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Soapbox: Stardew Valley is a Perfect Fit for the Nintendo Switch

Stardew Valley is arguably one of the most hotly anticipated indie titles to have made its way to Switch. The game was insanely popular on other platforms for doing pretty much everything just so, and we don’t think anyone can object to such a well-received game making its way to Nintendo’s hybrid.

Being able to take such an engrossing title with you wherever you go is a dream come true for many, which we explain in far greater detail than a single line in the video above, so check it out!

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Get Cap-tivated by This Extended Super Mario Odyssey Overview Trailer

Super Mario Odyssey is three weeks away, which is one of the most pleasing sentences we’ll write today. Plenty of Nintendo gamers are no doubt curious to see how its undoubtedly impressive variety of gameplay ideas merge into a full, cohesive game. Is Mario ready for a sandbox adventure?

We’ll see soon, but Nintendo of Europe has released a neat overview trailer to showcase what it’s all about. It’s about 90% recycled footage from previous videos, but has a few little snippets of new scenes and gives a handy overview of the game’s main hooks and features.

Are you excited about Super Mario Odyssey’s release at the end of the month?

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TriForce Announces The Yooka-Laylee Collector-Boxie

TriForce – a creator of high-end, officially licensed scale replicas of famous video game characters – has revealed its next venture, and it’s likely to be of interest to fans of Playtonic’s Yooka-Laylee, which is due out on Switch some time in the near future.

The company is producing a 10-inch statue as part of its Yooka-Laylee Collector-Boxie. The 1.25lbs figurine depicts both Yooka and Laylee, and comes with five art cards, three laser-cut character pin badges and a metal Quill keyring, all presented in a package “inspired by the magical Grand Tomes”.

The Collector-Boxie is due for release in December and costs $59.99. Tempted? Let us know with a comment.

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Developers Discuss the Switch eShop ‘Gold Rush’

Those that follow the weekly Nintendo Download Updates will have seen a busy few weeks on the store. Last week brought 17 releases (download-only and retail) to the eShop in North America, and this week’s update brought another 10 overall in the same region. What’s exciting for many eager Switch owners is that a lot of the games are high quality and big name offerings, with this week including the likes of Stardew ValleyAxiom VergeOxenfree and more. It’s bad for bank balances, of course.

The rush has obviously been in the works for a while, and even in quieter weeks it’s common to see half a dozen or more Switch releases that are new each week, with only a minority (so far) of those being low quality efforts. Following the recent surge GamesIndustry.biz chatted to some developers to learn more about the Switch eShop ‘gold rush’.

Shahid Ahmad, formerly a PlayStation Indie boss and now an independent developer and consultant himself, highlighted that Nintendo had done a good job harnessing early enthusiasm from smaller developers. He also made the point that, aside from the usual risks with releasing a game, being there early can be beneficial.

Nintendo has done well to court independent developers. The messaging isn’t always perfect, with ‘Nindies’ implying a kind of ownership that is dissonant. That said, developers love them – I certainly do – and Nintendo has some really great people who just get it.

There’s always going to be a window of opportunity for anyone competent launching a game early in the life of a device; it’s high demand, low supply. Few mainstream consoles have had the foresight to capture the imagination of independent developers out of the gate though, I can only think of the PS4 and the Switch as examples of this phenomenon. This works because the big publishers are hesitant to commit when they don’t know how well the device will sell, and the addressable market, no matter how good the numbers, is unlikely to provide a healthy ROI for the bigger publishers. This is when a platform often provides incentives to share some risk.

It’s at the start of the life of a device that the pond is small and there are few fish where the chances of a breakaway hit are there. After the Switch’s first Christmas, as sales of the device spike, the pond will be bigger, attracting bigger fish just as a lot more small fish are attracted to the growing pond.

As highlighted in recent weeks, early visibility and buzz on the eShop has brought some publishers and developers significant sales, eclipsing sales on more established systems. David D’Angelo from Yacht Club Games said this was even the case for his studio with Shovel Knight, though he hopes to see updates to the eShop itself.

Shovel Knight, which was almost 3 years old when the Switch launched, sold more units out of the gate than any other platform.

I believe many developers right now are experiencing the same phenomenon. At the moment, games definitely stand out when they launch and consumers are excited to purchase, but at this rate there will be an over-abundance of games. We hope Nintendo updates the eShop to make it easier to highlight and find new and old titles.

Some of the developers in the article caution that the window for making a big splash in the eShop won’t be open to smaller studios forever, as the library – and competition – continues to grow. One even described the recent burst of releases as “amusing and frustrating in equal measure”, though also suggested there are ongoing opportunities for quality games to do well. Shahid Ahmad also spoke out against ‘scare stories’ about the challenges ahead once the library fills out.

Developers, by and large, love Nintendo and it is a sensational device, so I expect them to keep trying even when the numbers aren’t in their favour.

I do wish some people would drop the scare stories though. This isn’t rocket science. The market gets tougher as the quality of software improves from both small and large developers as the addressable market also increases. So what? Saturation will be an issue, but that’s hardly a surprise. 

The whole point of easy access for a developer to a platform’s digital store is not to guarantee sales, but to give them a shot, where once upon a time they didn’t have that shot, at all. I do wish some of the doom-mongers would remember that.

Some of the wisest words were from Tom Tomaszewski of Crunching Koalas. Now that any notion of ‘curation’ has passed we’re seeing a rapid influx of games, including a modest number that can politely be described as sub-par. He suggests that this won’t necessarily pay off for developers and publishers seeking a quick buck from shoddy games, but that projects with a solid amount of effort have a chance.

There’s definitely a rush, everyone wants to get their titles to the Switch as fast as possible, which in my opinion isn’t in the best interest of Switch owners.

Some developers and publishers are releasing very unpolished builds – just look at the number of patches released on the eShop in recent weeks – or very un-complex titles that require a relatively small amount of work to be ported to Switch. I know that 18 titles were released this week, but how many of these have a true chance of succeeding? I think just a handful.

It’s still not to late, but you can’t release just about anything – there aren’t many shooters or puzzle games. And if you’re an indie bringing a game that’s already on the market, on a different platform, definitely add some new content for the Switch; it’d make your marketing much easier, and maybe even the nice folks at Nintendo will help with your visibility.

The cream, as always, will rise to the top.

It’s well worth checking out the full article at the link below; let us know what you think down in the comments.

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Sonic Forces Producer Discusses the Breadth of Content Available

After the overwhelmingly positive release of Sonic Mania, the impending release of Sonic Forces is still a big question mark. Pre-release demo impressions haven’t all been glowing and there’s still lots of uncertainty over whether SEGA has finally cracked the 3D Sonic formula that it’s been chasing for years. Even so, the game seems to be shaping up pretty well, and with just a month to go until release, hype is starting to seriously build.

In the latest issue of Game Informer, producer Shun Nakamura explained various elements of the game, from the change up with the rings system to the overall darker tone. One interesting tidbit was how adamant he was on the value that the game will offer to the player, here’s what he said:

The gameplay content is going to be very similar to Sonic Colors or Sonic Generations, if you want to think about experiencing it from start to finish. What’s going to be additional is all the extra little things the team has hidden inside the game that will require you to go back and play with different and more powerful Wispons. There’s content in there to make sure that everyone can play through the game and have a fun time, but there’s also all these little things to do later that, if you really wanted to dig into the game, will be there for you. 

One thing I do want to make sure everyone understands is that we’re selling Sonic Forces at $39.99 in America, and we don’t want people to think that maybe this is a short game or this is a lesser experience than what we’ve done in the past. When we were thinking about pricing and what our audience was, we really wanted to make sure we could get as many people to play this game as possible by putting it at that price point. Even with Mania, we had a really solid, great game that everyone loves and we put it at $19.99 because we wanted everyone to play it and enjoy the content. So with Forces, nobody should be worried that they’re getting less content, or there’s not even [extra] stuff in there, or that we cut some corners. That’s really not the case. We’re aggressively pricing it to get this great content out to as many people as possible and really have people secure when they buy and play it to know that this is the same as all the other Sonic games we put out there, plus extra content for people to find and enjoy.

It sounds like there’s a lot to look forward to then, the question is just how good that content will actually be.

What do you think? Will you be picking up Sonic Forces? How do you think the game will turn out? Share your thoughts in the comments below.

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Neon Chrome Will Bring Twin-Stick Cyberpunk Shooting to the Switch

With the rapid expansion of the Switch eShop we’re gradually seeing more genres and variety. We’ve had a few top-down shooters of various styles, for example, and next week Neon Chrome will add itself to the list.

Developed by 10tons Ltd, it’s a stylised title with procedural generation; a trailer and details are below.


Neon Chrome is a top-down twin stick shooter with a science fiction setting. Each level is procedurally generated, meaning levels throughout the game will be unique on every play session. The game features intense gunfights, destructible environments, and light role playing elements such as permanent statistics upgrades, better weapons, cybernetic enhancements and different character classes.

Features:

  • Shoot through walls, make rooms explode, and obliterate whole floors
  • Explore procedural levels with endless variety
  • Defeat bosses in hand-crafted boss fights
  • Unlock new abilities, enhancements and weapons
  • Install enhancements and upgrade your weapons

It’ll arrive on 12th October with a confirmed price of $14.99USD for North America. Will you be tempted to give this a try?

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Join Mario and Luigi…or join Bowser’s minions!

Join Mario and Luigi…or join Bowser’s minions!

Journey beyond the Mushroom Kingdom in the Mario & Luigi: Superstar Saga + Bowser’s Minions game for the Nintendo 3DS™ family of systems.

Guide the Bros. on a journey through the Beanbean Kingdom to recover the stolen voice of Princess Peach. Every step on your path and every stomp on a Goomba has been completely recreated with enhanced graphics, lighting, and new gameplay options. Take down enemies using special Bros. Attacks and solve puzzles with Bros. Actions!

You can also captain an army of Bowser’s minions in the Minion Quest: The Search for Bowser story. There are more than 50 types of minions to recruit in this all-new squad-based strategy adventure that sees Bowser’s Minions on a quest to stop Fawful. For something extra, you can earn in-game stamps, equipment, and bonus content using compatible amiibo™ figures.

Mario & Luigi: Superstar Saga + Bowser’s Minions is available now, only on the Nintendo 3DS family of systems. It can be purchased in stores, in Nintendo eShop, and at Nintendo.com. For more information about the game, visithttp://marioandluigisuperstarsaga.nintendo.com.

Game in 2D.
amiibo sold separately. Visit amiibo.com for details on amiibo functionality.

Game Rated:

Mild Cartoon Violence
Mild Suggestive Themes

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The Flame in the Flood Begins Its Journey on Switch Next Week

Just recently Curve Digital confirmed two games that it’s bringing to the Switch eShop, including The Flame in the Flood (developed by The Molasses Flood). Pleasingly a press release has now confirmed that it’ll arrive next week (12th October), so we’ll get a chance to put it to the test.

You can see the Switch trailer and some blurb below.

The Flame In The Flood is a bleak but beautiful rogue-lite set upon a treacherous, procedurally generated river. With the help of your trusty dog, Aesop, The Flame In The Flood tasks you to make the most of your surroundings by foraging, hunting and scavenging your way through nature and the remains of society. With an evocative, homespun art-style and lilting, original soundtrack by Chuck Ragan, survival has never been this enjoyable.

It seems like quite a challenging game based upon comments from those that have played it elsewhere. Not only do you need to stay safe on the river but also make landfall and find vital resources; nature is rather cruel in the process.

Are you planning to venture into ‘post-societal America’ in this title?

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Nintendo Download: 5th October (Europe)

Another week, another impressive European Nintendo download line-up to separate us all from our cash. The Switch eShop has a broad range of strong arrivals, while the 3DS has three retail releases vying for attention. The Wii U doesn’t miss out, either, and there’s also a lot of DLC and discounts to get through – let’s get on with it, shall we?

Switch eShop

Stardew Valley (Chucklefish LTD, €13.99 / £10.99) – Since it was announced earlier this year this has been top of plenty of wishlists. A hugely popular game across PC and consoles, this will be the first iteration that’ll also be playable on the go. It adds its own modern spin to Harvest Moon-style ideas such as tending to your land and forming relationships with suitors. We’ll bring you a review as soon as possible.

Lovers in a Dangerous Spacetime (Asteroid Base, €14.99 / £11.99) – A hit on other systems, this is a colourful title in which up to four players frantically rush around a spaceship to control various weapons and systems in order to hold off enemy attacks. Perhaps best in co-op, you can also play solo with AI companions helping you out; we enjoyed it a lot in our Lovers in a Dangerous Spacetime review.

Axiom Verge (Thomas Happ Games, €17.99 / £14.99) – An innovative Metroidvania that in the eyes of some (including our reviewer) is a modern classic. On the surface it looks traditional, but an innovative approach to glitches and their impact on the world helps to make it a distinctive experience. We love this game, and that didn’t change in our Axiom Version Switch review.

Oxenfree (Night School, €19.99 / £15.99) Originally released on PS4, Xbox One and Steam in 2016, Oxenfree casts the player as Alex, who travels with her stepbrother Jonas to an abandoned military island packed with hidden secrets. The game offers a multiple-choice conversation system that alters the story as you play, building your in-game relationships with every reply, statement and question. There’s also a radio which allows you manipulate the game world and make contact with the strange and mysterious forces that have been dormant on the island for the past 70 years. Critically acclaimed when originally released, we’ll check it out on Switch. Available from 6th October.

Earth Atlantis (Headup Games, €14.99 / £13.49) – Looking a lot like the classic arcade blaster In The Hunt, Earth Atlantis places you in a world where the majority of the planet’s surface is covered in wet stuff. There are plenty of enemies to take down as you embark upon a ‘monster-hunting’ approach to the side-scrolling shooter genre, all with a distinctive art style. We’ll had a review with you soon, in the meantime here’s an interview with the director and lead designer.

Tumblestone (The Quantum Astrophysicists Guild, €12.99 / £11.99) – The name may sound familiar, as this was a ‘Nindie’ title given a big push by Nintendo on the Wii U eShop last year. It’s a game that reminds us that puzzle titles can be engrossing and a lot of fun, with plenty of content, modes and options to play alone or with buddies. We’ll take another look on Switch, but in the meantime you can check out the strong recommendation in our Tumblestone Wii U review.

Ninja Shodown (Rising Star Games, €12.99 / £9.99) – Another potential winner to add to the stack of entertaining local multiplayer games on the Switch. This one is all about chaotic arena brawls (either co-operative play or as opponents) and looks like it could be fun. We’ll see whether it truly has the way of the ninja in a review.

Volgarr the Viking (Crazy Viking, €9.99 / £8.99) – Also coming to Wii U at some point this has now made its way to the Switch. It pitches itself as a tough action platformer in which you’ll die a lot. It looks a tad rough visually, but that doesn’t mean it won’t be a lot of fun; we’ll try it out for review.

Metal Slug X (HAMSTER, €6.99 / £6.29) – We’ve already had three ACA Metal Slug titles on the store to date, though X is considered to be pretty darn good – it’s a rearranged version of Metal Slug 2 (fixing that game’s drastic slowdown) and we loved it in our Wii Virtual Console review.

Tower of Babel (EnjoyUp Games, €9.99 / £8.99) – This looks somewhat quirky in footage, as a knight auto-runs up and down sort-of 3D towers, with your goal being to dodge obstacles and grab collectibles through jumping, ducking and adjusting your dash speed. Unfortunately we were left rather unimpressed in our Tower of Babel review.

Switch eShop Demos

Just Dance 2018 (Ubisoft, free)

Spelunker Party! (Square Enix, free) – Available from 7th October.

Switch DLC

Mario + Rabbids Kingdom Battle: Pixel Pack (Ubisoft, €2.99 / £2.49) – Included in season pass.

Infinite Minigolf – Tortuga (Zen Studios, free)

3DS Retail Downloads

Mario & Luigi: Superstar Saga + Bowser’s Minions (Nintendo, €39.99 / £34.99) – One of the most beloved entries in the RPG series gets a revamp on the 3DS, with updated visuals and a new strategy-light spin-off campaign. Though the all-new content is a tad uninspired, the main game is still an absolute delight to play – we get into why in our Mario & Luigi: Superstar Saga + Bowser’s Minions reviewAvailable from 6th October.

Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy (Level-5, €39.99 / £34.99) – After spin-offs and experiments the Layton series goes mostly back to its roots in this new release, with Katrielle and chums solving a lot of puzzles while solving a dozen cases. It’s a welcome return to form for the IP, as we explain in our reviewAvailable from 6th October.

Culdcept Revolt (NIS America, $39.99) – A series with a very sporadic history in the West, this blends fantasy, card battles and board game play for what could certainly be an interesting release. We’re finalising a review to go live later this week.

3DS eShop

Symphony of Eternity (KEMCO, €7.99 / £7.19) – KEMCO is bucking the trend, changing up its modus operandi to bring us something completely different… nah, just kidding, it’s a retro-styled RPG. There’s a legendary weapon and an epic quest, and that – ladies and gentleman – is another KEMCO RPG 3DS eShop release. It might be good though, to be fair.

3DS DLC

Layton’s Mystery Journey: Costume bundle pack (Level-5, €7.99 / £7.19)

Layton’s Mystery Journey: Daddy’s girl (Level-5, €1.99 / £1.79)

Layton’s Mystery Journey: Luke lookalike (Level-5, €1.99 / £1.79)

Layton’s Mystery Journey: Emmy impersonation (Level-5, €1.99 / £1.79)

Layton’s Mystery Journey: Anton-ish attire (Level-5, €1.99 / £1.79)

Layton’s Mystery Journey: Aurora again (Level-5, €1.99 / £1.79)

Culdcept Revolt – Free Bats’ Free Time (NIS America, €3.99 / £3.59)

Culdcept Revolt – Free Avatar Pack (NIS America, free)

Culdcept Revolt – Free Book Cover Pack (NIS America, free)

Culdcept Revolt – Vampire Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Necromancer Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Gothic Lolita Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Green Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Red Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Blue Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Yellow Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Alien Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Angel Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Detective Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Black Knight Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Hero Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Battle Boy Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Shrine Maiden Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Red Riding Hood Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Magical Girl Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Puppet Doll Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Tin Man Set (NIS America, €1.99 / £1.79)

Culdcept Revolt – Archer Pack (NIS America, €1.99 / £1.79)

Culdcept Revolt – Warrior Pack (NIS America, €1.99 / £1.79)

Culdcept Revolt – Musician Pack (NIS America, €1.99 / £1.79)

Culdcept Revolt – Horror Pack (NIS America, €1.99 / £1.79)

Culdcept Revolt – Mascot Pack (NIS America, €1.99 / £1.79)

Culdcept Revolt – Glasses Pack (NIS America, €1.99 / £1.79)

Culdcept Revolt – Rose Pack (NIS America, €0.99 / £0.89)

Culdcept Revolt – Animal Pack (NIS America, €0.99 / £0.89)

Culdcept Revolt – Steel Pack (NIS America, €0.99 / £0.89)

Culdcept Revolt – Scale Pack (NIS America, €0.99 / £0.89)

Culdcept Revolt – Dragon Pack (NIS America, €1.99 / £1.79)

Culdcept Revolt – Avatar Pack (NIS America, €19.99 / £17.99)

Culdcept Revolt – Book Cover Pack (NIS America, €14.99 / £13.49)

Culdcept Revolt – Dice Pack (NIS America, €9.99 / £8.99)

3DS eShop Temporary Discounts

BOXBOY! (Nintendo, €3.74 / £3.36 until 26th October, normally €4.99 / £4.49)

BOXBOXBOY! (Nintendo, €3.74 / £3.36 until 26th October, normally €4.99 / £4.49)

BYE-BYE BOXBOY! (Nintendo, €3.74 / £3.36 until 26th October, normally €4.99 / £4.49)

Zombie Panic in Wonderland DX (Akaoni Studio, €6.30 / £5.67 until 2nd November, normally €7.00 / £6.30)

AeternoBlade (Corecell, €7.49 / £6.75 until 19th October, normally €14.99 / £13.50)

Epic Word Search Collection (Lightwood Games, €5.99 / £4.49 until 19th October, normally €7.99 / £5.99)

Epic Word Search Collection 2 (Lightwood Games, €5.99 / £4.49 until 19th October, normally €7.99 / £5.99)

10-in-1: Arcade Collection (Gamelion, €0.99 / £0.89 until 19th October, normally €1.99 / £1.79)

Crazy Kangaroo (Gamelion, €0.99 / £0.94 until 19th October, normally €1.99 / £1.89)

Hazumi (Gamelion, €1.34 / £0.99 until 19th October, normally €2.69 / £1.99)

League of Heroes (Gamelion, €1.99 / £1.79 until 19th October, normally €3.99 / £3.59)

Monster Shooter (Gamelion, €2.00 / £1.60 until 19th October, normally €4.00 / £3.20)

Pick-A-Gem (Gamelion, €1.49 / £1.39 until 19th October, normally €2.99 / £2.79)

PIX3D (Gamelion, €1.99 / £1.79 until 19th October, normally €3.99 / £3.59)

Rage of the Gladiator (Gamelion, €3.49 / £3.14 until 19th October, normally €6.99 / £6.29)

SpeedX 3D (Gamelion, €1.49 / £1.34 until 19th October, normally €2.99 / £2.69)

SpeedX 3D Hyper Edition (Gamelion, €0.99 / £0.89 until 19th October, normally €1.99 / £1.79)

Collide-a-Ball (Starsign, €0.99 / £0.99 until 19th October, normally €1.99 / £1.99)

Ping Pong Trick Shot (Starsign, €0.99 / £0.99 until 19th October, normally €1.99 / £1.99)

Crollors Game Pack (Nvriezen, €1.26 / £1.18 until 2nd November, normally €1.49 / £1.39)

My Nintendo 3DS HOME Theme

BOXBOY! 2.5th Year Anniversary (Nintendo, 20 Gold Points)

Wii U eShop

Volgarr the Viking (Crazy Viking, €9.99 / £8.99) – Same game, different console.

Wii U Virtual Console

Double Dungeons (EXTREME, €5.99 / £5.39) – The run of TG-16 games continues with this ambitious (for its time) attempt and 3D dungeon crawling. Unfortunately we were left distinctly unimpressed in our Wii Virtual Console Double Dungeons review.

Vigilante (IREM, €5.99 / £5.39) – Another TurboGrafx-16 game for your consideration, this time around it’s a side-scrolling beat ’em up. You can go full retro and check out our 2007 review, if you like.

Wii U eShop Temporary Discounts

3Souls (Red Column, €0.90 / £0.80 until 5th November, normally €3.60 / £3.20)

Ascent of Kings (Nostatic Software, €1.49 / £1.11 until 12th October, normally €1.99 / £1.49)

Wicked Monsters Blast: HD PLUS (Corecell, €3.99 / £3.59 until 19th October, normally €7.99 / £7.19)

Wii U Demo

Just Dance 2018 (Ubisoft, free)


Lots of options this week – let us know what you’ll be downloading in the poll and comments below.

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Pokémon Ultra Sun And Moon Gets New Trailer And A Fresh Beast

Nintendo has released a new batch of info on the upcoming 3DS title Pokémon Ultra Sun and Ultra Moon, along with a brand-new trailer.

As well as releasing this new footage, the story behind the game is fleshed out, too:

In Pokémon Sun and Pokémon Moon, Ultra Wormholes were strange pockets of space that mysteriously appeared throughout the Alola region and were shrouded in mystery. In Pokémon Ultra Sun and Pokémon Ultra Moon, these Ultra Wormholes return and players can ride on the Legendary Pokémon Solgaleo and Lunala to travel through them to reach the various worlds that lie beyond. Players can visit many different worlds via these Ultra Wormholes—including Ultra Megalopolis! The world of Ultra Megalopolis is a place that has had its light stolen by Necrozma. Within this world, a mysterious tower-like building shines with brilliant light but whatever waits at the top of this structure is currently unknown.

In Pokémon Ultra Sun and Pokémon Ultra Moon players will meet the Ultra Recon Squad, a strange group that have come from a world that lives beyond an Ultra Wormhole. Players will see the story told from different perspective in each version of the game, with Dulse and Zossie playing a central role in Pokémon Ultra Sun and Soliera and Phyco taking that role in Pokémon Ultra Moon. The Ultra Recon Squad bring with them a new Ultra Beast—UB Adhesive.

We’ve also got some details on this strange new beast, alongside UB Burst and UB Assembly:

UB Adhesive 
Type: Poison

This Ultra Beast’s head is filled with venom and it shoots this venom out from the poisonous needle on the top of its head. It is said to be intelligent enough to understand human speech and displays many emotions.

In Pokémon Ultra Sun and Pokémon Ultra Moon, players will be able to meet other new Ultra Beasts in addition to UB Adhesive. In Pokémon Ultra Sun, players will able to meet UB Burst, while in Pokémon Ultra Moon, it will be UB Assembly.

UB Burst
Type: Fire/Ghost

UB Burst has a head made up of a collection of curious sparks, which it can remove and make explode. It tricks targets into letting their guard down with its funny behaviour then, when its opponent is close, it surprises them by blowing up its head without warning. 

UB Assembly

Type: Rock/Steel
This Ultra Beast is a collection of many life-forms. While it appears to be made up of stones stacked atop one another, each “stone” is in fact a separate life-form. When confronting opponents, the eyes on each of its stones begin to glow bright red.

What do you make of this Pocket Monster-themed info-burst, and the new trailer? Let us know with a comment.