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Review: Battleheart 2

Despite the fact that the original pick-up-and-play role-playing game Battleheart made its debut seven years ago, it’s hardly lost a lick of its charm. Unfortunately, follow-up Battleheart Legacy was bereft of much of the charm and pull of the first game, leaving players to tinker with Battleheart until Mika Mobile finally released a true sequel in Battleheart 2. Now that it’s available for iOS devices with an Android release to follow soon enough, it’s proven itself another formidable casual twist on classic RPG tropes that’s easy enough for even newcomers to enjoy.

Though the world of Battleheart 2 is rife with classic RPG classes such as mages and knights, it’s curiously bereft of any deep narrative. For that matter, it’s a fairly light application, launching quickly and offering a tutorial or a way for veterans to jump right into battle. The tutorial is the only way ahead of being thrust straight into battle to glean any sort of plot thread information, with a female ally relating that the “fair land” of Battleheart is “once again in turmoil.”

BH2 Rev 1

This sequel follows the assassination of the king that ruled over the realm from five years ago, which caused a bit of a shakeup in the kingdom. King Marcus apparently died without an heir, so the Capital has simply remained without a ruler the entire time. There are a dozen various noble houses currently vying to wear his crown, and while they’re all preoccupied with that, monsters and other creatures have invaded the countryside. While the useless Royal Guard sits by and does nothing, it’s up to you and a band of brave heroes to save the day and eliminate the advancing threats.

With that explained, it’s off to the races, so to speak. Battleheart 2‘s minimalistic menu lets you run off into battle, adjust your party, select gear and talents assigned to each character, or go online to enjoy some multiplayer matches. Available missions can be selected in any order from the map screen at your leisure. You can even choose to tackle a formidable boss fight whenever you think you can handle it instead of going in numerical order. Your first order of business, however, should be assembling four adventurers out of the dozen or so unlocked at the game’s start. You can choose from an interesting assortment, each with about a paragraph of unique backstory.

BH2 Rev 3

You can select a powerful Knight, a Cleric with the gift of healing, the Berserker with physical attack prowess, and even magicians like the Frost Mage, with various elemental magic that can deal devastating blows to the enemy at long range. Assembling a formidable party is what will ensure continued victories as you play through the game’s scattered missions, as you’ll need a healer or an equivalent, no doubt, and appropriate party members to provide for you in any situation. Foregoing any sort of healer isn’t a great idea, as you’ll soon find that all four party members are knocked out within a shockingly short amount of time. It’s up to you to continually change out targets that need healing, however, because party members often won’t simply swap over to the next fighter in dire need of a health boost.

It’s all part of the very important strategy you’ll need to employ as you take to the battlefield and control all four of your adventurers simultaneously. Using the game’s touch controls, you’ll complete a series of bite-sized battles where you fight off various waves of enemies. To control a character, you’ll simply tap on the one you want to control and drag it to an enemy or ally. You can also simply drag them to an empty spot on the map, and the character will head there in a hurry. Targeting allies with healing magic and buffs is simple, and the nature of the game means your actions will simply be repeated ad infinitum until the battle is over, or until you change something.

BH2 Rev 2

It’s a no-frills and intuitive system, though unfortunately sometimes your assignments don’t seem to take. For the most part, however, it’s painless to direct your characters. It can get a little frustrating when several enemies are clumped up onscreen and tangled up with allies, which can call for some strategic movement around the battlefield. Otherwise, since the game’s in 2D, it’s easy to change up the path of a character and get them to a more manoeuvrable space quickly. The situations in which you can’t, however, will often result in a few deaths that could easily have been prevented. Adding some sort of way to select characters beyond tapping on them would help make this less of an issue in the future, perhaps.

Each character also has abilities beyond their simplistic melee and primary attacks or buffs, and you can unlock additional skills as the game progresses. When you find the perfect combination of characters for your party, you’ll want to stick with them because of this system. Unfortunately, this leaves little reason to explore the other characters available at the onset when you find four heroes that work best for you, making for an adventure that will eventually devolve into a bit of banality.

BH2 Rev 4

There’s a good amount of automation happening in Battleheart 2, but there’s still plenty for you to orchestrate, meaning it’s not a game that wholly plays itself, like several others on the market. While it’s largely unchanged from the first game, it still delivers enough satisfying combat and great-looking environments to be worth buying into, especially if you’re jonesing for more of the same formula.

With that said, it’s the perfect way to kill some time while on your commute to work, waiting at the doctor’s office, or any time you want to jump into an RPG-flavored world without the lengthy introductions, lore setup, or being forced into character roles you don’t want at the onset. For RPG combat on your terms, Battleheart 2 delivers in spades.

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Pocket-Run Pool gets major update, more Zach Gage games to be updated by year’s end

By Joe Robinson 26 Jul 2018

Pocket Tactics favourite Zach Gage dropped us a note yesterday that Pocket-Run Pool, his bonkers take on the classic game involving balls and sticks, is getting a major update to bring it to version 2.0.

There’s quite a few points that make up this update, so we’ll list what Mr. Gage sent us:

  • 2 two betting tiers
  • 5 new conditions including:
    • Super Ball
    • Poison Balls
    • 2 Sinks/Pocket
    • Explosive Pockets
    • Putt Putt
  • 6 new unlockable cuesticks
  • 10 new backgrounds
  • A cleaner menu
  • Less ads
  • … and tons of bug fixes.

Pocket-Run Pool was released towards the end of May and was well received by Jarrett, and this new update can only make it better.

Since he took the time to reach out to us, we asked Mr. Gage what else he was working. No new projects it seems, but by the end of 2018 we should see major updates for SpellTower (one of our favourite Word/Puzzle games), Really Bad Chess, Flipflop Solitaire and Sage Solutions. Each one will be getting a similar treatment to PRP with bug fixes, updates and at least one significant new mode per game.

If you were to suggest a classic game for Mr. Gage to break make better, what would you want to see him tackle next? Let us know in the comments!

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My Nintendo presents Nindie Game Gold Point Rewards: Summer 2018 Edition

My Nintendo presents Nindie Game Gold Point Rewards: Summer 2018 Edition

Beat the heat this summer with some cool Nindie games!

As July heats up, My Nintendo users can redeem their Gold Points for some of the great indie games on Nintendo platforms.

Get it with Gold Points!

Runbow Pocket (New Nintendo 3DS) Developer: 13AM Studios – 110 Gold Points
Runbow Pocket is a fast, frantic game where you can conquer over 145 levels in Adventure and The Bowhemoth, or go head to head in Run, Arena, and King of the Hill online. The world changes with each swipe of colour, so you’ll have to stay on your toes as platforms and obstacles disappear.

Use Parental Controls to restrict 3D mode for children 6 and under.
Runbow Pocket (New Nintendo 3DS)

Noitu Love: Devolution (Nintendo 3DS) Developer: MP2 Games – 80 Gold Points
”Noitu Love: Devolution” stars Xoda Rap – the new Peacekeepers prodigy – who has to protect the city from the onslaught of the evil Darn horde, thought to have been vanquished a hundred years ago! But this time, they bring with them more than just their grins, as the city is bending and deforming into different times and places! What could be going on? Use Parental Controls to restrict 3D mode for children 6 and under.
Noitu Love: Devolution

Severed (Nintendo 3DS) Developer: Drinkbox – 110 Gold Points
Take control of a one-armed warrior named Sasha, wielding a living sword on her journey through a nightmare world in search of her family. Swipe-based touch controls will let you solve puzzles, find secrets, and do battle with a host of disturbing monsters. As the journey goes on, you’ll unlock abilities, ascend an RPG-style upgrade tree, and tease apart the mysteries of the dark fantasy universe Sasha finds herself in.

Use Parental Controls to restrict 3D mode for children 6 and under.
Severed (Nintendo 3DS)

Freedom Planet (Wii U) Developer: Galaxy Trail110 Gold Points
Fight your way across the celestial world of Avalice where cats are green, motorcycles drive up walls and monster girls do most of the buttkicking! Freedom Planet is a cartoony, combat-based platform adventure that pits a spunky dragonoid and her friends against an alien attack force.

Freedom Planet (Wii U)

You can find even more #Nindie games at the here on Nintendo.com and earn more Gold Points when you buy games digitally.

Games Shown:

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Fortnite is getting all of the money

If Nick were still doing his News by Numbers column, he’d be all over a stat like this. Turns out that Battle Royale game people won’t stop talking about rakes in a lot of money.

On mobile alone, Fortnite is reportedly making as much as $2 million USD a day average. Bearing in mind ‘mobile’ in this context just means the iOS version, since Android hasn’t landed yet.

The data comes via Sensor Tower, a business-focused website that likes to track activity such as this. Between the iOS version’s launch on March 15th, 2018 and July 11th (when Season 4 ended), the daily figure was around $1.2 million USD.

The new higher estimation comes from data pulled from the first ten days of activity for Fortnite’s Season 5 content. This new figure is 19% higher than what was spent on average during the first days of Season 4. Sensor Tower also states that the game’s all time high daily spend was on July 13th (so a couple of days into S5), where it hit $3 million USD.

There’s still no word on when the Android crowd is allowed in on the fun, but we’re still expecting it to drop before the end of summer.

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Paladins is now free-to-play

Paladins is now free-to-play

Paladins is now free-to-play on the Nintendo Switch™ system!

This hero shooter has attracted more than 25 million players to its unique fantasy world, and is “One of the console’s best new multiplayer additions,” per Nintendo Life.

Choose your favorite Champion, like the ninja Koga introduced in a new update today. Then customize your core set of abilities to play exactly how you want to play.

Features

•Fantastic Champions: Set in a vibrant fantasy world, Paladins features a diverse cast of Champions ranging from sharpshooting humans to mech-riding goblins and jetpack-clad dragons. New Champions are regularly added to keep the game fresh.

• Build Your Deck: Play how you want to play. With Paladins’ deckbuilding system, you can become an iron sights sniper, a grenade-slinging explosives expert, or a track star with an assault rifle – all as the same Champion. Choose from dozens of cards to customize your abilities and make each Champion your own.

• Accessibility: Running at 60 FPS, Paladins can be played from either a first-person or third-person perspective. The controls are simple to grasp for newcomers and shooter veterans alike.

•Gather Your Squad: Grab your friends and team up! Plus, with cross-platform play between the Nintendo Switch™ system and Xbox One, you’ll always have someone to compete against!

To download Paladins free, please visit https://www.nintendo.com/games/detail/paladins-switch.


Blood
Suggestive Themes
Violence
Users Interact
In-Game Purchases

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Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include:

  • Fixed physics not operating at the correct tickrate when specifying non-standard -tickrate options on the command line
  • Fixed viewing demos recorded at a non-standard tickrate causing the next listen server hosted to be at that tickrate
  • Various security and stability improvements
  • Updated localization files