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Nintendo Download: 28th March (North America)

Yoshi

The latest Nintendo Download update for North America has arrived, and it’s bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and comment down below with your potential picks for the week. Enjoy!

Nintendo Switch Retail

Yoshi’s Crafted World (Nintendo, Fri 29th March, $59.99) As Yoshi, you’ll leap up high, gulp down enemies, and set out on a treasure hunt to find all the different collectables. On the flip side, stages can be played backwards, providing new perspectives to explore and new ways to locate some of the more craftily hidden items! Read our Yoshi’s Crafted World review.

Darksiders: Warmastered Edition (THQ Nordic, Tue 2nd April, $29.99) Deceived by the forces of evil into prematurely bringing about the end of the world, War – the first Horseman of the Apocalypse – stands accused of breaking the sacred law by inciting a war between Heaven and Hell. In the slaughter that ensued, the demonic forces defeated the heavenly hosts and laid claim to the Earth.

FUN! FUN! Animal Park (Aksys Games, Today, $29.99) Fun for the whole Family! 30 unique mini-games feature the intuitive Joy-Con motion controls and the rules are so easy that players of all ages and experience levels will have so much FUN!

Switch eShop

The World Next Door (VIZ Media, Today, $14.99) An addictive mix of lightning-fast puzzle battles, powerful storytelling and immersive visual novel elements, The World Next Door follows Jun, a rebellious teen girl trapped in a parallel realm inhabited by magical creatures, who must find her way home before time runs out.

12 Labours of Hercules (JetDogs, Sun 24th March, $2.99) You assist a hero from Ancient Greece, Hercules. Evil Hades had kidnapped his wife while Hercules was asleep. This wasn’t the only problem. The villain has destroyed the roads, so it takes a lot of effort to follow. The Player will have to fix the paths, find & use artefacts, activate switches, and fight beasts.

ACA NEOGEO BASEBALL STARS 2 (HAMSTER, Thu 21st March, $7.99) BASEBALL STARS 2 is a sports game released by SNK in 1992. Get the full experience with intense graphics and passionate announcers! Time to see some exciting baseball! Use the Power-bat to send the ball flying for an amazing home run! Read our Baseball Stars 2 review.

Airfield Mania (Sprakelsoft, Wed 27th March, $5.99) Are you the right person to guide aircrafts to their runway? Now you can prove it with “Airfield Mania”! Airfield Mania is an addictive line-draw air traffic control game. But don´t tell us we didn´t warn you. It´s really addictive.

AngerForce: Reloaded (indienova, Tue 2nd April, $9.99) AngerForce: Reloaded is a hardcore scrolling fly-and-shoot game done in the 90’s arcade style. It’s set against the backdrop of a 19th-century human world that has seen the outbreak of a robot rebellion.

Bow to Blood: Last Captain Standing (Tribetoy, Wed 3rd April, $19.99) In Bow to Blood you will compete to become Champion of the Arena, as its inscrutable Overseers test you and your fellow challengers in a winner-takes-all fantasy reality show.

Cel Damage HD (Finish Line Games, Today, $9.99) Take control of the world’s nuttiest cartoon drivers to demolish your friends with insane weapons and wacky arena hazards! Cel Damage HD is the definitive local multiplayer game, so just add a couch and have a blast with your friends and family. Master the single-player mode to get a leg up on the competition!

Croixleur Sigma (Playism Games, Today, $19.99) Wielding magical blades, four girls fight back encroaching waves of monsters in this exhilarating hack & slash action game! Featuring various battle styles and a variety of weapons to mix and match (up to four) to develop your own unique fighting style.

Darkest Hunter (Ultimate Games, Mon 1st April, $5.30) Choose your hero, grab your weapon, learn new spells and… HUNT! Eliminate every nasty beast you encounter, collect loot and find the rarest, as well as the best equipment!

Event Horizon (Drageus Games, Wed 20th March, $5.99) Take command of a space fleet and start your galaxy exploration mission. Battle hostile aliens, conduct scientific research, capture resources, trade, build new ships and upgrade existing ones. Thousands and thousands of star systems, ferocious battles and surprising encounters are waiting for you.

Gods Remastered (Robot Riot, Today, $19.99) Join the nameless warrior on a dangerous journey through four worlds to defeat the Great Guardians who have stolen the homes of the gods. As a reward, you will receive immortality and a place in the eternal hall of fame… Experience the 2D-action classic “Gods” by the legendary Bitmap Brothers in a new look!

Goken (GIANTY, Today, $9.99) GOKEN seeks to bring back everything that was right about gaming in an action-packed open world environment in the form of the good old Action RPG genre and have the old school gamers tremble in nostalgia.

Inferno Climber: Reborn (Arc System Works Co., Ltd., Today, $13.99) Long ago, there were 5 purgatory stones that brought order to the world. However, the power of the stones was spread too thin and weak minded individuals rose to dominate the world.

Istanbul: Digital Edition (Acram, Today, $19.99) Istanbul is, without a doubt, one of the best board games to have ever been published. So what is the game about? Can you be the first merchant to collect a certain number of rubies?

Junk Planet (Happinet Corporation, Thu 21st March, $13.99) Clean up junk while bringing plants and creatures to life. Freely reclaim the Junk Planet in this 2D sandbox game. The game takes place on Junk Planet, a planet that was bombarded with so much junk, it was completely ruined. It’s here that a peculiar pair meet by chance and their story begins.

Lyrica (Cosen, Today, $19.99) This is a game that allows players to enjoy musical pieces that are fusions of the classical Chinese poetry of Li Bai and Du Fu with modern music such as rock, ballad, and jazz. There are three modes, Story, in which the stories of modern and ancient China are intertwined, Songs, in which players can freely play pieces, and Challenge, in which players take on the challenge of clearing difficult requirements.

Metagal (Ratalaika Games, Fri 29th March, $4.99) Players are thrown into the shoes of “Meta,” a cyborg girl, in her quest to rescue her Creator “Dr Ray” from the hands of “General Creeper,” the evil leader of a rogue army! To make matters worse, Metagal’s sisters were also kidnapped by Creeper and he’s turned them all into battle cyborgs, in order to use their powers so that he can at last, rule the world!

Power Rangers: Battle for the Grid (nWay, Tue 26th March, $19.99) A modern take on the 25-year-old franchise, Power Rangers: Battle for the Grid showcases stunning graphics and vivid details. Pit current and classic Rangers and villains like never before in 3 vs. 3 tag battles. Test your skills online against friends and players from around the world for endless replayability. A streamlined combat system welcomes newcomers with simplified controls while maintaining depth for the most dedicated competitor to learn and master.

President F.net (Flyhigh Works, Mon 25th March, $4.99) The second title in our ‘F’ series, in President F. net your task is to get rid of your cards as quickly as possible! The player to clear their cards becomes ‘President’ and deals for the next round, so you’ll need to rise up the ranks and triumph over your opponents!

SEGA AGES Alex Kidd In Miracle World (SEGA, Today, $7.99) Over three decades since its humble beginnings, Alex Kidd is back to smash rocks, collect items, and play Rock, Paper, Scissors with evil henchmen! The beloved boy martial artist must traverse the kingdom of Radaxian to face off against evil villain Janken the Great. Does he have what it takes to save the kingdom, or will all be lost to evil? Featuring a new ranking system, AGES mode rewind option, two Time-Attack challenge modes, and more!

SEGA AGES Gain Ground (SEGA, Today, $7.99) It’s 2348 and the Gain Ground battle-simulation supercomputer has gone rogue, trapping people inside with rampaging robots! It’s up to you to rescue them. Choose between twenty playable characters, each with their unique abilities and skill sets. Do you have what it takes to escape?

Shadow Blade: Reload (Dead Mage, Wed 3rd April, $9.99) Shadow Blade is an action-platformer set in a visually striking world where the ancient teachings of ninjas and samurai clash upon a modern landscape. Sprint through stages littered with traps, slaying enemies along your path without hesitation as Kuro, the blade of shadow!

She Remembered Caterpillars (Ysbryd Games, Today, $11.99) She Remembered Caterpillars is a color-matching puzzle game with an unsettling fungipunk aesthetic. Set in a phantasgamorphic world of writhing caterpillars, brightly-colored Gammies, and living architecture, the game will have players eavesdropping on what appears to be one scientist’s quest to save her father.

Snow Battle Princess Sayuki (Ninja Games Japan, Today, $15.00) Help Sayuki, a snow princess, break an evil curse set upon her loved one by finding 8 items scattered across 8 lands. The treacherous journey will take you across Blizzard Mountain, Monsters Castle and Hells Valley where you will encounter many mysterious yokai monsters.

SpellKeeper (Silesia Games, Tue 2nd April, $5.99) SpellKeeper is a unique logic game with dozens of challenging puzzles and beautifully hand-drawn graphics. Take on the role of the Chosen One and save butterflies trapped in magic cocoons. Use various types of Magic Spells and arrange them on the board in the right way. Challenge your brain and free all the butterflies!

Ultrawings (Bit Planet Games, Today, $19.99) Ultrawings is an open-world, aerial-themed game where you’ll pilot an Ultralight, Gee Racer, Rocket-powered Glider and Sport Plane to complete a variety of challenges across a beautifully-stylized, island-themed world. You’ll pop balloons, perform spot landings, take photos, compete in thrilling air races, and more! Earn in-game money to unlock new airports and new aircraft. Ultrawings is truly the ultimate hobbyist aircraft game for the Nintendo Switch!

Undead’s Building (Double Drive, Today, $5.99) Operate an elevator in a zombie invested apartment where the undead wander the hallways! Use the security monitors to check each floor and then move between floors as quickly as possible to pick up survivors. Delay and the undead will eat them before you get there. Tough decisions await! Will you abandon one person to help three on another floor?

Uni (Game Museum, Today, $7.99) UNI is a two-player party game containing 30 different types of mini-games. UNI includes games from many genres adapted for a two-player game experience: Sports, Action, Fighting, Arcade, Racing… Even RPG!

Warparty (Crazy Monkey Studios, Today, $24.99) WarParty is an old school RTS where players must gather resources to unlock new buildings, units and upgrades, with the goal of destroying all their opponents’ bases. Players can also control a powerful chieftain that they can shape by selecting talents when they expand their settlement.

Activities

  • Find the Poochy Pups to Earn My Nintendo Rewards Points – Poochy Pups are hiding in different spots on the official site for the Yoshi’s Crafted World game. You can earn 150 My Nintendo Platinum Points for finding all three!
  • Happy Spring! – To celebrate the launch of Yoshi’s Crafted World, My Nintendo is offering new Yoshi-themed rewards. Starting on March 29, redeem your points* and get wallpapers, calendars and more.

Nintendo eShop Sales

Check out the full list of deals available this week here.

So that’s your lot for this week’s North American Nintendo Download. Go on, be a sport and drop a vote in the poll above, and comment below with your hot picks!

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Random: Darksiders: Warmastered Edition Will Ruin Your Switch Shelf

Darksiders

If you’re a super-serious collector of Nintendo Switch physical releases and love nothing more than seeing all of your purchases neatly lined up on your shelf, you might want to think twice about picking up Darksiders: Warmastered Edition. Then again, if you’re anything like us, this might actually make you want a copy even more.

As spotted by Twitter user @ChaddyBones, it would appear that physical copies of the game have ditched the traditional Nintendo Switch red, instead favouring a full black spine. Just like Wii U’s yellow Super Mario Maker case or the green box for New Super Luigi U, this one will stand out like a sore thumb.

A quick discussion around Nintendo Life HQ reveals that many of us actually love the black design, however, and would happily plonk it on our shelves at home.

Publisher THQ Nordic replied to the tweet above, saying that it “seems to be a printing error”. We’re not so sure – it looks almost too good to be an error in our eyes – but we’ll have to wait and see if future releases go back to the traditional red.

You can see it a little better in this unboxing video below. If it is a printing error, it seems that there might be quite a few out there in the wild.

What do you think? Would you like Switch games to come in different colours every now and then? Or would this make you destroy your shelf in disgust? Let us know in the comments?

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Yacht Club Games Reveals Cyber Shadow, A Thrilling New 8-Bit Ninja Platformer

Cyber Shadow

After a teaser earlier this month, Yacht Club Games has now revealed it is publishing the 8-bit ninja action platformer Cyber Shadow on multiple platforms, including the Nintendo Switch. The game has been developed over the past decade by Aarne Hunziker from Mechanical Head Studios and has been polished up under the watchful eye of the Shovel Knight developer.

Here’s an official description of the story:

The world has been taken over by synthetic lifeforms. A desperate plea for help sets Shadow on a journey to uncover what started the path to perpetual ruin. Slash through the techno hordes, leap past traps, and nimbly navigate the ruins of Mekacity.

Only you can unlock the secrets to your clan’s ancient powers in Cyber Shadow, the quintessential Ninja Action game.

For most parts, you’ll spend the majority of your time dashing, slicing and leaping through masterfully designed levels, filled with sharply honed ninja platforming action and more than a dozen apocalyptic bosses. As you rescue your clan you’ll unlock ninjutsu skills and abilities while uncovering plenty of secrets.

This is all supported by lovely hand-crafted sprites, a detailed pixel aesthetic, perfect controls and a pulse-pounding soundtrack by Enrique Martin and produced by Jake Kaufman. A release date has not yet been determined, but when it does arrive it will be priced at $14.99.

Is this the ninja game you’ve been waiting for? Tell us down in the comments.

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Review: Windscape – A Pleasantly Laid-Back Take On A Well-Worn Genre

Roaming the skyward islands of Windscape, you’ll find yourself descending into a perpetual state of explorative calm. This is a world of monsters and ne’er do wells, much like any other fantasy setting with a splash of the medieval, but roaming its semi-cartoonish lands often invokes the sedate pace of Firewatch and Everybody’s Gone to the Rapture more than it does, say, the snowy peaks of Skyrim. It’s certainly channelling a certain amount of The Elder Scrolls, but without that rigid need to level up and grind experience. It’s a game that gives you a single quest and lets you go out and see where that quest might lead you, even if it’s off the beaten path, on your own terms.

In that regard, Windscape is a resounding success. The brainchild of one developer, Hamburg-based indie designer Dennis Witte, this semi-open-world is an attempt to break away from many of the constrictive tropes that have hindered action-RPGs and sandbox creation games for so long, while attempting to channel some of the intrinsically magical qualities that makes some of them – such as The Legend of Zelda series – so timeless and universally beloved. And while it does fall into some of the same traps as these genres have along the way, the result is something that pushes player agency and freedom to explore to the very forefront.

You play as Ida, a young girl who lives on a farm with her parents in a fantastical realm where towns, villages, forests and mountains sit atop a series of floating islands. Her adventure begins innocently enough, simply gathering ingredients to make food at the stove. It’s here we’re introduced to a crafting system that attempts to simplify the rigmarole of crafting into a more homogeneous format. The entire hand-crafted world is filled with resources, ranging from chests filled with meat (we don’t know why either) to herbs, copper ore and items with magical properties. Stoves are scattered across the land and while you can’t just randomly throw things into the pot a la Breath of the Wild, there’s a list of recipes available to show you what can make or what you need to restock your inventory.

The same applies to making potions for temporary stat buffs (such as elixirs that increase the toughness of your skin, thus applying a brief amount of additional protection), building armour and creating weapons. There are forges to help turn raw materials such as ore into more useful blocks, so anyone with a passing history in Minecraft will feel right at home. Windscape is a game with an abundance of resources, so you’re rarely ever stressing over a lack of herbs or wood. You can even use a mana compressor to create spells you can unleash in battle. As before, all the recipes are there, you just need to go out and find the missing ingredients.

While Windscape doesn’t necessarily attempt to subvert the classic concepts of the first-person RPG, it does make a concerted effort to reinforce its focus on a natural pace of exploration and progression. One mission spawns another in first hour or so, but soon you’ll encounter NPCs out in each sandbox-sized portion of the world. None of these missions ever stray into mind blowing territory when it comes to quest design, but most do give you an excuse to explore many of its impressively large dungeons. Many of which contain all manner of rarer resources and, naturally, the occasional boss battle.

Annoyingly, most of these boss battles are pretty forgettable and are usually far too easy to overcome once you learn a particular attack pattern and exploit it, but they do help break up the need to bash ratmen over the head with a club or lob spells at angry wolves. To be fair, even the likes of The Elder Scrolls Online and its current expansions too often rely on bosses that just need to be whacked for ages until they die, but Windscape’s are simply over too quickly too leave any lasting impression.

By simplifying mechanics such as crafting and doing away with the heavy burden of XP metres, skill trees and grinded upgrades, Windscape pushes the world itself and the adventures you undertake within it to the forefront. It’s a much cleaner experience for it, and one that’s likely to appeal to both older and younger players alike thanks to the colourful nature of its art style and that desire to occasionally channel modern walking simulators. You’ll just have to contend with the issues that still plague the likes of The Elder Scrolls to this day.

Regardless of which melee weapons you take into combat, the moment-to-moment action rarely stretches beyond ‘hit enemy, block enemy attack, hit enemy again’. Granted, some enemies do require a little more in the way of tactical thinking – such as circling angry wasp-like bees in order to avoid their stinger projectiles or using spells to incinerate groups of spiders – but once you’ve understood these methods, it’s a case of rinse and repeat. Windscape was designed to avoid being a first-person action game, but its elements dictate that some of the time it has to be, and it simply doesn’t attempt to do anything new or innovative as a result.

Conclusion

Windscape isn’t an antidote to the everlong tropes of modern action-RPGs – simply because it still needs to rely on enough of them to tie its own systems together – but it does present a relaxed and engrossing alternative that’s designed to give players of any age or skill level the chance to explore, battle and craft at their own pace. The deepness of that crafting system belies its apparent simplicity, and with all manner of stories to uncover across its hand-crafted lands, you’re left with a first-person adventure that very much belongs on Switch.

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Talking Point: Xenon Racer Is Just The Tip Of The Iceberg For Falsely Advertised Games On Switch

Launching this week on Nintendo eShop (and also available physically) is Xenon Racer, an arcade speedfest from 3DClouds with futuristic supercars burning around city street circuits. Earlier this week we posted news of the launch trailer with some lovely-looking gameplay that got us rather excited. The Switch isn’t exactly blessed with an overabundance of top-class racers, so we’ve got high hopes for this promising-looking example.

Or should we say we had high hopes. While we’ve yet to receive a review code and therefore can’t offer a conclusive verdict, comparison videos have sprung up across the internet revealing that, to put it mildly, the Switch version doesn’t compare favourably to the Xbox One and PS4 versions of the game. Nothing new there, you might think, but the videos highlight a vast difference between what is advertised and the reality of the final product on Switch.

As you can see, there’s a gulf between the framerates, with Switch struggling to maintain 25fps, let alone the 30fps minimum we’d hope for. Road texture detail, reflections on the bodywork and shadows, if they’re present at all, are all vastly reduced on the Switch version which also boasts levels of pop-in not seen since the N64 days.

Disparities between platforms are nothing new, but this particular example highlights an issue on Nintendo’s digital storefront that needs to be rectified – the trailer and accompanying screenshots sitting on the eShop simply don’t reflect the actual product you get for £44.99. They’re obviously taken from the Xbox, PS4 or (most likely) PC build of the game.

Quite rightly, Switch gamers have reacted angrily:

Unfortunately, misrepresentation is not an uncommon occurrence on Nintendo’s handheld. A quick trip to the eShop reveals various multiplatform titles which are rather disingenuously using media assets from other versions of the game. The launch trailer for Xenon Racer on the official Nintendo YouTube channel features a big old disclaimer at the beginning, but the eShop trailer (the same found on the game’s official website) features no such warning.

DISCLAIMER

Here at Nintendo Life, we receive press packs all the time with assets for media use, and the images provided are often the only visual materials we have to work with. Some publishers take the time and effort to produce bespoke screenshots for Switch and we, as gamers, greatly appreciate this. In an ideal world, we’d only use our own screenshots or materials that have been verified to come from Switch, but unfortunately, that simply isn’t possible – at least not until we have the game in our hands (we do, where possible, try to capture our own screenshots for reviews so you have a more accurate idea of what a game will look like on Switch).

Taking a look on the eShop reveals that some publishers are doing right by Switch owners. The game pages for DOOM and Wolfenstein II, for example, feature authentically muddy screenshots. Frankly, it’s a marvel that those games are on the console in any form and the ports, courtesy of Panic Button, hold up excellently, despite the dynamic resolution shenanigans. Other examples of accurate advertising include Yooka-Laylee with both accurate stills and video, and even Trials Rising. The Switch version of the latter may not be the pick of the bunch in comparison to its brethren on other platforms, but Ubisoft isn’t trying to fool you into thinking you’re getting the Xbox One X version while browsing Nintendo’s online store.

Elsewhere, Ubisoft is perhaps a little more liberal with the truth. Compare the two images from Mario + Rabbids Kingdom Battle below, the left showing a still from the eShop and the right a screen capture courtesy of Nintendo Life’s very own Alex Olney:

We’ve enlarged the 720p eShop shot to the same size as our 1080p capture to aid comparison, but even with that disparity, there’s more detail in the image from Nintendo’s store. Admittedly, this is hardly night-and-day, but there are plenty of subtle differences in lighting and camera angle – enough to suggest that this might have come from an earlier build of the game, or it could be a press image rendered at a much higher resolution than you’d get on Switch. Of course, in the past, it was common to have screenshots on the back of the box that came from alpha builds – packaging materials often had to be sent to printers months in advance of release, although Ubisoft can hardly use that excuse now.

Those are minor differences in the scheme of things and could easily be ascribed to somebody in PR using assets from an old folder rather than an attempt to intentionally mislead potential customers; we haven’t heard of anybody being disappointed with Mario + Rabbids’ visuals after checking out the game page assets. Likewise, the E3 trailer on the Skyrim game page shows some 60fps footage which is not actually present in the final version. Hardly reason to break out the pitchforks, but still worth noting.

Then we come to the more egregious examples. Taking a look at Rocket League’s page, the screenshots are beautifully sharp – way too sharp, in fact. Panic Button (the same port house behind DOOM and Wolfenstein) has done a great job of improving visuals and performance on Switch with patches over time, but it’s never looked this good.

We’re sure the publishers would argue that the lack of HUD in the ‘glamour’ shots indicates that these aren’t intended to represent actual gameplay, but there’s no text to say otherwise and the average punter is likely to assume they do. We commonly see disclaimers in small print in images and trailers – presumably for legal reasons – but it’s inconsistently applied.

Elsewhere, Monster Energy Supercross – The Official Videogame 2 uses similarly razor-sharp shots that don’t resemble the actual game running on Switch. It gives us no pleasure to kick this next game while its down, either – its performance issues are well documented on Switch and many of them were addressed in a patch last year – but the assets on the store for RiME are blatantly from another version of the game:

We’ve picked a handful here, but the store is full of this sort of thing. As we’ve seen, Xenon Racer’s trailer and shots are hardly unique on the eShop, and it, too, is supposedly receiving a blessed ‘Day One patch’ to address some issues. Regardless of its effectiveness, we can safely assume that it’s unlikely to look anything like the pictures on the eShop, though.

It is, of course, worth noting that this is hardly a ‘new’ problem; those of you reading this who are old enough to recall the days of 8 and 16-bit personal computers will no doubt recall seeing print advertisements (YouTube hadn’t quite taken off in the 1980s, funnily enough) covered in gorgeous, full-colour screenshots. However, the gulf in graphical power between the supported formats was often dramatic, with the ZX Spectrum, Amstrad and Commodore 64 versions often looking absolutely terrible when compared to the Atari ST and Amiga editions. Nonetheless, we imagine that many a well-meaning parent – when shopping for games for their beloved offspring – would have been fooled into thinking that the Speccy version looked every bit as good as the Amiga screen shown on the page, even though the more responsible publishers were sure to note somewhere on the advert where each screen had come from. Given that the technological gap between Switch and PS4/XB1 is so much smaller today, it’s even easier to be fooled.

Who’s responsibility is it, then, to make sure the assets used to advertise games are accurate to the experience Switch owners will get? It’s our opinion that the onus must be on publishers (and we emphasise publishers because developers themselves often have little choice over how their game is marketed) to accurately portray developers’ games. Using misleading screenshots and trailers to hoodwink gamers might work once, but thanks to the proliferation of social media and comparison videos, any company hoping to stay in business only damages its reputation in the long term by engaging in such practices.

Should a developer repeatedly misrepresent their games via eShop screenshots and/or trailers, the burden then falls on Nintendo to rectify the issue. Ultimately the platform holder should take responsibility and step in to prevent persistent offenders from falsely advertising games. Obviously, Nintendo can’t control what developers and publishers do elsewhere, but the eShop is Nintendo’s jurisdiction and it’s arguably required to ensure a level of transparency – to ensure that Nintendo Seal of Quality.

We’re not unsympathetic to the fact that policing these things can be challenging, but on the other hand Nintendo knows its hardware better than anyone and you’d hope it’d be able to smell something fishy – if we can do it, Nintendo can. At the very least, the company should respond to these issues as they’re pointed out by the community, as is the case with Xenon Racer. If the people in charge of a game’s PR can’t replace the assets with platform-accurate versions, we’d say it would be entirely reasonable to nuke all media from the game page.

The key point here is that players shouldn’t have to don their deerstalker and investigate whether the advertising on the eShop reflects the product they’ll be playing on Switch. We don’t expect miracles on the hardware – we understand that there will be cutbacks (sometimes drastic ones) in comparison to the Xbox One/PS4 versions – but we expect honesty, especially when it’s never been easier to find out the truth.

Have you picked up Xenon Racer on Switch yet? How do you feel about the performance? Does it measure up to your expectations? Let us know below.

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An Indie Dev Has Already Asked To Work With Nintendo’s IP After Seeing Cadence Of Hyrule

Cadence

We’ve already discussed this at length, but Cadence of Hyrule is one of the most interesting releases on its way to Switch. In what is an extremely rare occurrence, Nintendo has handed over the keys to one of its biggest IPs to an indie developer, potentially changing the future of its beloved franchises in a rather dramatic fashion.

Nintendo’s Nindie manager, Kirk Scott, has already explained how he hopes Cadence of Hyrule will be the start of a new trend going forward, where the Japanese giant could work with more indie developers to bring new and different takes on beloved franchises to players. We imagine that smaller studios all around the world would do almost anything to work with a series as big as Zelda, and it seems the questions have already started to come in.

Elden Pixels, a team made up of ex-Zoink and Image & Form employees which has already released Alwa’s Awakening on Switch, has already jumped at the chance to mention its desire to do exactly that.

Sure, sending a tweet might not be the most traditional way of securing a deal, but why not? And who’s to say that plenty of other developers aren’t sending email after email to their Nintendo representatives and account managers as we speak? Cadence of Hyrule could well have opened the Nintendo x Indie floodgates, and the potential partnerships that could be born as a result are pretty mouthwatering.

Do you expect to see more and more indie developers asking to work with Nintendo? Would you like that to happen? Things could be about to get interesting…

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Target Australia Seems To Think Red Dead Redemption 2 Is Coming To Switch

Red Dead 2

Listen, we all want Red Dead Redemption 2 to come to Switch. That’s a given. It’s one of the year’s biggest games and has gotten rave reviews all over the world, so we’d be silly to even suggest we’re not jealous of our PS4, Xbox One and PC-owning chums who all have the chance to explore the Wild West and do some rootin’ and tootin’ in the comfort of their living rooms.

However, we’re also realists, and we know that getting such a massive and technically demanding action adventure onto a portable console would be a near-impossible task; we’re not saying it couldn’t happen ever, but the sacrifices required would surely impact the experience to a dramatic degree.

Someone should probably tell Target Australia that, as the company has listed Rockstar’s cowboy epic for release on – you guessed it – Nintendo Switch. On page 12 of its latest catalogue, Target lists Red Dead 2 as being available on PS4, Xbox One and Switch.

You can see the page below, and we’ve used our Blade Runner-level tech to zoom in and give more detail.

Screenshot 2019 03 27 At 16.10.57
Screenshot 2019 03 27 At 16.11.13

Now, before we go calling Target silly billies, it’s quite possible that this is just a simple mistake, and the Switch banner graphic was added to the box art purely by accident. NBA 2K19 – which is shown above Red Dead 2 – is not listed as being available on Switch when we know that it is, so perhaps the designer who put this catalogue together got the two games mixed up? Whatever the reason, we imagine that the company is currently getting inundated by requests for the game on Switch, so whoever proofed this particular section of the catalogue might get a stern telling-off.

(Either that or it’s a cunning ploy to get as many eyes as possible on Target’s wares. If so, we fell for it.)

Thanks to everyone who sent this in.

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Random: This Zelda Sheikah Slate Phone Charger Is Amazing, If A Little Cumbersome

We love nerdy gadgets and accessories here at Nintendo Life, and when those things are coupled with a nice bit of Legend of Zelda branding, we simply can’t resist admiring – and probably purchasing – whatever it is we’ve seen.

Fitting wonderfully into all of the categories mentioned above is this Legend of Zelda: Breath of the Wild-inspired phone charger, made to look like Link’s Sheikah Slate. We could sit here and tell you how amazing it is, or we could just invite you to watch this video shared by Twitter user, @caoki8. Sound on, folks.

It works just like any modern wireless phone charger, where you simply plonk your compatible phone onto its top to soak up some battery life. As @caoki8 demonstrates, though, having something this cool comes at a price; the back of the phone has to make contact with the charger, so you won’t be able to use your screen.

We assumed all of this would only be available from some elusive, Japanese-only website, but you can actually get your hands on it all fairly easily. The charging base can be found on Amazon Japan (with international shipping) for ¥6,990 – which is about £48 / $63 – and you can pick up a custom phone case from Etsy for just over £20.

Our mission to become as cool as Link gets ever closer to completion.

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Video: Here’s Your First Proper Look At Dragon Quest XI S Running On Switch

3D, 2D and boss battle gameplay shown off

Dragonquest

Brand new footage of the upcoming Dragon Quest XI S: Echoes of an Elusive Age has been shared today in a Square Enix livestream, and it’s looking rather lovely.

The livestream revealed a whole new wave of Japanese voice cast members, some of the additional new features players can expect to find in the game and – of course – some juicy footage of the thing actually running. Before we get stuck into the video, here are the new features mentioned (thanks, Gematsu):

  • Party members will follow you on the field.
  • You can talk directly to party members without opening the menu.
  • You can change the music from Orchestra to Synthesizer at any point by going to the sound settings in the menu.
  • You can dash with the ZR button.
  • By using the new “Horse Bell” item, you can call your horse at any time.
  • You can now gain experience points when your horse knocks away an enemy on the field.
  • You can change the battle speed to “Normal,” “Fast,” or “Really Fast.”
  • The quests from the 3DS version of Dragon Quest XI in which you visit the worlds of past Dragon Quest titles will be included in the Switch version, but not without changes.

Now then, onto the video itself. The stream was over an hour long with small snippets here and there, but the key sections you’ll likely be interested in are as follows:

  • 42:00 – 3D gameplay, followed by 2D gameplay at 49:07
  • 52:09 – New Features Gameplay, followed by a boss battle at 1:00:57

Are you excited for this one? Are you a diehard Dragon Quest fan? Share your thoughts on the new footage in the comments.

[via gematsu.com, youtube.com]

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Wolfenstein: Youngblood Fires Onto Switch On 26th July, New Trailer Released

Note: The following trailer contains frequent bad language.

Bethesda has confirmed that it will be bringing more juicy Wolfenstein content to Switch this summer, as Wolfenstein: Youngblood secures a 26th July release date. A brand new trailer has been shared to reveal all.

As you can see at the end of the video above, the game is arriving on Switch on the same day as all other platforms along with a Deluxe Edition. This special release features a ‘Buddy Pass’ which lets you invite a friend to play – even if they don’t own the game – as well as a Cyborg Skin Pack, decking out the Blazkowicz sisters in titanium alloy versions of their Power Suits, guns, combat knives, and hatchets.

Youngblood Deluxe

Here’s a quick synopsis:

BJ Blazkowicz, hero of the second American Revolution, is missing. Nineteen years after the events of Wolfenstein II: The New Colossus, BJ has disappeared after a mission into Nazi-occupied Paris. Now, after years of training and guidance from their battle-hardened father, BJ’s twin daughters Jess and Soph are forced into action. Team up with a new cast of freedom fighters and brave the unsettling sights and sounds of twisted, alternate reality 1980s Paris.

Pre-ordering the game also grants access to the Legacy Pack, giving players the chance to gear up with some of BJ’s iconic outfits and weapons from the series including New Colossus and US Army Power Suit skins, a WW2 skins set, and the Old Blood pipe and knife.

Are you feeling pumped for this? Will you be getting your hands on it as soon as it blasts onto Switch? Let us know in the comments below.