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Nintendo Is One Of The Most Globally Recognised Brands Of 2018

The global brand consultancy Interbrand has released its list for 2018’s most recognised brands around the world. Nintendo hasn’t been on the list since 2014 and has now returned to it following strong sales and marketing of the Switch. The video game company is in the 99th spot – with Japanese car manufacturer Subaru last on the list.

The top three places go to Apple, Google and Amazon. Microsoft is in 5th place and Sony is in the 59th spot. Nintendo is notably the only standalone video game company on the list. The remaining brands are predominantly linked to food and beverages, fashion, technology and the automotive industry.

Last month, Prophet’s Brand Relevance Index for 2018 revealed Nintendo’s brand recognition in the UK had also increased. On this list, Nintendo had moved up to the 11th place. In contrast, Sony’s PlayStation was in third place and Microsoft’s Xbox was in 17th place.

What do you think about this? Do you think Nintendo can maintain its brand relevance in 2019? Tell us below.

[via interbrand.com, gonintendo.com]

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Nintendo Files Patent For Game Boy Case Compatible With Touch Screen Devices

As Reggie said earlier this week at GeekWire Summit, Nintendo is always looking at ways to reinvent itself. The company has had plenty of success in recent times reviving classic hardware in miniature form, which has now led to speculation about other retro devices making a comeback. If evidence of a Nintendo 64 Mini wasn’t already enough, how about a Game Boy-style case for capacitive touchscreen devices? Siliconera has discovered Nintendo filed this exact patent back in March this year.

As shown in the images above and below, the case folds around the touchscreen device – much like a protective shell for a smartphone. A key feature is how the buttons on the case can sense the touchscreen with the assistance of a conductive sheet. Noticeably, the button design and layout is based on the original Game Boy. The upper section of the case is an exposed area where Game Boy games would be displayed.

The case also has an open space for the front camera and speakerphone, and the bottom part allows easy access to audio and USB inputs. Nintendo explains the case is not necessarily limited to certain electronics (such as mobile devices) and could be used with tablets as well.

What do you make of this? Is this the Game Boy revival you were hoping for? Are you glad Nintendo hasn’t forgotten about the iconic portable device? Tell us below.

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Come join the party!

Come join the party!

Throw a party anytime, anywhere with the Super Mario Party™ game! Gather your friends and family and compete in the fan-favorite board game mode. There are over 80 brand-new minigames to test your skills in: from flipping steak to striking a pose, a variety of clever challenges are always just around the corner.

The fun doesn’t stop there though! Keep the party going with a 2 vs. 2 team mode* called Partner Party, pair up two Nintendo Switch™ systems to play games in Toad’s Rec Room**, and experience the series’ first online minigame mode, Online Mariothon***.

Features:

  • The original 4-player Mario Party series board game mode is back: choose where to move, which Dice Block to roll, and how to win the most Stars.
  • Work together to win! Compete as a team of two in the Partner Party mode*. This team edition of Mario Party features free movement and shared dice rolls.
  • Parties of one should check out the new single player mode, Challenge Road. Play through a series of minigames and complete specific tasks.
  • Go online! Test your skills in sets of five minigames with Mariothon and compete against players worldwide in Online Mariothon***.
  • Toad’s Rec Room lets you pair up two Nintendo Switch™ systems**, which you’ll lay side-by-side on a flat surface like a real tabletop game. Play a mini baseball game, battle tanks in custom arenas, or even see who can match the most bananas by repositioning the systems however you see fit.

If you would like to purchase the game, please visit https://supermarioparty.nintendo.com/.

Games, systems and some accessories sold separately.
*Additional accessories may be required for multiplayer mode.
**Additional games and systems required.
***Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. Not available in all countries. Internet access required for online features. Terms apply. Learn more at https://www.nintendo.com/switch-online


Mild Cartoon Violence

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Nintendo Switch bundle with $45 worth of Fortnite bonuses is now available!

Nintendo Switch bundle with $45 worth of Fortnite bonuses is now available!

A new Nintendo Switch bundle is now available in stores, and it offers the best value for fans of Fortnite. It’s the perfect way for newcomers (and super fans) to skydive into the world of Fortnite and play the console version of the global phenomenon anytime and anywhere.

Available at a suggested retail price of $299.99, the Nintendo Switch: Fortnite – Double Helix Bundle includes the Nintendo Switch system, the Fortnite game (which is free to download) and $45 worth of unique Fortnite goodies, including:

  • 1x unique Double Helix Outfit
  • 1x unique Telemetry Back Bling
  • 1x unique Pinpoint Pickaxe
  • 1x unique Rotor Glider
  • 1,000 V-Bucks (in-game Fortnite currency)

The 1,000 V-Bucks can be used to purchase other in-game items, and are enough to trade in for a newly released Season 6 Battle Pass, which will grant you access to even more cool in-game stuff like new outfits, new challenges and pets.

Nintendo Switch is the only platform that allows you to take the full console experience of Fortnite anywhere you go. The system is great for playing Fortnite with friends at parties, while commuting or even when at home on the TV. And with rewards that are unique to this bundle, there’s no better deal for the Fortnite and Nintendo fans in your life.


Violence
Users Interact
In-Game Purchases

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Feature: What Do You Want From A New Nintendo Switch?

Today, The Wall Street Journal ran a report which claims that Nintendo plans to release a revised Switch console towards the end of 2019. As rumours go, it’s certainly on the believable side of things; Nintendo’s track record in this area speaks for itself, and it has consistently iterated on its portable hardware over the past few decades, right back to the original Game Boy.

Nintendo practically wrote the rulebook on baby-step hardware upgrades and has been hammering out updated hardware with alarming regularity; over the years we’ve had the Game Boy Pocket, Game Boy Advance SP, DSi, 2DS, New Nintendo 3DS and – most recently – New Nintendo 2DS XL, all of which offer minor changes to the base system and are intended to give sales a shot in the arm, as well as subtle improvements (or regressions, in the case of the 2DS line).

But what form could this new and improved Switch take? In the past, Nintendo has iterated slowly with its hardware; 1996’s Game Boy Pocket was smaller than the brick-like original, had a better screen and consumed fewer batteries, but was otherwise the same internal hardware that had launched in 1989. The Game Boy Advance SP changed the form factor of the original GBA hardware and added an illuminated screen and rechargeable battery, but took away the 3.5mm headphone socket. More recently, the New Nintendo 3DS line offered improved 3D via head-tracking and a small power boost, although very few games have been released which take advantage of this.

Looking at this handful of examples, it’s clear that Nintendo walks a very fine line when it chooses to refresh its existing – and successful – portable hardware. Huge, sweeping changes are off the table as they would not only divide the market but would drastically alter the core message of the platform. So what will this ‘new’ Switch look like? Will it offer more power? Will it sacrifice core features for portability and cost? We’ve outlined some of the potential scenarios below.

A Better Screen

The Wall Street Journal’s report has stated that the display technology to be used in this upcoming Switch refresh is already a key area of consideration. Nintendo’s key aim – according to sources the WSJ has spoken to – is getting a brighter screen which will tax the internal battery less. Most would assume then that this would be an OLED panel, which not only offers plenty of punch and amazing contast but is also kinder on the battery as black pixels are effectively turned off, whereas on an LCD display they are lit and therefore continue to consume power.

However, the WSJ is also reporting that OLED tech is not being considered for the new Switch; it’s still rather expensive when compared to LCD, and is also harder to purchase in large quantities (even Apple has to use arch-rival Samsung as a source of OLED screens for its iPhone range). We assume, then, that Nintendo is simply looking to upgrade to a better quality LCD panel which will offer superior brightness and contrast; LCD screens in 2018 have come on leaps and bounds and many people feel they give a more ‘authentic’ image than OLED, which can often be a little aggressive.

Will Nintendo stick with a 720p panel, though? While the Switch’s screen is perfectly adequate for handheld gaming, a resolution boost would be an easy way to set the new console apart from the existing model; it could even have a larger, edge-to-edge screen so the unit itself doesn’t need to be any bigger than the existing Switch – a key consideration when you take into account that the console’s dimensions are somewhat confined by the fact that it has to allow for the Joy-Con rails on either side.

Any resolution jump is going to have to balanced out by a larger battery, as in portable mode, the console is running at reduced power. Perhaps Nintendo will choose to include a powerful but more efficient chipset in this new model to enable this? Which leads us neatly onto…

More Powerful Specs

As a rule, Nintendo usually avoids boosting the power of its handhelds when producing iterative updates – the one exception is the New Nintendo 3DS range, which introduced a relatively minor increase in power to allow for titles like Xenoblade Chronicles 3D. The reasoning is pretty simple; if you suddenly add more processing grunt which in turn means exclusive new software, then you’re splitting the market between those who own the original hardware and those who have the newer model.

However, Nintendo could potentially adopt the approach taken by smartphone and tablet makers, where the specs are enhanced by compatibility is maintained across the majority of software. In this scenario, some games might run better on the newer model than they did on the original. A better analogy is Sony’s approach to its 4K-ready PS4 Pro; developers are not allowed to make Pro exclusives, but instead can leverage the additional power to make their games run even better on the newer model.

We have to admit, as tantalising as a more powerful Switch sounds, we can’t see this happening next year – perhaps further down the line, but not as soon as 2019.

A Change In Form Factor

Given that Nintendo has spent millions promoting the fact that the Switch is a hybrid console that can be used on your TV and on the road, we can’t imagine it would throw all of that hard work away on a system with an entirely different design – but then again, this is the company that released the 2DS, so all bets are off.

A ‘Switch Mini’ wouldn’t be the stupidest idea in the world, if we’re honest. The Joy-Con functionality could be removed entirely in favour of traditional ‘built-in’ controls, turning it into a pure portable console, aimed at filling the void that the 3DS will leave when it finally gets put out to pasture. The machine could have a slightly smaller display to make it more pocket-friendly and could come clad in a robust shell which would make it perfect for younger players.

Despite the drastic shift in design, the core functions of the Switch could still be retained; Joy-Con could be purchased separately to use in tabletop mode, and a special cable could be manufactured which allows the unit to work on your TV in ‘docked’ mode.

On paper at least, it sounds like a good idea; Switch is too fragile and expensive for many parents to consider as a handheld for their kids, so this smaller, cheaper and sturdier variant would tick a lot of boxes. The only thing that doesn’t sit well with us is that such a device would totally change the core message Nintendo has been shouting from the rooftops with Switch; is it still ‘Switch’ if there’s no switching between TV and handheld?

A Bigger Battery

One of the biggest complaints Switch owners have relates to the console’s internal battery and its frustrating lack of stamina; this has led to the release of products like the SwitchCharge, which bolts onto the console and offers more juice. We’d imagine that a larger capacity power cell is one of the many things Nintendo has on its list for the new 2019 model, but how much difference it would make is unclear; unless Nintendo wants to make the Switch thicker than it already is, there may not be a massive scope for improvement in this respect.

Battery technology is, of course, improving all of the time, but it remains a sticking point for pretty much all portable consumer devices. Each year, new smartphones from Samsung, Apple and LG hit the market, but none are capable of offering more than a day or so of usage on a single charge. Instead, companies are focusing on ‘quick charge’ and wireless charging tech to make their devices stand out from the crowd; perhaps Nintendo will do the same with the 2019 Switch?

More Internal Storage

The fact that the Switch comes with just 32GB of internal memory is a bit of a joke, but Nintendo has at least made it easy enough to upgrade the amount of storage you have by using MicroSD cards, rather than an expensive proprietary format like Sony did with the PS Vita.

Even so, it would be nice for the base console to have a little more wiggle room when it comes to this kind of thing, even if it’s just 64GB or 128GB. The price of flash memory is dropping all of the time, so we’d imagine that Nintendo will do the right thing and give its 2019 upgrade a little more memory out of the box.

512GB would be the dream, but it’s perhaps wishful thinking to expect Nintendo to go quite that high – after all, this is the company that, in Europe at least, doesn’t ship a power supply with 3DS and 2DS consoles.

A Better Price

Whenever new hardware is released, it’s a given that the existing model takes a drop in price, and given that Switch sales are slowing down, we’d expect the company to look at cutting the RRP of the current model sooner rather than later. However, what effect will an entirely new console have? If it offers improvements over the existing version then you could argue that it will cost more at launch, but a more likely scenario is that the 2019 Switch will arrive at the same price as the current model, which will then take a price cut to clear out old stock.

If Nintendo is working on a ‘Switch Mini’, then the picture is harder to read; with its reduced functionality, this new console would presumably retail for much less than a full-fat Switch, perhaps a little higher then the current cost of the New 3DS range. That then means that Nintendo can maintain its margins on the 2017 Switch and simply slot the ‘Mini’ in-between the outgoing 3DS and the Switch Mini.

Maybe the 2019 Switch will simply be a cost-saving revision, like the Wii Mini. In that case, we’d simply see a reduced price point without any real benefit in terms of hardware.


Which of these points would you say is the most important to you personally? Do you want a better screen, more storage, a new design or just a lower price point to encourage more people to join the Switch revolution? Vote in the poll below and let us know your thoughts with a comment.

What do you want to see most on next year’s rumoured Switch refresh? (576 votes)

A better screen

10%

More powerful specs

41%

A change in form factor (EG: Switch Mini)

12%

A bigger battery

12%

More internal storage

8%

A cheaper model

6%

None of the above

11%

Please login to vote in this poll.

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Minit Receives New Speedrun Setting And Discount, Dev Challenges Players To Beat World Record

The Zelda-inspired adventure game Minit has received a brand new speedrun setting as a free update, with developer Devolver Digital challenging the gaming community to beat the current world record for some lovely prizes.

The Minit Speedrun Community Event runs from 4th October (that’s today!) until 5th November and features two categories. The ‘Any % / Normal Mode’ is your standard option, with players needing to get the fastest possible run on normal mode with no requirements for completion percentage. The current world record stands at 6:56.83. Alternatively, the ‘110% / Fewest Runs’ tasks you with using up the fewest lives to get to 110% completion on normal mode. The current record for this one is 34 runs.

The winner of each run will receive a custom Minit Speedrun World Champion shirt, a Minit plush, and a Devolver Digital game pack. If you’re thinking of entering you can check out all the details and rules right here.

To give you a taste of the competition, here’s the current Any % / Normal Mode world record in action. Good luck, folks – you’re gonna need it.

Minit is available to download right now from the Nintendo Switch eShop with a 25% off discount being available to support the event. Devolver Digital tells us that the discount availability will vary by region during the challenge.

Will you be giving this one a go?

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Kickstarter For Switch Twin-Stick Shooter HyperParasite Launches Next Week

Indie studio Troglobytes Games has revealed that a Kickstarter crowdfunding campaign will soon be launching for its upcoming twin-stick shooter HyperParasite.

We first reported on this one at the start of last month, noting its funky ’80s-inspired visuals and fast-paced action. With work now well underway on the title, Troglobytes Games is seeking to raise $29,000 to “accelerate development, and to aid the porting to consoles”.

The campaign will go live on 10th October (which is next Wednesday) and a link has already been set up to get ready for the big event. Naturally, the pledge rewards and any potential stretch goals are yet to be revealed, so make sure to check back on the day of the campaign’s launch to find out more. You can also try out a demo of the game on Steam as we speak.

HyperParasite is aiming for a 2019 release on Switch, with the success of this campaign no doubt being an important step towards that goal. We’ll leave you with this feature list to learn a little more about what you can expect:

Game Features:
– A fresh twist on the genre: hop from one host body to another
– 60 Playable Characters to Body-Snatch and utilise their attributes
– Unique retro 3D-pixelated visual style
– Original retro inspired synth-wave soundtrack
– Cast+weapons includes – cops+guns, Werewolves+claws, robots+lasers, aliens and so much more
– Procedurally generated levels that will play differently each time, challenging even the most seasoned of players
– An intense and frantic co-op mode: can the humans handle TWO HyperParasites?

Will you be pledging your support?

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Arcade Beat ‘Em Up Caveman Warriors Is Getting A Lovely Physical Switch Edition In Europe

Indie developer and publisher Jandusoft has announced that last year’s Switch eShop beat ’em up game Caveman Warriors will soon be receiving a physical edition with extra goodies included.

The game originally launched on the platform last December, allowing players to join up with three friends to set the world free of invaders. You can choose between different heroes – Jack, Brienne, Moe and Liliana – and each one has different attacks and abilities that are the key to solving the game’s specific situations. We enjoyed the game in our review last year, giving it a very solid 7/10.

If you’re looking to pick up a copy of the game soon, or want to see what it’s all about, this physical edition could be a nice way to go. Here’s everything that you get inside:

– Caveman Warriors for Nintendo Switch on a physical cartridge
– Sticker Set
– Instruction Booklet
– MiniCD with Caveman Warriors MP3 OST + Caveman Warriors Digital Artbook

The Caveman Warriors physical edition will arrive in European stores “at the end of 2018”.

Have you played this one on Switch? Do you like the look of the physical edition? Let us know with a comment.

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Rumour: New Nintendo Switch SKU Planned For Late 2019

Nintendo loves iterating on its portable hardware, so it’s almost a given that at some point, the Switch is going to get an upgrade – and according to a new report by The Wall Street Journal, that’s going to be late next year.

According to sources which have spoken to the outlet, the Switch is struggling to maintain its amazing sales momentum so Nintendo is looking at ways to give it a boost – and refreshed hardware seems to be the favoured option.

As expected, the new model of the Switch will, of course, share hardware functionality with the existing machine and will be fully compatible with all existing software. Nintendo is still undecided about exactly how it will “upgrade” this new version; The Wall Street Journal is reporting that an improved LCD display – like those seen on modern smartphones – is on the cards, but apparently an OLED panel is off the table. Screen technology is important because Nintendo’s goal is to make the new console’s display “brighter, thinner and more energy-efficient”.

The full report is here, but you’ll need a Wall Street Journal login to read it all.

Nintendo has a history of upgrading its handhelds to maintain consumer interest. The Game Boy was followed by the Game Boy Pocket, while the Game Boy Advance sired the SP and Micro. Nintendo’s other current portable, the 3DS, has seen no less than five different hardware iterations since launch.

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Telltale Intends To Hand Over Final Season Of The Walking Dead To Another Company

Last week, Telltale posted an update on Twitter about The Walking Dead – revealing potential partners had stepped forward and expressed interest in helping see The Final Season through to completion.

Now, according to two anonymous sources in contact with Kotaku, the deal would essentially result in Telltale passing the final two episodes on to a separate company which would then offer contracts to former Telltale employees to complete the game. The earnings would go towards the company and the team hired to complete the games, rather than Telltale.

According to the same sources, episode three of the The Walking Dead’s season finale is basically complete, having been scheduled for a ratings review – which is the step right before official platform certification and classification. Episode four was also on track prior to the turmoil – with voice work for the first part complete. If a deal does go ahead, it’s likely the company in charge would use the absolute minimum amount of staff required to release the games.

Are you hoping a deal can be sorted? Were you a fan of this series? Tell us below.