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Minecraft 1.15.1

You can find the full article on https://minecraft.net

  • Optimized chunk rendering performance, especially for chunks with many different block states
  • Fixed an error spammed to the game’s log files caused by custom spawner blocks spawning villagers
  • Improved network handling of invalid Biome ids
  • Fixed a crash in the Realms screen
  • Fixed bugs
  • MC-135050 – NullPointerException while tesselating block model
  • MC-167530 – Anvils causing java.lang.StackOverflowError
  • MC-167482 – Corrupt chunk causes force upgrading a world to fail
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Minecraft 1.15 Pre-Release 1

Buzzy Bees! What a delightful bit of alliteration. Someone should use that for when they add bees to their game. Unfortunately, we already promised marketing we’d call this Minecraft Java Edition presents: Disgusting Bugs.

What’s that? I’m hearing marketing have had a change of heart, and that we can confirm in this pre-release that we’ll be calling the actual release, on December 10, Buzzy Bees. Hooray! 

You can find the full news article on https://www.minecraft.net

  • Changed the button highlight to make it easier to distinguish which button is selected
  • Optimized chunk rendering
  • Optimized explosions
  • Recipe changes to match Minecraft Bedrock
  • Updates to the Resource pack format
  • Dark prismarine is now crafted from black dye instead of ink sacs
  • Increased scaffolding burn time when used as fuel in a furnace
  • The resource pack version is now 5
  • The game now tries to make out of date resource packs work as much as possible
  • Fixed bugs
  • MC-12211 – Comparator in subtraction mode does not update visually under certain conditions
  • MC-14826 – Leads in unloaded chunks break, become invisible or connect to an invisible target far away
  • MC-63669 – Comparator Timing Issue
  • MC-90602 – Chunks don’t load correctly/not rendering
  • MC-94838 – Comparator affected through gap
  • MC-125495 – Owner tag of item entities is ignored if entity is destroyed in 200 ticks (Age >= 5800)
  • MC-125511 – Item entity merging ignores Owner tag
  • MC-135110 – Crash when using outdated resource pack: Non [a-z0-9/._-] character in path of location
  • MC-152198 – Actual render distance is 2 chunks lower than render distance setting
  • MC-161132 – Leaves are considered solid faces for block placement
  • MC-161900 – Advancement menu background is rendered in front of toasts
  • MC-163308 – Pillagers still spawning in trees in 1.14.4
  • MC-163553 – Dragon texture flickering issue
  • MC-163560 – Berry bushes no longer slow down the player
  • MC-163745 – Dramatic speed up after falling through cobweb
  • MC-163947 – When mobs sliding down honey blocks, the subtitles will show footsteps
  • MC-163953 – /fill command doesn’t create block entities for all bocks
  • MC-164076 – Transparent texture parts of invisible entities are rendered black when looking at them in spectator mode
  • MC-164535 – /playsound uses wrong feedback message for multiple targets
  • MC-165133 – Ignited TNT appears offset one block to the west
  • MC-165134 – Entities are rendered too dark when in the ground
  • MC-165154 – Entities riding boats, minecarts or other entities are rendered too dark when their hitbox intersects solid blocks
  • MC-165155 – Block hitboxes no longer render behind transparent blocks
  • MC-165156 – Transparent block items no longer render behind transparent blocks
  • MC-165173 – Bees immediately enter their nests/hives after leaving them
  • MC-165298 – Entities are rendered too dark when standing on soul sand or snow layers
  • MC-165358 – Entities are sometimes rendered too dark when changing heights
  • MC-165497 – Programmer art shield pattern textures have not been updated to the new resource pack format
  • MC-165524 – Zombie pigman spawn eggs used on zombie pigmen do not spawn baby zombie pigmen
  • MC-165527 – Item of advancement pop up is visible on text in the advancement menu
  • MC-165550 – Ligthing of slimes and magma cubes becomes dark when they land to the ground
  • MC-165605 – Command starting with / in command block shows error but still works
  • MC-165606 – “Bee Our Guest” advancement is only triggered when more then one bottle is in the players hand while right clicking the hive
  • MC-165627 – Falling blocks glitch through shulkers when the shulker is opening / closing
  • MC-165676 – Aquatic mobs don’t move below sea level
  • MC-165727 – Falling blocks on top of non-full block without block below do not break
  • MC-165876 – Sand particles don’t have gravity anymore
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Combat Test Snapshot 3

Jeb has put out another combat snapshot for you all to play with and give feedback.

You can find the original announcement here: https://www.reddit.com/r/Minecraft/comments/dq2v7o/updated_combat_test_snapshot_number_3_and_a/

Changes made:

  • Returned Sword speed to 3.0 (from 2.5)

  • Re-introduced hold-to-attack, but attacks now happen at “120%” charge which is slightly slower than optimal spam clicking

  • Knockback resistance is now a scale instead of a dice roll (less RNG)

  • Axes now always disable shields for 1.6s, instead of a 25% chance to disable them for 5s (less RNG)

  • Axes now only take 1 durability damage for attacking

  • Axes now have a new “Chopping” enchantment that adds +1 damage and +.5s shield stun per level (max 3 levels)

  • Projectiles no longer trigger the invulnerability timer, which means that a Multishot crossbow can hit (and deal damage) with all three arrows

  • Shields protective arc has been decreased to ~100 degrees instead of 180 degrees

  • Added a “Shield Indicator” option that displays when the shield is active (similar to the attack indicator)

  • Added an option to hide the shield when it’s active

Additional notes:

The Chopping enchantment is experimental. You can still apply Sharpness to axes in the anvil, but Sharpness and Chopping are mutually exclusive. An option here is to change Chopping so that it only affects shields, and let axes get Sharpness from enchanting, but currently there are no mobs in the game that use shields so in that case Chopping would be meaningless in PvE.

 

The delay to auto-attacking will likely be removed when we add the system to Bedrock for controllers and touch. It may be a mouse-and-keyboard only limitation.

 

Installation instructions:

  • Download this zip file: https://launcher.mojang.com/experiments/combat/0f209c9c84b81c7d4c88b4632155b9ae550beb89/1_14_combat-3.zip

  • Unpack the folder into your “versions” folder of your local Minecraft application data folder (see below if you are confused)

  • Create a new launch configuration in the launcher and select the “1_14_combat-3” version

  • Start the game and the remaining files will be downloaded

  • Play in a new world! This version is not compatible with other snapshots! (These are based on the 1.14 branch and doesn’t include any bug fixes or features in the mainline snapshot series.)

COMBAT TEST MAP

The team has created a map for testing combat mechanics! Download it here: https://launcher.mojang.com/experiments/combat/5b0f9b66f0ece20b0a0305db7729c6b0a66ee3d3/Combat%20Test%20Map.zip

Here’s what you’ll find in each of the sections of the map:

  • A weapon test area where you can test out weapon range, new enchants, shield mechanics, etc.

  • A Vanilla gameplay challenge area with portals into iconic Minecraft encounters

  • PvP and PvE battle arenas

Feel free to give feedback on the map as well!

 

FEEDBACK SITE

In addition to replying on reddit, you can head over to the feedback site to discuss specific topics here: https://aka.ms/JavaCombatSnap

Please note any combat designs or features within the combat snapshots and maps may or may not appear in an upcoming final release. As usual, we recommend keeping an eye on our release changelogs for details.

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Minecraft Snapshot 19W44A

A new snapshot arrives, and I finally get around to writing the news. 

You can find the full article on https://minecraft.net

  • Combing four glass bottles with one honey block now gives you four honey bottles
  • Honey bottles now stack (up to 16)
  • Vertically moving particles are performing better when they collide with blocks
  • Improved performance of chunk saving
  • Iron Golem’s damage progress is now based on ratio of current health to max health
  • Fixed bugs
  • MC-63179 – Clouds move with the player
  • MC-106494 – Items despawn after one minute instead of five when dropped from the Creative inventory
  • MC-132211 – Book Edits Occur on Network Thread
  • MC-151962 – The last use of a shear will not drop the item on one high blocks
  • MC-158911 – Fences and walls connect to closed shulker boxes
  • MC-161837 – Some biome-affected items are coloured incorrectly when held in the hand
  • MC-161841 – Top texture of leaves and grass blocks is gray in first person mode when being held in the hand
  • MC-161846 – Shulkers on walls (facing east or west) are sometimes incorrectly oriented
  • MC-161918 – Item and experience orb shadows turn completely black during pickup animation
  • MC-161941 – Some items lose their colour when being picked up
  • MC-162026 – Some blocks held by the witch, the rendering is very strange
  • MC-162361 – Potions and water bottles are incorrectly colored when held in the hand
  • MC-162526 – Edge of spawn eggs are incorrectly colored when held in the hand
  • MC-162530 – Grass block and leaves sides are not colored correctly in first person mode when being held in the hand
  • MC-162606 – Evoker fangs are rendered too big
  • MC-163028 – Experience orbs turn white when being picked up
  • MC-163400 – Parrots can imitate wolves, polar bears, zombie pigmen and endermen
  • MC-163403 – Trees now require much more free space around them to grow
  • MC-163744 – Missing predicates return true/false rather than failing
  • MC-163849 – Stopping Creative flight with double-space triggers elytra flight
  • MC-164038 – Serializer for storage nbt component is missing

To install the snapshot, open up the Minecraft Launcher and enable snapshots in the “Installations” tab.

Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

Report bugs here:

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Minecraft: Java Edition 1.15 Snapshot 19W36A

Another week has gone by and we’re busy trampling bugs here at the Mojang office. Apart from that we’re now letting everyone take part of our obfuscation maps which should make your life easier if you’re interested in creating mods for Minecraft: Java Edition.

You can find the full news post on Minecraft.net

  • Obfuscation maps are now published with all future releases of the game
  • Added features found in other Minecraft editions
  • Honey bottles are now less filling
  • Fixed bugs

MODDING

In an effort to help make modding the game easier, we have decided to publish our game obfuscation maps with all future releases of the game, starting today. This means that anyone who is interested may deobfuscate the game and find their way around the code without needing to spend a few months figuring out what’s what. It is our hope that mod authors and mod framework authors use these files to augment their updating processes that they have today. These mappings will always be available, instantly and immediately as part of every newly released version. This does not, however, change the existing restrictions on what you may or may not do with our game code or assets. The links to the obfuscation mappings are included as part of the version manifest json, and may be automatically pulled for any given version.

Prefixed to every obfuscation map is the following legal disclaimer:

© 2019 Microsoft Corporation. All rights reserved. This information is provided “as-is” and you bear the risk of using it. This information does not provide you with any legal rights to any intellectual property in any Microsoft product. You may copy and use this information for your internal, reference purposes. Microsoft makes no warranties, express or implied, with respect to the information provided here.

PARITY

Things from other editions of Minecraft have arrived to Java Edition!

  • Trying to sleep in a bed during daytime will now set the player’s spawn location to that bed
  • Bells will now ring if powered with a redstone signal
  • The doInsomnia game rule can now be switched off to prevent phantoms from spawning during nighttime
  • The doImmediateRespawn game rule can now be switched on to have players respawn immediately without showing the death screen
  • The drowningDamage, fallDamage and fireDamage game rules can now be used to prevent certain sources of damage
  • Sponges now dry out when placed in the Nether
  • Fireworks dispensed from a dispenser now travel in the direction they were fired
  • MC-117914 – Entities crossing dimensions through nether portal causes tremendous lag
  • MC-140507 – Overloading a chunk with data will cause it to revert to its old state
  • MC-158677 – Ender dragon freezes the server if there’s no end stone in the end
  • MC-158978 – “Create New World” button in the world creation menu is enabled after returning from the world customize menu, allowing world names to be left blank
  • MC-159359 – Dispensers ignore honey level when collecting honey from hives/nests
  • MC-159370 – Bees suffocate when against a solid block ceiling
  • MC-159383 – Copying a bee nest/hive with NBT duplicates the bees inside of it as well, causing multiple bees with the same UUID to exist in the same world at the same time
  • MC-159385 – Bees are not affected by Bane of Arthropods enchantment
  • MC-159395 – Honey level of bee hives does not increase, as opposed to bee nests
  • MC-159419 – Custom beehive item can be used to spawn any entity, including command blocks
  • MC-159424 – Hostile bees will not sting you if you have a flower in your hand
  • MC-159441 – Bees stay leashed when leaving a bee hive, despite having dropped their lead when entering it, thus duplicating the lead
  • MC-159508 – Ctrl + Pick block on beehives and nests does not copy their honey levels
  • MC-159515 – Bees don’t sleep at night
  • MC-159518 – Bees stop their animations when standing still, even when still in the air
  • MC-159558 – Bees attempt to sting the player even after they’ve already stung the player
  • MC-159560 – Semi-transparent pixels on bee textures
  • MC-159584 – When a bee nest/hive with a bee inside is destroyed on Creative, the bees inside disappear
  • MC-159743 – Bee textures have inconsistent amounts of nectar
  • MC-159880 – Bee duplicate passenger entities when entering and leaving hives
  • MC-160008 – Drinking honey bottles doesn’t immediately make sound
  • MC-160254 – Bees do not pollinate on lilac, rose bush and peony

UPDATE:

Dinnerdone has confirmed that the mappings for 1.14.4 will also be released as discussed on Twitter:

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Minecraft: Java Edition 1.15 Snapshot 19W34A

BEES!

Bzzzzzzz, bzz, bzzzzzz. Bzz bzzzzz bzzzzzz.

Minecraft 1.15 has had it’s first snapshot, and this one adds bees. This snapshot also includes bee nests and hives for those little bees to live in, and honeycombs. I’ve not been able to play with this snapshot, but honey is always nice.

On the technical side, Java Edition now requires OpenGL 2.0. If you have a computer that’s at least not 10 years old, you should be okay. 

Loot tables have a new function called copy_states, which copies states. I mean, what else would you expect?

You can start playing this snapshot by selecting it in your launcher. The server jar is located here: https://launcher.mojang.com/v1/objects/288962c67d083e35d4313cf0eba8ad1e27173d17/server.jar

(Don’t you love having to write news when you can’t open Minecraft!).

Why don’t you show some of the bees in action, or if you’re a more… savvy player, show some of the new dispenser or loot table functionality?

UPDATE

Mojang has posted their blog post about this update, which has more information about these changes.

You can find the full post here: https://www.minecraft.net/en-us/article/minecraft-snapshot-19w34a

We’re buzzing with excitement!

Can someone tell Cory to stop making bee puns now?

  • Bees are cute, fuzzy, neutral mobs
  • Don’t hurt them, they don’t want to hurt you
  • If a bee does sting you, it will leave its stinger in you and eventually die, dropping nothing :(
  • Bees love pretty flowers and spend their lives gathering pollen from them
  • After gathering pollen, bees fly back to their home nest
  • Bees help you by growing crops while carrying pollen back to the nest
  • Bees can be bred using flowers
  • Bees like sharing the location of their favorite flowers with other bees
  • If a bee can’t find nectar, after a while it will return home for a bit
  • If a bee doesn’t have a home nest, it will wander around until it finds one it can use
  • Bees don’t like the rain and they sleep at night. They will go back to the nest in these cases

In real life, bees dance in their nests to show other bees where flowers are!

  • Bee Nests spawn naturally in Flower Forests, Plains, and Sunflower Plains biomes
  • When a bee visits this block and completes its journey undisturbed, the level of honey increases
  • Max of 5 levels of honey
  • Level 5 is quite…sticky
  • Bees use nests and hives to share flower locations with other bees
  • Sometimes bees that already know about a flower will choose not to use this information
  • Bee Hives are crafted by players using honeycomb and wood planks
  • Use a silk touch tool to get the block with the bees stored inside
  • Bee Nests will be destroyed unless you use silk touch
  • Use shears when at full honey to get honeycomb
  • Use a bottle when at full honey to get a honey bottle
  • Campfire smoke calms bees – place one underneath the nest / hive to keep them in chill mode
  • Redstone-friendly!
  • Bees like Bee Nests and Bee Hives the same amount! They don’t play favorites :)
  • Added the Honey Bottle!

Organic, gluten-free, delicious locally-farmed honey!

  • Use an empty glass bottle on a hive or nest that is full of honey to get a bottle of honey!
  • Drink it!
  • ???
  • Profit!
  • Oh yeah, also craft it into sugar!
  • Added Honeycomb!

Disclaimer: Cannot be used to comb your hair

  • Shear a full-honey hive or nest to obtain
  • Craft with wood planks to create a Bee Hive
  • Dispensers can now fill bottles with water and honey
  • Dispensers can now shear honey combs from Bee Nests and Hives

COPY_STATE

Copies state properties from dropped block to BlockStateTag in dropped item

PARAMETERS

  • block – source of properties (block id)
  • properties – list of property names. All must be present on block
  • MC-74762 – Chunks Swapping
  • MC-103313 – Hitbox of slime and magma cube is offset for some seconds
  • MC-115643 – Can’t hear punching blocks with ‘Friendly Creatures’ volume off
  • MC-133255 – Cartographers generate maps for existing Mansions and Monuments rather than unexplored ones
  • MC-142918 – The stonecutter does not allow custom recipe inputs to be shift-clicked in
  • MC-148562 – Obsidian towers in the end are not generated as intended.
  • MC-150202 – Chunks sometimes are dislocated / copied to another location
  • MC-151354 – Can’t rearrange servers with shortcut
  • MC-152100 – blaze powder does not put in slot with shift
  • MC-152172 – Cartography table plays the sound multiple times overlapping on shift-click
  • MC-152173 – Loom plays the sound multiple times overlapping on shift-click
  • MC-156276 – Cannot shift-click while riding a horse, within inventory
  • MC-156852 – Ghost blocks remain when insta-mining; reappearance of MC-5694
  • MC-156876 – “desert_small_house_7″one door open status is open
  • MC-156884 – Bows sometimes don’t use the correct texture when being drawn in creative mode
  • MC-156952 – Village tree center has leaves that are persistent
  • MC-157136 – Villagers restocking is not properly tracked
  • MC-158988 – Minecraft will remove up to several hundred chunks per region if region file isn’t exact multiple of 4096 bytes
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Minecraft and RTX

Yesterday, Mojang announced the future of the rendering engine for Minecraft (Java Edition is not included in this list). 

You can find their full announcement here, which also includes screenshots:

https://www.minecraft.net/en-us/article/render-dragon-and-nvidia-ray-tracing

Minecraft is on so many platforms, and the great thing about that is that it opens up so many fun possibilities about how we can change the experience for each one. We added touch controls when we developed the mobile version, put you ​inside ​Minecraft on Gear VR, and enabled multiplayer across consoles and devices with our Better Together update!

Today we’re announcing two new ways we’re taking advantage of existing and updating hardware. One, we’re expanding the scope of Minecraft on bedrock platforms with our new engine, ​Render Dragon. ​Second, we’re pushing the graphical possibilities of the game by ​partnering with NVIDIA to bring real-time ray tracing to Minecraft. ​Prepare your eyes!

NVIDIA RAY TRACING

We couldn’t be more excited to take advantage of the new ray tracing technology from NVIDIA. It’ll be playable on Windows 10 with devices that are capable of DirectX R, such as with an NVIDIA GeForce RTX GPU (and we plan to expand it to future platforms that support DirectX R raytracing).  

With the capabilities of this tech, you’ll be able to experience your Minecraft worlds with realistic lighting, vibrant colors, , realistic water that reflects and refracts naturally, and emissive textures that light up. What does ‘emissive’ mean? It means you’re about to see Minecraft like you’ve never seen it before!   

Well, actually, ‘emissive’ is a technical adjective that means ‘having the power to radiate something, especially light, heat, or radiation’ but shhh don’t ruin the moment — watch the below video of ray tracing in action instead:

We’ll have more news to share later this year, as well as the technical requirements. Naturally, we want your feedback through every step of this process. That’s why we plan to enable you to preview the new ray tracing features by turning on “Optional graphics with RTX” in the settings screen of Minecraft in a future beta. You can expect that feature in the new year. We also plan to enable some of these new features, such as improved emissivity and directional lighting, on other Bedrock platforms! Speaking of which…  

RENDER DRAGON  

You’ll see individual Minecraft Bedrock platforms update in the months ahead as we learn the capabilities of our lovely new game engine, Render Dragon. You may have already seen a preview of Render Dragon in action if you watched ​Apple’s Worldwide Developer Conference on-stage when we demoed Minecraft Earth. 

It featured edge highlighting and new lighting techniques, which is just the start of the visual and performance upgrades we’re planning to make with Render Dragon. Render Dragon supports a range of graphics features, depending on what your device is capable of. Not all devices will support ray tracing, but we will have some graphics enhancements on most devices.  Again, it’s all about taking advantage of different hardware to offer the smoothest Minecraft experience possible, no matter what device you’re playing on!  

We’ll have more news to share soon, so you can start trying out new ways to play! 

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Java Edition: Combat Snapshot 2 and MCF updates

Jeb has posted a new combat snapshot over on Reddit.

If you missed the original snapshot, you can find it’s Reddit post here.

Below is the post he made, explaining some of the changes made along with how to get this snapshot to try it out. 

Feedback for this should be posted on their dedicated feedback page located here: https://feedback.minecraft.net/hc/en-us/community/topics/360001335672-Java-Combat-Snapshot 

These are the edits in this version:

  • Decreased attack speed of swords

  • Attacking while crouching will now disable the shield during the attack

  • Shields protect against critical attacks again

  • Removed auto-attacking by holding the button

  • Fixed creative mode bugs

  • Fixed scale of the hotbar attack indicator

Some clarifications:

  • The theme of the next major update will be announced at MINECON. These combat tests are done in parallel and will be included when they’re good enough (i.e. the next theme is not “combat update”)

  • Weapon reach is always active (not only for special attacks), but during special attacks the reach is increased by an additional half a block

  • Hold to auto-attack will always be enabled for controller and touch

Installation instructions:

Finding the Minecraft application folder:

  • Windows: Press Win+R and type %appdata%.minecraft and press Ok

  • Mac OS X: In Finder, in the Go menu, select “Go to Folder” and enter ~/Library/Application Support/minecraft

  • Linux: ~/.minecraft or /home/<your username>/.minecraft/

Once you have the launcher set up you can download the server files from there as well.

Cheers!


 

In site news, you may have noticed that the site is a bit quicker to load (in places). Magic Find has been helping to resolve some of the issues that have plagued the site. They have done some changes which should hopefully mean that the site will load quicker for you and will not have to download as much to get you to your favorite threads. 

 

They have also implemented a change which should fix the long running issue preventing you from viewing your old PMs. If you still have any problems viewing your messages however, please let us know so that we can investigate.

 

They are still aware of other issues with the site and will be looking at resolving those issues in future updates.

 

If you notice any problems with the site or have feedback, please let us know in the Forum Discussion and Info section.

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Minecraft: Java Edition 1.14.4

Today we’re releasing 1.14.4,  a release that addresses left over issues from 1.14. We plan on this being the final release for 1.14 and we’ll continue our efforts on 1.15. Aside from new features, 1.15 will also focus on quality and performance improvements.

The full changelog can be found on https://minecraft.net

  • Fixed bugs
  • Performance improvements
  • Suspicious stew made from poppies now gives you night vision instead of speed
  • Added /debug report for getting more detailed information. Please include this while making bug reports about performance!
  • Fixed a memory leak
  • Removed camera pivot offset in first-person
  • Improved chunk loading when travelling at high speed
  • Fixed incorrect Pillager texture
  • /reload and /forceload is now available to gamemasters
  • function-permission-level is a new setting in server.properties that controls which commands functions have access to
  • Villagers now stock more items
  • Villagers will now remember their gossip after becoming a Zombie Villager 
  • Improved performance of Villager pathfinding
  • Villagers can now work without also restocking at the same time
  • Gossip about players who converted a zombie villager will now last longer
  • The Player Activity button on the Realm screen has been removed
  • Villagers now wait with restocking until they have trades that need restocking
  • Village sieges no longer occur on mushroom islands
  • Mobs will no longer try to pathfind their way through bamboo
  • Pinged the human
  • MC-150623 – The game crashed whilst rendering overlay: Unable to fit texture
  • MC-156389 – Game Crashes when Shift + Command + Delete 18 characters at once on Anvil
  • MC-156407 – Unobtainable (speed) suspicious stew can be obtained from villagers
  • MC-156574 – Villager demand values increase/decrease indefinitely
  • MC-149018 – High Idle CPU usage on Server Edition (Minecraft 1.14 Release)
  • MC-154271 – Rolling shutter issue on MacOS since 1.14.3 Pre-Release 2
  • MC-149880 – Villager trades wrong book
  • MC-151282 – Villager trade GUI doesn’t show the correct price on servers if trade demand is high
  • MC-156042 – Villager demand never goes down over time unless traded with
  • MC-156349 – Cannot press Enter on Direct Connect
  • Fixed debug reports in worlds with a dot in their name
  • Fixed server freeze when Villagers fell into the void
  • MC-145769 – Villagers aren’t shutting doors behind them
  • MC-148613 – Aquatic mobs are not spawning / Fish spawned from buckets count towards the aquatic mob cap again
  • MC-152908 – When a player joins a server, everything that happened during the time offline queued on connecting to the server
  • MC-153406 – Score JSON Component Crash in items
  • MC-153749 – Trusting Foxes attack player when self-injured
  • MC-153852 – Concrete powder deleting waterlogged blocks when falling
  • MC-155711 – Functions capable of running commands they shouldn’t be able to (publish, debug …)
  • MC-156013 – Breaking Blocks “re-appear” to nudge player
  • MC-136318 – Floatable mobs are unable to walk when in waterlogged blocks
  • MC-151150 – Entities (Villagers) cause massive lag when attempting to pathfind
  • MC-151376 – Villagers are not pathfinding towards their POI; POI detection range is too small
  • MC-151810 – Mobs don’t try to avoid fall damage anymore
  • MC-154214 – Chunks refusing to unload due to incorrect player ticket additions
  • MC-155147 – Mouse acceleration with the new 1.14.3 update
  • MC-155906 – Failed to save debug dump if the destination location contains a space
  • MC-100946 – Bow with mending undraws when receiving XP while drawed
  • MC-113968 – Zombies of village siege spawn despite gamerule doMobSpawning being false
  • MC-113970 – Zombies of village siege do not spawn centered on a block
  • MC-134964 – Unexpected error: java.util.NoSuchElementException
  • MC-142037 – java.lang.NullPointerException: Initializing game
  • MC-143755 – Arbitrary score/selector/NBT resolution using lectern without operator rights
  • MC-143886 – Acacia leaves render improprly from a distance
  • MC-146289 – Farmer villagers don’t stop to pick up their crops
  • MC-147844 – Pillagers don’t pathfind around obstacles & out of water
  • MC-152094 – End city/end ship generation gets cut at chunk borders sometimes
  • MC-152636 – Killing a zombie right as it converts into a Drowned will drop the loot from zombie while still converting into a Drowned
  • MC-153498 – Cyrillic letter Є is not included in the Minecraft font
  • MC-153665 – Full villager inventory creates invisible items
  • MC-153712 – Java using 100-200% CPU (MacOS)
  • MC-153766 – Rabbits no longer need sand/grass in order to spawn in deserts/tundras
  • MC-153892 – Mending slows down breaking blocks
  • MC-154019 – Beacon deactivate sound not sounds when you break the base
  • MC-154031 – villagers give away all food if they want to share it
  • MC-154068 – parrots occasionally disappearing when you take them from a boat
  • MC-154201 – Trying to trade with villager immediately closes trading menu for some villagers
  • MC-154362 – Crossbow has to re-load when mending takes place
  • MC-154509 – Bashkir letters Ҙ, ҙ, Ҡ, ҡ, Ҫ, and ҫ are not included in the Minecraft font
  • MC-154668 – Invalid characters crash the game in jigsaw block input upon pressing enter
  • MC-154830 – All wall signs use oak color on maps
  • MC-155092 – Zombie sieges can happen on mushroom islands
  • MC-155104 – when closing a menu while moving the mouse, the screen will move in that direction
  • MC-155172 – Hostile Wolf AI has been broken. Wolves can no longer attack enemies efficiently.
  • MC-155238 – Villagers picking up workstation through wall
  • MC-155345 – ConcurrentModificationException when a player leaves an active raid
  • MC-155571 – Silverfish & Endermite spawners no longer functioning
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Minecraft 1.14.4 Pre-Releases

Mojang has pushed out 2 pre-release builds for 1.14.4. Below is the changelog. I would share more with you, but my eardrums are still ringing from the fireworks.

You can find the full announcement on minecraft.net.

  • Fixed a few bugs
  • Villagers now stock more items
  • Villagers will now remember their gossip after becoming a Zombie Villager 
  • Improved performance of Villager pathfinding
  • Villagers can now work without also restocking at the same time
  • Gossip about players who converted a zombie villager will now last longer
  • The Player Activity button on the Realm screen has been removed
  • MC-136318 – Floatable mobs are unable to walk when in waterlogged blocks
  • MC-151150 – Entities (Villagers) cause massive lag when attempting to pathfind
  • MC-151376 – Villagers are not pathfinding towards their POI; POI detection range is too small
  • MC-151810 – Mobs don’t try to avoid fall damage anymore
  • MC-154214 – Chunks refusing to unload due to incorrect player ticket additions
  • MC-155147 – Mouse acceleration with the new 1.14.3 update
  • MC-155906 – Failed to save debug dump if the destination location contains a space
  • Fixed bugs
  • Suspicious stew made from poppies now gives you night vision instead of speed
  • Some performance optimisations 
  • Added /debug report for getting more detailed information. Please include this while making bug reports about performance!
  • MC-100946 – Bow with mending undraws when receiving XP while drawed
  • MC-113968 – Zombies of village siege spawn despite gamerule doMobSpawning being false
  • MC-113970 – Zombies of village siege do not spawn centered on a block
  • MC-134964 – Unexpected error: java.util.NoSuchElementException
  • MC-142037 – java.lang.NullPointerException: Initializing game
  • MC-143755 – Arbitrary score/selector/NBT resolution using lectern without operator rights
  • MC-143886 – Acacia leaves render improprly from a distance
  • MC-146289 – Farmer villagers don’t stop to pick up their crops
  • MC-147844 – Pillagers don’t pathfind around obstacles & out of water
  • MC-152094 – End city/end ship generation gets cut at chunk borders sometimes
  • MC-152636 – Killing a zombie right as it converts into a Drowned will drop the loot from zombie while still converting into a Drowned
  • MC-153498 – Cyrillic letter Є is not included in the Minecraft font
  • MC-153665 – Full villager inventory creates invisible items
  • MC-153712 – Java using 100-200% CPU (MacOS)
  • MC-153766 – Rabbits no longer need sand/grass in order to spawn in deserts/tundras
  • MC-153892 – Mending slows down breaking blocks
  • MC-154019 – Beacon deactivate sound not sounds when you break the base
  • MC-154031 – villagers give away all food if they want to share it
  • MC-154068 – parrots occasionally disappearing when you take them from a boat
  • MC-154201 – Trying to trade with villager immediately closes trading menu for some villagers
  • MC-154362 – Crossbow has to re-load when mending takes place
  • MC-154509 – Bashkir letters Ҙ, ҙ, Ҡ, ҡ, Ҫ, and ҫ are not included in the Minecraft font
  • MC-154668 – Invalid characters crash the game in jigsaw block input upon pressing enter
  • MC-154830 – All wall signs use oak color on maps
  • MC-155092 – Zombie sieges can happen on mushroom islands
  • MC-155104 – when closing a menu while moving the mouse, the screen will move in that direction
  • MC-155172 – Hostile Wolf AI has been broken. Wolves can no longer attack enemies efficiently.
  • MC-155238 – Villagers picking up workstation through wall
  • MC-155345 – ConcurrentModificationException when a player leaves an active raid
  • MC-155571 – Silverfish & Endermite spawners no longer functioning