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Help, I’m Married to a Free-to-Play Gamer

I have a confession to make – I’m married to someone who likes free-to-play mobile games. I know, I know, shocking. Since taking over as custodian of Pocket Tactics I’ve started using my mobile for gaming more than I used to. Despite my traditional interests leaning towards PC and Console gaming, I’m now just as likely to fire up Star Trades: Frontiers or Rebel Inc. as I am to jump on Europa Universalis 4.

But I’ve always tried to steer away from the kind of Free-to-Play games that contribute to the negative perception that business model has, dabbling only in the more interesting freemium releases out of professional curiosity. Pokemon Masters has been kind of fun, for example. But games that want you to spend money? That gate your time via energy or a hundred different ways of stringing out a very basic gaming experience in the hope of enticing someone to spend? If I could I’d have banished all those kinds of games from my household and stood proud as a bastion of truth, justice and premium games on mobile.

Except my wife has other ideas and won’t listen to me.

She plays a lot of F2P games. You name it, my wife’s probably given it a go – Farmville, Cat Town, Candy Crush… list all of the games that represent your worst free-to-play nightmare and it’s basically my wife’s play-history. I could try to analyse why – she’s incredibly frugal and doesn’t spend money easily, and also these games are good for short bursts of activity or to idle away some time. Some of the ‘management’ ones allow her to set up production chains which I think she enjoys. It’s actually quite fascinating in its own way – refusing to spend even a single penny on these game means my wife has become a kind of zen master in maximising free premium currency and playing a game until it’s literally impossible to play any more without paying, at which point she finds a new beau.

merge dragons

My wife’s current favourite is Merge Dragons. I get the impression it’s kind of a big deal – you merge sets of things to make other things and merge those, and there are dragons that you help you do more things. The overall goal seems to be to keep merging so you can remove some fog from some place. It has millions of downloads and players, presumably because Fog is annoying and something we can all agree needs to get in the sea.

The developers of this game, backed by known F2P giant Zynga, have recently released a new version called Merge Magic. I was curious as to what someone who’s spent a lot of time in Merge Dragons – like my wife – would think of this new game.

“Because It’s basically the same, I already know what all the tricks are, what’s going to happen and what I need to do. There’s nothing new here. It’s basically the same as Merge Dragons.”

-Mrs. EditorJoe, September 2019

Ok then.

About half an hour into her play session with Magic, she had to stop playing because she ran out of energy and got locked out of the game, so she went back to Merge Dragons instead. Over the evening her initial impressions didn’t really change – apart from re-skinning everything and using a better graphical base-line, Merge Magic is as far as we can tell exactly the same as Merge Dragons, for better or worse.

[youtube https://www.youtube.com/watch?v=N8BtZK8sOwc?controls=0]

I went back to the press release I was sent to try and get a sense of what the developers wanted me to know, to see how they thought their new game stood apart from their old one:

  • Discover hundreds of fantastic objects to match, merge and interact with in over 80 challenges!
  • Unearth fairies, unicorns, minotaurs and never-before-seen hybrid creatures like Peacats (peacock and cat) and many more.
  • An evil curse has been placed on the garden: Fight off the fog and lift the curse to restore, and take back the creatures’ home!
  • Watch out for witches: On your puzzle journey, you may cross paths with evil witches, so beware!
  • Participate in frequent events and win advanced beings to take back to your garden.

I mean, it sounds exactly like Merge Dragons, only with Fairies and Magic although I will give it to them it’s a much prettier game. It makes me wonder what the business decisions behind something like this is – by all accounts Merge Dragons is a huge title, and an easily recognisable brand. It’s got a million-and-one copy cats, especially in the Google Play store. The time and money they’ve spent making this new, seemingly identical game could have been spent making more levels and content for Merge Dragons, surely?

Even my wife brought that up, as she merged another set of five eggs to hatch a dragon that could now go do a thing for her, although the next day I saw her playing Merge Magic again anyway. I think she’s now splitting her time up between the two so that when one gates her out, she can go do the other one for a bit. You know I got her to buy Death Coming once – she enjoyed it but there wasn’t much content for it so she just went back to her F2P library.

But there you go, straight from the expert in the field: Merge Magic is basically Merge Dragons. Except Magic.

You’re welcome.

Merge Magic is available on both iOS and Android.

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Mario Kart Tour – Controller Support & Custom Controls Guide

By Andrew Smith 26 Sep 2019

Mario Kart Tour is the latest in a recent spate of ‘big’ mobile games that seek to capture every mobile gamer’s time (and money), following in the wake of Harry Potter: Wizard’s Unite and Pokemon Masters. It won’t be the last either, but for now it’s here and I imagine you’ll want to make the most of it. It’s a ‘lite’ racing game and has lots of players competing against each other to try and get the top-score on a track to earn points, Grand Stars and Coins. 

Mario Kart Tour is ‘Free-to-Start’, the full meaning of which is unclear but one thing we do know is that there is a subscription pass you can buy, if you want.

While trying to beat your friends to the finish line, you might find that the touchscreen controls are a little bit tricky to get the hang of. If this is you, you’re not alone. In fact, a lot of players are wondering about Mario Kart Tour controller support and custom controls, and where there’s a question, Pocket Tactics has the answer.

Does Mario Kart Tour Offer Controller Support?

There are tons of questions surrounding Mario Kart Tour right now, including questions about controller support. If you’ve played the game for any amount of time, you’re likely aware that the controls are a little bit touchy. While the touchscreen controls may not be too tricky to get the hang of if you’re used to mobile gaming, it can be a steep learning curve for newcomers and might make their playing experience less than stellar.

Since console gamers are used to a controller and not touch controls, it only seems natural that questions about Mario Kart Tour controller support questions are arising. Unfortunately, unlike a lot of mobile games these days, there is no controller support for Mario Kart Tour. While it could come to the game in a future update, there is currently no support for controller play.

What Mario Kart Tour Custom Controls Should I Use?

Since there isn’t any Mario Kart Tour controller support, the second best alternative is custom controls. When you first launch the game you’re given one of two options as to how you want to control your kart – one where you swipe to drift, and another where you swipe to turn. Both have merits but this is not the be-all and end all of Mario Kart Tour controls options. It may sound complicated, but it’s actually just a matter of going into the settings and adjusting a few options to fine-tune your experience. There aren’t many custom control setup options in Mario Kart Tour, which keeps choices to a minimum.

MKT Custom Control Settings

Below is the custom control setup that I prefer to use in Mario Kart Tour. Of course, you can tweak the controls however you want, but this is the setup that we prefer.

Manual Drift: On
Smart Steering: On
Auto-Item: Off
Gyro Handling: On

As you can see, there are only four types of controls that players can adjust in the game. If you’re unfamiliar with them, Manual Drift is essentially the touch screen control which allow players to drift on turns, and one of the options you’re presnted with at the start. Gyro Handling allows players to steer their kart by tilting their device.

Smart Steering offers players a little bit of aid while driving and will help keep them on course. Finally, turning Auto-Item off will prevent a new item from replacing your current item when you run into a mystery box. On the other hand, leaving it enabled will allow you to get a new item every time you run into a mystery box, even if you already have one. This one is a matter of taste.

Perhaps the hardest Mario Kart Tour control to get used to is Manual Drift. It can be super touchy at times and it’s easy to find yourself going the wrong way on the course in a matter of seconds. This is why I prefer to have Gyro Handling enabled along with Manual Drift. With this setup, I am able to do the majority of my steering by simply tilting my phone. If I need to drift on a turn or want a speed boost, I’ll have the option of using Manual Drift. With this setup, Gyro Handling is my main control method while Manual Drift provides support when necessary.

To find the Mario Kart Tour custom control setup that best suits you, you’ll likely want to go into the game and try a few different setups for yourself. After a couple of races, you should know which setup suits you best.

Mario Kart Tour is available to play for free (to an extent) on both iOS and Android.

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Mario Kart Tour is out now, and you’re not going to like what’s just been added to it

By Joe Robinson 25 Sep 2019

Despite being a well loved gaming brand and creators of both hardware and videogames of undeniable quality, Nintendo’s history on mobile has been… spotty, at best. I guess there’s a silver lining in the sense that, up until a few years ago, it was virtually non-existent.

Their work at licensing the Pokemon franchise is arguably the thing they’ve had most success with, as I think we can all agree Pokemon GO is a very creative use of both the license and of integrating real-life with the game reality. But then you come to things like Super Mario Run and Dr. Mario – great licenses that should be on mobile, but Nintendo’s decisions in how they’ve monetised these games definitely took the wind out of many people’s sails.

Mario Kart Tour released today on iOS and Android, and while we’ve known it was going to be free-to-play for a while, I imagine a lot of people were hoping it wouldn’t be too heavy handed. With the game only just out the gate that will remain to be seen – new racers and accessories at least will be a gacha-pull system a lot like Pokemon Masters, but it depends how easy it is to get the free currency to afford them. It costs 5 Rubies per ‘pull’, and you get 20 once you complete your first Cup. Drops of 5 Rubies are also available as log-on bonuses. The only other way I’ve encountered so far of getting them so far is paying for them, which costs this much:

mario kart tour rubies

Something else Nintendo have announced today though is a subscription based ‘Gold Pass’. For $4.99/£4.99 a month you can get “Gold Gifts” by racing in tours. Here is the example image they’ve used:

mario kart tour gold pass gifts

You also get special in-game gold coloured badges to collect, but more significantly, you can unlock the 200cc races. The game features 50cc, 100cc and 150cc, all of which we’re assuming can be accessed for free by putting in enough play time. If you want to access the highest racing tier however, looks like you’ll have to pay – and pay monthly at that.

The gacha stuff is understandable – Nintendo have to monetise this game somehow, but this subscription thing is both unexpected and a little disappointing. One thing that’s not always been clear before now though is what Nintendo mean when they’ve described the game as ‘Free-to-Start’. It’s not something I’ve dwelt upon until now, but this new subscription offering probably highlights where they want to go – you can start playing for free, but eventually to keep progressing you’ll have to pay money; one way or another.

I’m playing around with Mario Kart Tour as we speak, and we’ll have some more in-depth content like what we’ve done with Pokemon Masters as soon as we’ve dug a little deeper. So far I’m level 2 and have already unlocked 100cc races, so it’ll be interesting to see how soon you hit that ceiling that only the subscription can open.

What are your impressions of Mario Kart Tour so far? Let us know in the comments.

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The Best Games of Apple Arcade

Apple’s long-standing reputation for innovation and all-around brilliance is offset by its missteps, like bend-gate or the 32-bit app purge. Happily, Apple Arcade is a return to form, and a point in favor for those who choose to associate the Apple brand with careful excellence. They’ve carefully curated a selection of premium-style mobile games and bundled the lot for an excellent price of 5 dinero monthly. Subscribers can play anything and everything to their heart’s content.

While these are our top picks, we’re compiling a master list of all Apple Arcade games, if you want to take a look.

Right now, there’s eighty-some odd games from pretty much every major genre, from action-RPGs to meditative je-nais-se-quoi art pieces. This is a quality catalog with no real weak members; a gamer could use a dartboard or divining rod to hazard their next play and not be disappointed. It will remind gamers why premium craftsmanship is worthwhile and hopefully change some market expectations for competitors.

While all are quite good, some of the games are exceptionally strong entries and without further ado, here they are:

Puzzles & Card Games

Card of Darkness

I’m calling it now, this is 2019’s best solitaire game to date, with Eliza’s minigame running second. It got some of the fun effects and progression at play just like in stuff like Card Thief while still retaining the whip-smart balance Zach Gage has delivered with previous titles. The happy-bouba-blob artstyle is very adult cartoon but suits the game perfectly, for both seem simple and are indeed ultra-accessible but belie a thoughtful, riotously colorful game. The enemy design in particular is just *chefs kiss*.

[youtube https://www.youtube.com/watch?v=rymHRU6HGgs?controls=0]

Grindstone

Capy hasn’t done a puzzler in ages, and this one is a surprisingly minimalist take. To ascend the Grindstone Mountain, your burly adventurer cuts through swathes of matching-colored foes, building up equipment as he climbs ever higher. The difficulty is stern but rewarding, with most later levels requiring some careful forethought. There’s very little actual grind necessary, only if you need to replenish resources wasted on failed attempts. Very pure and smooth fun.

[youtube https://www.youtube.com/watch?v=26UtmuqU37Q?controls=0]

Mini Motorways

Smoothing out traffic congestion has never been this soothing. Ironically, it’s an ideal game to play whilst commuting, spending the time stuck in your vehicle sputtering away on Mini Motorway’s intricate puzzles. Just as with Mini Metro, the game is more about building solutions than ‘finding’ them. It asks for a creative and constructive mindset when approaching its systems. Mundane but never plain.

[youtube https://www.youtube.com/watch?v=zb6bf14lAYw?controls=0]

Cardpocalypse

Cardpocalypse is another game-within-a-game whose premise leans heavily on teenage nostalgia and classic 80s nerd tropes. It’s got a lot more going on under the hood, though, and is a little less earnestly cheeseball than Guild of Dungeoneering was. The ever-mutating ruleset and cardlist are effortlessly cool, and do honestly gin up that giddy feeling of misspent youth. One more time with feeling.

[youtube https://www.youtube.com/watch?v=nbksWUULWoU?controls=0]

RPGS & Quests

Cat Quest II

For those who might think the title is a gag joke or a quick play for feline fan sympathies, nothing could be further from the truth. Cat Quest II is a robust full sequel to an equally competent original take. (This one now accommodates dog-lovers, too). The theme becomes just a tad cute, then is quickly expounded on to become a feline-fantasy world. Very endearing mix of twee and mock-serious worldbuilding. Mechanically quite solid, and rather challenging if the optional side-quests are avoided.

[youtube https://www.youtube.com/watch?v=Kp4NnLocNMI?controls=0]

Various Daylife

Various Daylife stands out from the other games on this list because it has a curious, free-to-play-like remnant. On the one hand, this is a true jRPG through-and-through with a wide cast of characters and wide-ranging scope. On the other, any time gallivanting with your party members is also split with professions and occupations, which provide slower, more passive kind of progress which is nonetheless enjoyable. Various Daylife, indeed.

[youtube https://www.youtube.com/watch?v=L9pWRjmwwL4?controls=0]

Oceanhorn 2: Knights of the Lost Realm

This action-RPG throws off serious Zelda vibes. It has some light puzzling and enemy encounters, and is surprisingly terse in its sign-posting and hint system. It is the largest game in terms of data on the Arcade, and, not coincidentally, one of the most gorgeous. Deep natural tones and sweeping vistas really do help drive home the free-form sense of adventure. Best with a controller.

[youtube https://www.youtube.com/watch?v=rLtFwvoV3u4?controls=0]

Strategy & Tactics

Spaceland

Spaceland has that soft-poly look that is becoming more common because it connotes ease. Xcom with rounded edges, literally and figuratively. This also makes the game its own beast, with a smaller set of tools to tackle admittedly more straightforward challenges. Not necessarily a starter, full enough to enjoy on its own but also an excellent springboard into other games of the type.

[youtube https://www.youtube.com/watch?v=F0E-AUwnvJ8?controls=0]

Overland

This is a procedurally-generated roguelike which has been on Pocket Tactics own best-upcoming list for quite a while, rightly so. Its debt to games like FTL and even Oregon Trail is clear, but it has stripped away any sci-fi or historical trappings to tell a straightforward story of dogged survival in post-Apocalyptic americana. It’s a weird, intense episodic game, best played in short bursts.

[youtube https://www.youtube.com/watch?v=FWvAzyeKrA0?controls=0]

Stories & Style

NeoCab

Good storytelling about the near-future, all unfolding from the (dis)comfort of the driver’s seat view. Economic precarity, the gig economy and the practical impossibility of making life work out make for a heady mix. Every fare has a story, and these stories and conflicts mingle with a necessary amount of techno-politico backdrop. Every twist and turn on the journey of NeoCab feels intimate and local. There are no easy morals or routes here, just an uncharted path.

[youtube https://www.youtube.com/watch?v=jzFKrqffkQg?controls=0]

Sayonara Wild Hearts

So stylish it hurts, this rhythm-it-up from Simogo really shines with a nice set of headphones and controller. (Sidenote: all arcade games support controllers, so avail yourself of any you’ve got around for the action/real-time titles). The power of dance and physical coordination defeats all, but this hand-wavy theming is perfectly executed. Pop music as eternal youth, irrepressible optimism. The original soundtrack is legitimately catchy as well, so that’s a bonus.

[youtube https://www.youtube.com/watch?v=F-RyxYcxSQ4?controls=0]

All of the above games are hardly an exhaustive list. I had to axe other contenders like Jenny LeClue, Exit the Gungeon and Tangle Tower. Not to mention any new games that will be added. This is such a golden opportunity one scarcely wonders how Apple could improve the Arcade. Maybe with an MMORPG or MOBA? Quite a few of the games are so good that people are (paradoxically) sorely missing the chance to purchase them individually, ‘forever’. But app purchases function more like licenses than ownership of a digital entity; they don’t grant any ability or right to resell or modify an app purchase.

In this way, the subscription model is really only a stone’s throw away from business as usual. Many of these titles are either already on other platforms or might be soon. For now, Apple Arcade has quality and variety, and manages to offer it with economy and only a smidge of exclusivity. This is a service that will move the needle.

What have been your favourite Apple Arcade games so far? Let us know in the comments!

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Google Play Pass launches this week in the wake of Apple Arcade

By Joe Robinson 24 Sep 2019

It’s been no secret that Google has been working on their own subscription service, for all the attention Apple Arcade has been getting. I don’t think anyone was expecting it to launch quite so quickly after Apple’s own service but here we are – say hello to Google Play Pass.

[youtube https://www.youtube.com/watch?v=kNl21sqNCFs?controls=0]

It’s going to be landing in the US this week, and will have 350 games and apps available to use. The base price is $4.99 but for a limited time you can get a 10-day free trial plus your first 12 months for $1.99 a month, which is a pretty decent launch offer. You have until October 10th to take advantage of it.

We don’t have a complete list of games that’ll be available yet, although more will get added every month apparently. Not everything will be brand-new or ‘bespoke’ for GPP – a lot of games will have been out for a while. You may even own some already as the trailer shows games like Stardew Valley, Reigns: Games of Thrones and Star Wars: Knights of the Old Republic.

The main selling point of the Play Pass is that games featured via this platform won’t have any ads or IAPS. Existing games that have these and go on Play Pass will simply have them removed or disabled.

That’s all we know right now – we’ll let you know more (including any news regarding International roll-out) as soon as we can.

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Apple Arcade Game List – Every Game Available via the Apple Arcade Subscription

By Admin 23 Sep 2019

Apple Arcade has officially released, and for $4.99 you can get instant access to a wide range of premium games, many of which potentially wouldn’t have been released otherwise. Apple’s boasted that their launch line-up is 100-games strong. With this many titles on offer, it can be difficult to get a good read on what is actually available. We’ve got a more curated list of ‘top’ Arcade picks in the works, but as a test I thought I’d publish a simpler ‘master’ list of all of the games currently on the platform, as well as a quick note on genre.

[youtube https://www.youtube.com/watch?v=RI0dWy1CVfw?controls=0]

Let me know if you find this useful or not, and if you have any suggestions on what might be more helpful. Most of the games we’ve sampled to far have their own dedicated App Store entry we can considering linking too at a later date, for example.

So, without further ado, here is the complete list of games currently available on Apple Arcade:

  • Agent Intercept (Action/Driving)
  • The Artful Escape (Action/Platform)
  • Assemble with Care (Puzzle)
  • Atone: Heart of the ElderTree (RPG)
  • Ballistic Baseball (Action/Sports)
  • Battle Sky Brigade: Harpooner (Action)
  • Beyond Blue (Action/Exploration)
  • Beyond a Steel Sky (RPG)
  • Big TimeSports (Action/Sports)
  • Bleak Sword (Action)
  • Box Project (Simulation)
  • The Bradwell Conspiracy (Action/RPG)
  • Card of Darkness (Puzzle)
  • Cardpocalypse (Puzzle)
  • Cat Quest 2 (RPG)
  • ChuChuRocket (Action/Puzzle)
  • Cricket through the Ages (Action/Sports)
  • Dead End Job (Action)
  • Dear Reader (Puzzle)
  • Dodo Peak (Action)
  • Don’t Bug Me (Tower Defense)
  • Doomsday Vault (Exploration/Action)
  • Down in Bermuda (Exploration/Action)
  • Dread Nautical (Strategy)
  • Earth Night (Action)
  • The Enchanted World (Puzzle)
  • Enter the Construct (Action/Shooter)
  • Exit the Gungeon (Action/Platformer)
  • Explottens (Action/Side-Scroller)
  • Fantasian (RPG)
  • A Fold Apart (Puzzle)
  • Frogger In Toy Town (Action)
  • The Get out Kids (Exploration/Puzzle)
  • Grindstone (Puzzle)
  • Hexaflip (Puzzle)
  • Hitchhiker (Exploration/Narrative)
  • Hot Lava (Action)
  • InMost (Action/Platformer)
  • Jenny LeClue (Puzzle/Narrative)
  • King’s League 2 (Tactics/Action)
  • Kings of the Castle (Puzzle)
  • Lego Arthouse (Exploration/Narrative)
  • Lego Brawls (Action/Brawler)
  • Lifelike (Exploration)
  • Lifeslide (Exploration/Narrative)
  • Little Orpheus (Puzzle)
  • Mini Motorways (Puzzle)
  • Monomals (Puzzle/Action)
  • Manifold (Garden Exploration)
  • Mosaic (Exploration/Narrative)
  • Murder Mystery (Machine Puzzle)
  • Mutazione (Puzzle/Narrative)
  • Neo Cab (Exploration/Narrative)
  • No Way Home (Exploration)
  • Oceanhorn 2: Knights of the Lost Realm (Action/RPG)
  • Operator 41 (Tactics/Action)
  • Outlanders (Simulation/Exploration)
  • Over the Alps (Action/Exploration)
  • Overland (Strategy/Exploration)
  • Pac-Man Party Royale (Action)
  • The Pathless (Action)
  • Patterned (Puzzle)
  • Possessions (Puzzle)
  • Pinball Wizard (Action)
  • Projection: First Light (Puzzle/Narrative)
  • Proxi (Simulation/Exploration)
  • Punch (Planet Action/Fighter)
  • Rayman Mini (Action/Platformer)
  • Red Reign (Action)
  • Redout: Space Assault (Action/Racing)
  • Sayonara Wild Hearts (Action)
  • Shantae and the Seven Sirens (Action/Exploration)
  • Shinsekai Deep Sea (Action/Side Scroller)
  • Shock Rods (Action/Shooter)
  • Skate City (Action)
  • Sneaky Sasquatch (Action)
  • Sonic Racing (Action/Racing)
  • Spaceland (Tactics)
  • Speed Demons (Action/Racing)
  • Spek (Puzzle)
  • Spelldrifter (Tactics)
  • Spidersaurs (Action/Shooter)
  • Spyder (Action/Exploration)
  • Stellar Commanders (Strategy)
  • Steven Universe: Unleash the Light (RPG)
  • Stranded Sales (Exploration/Survival)
  • Super Impossible Road (Action/Racing)
  • TangleTower (RPG)
  • Tint (Puzzle)
  • Towaga: Among Shadows Action
  • UFO on Tape: First Contact (Action)
  • Various Daylife (RPG)
  • Way of the Turtle (Action/Platformer)
  • What the Golf? (Puzzle/Simulation)
  • Where Cards Fall (Puzzle/Narrative)
  • Winding Worlds (Puzzle/Exploration)
  • Word Laces (Puzzle)

Games Listed but not available yet:

  • Yaga (RPG)
  • Decoherence (Action/Strategy)

It seems not every game on the list we found that are coming to Apple Arcade are available yet. Apologies for the confusion. We will try and get to the bottom of what is and isn’t available and update the list accordingly. 

We’re going to keep this list update as we hear about new games coming (or even going?) from the platform but if you spot anything we’ve missed, let us know in the comments!

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The Weekender: Let’s go to the Arcade Edition

Coming back from a holiday is always a bit of whirlwind of catch-up and trying to make sense of what happened while I was away. Turned out Apple Arcade happened, so now we have a whole new thing to look at and see what it brings to our favourite hobby. As essentially a friendlier home for premium games, I hoping we’ll see more of the games we really want flock back to iOS… although I know many have separate reservations about subscription models in general.

Since I wasn’t back until Wednesday the first half of the week was still being ‘covered’, which is why we had a couple of older list refreshes we hadn’t seen in a while and some news. The later half of the week was rounding off some gaps I wanted to fill. Mario Kart Tour is coming and we haven’t really talked about it much until this week, and then there was the Talisman DLC we missed out on from the end of August. Finally, I’m kinda digging Pokemon Masters at the moment, so you’ll see me doing stuff there.

Meanwhile, in mobile gaming…

Apple Arcade

The biggest news this week doesn’t have anything to do with a single game, but many. Apple’s new premium subscription service Apple Arcade. It’s now been released into the wild where you can get access to a wide range of games for just $4.99 usd a month. Apple have around 100 games already in place for launch, and we imagine more will come. I might even need to add a new section to this column covering new Apple Arcade releases.

I’ve got Michael working on a new guide that’ll sift through some of the Arcade’s more desirable releases, but right off the bat you can get access to the likes of MiniMotorways (Mini Metro sequel), Cat Quest 2, Beyond a Steel Sky and Cardpocalypse, to name but a few.

[youtube https://www.youtube.com/watch?v=frLeePH8W9Y?controls=0]

iOS 13

We thought we’d also remind our iOS users of a bit of tech related news – iOS13 has also dropped. Anyone with an iPhone 6S or iPhone SE or newer phone will be able to get it.

Updates for GameCenter, the ability to use console controllers, Dark mode and more are part of the update, so make sure you have a poke around when you can to see what’s new. For the first time, this update is NOT being rolled out to iPads. Apple tablet devices are getting their own bespoke OS called ‘iPadOS’ which will have dedicated features – that’s due to drop at the end of the month on September 30th.

New Game App Releases

We’re a little behind catching up on new game releases this week, so while there are a few things worth highlighting I haven’t had a chance to take any of them for a spin or do a top-line overview. Still, these are the ones you should be interested in, and we’ll endeavour to get full reviews and/or in depth articles as soon as we can:

  • Through the Ages first expansion, Leaders & Wonders, is now available as an IAP on both Android and iOS for $4.99
  • This is the Police 2 launched on iOS and Android while I was away. While we weren’t as impressed with the first title, we’re hoping this sequel has stepped up it’s game. You can pick it up for $6.99 and we’ll have our full review done ASAP
  • Other games that have caught our eye this week are rogue-like dungeon crawler Undervault, and free-to-play card game Mythgard which has entered open beta.

Elsewhere, Football Drama is a soccer management game that darks a rather satirical take on managing a football team in modern times. It’s a more narrative driven experience, but actually involves both deck-building and turn-based tactical mechanics, so we’re very intrigued. It’s available on iOS and Android for $4.99 and is on our review list.

[youtube https://www.youtube.com/watch?v=dQr5Zww5DZU?controls=0]

Updates & Sales

Rebel Inc. has received it’s fourth major update since launch, titled the ‘Azure Dam’ Expansion. It adds a new map (Azure Dam), a new Governor called the Development Director as well as a new mechanic that allows you to collect intel on specific regions to see if they’d like to see certain improvements rolled out to them.

Add on top of that the usual round of bug fixes and balancing, and this is a nice meaty update to get you back involved. The team have also said they’re not done with the game yet, and they’ll be plenty more content down the road.

We’ve missed quite a few sales and there doesn’t seem to be anything especially noteworthy this week. Nothing you haven’t seen before anyway, although I’m pleased to report an Android-specific discount, for once, as Rusted Warfare RTS is down to $0.99 on Android.

Seen anything else you liked? Played any of the above? Let us know in the comments!

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Two (And a Half) New DLCs for Talisman & Talisman: Origins to Spice Up Your Next Adventure

By Matt Skidmore 19 Sep 2019

Nomad Games decreed that Thursday 29th August 2019 was to henceforth be known as Talisman Day. To celebrate they released a trio of new expansions for their Talisman series of games. The developers certainly squeeze the Talisman license until the pips squeak; even setting aside all of the extra downloadable content, there are still currently four versions of the game available. Talisman: Digital Edition is based on the original multiplayer classic board game. Whilst both Talisman: Prologue and Talisman: Origins take a more story-based approach and shift the focus to solo play. The prologue version has pretty much been superseded so my advice is to stick with the digital edition or origins. Finally, for those not keen on the fantasy setting, Talisman: Horus Heresy merges the Talisman gameplay with the Warhammer 40k universe.

The original board game was released way back in 1983 and at first glance, the design sensibilities appear helplessly outdated. Just one glance at Talisman’s roll-and-move mechanic and the Fighting Fantasy style combat is enough to send a shiver down the spine of many modern gamers. However, there is something still nostalgically endearing about the world of Talisman that draws in players both young and old.

The Clockwork Kingdom for Talisman: Digital Edition (iOS | Android)

Talisman embraces the mechanical age, with the introduction of clockwork towers, flying carriages and automata. This hi-tech setting is no longer a place for kings and queens, who have been usurped by inventors and merchant lords.

Talisman Clockwork Adventurers

In this brave new world, a mobile shop traverses the outer kingdom, from which new material cards can be purchased. These are at the heart of the new expansion as they allow players to craft new weapons and gear. Material cards are also awarded when encountering some of the 41 new adventure cards. You may chance upon one of the many new enemies such as the impassable clockwork sentinel. Or, maybe you will meet the scrap salvager, who allows you to rummage through any discarded material cards and take one of your choice. If you are feeling a little mean then you may wish to trigger a clockwork mouse, who forces any fellow adventurers that it meets to ditch one random object. Whether all of the adventurers suffer from chronic musophobia or the mouse itself is an artful pickpocket isn’t made clear.

At the end of each turn, a character has the opportunity to spend three material cards to create a new object. The nature of the invention will depend upon the effects of the materials used. Some materials when combined with an additional material that they are in harmony with will create a separate more powerful effect. For instance, an item made of Ent wood adds one to a player’s craft, but combine the Ent wood with standard wood and the new item will enhance a players craft rating by three.

To exploit these new-found crafting opportunities there are three new adventurers at your beck and call. The artificer can deconstruct magical items and absorb their power to learn a new spell or improve their craft. The swindler has a bit of a silver tongue and knows how to strike a good deal. He can convince other characters to sell him any item for a single gold piece, talk himself out of tricky situations and make a quick buck from the unfortunate inhabitants of settlements and taverns. Finally, the engineer is brilliant at making the best of her resources. She can craft an invention using fewer materials and is great at spotting any weaknesses in mechanical enemies.

Talisman Clockwork Materials

The expansion also includes two new scenarios, the first has you playing the part of a runic Luddite, battling against progress by defeating as many mechanical enemies as possible. The other scenario is a fight to the death in which characters use their inventions to challenge each other in a psychic battle to the death.

Overall, this is a really interesting expansion, it is great fun experimenting with combinations of different materials, with the additional compound and harmony effects adding an extra layer of depth. The crafting mechanic certainly adds some much-needed variety and the new cards introduce a host of new enemies, items and followers, each with their own unique special abilities.

The Legend of Pandora’s Box for Talisman: Origins (Review) (iOS | Android)

A new book containing five chapters, which should take between five to ten hours to complete. This expansion is based on the board game’s Nether Realms expansion, which is notorious for its tough monsters. It really puts the focus on combat with the likes of the Atlas Ogre and the Nether Blight (instant death, anyone?) queuing up to tear you a new one.

Talisman Origins Pandoras Box

Adventurers have the opportunity to replace a card drawn from the adventurer’s deck with one from the hard-as-nails nether deck. You will probably want to start slowly, drawing from the adventure deck until feeling strong enough to tackle the new monsters. This ability to swap between the adventure and the nether decks adds an interesting extra layer of tension to the gameplay. The new encounters may be tricky and sometimes frustrating, but if you are up for the challenge then Pandora’s Box is worth opening.

An Assassin’s Tale for Talisman: Origins

As a murderer for hire, you are always keen to make a killing. So, when the assassins guild puts out a juicy contract on a humble monk you head off to make some easy money. An Assassin’s Tale is a three-chapter character-based story that is free to download and play.

Talisman Origins Assassins

The story starts pretty low-key as you navigate the board, hoping that your dice rolls will eventually allow you to corner the monk. Happily, things do get more interesting and the assassin’s special ability is appropriately sneaky. When he initiates an attack the unfortunate victim may not roll dice to add to their strength.

Not the most innovative of add-ons, but it is free and when the story gets going it is entertaining enough.

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Activision’s flagship FPS Call of Duty deploys on Mobile next month

By Joe Robinson 19 Sep 2019

We’ve been expecting Call of Duty’s latest (and biggest) mobile adaptation since March, and now it seems the wait is finally over. Those of you looking to scratch that run-and-gun itch on your phones and tablets can do so when the game launches world-wide on October 1st, 2019.

I’ll be honest, there hasn’t quite been the ‘revolution’ of mainstream games coming to mobile that I thought there’d be back when Fortnite and Ark were leading the charge, but Activision bringing Call of Duty in a more comparable form to the primary console versions is still not to be ignored. Perhaps today’s Apple Arcade launch will also incentivize more companies to give it a go… although the way things are now I’m surprised COD didn’t decide to just go to the Switch instead.

[youtube https://www.youtube.com/watch?v=dnhok5r3mwM?controls=0]

Call of Duty Mobile is promising a “feature rich” experience that draws from both the Modern Warfare and Black Ops games, a kind of ‘greatest hits’ experience. This is shown through the wide range of game modes (Frontline, Team Deathmatch, Domination, Gun Game, and Search & Destroy), Maps (Nuketown, Hijacked, Crash) and even unlockable Operators (Modern Warfare’s John “Soap” MacTavish vs. Alex Mason from Black Ops) available.

The game will also feature a new 100-player Battle Royale mode, which can be played solo, in pairs or in a four-man team. It features a separate roster of six classes you can choose from, and will include vehicles and weapons. It can be played first or third person, like all good Battle Royale games.

That’s about all we know so far, other than that the ‘Global’ launch doesn’t include mainland China (they’ll have their own version it seems), Vietnam or mainland Belgium. Pocket Gamer’s Cameron Bald proposed an interesting theory that this means we should probably expect Loot Boxes in the game. Belgium has recently investigated such transactions and outright banned them, which means anyone living in that country has been spare- I mean, is out of luck.

Anyone in Australia, Canada and Peru who’ve been a part of the soft-launch will also be pleased to note that you get to keep your progress.

Pre-registration has been open since March, but if you’re just getting around to it now you can go here, or pre-register directly on iOS or Android.

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Mario Kart Tour is Coming Next Week – Here’s Everything You Need to Know

By Andrew Smith 18 Sep 2019

There have been a handful of big mobile games that have released in 2019, but perhaps one of the biggest games is yet to come. With Mario Kart Tour set to release next week, there is a lot of buzz about everyone’s favorite plumber. The Mario Kart series is one of the most beloved Nintendo franchises, and after almost 30 years, it’s finally making its way to mobile devices. Here is everything you need to know about Mario Kart Tour, including its release date, cost, characters, and a whole lot more.

When does Mario Kart Tour release?

After initial plans were announced for an early 2019 Mario Kart Tour release date, Nintendo decided to push back its kart racer until late 2019. Thankfully, the long wait is almost over, as the game will be racing to iOS and Android devices on September 25th, 2019.

[youtube https://www.youtube.com/watch?v=1V6XecP27wE?controls=0]

If you’re especially excited about the game, you can head to your App Store of choice and pre-order (iOS | Google Play). Despite using the word pre-order, this is nothing more than a pre-download of sorts. All that this really means is that once the Mario Kart Tour release date rolls around, the game will be automatically downloaded to your device. This should allow most players to avoid having to wait on the Mario Kart Tour download, as it will download itself as soon as it is released.

How much does Mario Kart Tour cost?

The mobile racing game will be free to download and free to play…up until a certain level. Similar to Super Mario Run, the Mario Kart Tour cost will be free initially, but then will force players to pay in order to continue once they’ve reached a certain point.

Nintendo hasn’t disclosed the exact business model of Mario Kart Tour quite yet, but the listing on the App Store does reveal that there will be in-app purchases. There are a variety of business models that Nintendo could use. For example, with Super Mario Run, once players reached the paywall they had to pay $10 to get access to the rest of the game.

Mario Kart Tour Courses

However, with other Nintendo mobile games, the model required players to pay for each piece of content that they wanted. With this model, players would have to pay a specified amount to purchase a new track, kart, or character. This would be a bit pricier if you wanted to unlock everything but could benefit those who only want to play a few specific things. However, these are all just speculations for now, and once Mario Kart Tour releases we will know more.

What are the Mario Kart Tour courses?

There will be tons of Mario Kart Tour courses available when the game launches later this month. Nintendo has promised fans a variety of old and new courses that can be raced through with friends. Currently, there are sixteen courses that have been seen in other games and a handful of new courses to come.

Below is a list of all of the courses that have been announced for Mario Kart Tour so far:

  • Choco Island 2 (SNES)
  • Mario Circuit 1 (SNES)
  • Rainbow Road (SNES)
  • Kalimari Desert (N64)
  • Koopa Troopa Beach (N64)
  • Bowser Castle 1 (GBA)
  • Dino Dino Jungle (GCN)
  • Yoshi Circuit (GCN)
  • DK Pass (DS)
  • Luigi’s Mansion (DS)
  • Waluigi PInball (DS)
  • Cheep Cheep Lagoon (3DS)
  • Daisy Hill (3DS)
  • Mario Circuit (3DS)
  • Rock Rock Mountain (3DS)
  • Shy Guy Bazaar (3DS)
  • Toad Circuit (3DS)

As we stated above, there are also a handful of new courses that are set to come once the game is out. Nintendo is promising that some of these new courses will be based on real world locations, like New York, Paris, and Tokyo, while others will be based on made up locations. You can see a few of these courses in the first, second, and third Mario Kart Tour trailers.

[youtube https://www.youtube.com/watch?v=eMkwwTQlEaY?controls=0]

What characters are coming to Mario Kart Tour?

Nintendo has revealed that Mario and tons of his friends are going to be playable as Mario Kart Tour characters. Virtually every character that has appeared in previous Mario Kart games will be appearing as playable characters in Mario Kart Tour.

Mario Kart Tour Racers

Of course, Mario, Luigi, Peach, and Bowser will be in the game, and they will also be bringing along a big group of their friends. Below is a list of all of the 35 playable Mario Kart Tour characters.

  • Baby Daisy
  • Baby Luigi
  • Baby Mario
  • Baby Peach
  • Baby Rosalina
  • Bowser
  • Bowser Jr.
  • Daisy
  • Diddy Kong
  • Donkey Kong
  • Dry Bones
  • Dry Bowser
  • Gold Mario
  • Iggy Koopa
  • King Boo
  • Koopa Troopa
  • Lakitu
  • Larry Koopa
  • Lemmy Koopa
  • Ludwig von Koopa
  • Luigi
  • Mario
  • Metal Mario
  • Morton Koopa, Jr.
  • Peach
  • Peachette
  • Rosalina
  • Roy Koopa
  • Shy Guy
  • Toad
  • Toadette
  • Waluigi
  • Wario
  • Wendy O. Koopa

As you can see, there will be no shortage of characters to play as when Mario Kart Tour releases. However, most of these characters will likely be locked behind a paywall, so we will have to wait and see just how much they will cost.

Mario Kart Tour will be released on iOS and Android devices on September 25, 2019. Let us know whether you’re looking forward to this or not!