeenooRami, Manager for #MinecraftEdu at Microsoft

Live Event with Meenoo Rami from the MinecraftEdu Team at 11:15 a.m. PDT

Just a few weeks ago, Minecraft: Education Edition released the Back to School update for all users, which include Immersive Reader integration, an improved multiplayer experience with join codes, single sign-on (SSO) support and more.

Video for Teaching and learning with Minecraft—#MSFTEduChat TweetMeet and Live Event on September 17

Earlier this summer, the Minecraft team released an interactive science curriculum on biodiversity developed in partnership with World Wildlife Fund and Naturebytes.

Video for Teaching and learning with Minecraft—#MSFTEduChat TweetMeet and Live Event on September 17

That’s why we’re excited that Meenoo Rami from the Minecraft team will be demonstrating the highlights from these major announcements immediately after the TweetMeet, at 11:15 a.m. PDT.

Mark the Live Event in your calendar, join the Live Eventno registration required—and make sure to check out the MinecraftEdu Blog for many more posts detailing these significant updates.

Welcoming newcomers

Our brand-new “You can join a #MSFTEduChat TweetMeet” video was created especially for newcomers, so please share it with friends and colleagues who might be interested in joining:

Video for Teaching and learning with Minecraft—#MSFTEduChat TweetMeet and Live Event on September 17

Know someone who is totally new to Twitter and could use an introduction? Point them to the Twitter EDU tutorial ebook by David Truss @datruss.

10 Language tracks

We’re offering 10 simultaneous language tracks this month: English, Arabic, Dutch, Finnish (new!), French, German, Norwegian, Portuguese, Romanian and Spanish.

For each language track, we have one or more hosts to post the translated questions and respond to educators.

The #TweetMeetXX hashtags for non-English languages are to be used together with #MSFTEduChat so that everyone can find the conversations back in their own language.

For example: German-speaking people should use both #TweetMeetDE and #MSFTEduChat. English-speaking educators may use #MSFTEduChat on its own.

TweetMeet Fan? Show it off on your Twitter profile!

Show your passion for this month’s Minecraft-themed TweetMeet by uploading this month’s #MSFTEduChat Twitter Header Photo as a banner on your own Twitter profile.

Twitter Header Photos are available in many languages and time zones.

September 17, 10 a.m. PDT | 1 p.m. EDT | 18:00 BST: Teaching and Learning with Minecraft #MSFTEduChat TweetMeet

September 17, 10 a.m. PDT | 1 p.m. EDT | 18:00 BST: Teaching and Learning with Minecraft #MSFTEduChat TweetMeet

Create your own TweetMeet Friend Card

Another way to share your enthusiasm for MinecraftEdu and the TweetMeets in general is to create a TweetMeet Friend Card. Share your own version of this image anytime, anywhere. It will come in handy when introducing yourself at the start of a TweetMeet. Just follow the steps in the TweetMeet Friend Cards PowerPoint.

Here’s an example:

TweetMeet Friend Card example

TweetMeet Friend Card example

Looking back on the August TweetMeet on Back to School

We captured highlights from the Back to School TweetMeet in this @MicrosoftEDU Twitter Moment. There’s even a comprehensive collection of 2,180 tweets in this Wakelet Collection.

Why join the #MSFTEduChat TweetMeets?

TweetMeets are monthly recurring Twitter conversations about themes relevant to educators, facilitated by Microsoft Education. The purpose of these events is to help professionals in education learn from each other and inspire their students while they are preparing for their future. The TweetMeets also nurture personal-learning networks among educators from across the globe.

Check out this helpful blog post by former host James Kieft that describes why educators should consider participating in Twitter chats and how to get started.

When and how can I join?

Join us Tuesday, September 17 from 10:00 a.m. to 11:15 a.m. PDT on Twitter using the hashtags  #MinecraftEdu, #MSFTEduChat and#MicrosoftEDU (which you can always use to stay in touch with us). Be sure to double-check your own local event time. You can find the event time for 215 countries with this time zone announcer.

Our next recommendation for you is to set up a Twitter dashboard TweetDeck and add columns for the hashtag #MSFTEduChat, #MinecraftEdu and #MicrosoftEDU. If you are new to TweetDeck, then check out this brief TweetDeck tutorial by Marjolein Hoekstra.

When a tweet appears that you want to respond to, press the retweet button and type your comments.

Additional tips are offered in this animated GIF that you’re most welcome to share with newcomers:

#MSFTEduChat TweetMeet Tips! | 1) Quote-Retweet the question with your answer, 2) Start retweet with A1, A2 .. A5, 3) Use hashtag #MSFTEduChat in all your tweets, 4) Monitor tweets in TweetDeck

#MSFTEduChat TweetMeet Tips! | 1) Quote-Retweet the question with your answer, 2) Start retweet with A1, A2 .. A5, 3) Use hashtag #MSFTEduChat in all your tweets, 4) Monitor tweets in TweetDeck

Too busy to join at event time? No problem!

From our monthly surveys we know that you may be in class at event time, busy doing other things or may even be asleep—well, no problem! All educators are welcome to join any time after the event. Simply look at the questions below and respond to these at a day and time that suit you best.

You can also schedule your tweets in advance. In such cases, be sure to include the entire question in your tweet and include the hashtag #MSFTEduChat so that everyone knows to which question in which conversation you are responding.

To better allow everyone to prepare for the event, from now on we’re providing the question timings in a text table:

PDT # September 17–TweetMeet question timings
10:00am Welcome Please introduce yourself. Use hashtag #MSFTEduChat.
10:04 1 Why Minecraft in education?
10:18 2 What helps teachers get started with #MinecraftEdu?
10:32 3 How does Minecraft transform education? Share stories.
10:46 4 What practical Minecraft tips, resources and lessons do you recommend?
11:00 5 What’s the next step in your #MinecraftEdu adventure?
11:15 Live Event Join our Live Event with Meenoo Rami from the MinecraftEdu team.

SuperWakelet: resources curated by this month’s hosts

Wakelet is a useful web service to bookmark, curate and annotate resources, images, tweets and other content. A brand-new addition is the possibility to include a Flipgrid Shorts video in a Wakelet.

Through our new SuperWakelet, each of our hosts uses Flipgrid to introduce and share their personal favorite resources on Minecraft in Education:

Teaching and Learning with Minecraft SuperWakelet, live-embedded:

Hosts

Meet the 21 hosts for this month’s TweetMeet! After going through weeks of preparation for this TweetMeet, they are thrilled to engage with you on their favorite topic: Teaching and Learning with Minecraft.

Check out all the hosts, see what they are tweeting about and consider following them: https://twitter.com/TweetMeet/lists/msfteduchat-2019-09/members

List of hosts and their profiles

  • Anis Amouri @Anis_amouri (Fine arts teacher, MIE Expert and MIE Master Trainer, Master Skype Teacher, Minecraft Global Mentor, SDG Ambassador, EU Code Week Ambassdor, HundrED Ambassador, CoSpaces Ambassador—Sfax, Tunisia)
  • Becky Keene @BeckyKeene (Director, Content and Professional Learning, insight2execution; Director of Amazing Things, Phygital Labs; Minecraft Global Mentor, MIE Expert and Master Trainer, Flipgrid Student Voice Ambassador, OneNote Junkie—Seattle WA, USA)
  • Bryan Sanders @nayrbgo (Doctor of Education, Educational Technology Researcher, Academic Technology Specialist, High School English Teacher, Minecraft Global Mentor—Los Angeles CA, USA)
  • Carlos Solano @Carlos_Rsolano (Teacher and NTI coordinator, passionate of learning gaming, using Minecraft in daily classes and also to promote social inclusion of both gifted and autistic childs, Minecraft Global Mentor, MIE Expert—Madrid, Spain)
  • Cheryn Ridge @cherynbaier (MIE Expert and Master Trainer, Minecraft Global Mentor, Teacher, EdTech Teacher Support at Computers 4 Kids—Cape Town, South Africa)
  • Elena Vladescu @VladescuElena (Physics teacher, Minecraft Global Mentor, MIE Expert, eTwinning and Scientix Ambassador—Slatina, Romania)
  • Erik Post @ErikPost9 (Geography and Technology teacher, Minecraft Global Mentor, MIE Expert, MIE Master Trainer—Hardenberg, The Netherlands)
  • Francisco Tupy @FranciscoTupy (Minecraft PhD (literally). Game designer, speaker and consultant on education and innovation projects worldwide—São Paulo, Brazil)
  • Jeff Gearhart @TechJeff09 (Technology Director at Brinnon School, NCCE Professional Learning Specialist, MIE Trainer, Surface Pro Expert, MIE Expert, Minecraft Global Mentor—Brinnon WA, USA)
  • Kristoffer Thomsen @kristoffer_th (Solution Specialist on Education at Microsoft, Former Minecraft Global Mentor. Technology and Education excites me—Oslo, Norway)
  • Mary Elizabeth Pearson @pearsonmep (Educator, NCCE Professional Learning Specialist, Madison International School Technology Consultant and Minecraft in Education academy coordinator, MIE Expert and Master Trainer, Minecraft Global Mentor—Merida, Mexico)
  • Merry Willis @merrywillis (Instructional Technology Specialist, Cherokee County, GA School District, Minecraft Global Mentor, MIE Expert, MIE Fellow and Master Trainer, Fulbright DAT Alumni—Woodstock GA, USA)
  • Michael Flashhacker @MiFleischhacker (Secondary teacher at NMS Kinzerplatz, Minecraft Global Mentor, flipping the classroom, passionate about game-based and lifelong learning—Vienna, Austria)
  • Mike Washburn @misterwashburn (Head of Curriculum and Training at Logics Academy, Host of OnEducation Podcast, Minecraft Global Mentor; MIE Expert—Barrie ON, Canada)
  • Nelly Hamed @nelly_hamed (MIEE fellow, Minecraft Mentor, MergeCube Ambassador, Cospaces Ambassador, Microsoft Trainer, ScreenBeam Expert, Work in Hayah International Academy, Associate at Immersive Minds UK, Hayah International Academy—Cairo, Egypt)
  • Noreen Dooley @nodooley (Classroom Technology Designer, NCCE Professional Learning Specialist, MIE Expert and Master Trainer, Minecraft Global Mentor, passionate about preparing students for success in the real world—Katy TX, USA)
  • Paola Lopez @pacsita (EdTech entrepreneur enthusiast, passionate about neurodiversity and Google Certified Innovator #MEX18 & Microsoft Innovative Educator Expert, Flipgrid Ambassador and Minecraft Global Mentor—Monterrey, Mexico)
  • Pekka Ouli @pekkaouli (eLearning Specialist and Minecraft Global Mentor who loves international Minecraft projects and collaboration—Äänekoski, Finland)
  • Stéphane Cloâtre @StephaneCloatre (Technology Teacher, Robotics educator, Minecraft Global Mentor, Digital Education Consultant at Immersive Minds, passionate about making learning fun AND meaningful—Fougères, France)
  • Tina Coffey @elemitrt (Instructional Technology Teacher, Minecraft Global Mentor, passionate about finding ways to engage students, make learning relevant, promote global literacy, and foster 21st Century skills—Roanoke VA, USA)
  • Trish Cloud @trishcloud (Coordinator, Personalized Digital Learning, Charlotte Mecklenburg Schools, Minecraft Global Mentor, using Minecraft: EE to integrate CS into elementary and middle schools throughout CMS—Huntersville NC, USA)

Next month’s event: STEM and NASA

October 15 Tuesday at 10 am PDT | 1 pm EDT STEM and NASA #MSFTEduChat

October 15 Tuesday at 10 am PDT | 1 pm EDT STEM and NASA #MSFTEduChat

The theme of the TweetMeet on October 15 will be STEM and NASA. We’re looking forward to this event and hope you’ll spread the word!

Got questions about the #MSFTEduChat TweetMeets?

Please connect with TweetMeet organizer Marjolein Hoekstra @TweetMeet on Twitter if you have any questions about the TweetMeets or how to become a host at a future event.

Click here for free STEM resourcesExplore tools for student-centered learning

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Brendan Burns: Building cloud-native applications with Azure and HashiCorp

With each passing year, more and more developers are building cloud-native applications. As developers build more complex applications they are looking to innovators like Microsoft Azure and HashiCorp to reduce the complexity of building and operating these applications. HashiCorp and Azure have worked together on a myriad of innovations. Examples of this innovation include tools that connect cloud-native applications to legacy infrastructure and tools that secure and automate the continuous deployment of customer applications and infrastructure. Azure is deeply committed to being the best platform for open source software developers like HashiCorp to deliver their tools to their customers in an easy-to use, integrated way. Azure innovation like the managed applications platform that power HashiCorp’s Consul Service on Azure are great examples of this commitment to collaboration and a vibrant open source startup ecosystem. We’re also committed to the development of open standards that help these ecosystems move forward and we’re thrilled to have been able to collaborate with HashiCorp on both the CNAB (Cloud Native Application Bundle) and SMI (Service Mesh Interface) specifications.

Last year at HashiConf 2018, I had the opportunity to share how we had started to integrate Terraform and Packer into the Azure platform. I’m incredibly excited to get the opportunity to return this year to share how these integrations are progressing and to share a new collaboration on cloud native networking. With this new work we now have collaborations that help customers connect and operate their applications on Azure using HashiCorp technology.

Connect — HashiCorp Consul Service on Azure

After containers and Kubernetes, one of the most important innovations in microservices has been the development of the concept of a service mesh. Earlier this year we partnered with HashiCorp and others to announce the release of Service Mesh Interface, a collaborative, implementation agnostic API for the configuration and deployment of service mesh technology. We collaborated with HashiCorp to produce a control rules implementation of the traffic access control (TAC) using Consul Connect. Today we’re excited that Azure customers can take advantage of HashiCorp Consul Services on Azure powered by the Azure Managed Applications platform. HashiCorp Consul provides a solution to simplify and secure service networking and with this new managed offering, our joint customers can focus on the value of Consul while confident that the experts at HashiCorp are taking care of the management of the service. Reducing complexity for customers and enabling them to focus on cloud native innovation.

Provision — HashiCorp Terraform on Azure

HashiCorp Terraform is a great tool for doing declarative deployment to Azure. We’re seeing great momentum with adoption of HashiCorp Terraform on Azure as the number of customers has doubled since the beginning of the year – customers are using Terraform to automate Azure infrastructure deployment and operation in a variety of scenarios. 

The momentum is fantastic on the contribution front as well with nearly 180 unique contributors to the Terraform provider for Azure Resource Manager. The involvement from the community with our increased 3-week cadence of releases (currently at version 1.32) ensures more coverage of Azure services by Terraform. Additionally, after customer and community feedback regarding the need for additional Terraform modules for Azure, we’ve been working hard at adding high quality modules and now have doubled the number of Azure modules in the terraform registry, bringing it to over 120 modules. 

We believe all these additional integrations enable customers to manage infrastructure as code more easily and simplify managing their cloud environments. Learn more about Terraform on Azure.

Microsoft and HashiCorp are working together to provide integrated support for Terraform on Azure. Customers using Terraform on Microsoft’s Azure cloud are mutual customers, and both companies are united to provide troubleshooting and support services. This joint entitlement process provides collaborative support across companies and platforms while delivering a seamless customer experience. Customers using Terraform Provider for Azure can file support tickets to Microsoft support. Customers using Terraform on Azure support can file support tickets to Microsoft or HashiCorp.

Deploy — Collaborating on Cloud Native Application Bundles specification

One of the critical problems solved by containers is the hermetic packaging of a binary into a package that is easy to share and deploy around the world. But a cloud-native application is more than a binary, and this is what led to the co-development, with HashiCorp and others, of the Coud Native Application Bundle (CNAB) specification. CNABs  allow you to package images alongside configuration tools like Terraform and other artifacts to allow a user to seamlessly deploy an application from a single package. I’ve been excited to see the community work together to build the specification to a 1.0 release that shows CNAB is ready for all of the world’s deployment needs. Congratulations to the team on the work and the fantastic partnership.

If you want to learn more about the ways in which Azure and HashiCorp collaborate to make cloud-native development easier, please check out the links below:

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Available today: ‘Tools and Weapons: The Promise and the Peril of the Digital Age’ by Brad Smith and Carol Ann Browne

A day we’ve long anticipated has finally arrived. Today, the new book that Carol Ann Browne and I have written, Tools and Weapons: The Promise and the Peril of the Digital Age, publishes by Penguin Press and Hodder & Stoughton in North America and English languages around the world. We chose the phrase “Tools and Weapons” to capture the paradox of technology. While tech companies like Microsoft create products and services to serve humanity, that same tech is being weaponized to inflict harm. And more indirectly, many of the issues people debate today, like income equality, trade, immigration and globalization, are all enabled and fueled by technology.

These challenges affect us all, no matter where we live, fostering a new age of anxiety. Tools and Weapons starts with the proposition that if your technology changes the world, you bear a responsibility to help the world navigate these changes. We wrote the book to make these issues more accessible to people and to examine ways to address them.

As we worked on the book, Carol Ann and I reflected on several stories drawn from current events, issues faced by Microsoft, and history. Why history? As we delved into the issues, we realized most have parallels from the past. The horse lost its job to the car, trains forced interstate regulation, the public revolted against the radio in the 1940s, and people feared that early cameras and the advent of street lamps would invade their privacy. But what’s different today is the speed of change. In a way, the issues created by today’s technology aren’t unprecedented, things are just moving a lot faster.

Tools and Weapons opens with a tour of what has become the world’s filing cabinet – the cloud. While the cloud is the underpinning of almost every aspect of society, most people don’t understand what it truly is: a massive fortress of concrete and steel. And while there is no cloud without a data center, these complexes are shrouded in mystery. We realized that to understand how the world really works today, you need to visit a data center. That’s why we open the book by taking the reader on the type of tour that typically is available only to a few industry insiders.

I hope that when people read this book, they will gain not only a better understanding of the forces changing our world, but also a sense that there is a promising way forward. It is a path that requires the entire technology sector to change and take on more responsibility. It’s also a path that requires governments to do more, to move faster and change as well. Fundamentally, it’s a path that requires that we work together in very concrete ways to bring together people who create technology, people who use technology, people who govern technology, and people who are impacted by it. As the book illustrates with concrete and colorful stories, we believe that this will provide the best approach to address issues that range from privacy and security to the development of artificial intelligence and the impact of technology on our jobs and international relations between nations, including the U.S. and China.

And there is one other thing that was very near and dear to our hearts. For all of us who like to read, as Microsoft CEO Satya Nadella has said, we all buy more books than we start and we all start more books than we finish. We had a clear goal throughout our writing process and that was to write a book that we hope people will enjoy reading. I hope you enjoy it. Please tell us what you think on LinkedIn or Twitter.  

Tools and Weapons is available today in the English language at retailers including Amazon, Barnes and Noble, and International Booksellers. Editions in additional languages will publish in the coming months. To learn more, visit the Tools and Weapons website and register for public events in your city.

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‘Gears 5’ now available worldwide

Today, we welcome Gears 5 fans to Sera as Gears 5 officially releases around the world. Gears 5’s Early Access period began on Thursday at 9pm local time and has been has been a hit with critics, who have describe the game as “a spectacular return to form” and “the best Gears of War game yet.” In addition to buying the standard edition, you can also play it now with Xbox Game Pass. If you haven’t already joined Xbox Game Pass, you get your first two months of Xbox Game Pass Ultimate for $2 (and if you are already an Xbox Game Pass for Console or Xbox Live Gold member, you can also upgrade your existing pre-paid months and still get two months of Xbox Game Pass Ultimate for $2).

Gears 5 is the culmination of an incredible journey after three years of passion and dedicated work by our studio team,” said Rod Fergusson, Studio Head at The Coalition. “We set out to challenge expectations for when fans play a new Gears of War game, and are proud to share Gears 5 with the world.”

[youtube https://www.youtube.com/watch?v=q_Qi14S4Djw?version=3&rel=1&fs=1&autohide=2&showsearch=0&showinfo=1&iv_load_policy=1&wmode=transparent&w=560&h=315]

 

That’s just the beginning – after today’s launch, we’ll continue to use Operations to evolve your Gears 5 Multiplayer Experience with free new modes, maps, characters, customization items and more. With all of this free content, plus a regular cadence of exclusive cosmetic items in the Gears 5 Store, we think this will be the most dynamic and exciting post-launch Gears has ever had. Speaking of bonus multiplayer items, remember to download and play by September 16 to unlock the Terminator Dark Fate Character Pack.

For more information on the Gears of War franchise, stay tuned to Xbox Wire or follow Gears on Twitter @gearsofwar.

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Introducing the new Xbox Wireless Controller – Midnight Forces II Special Edition

In 2014, we introduced the fan-favorite military-inspired Forces series for the Xbox Wireless Controller. Today, we’re introducing a new take on one of the most popular designs from the series – the new Xbox Wireless Controller – Midnight Forces II Special Edition. The Xbox Wireless Controller – Midnight Forces II Special Edition features the modern blue camouflage-pattern you love plus textured grip to help you stay on target in the heat of the battle and a 3.5mm stereo headset jack to plug in for a fully immersive gaming experience. Like all Xbox Wireless Controllers, the Xbox Wireless Controller – Midnight Forces II Special Edition comes with Bluetooth technology for gaming on Windows 10 devices or Samsung Gear VR and custom button mapping through the Xbox Accessories app to customize your controller just the way you like it.

Make your camo-inspired gaming set complete with the officially licensed Midnight Forces II Special Edition Xbox Pro Charging Stand by Controller Gear. This charging stand is built with the same high-quality materials as Xbox Wireless Controllers so it’s always an exact match, while the magnetic contact system ensures a perfect fit and secure charge every time. Each Xbox Pro Charging Stand comes with a premium charging stand, battery cover, rechargeable battery and 6-foot power cord.

The Midnight Forces II Special Edition Xbox Pro Charging Stand and the Xbox Wireless Controller – Midnight Forces II Special Edition are available today at Microsoft Store in the U.S., Canada and Mexico. The controller is also available online through Wal-Mart in U.S. and Canada starting today and coming to their physical stores beginning mid-October.

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Recreating Māori ancestral world with ‘Minecraft: Education Edition’

Whetu Paitai’s always been good at building. In fact, he might still be a builder in Australia if it weren’t for two things: a broken leg and a promise kept. Thanks to life’s strange twists he’s back home in the Coromandel, but instead of putting up houses, he’s reconstructing the world of his Tīpuna (ancestors). 

The path was laid almost a decade ago, when Whetu was in hospital with a broken leg. A university lecturer in the same ward raved to him about Minecraft. When Whetu suggested his daughter try the game she was instantly hooked – and so was he. The pair bonded over their shared passion for creating digital worlds. 

Fast forward a few years, and Whetu, now a father of four, often wished his tamariki (children) could connect with their culture by learning to speak te reo Māori, something he’d never learned to do. A promise to his wife saw them return to New Zealand and he’s never looked back since.   

Now Whetu has not only reconnected with his culture and heritage, immersing his children in te ao Māori (the Māori world), he’s found a new calling: designing games that introduce his culture to countless other children. His latest is a brand-new world built for Minecraft: Education Edition, Ngā Motu (The Islands), giving students a taste of what life was like in a traditional Māori (fortified village).  

[embedded content]

There’s great value in little things 

Whetu is the founder of Piki Studios, a game design company he runs while home-schooling his children on the remote Coromandel Peninsula. The leap from builder to educational games developer may seem like a big one, but Whetu remembers being drawn to technology from an early age. 

“When I was a kid I enjoyed computers, but the geeky stereotype didn’t fit with the Kiwi view of being a boy. I grew up in Harataunga (Kennedy Bay), surrounded by bush. Computers went on the back-burner.” 

When he returned to New Zealand, and still a massive Minecraft fan, Whetu was seduced afresh by digital technology, so he retrained. Armed with new digital skills, he found himself helping out with the admin at his children’s kohanga reo (Māori-language preschool), and a lightbulb went on: “If I could be involved that much in my kids’ education, how much more involved could I be?” 

Whetu realised that by marrying his passion for IT with education, he could help other children learn the language and culture too by creating fun new resources 

And so his game building began. He started by creating an online game, Mahimaina (Minecraft in te reo Māori), to help children learn the language, joined by around 100 students. More games are set to follow, both online and traditional board games, which Whetu hopes will be used by schools and whānau (families) around the country.  

“There’s great value in little things,” he says. For a child, seeing their culture represented on major global platforms is incredibly empowering.”  

It was exactly what one of the world’s largest tech companies was looking for.  

Last year, Microsoft came knocking. Would Whetu like to create a uniquely Aotearoa (New Zealand) resource for Minecraft: Education Edition?  

A voyage through Aotearoa 

“It blew our minds,” says Whetu. “I knew Minecraft, but it wasn’t till we explored Minecraft: Education Edition, tweaked it, played with it and saw all the additional things it could do that we realised all the potential. This will open up so much more space for Māori and all Kiwis to learn and play in the Māori world.”  

Minecraft: Education Edition brings the world of Minecraft to classrooms around the world, offering hundreds of free lessons as well as a global educator community. Immersive game-based learning helps students build key 21st century skills including creativity, collaboration and STEM. Educators across New Zealand are already using Minecraft to transform learning, from learning programming with Hour of Code to designing sustainable villages and even reconstructing Gallipoli in-game. 

Whetu is the first to create a brand-new world immersed in te ao Māori. Characters based on his children and their friends guide young players as they walk through Ngā Motu, from the impressive waka hourua (sea-going canoe) at the beach to the with its wharenui (large meeting house) decorated with kōwhaiwhai (painted panels) and tukutuku (woven lattice). Pātaka, rua (food storage areas) and a hāngī pit for cooking can also be found in the  

Whetu has gone into painstaking detail to make sure everything has a uniquely Aotearoa flavour, right down to the kumara (sweet potato) gardens where children can create new buildings. The resource packs swap typical swords for more appropriate patu (clubs) and even the mobs will have Kiwi kids feeling right at home.  

Whetu’s younger daughter requested her favourite bird, a pīwaiwaka (fantail), you can interact with a native kunekune pig and even an extinct moa, New Zealand’s famous giant bird, complete with sound recreated by the experts at national museum Te Papa. Children can learn words in te reo Māori from the guides, or via in-game exercises. 

In future iterations, intrepid voyagers will be able to visit the taniwha (guardian) in the harbour and collect kaimoana (seafood) near some pink terraces that may remind New Zealanders of the long-lost Pink Terraces, destroyed by a volcanic eruption more than 100 years ago. All of these will add to children’s glossary of Māori words and understanding of Māori history and narratives. 

“I would love the kura (schools) to build their own or wharenui, explore the world on their own and learn how to care for the moa,” Whetu says. 

“We’re believers in learning being organic, being able to explore all the elements, because nothing in our lives exists in isolation. Our mission is for everyone to be able to play these games and see more than just what a waka is – they’ll be able to see how it fits into that whole world,” Whetu explains. 

A “serendipitous” opportunity 

This philosophy is exactly why Microsoft New Zealand’s Sam McNeill and Anne Taylor came to Piki Studios. 

Whetu’s so passionate about education and helping all kids, not just his own, understand our indigenous culture and that really shines through when you speak to him. He’s a natural teacher,” says Anne, Education Lead for Microsoft New Zealand.  

The creativity and attention to detail with which Whetu has approached this project just blew us away. What he’s created goes way beyond what we could ever have expected.” 

Whetu acknowledges getting the call from Microsoft was daunting, being a small family business dealing with a large multinational corporation. It was a relief to find he was working with people who shared the same values and goals.  

A better opportunity couldn’t have presented itself. Straight off the bat, Sam and Anne knew te ao Māori, believing in dealing honestly and genuinely with indigenous people, and we never lost any of that closeness that is so important. It was truly serendipitous.”  

The group were determined to ensure all the translations were accurate. Two professional translators, Hemi Kelly and Piripi Walker, worked with Whetu and the team to translate the language pack for the game, including the instructions. There were even some new words for some of the more in-game Minecraft items. 

“It was important to make sure te ao Māori was respected as its own being, the mana (status) and cultural IP of each artefact upheld and maintained throughout the process,” Whetu says.  

The most difficult part was the timeframe, just five short weeks. Luckily Whetu was supported by other Māori working in the tech space, making it a truly collaborative process. And of course Whetu’s children acted as in-house quality assurance keeping Dad on top of his game. 

First Harataunga, then the world? 

Soon Ngā Motu will reach an audience beyond New Zealand, as Piki Studios is now an official member of the Minecraft Partner Program, enabling it to add to the resources available in the global Minecraft Marketplace. For now, the game will be available to classrooms in New Zealand, as part of Microsoft’s Schools Agreement that provides resources such as Minecraft: Education Edition to every State and State-Integrated school. 

 “Ngā Motu is a truly amazing resource for Kiwi students and teachers and we know they’re going to absolutely love exploring and building on this world,” says Anne. 

“It’s not just Whetu’s children. We showed it to some of our global colleagues and the excitement in the room was just palpable. 

Not bad for a boy from Harataunga. 

For more information on Minecraft: Education Edition in New Zealand please visit: http://elearning.tki.org.nz/Teaching/Future-focused-learning/Minecraft or visit Piki Studios https://www.pikistudios.com/ 


Te waihanga anō i ngā ao tuku iho mā ngā poraka mariko 

Mai anō e taunga ana a Whetu Paitai ki ngā mahi waihanga. Ina, tērā pea e mahi waihanga tonu ana ia i Ahitereiria engari nā ēnei mea e rua: i whati te waewae me te ū ki te kupu oati. Nā ngā āhuatanga o te ao kua tau atu ki te wā kāinga i Hauraki, engari kāore ia i whakatū whare, kei te whakatūtū kē anō ia i te ao o ōna tīpuna. 

He mea whakatakoto tēnei ara i tōna tekau tau ki mua, i te wā i rō hōhipera a Whetu nā te whatinga o tōna waewae. I te waha pakaru haere tētahi kaiako whare wānanga ki a ia mō Minecraft. I te meatanga a Whetu ki tana tamāhine kia whakamātauria e ia te kēmu i tino rawe rawa atu ki tana tamahine – me ia anō. Ka hono tahi rāua i runga i tō rāua kaingākau ki te waihanga ao matihiko. 

Ka huri ngā tau, kua whā ngā tamariki ināianei a Whetu, me tana manako kia hono ana tamariki ki tō rātau ao Māori mā te ako ki te kōrero i te reo Māori, kāore hoki a Whetu i mōhio ki tōna reo. Nā tana kupu oati ki tana hoa wahine ka hoki mai rātau ki Aotearoa, kāore mo te hoki whakamuri.  

Nā, kua hono atu a Whetu ki tōna ao Māori, koinei hoki te ao o ana tamariki, kua whai ia te tino oranga mōna: te waihanga kēmu me te tūhono atu i tōna ahurea ki ngā tamariki huhua. Ko tāna mea hou rawa ko tētahi ao tino hou mō Minecraft: Te Putanga Mātauranga, Ngā Motu, e pā atu ai ngā ākonga ki te āhua o te ao i roto i tētahi pā Māori.  

He mea nui kei roto i ngā mea iti 

Nā Whetu i whakaara ake a Piki Studios, he kamupene waihanga kēmu e whakahaerehia ana e ia i a ia e kura ana i ana tamariki i te kāinga i te takiwā mamao o Hauraki. Ko te whakaaro pea he tino nui te neke mai i te mahi waihanga ki te waihanga kēmu mātauranga, engari i maumahara a Whetu ki tana kaingākau ki te hangarau i a ia e paku ana. 

“I ahau e tamariki ana he rawe ki ahau te raweke rorohiko, engari kāore i ū te āhua o te ihu rorohiko ki te whakaaro o te iwi o Aotearoa mō te āhua o te tama. I pakeke mai ahau i Harataunga, i waenganui o te ngahere. Ka whakarerea ngā rorohiko.” 

I tana hokinga mai ki Aotearoa, ā, ka mutu e kaingākau tonu ana ki a Minecraft, i riro te wairua o Whetu ki ngā hangarau matihiko, nā ka hoki ia ki te ako. Ka riro mai i a ia ōna pūkenga matihiko hou, ka huri ia ki te āwhina i te kōhanga reo o ana tamariki me ngā mahi tari, ā, i reira ka taka mai he whakaaro ki a ia. “Mēnā e pēnei rawa te nui o taku uru ki te mātauranga o aku tamariki, kia pēhea te whakawhānui kē atu i tōku uru atu? 

I kite a Whetu mā te hono i tōna kaingākau mō te ao rorohiko ki te mātauranga, ka taea e ia te āwhina i ētahi atu tamariki ki te ako i te reo me ngā tikanga mā te waihanga i ngā rauemi pārekareka hou.  

Nā, ka tīmata tana mahi waihanga kēmu. I tīmata ia mā te waihanga i tētahi kēmu tuihono, Mahimaina (ko Maincraft i roto i te reo Māori), hei āwhina i ana tamariki ki te ako i te reo, me ngā ākonga tata ki te 100. He nui atu anō ngā kēmu kei te whai mai, ngā kēmu tuihono me aua kēmu papa anō, ā, ko te tūmanako o Whetu ka whakamahia e ngā kura me ngā whānau puta noa i te motu.  

Hei tāna, “He mea nui kei roto i ngā mea iti.” “Mō tētahi tamaiti, ka nui te whakamana i te kite i tō rātau ao e whakaaturia ana ki ngā pūhara ā-ao nui.”  

Koinei tonu te mea e kimihia ana e tētahi o ngā kamupene hangarau nui rawa o te ao.  

I tērā tau i whakapā mai a Microsoft. Kei te hiahia a Whetu ki te waihanga i tētahi rauemi ahurei ki Aotearoa mā Minecraft: Education Edition?  

Te hīkoi i Aotearoa 

“I tino mīharo mātau,” te kī a Whetu. “I te mōhio ahau mō Minecraft, engari nō te hōpara haere i a Minecraft: Education Edition, i rāwekewekehia, i pureihia e mātau, ā, ka kite i ngā mea tāpiri ka taea kātahi ka mārama ki tōna kaha ka taea. He nui ake te wāhanga ka tuwhera mai i tēnei mō te Māori me ngā tāngata katoa o Aotearoa ki te ako me te purei i roto i te ao Māori.”  

Ka heria mai e Minecraft: Education Edition te ao o Minecraft ki ngā akomanga puta noa i te ao, e tuku ana i ngā akoranga koreutu maha rawa me tētahi hapori whakaako ā-ao. Ka āwhina ngā akoranga ā-kēmu rumaki i ngā ākonga ki te whakapakari i ngā pūkenga rau tau 21, tae atu ki te auahatanga, mahi tahi me te STEM. Kei te whakamahia kētia e ngā kaiwhakaako hei takahuri i ngā akoranga, mai i te ako i te papatono mā te Hour of Code mai i te waihanga i ngā pā toitū, me te aha me te waihanga anō i a Karipori i rō kēmu. 

Ko Whetu te mea tuatahi ki te waihanga i tētahi ao hou rawa i roto katoa i te ao Māori. Ka ārahina ngā kaitākaro tamariki e ngā kiripuaki, i takea mai ēnei i ana tamariki me ō rātau hoa, i a rātau e hīkoi haere ana i Ngā Motu, mai i te waka hourua ātaahua i tātahi ki te pā me te wharenui me ōna kōwhaiwhai, tukutuku hoki. Ka kitea anō i roto i te pā ko ngā pātaka, rua me rua hāngī mō te tunu kai.  

He tino hōhonu rawa te āhua o ngā iroirotanga i oti i a Whetu kia mau ai te āhuatanga ake o Aotearoa, tae atu ki ngā māra kūmara e taea ai e ngā tamariki te waihanga whare hou. Kua whakakapia i roto i ngā kete rauemi ngā hoari mō ngā patu, ka mutu ka tino taunga ngā tamariki o Aotearoa ki ngā māpu.  

I tono a te pekepoho kōtiro a Whetu i tana tino manu te pīwaiwaka, ka taea e koe te pāhekoheko me tētahi poaka kunekune me tētahi moa kua korehāhā me ngā tangi i hangaia anō e ngā mātanga o Te Papa. Ka taea e ngā tamariki te ako i te reo Māori mai i ngā kaiārahi, mā ngā tūmahi i rō kēmu rānei. 

I roto i ngā auau o muri mai ka taea e ngā kaumoana te toro ki ngā taniwha i roto i te whanga me te kohikohi kaimoana e tūtata ana ki ngā parehua, ā, ka hoki pea ngā whakaaro o ngā tāngata ki Ōtūkapuārangi kua ngaro noa atu, i riro atu i roto i tō pahūtanga puia neke atu i te 100 tau ki mua. Ka tāpiri ēnei mea katoa ki te kete kupu a ngā tamariki me te whakawhānui i tō rātau mōhio ki te hītori me ngā kōrero a te Māori. 

“Ka nui taku hiahia kia hangaia e ngā kura ā rātau ake pā, wharenui rānei, te hōpara i te ao me te ako me pēhea te tiaki i te moa,” te kī a Whetu. 

“E whakapono ana mātau ka pā noa mai ngā akoranga, mā te āhei ki te hōpara i ngā āhuatanga katoa, i te mea e kore e noho wehe motuhake tētahi mea i roto i ō tātau ao. Ko tā mātau whāinga kia taea e ngā tāngata katoa ēnei kēmu, ā, ka whānui ake tā rātau kite i tētahi waka – ka kite kē rātau i te urunga atu ki roto i te ao whānui,” te whakamārama a Whetu. 

He whai wāhitanga i “tūpono noa atu 

Koinei tonu te tikanga whakaaro i haere atu a Sam McNeill rāua ko Anne Taylor o Microsoft New Zealand ki a Piki Studios. 

“He tino ngākaunui a Whetu ki te mātauranga me te āwhina i ngā tamariki, kaua ko āna anake, kia mārama ki tō tātau ahurea taketake, ā, ka kitea puta tēnei i ā koe e kōrero ana ki a ia. He tino kaiako ia,” te kī a Anne, Kaiārahi Mātauranga mō Microsoft New Zealand.  

“I tino mīharo rawa atu mātau ki te auaha me ngā iroirotanga katoa i roto i ngā mahi a Whetu mō tēnei kaupapa. Kua eke kē atu ia ki āna mahi ki te taumata i manakohia e mātau.” 

I kī ia i āhua wehi ia i te waeatanga mai a Microsoft, ina he pakihi whānau iti mātau e whakariterite ana me tētahi kāporeihana nui nō te ao whānui. I tau ia i tana kite i te mahi tahi ia me ngā tāngata he ōrite ngā uara me ngā whāinga.  

“Kāore i tua atu i tēnei whai wāhitanga. Mai i te tīmatanga, i mōhio a Sam rāua ko Anne ki te ao Māori, e whakapono ana me pono me tika te mahi me te iwi taketake, ā, he mea nui kāore i ngaro taua āhuatanga piri tata. He āhuatanga tino tūpono noa.”  

I tino nganga te rōpū ki te whakarite kia tika ngā whakamāoritanga. E rua ngā kaiwhakamāori ngaio, ko Hemi Kelly rāua ko Piripi Walker i te taha o Whetu me te rōpū ki te whakamāori i te kete reo mō te kēmu, tae noa atu ki ngā tohutohu. I puta hoki ētahi kupu hou mō ētahi tuemi a MineCraft ake. 

“He mea kia manaakitia te ao Māori, te pupuri i te mana me ngā rawa hinengaro ahurea o ia taonga puta noa i te tukanga,” te kī a Whetu.  

Ko te mea uaua rawa ko te wā, e rima noa iho ngā wiki. I waimarie a Whetu i tautokona ia e ētahi atu Māori e mahi ana i roto i ngā mahi hangarau, ā, he tukanga tino mahi tēnei. Me te aha, nā ngā tamariki a Whetu i whakaū i te kounga – kia eke ai a Whetu ki runga rawa atu. 

Ko Heretaunga i te tuatahi, ā, ko te ao ā muri ake? 

Kāore e roa ka tae a Ngā Motu ki ngā minenga o te ao i tua o Aotearoa, ina kua uru a Piki Studios hei mema whaimana nō te Kaupapa Pātui a Minecraft, e taea e ia ngā rauemi te tāpiri tuihono i roto i te Wāhi Tauhokohoko o Minecraft i te ao whānui. I tēnei wā, ka wātea mātau ki ngā akomanga puta noa i Aotearoa, he wāhanga tēnei nō te Whakaaetanga Kura a Microsoft e tuku ana i ngā rauemi pērā i a Minecraft: Education Edition ki ia kura Kāwanatanga, Kura Tāuke hoki. 

“He rauemi tino whakamīharo a Ngā Motu mā ngā ākonga o Aotearoa me ngā kaiako me tō mātau mōhio anō ka tino rawe rawa atu ki a rātau te te hōpara me te waihanga i roto i tēnei ao,” te kī a Anne. 

“Ehara ko ngā tamariki anake a Whetu. I whakaaturia e mātau ki ētahi o ō mātau hoa o te ao, ā, i pupū mai te whakaongaonga i a rātau.” 

Tau kē tēnei tama nō Harataunga. 

Mō ētahi atu mōhiohio mō Minecraft: Education Edition i Aotearoa haere ki: http://elearning.tki.org.nz/Teaching/Future-focused-learning/Minecraft haere rānei ki Piki Studios https://www.pikistudios.com/ 

Hōpara i te ao o Ngā Motu me ngā akoranga a Minecraft: Education Edition i: http://aka.ms/ngamotu 

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Automated incident response in Office 365 Advanced Threat Protection now generally available

Security teams responsible for investigating and responding to incidents often deal with a massive number of signals from widely disparate sources. As a result, rapid and efficient incident response continues to be the biggest challenge facing security teams today. The sheer volume of these signals, combined with an ever-growing digital estate of organizations, means that a lot of critical alerts miss getting the timely attention they deserve. Security teams need help to scale better, be more efficient, focus on the right issues, and deal with incidents in a timely manner.

This is why I’m excited to announce the general availability of Automated Incident Response in Office 365 Advanced Threat Protection (ATP). Applying these powerful automation capabilities to investigation and response workflows can dramatically improve the effectiveness and efficiency of your organization’s security teams.

A day in the life of a security analyst

To give you an idea of the complexity that security teams deal with in the absence of automation, consider the following typical workflow that these teams go through when investigating alerts:

Infographic showing these steps: Alert, Analyze, Investigate, Assess impact, Contain, and Respond.

And as they go through this flow for every single alert—potentially hundreds in a week—it can quickly become overwhelming. In addition, the analysis and investigation often require correlating signals across multiple different systems. This can make effective and timely response very difficult and costly. There are just too many alerts to investigate and signals to correlate for today’s lean security teams.

To address these challenges, earlier this year we announced the preview of powerful automation capabilities to help improve the efficiency of security teams significantly. The security playbooks we introduced address some of the most common threats that security teams investigate in their day-to-day jobs and are modeled on their typical workflows.

This story from Ithaca College reflects some of the feedback we received from customers of the preview of these capabilities, including:

“The incident detection and response capabilities we get with Office 365 ATP give us far more coverage than we’ve had before. This is a really big deal for us.”
—Jason Youngers, Director and Information Security Officer, Ithaca College

Two categories of automation now generally available

Today, we’re announcing the general availability of two categories of automation—automatic and manually triggered investigations:

  1. Automatic investigations that are triggered when alerts are raisedAlerts and related playbooks for the following scenarios are now available:
    • User-reported phishing emails—When a user reports what they believe to be a phishing email, an alert is raised triggering an automatic investigation.
    • User clicks a malicious link with changed verdict—An alert is raised when a user clicks a URL, which is wrapped by Office 365 ATP Safe Links, and is determined to be malicious through detonation (change in verdict). Or if the user clicks through the Office 365 ATP Safe Links warning pages an alert is also raised. In both cases, the automated investigation kicks in as soon as the alert is raised.
    • Malware detected post-delivery (Malware Zero-Hour Auto Purge (ZAP))—When Office 365 ATP detects and/or ZAPs an email with malware, an alert triggers an automatic investigation.
    • Phish detected post-delivery (Phish ZAP)—When Office 365 ATP detects and/or ZAPs a phishing email previously delivered to a user’s mailbox, an alert triggers an automatic investigation.
  1. Manually triggered investigations that follow an automated playbook—Security teams can trigger automated investigations from within the Threat Explorer at any time for any email and related content (attachment or URLs).

Rich security playbooks

In each of the above cases, the automation follows rich security playbooks. These playbooks are essentially a series of carefully logged steps to comprehensively investigate an alert and offer a set of recommended actions for containment and mitigation. They correlate similar emails sent or received within the organization and any suspicious activities for relevant users. Flagged activities for users might include mail forwarding, mail delegation, Office 365 Data Loss Prevention (DLP) violations, or suspicious email sending patterns.

In addition, aligned with our Microsoft Threat Protection promise, these playbooks also integrate with signals and detections from Microsoft Cloud App Security and Microsoft Defender ATP. For instance, anomalies detected by Microsoft Cloud App Security are ingested as part of these playbooks. And the playbooks also trigger device investigations with Microsoft Defender ATP (for malware playbooks) where appropriate.

Let’s look at each of these automation scenarios in detail:

User reports a phishing email—This represents one of the most common flows investigated today. The alert is raised when a user reports a phish email using the Report message add-in in Outlook or Outlook on the web and triggers an automatic investigation using the User Reported Message playbook.

Screenshot of a phishing email being investigated.

User clicks on a malicious linkA very common vector used by attackers is to weaponize a link after delivery of an email. With Office 365 ATP Safe Links protection, we can detect such attacks when links are detonated at time-of-click. A user clicking such links and/or overriding the Safe Links warning pages is at risk of compromise. The alert raised when a malicious URL is clicked triggers an automatic investigation using the URL verdict change playbook to correlate any similar emails and any suspicious activities for the relevant users across Office 365.

Image of a clicked URL being assigned as malicious.

Email messages containing malware removed after delivery—One of the critical pillars of protection in Office 365 Exchange Online Protection (EOP) and Office 365 ATP is our capability to ZAP malicious emails. Email messages containing malware removed after delivery alert trigger an investigation into similar emails and related user actions in Office 365 for the period when the emails were present in a user’s inbox. In addition, the playbook also triggers an investigation into the relevant devices for the users by leveraging the native integration with Microsoft Defender ATP.

Screenshot showing malware being zapped.

Email messages containing phish removed after deliveryWith the rise in phishing attack vectors, Office 365 EOP and Office 365 ATP’s ability to ZAP malicious emails detected after delivery is a critical protection feature. The alert raised triggers an investigation into similar emails and related user actions in Office 365 for the period when the emails were present in a user’s inbox and also evaluates if the user clicked any of the links.

Screenshot of a phish URL being zapped.

Automated investigation triggered from within the Threat Explorer—As part of existing hunting or security operations workflows, Security teams can also trigger automated investigations on emails (and related URLs and attachments) from within the Threat Explorer. This provides Security Operations (SecOps) a powerful mechanism to gain insights into any threats and related mitigations or containment recommendations from Office 365.

Screenshot of an action being taken in the Office 365 Security and Compliance dash. An email is being investigated.

Try out these capabilities

Based on feedback from our public preview of these automation capabilities, we extended the Office 365 ATP events and alerts available in the Office 365 Management API to include links to these automated investigations and related artifacts. This helps security teams integrate these automation capabilities into existing security workflow solutions, such as SIEMs.

These capabilities are available as part of the following offerings. We hope you’ll give it a try.

Bringing SecOps efficiency by connecting the dots between disparate threat signals is a key promise of Microsoft Threat Protection. The integration across Microsoft Threat Protection helps bring broad and valuable insights that are critical to the incident response process. Get started with a Microsoft Threat Protection trial if you want to experience the comprehensive and integrated protection that Microsoft Threat Protection provides.

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Satellite connectivity expands reach of Azure ExpressRoute across the globe

Staying connected to access and ingest data in today’s highly distributed application environments is paramount for any enterprise. Many businesses need to operate in and across highly unpredictable and challenging conditions. For example, energy, farming, mining, and shipping often need to operate in remote, rural, or other isolated locations with poor network connectivity.

With the cloud now the de facto and primary target for the bulk of application and infrastructure migrations, access from remote and rural locations becomes even more important. The path to realizing the value of the cloud starts with a hybrid environment access resources with dedicated and private connectivity.

Network performance for these hybrid scenarios from rural and remote sites becomes increasingly critical. With globally connected organizations, the explosive number of connected devices and data in the Cloud, as well as emerging areas such as autonomous driving and traditional remote locations such as cruise ships are directly affected by connectivity performance.  Other examples requiring highly available, fast, and predictable network service include managing supply chain systems from remote farms or transferring data to optimize equipment maintenance in aerospace.

Today, I want to share the progress we have made to help customers address and solve these issues. Satellite connectivity addresses challenges of operating in remote locations.

Microsoft cloud services can be accessed with Azure ExpressRoute using satellite connectivity. With commercial satellite constellations becoming widely available, new solutions architectures offer improved and affordable performance to access Microsoft.

Infographic of High level architecture of ExpressRoute and satellite integration

Microsoft Azure ExpressRoute, with one of the largest networking ecosystems in the public Cloud now includes satellite connectivity partners bringing new options and coverage.

 8095 1SES will provide dedicated, private network connectivity from any vessel, airplane, enterprise, energy or government site in the world to the Microsoft Azure cloud platform via its unique multi-orbit satellite systems. As an ExpressRoute partner, SES will provide global reach and fibre-like high-performance to Azure customers via its complete portfolio of Geostationary Earth Orbit (GEO) satellites, Medium Earth Orbit (MEO) O3b constellation, global gateway network, and core terrestrial network infrastructure around the world.

 8095 2Intelsat’s customers are the global telecommunications service providers and multinational enterprises that rely on our services to power businesses and communities wherever their needs take them. Now they have a powerful new tool in their solutions toolkit. With the ability to rapidly expand the reach of cloud-based enterprises, accelerate customer adoption of cloud services, and deliver additional resiliency to existing cloud-connected networks, the benefits of cloud services are no longer limited to only a subset of users and geographies. Intelsat is excited to bring our global reach and reliability to this partnership with Microsoft, providing the connectivity that is essential to delivering on the expectations and promises of the cloud.

8095 3 Viasat, a provider of high-speed, high-quality satellite broadband solutions to businesses and commercial entities around the world, is introducing Direct Cloud Connect service to give customers expanded options for accessing enterprise-grade cloud services. Azure ExpressRoute will be the first cloud service offered to enable customers to optimize their network infrastructure and cloud investments through a secure, dedicated network connection to Azure’s intelligent cloud services.

Microsoft wants to help accelerate scenarios by optimizing the connectivity through Microsoft’s global network, one of the largest and most innovative in the world.

ExpressRoute for satellites directly connects our partners’ ground stations to our global network using a dedicated private link. But what does it more specifically mean to our customers?

  • Using satellite connectivity with ExpressRoute provides dedicated and highly available, private access directly to Azure and Azure Government clouds.
  • ExpressRoute provides predictable latency through well-connected ground stations, and, as always, maintains all traffic privately on our network – no traversing of the Internet.
  • Customers and partners can harness Microsoft’s global network to rapidly deliver data to where it’s needed or augment routing to best optimize for their specific need.
  • Satellite and a wide selection of service providers will enable rich solution portfolios for cloud and hybrid networking solutions centered around Azure networking services.
  • With some of the world’s leading broadband satellite providers as partners, customers can select the best solution based on their needs. Each of the partners brings different strengths, for example, choices between Geostationary (GEO), Medium Earth Orbit (MEO) and in the future Low Earth Orbit(LEO) satellites, geographical presence, pricing, technology differentiation, bandwidth, and others.
  • ExpressRoute over satellite creates new channels and reach for satellite broadband providers, through a growing base of enterprises, organizations and public sector customers.

With this addition to the ExpressRoute partner ecosystem, Azure customers in industries like aviation, oil and gas, government, peacekeeping, and remote manufacturing can deploy new use cases and projects that increase the value of their cloud investments and strategy.

As always, we are very interested in your feedback and suggestions as we continue to enhance our networking services, so I encourage you to share your experiences and suggestions with us.

You can follow these links to learn more about our partners Intelsat, SES, and Viasat, and learn more about Azure ExpressRoute from our website and our detailed documentation.

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GeekWire: ‘Microsoft the Musical’ features summer interns in a singing, dancing romp across tech giant’s campus

[youtube https://www.youtube.com/watch?v=ZGeWNR8CWnA?feature=oembed&w=630&h=354]

Well, the interns at Microsoft sure had fun this summer.

While there may be a documentary coming to Netflix that dives deep into what makes Bill Gates tick, the release of “Microsoft the Musical” on YouTube on Friday clearly shows what makes heels click at the software giant he co-founded.

The 8-minute number, which took us about that much time to convince ourselves it was in fact a real thing, features singing and dancing software engineers and data scientists clad in primary-colored clothing. The whole thing is the work of 150 people, including interns and employees.

A description for the video on YouTube is written by Liam McGregor, a data science intern credited with directing, producing and helping to write the musical.

“‘Microsoft the Musical’ was dreamt up and led by interns spending the summer of 2019 at Microsoft,” McGregor wrote. “This Tony Awards-style musical theater opening number is just one of many passion projects that came to life because we were encouraged to bring our whole selves to work. And that’s what we did: 150 people came in on mornings, weekends, and nights to create this outside of (and in addition to) their day jobs.”

After opening with a nod to Gates, cast members dance across the company’s Redmond, Wash., headquarters campus and throughout buildings. A whole host of company accomplishments and product names are dropped throughout — Windows, Office, PowerPoint, Surface, Xbox, HoloLens, Minecraft, Azure … even Clippy gets a mention. And the lyrics, posted in full here, also manage to poke some fun (sorry, Windows Phone):

It’s all happening here…
The standard for your office and your home
All happening here
All around the world our products are well-known!
Except for when we tried to make a phone!

“It’s all happening here,” is the constant refrain from the chorus. And while it sure does appear that being an intern at Microsoft affords young people the chance to work on some cutting-edge stuff, a break in the music does lay things on a little thick, as two characters are shown chatting in a company cafeteria.

“How is it that everyone here does so much,” a woman asks her co-worker at the 5:25 mark of the video.

“I know. I don’t get it. Maybe there’s something in the water,” the man replies.

“May I please have a latte and … an extra shot of whatever ingredient it is that makes people here so successful?” the woman says as she orders a beverage.

Alas, there is no special ingredient, because everyone brings their own! Back to the singing and dancing!

(YouTube screen grab via Microsoft the Musical)

“Microsoft’s mission is to empower every person and every organization on the planet to achieve more,” McGregor wrote in his director’s note. “We hope that this speaks to every person who dreams of being part of something big — and especially to those who’ve been wrongly told they can’t be. At some point, we were all in your shoes. You CAN, you SHOULD, and you WILL.”

Here’s a list of credits for those involved in the production, as it shows up on YouTube — along with their titles for jobs they held at Microsoft in the summer of 2019:

  • Produced and Directed by … Liam McGregor (data scientist intern)
  • Written by … Liam McGregor (data scientist intern) and Trip Master (explorer intern)
  • Executive Produced by … Diego Rejtman (GM, global university recruiting) and Sacha Nunn (culture program manager)
  • Choreographed and Co-Directed by … Swetha Prabakaran (explorer intern)
  • Protagonists (in order of appearance) … Ryan Hecht (program manager intern), Leslie Richardson (program manager), Alyssa Raqueno (explorer intern)
  • Bill Gates, the idea … Eleanor Lewis (software engineer intern)
  • Composed by … Joshua Yang (explorer intern), Trip Master (explorer intern), Liam McGregor (data scientist intern)
  • Orchestrated and Conducted by … Peter Yang (software engineer intern)
  • Director of Photography … Stephen Hitchcock (software engineer)
  • Sr. Production Manager … Morgan Dukes (marketing intern)
  • Associate Cinematographer and AD … Rishi Raj (software engineer)
  • Assistant Choreographer and AD … Lizzy Lee
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Microsoft expands its automotive partner ecosystem to power the future of mobility

Technology can help automotive companies transform into smart mobility services providers

Dashboard of self-driving auto

Karl Benz and Henry Ford revolutionized transportation with the initial development and mass production of the automobile. Now, more than a century later, the automotive industry is poised to transform transportation again, with a push to develop connected, personalized and autonomous driving experiences, electric vehicles and new mobility business models from ride-sharing to ride-hailing and multimodal, smart transportation concepts.

This industry is expected to see significant growth, becoming a $6.6T industry by 2030, with disruptive business models accounting for 25 percent of all revenues, according to consulting firm, McKinsey & Company. From shared vehicle services to fully electric transportation, manufacturers are developing new products and services to enable large fleets offering mobility-as-a-service, which will increasingly replace individual car ownership. This involves modernizing the in-vehicle experience with productivity, entertainment, and personal assistants that are safe and secure, following users across different transport modes, adding value for businesses and consumers alike.

This transformation requires a data-driven mindset. The automotive sector generates vast amounts of data. However, companies aren’t yet fully set up to turn it into relevant insights. Future success depends on the ability to identify and capture digital signals and evolve how the business approaches innovation. Through what we call a digital feedback loop, the entirety of the enterprise can be connected with relevant data— whether it is pertaining to relationship management with customers and partners, or engagement with employees, core product creation or enterprise operations— to drive continuous improvement in products and services, mobility companies must differentiate from their competition.

We support the industry with unlocking this enormous potential by providing intelligent cloud, edge, IoT and AI services and helping automotive companies build and extend their own digital capabilities.

To that end, this year, for the first time, Microsoft is joining Frankfurt Motor Show (IAA) and showcasing our approach to working with the automotive industry. We want to empower automotive organizations of all sizes to transform into smart mobility services providers.

Our automotive strategy is shaped by three key principles:

  1. We partner across the industry. We are not in the business of making vehicles or delivering end mobility as a service offerings.
  2. We believe data should be owned by our customers, as insights from data will become the new drivers of revenue for the auto industry. We do not monetize our customers‘ data
  3. We support automotive companies as they enhance and extend their unique brand experiences to expand their relationships with their customers.

We are focusing our customer engagements along with our extensive global partner network to support their success in the five following areas: connected vehicle solutions, autonomous driving development, smart mobility solutions, connected marketing, sales and service as well as intelligent manufacturing and supply chain.

Today, we are sharing updates about our approach and expansions to our partner ecosystem across these focus areas:

  1. Empower connected vehicle solutions

The core of our connected vehicle efforts is the Microsoft Connected Vehicle Platform (MCVP). It combines advanced cloud and edge computing services with a strong partner network so automotive companies can build connected driving solutions that span from in-vehicle experiences and autonomous driving to prediction services and connectivity. In addition to our partnerships with Volkswagen and Renault-Nissan-Mitsubishi Alliance, new partners are using MCVP to do more:

  • LG Electronics’ webOS Autoplatform offers an in-vehicle, container-capable OS that brings the third party application ecosystem created for premium TVs to in-vehicle experiences. webOSAuto supports the container-based runtime environment of MCVP and can be an important part of modern experiences in the vehicle.
  • Faurecia is leveraging MCVP to create disruptive, connected and personalized services inside the Cockpit of the Future to reinvent the on-board experience for all occupants.
  • Cubic Telecom is a leading connectivity management software provider to the automotive and IoT industries globally. They are one of the first partners to bring seamless connectivity as a core service offering to MCVP for a global market. The deep integration with MCVP allows for a single data lake and an integrated services monitoring path.

Meet more partners in our MCVP blog.

Our customers are also looking to provide conversational assistants tailored to their brand and customer needs, and make them available across multiple devices and apps. The Microsoft Azure Virtual Assistant Solution Accelerator simplifies the creation of these assistants.

  1. Accelerate autonomous driving function development

We empower car makers, suppliers and mobility services providers to accelerate their delivery of autonomous driving solutions that provide safe, comfortable and personalized driving experiences with a comprehensive set of cloud, edge, IoT and AI services and a partner-led open ecosystem that enables collaborative development across companies. We support companies of all sizes from large enterprises such as Audi, that are leveraging Microsoft Azure to create simulations using these large volumes of data, to small and medium sized businesses and start-ups.

Today, we are announcing Microsoft for Startups: Autonomous Driving, a program to accelerate the growth of start-ups working on autonomous driving and help them seize new business opportunities in areas such as delivery, ride-sharing and long haul transit. Learn more about our collaboration with start-ups like Linker Networks and Udelv in our start-up blog.

This year in the Microsoft booth at IAA, Bosch, FEV, Intempora and Applied Intuition are showcasing their autonomous driving solutions.

  • FEV is overcoming the central challenge to validating automated driving functions with a data management and assessment system developed in house, which uses Microsoft Azure.
  • Intempora has recently unveiled IVS, the Intempora Validation Suite, a new software toolchain for the test, training, benchmarking and the validation of ADAS (Advanced Driver and Assistance Systems) and HAD (Highly Automated Driving) algorithms.
  • Applied Intuition is equipping engineering and product development teams with software that makes it faster, safer, and easier to bring autonomy to market.
  1. Enable creation of smart mobility solutions

Intelligent mapping and navigation services are critical to building smart mobility solutions. This is why Microsoft is partnering with companies like TomTom and Moovit.

      • TomTom is integrating their navigation intelligence services such as HD Maps and Traffic as containerized services for use in MCVP so that other in-vehicle services, including autonomous driving, can take advantage of the additional location context.
      • TomTom and Moovit are also partnering with Microsoft for a comprehensive multi-modal trip planner leveraging Azure Maps.
      • The urban mobility app Moovit using Azure Maps also helps people with disabilities ride transit with confidence. This project supports Microsoft’s aim to make our latest technology accessible to everyone and foster inclusion and the use of our technology for the good so that every person on the planet can benefit from technological innovations.
    1. Empower connected marketing, sales and services solutions

    With Microsoft Business Applications, our automotive partners, suppliers, and retailers can develop new customer insights and create omnichannel customer experiences. With the Microsoft Automotive Accelerator, auto companies can schedule appointments and automotive services, facilitated through proactive communications.

    At IAA, we’re excited to have several partners onsite, including Annata, Adobe and Daimler:

    • Annata is leveraging our Automotive Accelerator to help automotive and equipment companies meet business challenges while taking advantages of new opportunities in the market.
    • Adobe and Microsoft’s strategic partnership and integrations allow an end-to-end customer experience management solution for experience creation, marketing, advertising, analytics, and commerce.
    • Daimler launched eXtollo, the company’s new cloud platform for big data and advanced analytics. The platform uses Azure Key Vault, a service that safeguards encryption keys and secrets, including certificates, connection strings and passwords.
    1. Provide services to build an intelligent supply chain

    Driving end-to-end digital transformation requires an integrated digital supply chain–from the factory and shop floor to end customer delivery. Microsoft works with Icertis, BMW, and others to build intelligent supply chain:

    • Icertis Contract Management natively runs on Microsoft Azure and seamlessly integrates with Office 365, Teams and Dynamics 365 so customers can extend the benefits from their Microsoft technology investments.
    • BMW and Microsoft continue to develop the Open Manufacturing Platform to enable industrial manufacturers to work together to break down data silos and overcome the challenges of complex, proprietary systems that slow down production optimization.

    We are looking forward to meeting you at our Microsoft booth (Hall 5, C21) or at one of our IAA sessions. On your way to Frankfurt explore our Microsoft Connected Vehicle Platform microsite.

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