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PSA: LEGO Is Officially Retiring Its First Zelda Set, Get It Before It’s Gone

LEGO Zelda
Image: Alex Olney / Nintendo Life

LEGO discontinues sets and series all the time, but the news today is slightly different as its been discovered its first Legend of Zelda set ‘Great Deku Tree 2-1‘ is scheduled to be retired.

As highlighted by IGN, the 2024 set is now appearing on Lego’s “last chance to buy” webpage in the US. This appears to apply to the UK as well.

So, if you haven’t already got this build, featuring tree designs from Ocarina of Time and Breath of the Wild, it’s still available for $299.99 / £259.99 (or your local equivalent). It comes with 4 Minifigures and 2,500 pieces. Keep in mind availability may vary depending on your location.

While the page lists this set as “retiring soon”, Lego blogs are reporting it will be retired this July. Here’s the official description attached to this set, and you can see our full review below:

“LEGO® fans and The Legend of Zelda™ fans alike have been waiting for this one. With the Great Deku Tree 2-in-1, build the tree from Ocarina of Time or Breath of the Wild. Then, rebuild it and revisit the legend again and again. 2 minifigure versions of Link, plus Young Link and Princess Zelda are included.”

Although this set is scheduled for retirement, Lego has now expanded its Zelda line – and with the live-action movie due out next April (and the series’ 40th anniversary celebrations taking place), fans can probably expect more.

Did you get this set? Will you be adding it to your collection before it’s gone? Let us know in the comments.

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

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Yoshi NES & Game Boy Soundtracks Join Nintendo Music This Week

Yoshi
Image: Nintendo

After a special Star Fox release last week, Nintendo Music is now celebrating Yoshi with the soundtracks from his NES and Game Boy puzzle titles.

The Game Freak-developed title originally debuted in Japan in 1991, and followed with local releases in 1992. The composer of the soundtrack is Junichi Masuda, known for composing Pokémon Red and Blue, and his lifetime of work at Game Freak and The Pokémon Company.

Here are the tracks included in this week’s Nintendo Music update:

Yoshi (NES) – 11 tracks, 15 minutes

  1. Title Screen
  2. Mushroom BGM
  3. Flower BGM
  4. Star BGM
  5. B-Type Clear
  6. Congratulations!
  7. Game Over
  8. Vs. Menu
  9. Vs. BGM
  10. One Game Won
  11. Three Games Won

Yoshi (Game Boy) – 18 tracks, 25 minutes

  1. Title Screen
  2. Mushroom BGM
  3. Flower BGM
  4. Star BGM
  5. B-Type Clear
  6. Congratulations!
  7. Game Over
  8. Vs. Menu (1P)
  9. Vs. Menu (2P)
  10. Vs. Menu (1P & 2P Combined)
  11. Vs. BGM (1P)
  12. Vs. BGM (2P)
  13. Vs. BGM (1P & 2P Combined)
  14. One Game Won
  15. One Game Lost
  16. Three Games Won
  17. Three Games Lost
  18. Three Games Complete (1P & 2P Combined)

Yoshi
Image: Nintendo

To listen to this soundtrack on the Nintendo Music app, you’ll need to have an active Switch Online subscription. Yoshi is also playable via Switch Online ‘Nintendo Classics’ service. The Game Boy version was added to the service earlier this year in February.

Yoshi’s new game Yoshi and the Mysterious Book will be released exclusively for the Switch 2 next week. You can find out more in our previous coverage:

Will you be listening to this soundtrack on the Nintendo Music app? Let us know in the comments.

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Tomodachi Life: Living The Dream Updated To Version 1.0.2, Here Are The Full Patch Notes

If you’ve been enjoying island life, you’ll be pleased to hear Nintendo has today rolled out a new update for Tomodachi Life: Living the Dream.

Although the new patch for the Switch social sim doesn’t really add anything to the experience, it does come with a lot of fixes. Some “other issues” have also been resolved to improve the overall experience, and an image has been swapped out for the correct one.

Here are the full patch notes for Version 1.0.2, courtesy of Nintendo’s official support page:

Tomodachi Life: Ver. 1.0.2 (14th May 2026)

Fixed issues

  • Fixed an issue where, after player builds up their island, the game sometimes will not be able to progress.
  • Fixed an issue where if you change to an exterior of a house you made at the Palette House, the game sometimes will not be able to progress.
  • Fixed an issue where, after a Mii character confesses successfully and the player tries to save, it is displayed that “your save data is corrupted,” and the player is not able to save.
  • Fixed an issue where, after multiple Mii characters start to live together, and when the player saves, it is displayed that “data has been corrupted” and the player is not able to save.
  • Fixed an issue where, when a scene switches over, an error would rarely occur and the game would stop.
  • Fixed an issue where the player could store the wishing fountain using Island Builder, but would not be able to place it on the island again afterwards, and wishes could not be granted.
  • Fixed an issue where, after a Mii character failed to patch things up with another Mii character after fighting, its crush for a different Mii character would disappear.
  • Fixed an issue where a Mii character did not feel better even when its Sadness ran out.
  • Fixed an issue where the player could not send/receive things through local play.
  • Since the game was incorrectly using the image of the southern flying squirrel for the image of the treasure “sugar glider,” it was changed to the correct image.
  • Other issues were fixed to improve the gameplay experience.

If we find out anything else significant about this latest update for Tomodachi Life: Living the Dream, we’ll let you know. This latest update follows the first update for the game (Version 1.0.1), which was released in April. The demo has also received some patches.

For anyone yet to experience this new entry, be sure to check out our review here on Nintendo Life for more information:

Have you downloaded this update yet? How are you finding this game so far? Let us know in the comments.

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‘Yoshi And The Mysterious Book’ Game Engine Seemingly Revealed

Yoshi and the Mysterious Book
Image: Nintendo

Yoshi is back next week in his new Switch 2 exclusive, and ahead of release, some new information about the title has reportedly surfaced.

The back of the Yoshi and the Mysterious Book box art already seemed to confirm the new entry was powered by Epic’s Unreal Engine, and now another detail appears to have been uncovered. According to information relayed by UniversoNintendo editor Felipe Lima, Yoshi’s new adventure is supposedly running on Unreal Engine 5 (thanks for the heads up, GoNintendo).

This information was apparently discovered thanks to licenses within the Switch 2 preload. Here’s a translation:

“We knew that Yoshi and the Mysterious Book uses Unreal Engine, but now we know it’s UE5. The discovery was made thanks to the licenses attributed to the SideFXLabs, Stylized Post Process, and KawaiiPhysics plugins (exclusive to that version) in the game’s preload.”

As Yoshi fans might recall, developer Good-Feel’s Switch title Yoshi’s Crafted World was powered by Unreal Engine 4. Keep in mind the team behind this latest Yoshi game for Switch 2 hasn’t been officially revealed just yet, so you might have to wait until the credits roll to find out.

You can learn more about Yoshi and the Mysterious Book in our preview here on Nintendo Life. Nintendo has also released in-store demos of the game across North America.

If there are any other significant updates regarding Yoshi’s new Switch 2 outing, we’ll let you know.

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IOI Says “A Little Controversy” Is “A Good Thing” When It Comes To James Bond

007 First Light
Image: IO Interactive

Ever since 007 First Light‘s take on James Bond was revealed, fans of the spy have shared a wide range of opinions. It’s safe to say this younger take on the character has stirred up some feelings. But developer IO Interactive expected that — and welcomes it with open arms.

Eurogamer recently had a chance to visit IOI’s office in Brighton and spoke to a handful of people on the development team. And they spent some time talking about the leading man himself, played in the game by Irish actor Patrick Gibson, best known as Dexter Morgan in the prequel show Dexter: Original Sin.

“People having differing opinions about a James Bond: that’s great,” Tom Marcham, combat designer on the game, told Eurogamer. “If we made a Bond where no one had any opinions on them, it would be the dullest Bond ever made. So the fact that we’ve got a little controversy on that, I think it’s a good thing.”

Marcham reflects on the chatter that surrounds casting decisions of the iconic character in the movies; we all remember the Daniel Craig discourse, right? So to IO, this is no different.

He’s also full of praise for Gibson, of course, praising his performance because of “how much [Bond] grows on you throughout the game.”

Narrative and cinematic director Martin Emborg calls their version of Bond “a strong character” and that he’s “another take” on the classic film and literary figure.

Talking about his “unearned confidence”, Emborg says “This guy hasn’t seen death in the way that an older Bond has. When you’re a young man, you feel immortal […] and he’ll definitely learn that he’s not.”

The chat makes for an interesting companion to GamesRadar’s own interview with Marcham last week, where the combat designer talked about the License to Kill system: while Marcham tells Eurogamer this Bond’s “got some rage in him”, with GamesRadar, he addresses the adaptability of the character in certain situations.

“There has to be guns around. Bond won’t shoot an unarmed man. If you have a section where absolutely no one has any guns, you won’t shoot anyone, so you’ll be using the close combat system.”

“The moment they pull a gun: License to Kill. That’s it,” Marcham says, highlighting the ‘dynamic escalation spaces’. “Once the gun’s in their hand, they’re showing clear intent to kill: License to Kill. You dynamically escalate in those spaces, which means that we have this unique system where you can suddenly trigger a gunfight at almost any point in that encounter, which means that the encounter plays very differently,”

We’ll have to wait and see how this mix of gameplay and character intertwines when the full game launches on Switch 2 this summer. Of course, if you have other consoles, you’ll get a chance to play 007 First Light much sooner, as it comes to PS5, PC, and Xbox Series on 27th May.

Look, at least we’ll be getting real-life smart glasses in game. For some impressions on the game on PS5, check out our sister site Push Square’s preview.

What are your thoughts on this take on James Bond? Will you be waiting for the game’s Switch 2 release? Let us know in the comments.

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Two Of The Best VR Games Are Ditching The Headset For A Switch 1 & 2 Summer Release

If you own a PSVR headset, chances are you’ve played Moss and/or Moss: Book II. These adorable puzzle platform games are two of the best games available on PSVR (or even just VR in general), but until now, if you didn’t own a headset, you couldn’t play the game.

Revealed via IGN, Polyarc has unveiled Moss: The Forgotten Relic, which combines the two games into one VR-free package this summer on Switch 2 and Switch 1.

Set within the pages of a living storybook, you play as Quill, an adorable little mouse who goes on an adventure to save her uncle (in the first game) and then the kingdom of Moss (the second game).

The package promises to bring both games to consoles with enhanced visuals, new cutscenes, all DLC included, and a brand new accessibility option that allows players to skip combat.

For more on the new features, or a simple rundown of what both of these adorable adventures entail, here’s a rundown of everything you need to know from the game’s Steam page:

Explore a Fallen Kingdom
Venture through a mythic land marked by the ruins of a ancient realm slowly being reclaimed by an enduring and untamed nature.

Guide an Unlikely Hero
Form a powerful bond with Quill, a small and courageous mouse who looks to you for guidance, protection, and trust at every step of her journey.

Embark on a Timeless Tale
Uncover hidden secrets, navigate puzzling places, and confront arcane forces in an intimate and epic fable inspired by classic fantasy adventures.

Additional Features

– Explore a fallen kingdom slowly reclaimed by nature
– Guide a tiny hero through mysterious places and towering dangers
– Solve handcrafted, diorama-like environmental puzzles
– Discover hidden secrets and surprises off the beaten path
– Face arcane threats with optional “skip combat” accessibility
– Uncover the epic and heartfelt tale of a hero who needs you
– Thoughtfully designed and lovingly crafted by a small team
– Critically acclaimed with over 160 awards and nominations
– Orchestral soundtrack by acclaimed composer Jason Graves

Reimagined as the Definitive Adventure
Moss: The Forgotten Relic brings Moss and Moss: Book II together as one complete, enhanced experience debuting on PC first time. New features include:

– Play 2 beloved and critically acclaimed experiences as one
– Enhanced Visuals and Performance
– New Handcrafted Cutscenes and Smart Follow Camera
– All Twilight Garden DLC included
– New Accessibility Option “Skip Combat”

We’ll be getting acquainted with Quill when Moss: The Forgotten Relic comes to Switch 1 and 2 in the summer, but if you want to know what the games are like ahead of time, our sister site has two pretty positive reviews on both Moss and Moss: Book II, so go check those out!

Have you played Moss on PSVR, Oculus, or Meta Quest? Or have you been waiting for a VR-free release? Squeak in the comments and let us know.

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Review: STARBITES (Switch) – A Basic, Technically Deficient Mech RPG

STARBITES Review - Screenshot 1 of 8
Captured on Nintendo Switch (Handheld/Undocked)

Take a glance at the Switch’s selection of mech titles, from Daemon X Machina to Xenoblade Chronicles X: Definitive Edition, and you’re likely to notice a pattern. Aside from the occasional outlier like the tactical Front Mission remakes, action-based gameplay is almost always at the forefront when mechs are involved.

It’s easy to see why — those ever-alluring visuals of awesome-looking robots flying around and duking it out serve as the perfect foundation to craft weighty, tactile, and high-octane combat systems. Despite this precedent, developer IKINAGAMES has opted to break from the pack and try translating the fun of the mech genre into a slower-paced, classically-styled experience. ‘Try’ being the operative word here.

STARBITES is Ikina’s take on the mech genre, given life in the form of an old-school, turn-based RPG. Set in a distant future where humanity has successfully colonised the star system, you play as Lukida, a scavenger on the wartorn desert planet Bitter who owes an eye-popping amount of debt to the leader of her city. Aided by her friends and equipped with their trusty mechs (known as Motorbots), Lukida sets out to find a way to escape her debt and leave Bitter behind.

STARBITES Review - Screenshot 2 of 8
Captured on Nintendo Switch (Handheld/Undocked)

It’s a promising concept at first glance, but Starbites features far too many pain points — from technical deficiencies to uninspiring gameplay concepts and a messy narrative — to ultimately take flight.

There’s an ugly elephant in the room that needs addressing right off the bat: Starbites looks extremely rough on Switch. Resolution in handheld mode is fuzzy, down to in-game text bubbles and loading screens. The game’s docked mode profile fares better, but both modes suffer from some downright abysmal texture work. Surfaces of everything from background assets to parts of character models look like blurry smudges, severely hampering the game’s colourful and cartoonish art style.

It would be easier to forgive Starbites’ visual shortcomings if performance was solid, but it suffers from its fair share of frame drops, lag spikes, and stutters. The original Switch may be long in the tooth, but it’s a proven fact that it’s capable of running far more visually-intensive titles than this with more consistent performance.

STARBITES Review - Screenshot 3 of 8
Captured on Nintendo Switch (Handheld/Undocked)

Once you move past Starbites’ poor technical first impression, you can get to grips with its central gameplay loop. As Lukida, you traverse the barren plains of Bitter and its various locales, piloting your Motorbot through labyrinthine areas filled with enemies, loot, and light puzzles. Between excursions, you can enter a number of POIs on foot, inside which you can talk with residents, take on side quests, upgrade your Motorbot, purchase items, and more.

The exploration component of gameplay isn’t wholly unenjoyable, but it’s simplistic to a fault. In practice, field traversal amounts to running into foes to activate battles, hitting ‘A’ to pick up sparkling items and open chests, and activating terminals with key items to progress forward.

Once it becomes clear that the game doesn’t iterate on this loop in any meaningful way across its entire runtime, the fun factor dulls pretty quickly. Areas are also visually bereft and same-y, even deep in the game’s later hours, which ostensibly feature more varied environments. To top it off, mech controls are sluggish and unresponsive, making it easy to overshoot your target.

STARBITES Review - Screenshot 4 of 8
Captured on Nintendo Switch (Docked)

The game’s turn-based combat system is also decidedly simple, though to more favourable results. In battle, you control a team of three party members and their Motorbots. On their turn, each character can perform basic actions like attacking or guarding, or consume TP to unleash a host of flashy special moves with elemental affinities. Hitting an opponent’s elemental weaknesses repeatedly will reduce their Break gauge to zero, temporarily incapacitating them and increasing damage received. Meanwhile, using certain attacks or taking damage will fill your characters’ Driver’s High gauge, allowing you to skip the turn order and unleash an extra-powerful version of one of your moves.

Game-specific jargon aside, these combat features will prove plenty familiar to veteran RPG fans. But what the game’s battle systems lack in innovation, they make up for by being refreshingly accessible and easy to learn. It also features robust skill trees for each character, encouraging you to power up existing moves and abilities rather than just tossing them away in favour of shiny, new ones. Forming a strategy that capitalises on the unique strengths of each party member and their ever-expanding arsenal of tricks is solid fun.

My only major complaint regarding Starbites’ combat is that it doesn’t capitalise on its mech-themed flavouring in any substantial way. You equip each character’s Motorbot with standard RPG-style armour, as well as engines and cores that offer unique combat bonuses, but that’s about it. If you were to theoretically remove the Motorbots and change it so that each character used all of their abilities through magic, not much would functionally change. It feels like a missed opportunity not to incorporate more mech-specific systems into battles, seeing as they’re such a core focus of the title’s setting and narrative.

STARBITES Review - Screenshot 5 of 8
Captured on Nintendo Switch (Handheld/Undocked)

Speaking of narrative, Starbites’ is a mixed bag. Lukida’s quest to escape Bitter quickly spirals into something much grander, as she uncovers long-held secrets regarding both the planet’s past and her own. There’s an impressive amount of worldbuilding at play, with different events, characters, and locations connecting to one another in interesting ways.

Unfortunately, the game does a shoddy job of explaining all this lore, making the context that drives the plot forward unnecessarily convoluted. The story touches on a number of ethical themes, including artificial intelligence, cybernetic alterations to the human body, and digital consciousness, but it ultimately doesn’t do a ton with them. The game also relies on tired, textbook twists that you can see coming from a mile away, making the narrative feel toothless at times.

Most frustratingly, characters and plot points that feel like they’re going to be important often get brushed to the side, only to perfunctorily reemerge as the game reaches its conclusion, if they return at all. Several of your party members only get their backstory explained in the final one or two hours, as though the developers suddenly remembered they needed to explain why these characters are relevant at all. Even then, there are a ton of missing details and context that just gets completely glossed over.

STARBITES Review - Screenshot 6 of 8
Captured on Nintendo Switch (Docked)

On the other side of the coin, the characters themselves are generally likeable. Most of the main cast fall into traditional tropes and archetypes: Lukida as the scrappy leader with a heart of gold, Badger as the grizzled veteran with a rough past, Makobo as the nerdy girl with a passion for hacking, and so on.

That said, the dialogue script is nice and sharp, and characterisation is further bolstered by strong vocal performances across the game’s English dub option. The game strikes a cheery, adventurous tone for most of its runtime, which is a solid change of pace from the grittiness that often pervades cyberpunk and post-apocalyptic tales.

The game’s supporting cast, from a swindling bartender thief to a shopkeeper (who is definitely not an alternate-universe version of Doctor Eggman), is arguably even more entertaining than the main cast. Several of the cyborgs and robots are, perhaps intentionally, the liveliest characters you meet — and a few in particular are downright hilarious. Ultimately, the game had me wishing some of these side characters were the ones who joined my party rather than the teammates I ended up with.

STARBITES Review - Screenshot 7 of 8
Captured on Nintendo Switch (Handheld/Undocked)

If that was all there was to Starbites, I’d be content in chalking it up as an unambitious, visually lacklustre RPG with some bright spots in combat and character writing. Unfortunately, there’s one last woe that pushes things over the edge: the Switch version of the game is an unabashed technical mess.

Over the course of my playthrough, I ran into a borderline comical laundry list of bugs, glitches, and errors: game crashes, textures bugging out, missing combat effects with visual artifacts, the camera breaking and not following me, missing vocals during cutscenes, dialogue lines attributed the wrong character, character vocals not matching up with the in-game script, vocals where actors flubbed their lines, character models snapping into default positions during cutscenes — the list goes on and on. When I reached the final boss, it was completely missing all of its sound effects. So much for an epic conclusion.

STARBITES Review - Screenshot 8 of 8
Captured on Nintendo Switch (Docked)

Starbites isn’t just unpolished on Switch. It’s unfinished.

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Order Of The Sinking Star, From Braid Creator Jonathan Blow, Is Coming To Switch 2

Publisher Arc Games has announced that Order of the Sinking Star, the next puzzle game from Braid and The Witness director Jonathan Blow, will be coming to the Switch 2 later this year.

Originally revealed at The Game Awards 2025, Order of the Sinking Star was previously only confirmed for PC. But we all know puzzling is best experienced on the go, and looking at Blow’s previous work, this will absolutely be a brain teaser.

This one’s got a strong narrative focus, as you’re transported to a magical realm, described as a “living puzzle”, where worlds merge and collide. There are four different worlds that will eventually intersect and blend together, which means all the mechanics you gradually learn will come together and even change depending on the circumstances.

There are multiple playable characters and you’re openly encouraged to explore as you make your way through the 1,000+ puzzles, so it’s not just a linear adventure, it sounds like.

Here’s a rundown of what to expect when we get our hands on the game later this year:

– Master a Thousand Interwoven Challenges – Embark on an innovative puzzle adventure with dozens of game mechanics and hundreds of hours of unique gameplay. Each puzzle builds on the last, introducing new game mechanics that reward curiosity and persistence.

Choose Your Path, Roam at Your Pace – Explore four expansive, mysterious game worlds, each with its own characters, rules, dangers, and secrets waiting to be uncovered. Come and go as you like; you are free to take on the puzzles you discover at your own pace.

Take the Helm of Some Unlikely Heroes – A queen, a thief, a warrior, a wizard, and a talking boat are just some of the heroes of this tale. Each character wields complimentary abilities and has captivating stories to tell.

Decipher an Epic Tale – As playable characters begin to meet and worlds collide, the mystery untangles. Through gameplay and notes you collect, you learn more about this enigmatic realm. Piece by piece and clue by clue, you’ll uncover the secrets of the Order of the Sinking Star.

Even Blow agrees that the Switch 2 is a natural fit for the game: “Switch 2’s portability is really nice here; you can just pick it up and play it in short bursts or really dive in for a long time.” Let’s hope the controversial developer is happy with how it performs there, especially after disappointing Braid sales.

This marks publisher Arc Games’ first release on the Switch 2, with CEO Yoon Im that the company has been “looking forward to the chance to bring one of our games to the platform.”

What are your thoughts on Order of the Sinking Star? Are you looking forward to checking the game out on Switch 2? Let us know in the comments.

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Nintendo Download: 14th May (North America)

Perfect Tides: Station to Station
Image: Clickpulp

The latest Nintendo Download update for North America has arrived, and it’s bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and comment down below with your potential picks for the week. Enjoy!

Switch 2 eShop – Highlights

Outbound (Silver Lining, 14th May, $24.99) Turn an empty camper van into the home of your dreams in this cozy, off-the-grid exploration game! Play solo or in online multiplayer1 with support for up to four players. Craft workstations, gather energy from natural sources, upgrade and customize your vehicle, grow crops and explore a colorful world. – Read our Outbound review [Also on Switch 1]

R-Type Dimensions III (ININ Games, 19th May, $34.99) – R-Type Dimensions III brings the intensity, precision, and creative enemy design of the arcade originals to a new generation. Every stage, boss, and projectile pattern has been rebuilt with high-end 3D graphics, enhanced animations, and richly detailed environments—while preserving the instantly recognizable atmosphere that defined R-Type’s identity. [Also on Switch 1]

Sektori (Kimmo Factor, 14th May, $14.99) – Sektori mixes high-adrenaline gameplay, kaleidoscopic visuals, and hard-hitting techno music coming together to transport you into another state of consciousness! In Sektori’s Campaign Mode, you’ll brave five endlessly evolving stages that reconstitute the layout of the battlefield, the waves of foes you’ll face, and even the bosses – who can radically change based on the stage you encounter them in! – Read our Sektori review

Smalland: Survive the Wilds (Maximum Entertainment, 14th May, $34.99) – After centuries living underground, the Smallfolk emerge from their burrows to reclaim the Overland now that the giants have gone. Join the exodus as a vanguard in an epic adventure played at a tiny scale. Explore, scavenge, craft and build as you fight to gain a foothold in this hostile new world.

Switch eShop – New Releases

Ace Thunder: Aircraft Wingman Simulator (CONSANN REAL ESTATE, 15th May, $12.99) – Air Combat, Flight Simulator, Alien War Enter a high-speed air combat flight simulator where alien forces have taken control of Earth’s skies. Become an elite pilot and engage in intense jet fighter dogfights, defending humanity in action-packed aerial battles. Experience fast-paced aircraft combat gameplay with advanced controls, multiple weapons, and dynamic enemy AI.

Aery – Calm Horizon (EpiXR Games, 14th May, $11.99) – Calm down from the hassle of your daily life, experience the feeling of flying, and immerse yourself into beautiful and atmospheric landscapes. This game is an interactive game experience that is designed to relax your mind and soul. You jump into the role of a little bird, explore beautiful landscapes and collect magical crystals that mark certain landscapes.

Atomic Owl (eastasiasoft, 20th May, $12.99) – Atomic Owl is a pixel art-based single-player, side-scrolling roguelike that combines fast-paced platforming with dynamic hack-and-slash combat and a variety of weapons, powerups and a demonic blade. Journey through 8 roguelite zones, save your friends and take up arms against Omega Wing! This definitive version of the game includes a “NO ROGUELITE” mode to experience the game in classic side-scrolling style, plus enjoy rebalanced weapons, improved sound and more across all modes

Barbarous: Survivor’s Quest (QubicGames, 9th May, $4.99) – The land is overrun by hungry orcs, skeletons, ghosts, rats, and other dangerous creatures, and only the strongest will last! Fight through wave after wave of enemies, face powerful bosses, and upgrade your hero to become unstoppable. Every run is a new challenge! Choose your upgrades wisely and shape your build as you progress.

Colorizing: Daylight (Andrei Ivashentsev, 14th May, $6.99) – This coloring book is a guarantee of good mood. In it you can find all kinds of pictures for every taste. Coloring by numbers with Colorizing is a calming and easy activity for people of all ages. This drawing game is suitable for children and adults, everyone can enjoy pixel coloring. You will definitely love coloring with this beautiful coloring book!

Crafty Survivors (Flannel Bear Games, 15th May, $11.99) – All heroes got corrupted! Unlock a diverse cast of crafty professionals, use their unique skills, create your own builds and defend your home by eliminating hordes of monsters. Gather materials, rebuild your village and craft your way to the origin of this malignous curse!

CRAYON FARM ANIMALS (GaniTani, 14th May, $6.10) – Embark on an exciting coloring journey with adorable bee friends! is an easy and fun creativity education game featuring farm animals that our children love most. It provides an intuitive interface that anyone can easily enjoy without complicated controls, and it implements a smooth and warm texture as if coloring with real crayons. Over 15 different farm animal friends are waiting for your colors.

Dead Patrol (Brainium Games, 14th May, $4.99) – With fast-paced, tactical combat, extremely responsive controls, and a powerful arsenal, Dead Patrol delivers a brutal and straightforward survival experience. Strategic movement, fluid weapon switching, and smart use of the environment are essential to stay alive amid the urban chaos.

EGGCONSOLE Meurtre d’un Clown PC-8801 (D4 Enterprise, 14th May, $5.54) – Released in 1985, this adventure game puts you in the shoes of a detective dispatched from Scotland Yard to solve a murder case. The game uses a command-entry system, primarily utilizing “noun + verb” inputs, and supports both Kana and English. As the company’s second mystery adventure title, it follows its predecessor in receiving high acclaim for its writing. The ever-shifting scenario and its dramatic twists are absolute must-sees.

Farming Simulator 26: Nintendo Switch Edition (GIANTS Software, 19th May, $39.99) – Choose what kind of farmer you want to be! Operate realistic tractors, harvesters, field sprayers, and other machines. Start logging with heavy forestry equipment, or tend to adorable farm animals like cows, sheep, chickens, goats, and their offspring.

Heroine Anthem Zero 2 : Scalescars Oath (Winking, 20th May, $18.99) – The Twin Virgin Saints started the circle of the seven doomsday. On the sixth doomsday, God has not forgiven the world, and ichthyopagion still continues to grow. People must continue on with sin and punishment. Shama, who is with SinScars under her happy smile, holds dark secrets deep within, hoping someone will pull her out of her shadow. ZERO 2 is an ARPG with intriguing storytelling, an unpredictable battle system, and endless heartfelt adventure.

Jurassic Fossil & Mine Exploration Bundle (Evgheni Carasiov, 8th May, $9.99) – This action-packed bundle combines three powerful simulator adventures where every block broken, every fossil discovered, and every treasure unearthed brings you closer to greatness. Start your journey beneath the sands of Egypt in an epic excavation adventure. Search ancient underground sites, uncover dinosaur fossils, restore legendary skeletons, upgrade professional tools, and reveal secrets buried for millions of years.

Little Helper Cafe: Sugar Cubes (Afil Games, 15th May, $4.99) – Get ready for the perfect dose of cuteness in Little Helper Cafe: Sugar Cubes. In this cozy Sokoban-style puzzle, a friendly hedgehog has a delicious mission: push sugar cubes into coffee cups on a dessert-filled tabletop. But not everything is so simple. Holes on the board can disrupt the delivery, and that is where macarons come in, used strategically to plug paths and open new routes. Each level is a small logic challenge wrapped in a calm and cozy atmosphere.

Lost Islands (Glitch Studio, 17th May, $33.00) – You don’t remember how you got to this islands, but now you’re stranded in the wild. Surviving here will be no simple task. First you’ll need to find food, craft some primitive tools, and build a shelter. Think you have what it takes? Your survival adventure is about to begin…

Menace from the Deep: Complete Edition (Feardemic, 14th May, $19.99) – Menace from the Deep is a roguelike deckbuilder, set in myth-soaked 1920s USA, where cults and eldritch horrors lurk beneath the surface. Explore the grim world inspired by Cthulhu Mythos and collect memory fragments to uncover the secret society. Experience the gritty atmosphere through your multiple runs, upgrade your cards to shape unique strategies and most importantly – try not to lose your sanity.

Middle Evil: The Priest (Ratalaika Games, 15th May, $5.99) – A righteous young priest arrives at a remote village in the Middle Ages to cleanse the local church from evil infestation. Take up your holy weapons to battle with skeletons, ghosts, vampires, and other invading demonic creatures. Get assistance from the villagers and the underworld alike, sing prayers, and work divine miracles. Can you survive 7 nights of onslaught and rid the church of demonic possession?

Pawbay (COMMANDO PANDA, 15th May, $19.99) – Slip into the paws of a mischievous little cat and turn a cozy seaside town upside down. In Pawbay, every alley, rooftop, shop, and secret corner is full of playful ways to stir up trouble. Sneak, climb, swipe, and pounce your way through a charming world where curiosity always leads to chaos. Better yet, you can enjoy the full adventure solo or with a friend in local 2-player split-screen co-op.

Perfect Tides: Station to Station (Clickpulp, 14th May, $19.99) – You are Mara Whitefish, aspiring writer in the year 2003. No longer an adolescent, you’ve left your island home of Perfect Tides to attend university in The City. The fast tracks of adulthood lie ahead. Navigate through a year of Mara’s life, complete with seasonal acts, non-linear exploration, and branching outcomes in a narrative adventure game.

Retro Collection: 3 in 1 (Soroka Games, 16th May, $14.99) – Three timeless classics. Endless retro fun. Retro Collection: 3 in 1 brings together three iconic puzzle and arcade experiences in one nostalgic bundle: Minesweeper Classic, Lines 98 Classic, and Mr. Stackman.

RoadOut (DANGEN Entertainment, 14th May, $14.99) – RoadOut is a rule-breaking fusion of rotable 2.5 dungeon exploration and retro vehicular mayhem. Players step into the role of Claire, a mercenary for hire who races, fights, hacks, and crashes her way through the ruins of The Dead Zone. In her quest to uncover her connection to A.I., she’ll uncover conspiracies, clash with gangs, track down tech-fantasia relics, and personalize her ride for maximum style and destruction.

Rune Dice (Kwalee, 19th May, $14.99) – Launch dice across enchanted battlefields where realistic physics meets ancient magic. Matching dice fuse into a more powerful one that seeks its equals, triggering devastating chain combos. Plan each throw carefully – every dice placement can trigger massive combos that wipe out entire enemy waves or set up tactical future plays. Master both precise aiming and strategic prediction to unleash the full power of mystical dice fusion.

Sky Meadow (Downmeadowstreet, 15th May, $4.99) – Sky Meadow is a cozy walking simulator set in a serene floating island garden, where time slows down and every step invites calm. Suspended high in the sky, this tranquil space is yours to explore—free from pressure, noise, or urgency. Let the sound of the wind, distant chimes, and soft ambient music guide your journey as you explore this dreamy sky sanctuary.

Skyforge Trails (Gametry, 15th May, $2.99) – Skyforge Trails is an isometric puzzle-adventure set among breathtaking floating islands high above the clouds. Players guide a brave traveler across ancient stone paths, shifting platforms, dangerous traps, and mysterious ruins scattered through magical sky realms. Each level is a handcrafted challenge that blends exploration, timing, and clever problem-solving, rewarding careful planning as much as quick movement.

Snack and Quack: Duckling Steps (Afil Games, 14th May, $4.99) – Get ready for an irresistibly cute adventure in Snack and Quack: Ducklings Steps, a charming puzzle where you help a mother duck take care of her hungry ducklings. In peaceful, water-inspired environments, every move matters as you guide the little ones toward delicious pieces of bread scattered across the path.

Söldner-X 2: Final Prototype Definitive Edition (eastasiasoft, 14th May, $14.99) – A side-scrolling shooter sensation returns, bigger and bolder than ever before! Blending traditional arcade gameplay with scorching HD visuals and rocking audio presentation, Söldner-X 2: Final Prototype Definitive Edition is laser-focused on bringing everything the genre is known for into the current generation, from its sophisticated sci-fi narrative to strategic weapon juggling and rewarding power-up mechanics inspired by genre classics.

Solo Shift! (SAT-BOX, 14th May, $9.80) – Run a convenience store solo in this frantic action game! Dash around the store handling tasks while customers keep pouring in! Feel the exhilaration of handling one task after another! Rush around during peak busy hours! Time is limited, so think fast and prioritize as you move around the store! Complete every task, and you just might become a true solo shift master!

The Frog’s Adventure (Nerd Games, 16th May, $9.99) – Leap over dangerous obstacles, dodge clever traps, and push through levels where every jump counts. Face a variety of enemies—a rabbit, an alligator, a dog, a cat, and even a turtle—all posing a threat to your frog. Collect every star and prove your skill. Jumping is already tough—now imagine doing it perfectly. Plan each leap carefully and accept the harsh truth: life as a frog isn’t easy, and only the most agile, clever, and fearless frogs make it to the end.

Top Shot Pool (Repixel8, 8th May, $7.99) – Experience the perfect balance of skill and style in Top Shot Pool, a modern take on the classic game of 8-ball. Whether you’re mastering the Clearance Mode or climbing the online leaderboards, every frame delivers smooth, authentic gameplay and stunning visuals. Refined ball physics bring the table to life, while intuitive controls make every shot feel natural – from the first break to the final black.

Underling Uprising (Abylight, 14th May, $14.99) – Underling Uprising is a new take on classic “brawlers”. Enjoy Beat ‘Em Up gameplay mixed with inspirations from those vibrant ’90s cartoons. Fight across the world as the Underlings, a group of scientifically enhanced experiments, each with their own unique powers. You only have one mission at hand: Stop the mad scientist that created you!

XIII A final Game of Tarot (Bad Minions, 14th May, $3.99) – Death comes for everyone, and now it’s your turn — but you didn’t expect it to want to read your future. Play your cards the right way and keep your Karma balanced — the closer to zero, the better. Try to achieve the highest score possible in this Roguelike! Make effective use of the numerical relationships between the cards and their positions to keep the final sum as close to zero as possible. If you play well, you’ll earn money to buy magical coins that modify the cards on the board. Manage these resources wisely to get as far as you can — and beware of RNGesus.

Yomi 2 (Sirlin Games, 13th May, $19.99) – Yomi 2 is a fighting game in card form. Learn your character, practice combos, and read the opponent’s tendencies. Yomi captures the feel of fighting games such as Street Fighter and Fantasy Strike and was created by a lead designer of both. Cards represent your moves: attacks, blocks, throws, dodges, and abilities. For example, throws beat blocks. Manage your hand to keep your options open while also trying to build up the right cards to pull off a big combo.

Zombie Rollerz: The Last Ship (Zing Games, 14th May, $14.99) – Build turrets, lead your crew, and upgrade the ship while gathering loot in this exciting “Tower Defense-on-wheels zombie survival roguelite” game. Command the last ship against relentless waves of zombies in a mystical world. Build turrets, lead your crew, upgrade the ship, explore, gather resources and discover powerful artifacts.

So that’s your lot for this week’s North American Nintendo Download. Go on, be a sport and drop a vote in the poll above, and comment below with your hot picks!

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Japanese Charts: Tomodachi Life Overtakes Pokopia As The Best-Selling 2026 Release

Tomodachi Life: Living the Dream
Image: Nintendo

Famitsu‘s weekly physical hardware and software charts are in, and it’s a bumper one as we’re covering two weeks worth of sales thanks to Golden Week (via Gematsu).

Starting with the games, as you can probably tell from the headline, number one hasn’t changed at all: Tomodachi Life: Living the Dream is the clear victor, selling almost 300,000 units between 27th April and 10th May 2026.

This means the life-sim has sold over 1 million physical units in Japan alone, a huge chunk of the game’s 3.8 million units worldwide. Oh, and Tomodachi Life has now leapfrogged Pokémon Pokopia to become the best-selling 2026 physical release in Japan.

Speaking of Pokopia, the adorable spin-off sits comfortably in second place, selling an impressive 51,662 units. It hasn’t quite hit the million mark yet, but it will by next week, if we had to guess. The rest of the top ten are all returners, with Mario Kart World, Momotaro Dentetsu 2, and Pragmata‘s PS5 release (the Switch 2 version has slipped out of the top ten) completing the top five.

Last thing of note, Super Mario Galaxy + Super Mario Galaxy 2 has returned to seventh, likely boosted by the Japanese release of The Super Mario Galaxy Movie; it arrived in cinemas there on 24th April, so only two days before the cut-off point for the last charts.

Anyway, enough from us; here’s this (two) week’s top ten in full:

Position Game Platform Unit Sales (27th Apr – 10th May Total Unit Sales
1

Tomodachi Life: Living the Dream

Switch

299,619 1,043,557
2

Pokémon Pokopia

Switch 2

51,662 978,706
3

Mario Kart World

Switch 2

19,479 2,925,858
4

Momotaro Dentetsu 2: Anata no Machi mo Kitto Aru – Higashi Nihon Hen + Nishi Nihon Hen

Switch

11,950 355,691
5

Pragmata

PS5

10,262 59,518
6

Minecraft

Switch

10,208 4,203,737
7

Super Mario Galaxy + Super Mario Galaxy 2

Switch

9,847 179,024
8

Animal Crossing: New Horizons – Nintendo Switch 2 Edition

Switch 2

8,257 116,869
9

Animal Crossing: New Horizons

Switch

7,411 8,433,456
10

Super Smash Bros. Ultimate

Switch

6,892 5,910,721

Golden Week hasn’t just been a boon for Tomodachi Life: the Switch 2 continues to soar, selling a staggering 214,438 units over the two-week period.

Of course, Nintendo announced a Switch 2 console price increase in Japan on 8th May, two days before the cut-off date for Famitsu’s latest charts. So while it may have influenced some sales here, the vast majority of these will be Golden Week purchases.

The Switch OLED just barely outside the PS5 Digital Edition over the holiday period, but otherwise, the Switch’s SKUs have dominated Sony’s console pretty handily.

Here’s a breakdown of the figures:

Position Console Unit Sales (27th Apr – 10th May Lifetime Unit Sales
1 Switch 2

214,438

5,367,660
2

Switch OLED

16,850

9,571,489

3

PlayStation 5 Digital Edition

16,539 1,283,342
4 Switch Lite 16,039 6,958,407
5

Switch

7,960

20,292,060
6

PlayStation 5 Pro

5,248 355,220
7

PlayStation 5

1,973 5,918,111
8

Xbox Series X Digital Edition

352

30,490
9

Xbox Series S

97

341,958

10

Xbox Series X

64

326,386

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What do you make of the Golden Week charts? Let us know in the comments.