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Hands-On With Sound Particles

Sound Particles is a one of a kind program for rendering 3D audio, capable of supporting thousands to millions of sounds in your simulation. Sound Particles has been battle tested used in big budgets movies such as Alita, Ready Player One and the new Star Wars films, as well as games such as Assassins Creed Origin.

Features of Sound Particles:

Sound Particles is a sound design software application capable of generating thousands (even millions) of sounds in a virtual 3D audio world. This immersive audio application will enable you to create highly complex sounds on the fly, which will ultimately enable you to design sound better and faster than ever.

Sound Design
The best 3D software for complex sound design. Used for film, videogames and virtual reality.

Postproduction
Working in postproduction? Use Sound Particles to add depth and richness to your sounds.

Immersive Audio
Supports immersive audio formats, such as Ambisonics, Dolby Atmos, Auro 3d and much more.

If you are interested in trying this unique audio application they have a fully functional demonstration available for Windows and Mac available here. All licenses are currently 50% off during Black Friday/Cyber Monday from indie to enterprise licenses. You can see Sound Particles in action in the video below. Sounds used during this demo were all downloaded from the excellent FreeSound.org website.

[youtube https://www.youtube.com/watch?v=mnoQPqKRHWo?feature=oembed&w=1500&h=844]
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Black Friday For Game Developers 2020

Every year here on GameFromScratch we gather all of the relevant game development related Black Friday and Cyber Monday deals and 2020 is no exception. What follows is a list of the best deals we have found for game developers, be it programmers, musicians or artists. It will be updated as additional deals are discovered so be sure to check back. Links below may contain an affiliate code that pays GFS a small commission if you make a purchase.

Software

Applications, Game Engines & Assets

Unity Cyber Week Sale

A collection of 700+ Assets 50% off as well as an asset of the day 70% off. Additionally Unity Pro and Unity Enterprise licenses come with a free gift up to $1600 value.

Unreal Engine

The Unreal Engine marketplace has their Black Friday deal on until January 2nd with hundreds of assets up to 70% off.

3D Coat

Get the 3D Coat 3D modelling and texturing application with a $100 discount and get 3D Coat 2021 individual free from Nov 26th until 30th.

Adobe

Get 25% off all app subscriptions, Nov 27th only

APress Books

Apress Black Friday/Cyber Monday deal offers all books for $6.99 each with code CYBER20AP.

Affinity

All Affinity Products such as Designer and Photo 30% off. Learn more about Affinity Designer here.

Allegorithmic

Substance Indie subscriptions 32% off.

Autodesk

Save 25% on software, including 3DS Max and Maya Subscriptions. Save up to $4,600 on bundle.

A Sound Effect

Sales across the spectrum of the indie sound effect creators and a exclusive bonus pack on purchase.

BlenderMarket

Flat 25% off on all assets.

CG Trader

Up to 70% off 3D models.

Clip Paint Studio

Up to 50% off this anime style painting application through cyber monday.

Corel

Save up to 60% off Corel products including Painter, Corel Draw and PaintShop Pro.

Daz3D

Get 50% off models store wide.

Flipped Normals

Get 50% off site wide on models, courses, etc.

FL Studio

FL Studio all plugins edition is 55% off.

Foundry

Get Modo subscriptions 30% off through Cyber Monday

Huion

Get up to 30% off and free shipping on Huion graphic tablets.

Humble Bundle

Not technically a Black Friday sale, but there are currently 3 bundles running on Humble of interest to game developers between now and Cyber Monday.

MAGIX

Get 30%+ off on Vegas Pro and Music Maker. Save $549 on Acid Pro 10 Suite + Sound Forge Pro combo.

No Starch Press

Books 33.7% off and free shipping with code BLACKFRIDAY20, conditions apply.

Phaser Editor

Phaser Editor (learn more here) is 50% off all licenses.

Pluralsight

Get 40% off personal and premium subscriptions on PluralSight training.

RealAllusion

Buy 2 get 50% off and other items 50% off through Cyber Monday.

Sketchfab

Use code BLACKFRIDAY to save 30% off on 3D models through Monday.

Smith Micro

Steam Autumn Sale (Store Link)

Steam is also having their annual autumn sale with tons of game development software available at discounted pricing.

TurboSquid

Save 40-50% off 3D models through Monday.

Voxengo

This one runs until the end of the year, get audio plugins and premium memberships at a 25% discount, with higher discounts the more items you purchase.

Yoyo Games

Get 20% off GameMaker licenses until December 1st.


Hardware

Computers & Devices

Acer/Asus/MSI — Nothing in North America

Dell

Dell has a wide variety of laptops including XPS and Alienware on sale as well as random door crasher deals throughout the day.

HP

HP are running door crasher deals throughout the day, in addition get 10% off PCs with the code 10STACKBFCM21.

Lenovo

Doorcrasher laptop sales up to 70% off, random sales across the site.

Microsoft Store

Up to $400 off Surface tablets, $500 on Surface Laptops, plus misc other Windows laptops on sale

NewEgg

Again, just a broad sale across a lot of computer hardware and accessories.

Razer

Up to 50% off a wide swath of Razer stuff, from keyboards to laptops. Laptop deals seem to kinda suck this year.

Tiger Direct

Lots of gear, computers etc on sale, free shipping.

Amazon

You Know… It’s Amazon

You can learn more about the above sales in the video below. Leave a comment on the video or the GFS discord if you spot another deal you want to share with your fellow game developers and I will add it to the list.

[youtube https://www.youtube.com/watch?v=I7GwDkTo4aM?feature=oembed&w=1500&h=844]
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Getting started with Fedora CoreOS

This has been called the age of DevOps, and operating systems seem to be getting a little bit less attention than tools are. However, this doesn’t mean that there has been no innovation in operating systems. [Edit: The diversity of offerings from the plethora of distributions based on the Linux kernel is a fine example of this.] Fedora CoreOS has a specific philosophy of what an operating system should be in this age of DevOps.

Fedora CoreOS’ philosophy

Fedora CoreOS (FCOS) came from the merging of CoreOS Container Linux and Fedora Atomic Host. It is a minimal and monolithic OS focused on running containerized applications. Security being a first class citizen, FCOS provides automatic updates and comes with SELinux hardening.

For automatic updates to work well they need to be very robust. The goal being that servers running FCOS won’t break after an update. This is achieved by using different release streams (stable, testing and next). Each stream is released every 2 weeks and content is promoted from one stream to the other (next -> testing -> stable). That way updates landing in the stable stream have had the opportunity to be tested over a long period of time.

Getting Started

For this example let’s use the stable stream and a QEMU base image that we can run as a virtual machine. You can use coreos-installer to download that image.

From your (Workstation) terminal, run the following commands after updating the link to the image. [Edit: On Silverblue the container based coreos tools are the simplest method to try. Instructions can be found at https://docs.fedoraproject.org/en-US/fedora-coreos/tutorial-setup/ , in particular “Setup with Podman or Docker”.]

$ sudo dnf install coreos-installer
$ coreos-installer download --image-url https://builds.coreos.fedoraproject.org/prod/streams/stable/builds/32.20200907.3.0/x86_64/fedora-coreos-32.20200907.3.0-qemu.x86_64.qcow2.xz
$ xz -d fedora-coreos-32.20200907.3.0-qemu.x86_64.qcow2.xz
$ ls
fedora-coreos-32.20200907.3.0-qemu.x86_64.qcow2

Create a configuration

To customize a FCOS system, you need to provide a configuration file that will be used by Ignition to provision the system. You may use this file to configure things like creating a user, adding a trusted SSH key, enabling systemd services, and more.

The following configuration creates a ‘core’ user and adds an SSH key to the authorized_keys file. It is also creating a systemd service that uses podman to run a simple hello world container.

version: "1.0.0"
variant: fcos
passwd: users: - name: core ssh_authorized_keys: - ssh-ed25519 my_public_ssh_key_hash fcos_key
systemd: units: - contents: | [Unit] Description=Run a hello world web service After=network-online.target Wants=network-online.target [Service] ExecStart=/bin/podman run --pull=always --name=hello --net=host -p 8080:8080 quay.io/cverna/hello ExecStop=/bin/podman rm -f hello [Install] WantedBy=multi-user.target enabled: true name: hello.service

After adding your SSH key in the configuration save it as config.yaml. Next use the Fedora CoreOS Config Transpiler (fcct) tool to convert this YAML configuration into a valid Ignition configuration (JSON format).

Install fcct directly from Fedora’s repositories or get the binary from GitHub.

$ sudo dnf install fcct
$ fcct -output config.ign config.yaml

Install and run Fedora CoreOS

To run the image, you can use the libvirt stack. To install it on a Fedora system using the dnf package manager

$ sudo dnf install @virtualization

Now let’s create and run a Fedora CoreOS virtual machine

$ chcon --verbose unconfined_u:object_r:svirt_home_t:s0 config.ign
$ virt-install --name=fcos \
--vcpus=2 \
--ram=2048 \
--import \
--network=bridge=virbr0 \
--graphics=none \
--qemu-commandline="-fw_cfg name=opt/com.coreos/config,file=${PWD}/config.ign" \
--disk=size=20,backing_store=${PWD}/fedora-coreos-32.20200907.3.0-qemu.x86_64.qcow2

Once the installation is successful, some information is displayed and a login prompt is provided.

Fedora CoreOS 32.20200907.3.0
Kernel 5.8.10-200.fc32.x86_64 on an x86_64 (ttyS0)
SSH host key: SHA256:BJYN7AQZrwKZ7ZF8fWSI9YRhI++KMyeJeDVOE6rQ27U (ED25519)
SSH host key: SHA256:W3wfZp7EGkLuM3z4cy1ZJSMFLntYyW1kqAqKkxyuZrE (ECDSA)
SSH host key: SHA256:gb7/4Qo5aYhEjgoDZbrm8t1D0msgGYsQ0xhW5BAuZz0 (RSA)
ens2: 192.168.122.237 fe80::5054:ff:fef7:1a73
Ignition: user provided config was applied
Ignition: wrote ssh authorized keys file for user: core

The Ignition configuration file did not provide any password for the core user, therefore it is not possible to login directly via the console. (Though, it is possible to configure a password for users via Ignition configuration.)

Use Ctrl + ] key combination to exit the virtual machine’s console. Then check if the hello.service is running.

$ curl http://192.168.122.237:8080
Hello from Fedora CoreOS!

Using the preconfigured SSH key, you can also access the VM and inspect the services running on it.

$ ssh core@192.168.122.237
$ systemctl status hello
● hello.service - Run a hello world web service
Loaded: loaded (/etc/systemd/system/hello.service; enabled; vendor preset: enabled)
Active: active (running) since Wed 2020-10-28 10:10:26 UTC; 42s ago

zincati, rpm-ostree and automatic updates

The zincati service drives rpm-ostreed with automatic updates.
Check which version of Fedora CoreOS is currently running on the VM, and check if Zincati has found an update.

$ ssh core@192.168.122.237
$ rpm-ostree status
State: idle
Deployments:
● ostree://fedora:fedora/x86_64/coreos/stable
Version: 32.20200907.3.0 (2020-09-23T08:16:31Z)
Commit: b53de8b03134c5e6b683b5ea471888e9e1b193781794f01b9ed5865b57f35d57
GPGSignature: Valid signature by 97A1AE57C3A2372CCA3A4ABA6C13026D12C944D0
$ systemctl status zincati
● zincati.service - Zincati Update Agent
Loaded: loaded (/usr/lib/systemd/system/zincati.service; enabled; vendor preset: enabled)
Active: active (running) since Wed 2020-10-28 13:36:23 UTC; 7s ago
…
Oct 28 13:36:24 cosa-devsh zincati[1013]: [INFO ] initialization complete, auto-updates logic enabled
Oct 28 13:36:25 cosa-devsh zincati[1013]: [INFO ] target release '32.20201004.3.0' selected, proceeding to stage it ... zincati reboot ...

After the restart, let’s remote login once more to check the new version of Fedora CoreOS.

$ ssh core@192.168.122.237
$ rpm-ostree status
State: idle
Deployments:
● ostree://fedora:fedora/x86_64/coreos/stable
Version: 32.20201004.3.0 (2020-10-19T17:12:33Z)
Commit: 64bb377ae7e6949c26cfe819f3f0bd517596d461e437f2f6e9f1f3c24376fd30
GPGSignature: Valid signature by 97A1AE57C3A2372CCA3A4ABA6C13026D12C944D0
ostree://fedora:fedora/x86_64/coreos/stable
Version: 32.20200907.3.0 (2020-09-23T08:16:31Z)
Commit: b53de8b03134c5e6b683b5ea471888e9e1b193781794f01b9ed5865b57f35d57
GPGSignature: Valid signature by 97A1AE57C3A2372CCA3A4ABA6C13026D12C944D0

rpm-ostree status now shows 2 versions of Fedora CoreOS, the one that came in the QEMU image, and the latest one received from the update. By having these 2 versions available, it is possible to rollback to the previous version using the rpm-ostree rollback command.

Finally, you can make sure that the hello service is still running and serving content.

$ curl http://192.168.122.237:8080
Hello from Fedora CoreOS!

More information: Fedora CoreOS updates

Deleting the Virtual Machine

To clean up afterwards, the following commands will delete the VM and associated storage.

$ virsh destroy fcos
$ virsh undefine --remove-all-storage fcos

Conclusion

Fedora CoreOS provides a solid and secure operating system tailored to run applications in containers. It excels in a DevOps environment which encourages the hosts to be provisioned using declarative configuration files. Automatic updates and the ability to rollback to a previous version of the OS, bring a peace of mind during the operation of a service.

Learn more about Fedora CoreOS by following the tutorials available in the project’s documentation.

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Godot On Steam Using GodotSteam

If you are creating a commercial PC game using Godot there is a good chance you are going to want to publish on Steam. If that is a case if your game requires any network services such as achievements, a leaderboard or DLC you are probably tempted to use Steam’s own Steamworks suite of APIs. In that case you most likely want to know about GodotSteam an open source implementation of the SteamWorks API for Godot 2/3, providing convenient GDScript interfaces for the vast majority of the Steamworks features.

GodotSteam is an open source project hosted on GitHub that is implemented using the Godot module system. The source code is under the flexible and permissive MIT license. There is a GDNative branch available although sadly it appears to have been abandoned. Being a module means you will have to download and build your own version of Godot, a process I describe in this video. If the world of Godot, modules and GDNative are all new to you, don’t worry, we have an overview available here.

If you want to get started with GodotSteam there are excellent tutorials and comprehensive documentation available here. You can learn more about Godot, Steamworks and GodotSteam in the video below.

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Quixel Mixer 2020.1.6 Released

Hot on the heels of the Quixel Bridge release, today Quixel released version 2020.1.6 of Quixel Mixer. Quixel Mixer is a texture generation tool that is completely free for everybody and includes MegaScans integration for Unreal Engine users. The 2020.1.6 release adds the ability to export masks, as well as 65 new free smart materials.

Details of the release from the Quixel blog:

Following the support of 3D Texturing and Smart Materials, this Quixel Mixer 2020.1.6 adds 65 new scan-based Smart Materials along with a powerful new feature: advanced mask export. This highly requested feature enables you to combine, channel pack and export advanced masks, leveraging Mixer’s versatile mask stack and material blending engine.

The ability to utilize these masks in other applications allows you to easily create high-quality variations of your materials directly inside the app of your choice.

Mixer is available for everyone, for free, forever, including its enormous base library of hundreds of free scans and Smart Materials. What’s more — Unreal Engine users have access to the entire Megascans library for free, right within Mixer. 

Quixel is available for download here for Windows and Mac OS. You can learn more about the 2020.1.6 release in the video below.

[youtube https://www.youtube.com/watch?v=KtRcoxqOfaM?feature=oembed&w=1500&h=844]
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Blender 2.91 Released

Blender 2.91 was released today another step forward in the rapidly improving open source 3D application. As with other recent releases this one includes several sculpting improvements, especially on the cloth brushes including the ability to collide with other objects in your scene. Other sculpting improvements include several new gesture tools, support for sculpting on the base mesh of a multi-res mesh and the addition of boundary brushes to control the edges of sculpted meshes.

Sculpting Cloth In Blender
Blender 2.91 Cloth Sculpting

Another major feature includes improved Boolean support including a new exact solver as well as the ability to perform boolean operations on collections of objects. The new exact solver is much more accurate but at the cost of running slower. This improvement is a welcome one, as the boolean functionality in Blender 2.8x was one of the few areas where it was worse than the previous releases.

In addition to the improving volumetric support in the form of openVDB support, Blender 2.91 also has the ability to generate volumes from meshes, as well as apply displacements to those volumes. There are a number of other improvements in Blender 2.91 from EEVEE to Grease Pencil. Learn more about the release in the release notes.

You can learn more about the Blender release, including several new features demonstrated in the video below. The 2.91 splash screen is the work of Robin Tran, a concept artist at UbiSoft Massive, you can see more shots here. Blender is available on all major platforms as a free download here, assuming of course their servers are currently on fire due to demand! If you are interested at looking even further into the future of Blender, Blender 2.92 is currently available here in alpha( soon to be beta) form.

[youtube https://www.youtube.com/watch?v=1bs5ujDz_9M?feature=oembed&w=1500&h=844]
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Quixel Release Quixel Bridge 2020.4

Quixel have just released Quixel Bridge 2020.4 with a heavy focus on making the tool easier to use. Quixel Bridge is a cross platform (Linux, Windows and Mac), free tool for organizing your textures, as well as acting as a communication tool between your data and your game engine or DCC tool of choice. Quixel Bridge also acts as a handy interface to Megascans massive texture and 3D object library, a library that is completely free for Unreal Engine users!

Highlights of the 2020.4 release from the Quixel blog:

At the beginning of this year, we overhauled the Bridge browsing experience to help you discover new, relevant content faster than ever before. As part of this ongoing effort to simplify the creative experience for artists, this latest update comes packed with enhancements to the Asset Preview Panel, the download and export settings, and other improvements that make Bridge even easier to use.

Key new features include:

  • Redesigned Asset Preview Panel
  • Simplified download and export settings
  • Managing Plugins made easier
  • Simpler initial set up
  • Deeper categorization

Quixel Bridge is available as a free download here and you can learn more about the 2020.4 release in the video below.

[youtube https://www.youtube.com/watch?v=O5-tqhkIZU8?feature=oembed&w=1500&h=844]
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Beepbox Easy Online Music Sketching Application

Beepbox is a free online tool for quickly generating music via sketching. It’s written in a combination of JavaScript and TypeScript with the source code available on GitHub under the very permissive MIT license. Getting started with Beepbox is as simple as going to the website and starting to lay down some notes. There are a variety of instruments available and you can layer multiple tracks of sounds to easily create music.

Perhaps coolest of all, as you create your song, the song’s data is encoded into the URL. You can simply share your songs URL and others can either open it in the player or they can open it in the editor and make changes. You can also download your song in .mid or .json formats for later updating, or you can export out into WAV format for use in your game engine of choice. In addition to BeepBox is there a modified more complex version called ModBox you can check out here. It is forked from the same source code but offers additional tools and levels of control at the cost of complexity.

You can learn more about BeepBox and see it in action in the video below.

[youtube https://www.youtube.com/watch?v=7hxb53xL35s?feature=oembed&w=1500&h=844]
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City Generator Hands-On

City Generator is a free and open-source procedural generation tool for creating American-style grid based cities. The source code is available on GitHub under the GPL 3 license, composed almost entirely of TypeScript code.

Features of City Generator include:

  • .png download
  • .png heightmap download
  • .svg download
  • .stl download
  • Several colour themes including Google Maps, Apple Maps, and hand-drawn styles
  • Pseudo-3D buildings
  • Open source

City Generator can export STL files that can then be imported into a 3D tool of choice for creating 3D levels. We should this process in Blender as well as the process of generating a city in City Generator in the video below.

[youtube https://www.youtube.com/watch?v=ligKs9aXKsA?feature=oembed&w=1500&h=844]
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Unity Closing Unity Connect

Unity Connect was first launched back in 2016 as a sort of social hub for Unity developers. Due to declining interest Unity have announced Unity connect will be closing by February 4th, 2021. Users were sent the following email announcing the closure:

Hi User,

Today we’re announcing that on February 4, 2021, Unity Connect, our dedicated talent and sharing marketplace, will shut down. We’re proud of the community that rallied around Connect and we are inspired by the great sharing and discovery that came from it.

We want to make this transition as smooth as possible for everyone who uses Connect. If you are an active user on the platform, click here to learn more about the alternatives that will be provided for some Connect features. If you would like to download any part of your profile, please feel free to do so before we delete your information on February 4, 2021.

If you head on over to the Unity Connect website you will see a notice of the upcoming closure with the following details:

We launched Unity Connect almost four years ago in an effort to provide a free community tool for all users, of all experience levels, to connect with each other. While the product has a loyal following, over the years usage has declined. So, on February 4, 2021, we will retire Unity Connect. Some features, e.g. posting new content, creating job posts, will be locked prior to this date.

We understand that these changes might cause inconvenience, therefore, we have made sure to provide alternatives for some of the most popular Connect features, please read on to learn more.

You can learn more about the Unity Connect closure and the alternative services available for Unity Connect users in the video below.

[youtube https://www.youtube.com/watch?v=4gXx4_7IKEQ?feature=oembed&w=1500&h=844]