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JAVA EDITION: SNAPSHOT 20W13B

I hope everyone is enjoying the latest snapshot!  If you’ve been experiencing some issues well Mojang has come out with a snapshot to fix a few bugs.

  • MC-175177 – Exhausting, breaking or obstructing the respawn anchor creates ghost blocks in the overworld when breaking blocks
  • MC-175988 – Dying without a valid spawnpoint causes a softlock
  • MC-176004 – Cannot interact with the world after dying in the end or the nether without a valid spawn point

Happy crafting folks!

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JAVA EDITION: SNAPSHOT 20W13A

It’s been a while.  I’m healthy once again and able to bring you Minecraft related News.

Have you ever wanted to walk on lava in vanilla?  What about using a compass that pointed you elsewhere instead of at 0,0?  Well, this Snapshot may just be for you!

  • Added the lodestone
  • Added the Strider
  • Basalt is formed when lava flows over soul soil next to blue ice
  • Farmer villagers can now compost seeds

LODESTONE

A new block that can help you get your bearings!

  • Crafted from a Netherite ingot and chiseled stone bricks
  • Use a compass on a lodestone to create a lodestone compass pointing to that lodestone

STRIDER

A new mob living the lava lakes of the Nether.

  • Striders can walk on top of the surface of lava
  • Can be saddled, but has a will of its own
  • Really likes the smell of warped fungi – might even be convinced to follow it

FARMER VILLAGERS

  • Farmers can now put excess seeds in the composter to create bone meal
  • Bone meal is used by the farmers to grow crops
  • Farmers share excess wheat to other farmers, so more farmers can make bread
  • You’re now more likely to get soul speed books and boots from bartering with Piglins
  • You now can charge the respawn anchor using a dispenser
  • Jigsaw Block
  • A fishing location is now considered to be open water if the fishing hook is in water, there are no blocks besides lily pads above water and all water blocks are source blocks with no solid underwater blocks around

JIGSAW BLOCK

  • Jigsaw can now have one of 12 orientations
  • Added new property Joint type to describe if attached piece can be rotated (rollable) or not (aligned)
  • NBT field target_pool has been renamed to pool
  • – attachement_type has been split into name (on parent block) and target (on child block).
  • MC-118080 – Bows without pulling predicate animate when other bows are pulled back
  • MC-154427 – Villagers only pick up four stacks of items
  • MC-171003 – Crimson and Warped stairs, planks and slabs can be used as fuel in a furnace
  • MC-171286 – Warped fences and Crimson fences don’t connect with other fences
  • MC-171484 – Shields, crossbows, bows, and fishing rods don’t show their proper animations in first person mode after certain actions
  • MC-171526 – en_us.json issue: weeping_vines and weeping_vines_plant have the same name
  • MC-171830 – Smokers cannot be crafted using crimson or warped stems
  • MC-172123 – Using a spawn egg on a mob without a baby variant spawns an adult mob of the same type without a weapon
  • MC-172279 – Can’t craft campfire with nether stems or hyphae
  • MC-172307 – All loaded tileticks instantly run in the first tick after loading the chunk
  • MC-173258 – Back of zombified piglin heads has very different texture/shading compared to the other sides
  • MC-173367 – Arrows are floating in midair after being pushed by piston
  • MC-173791 – Mobs dismount vehicles only in front of the boat, even if there is danger ahead
  • MC-174368 – Minecarts can no longer eject entities into an open trap door
  • MC-174428 – Nylium can be bonemealed underwater with seagrass above it
  • MC-174434 – Sugar Cane, Kelp and Bamboo are in the incorrect creative inventory tab
  • MC-174481 – en_us.json issue: twisting_vines and twisting_vines_plant have the same name
  • MC-174510 – Stems, Hyphae, and variants do not use the Nether Wood material
  • MC-174537 – Zombie Pigman hooves are still visible on Zombified Piglin texture
  • MC-174547 – Kelp, Weeping Vines, and Twisted Vines can be bonemealed at age 25
  • MC-174642 – Hitbox of twisting vine is incorrect
  • MC-174731 – Modifying “soul.json” (inside of “particles” folder) causes crash
  • MC-174787 – Arrow physics don’t work correctly when in a target that is moved
  • MC-174823 – Sprinting and walking scoreboards don’t update properly
  • MC-174988 – Bee nests are brown on maps
  • MC-175165 – Using glowstone on a respawn anchor doesn’t consume it
  • MC-175171 – Fishing bobber can get stuck on a ledge when being reeled in
  • MC-175174 – Respawn anchor is considered obstructed if all its sides are covered or air
  • MC-175178 – Anchor uses up the glowstone charge even though it didn’t respawn you
  • MC-175185 – No datafixer for item AttributeModifiers UUIDs
  • MC-175191 – Respawn Anchor charging cannot be heard by other players
  • MC-175193 – Using glowstone in the offhand does not charge respawn anchor
  • MC-175199 – In snowy_medium_house_2, some blocks are still misrotated
  • MC-175204 – Four misrotated blocks in snowy_masons_house_1
  • MC-175208 – Incorrect grammar “Your have no home bed or respawn anchor, or it was obstructed.”
  • MC-175209 – Dying in a different dimension than your respawn anchor will cause the anchor to not play the depletion sound
  • MC-175210 – Respawn anchor uses a charge after leaving the end dimension through the end portal
  • MC-175218 – Looking at a map of an area with spruce sign, jungle sign or dark oak sign in it crashes the game
  • MC-175219 – Respawn Anchor plays the “Respawn Point set” sound when right-clicked even when its already your respawn point
  • MC-175224 – Nether gold ore does not yield any experience when mined
  • MC-175239 – Villagers are generated very rarely in villages
  • MC-175278 – Fishing near lily pads prevents players from receiving treasure loot table
  • MC-175289 – Respawn anchor isn’t in the #dragon_immune tag
  • MC-175322 – Clicking on a fully charged respawn anchor with a glowstone block doesn’t activate it
  • MC-175327 – The crafting recipe of Polished Basalt is inconsistent
  • MC-175514 – Villager Gossips still use old UUID NBT format (TargetMost and TargetLeast)
  • MC-175827 – Entities not loading in structure blocks (duplicate UUID)
  • MC-175830 – F3 + I copies UUID
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Saddening News for Minecraft Festival

Today we are brought the saddening news that Minecraft Festival has been postponed until Fall of next year.  The reasoning cited was health and safety as a precaution for attendees and organizers with the recent COVID-19 outbreak happening worldwide.  September is still half a year away, and no one knows what is going to happen, so please don’t take this as an indication to panic.  This is a “better safe than sorry” and no wants to continue the spread of this.

If you would like to educate yourself on COVID-19 you can visit this website for full details.  https://www.who.int/news-room/q-a-detail/q-a-coronaviruses

With this saddening news, we do have some good news to share.  Minecraft Live is still happening and we’ll cover more on that at another time.

You can read the official article from Mojang here: https://www.minecraft.net/en-us/article/minecraft-festival-postponed

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BETA: BEDROCK 1.15.0.55 (XBOX ONE / WINDOWS 10 / ANDROID)

Today Mojang brings another round of fixes for Beta players on Bedrock.

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could occur when trying to enchant fishing rods
  • General
    • Marketplace ratings now appear correctly when scrolling (MCPE-60287)
  •  Gameplay
    • Parity: Blocks will now lose their waterlogged state when pushed by a piston
    • Kelp will now keep growing after being partially broken by a piston, and the piece below will have a maximum random age of 24 (MCPE-57330)
    • Blue Wither Skulls will once again break Obsidian (MCPE-63223)
    • Ender Dragon Fireball attacks no longer cause excessive damage (MCPE-40344)
    • Hopper mine carts will now drop hoppers and mine carts when broken with a ranged weapon (MCPE-55859)
    • Fixed several crafting recipe issues:
      • Multiple Honey Blocks can be crafted in the 2×2 crafting grid (MCPE-63081)
      • Crafting Multiple Honey Blocks returns the correct amount of items to the player (MCPE-63461MCPE-58579)
  • Mobs
    • Parity: Cured Zombie Villagers can now offer discounted trades (MCPE-47040)
    • Hostile mobs will now correctly seek out and jump on turtle eggs (MCPE-36244)
    • Cured Zombie Villagers no longer inherit XP unexpectedly, which would prevent them from acquiring a new profession (MCPE-48712)
    • Villagers will no longer become preoccupied with sharing carrots (MCPE-32627)
    • Vindicators that spawn in Woodland Mansions will now use the spawned event and become hostile before being attacked (MCPE-43208)
    • Villagers now have a chance to offer Trident Enchantment books as trades (MCPE-35406)
    • Creepers in boats now deal damage to players nearby
    • Wolves will once again heal when fed meat (MCPE-63205)
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JAVA EDITION: SNAPSHOT 20W10A

New blocks, new sounds, more changes for the Nether!  I mean, what did we expect?  This is building towards the Nether Update after all.

  • Added crimson and warped hyphae – all-sided “stem” blocks including stripped variations
  • Use a smithing table to fuse the Netherite ingot with your diamond weapon/tool/armor
  • New ambient sounds for the Nether biomes
  • Fish now despawn when further than 64 blocks away from the closest player
  • Hoes are now more like other tools used to break blocks
  • Updated the Netherite item textures
  • Bartering loot has been tweaked once again to bring back Soul Sand, make Netherite Hoes less common, and remove/add items to better fit survival players

HOE CHANGES

We’ve made some changes to Hoes to make them more useful in the Nether.

  • Each tier has different speed at which Hoes mine blocks they are effective against
  • Hoes can now be enchanted with the following enchantments: Efficiency, Fortune, Silk Touch
  • Those enchantments can now be provided through the enchanting table.

BARTERING LOOT

  • Soul Sand is back!
  • Netherite Hoe much less common
  • Shroomlight removed
  • Warped Fungus removed
  • Iron Nuggets added

ENTITY UUIDS

  • UUIDs of the owners of projectiles, such as arrows or snowballs, are now stored as an array of four integers. All UUIDs will be stored in this format in the future

NEW TAGS FOR ITEM FRAMES

  • Invisible – makes item frame invisible (item inside frame remains visible)
  • Fixed – prevents item frame from being broken and the item inside from being removed

TARGET_HIT ADVANCEMENT TRIGGER TYPE

  • signal_strength matches the signal strength output from the block on hit
  • projectile matches the projectile entity
  • shooter matches the player who shot or threw the projectile
  • MC-130906 – Dolphins are moving very fast when near a boat
  • MC-131046 – Angry dolphins give players dolphin’s grace
  • MC-146824 – Inconsistency: Ladders and tripwire hooks cannot be placed on the sides of redstone blocks, observers and target blocks
  • MC-147496 – Dolphin tries to catch the boat of the non-player ride
  • MC-152441 – Corner quartz stairs (not corner smooth quartz stairs) do not have the border on the back/bottom that a normal quartz stair would have
  • MC-165518 – Village houses desert_temple_1 and plains_temple_4 have no floor at entrance
  • MC-169533 – Asymmetrical walls in snowy_cartographer_house_1
  • MC-169715 – Misrotated block in snowy_small_house_3
  • MC-169869 – Mooshroom using incorrect texture in Programmer Art
  • MC-170242 – Asymmetrical walls in taiga_medium_house_4
  • MC-170470 – At snowy_library_1, the snow block is placed next to the window, which causes ugly visual effect
  • MC-170819 – Netherite sword and boots textures have transparent pixels
  • MC-170829 – When dropping netherite tools and armor into lava, it sounds as if they are burning
  • MC-170897 – Fossils in soulsand valleys can be generated in the air
  • MC-171367 – Warped Fungi item does not match block texture
  • MC-171447 – Crimson root item form has inconsistent texture
  • MC-172077 – Piglins with NoAI shake in the overworld
  • MC-172082 – Piglins do not serialize their conversion time
  • MC-172242 – Left handed piglins don’t look at gold ingots in their right hand
  • MC-172567 – Wither skeletons don’t automaticly attack piglins
  • MC-173021 – Unuseful warning is logged when server receives incorrect vehicle movement packets
  • MC-173090 – Attacking baby piglins don’t anger any adult piglins
  • MC-173165 – Piglin Bartering Loot Table contains an extra “set_count” function
  • MC-173168 – The word “backup” appears instead of the phrase “back up.”
  • MC-173169 – Piglins still aren’t attracted to powered rails
  • MC-173176 – Serialization error affecting operators list and whitelist
  • MC-173244 – Target block moved by pistons permanently keep their signal strength
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BETA: BEDROCK 1.15.0.54 (XBOX ONE / WINDOWS 10 / ANDROID)

Today Mojang brings another round of fixes for Beta players on Bedrock.

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could sometimes occur when travelling towards -z coordinates 
    • Fixed a crash that could occur when adjusting certain JSON strings in behaviour packs 
    • Fixed a crash that could sometimes occur after resuming the game on Xbox One
    • Fixed a crash that could occur when using the Character Creator
    • Fixed a crash that could happen if a slime targeted something and lost sight of it
  • General
    • Fixed an issue that prevented players from being teleported to a nearby chunk that the game thought was too far away
    • Fixed an issue that was preventing chunks from loading in correctly when traveling between dimensions (MCPE-63268)
    • Fixed an issue that prevented Strongholds from generating with libraries and portal rooms (MCPE-63713)
    • Ocean Monuments once again generate with the correct interior structures (MCPE-63523
  • Gameplay
    • Players will no longer be teleported underneath the main island when using an End Gateway (MCPE-63284)
    • Fixed an issue that meant Pillager Patrols could spawn in unexpected places (MCPE-58285)
    • Fixed an issue that prevented inventories from being opened after riding a mount (MCPE-63196
  • Mobs
    • Tweaked the Iron Golem strolling animation (MCPE-63151)
    • Fixed an issue that prevented Polar Bears, Parrots, Ocelots, and Dolphins from being leashed (MCPE-63095)  
  • User Interface
    • The “Require players to accept resource packs to join” checkbox is now visible again
    • Fixed the ‘Take a tour’ navigation arrows in the Marketplace  
  • Add-Ons and Scripting
    • Entities no longer freeze when a component group containing a navigation component is removed
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Java Edition: Snapshot 20W09A

The Nether Update is looking cooler and cooler with each snapshot release!  I have a few ideas already in mind for the new Crying Obsidian block as well as practicing up on my aim with the Target block.  There are a lot of possibilities this snapshot and can’t wait to see it all for myself!

  • Added the Target block!
  • Added the new Crying Obsidian block. It’s sad and it cries purple energy!
  • Bartering loot has been restructured to be more appealing to survival players
  • Entities now get pushed by flowing lava
  • Huge Fungi will now grow only on its matching type of Nylium
  • Can now place Warped/Crimson roots and fungi into pots
  • Nether wart blocks can be cleared quickly using a hoe
  • Warped wart blocks can be cleared quickly using a hoe
  • Weeping vines are now climbable
  • Biome fog color smoothly blends between biomes. Smooth!
  • Changed ambient block lighting in the Nether to be on parity with other editions

TARGET

Because let’s face it, your aim could use some practice.

  • The closer you hit to the center, the larger the Redstone signal!
  • Test your skills with a variety of projectiles, including eggs, snowballs, tridents, and more!
  • You will need one hay block and four Redstone for this recipe

ZOMBIFIED PIGLIN

  • Zombie Pigmen are now known as Zombiefied Piglins, and they now have ears. Well, at least one ear…
  • New particle types: dripping_obsidian_tearfalling_obsidian_tearlanding_obsidian_tear
  • Piglins now have an IsImmuneToZombification data value that prevents them from zombifying in the overworld

BLOCK RENAMES

Some blocks have been renamed. Turns out singular Fungus in the Nether attempted to falsely present itself as many Fungi – very sneaky!

  • Crimson Fungi is now called Crimson Fungus
  • Warped Fungi is now called Warped Fungus
  • MC-7424 – Fall damage death messages don’t show block player fall from correctly (ladders, vines, water)
  • MC-102319 – Nether portal trigger and travel sounds are not assigned to any sound category
  • MC-137554 – Shearing sound is in “friendly creatures” sound category
  • MC-147601 – Purpur pillar block top texture hasn’t changed to a new texture
  • MC-148869 – Player can clip through the ground when exiting a minecart or a boat
  • MC-166246 – Skeleton horses cannot be leashed
  • MC-170273 – Diamond Swords use the wrong pallet
  • MC-170274 – Pickaxe textures are inconsistent
  • MC-170556 – Hoe textures are inconsistent
  • MC-170815 – Soul sand valley fossils generate duplicated / stacked
  • MC-170833 – Crimson Fungi and Warped Fungi cannot be placed in flower pots
  • MC-170835 – Nether large fungi do not kill nylium underneath them
  • MC-170842 – Potted plant models still missing bottom due to faulty uv
  • MC-170844 – Nether sprouts don’t break without supporting block
  • MC-170890 – You can get normal fire on soul soil
  • MC-170897 – Fossils in soulsand valleys can be generated in the air
  • MC-170904 – When viewed in 3rd person mode, the cape renders incorrectly when sneaking while wearing a chest plate
  • MC-170915 – Hoglins have inconsistent texture
  • MC-170932 – Cave generator won’t cut through crimson_nylium and warped_nylium, leading to lots of floating nylium
  • MC-170954 – Lava spreads blue fire at invalid locations
  • MC-170961 – Mining speeds for breaking crimson & warped doors, trapdoors, fences, signs, stairs and slabs aren’t faster with an axe
  • MC-170968 – Crimson and Warped trees / fungi replace certain blocks when growing
  • MC-170986 – Lava fire spread creates normal fire on soul soil
  • MC-171025 – Netherite items aren’t pushed in flowing lava
  • MC-171048 – HugeFungiConfiguration has an unused planted field
  • MC-171077 – Soul Fire can be setblock on air, while normal Fire can’t
  • MC-171245 – Warped and Crimson signs cannot be crafted
  • MC-171448 – The top textures of stripped stems don’t match the normal stem top textures
  • MC-171491 – Fossils spawn floating in the sky in buffet worlds
  • MC-171548 – Soul Soil is not mined quicker with a shovel
  • MC-171731 – Huge Fungi Generate on the Lowest Nylium Block
  • MC-172084 – Soul Sand and Soul Soil have no sounds
  • MC-172090 – Piglins would rather hold a golden item instead of a crossbow
  • MC-172096 – Baby hoglins and baby piglins don’t seem to play with each other
  • MC-172112 – Hoglin walking sound is subtitled as “Hoglin dies” instead of “Footsteps”
  • MC-172151 – Dark oak saplings are called “Jukebox/Note Blocks” in English (United Kingdom)
  • MC-172242 – Left handed piglins don’t look at gold ingots in their right hand
  • MC-172356 – Piglin admiring held gold ingot drops it when killed
  • MC-172363 – Piglins aren’t attracted to certain golden items
  • MC-172434 – Baby piglins don’t sound high pitched when zombified
  • MC-172486 – Piglins drop two shields when killed while holding one in their offhand
  • MC-172516 – Piglin/hoglin become Persistant when within 16 blocks of a player, causing massive lag due to piling up entites
  • MC-172580 – Piglin can no longer pick up items when equipped with a shield
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Beta: Bedrock 1.15.0.53 (Xbox One / Windows 10 / Android)

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

Parity:

  • Observer blocks no longer immediately detect a state change when placed

 For Map Makers and Add-On Creators:

  • Item sprites are now data-driven
  • The Drowned mobs are now data-driven

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Optimized key frame animation playback
    • Optimized performance when breaking lots of Kelp plants
  • Accessibility
    • The text-to-speech reader now reads URLs properly
  • General
    • Lingering and Splash Potion particles now stay within their boundaries when in a confined space
    • Fixed a bug that prevented repeating and chain Command Blocks from being opened (MCPE-63252)
    • Cakes now have the correct texture states when partially eaten (MCPE-14757
  • Gameplay
    • Fixed an issue that would cause a ‘phantom’ water block to appear when placing water on a fire near a sponge block (MCPE-57063)
    • Fixed an issue where water from bubble columns could not be collected (MCPE-37571)
    • Stacked mine carts that occupy the same space will now load and unload as expected (MCPE-54244)
    • Walking on scaffolding now makes correct sounds (MCPE-53279
  • Mobs
    • Mobs now consistently take damage when spawning on magma blocks (MCPE-47518)
  • Graphical
    • Fixed an issue that would cause armour to unexpectedly render on mobs when being held in its hand
  • Add-Ons
    • Custom entities that use the runtime identifier field now use the custom entity’s name rather than the vanilla entity’s name (MCPE-56229)
    • Dispensed splash and lingering potions now have potion effects in their projectile component
    • Fixed collision box not updating from script
    • The “damage_sensor” component will now work on non-Mob actors (such as Ender Crystals) 
    • A mob spawned in the air will no longer think it’s on the ground once its movement is ticked 
  • Character Creator
    • Fixed an issue that meant some character creator selections would not be saved between sessions (MCPE-32089)
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JAVA Edition: Snapshot 20w07a

What’s that feeling?  Is it love?  No, it’s EXCITEMENT!  Today our Valentine is this newly released snapshot!  Don’t forget to drop feedback to Mojang about this update and join the conversation below.  What are you most excited about so far?

  • Endermen can now pick up some of the new Nether blocks
  • Endermen will no longer pick up Netherrack
  • Gave Hoglins some actual functionality
  • Added Piglins
  • The Wither can now be summoned using soul soil as base
  • Netherite blocks can be used as the base of a beacon and Netherite ingots can be used as the fuel for a beacon. Weird flex but ok.

ADVANCEMENTS

  • Piglins and Hoglins are now required for Monster Hunter and Monsters Hunted

HOGLINS

  • Hoglins are big aggressive beasts that live in crimson forests in the Nether
  • They attack players on sight, so be careful, they can easily knock you off a ledge!
  • Hoglins drop pork and sometimes leather, but not willingly
  • You can breed Hoglins by feeding them crimson fungi, but do so at your own risk
  • Hoglins get hunted by Piglins sometimes, but they don’t go down without a fight!
  • Despite this, Hoglins and Piglin aren’t enemies – they are more like an ecosystem
  • Baby Hoglins like to pretend they are tough – but don’t worry, they are more like angry puppies with no teeth
  • Want to keep Hoglins off your back? Pro tip: Hoglins hate the smell of warped fungi!

PIGLINS

  • Piglins are an aggressive civilization that live in the Nether
  • They mostly hang around in crimson forests, but you might find
    some in the Nether wastes too
  • They think of players as target practice and will attack on sight
  • However, if you dress appropriately they will see you as a respectable figure, or tolerable at least
  • Piglins are suspicious of strangers and if they see you opening a chest, or mining a block of gold,
    they will assume that you’re stealing and will treat you accordingly
  • Piglins LOVE gold and get very distracted by gold items
  • Gold ingots are currency to Piglins and you can throw ingots at them or right-click them with an
    ingot to barter for various goods
  • Piglins sometimes get hungry and hunt Hoglins for food. Or they try at least. They results… vary.
  • Piglins prefer to hunt and fight in groups, and when a fight is happening everyone wants in
  • Piglins that somehow end up in the overworld become zombified fairly quickly
  • Piglins are creeped out by soul fire and zombified Piglins, and will stay clear whenever possible
  • Wither skeletons are a historic enemy and Piglins will attack on sight
  • Baby Piglins are not as dangerous, but they can be mischievous so watch your back
  • … and they like to play with baby Hoglins

  • MC-65951 – Armor stands fall through fences
  • MC-75328 – /clear doesn’t clear items in the inventory crafting grid
  • MC-79944 – Various statistics overflow at 32-bit integer limit
  • MC-89043 – Slime blocks moved by pistons often fail to bounce up the player
  • MC-93813 – Snow golems throwing snowballs play arrow shooting sound
  • MC-94094 – Snow golems don’t drop their pumpkin when sheared
  • MC-94730 – Endermen become passive when teleporting randomly during day while being aggressive
  • MC-132967 – Mushrooms show as green dots on map
  • MC-133088 – Missing translation string death.attack.magic.player
  • MC-135034 – Burning mobs are extinguished by snow in cold biomes, but not in snowy biomes
  • MC-148067 – Snow Golems Damaged by Snowfall in Mountain/Cold Biomes
  • MC-155977 – Enchanting a book makes the book lose its name
  • MC-160053 – Enderman keeps following the player after becoming neutral/passive
  • MC-166245 – No sound for shearing snow golems
  • MC-167561 – All players can make a dog stand up or sit down
  • MC-167692 – Infested blocks don’t spawn silverfish when blown up
  • MC-170816 – Debug Pie freezes in place when closing F3 menu and stays there
  • MC-170846 – Stacked walls create pillars when they should not, depending on the order of placement
  • MC-170848 – Hoglin and zombie pigman spawn eggs look identical
  • MC-170849 – Hoglin’s hitbox is way too small
  • MC-170852 – Breaking a warped or crimson doors drops two items in Survival mode
  • MC-170862 – Soul “Lights” do not update walls
  • MC-170869 – Soul fire lantern animation missing
  • MC-170881 – Fire doesn’t burn items
  • MC-170886 – Alt+F3 debug graph no longer functions
  • MC-170899 – Netherite cannot power beacons
  • MC-170939 – Walls don’t create pillars with string / tripwire above
  • MC-170951 – Cannot teleport entities outside of the world
  • MC-171023 – Walls don’t stack properly in some directions when placed next to blocks
  • MC-171211 – Observers no longer detect a piston base starting to retract
  • MC-171333 – Killing a hoglin does not grant the ‘Monster Hunter’/‘Monsters Hunted’ advancements
  • MC-172025 – Several misrotated blocks at snowy_medium_house_2

Be sure to go to the Installations tab on your Minecraft launcher to opt-in for Snapshots.  Be aware that snapshots can corrupt your worlds so create a back up just in case anything were to happen.

Cross-platform server jar:

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BETA: Bedrock 1.15.0.51 (Xbox One/Windows 10/Android)

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

  • Fence Gates can now be placed without supporting blocks underneath
  • Damaged Bows can again be used to craft Dispensers (MCPE-55861)
  • Flowers can now be removed from flowerpots using interact/right-click
  • Implemented Curse of Binding
    • Enchanted Skulls and blocks have the enchanted glow effect
  • Dropped items now turn into a 3D model and spin
  • Pufferfish now have a middle inflation state when approached
    • We will update the missing sounds in a future update
  • Podzol is now generated under large Spruce trees when grown by the player
  • Changed Eye of Ender explode particles to match Java
  • Tweaked the texture of the Iron Bars item so they match Java (MCPE-25802)
  • Pumpkins can be placed without a support block underneath
  • Passive mobs now spawn on blocks they are supposed to (MCPE-47596)
  • The Wither no longer breaks obsidian during its spawning animation (MCPE-59502)
  • Players now receive Conduit Power effect when in the rain (MCPE-35941)
  • Boats placed on top of Cactus blocks will now take damage and break 

For Map Makers and Add-On Creators:

  • Most attack goals are now data-driven
    • Added new documentation for new behavior fields
  • Most Slime and Swim goals are now data-driven
    • Added new documentation for new behavior fields
  • Tree generation is now data-driven
  • Wither skull attacks are now data-driven 

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could occur when clicking ‘Read More’ on certain resource pack screens 
    • Fixed an issue with invisible Shulker boxes which could cause a crash when trying to open or break them (MCPE-55894)
    • Fixed a crash that could happen when dispensing Bone Meal into a Grass block (MCPE-53033)
    • Fixed a crash caused by fire spreading to Beehives 
  • Accessibility
    • Fixed a bug that could cause the narrator to read text twice on Xbox One 
  • Gameplay
    • Added the missing text for locked maps in the Cartography Table (MCPE-58527)
    • Players can transition from swimming to running on land more smoothly now
    • Casting a fishing rod whilst running no longer slows the player down (MCPE-56199)
    • The ‘Sound the Alarm’ achievement is now only triggered by hostile mobs and not players
    • The player’s hitbox is now correctly reset when unequipping Elytra mid-flight
    • The correct amount of berries can now consistently be collected from Sweet Berry Bushes (MCPE-47160)
    • Using shift / sneak will now allow the player to move downwards correctly when swimming
    • Fixed the respawn location so that players no longer wake up with their head in a block after sleeping
    • The Raid bar will now appear correctly when returning to an active Raid from another dimension
    • Fixed a bug that would prevent Redstone power from passing through barrels after reloading a world (MCPE-46742)
    • Falling blocks (such as sand) will no longer break when falling onto retracted pistons (MCPE-20109)
    • TNT no longer drops as an item when exploded
    • Fixed trapdoor collision shape (MCPE-13451)
    • Prevented Elytra gliding rotations on player when in first person view (MCPE-53092)
    • Explosions can now deal damage in water
    • Flying with Elytra at high speeds no longer causes sound to become jittery (MCPE-19945MCPE-52931)
    • Mobs are now damaged and items are destroyed when on top of Cactus blocks (MCPE-14303
  • Mobs
    • Increased Iron Golem spawn rate and modified spawn rules (MCPE-47157)
    • Fixed the jumping animation of tamed horses
    • Fixed Blaze path-finding and navigation (MCPE-45469)
    • Fixed a bug that allowed Ghasts to exist when the difficulty was set to Peaceful (MCPE-53383)
    • Fixed an issue that was preventing Pillager Captains from being hostile (MCPE-44987)
    • Fixed an issue that was allowing fish to spawn in flowing water above Ice blocks
    • Wolves now spawn in more biomes (MCPE-49792)
    • Small mobs will no longer get trapped in gaps created by stair blocks
    • Villagers no longer run around inside their houses when being Raided
    • Mobs no longer start shaking when entering minecarts
    • Guardians and Elder Guardians will no longer float in the air as they try and reach water (MCPE-33641)
    • Tweaked Squid spawn rate and cap
    • Drowned can no longer drop tridents without having them equipped (MCPE-32731)
    • Fixed a bug that prevented cats from sleeping on a bed with the player
    • The Snow Golem can now try and shoot snowballs at mobs when it is behind a fence block (MCPE-24840)
    • Fixed a bug that allowed Zombie Villagers to break iron doors (MCPE-43725)
    • Sitting mobs will no longer slide around and breed (MCPE-62160
  • Items
    • Unloaded crossbows no longer display incorrect icon in inventory (MCPE-53545)
  • Graphical
    • Stopped offhand shield animation and bow animation from playing at the same time (MCPE-41262)
    • Fixed a bug that was preventing the cubemap from rendering correctly on Xbox One consoles 
    • Items held by Baby Foxes now render correctly (MCPE-52885)
    • Stained glass now has the correct colours on maps (MCPE-25702)
    • Enchanted Elytra will now show the enchanted glow when equipped (MCPE-23020
  • User Interface
    • Fixed a bug that could sometimes prevent the loading screen tips from showing correctly
    • Entities and blocks are now shown consistently in the Structure Block’s preview
    • The tooltip for leaving a boat is now consistent across platforms
    • The “grow” controller tooltip will now show when pointing Bone Meal at Grass Block or blocks underwater 
  • Commands
    • Updated the grammar in the ‘/scoreboard’ command description to make it consistent with other commands
    • Instant effects now use ticks instead of seconds when used with the ‘/effect’ command (MCPE-43393
  • Add-Ons
    • Implemented a fix to ensure the player’s mount updates all riders to ensure consistent smooth rotation for all riders
    • The ‘delayed_attack’ behavior no longer causes mobs to freeze when they lose their target
    • Item tags can now be toggled in the UI using ‘/gamerule’ showtags
    • The ‘on_unleash’ event is now triggered correctly when unleashing from a fence
    • The ‘Create New World’ button text is now using the global colour component  
  • Character Creator
    • Fixed an issue that could cause the wings costume piece to disappear with certain hairstyles
    • Fixed the default player model to overcome some texture issues that could be seen when choosing different heights and sizes in the Character Creator
    • Various user interface fixes
    • The Achievements screen can now be viewed through the Character Creator dressing room