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Become Friends With A Bunch Of Cubes This October In The Arcade Game Zarvot

It wouldn’t be a Nindie showcase without a game about a shape going on a grand adventure. This is exactly what Zarvot is about. Developed by SnowHydra Games, Zarvot is described as a charming arcade game. Here’s the full description:

Charcoal and Mustard are the stars of this charming arcade game about friendship among cubes. In the game’s story mode, players adventure through nine worlds as they attempt to cheer up their best friend. And in Versus Mode, friends can challenge friends to some cutthroat cube action across five game modes.

The Switch version of the game will also include “Joy-Vot” – an enemy spawner in the game’s multiplayer mode controlled by one player using a single Joy-Con. Zarvot arrives first on the Switch eShop this October. Take a look at the teaser trailer above and let us know what you think. 

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Bushido Brawler Samurai Gunn 2 Ready For An eShop Release In Early Next Year

The co-creator of Hyper Light Drifter – Beau Blyth – is bringing Samurai Gunn 2 to the Nintendo Switch eShop in early 2019 with the help of Double Fine Productions. The game is a sequel to the original Bushido brawler featuring an entirely new adventure mode.

Players will be able to explore a vast medieval metropolis on the brink of collapse while they attempt to uncover Gunn City’s supernatural threat. You’re armed with a sword, a gun and three bullets per life – meaning you’ll need quick reflexes in order to survive. 

In addition to the adventure mode, which also includes a co-op option, is the return of the verse mode for two to four players. The game also includes Trigger Soul – a Samurai Gunn graphic novel by the acclaimed French comic creator Valentin Seiche. 

Take a look at the teaser trailer above and tell us in the comments if you’re at all interested in this upcoming release. 

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Treasure Stack Drops Onto Switch eShop This Winter, Includes Cross-Platform Play

Following the announcement of the indie multiplayer smash-hit TowerFall during the 2018 Nindies Summer Showcase was the reveal of Pixel Lakes’ Treasure Stack – a title combing unique platform mechanics featuring hookshots and grappling hooks with a traditional block-matching puzzle formula. 

In this eShop release, you’ll take control of a whimsical cast of heroes as they navigate falling treasure chests and blocks. Not only will the game feature local multiplayer, but it will also include online and cross-platform play with Xbox One and PC players. Once again, the PlayStation 4 won’t be joining in on the fun. 

Treasure Stack is scheduled to arrive this winter on the eShop and looks like it could be an affordable alternative to more expensive puzzle games out on the market. Did this game catch your eye during the Nindies presentation? Tell us below. 

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Cult RPG Hit Undertale Arrives In North America And Europe On 18th September

While there were plenty new games announced during the 2018 Nindies Summer Showcase, towards the end of the 16-minute video was a showreel locking in several dates for a number of previously revealed eShop titles. 

Undertale by developer 8-4 was briefly shown, with the confirmation of an 18th September release date for both North America and Europe. The game is also now up for preorder on the eShop. Earlier this month, a listing on Amazon cited the Japanese release for September as well. The cult RPG was originally unveiled for the Switch earlier this year during a Direct in March. 

Will you be downloading Undertale next month when it arrives on the eShop? Tell us in the comments. 

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Nintendo details Dragalia Lost, its first new IP created exclusively for smart devices

Nintendo details Dragalia Lost, its first new IP created exclusively for smart devices

For the first time ever, Nintendo is introducing a new IP directly on smart devices! With the Dragalia Lost game, players can enjoy a fast-paced action role-playing game set in a fantasy world of warriors, magic and dragons that’s specifically designed to play on smartphones, but with the depth typically reserved for dedicated video game systems. With intuitive touch-screen controls, colorful fantasy graphics that pop off the screen and the option to join up online with up to three other players in co-op story quests, events and Raid Battles, the game can easily be enjoyed in short bursts or longer play sessions.

Nintendo debuted a video detailing many of the features coming to Dragalia Lost. To view the video presentation in its entirety, visit https://www.nintendo.com/nintendo-direct/08-29-2018/.

“Our mobile strategy is expanding with the launch of Dragalia Lost, the first original IP from Nintendo to launch on mobile devices,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Fans are looking for a variety of experiences on mobile devices, and this vibrant action role-playing game perfectly complements our other mobile games, while also offering something completely new.”

In Dragalia Lost, players build a customized party of adventurers and set off on a grand journey – one that will take them to a variety of locales to save the Kingdom of Alberia from mysterious evil forces that are corrupting the realm. While exploring the world, players control their party of adventurers in battle, even transform into mighty dragons to unleash devastating attacks. Along the way, players can discover more than 60 companions for their party that will offer a variety of different weapon classes, combat abilities, elemental properties and more.

Battles are performed in real time, keeping players in the action, dragging their fingers on the screen to move their characters, tapping or holding to engage with various attacks, and flicking along the screen to dodge. It’s all very intuitive and easy to pick up for any type of player. And by using the in-game currency Diamantium or Wyrmite, players can summon new characters, dragons or special accessories called Wyrmprints that can be equipped for powerful abilities or bonuses. Wyrmite is earned in the game as a reward for completing quests, while Diamantium can be purchased using real-world money.

Dragalia Lost is all about letting players play how they want. Party members can be customized in all sorts of ways, whether it’s through new equipment or leveling up and earning new or upgraded abilities. Dragalia Lost even offers synchronous online multiplayer with up to three other people who have the game, so friends can share the experience throughout the game’s main story adventure, additional quests and event raids.

For more information about Dragalia Lost, including how to pre-register, visit https://dragalialost.com/en/.


Fantasy Violence
Sexual Themes
Users Interact
In-Game Purchases

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Guide: Call Off The Hunt, We’ve Found The Best Monster Hunter Merch

Aww man… I am so guilty of owning so much MH merchandise haha. I must say, Capcom has done a spectacular job with all of it, too! I have no complaints about any of the stuff I own… and I own a lot!

I own the special edition MHXX Switch, the Supply Crate carrying case, a MH phone case and 3DS case, all of the Portable 3rd shotglasses, the replica of the G-Rank Guild Gal’s leather bag from MHXX, about 90 of the mini figure builders, most of the ecology figures, one of each monster of the Creator’s Models (so I don’t own every version of every monster but I have one version of every monster), almost every single mainline plush minus Azure Rathalos, Red Khezu, Brute Tigrex (because I can’t find those three for sale), and some of the World ones I decided to skip, several Banpresto/Ichiban Kuji lottery figures (including Gobul Huntress and Sophia), both the Brachydios and the Rathalos busts, all of the MH Stories amiibo, the Zinogre funko pop (which I repainted to look like Stygian), all of the hunter Revoltechs as well as the silver Rathalos Revoltech… and much more that I won’t even go into.

And I repeat.

ALL of the merchandise is amazing. :3

Edit: A lot of the stuff I have has gotten pretty rare/expensive, but I can offer up some guides / point people in the right direction if they’re interested in any of it since, well, I’ve managed to get my grubby mitts on just about everything. ^_^

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Guide: Getting Started With Monster Hunter Generations Ultimate on Nintendo Switch

Getting started with a Monster Hunter can be a pretty daunting experience, even for the most hardened of gamers. You’re just sort of plonked into this weird world of talking cats, dinosaurs, and oversized weapons and expected to get on with it. Often even the tutorials don’t suffice to explain just what the heck is going on.

But there’s a reason why the franchise has endured over the years, and soared to new heights just this year when Monster Hunter: World launched on PC and the other consoles. Switch isn’t quite powerful enough to run that one, according to Capcom, so we’ve got an enhanced version of Monster Hunter Generations from the 3DS instead.

Monster Hunter Generations Ultimate simply doesn’t hold your hand like World does, and pretty much treats you like you’re a seasoned veteran. This can be off-putting to those that don’t quite have the patience to stick with it and that’s a shame because this is one of the most compelling and addictive video games you’ll find on your Switch thus far.

We want to help you enjoy it, because we are well aware that the game doesn’t do itself any favours. So whether this is your first Monster Hunter, you’re a convert from World, or you just feel a bit rusty, read on to learn everything you need to know to get started with Monster Hunter Generations Ultimate.

We’ll break it down into a few different sections to help walk you through your first few hours with the game, so feel free to skip to the section you feel most comfortable at.

Monster Hunter Generations Ultimate – You’ve Just Booted It Up

So you’ve just popped the cartridge into your Switch or booted up the digital download, now what? Well, it’s time to create a character.

Step One: Create Your Character

Hit ‘New Game’ and you’ll be prompted to create your very own character. You can customise a bunch of different features like your gender, hairstyle, clothes, and voice. Once you’re happy, pick a name and hit done to move on. Don’t get too bogged down here though, as you can change all of these options at any time later on.

Step Two: Pick A Hunting Style

Next, you’ll be prompted to pick a ‘Hunting Style’. This basically dictates your attack pattern and the number of ‘Hunter Arts’ you can use. If you’ve played an RPG before, consider ‘Hunter style’ to basically be your class, and ‘Hunter Arts’ to be your skills.

If you have literally no clue what you’re doing, pick the ‘Guild’ or ‘Striker’ Hunting Style. These two both allow you to pick a varied selection of Hunter Arts, and allow you to experiment with a bunch of different weapons without altering the gameplay too much.

Have a weapon type in mind already? You might be able to spot some synergy with a particular Hunting Style then. For example, the Great Sword works great with the ‘Valor’ style, while the Insect Glaive is a perfect match for Aerial.

Ultimately though, just don’t panic! You can change your Hunting Style and Hunting Arts at any point, so this won’t be a lasting decision. You’ll really want to get a feel for a few different styles and weapons anyway, to find the one that you’re comfortable with. The early game is all about experimentation.

Step Three: Pick Your Hunter Arts

After picking a Hunting Style you’ll be able to pick up to three Hunter Arts depending on your style. It doesn’t really matter what you pick at this point as you can change your Arts later, and you’ll unlock more useful ones as well.

The three starting Arts are all focused on evasion anyway, so you can’t really go wrong!

Step Four: Welcome To Bherna Village

Now, it’s time to get started with the actual game! You’ll arrive in Bherna Village and be greeted by the Bherna Chief who will wax lyrical about the Wycademy, Bherna, and other stuff that you don’t really need to worry about right now.

He’ll prompt you to check out your House and to speak to a few different residents of the village. Speak to each person in turn that has a red dialogue bubble above them until there are no more to talk to and you’re finally at the good bit – getting started with quests.

Before you do so though, let’s go and check out Your House.

Step Five: Go Home

Head inside of Your House, which is the building just to the right of the Bherna Gal. Inside you’ll find a variety of different useful things:

Item Use
Bed Lets you save your progress
Chamberlyne Access DLC, claim bonus content, and view your gallery (more options open up later)
Item Box Store and take items, create new items, change your appearance, manage equipment, and change your Hunting Style and Hunting Arts
Palico Board Customise your Palico partners

Basically, don’t worry about anything other than your Item Box right now, as you can take care of the rest later. All you need to worry about now is picking the weapon you want to try first.

To do that, go to the Item Box, hit ‘Manage Equipment’ then ‘Select Equip’ to check out the weapons at your disposal. Here, you’ll find one of every single weapon types in the game. Pick the one you want to try, and then leave Your House.

Monster Hunter Generations Ultimate – Your First Quest

So you’ve wandered around Bherna Village for a bit, trying to get the courage to get out and face a monster or two. The next few steps are for you!

Step One: Pick A Quest

Now, it’s time to get to the fun stuff. Head back to Bherna Gal and pick a quest. If you really want to learn the ins and outs of your weapon or Hunting Style, you can do so in training. There’s no shame in that. 

If you prefer to learn by doing though, just pick one of the ‘Low’ tier of quests and let’s get started. Leave the village by going up the ramp on the left to start the quest.

Once you’ve loaded into the Jurassic Frontier, we’d recommend first visiting the blue Item Box (or Supply Box) and taking a few supplies. These are items that you’re provided for free to help you completing the quest.

We’d recommend taking the Map, First-aid Med, and Ration for definite, and take the Whetstone if you’re going melee, the two different ammo types if you chose a gun, or the Poison Coating if you opted for the bow.

Before you start, one last thing: hit + and scroll down to ‘Quest Info’ to familiarise yourself with your goal. You might notice that you have a Subquest to complete for an extra reward too. Keep both in mind and check back often if you forget.

Step Two: Check Your Map And Explore

Okay, now it’s time to go and explore the Jurassic Frontier. Check your mini-map, which will appear on the right of the screen as soon as you collect the Map from the Supply Box.

Each location in the game is made up of different numbered interconnected areas. If there’s a line between them, you can travel between the two numbered areas. The colours determine the climate of that area, which basically determines the types of monsters you’ll face and items you can gather. Don’t worry about that for now.

We’d recommend starting by methodically making your way from area one through to 11 and just get a feel for the place. You’ll quickly draw a mental map of the type of monsters that favour certain climates and the items that you can gather from each area.

Step Three: Gather Items

As you wander about, you’ll notice that certain objects stick out in the environment. Chances are, these are items you can gather. Head over to one and press A when the prompt appears to begin gathering. You’ll get yourself your first item – congratulations!

You can press and hold A to gather in that area until you’ve drained it of resources. It’s also worth paying attention to the types of items you gather so you can start building a mental image of the resources you can get from the area.

Generally, the items you can gather make sense. Gather at a mushroom and you’ll get mushrooms, plants to get plants, and a skeleton to get bones. Sometimes it’s not clear though, and that’s when it’s worth paying attention to get an idea of what you get. Nuts, for example, can be notoriously difficult to differentiate from plants.

Also, it’s worth noting that you won’t be able to gather at all points right now. You’ll need a pickaxe to mine ore and a bug net to catch bugs. We’ll get onto that later though, so don’t worry about that for now. 

Step Four: Hunt Monsters

At some point, you’re going to want to get into the meat of the adventure – and that’s to hunt monsters. Heck, it’s in the title! 

Now, each weapon has different controls, so we can’t teach you the ins and outs of your weapon. Instead, we’ll just teach you the basics. Pressing X both readies your weapon and generally pulls off your basic attack and Y sheathes your weapon. Depending on the weapon, you might want to sheathe it between attacks – particularly for weapons that slow down your movement.

You can also press B to roll and A is a secondary button with some weapons. Mess around with your weapon in a safe environment first to get a hang of it, or perform the training quest for that weapon to learn its ins and outs.

Combat in Monster Hunter is basically Dark Souls without the targeting system. Instead of locking onto a monster, you’re going to have to aim and hit them manually. Timing is key, as you might want to wait for an opportunity to attack. Spend a bit of time learning a new monster’s attack pattern.

Once a monster’s beaten, press A over the body to carve it. It’s much the same as gathering items, except you only have a small window of time after defeating a monster before its body vanishes.

Step Five: Turn In The Quest

Completed the quest? It’s now time to turn it in for those sweet, sweet rewards. Turning in a quest differs between quest types. Quests that involve defeating monsters automatically complete once you’ve fulfilled the requirements. Delivery quests actually involve delivering the items though.

You achieve that by visiting the red Item Box at the camp, where a quest begins. Simply walk up to it, press A, and then press A again on the item you’d like to deliver. Deliver the amount required to complete the quest to, well, complete it.

It’s always worth trying to complete subquests first though, as you can’t get the rewards for them if you deliver the main quest items first. The quest then completes and returns you home.

There are occasionally different types of quests too, like material gathering quests that let you just go out and gather for as long as you’d like. To mark these as complete, grab the ticket from the Supply Box and deliver it at the red Item Box.

Finally, you can complete a quest via its subquest if you’ve completed that and don’t fancy going back for more. This can be done from the Quest Info tab in the menu, or via the red Item Box. You’ll receive the subquest rewards, but the quest won’t be marked as complete until you finish the main element.

Monster Hunter Generations Ultimate – Preparation Is Key 

If you’ve played a few hours of Monster Hunter Generations Ultimate and completed a few quests but want to step it up a notch and prepare properly, this section is for you.

Step One: Combine Some Items

Upon returning from a quest, you’ll want to head on over to your item box and store all of the materials you’ve gathered. Now, you’ll want to actually do something with them, so hit ‘Combine/Manage Items’ then ‘Combo List’ to look at your options.

We’ll go through the essential items you’ll need during each quest later, but for now just create any item that appears as ‘??????’ to discover what it is. Chances are you’ll be able to craft a whole bunch of new items.

Make it a habit to do this after every quest. Not only will your inventory fill up really quickly, but you’ll want to discover new items in case you find a few that are handy for the challenges ahead.

Step Two: Craft Some Gear

You probably won’t be able to craft strong gear until after you’ve beaten your first large monster, but you might get a slightly better weapon or armour set from the scraps you’ve picked up over the course of your first few quests. 

Head on over to the Smithy and try and forge a new weapon or piece of armour to see how you get on. This should become a habit each time you beat a new monster – particularly a large monster, as they often lead to the best gear.

This is the cycle that Monster Hunter thrives on. Beat a monster, carve it for resources, craft yourself a lovely new armour set.

Step Three: Get Yourself A Palico Or Two

You’ll likely be prompted to do this at some point during your questing anyway, but you should definitely get yourself a Palico or two at some point. If you’ve played Monster Hunter: World before, you’ll know just how handy these little felines can be.

Basically, they’re companions that can help you in a variety of different ways while you’re out hunting. This is dictated by the Support Bias, which basically provides them with a unique skill. Here’s what each skill does:

Support Bias Art What It Does
Charisma Palico Rally Temporarily empowers user and allied Felynes, and keeps Palicoes from slacking off.
Fighting Furr-ious Instantly enter Felyne Fury Mode.
Protection Taunt Diverts monster attention towards the user.
Assisting Poison Purr-ison Sets a trap that immobilizes large monsters and inflicts them with poison.
Healing True Health Horn Greatly recovers Palico and player health.
Bombing Mega Barrel Bombay Rush at a foe with a Barrel Bomb L+
Gathering Plunderang A boomerang attack that steals from monsters.

Those skills are unchangeable, so you really have to pick the Palico Support Bias that’s right for you. You can then equip a variety of Skills to further adapt the Palico to meet your needs. You generally unlock these as you play and complete a variety of actions.

You hire Palicoes by visiting the Meowstress at the Palico Ranch and either hiring a pre-made Palico or scouting a specific type you want. There are also Special Palicoes that you can grab via DLC.

You can bring up to two Palicoes with you on any given quest, and swap them, their equipment, and their skills in Your House by visiting the Palico Board.

Each time you craft yourself some new equipment, you’ll have excess materials that you can use to craft Palico equipment, increasing their defence and attack. It’s a pursuit well worth undertaking. 

Step Four: Load Up On Carbs

You should always – we repeat, ALWAYS – eat a meal before questing. It’s absolutely mad not to. These provide you with a boost to your health and/or stamina, alongside a variety of Food Skills that can give you a serious boost while questing.

These might increase your chances of encountering a large monster, gathering items, or boost your attack amongst many others. You can select from a bunch of different skills by choosing the sauce you stick on top of it.

This is a habit you’re going to want to get into before every single quest, to help it go just that little bit smoother.

Step Five: Bring The Essentials

Last but not least, you need to visit your Item Box before leaving to go on a quest just in case. Here, you can double-check you’ve got all of the:

Essentials:

  • Potions
  • Meat
  • Pickaxe
  • Bugnet

Optionals:

  • Whetstones
  • Ammos
  • Coatings

Situationals:

  • Paintballs
  • Drinks
  • Buffs

You’ll want to bring at least the essentials on every single hunt, the situationals depending on the environment and the quest, and the optionals depending on the type of weapon you take with you.

There might be other items you deem necessary to bring, and that’s absolutely fine. You want to make sure you’ve got what you absolutely need though, and ignore the rest. Your inventory space is limited, and you’ll want to save as much space as possible for the items you gather while hunting.

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Wasteland 2: Director’s Cut Secures A Post-Apocalyptic Switch Release This September

inXile Entertainment has announced a confirmed Switch release date for its upcoming post-apocalyptic RPG Wasteland 2: Director’s Cut. The game will be available on Nintendo’s portable platform on 13th September.

Wasteland 2: Director’s Cut is, perhaps unsurprisingly, an enhanced version of Wasteland 2 which has been available on PS4 and Xbox One since 2015. It comes from the producer of the original Fallout, and features a whole host of improvements and additions to the original game that are said to “further immerse the player” in its post-nuclear offerings. 

The Director’s Cut has received ‘very positive’ reviews from players on Steam, with its graphical overhaul, the addition of perks and quirks for squad customisation, all-new tactical attacks, and its 8,000 new lines of in-game voice over dialogue bringing the game to life more than ever before. Brian Fargo, CEO of inXile Entertainment, has spoken of the game’s journey to Switch:

“When I first showed a screenshot of Wasteland 2 running on the Nintendo Switch, it erupted into one of the largest social media reactions I have ever seen. RPG fans are looking for new ways to experience old favourites, and Nintendo fans are looking for big, meaningful RPG experiences they can play anywhere they go. The game received a huge reaction last week at gamescom, and it feels great to be this close to getting the game in fans’ hands.”

Are you excited for this one? Did you play the original Wasteland 2? Let us know if you’ll be keeping an eye on this Director’s Cut with a comment below.

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TowerFall Brings Six-Player Action And Celeste Characters To Switch Next Month

Multiplayer smash hit TowerFall is coming to Switch next month, along with plenty of exclusive features.

Billed as the ultimate version of the game, TowerFall will include all of the content from Ascension and Dark World, as well as a new six-player mode and Madeline and her reflection Badeline from Celeste.

Here’s some PR:

The ultimate version of the beloved archery combat/party game, featuring Switch-exclusive six-player battles, guest characters, and more!

TowerFall is the ultimate version of the beloved archery combat / party game, featuring all of the content from Ascension and Dark World, and several Switch-exclusive additions!

Inspired by classics from the golden age of couch multiplayer, TowerFall centers around hilarious, intense versus matches – best played against friends, sitting cross-legged on the floor within punching distance of each other.

The core mechanics are simple and accessible, but hard to master, with a huge amount of gameplay variants, arrow types, power-ups, and levels. And when you need a break from the competition, team up in one-to-four player co-op modes, where you’ll fight off a wide variety of monsters, enemy archers, and bosses.

The Switch version includes several new and exclusive features, including 6-player battles utilizing widescreen levels, new gameplay variants, and guest archers Madeline and her reflection Badeline from fan-favorite platformer Celeste!

TowerFall will hit the Switch eShop on September 27th. Will you be taking aim at this one?

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Indie Classics Bastion And Transistor Are Both Bound For Nintendo Switch

Supergiant Games is bringing its critically-acclaimed Bastion and Transistor to Nintendo Switch.

Released in 2011 and 2014 respectively, the two games were highly-rated upon release and have gone down as true indie classics. 

Bastion is an action RPG which an isometric viewpoint and a gorgeous hand-painted art-style, while Transistor adopts the same perspective but gives everything a harder visual edge. Both are welcome additions to the eShop library, despite their obvious age. 

Bastion launches on September 13th, while Transistor is expected in November.