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You Can Now Play As Final Fantasy XV Characters In Minecraft For Switch And Wii U

Minecraft is becoming a pretty nifty way to see your favourite characters from rival platforms have a presence on the latest Nintendo hardware; back in January we saw Banjo-Kazooie return to our screens (albeit in blocky form), and we recently found out that playing the game on Switch can net you Xbox Live achievements. Happy days.

Now, with the latest update for Minecraft: Nintendo Switch Edition and Minecraft: Wii U Edition, players will be able to roam their favourite sandbox environments as Final Fantasy XV stars Noctis, Gladio, Ignis, Prompto, and many more, venturing beyond the world of Eos and into the untold realms of the Minecraft universe thanks to a new skin pack. This pack should be available to purchase from today.

The update has also addressed an incredibly specific crashing issue which, almost comically, would only be triggered when players looked at a cauldron while holding a water bottle obtained by fishing. 

Do you play Minecraft on the go on your Switch? Or do you perhaps still enjoy some exploration on Wii U? Let us know down below.

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Fox N Forests Will Leap And Bound Onto Switch On 17th May

We’ve had our eye on the 16-bit platforming of Fox n Forests for a while now, so we’re excited to confirm the throwback adventure will be springing its way onto the Nintendo Switch eShop on 17th May. If you’ve not come across it before, you play Rick, a fox with the rather handy ability to control the seasons. You’ll guide him across diverse, nostalgia-inducing 16-bit worlds, and use your wits and acrobatic attacks to overcome enemies, puzzles and colossal bosses. 

The full game will also enable you to spend earned resources on new items and powers throughout your quest to solve the mystery of the fifth season, so there’s plenty of modern systems at play with this classic Mega Drive/Genesis era visuals.

To tidy you over until 17th May, check out this five-plus-minute long slice of gameplay footage. All the 16-bit feels. Let us know what you make of it in the comments below…

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Death Road To Canada Delayed Following The Recent Attack In Toronto

Following the tragic events in Toronto yesterday, where a van struck pedestrians leaving ten people dead and another 15 injured, Death Road to Canada developer Rocketcat Games and publisher Ukiyo Publishing have decided to indefinitely delay the game’s release (it was due to arrive on the eShop on 25th April).

In an official statement, managing director of Ukiyo Publishing Paul Hann said: “We feel it would be deeply inappropriate to launch the game at such a time. We would like to express our deepest condolences to everyone affected by the tragic events in Toronto.”

Ukiyo Publishing is currently working to reschedule the release which will be announced at a later date.

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Hackers Have Found A Way To Exploit The Switch, And It’s Apparently ‘Unpatchable’

Hacker Katherine Temkin and the hacking group ReSwitched have been in pursuit of the ‘Holy Grail’ of Nintendo Switch exploits ever since its launch, and a recent post by the team suggests it may have found the next best thing. According to a detailed report, the exploit in question – known as the Fusée Gelée coldboot vulnerability – uses the Tegra X1’s USB recovery mode, which bypasses the lock-out operations that would usually protect the chip’s crucial bootROM.

Such an exploit would enable a hacker to run all manner of arbitrary codes (including emulators) and manipulate the console’s root code, but the bigger issue is that it’s potentially something Nintendo wouldn’t be able to patch remotely. Right now the hack is only in a ‘proof of concept’ state, but Temkin has previously stated that both Nvidia and Nintendo have been contacted in regards to its existence. It’s also far from the first time we’ve seen a hacking group ‘break’ the console’s code, and is unlikely to be the last.

What do you make of this new hack exploit? Does manipulating your console appeal to you, or is it the kind of thing best left alone? Share your thoughts with us below…

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South Park: The Fractured But Whole is now available!

South Park: The Fractured But Whole is now available!

In the quiet mountain town of South Park, darkness has spread across the land. But fear not, for an entire squad of superheroes will rise to combat this evil and clean the trash can of South Park society.

From the creators of South Park, Trey Parker and Matt Stone, comes South Park™: The Fractured But Whole™, a sequel to the award-winning South Park™: The Stick of Truth™. The kids are playing superheroes, and Cartman is determined to turn Coon and Friends into the biggest superhero franchise of all time. However, the villainous Professor Chaos has other plans…

Features:

PLAY SOUTH PARK ANYTIME, ANYWHERE
The outrageously offensive superhero adventure is now available on Nintendo Switch. Enjoy the full South Park: The Fractured But Whole RPG adventure anytime, anywhere.

A HERO’S ORIGIN REVEALED
Create your own one-of-a-kind costume, craft your origin story, and build out your unique superpowers to become the hero this city needs.

COON AND FRIENDS, ASSEMBLE!
Recruit up to 12 members of Coon and Friends to your cause, including Mysterion, The Human Kite, and the infamous Coon himself.

AN OUTRAGEOUS RPG ADVENTURE
An all-new dynamic combat system offers new ways to manipulate time and space on the battlefield. Find loot hidden throughout the land and follow recipes to craft your own outrageous equipment to aid you in battle.

AUTHENTIC SOUTH PARK
This highly anticipated sequel to South Park™: The Stick of Truth™ is written, directed and voiced by the creators of South Park, Matt Stone and Trey Parker.

If you would like to purchase the digital version of the game, please visit https://www.nintendo.com/games/detail/south-park-the-fractured-but-whole-switch.

Game Shown:

Blood and Gore
Mature Humor
Nudity
Sexual Content
Strong Language
Use of Drugs
Violence

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Major Splatoon 2 update arrives tonight

Major Splatoon 2 update arrives tonight

Nintendo’s dropping some fresh (and free!) new content for Splatoon 2 on Nintendo Switch tonight! After downloading a major new update (Version 3.0) to the Splatoon 2 game at 6 p.m. PT, players will have access to a huge amount of new content. This includes the addition of more than 100 pieces of new and returning gear, new songs, the introduction of a challenging new X Rank for the top-performing players in Ranked Battle, weapon balance adjustments and the return of Callie of the famous Squid Sisters.

“As promised when the game was first announced, we are determined to provide players with new experiences and content in Splatoon 2,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Through these regular updates, we are ensuring that both players old and new will log on to fun new experiences.”

X Rank is an extremely challenging Ranked Battle experience targeting the best-of-the-best players. Players who are S+10 in the current Splatoon 2 ranking system will automatically be registered as X Rank after downloading the update. Players who are X Rank will battle for an X Power level. Once a month, 500 players with the highest X Power level for each of the four different Ranked Battle modes will be announced within SplatNet 2, a service of the Nintendo Switch Online app for mobile devices.

X Power levels will be reset every month. During this reset, players whose X Power level ends up lower than a set threshold will rank down to S+9. This new system encourages players of all ranks to enjoy improving their play and maintaining their skills, as opposed to simply focusing on ranking up.

The first X Power reset is currently scheduled for May 31, and any future resets will take place on the final day of that month. As part of these periodic resets, the rotation of eight selected stages in Ranked Battle (with two stages rotating every two hours), the addition of new weapons and the introduction of new stages will also occur. In fact, tonight will also see the return of the popular stage Camp Triggerfish, along with four additional weapons.

In addition to X Rank, when Version 3.0 goes live this evening, this new update adds more than 100 pieces of gear – some new, some returning from the original Splatoon game – as well as new songs from Chirpy Chips, a popular in-game chiptune-style band featured in the first game. The update will also include some weapon balance adjustments, bug fixes and other changes.

Fans of the Squid Sisters will need to sit down, as the software update also marks the long-awaited return of Callie. Once players meet a certain condition after downloading the update, Callie will appear in Tentakeel Outpost in Octo Canyon. As exciting as it is to see the Squid Sisters reunited, Callie will also offer recent multiplayer stats about the player’s character.

For complete notes about Version 3.0 additions and instructions about how to download the updates, visit the official Nintendo customer support site.

For more information about Splatoon 2, visit https://splatoon.nintendo.com/ or https://splatoonus.tumblr.com/. Check out ongoing Splatoon 2 Inkling Open tournament activity at https://e3.nintendo.com/splatoon-2-inkling-open/.

Game Shown:

Cartoon Violence

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Review: Sengoku 3 (Switch eShop / Neo Geo)

SNK’s first two Sengoku games put players in control of a sword-swinging hero, with the neat ability to switch to a different character during play should they wish. Coupled with a variety of enemies to bash they were not essential titles, but could still provide some decent fighting fun. The second game built on the first, but the third goes in a different direction. Arriving eight years after the second instalment and handed over to a different developer (Noise Factory), Sengoku 3 is not simply what came before with some additions. In fact, aside from the similar aesthetic that puts the ancient together with the relatively modern it seems like it’s from a different series.

At the start, you pick from one of four (new) characters to battle through six stages of enemy forces, with a second player able to buy into the game at any time to help you on your adventure. Your character options vary in their agility and power ranging from the speedy, but light striking ability of Kurenai to the slow but powerful attacks from the lumbering Kongoh. There’s no character-switching ability this time around, although should you continue upon losing all your lives you can go for someone else as is common to the genre. The only other time you can select a different fighter is after the third stage when two others (actually two of the bosses you have defeated by this point) join your party.

Those first three stages can be tackled in whatever order you wish. The China stage is labelled as easy compared to the hard Italy and Japan ones, but apart from an easier boss battle (this one doesn’t join the team) there’s not a big difference in challenge. Some further variety is provided on the fourth and fifth stages (Brazil, USA) thanks to branching paths giving you a couple of ways to reach those boss battle.

Visually the game adopts a more cartoony look for its characters with smoother animation and varied and detailed surroundings. There are good touches like skylines reflected in puddles and fleeing (and screaming) crowds. Each stage has a different look such as Japan that sees you fighting across rooftops at night, city and it’s neon visible in the background as you keep moving down, eventually arriving at a tube station. Italy has you outside during the day walking over a bridge and fighting by water, while China sees you end up in a museum. Other locations visited include sewers, clifftops and more streets, giving you a range of sights to take whilst you pummel the bad guys.

The action is backed by a good selection of yells, screams and noises for different attacks. The music is wonderful too with generally moody, adventurous music that uses a good range of instruments. In your quest you’ll be fighting a range of ill-looking foes, such as green-skinned sword and spear-men, purple-skinned jumping dagger-women and another purple skinned foe who can send bats at you. The different enemy types also come in different colours, though none are particular healthy looking. Indeed, upon defeat, your enemies decompose. Aside from human attackers you’ll also be up against acid-spitting frogs, viscous dogs, a balled-together mass of heads and strange werewolf-like creatures that attack by somehow spitting their own head at you. Throw in some other dangers like spiked floors, electric beams and boss battles against the likes of a samurai a phoenix and a gun-totting guy and there’s a lot of different things to contend with during your adventure.

A good variety of foes is welcome in a scrolling beat ‘em up, but where Sengoku 3 ups the entertainment is in providing you with plenty of ways to take them out. You have two attack buttons (one is for weapon attacks) and mixing these together can lead to devastating combos; a combo meter building your attack power the more successive hits you land. Jump, dash and throw abilities add to your offensive options and throw-able items such as shuriken, bombs and even plates can be picked up and in fact stockpiled (up to nine); helpful for taking out attackers from a safe distance or integrating into your combo attacks.

Get surrounded and there’s a move available to knock down your tormentors at the cost of a small portion of your own health. Each character also has two-three special attacks that use a portion of the power gauge that builds as you land attacks. These special moves vary in nature, being whirling or flaming attacks or bringing in duplicates, but the input commands are shared across the fighter lineup. Keep building up your power gauge and a devastating ‘Ultimate Ninja Arts’ attack becomes available to attack all onscreen enemies.

The game can get tough when the various different enemy attacks come together, requiring a mix of skills to deal with and boss battles can be tricky too when looking for an opening to attack. Stringing together big combos helps to deal with this challenge and health restoring food can be found throughout the levels – sometimes on restaurant tables, but generally just lying on the floor as tends to happen in games of this type.

If looking to see how the events of the game unfold, unlimited continues are on hand to make this easily achievable, but it’s more fun to limit the credits used or maybe go for a single credit and more lives and/or lower difficulty setting. For a set challenge, HAMSTER’s usual Hi Score mode is on hand to see how well you can do on the default settings with a single credit and the five-minute Caravan mode is also available. These as well as the regular arcade mode have online leaderboards for you to improve your placement on based on points scored; points increased by your attacks as well as the collection of items such as coins, gold, vases and a Neo Geo Pocket.

Conclusion

Sengoku 3 ditches the nifty character-switching ability of the previous instalments, but makes up for it with a wide-array of attacking options. Gameplay remains straightforward, but it’s immensely satisfying to string together attacks to take out the waves of enemy forces. Decent presentation and good enemy variety (and their different attacks) leads to enjoyable playthroughs whether solo or with a friend. For Switch-owning fighting fans, Sengoku 3 is an excellent choice of scrolling beat ’em up.

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Video: Get Your Hands Dirty With Six Minutes Of Switch-Exclusive Garage Gameplay

Garage – the Nintendo Switch-exclusive, top-down survival shooter – is set to arrive on the Switch eShop on 11th May, and to celebrate its incoming release, developer tinyBuild Games has unleashed a brand new six-minute long trailer packed to the rotted gills with gameplay.

The game was announced back in January, and will see you stepping into the shoes of a drug dealer who has stumbled upon an underworld full of monsters and other unsavory beasts. You know, as you do.

Check out the full trailer above and let us know what you think of this incoming indie survival adventure in the comments section below…