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Elden Ring And The Duskbloods Still “Expected” To Release On Switch 2 In 2026

The Duskbloods
Image: FromSoftware

Elden Ring: Tarnished Edition and The Duskbloods are meant to be arriving on the Switch 2 this year, and we’ve now got another update.

FromSoftware’s parent company, Kadokawa, has released its latest earnings report this week, and the plan remains unchanged – both of these games are still expected to release in 2026. Here’s exactly what was mentioned in the company’s earnings report for fiscal year ended March, 2026.

Kadokawa: “FromSoftware is expected to contribute with ELDEN RING Tarnished Edition, as well as The Duskbloods (both slated for a 2026 release for Nintendo Switch 2), a completely new title. We will work to further expand the fan base globally.”

The previous official update from Kadokawa was shared in the company’s earnings report for Q3 2025/26, which also noted at the time how these titles were aiming for a 2026 release window on Nintendo’s new hybrid system.

In recent months, there have also been reports of an eShop listing and advertising for The Duskbloods appearing online.

Do you think we’ll see both of these games arrive on the Switch 2 before the year is out? Let us know your thoughts in the comments.

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Sonic The Hedgehog 4 Movie Officially Wraps Filming

The fourth Sonic the Hedgehog movie has reached another significant milestone in its production cycle this week.

Director Jeff Fowler has revealed filming has now officially wrapped, with Sonic and the rest of his crew scheduled to return to theatres on 19th March 2027.

To celebrate this special moment, Fowler shared a message and teaser of what’s to come (spoiler alert):

“And that’s a wrap on Sonic Movie 4 !!! On behalf of this amazing cast/crew, we have filmed the BEST Sonic Movie yet and can’t wait to share”

Sonic the Hedgehog Movie
Image: Jeff Fowler / Paramount Pictures, SEGA

As you can see, it’s a picture of Jeff and his new pal, Metal Sonic. Metal Sonic was teased at the end of the third movie, alongside the reveal of Amy Rose. As previously reported, Amy will be played by Kristen Bell.

Multiple cast members will also be returning. This includes talent such as Jim Carrey (Dr. Eggman), Ben Schwartz (Sonic), Idris Elba (Knuckles), Colleen O’Shaughnessey (Tails) and Keanu Reeves (Shadow).

Are you excited about Sonic’s fourth movie? Have you seen the previous three movies? Let us know in the comments.

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Jakks Pacific Is Expanding Its Super Mario Galaxy Movie Toy Line

Super Mario Galaxy Movie - Toy
Image: Jakks Pacific

Toy maker Jakks Pacific has already released multiple products for the Super Mario Galaxy Movie, and this week it has announced more are on the way.

The next product rollout will begin with the pre-sale of the Chomping Wonder Bowser Jr. feature figure, which will be available to pre-order on 15th May 2026. Here’s the official description:

“Standing over 8 inches tall, Chomping Wonder Bowser Jr. delivers dynamic, action-packed fun with 13 points of articulation and a signature chomping motion activated by pushing his shell forward. The figure also includes a multi-head paint brush with swappable tips including a brush, axe, mace and arrowhead, allowing fans to recreate epic battle moments. A water-reveal feature brings added interactivity, as users can use the brush tip to reveal ink splatter effects again and again.”

Jakks Pacific has revealed it will also be expanding the Super Mario Galaxy Movie toy line with the following items this Fall:

  • Mario Riding Yoshi Feature Figure [Walmart exclusive]
  • Premium Figures w/ Accessories: Flying Mario, Cloud Luigi, Princess Peach, and Bowser
  • Deluxe Wonder Bowser Jr. Planet playset w/ Mini Bowser Jr. and Clown Car
  • Minus World diorama with exclusive Mini Wart and Penguin Toad figures
  • Mini-scale figures: Flying Mario, Cloud Luigi, and Rosalina
  • Pull-back vehicles: Yoshi on Motorcycle and Bowser Jr. in Clown Car [Walmart exclusive]
  • 9-inch plush: Flying Mario, Cloud Luigi and Rosalina
  • Chomping Wonder Bowser Jr. Feature Figure [Target and Smyths exclusive]

In other Super Mario Galaxy Movie news this week, the digital 4K and Blu-ray releases of the new movie have been confirmed.

When we get more details about these new toys, we’ll provide an update. Have you got any Mario Galaxy Movie toys yet? Let us know in the comments.

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Anniversary: Super Mario First Went ‘New’ 20 Years Ago On The DS

New Super Mario Bros. DS
Image: Zion Grassl / Nintendo Life

20 years ago today, something New was on the horizon. Yes, it’s time to feel extremely old, as New Super Mario Bros. launched for the Nintendo DS on this very day in the US in 2006.

Back then, New Super Mario Bros. was a big deal; it was the first new side-scrolling Mario platformer game since Super Mario Land 2: 6 Golden Coins and Super Mario World 2: Yoshi’s Island, reintroducing the classic Mario formula to a whole new audience, and it kickstarted a whole new sub-series for the plumber.

Because there have multiple ‘New’ games over the years, it’s sometimes difficult to appreciate just how big the game was at the time. Imagine being an adult who grew up with Mario on the NES or SNES, picking up a DS and playing through a whole new 2D-esque adventure? Or showing it to your kids, who have only ever known Mario via the N64 or GameCube era?

But New Super Mario Bros. was special: it blended the old and the new, giving Mario and Luigi classic power-ups alongside shiny new ones — who doesn’t remember picking up their first Mega Mushroom? That jingle is stuck in our heads, now…

The brothers also have new movement abilities like double jumps, triple jumps, and many other skills only seen in Super Mario 64 or other 3D games previously. Mario and Luigi could also swing on ropes and tiptoe across wires, allowing for even more creative level designs. And there were some excellent ones in NSMB.

Plus, you didn’t have to just play through the game on your own: you could play through the game co-op with someone else wirelessly or hang out with three friends and compete in minigames. And only one of you needed the game cartridge, too.

Unsurprisingly, New Super Mario Bros. went on to become the best-selling DS game ever: by 31st March 2016, the game sold a staggering 30.8 million units, almost 7 million more than the next closest competitor (Nintendogs, with 23.96 million).

While many feel that the ‘New’ series got a bit samey over the years, there’s no denying the original is an extremely fun and polished game. We may have moved on to Wonder at this point, but we’ll always have a soft spot for the first 2.5D entry on DS.

Did you grab New Super Mario Bros. on the DS back in the day? How do you feel about it now? Are you glad we’ve moved past the ‘New’ era? Vote in our polls below and share your thoughts in the comments.

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Yoshi And The Mysterious Book Charms And Delights With New Trailer

We’re just six days away from Yoshi and the Mysterious Book‘s arrival on Switch 2, so of course, today is the perfect day to drop an adorable new trailer, right?

That’s exactly what Nintendo has done, and while the footage doesn’t show us too much new stuff, it’s another excuse for us to indulge in the lovely art style and watch Yoshi go about his business.

As you probably know, the central mechanic of the game is all about investigating and determining what all of the creatures inside the Mysterious Book — aka Mr. Encyclopedia — do. And in the footage up top, we get a look at some more of these critters.

One is shaped like a boomerang and seems to be able to cut grass, which Yoshi says is “almost inedible”, while another Kirby-looking thing is a bit more like bubblegum. There’s also a big mossy creature that, while a bit too big for Yoshi to taste, can help the little dinosaur in other ways.

Otherwise, there’s lots of puzzle solving involved, and every creature can be used in a handful of different ways to get the most out of every level.

We don’t have long to wait to join Yoshi and Mr. E, as the game is out on 21st May 2026. If you’re excited, make sure you check out our hands-on preview of the game.

Are you looking forward to Yoshi and the Mysterious Book? Flutter kick down to the comments and let us know.

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Nintendo Hiring For A Brand New Role ‘Movie Project Promotion Manager’

Rosalina in The Super Mario Galaxy Movie
Image: Universal / Nintendo

Nintendo continues to step into the movie and cinema realm, as the company has opened up a brand new position for a ‘Movie Project Promotion Manager’.

Shared and translated by Genki_JPN, the Big N is currently accepting applications for the role, which will be based in Kyoto, Japan. Successful candidates will be “responsible for marketing and promotional activities for film projects utilizing Nintendo IP.”

“Working in collaboration with domestic and international partner companies, you will lead a team to drive effective promotions unique to Nintendo IP.”

While the job is based in Japan, you’ll be expected to have Business-level English proficiency, alongside familiarity with Nintendo, its games, products, and services, and a deep understanding of the IP.

Given the success of Nintendo’s work with Illumination for The Super Mario Bros. Movie and The Super Mario Galaxy Movie, and the upcoming Legend of Zelda film, we’re not surprised to see new roles open up. Especially as there are rumours surrounding a Metroid movie and a potential third movie with Illumination in 2028.

Perhaps we’ll find out more about Nintendo’s movie plans by the end of the year?

What movies do you want to see from Nintendo? Let us know in the comments.

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Feature: Behind The Lens – How New Pokémon Snap Made Me Miss My Dad

Worthing Beach Photograph
Image: Alana Hagues / Nintendo Life

It’s hard to believe that New Pokémon Snap is more than five years old. I remember the days of wistfully dreaming of a follow-up to the bite-sized N64 game that I spent hours and hours on as a kid, trying to figure out how to get that Charmeleon to evolve, or how to unlock the last level with Mew.

Of course, as an adult, I can do all of that within a couple of hours now, but the magic of seeing Pokémon in any environment that isn’t just catching and battling has always been a draw to me. I think the original Pokémon Snap is why I fell in love with these Pocket Monsters. A sequel felt like a dream.

But, despite my excitement, I skipped over New Pokémon Snap initially. 2021 was admittedly a very different time, but it was my relationship with photography — and not my then mixed feelings about the franchise — that stopped me from dropping the cash on it immediately.

New Pokémon Snap
Image: Nintendo Life

You see, my dad loved taking pictures. Growing up, there were always cameras lying around the house. It was the ‘90s and early ‘00s, so if you were a family, you probably had one or two of those yellow-bound Kodak cameras stuffed in a drawer somewhere, ready for the next beach day or school trip. We even adopted a digital camera pretty early.

I wouldn’t call my dad a photographer – in a running blog he kept in the years before his death, he wrote, “I’ve never pretended to be any good, I’ve always worked on the premise that if I take enough photos some of them might be ok.” But he was good. And I know that because these words have sat with me since I read them 15 years ago:

“I think I just see things that others don’t. It’s not that I’m any good at it, just have a knack of knowing what is a good picture. I don’t necessarily know it beforehand, just a realisation when I come to view the finished product.”

For a while, whenever I tried to take something “nice”, I always felt a little twinge, like the ghost of his talents were there. Yes, that even stretched to video game photography – something I’m sure he would’ve found amusing. Video games weren’t really his thing unless they were realistic racing sims (complete with a wheel and brakes) or a few rounds of Mario Golf with the kids.

So when I eventually got New Snap, it was a very different experience. It wasn’t just, “Awww, look at all the pretty Pokémon!”, it was now a case of “What do I see in these creatures that others maybe don’t?”

Now, my dad wasn’t much of a wildlife photographer: he was more about the landscapes, the sunsets, the moments and places. And when you have a history with something like Pokémon, you probably already know or have preconceptions about what those ‘mons are like.

But New Snap allows those creatures to thrive in their environments. All I have to do is capture the moment I want.

To start with, I’m way more cautious than I should be. Florio Nature Park is full of colourful, adorable Pokémon, so I have a lot to choose from, and a whopping 70 shots I can take. I’m enamoured by the lovely floristry and how calm the park seems as Vivillon flutter around and Grookey and Pikachu stroll along side-by-side.

So when I zoom in to try and grab my first picture, I’m hesitant. Trying to angle the camera correctly, waiting to see if the creatures will turn or do something interesting. This isn’t a sunset or a vista that’s already pristine and perfect; it’s a living creature. I don’t have time to think, but I desperately want to get it.

I remembered the words my dad wrote down, but in the moment, I couldn’t even capture a grumpy-looking Taillow sitting on a sign without doubting myself. I took lots of photos, but were they good? I didn’t think so, regardless of what Professor Mirror scored them.

I kept going, revisiting Florio Nature Park at night, heading to an Illumina Spot to be wowed by the beautiful glowing Meganium. Eventually, I started branching out, unlocking new maps like the Founja Jungle, the Sweltering Sands, and Fireflow Volcano. I gained new skills and items to help me interact with Pokémon and get new pictures of them. Eventually, I could even speed through courses if there was something specific I wanted to capture with my lens.

New Pokémon Snap
Image: Nintendo Life

I was learning something new with each run, and each time I reflected on the words my dad wrote, the photos he’d taken – at least, the ones I remembered. The photos he took of me and my brother were often of small, seemingly insignificant moments. And with the repetition of New Snap, of revisiting areas, I began to realise that, for these fictional creatures, this was just life. Their life. I should just capture it.

One day, while at my brother’s place, I found myself poring over some old, glossy, fingerprint-smothered photos of a day trip I barely even remember. I think it was Brighton or a little further east. There were photos of me on a tan-coloured stone wall, the salty breeze messing up my short curly hair. Peering over another wall to see someone painting what I think were TMNT figures. Getting ice cream for a reasonable price.

I stopped worrying about the photo limit in New Pokémon Snap and just started pressing the shutter when I saw something I wanted to immortalise. I could stack up seven crappy photos of Koffing and maybe one extremely good one. I could come back and look at it years later and go, “Ah, yeah! I remember that.”

New Pokémon Snap
Image: Nintendo Life

Sometimes, even the rubbish photos are amusing. There are way too many butt photos of Bidoof as it stares aimlessly at Dodrio or Volcarona as it zips past my lens. A reminder to try something different next time, but ultimately, still a memory, still something I captured and no one else.

I even started to roll my eyes at Professor Mirror’s scoring. I took a great photo of Liepard at night, basking in the glow of the Illumina Orb I’d gently thrown towards it. She looked like she was protecting a Morelull, the little mushroom stared at her happily. I showed it to the professor who scored it a few points lower than a wide-shot of Liepard I’d taken years before. I shrugged and saved the newer photo for my own needs.

Eldegloss nonchalantly standing in the sun, proud and adorable. A close-up of Vespiquen munching on a fluffruit. Pichu and Scorbunny, shocked at the appearance of another Pokémon. Beautifly elegantly showing me the waterfalls.

Most of these were taken on-the-fly. I didn’t plan for them, I just saw something and started snapping, or I decided to focus on one thing per run and get a series of shots, hoping something would say something to me. More often than not, it did, and when it didn’t, I could always go back.

New Pokémon Snap’s approach is certainly different from real-life photography – we’ll rarely find ourselves in some technologically-advanced vehicle designed to float and teleport across a map. But even with the arcade-y, rail-shooter tendencies, it allowed me to find joy in taking photos, both in real-life and in video games.

But it also made me realise just how important all the photos my dad took were, and are. It didn’t matter if I was looking at a champagne bottle lying in the grass or a blurry robin as it made a nest or a beautiful sunset at the Glastonbury Festival; these photos are my dad. They’re how he saw and understood the world. The camera was essentially an extension of him.

Memories are important, but sometimes, they need a bit of a kick. A blurry shot of the beach. A blink in the middle of the flashlight. A video game photo of Pikachu’s tail sticking out of the edge because it’s too quick for me to get. But then there’s also the sunsets, the siblings and their dad sitting at the beach, the perfectly majestic Milotic gliding through the water.

Whether it’s a real glossy photograph, an old Instagram post, something on my phone, or even my Switch, a photo will always remind me of my dad. Whether he took it or not, photographs are part of who he was, a scrapbook of intelligence and ideas, and a unique perception of the world. If I can embrace that — even in a video game — then I can keep his memory close.

Glastonbury Sunset Photograph
Image: Alana Hagues / Nintendo Life

Are you a fan of New Pokémon Snap? Do you enjoy in-game photography? Let us know down below.

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LEGO 2K Drive Is Being Delisted From Digital Storefronts Next Week

LEGO 2K Drive
Image: 2K Games

LEGO 2K Drive is a fun little racer — perhaps not as open as we expected, but it’s creative, bright, and a great to play with the kids. But as of next week, it looks like you won’t be able to buy the game from digital storefronts like the eShop anymore.

Spotted by Delisted Games, a disclaimer for Visual Concept’s LEGO racer has popped up on Steam, the Epic Games Store, PSN, and Xbox, stating that you won’t be able to purchase the game as of 19th May 2026. Online servers will remain open until 31st May 2027.

At the time of writing, the eShop doesn’t have this disclaimer, but given that the game is being removed everywhere else, it seems inevitable. That means you have only four days to pick up the game digitally.

2K Games has yet to say anything about this, so we don’t know why the game is being delisted, but some suspect its due to licenses expiring, as there are a number of licensed cars you can build and drive around in.

Of course, those of you who own LEGO 2K Drive already won’t lose access, and you’ll still be able to pick up physical copies. It’s currently $19.99 on the eShop, and it seems unlikely that it’ll go on sale on Switch before it disappears.

Are you surprised by this news? Will you be grabbing LEGO 2K Drive before it’s removed? Let us know in the comments.

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

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Poll: What Review Score Would You Give Indiana Jones And The Great Circle?

Indy's Big Circle
Image: Bethesda

Noted archaeologist and obtainer of rare antiquities Henry Jones. Jr. returned to a Nintendo system earlier this week in a new adventure, the Bethesda-published Indiana Jones and the Great Circle.

Well, new to Switch 2 owners, at least. Xbox gamers got this chapter in Indy’s Nazi-punching escapades in 2024, with PS5 players receiving it last year. We had our fingers crossed that MachineGames would be able to turn in a winning handheld port, and by Jove, that’s what the Swedish team has done.

In our review, Ken awarded The Great Circle an appropriately ‘Great – 8/10’, calling it “a globe-trotting adventure with compelling exploration, crunchy melee, and tomb-raiding puzzles.”

“With a great story and sky-high production value, Indiana Jones and the Great Circle is an authentic new franchise entry with a capable lead in Troy Baker. And despite taking the odd hit, the Switch 2 port holds its own admirably.”

It’s only been a few days, but bearing in mind the game has been out elsewhere for a long time now, we’re very interested to hear your take on this Switch 2 port. How would you rate it?

If you haven’t spent enough time — or any time — with the game yet, no problem. You can return to this article or head straight to the game’s page and drop a User Rating when you’re good and ready (and you’re also free to change your mind and adjust your score at any time).

So, let us know below if Indy’s circle is as great as you thought.

Thanks for your rating. Feel free to crack the whip in the comments with thoughts on Indy and his big loop ring circle. We’re off to ponder if ‘Indiana Jones and the Abysmal Circle’ might have made for a better title with a drop more drama.

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Square Enix Wants To Further Promote Its Multi-Platform Strategy, Especially On Switch 2

Final Fantasy
Image: Square Enix

Square Enix has already shown strong support for the Switch 2 with major series such as Final Fantasy and Dragon Quest, and it won’t be stopping anytime soon, according to the company’s CEO Takashi Kiryu.

Following the third-party giant’s latest financial results, Kiryu noted how the plan was to continue the company’s “multi-platform strategy”, “especially” on Nintendo’s new hybrid hardware. Here’s the scoop, courtesy of senior analyst David Gibson (via GoNintendo):

Takashi Kiryu: “We will polish promising IPs and so that we can deliver certain upside from those new IPs. On top of that we’d like to further promote the multi-platform strategy especially [on] the Nintendo Switch 2.”

Switch 2 is almost a year out from its launch and has now sold just under $20 million units worldwide. Square Enix has played a role in bolstering sales with games such as Dragon Quest I & II HD-2D Remake and Final Fantasy Remake Intergrade.

More recently, it announced Final Fantasy XIV Online for the Switch 2, and next month it’s releasing Final Fantasy VII Rebirth on the new Nintendo platform, with the third game also planned for the future. So, its multi-platform strategy is well and truly underway, it seems.

What else would you like to see from Square Enix on the Switch 2? Let us know in the comments.