Ahead of the 30th anniversary of Pokémon and the annual celebration Pokémon Day, the free-to-play MOBA Pokémon Unite has revealed the next trio of playable Pokémon coming to the competitive multiplayer game.
It’s the legendary birds Articuno, Zapdos and Moltres, which featured in the original Pokédex. Zapdos will be arriving on 27th February 2026 (aka Pokémon Day), with the other two to follow this Pokémon at some point in the future.
In Pokémon Red and Blue on the Game Boy, these birds were included alongside Mewtwo as the original legendaries.
If you haven’t already played Pokémon Unite, this competitive Pokémon game is once again free-to-play on mobile devices and the Switch. It’s also playable on the Switch 2. In some other Pokémon news ahead of the big celebrations next week, Pokémon TCG has lifted the lid on its next Trading Card Game Booster set.
Have you tried out Pokémon Unite on a Switch device or mobile yet? What else would you like to see from the 30th anniversary celebrations? Let us know in the comments.
Ahead of the 30th anniversary of Pokémon and the annual celebration Pokémon Day, the free-to-play MOBA Pokémon Unite has revealed the next trio of playable Pokémon coming to the competitive multiplayer game.
It’s the legendary birds Articuno, Zapdos and Moltres, which featured in the original Pokédex. Zapdos will be arriving on 27th February 2026 (aka Pokémon Day), with the other two to follow this Pokémon at some point in the future.
In Pokémon Red and Blue on the Game Boy, these birds were included alongside Mewtwo as the original legendaries.
If you haven’t already played Pokémon Unite, this competitive Pokémon game is once again free-to-play on mobile devices and the Switch. It’s also playable on the Switch 2. In some other Pokémon news ahead of the big celebrations next week, Pokémon TCG has lifted the lid on its next Trading Card Game Booster set.
Have you tried out Pokémon Unite on a Switch device or mobile yet? What else would you like to see from the 30th anniversary celebrations? Let us know in the comments.
Level-5 has been updating Inazuma Eleven: Victory Road on a regular basis since it arrived on the Switch and Switch 2 last November, and it’s now announced the game’s third major (and free) update.
It’s officially titled ‘Orion & Lumen DLC‘ and will be launching next week on 25th February 2026. Here’s the announcement, and you can see this update in action in the official trailer at the top of the page.
The next grand stage awaits Sonny Wright (Asuto Inamori) and his friends: the Football Frontier International! But mysterious footballers known as the Disciples of Orion are looming on the horizon…
This follows the game’s second major free update last month, which included the opening of the Ares Route and various other features. This update follows the ‘Galaxy & LBX DLC’ update in December 2025, which added new routes to the game’s Chronicles mode.
Level-5 has previously mentioned how it plans to continue to provide “free content over the long term” for this game.
Will you be checking out this next update? Let us know in the comments.
Level-5 has been updating Inazuma Eleven: Victory Road on a regular basis since it arrived on the Switch and Switch 2 last November, and it’s now announced the game’s third major (and free) update.
It’s officially titled ‘Orion & Lumen DLC‘ and will be launching next week on 25th February 2026. Here’s the announcement, and you can see this update in action in the official trailer at the top of the page.
The next grand stage awaits Sonny Wright (Asuto Inamori) and his friends: the Football Frontier International! But mysterious footballers known as the Disciples of Orion are looming on the horizon…
This follows the game’s second major free update last month, which included the opening of the Ares Route and various other features. This update follows the ‘Galaxy & LBX DLC’ update in December 2025, which added new routes to the game’s Chronicles mode.
Level-5 has previously mentioned how it plans to continue to provide “free content over the long term” for this game.
Will you be checking out this next update? Let us know in the comments.
Level-5 has been updating Inazuma Eleven: Victory Road on a regular basis since it arrived on the Switch and Switch 2 last November, and it’s now announced the game’s third major (and free) update.
It’s officially titled ‘Orion & Lumen DLC‘ and will be launching next week on 25th February 2026. Here’s the announcement, and you can see this update in action in the official trailer at the top of the page.
The next grand stage awaits Sonny Wright (Asuto Inamori) and his friends: the Football Frontier International! But mysterious footballers known as the Disciples of Orion are looming on the horizon…
This follows the game’s second major free update last month, which included the opening of the Ares Route and various other features. This update follows the ‘Galaxy & LBX DLC’ update in December 2025, which added new routes to the game’s Chronicles mode.
Level-5 has previously mentioned how it plans to continue to provide “free content over the long term” for this game.
Will you be checking out this next update? Let us know in the comments.
To celebrate the Switch 2 version, Nintendo has also revived the game’s themed icons for Switch Online members. Yes, in case you missed it, there are four waves over four weeks, and the first wave is now officially live. As usual, they’ll cost 10 Platinum Points each, and background and borders are priced at 5 Platinum Points each.
ICYMI! Redeem your #MyNintendo Platinum Points to collect custom icons from #XenobladeChroniclesX: Definitive Edition, available until 3/19 at 6pm PT. Icon elements will be refreshed each week. #NintendoSwitchOnline
Image: Nintendo
If you haven’t already pulled the trigger on the Switch 2 upgrade for Xenoblade Chronicles X: Definitive Edition, it will cost you £4.19 / $4.99. Or you can get the Switch 2 Edition for £54.99 / $64.99. A physical release has also been confirmed and is arriving in April. Whatever you choose, expect 4K and up to 60fps in docked, and 1080p and up to 60fps in handheld.
Here’s what we had to say about the Switch 2 Edition of Xenoblade Chronicles X: Definitive Edition in our hands on:
“This is the smallest paid Switch 2 Edition yet from Nintendo, providing only a resolution bump (1080p handheld, 4K docked) and performance boost (a steady 60fps both handheld and docked). But it’s hard not to be impressed when you see Monolith Soft’s vision be fully realised on-screen. It’s amazing we’ve never had a Xenoblade game at 60fps before this, and it’s a real showcase of just how much more beautiful and smooth these worlds can look.”
Will you be grabbing any of these Xenoblade Chronicles X: Definitive Edition icons? Let us know in the comments.
To celebrate the Switch 2 version, Nintendo has also revived the game’s themed icons for Switch Online members. Yes, in case you missed it, there are four waves over four weeks, and the first wave is now officially live. As usual, they’ll cost 10 Platinum Points each, and background and borders are priced at 5 Platinum Points each.
ICYMI! Redeem your #MyNintendo Platinum Points to collect custom icons from #XenobladeChroniclesX: Definitive Edition, available until 3/19 at 6pm PT. Icon elements will be refreshed each week. #NintendoSwitchOnline
Image: Nintendo
If you haven’t already pulled the trigger on the Switch 2 upgrade for Xenoblade Chronicles X: Definitive Edition, it will cost you £4.19 / $4.99. Or you can get the Switch 2 Edition for £54.99 / $64.99. A physical release has also been confirmed and is arriving in April. Whatever you choose, expect 4K and up to 60fps in docked, and 1080p and up to 60fps in handheld.
Here’s what we had to say about the Switch 2 Edition of Xenoblade Chronicles X: Definitive Edition in our hands on:
“This is the smallest paid Switch 2 Edition yet from Nintendo, providing only a resolution bump (1080p handheld, 4K docked) and performance boost (a steady 60fps both handheld and docked). But it’s hard not to be impressed when you see Monolith Soft’s vision be fully realised on-screen. It’s amazing we’ve never had a Xenoblade game at 60fps before this, and it’s a real showcase of just how much more beautiful and smooth these worlds can look.”
Will you be grabbing any of these Xenoblade Chronicles X: Definitive Edition icons? Let us know in the comments.
To celebrate the Switch 2 version, Nintendo has also revived the game’s themed icons for Switch Online members. Yes, in case you missed it, there are four waves over four weeks, and the first wave is now officially live. As usual, they’ll cost 10 Platinum Points each, and background and borders are priced at 5 Platinum Points each.
ICYMI! Redeem your #MyNintendo Platinum Points to collect custom icons from #XenobladeChroniclesX: Definitive Edition, available until 3/19 at 6pm PT. Icon elements will be refreshed each week. #NintendoSwitchOnline
Image: Nintendo
If you haven’t already pulled the trigger on the Switch 2 upgrade for Xenoblade Chronicles X: Definitive Edition, it will cost you £4.19 / $4.99. Or you can get the Switch 2 Edition for £54.99 / $64.99. A physical release has also been confirmed and is arriving in April. Whatever you choose, expect 4K and up to 60fps in docked, and 1080p and up to 60fps in handheld.
Here’s what we had to say about the Switch 2 Edition of Xenoblade Chronicles X: Definitive Edition in our hands on:
“This is the smallest paid Switch 2 Edition yet from Nintendo, providing only a resolution bump (1080p handheld, 4K docked) and performance boost (a steady 60fps both handheld and docked). But it’s hard not to be impressed when you see Monolith Soft’s vision be fully realised on-screen. It’s amazing we’ve never had a Xenoblade game at 60fps before this, and it’s a real showcase of just how much more beautiful and smooth these worlds can look.”
Will you be grabbing any of these Xenoblade Chronicles X: Definitive Edition icons? Let us know in the comments.
Update []: Following our story in January about DOOM experiencing a compatibility issue on the Switch 2 (where the Switch version of game would crash after autosaving), Bethesda Support has issued a notice today, mentioning how this problem has now been resolved.
Bethesda Support: “DOOM (2016) has been updated on Nintendo Switch to resolve a rare autosave crash encountered when playing on Nintendo Switch 2 in backwards compatibility mode. The Nintendo Switch 2 eShop compatibility notice will be updated soon.”
As mentioned, the game’s compatibility notice on the official Nintendo website will be updated soon to reflect this fix.
Original Story:[Wed 28th Jan, 2026 03:45 GMT]:
Since the launch of the Switch 2, Nintendo and developers have been working to make as many Switch games as possible compatible with the new system.
One of the many titles that has experienced issues on this hybrid device is Bethesda’s DOOM reboot, which launched in 2016 and eventually made its way to the Switch in 2017 with the help of the talented team at Panic Button.
Although issues with the title on the Switch 2 were thought to have been resolved in a compatibility update last November, it appears there are still some problems to iron out. While the title is now officially “supported” in terms of Switch 2 compatibility, according to Nintendo, the “game behaviour may vary from Nintendo Switch”.
The update posted on Nintendo’s compatibility site earlier this week on 27th January 2026 mentions how “the game sometimes force closes after autosaving at specific points”. For now, it’s simply a matter of reopening the title when this happens and to continue playing using the same save data.
Image: Nintendo
So, it’s not a major problem, but it’s something that’s being investigated and will hopefully be resolved sooner rather later. Despite this issue when playing DOOM on the Switch 2, this title, in general, is still a hell of a shooter and a fantastic port from Panic Button.
When this issue resolved, we’ll provide an update. Have you encountered this problem when playing DOOM on the Switch 2? Have you had any other issues with Switch games on the Switch 2? And what other titles would you like to see updated? Let us know in the comments.
Update []: Following our story in January about DOOM experiencing a compatibility issue on the Switch 2 (where the Switch version of game would crash after autosaving), Bethesda Support has issued a notice today, mentioning how this problem has now been resolved.
Bethesda Support: “DOOM (2016) has been updated on Nintendo Switch to resolve a rare autosave crash encountered when playing on Nintendo Switch 2 in backwards compatibility mode. The Nintendo Switch 2 eShop compatibility notice will be updated soon.”
As mentioned, the game’s compatibility notice on the official Nintendo website will be updated soon to reflect this fix.
Original Story:[Wed 28th Jan, 2026 03:45 GMT]:
Since the launch of the Switch 2, Nintendo and developers have been working to make as many Switch games as possible compatible with the new system.
One of the many titles that has experienced issues on this hybrid device is Bethesda’s DOOM reboot, which launched in 2016 and eventually made its way to the Switch in 2017 with the help of the talented team at Panic Button.
Although issues with the title on the Switch 2 were thought to have been resolved in a compatibility update last November, it appears there are still some problems to iron out. While the title is now officially “supported” in terms of Switch 2 compatibility, according to Nintendo, the “game behaviour may vary from Nintendo Switch”.
The update posted on Nintendo’s compatibility site earlier this week on 27th January 2026 mentions how “the game sometimes force closes after autosaving at specific points”. For now, it’s simply a matter of reopening the title when this happens and to continue playing using the same save data.
Image: Nintendo
So, it’s not a major problem, but it’s something that’s being investigated and will hopefully be resolved sooner rather later. Despite this issue when playing DOOM on the Switch 2, this title, in general, is still a hell of a shooter and a fantastic port from Panic Button.
When this issue resolved, we’ll provide an update. Have you encountered this problem when playing DOOM on the Switch 2? Have you had any other issues with Switch games on the Switch 2? And what other titles would you like to see updated? Let us know in the comments.