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JAVA EDITION: SNAPSHOT 20W15A

This snapshot brings us another new Biome to the Nether.  Stepping out of my Nether Portal I was greeted by the new music and eerie atmosphere that is the new Basalt Deltas.  The Biome looks amazing and new blocks are always welcomed when it comes to building later projects.  What do you plan to do first when you load up this snapshot?

  • Accessibility improvements
  • Added a Piglin banner pattern
  • Added Basalt Deltas biome to the Nether
  • Added soul campfires. Warm your buns with the heat of one thousand souls!
  • Added three new tracks of Nether music
  • Added chiseled nether bricks, cracked nether bricks, and quartz bricks!
  • Added a new set of stone blocks called Blackstone with regular, polished, and polished brick variants!
  • Added Gilded Blackstone – Blackstone which has been imbued with gold and has a chance of dropping gold nuggets when broken
  • Blackstone can be used to craft furnaces and stone tools

ACCESSIBILITY

  • Added “Line Spacing” chat and accessibility option
  • Added “Chat Delay” accessibility option

BASALT DELTAS

Basalt Deltas can now be found in the Nether!

  • Remnants of volcanic eruptions, this biome sports a high concentration of basalt columns and lava deltas
  • Walking through, you will be surrounded by flakes of flowing white ash
  • Magma Cubes finally have a place to call home, spawning very frequently
  • A new block, Blackstone, can be found in large patches here

NETHER MUSIC

We’re happy to announce that we’ve added three new tracks for the upcoming Nether Update, all composed by the very talented Lena Raine. 

  • Rubedo will be played in the Nether Wastes
  • Chrysopoeia will be played in Crimson Forests 
  • So Below will be played in Soulsand Valleys and in Basalt Deltas

Two lines from Lena about the music. More to come in a separate blog post.

  • “One of the primary instruments in Minecraft is the piano, and so one of my challenges to myself was to see how far I could push the sound of the piano until it resembled other things entirely–again, that alchemical process.”
  • “I wanted each piece to feel like a progression of emotions, or a journey from place to place within this other world. There’s a degree of beauty to the Nether, but it is also terrifying in both its details and scale.”

Take a portal to the Nether, and stay awhile and listen…

  • Dispenser changes
  • Soul sand can now be used to craft soul torches
  • Nether vegetation blocks (sprouts, roots, vines, fungus, wart and wart blocks) are now compostable
  • Walls will now connect to more things! (like iron bars, panes and even pickles!)
  • Hoes are now the appropriate tool for breaking leaves
  • Mobs avoid walking on magma blocks and lit campfires

DISPENSER CHANGES

  • Dispensers can now saddle pigs and horses
  • Dispensers can now put horse armor on horses
  • Dispensers can now put carpets on llamas
  • Dispensers can now put chests on llamas, donkeys and mules
  • Dispensers can now shear a Mooshroom
  • Dispensers can shear snow golems
  • Tab completion for resource location will match any part after a _
  • Mob and pathfinding-related optimizations
  • MC-171463 – Iron Bars don’t fully connect to walls
  • MC-172120 – Hoglins don’t try to avoid fire
  • MC-172209 – Non-fire resistant mobs don’t try to avoid walking into fire
  • MC-172226 – Baby animals, villagers, and zombie villagers spawned with a spawn egg on an adult entity always are of the same variant
  • MC-172268 – Bartering with a piglin by right-clicking does not display hand animation
  • MC-174542 – Killing baby hoglins drops leather and porkchop
  • MC-174559 – Baby hoglins/zoglins uses the same attack damage as an adult when spawned in some cases
  • MC-175030 – Curse of Binding doesn’t affect Piglins
  • MC-175169 – Respawn Anchor can create ghost blocks when it explodes
  • MC-175176 – Using return portal in The End softlocks the game if /spawnpoint was used in The End
  • MC-175256 – Screen is overlayed with a grey opaque texture when inside of a transparent block
  • MC-175274 – “Quartz pillar” is translated as “White wool” (“Lana blanca” instead of “Pilar de cuarzo”) in Spanish (Spain)
  • MC-175356 – Piglins and hoglins do not avoid magma blocks
  • MC-175538 – Fish/Swimming sounds are louder than they should be
  • MC-175566 – Piglins with full inventories drop the items they received
  • MC-176095 – Striders have an unused fin in the strider.png texture file
  • MC-176384 – CompassItem checks twice if LodestonePos tag exists
  • MC-176517 – striders spawn in underground lava pockets
  • MC-176633 – Lime carpets are named “acacia slab” in Spanish (Spain)
  • MC-177069 – Dispenser will not drop glowstone as item when not connected to a respawn anchor
  • MC-177085 – Missing UUID field in attributes crash the game
  • MC-177102 – Zoglins aren’t considered an undead mob
  • MC-177225 – Tag minecraft:water used before it was bound
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BETA: BEDROCK 1.16.0.55 (XBOX ONE / WINDOWS 10 / ANDROID)

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

Crashes and Stability

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur when creating a new world on iOS 
  • Fixed a crash that could occur when exiting a world with particles present 
  • Fixed several crash issues related to the player entering water 
  • Fixed a crash that could happen when a mob’s state changed 

General

  • Light propagation now works correctly, fixing hostile mob spawning (MCPE-49616)
  • Chunks should no longer fail to load properly in +250MB worlds (MCPE-58514)
  • Fixed a bug with light persisting after a block change
  • Ticking areas can no longer be removed on the same tick they are created (MCPE-36769
  • Lighting now propagates correctly through chunk/subchunk borders (MCPE-58182
  • Fixed an issue that could cause areas to show lighting errors on servers 
  • Added new overload for /replaceitem with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot)
  • The smooth camera option (from full keyboard gameplay) is no longer jittery, and is smooth again (MCPE-54969
  • The screen no longer twitches when the player dies in the Nether or End

Gameplay

  • Water can now be collected from bubble columns using a bucket (MCPE-37571)
  • Casting a fishing rod will no longer attach itself to a Parrot mounted on the player’s shoulder (MCPE-60361)
  • Fully grown Sweet Berry bushes can now be harvested when holding bone meal (MCPE-54206)
  • Parity: Carrot on a stick, shield, and shovel now lose durability consistently in Bedrock 
  • Fire charges are now consumed after lighting a tnt block (MCPE-42938)
  • Player icons no longer appear as white square on locator maps

Blocks

  • Wall signs attached to doors are no longer left floating after the bottom half of the door is broken (MCPE-43748

Mobs

  • Creepers no longer lose aggro immediately after losing sight of its target (MCPE-32815
  • Ghast hitbox now matches its rendering (MCPE-44326)
  • Fixed the “MeleeAttackGoal” to allow entities to hit target entities beneath them
  • The Iron Golem’s legs don’t swing as far anymore 

Graphics and Rendering

  • Experience Orbs have been data driven 
  • Fireballs have been data driven 
  • NPC geometry and animations have been data driven 
  • Items no longer flash green when being removed from a furnace
  • Fixed a bug where glass and water could be drawn incorrectly when close to each other 
  • Fixed the custom glint texture issue when added to compasses 

Scripting and Add-ons

  • Removed type property from “minecraft:shooter” as it was never used
  • Updated “minecraft:spawn_entity” to have an internal entities object or array
  • Updated the “minecraft:behavior.circle_around_anchor”behaviour
  • Added “attack_chance” to the “minecraft:behavior.defend_village_target” goal
  • Fixed removed or destroyed entities querying as valid in script 
  • Invalid items in the “spawn_item” field of a “minecraft:spawn_entity” now display an error 
  • “StompEggGoal” no longer uses “search_count” as it now searches all blocks in the specified area 
  • Fixed “navigation.walk” to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground 
  • The “minecraft:density_limit” component is now documented in the Spawn Rules documentation section (MCPE-61126)
  • A content error will now show up if you provide an invalid item name to “minecraft:interact” in the “transform_to_item” field

  • Thumbnail icons in the Marketplace are currently not loading in correctly
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BETA: BEDROCK 1.16.0.53 (XBOX ONE / WINDOWS 10 / ANDROID)

The latest Minecraft Beta brings a lot of fixes and stability.  While this update is also working towards the Nether Update, some features in Java Edition snapshots may not be included yet.

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

Crashes and Stability

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could sometimes occur in split-screen when the host saves and quits the game 
  • Fixed stability issues when using some custom character creator skins 
  • Improved performance related to maps in item frames (REALMS-1532)

General

  • Made several Bedrock Dedicated server documentation updates and fixes (BDS-1084BDS-2341BDS-3141BDS-3051BDS-1085)
  • Fix issue where imported world templates (.mctemplate) were not visible on Gear VR
  • Fixed an issue related to chunks not loading correctly in Realms (REALMS-2037)
  • Fixed skin texturing issue on “Alex” model

Gameplay

  • Fixed an issue with Villager goals which prevented them from working
  • Newly-created maps now start with the correct zoom level (MCPE-63416)
  • Fixed an issue where maps from converted ‘Editions’ worlds were at the wrong scale (MCPE-58796
  • Fixed shearing a sheep not updating its texture to sheared sheep model (MCPE-63188)
  • Fixed an issue with some enchantments not working correctly (MCPE-63124)
  • Fixed an issue with music disc names not showing in the correct language 

Graphical

  • Fixed rendering issues for sign text through other transparent objects such as glass (MCPE-55327
  • Fixed Maps in item frames flashing purple and black image before the map loads
  • Animation scale now uses linear interpolation between keyframes

Add-Ons and Scripting

  • Switching to a different geometry using a render controller now immediately change the geometry in game
  • Fixes for selectors with an empty tag as argument @e[tag=] and @e[tag=!]
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JAVA EDITION: SNAPSHOT 20W13B

I hope everyone is enjoying the latest snapshot!  If you’ve been experiencing some issues well Mojang has come out with a snapshot to fix a few bugs.

  • MC-175177 – Exhausting, breaking or obstructing the respawn anchor creates ghost blocks in the overworld when breaking blocks
  • MC-175988 – Dying without a valid spawnpoint causes a softlock
  • MC-176004 – Cannot interact with the world after dying in the end or the nether without a valid spawn point

Happy crafting folks!

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JAVA EDITION: SNAPSHOT 20W13A

It’s been a while.  I’m healthy once again and able to bring you Minecraft related News.

Have you ever wanted to walk on lava in vanilla?  What about using a compass that pointed you elsewhere instead of at 0,0?  Well, this Snapshot may just be for you!

  • Added the lodestone
  • Added the Strider
  • Basalt is formed when lava flows over soul soil next to blue ice
  • Farmer villagers can now compost seeds

LODESTONE

A new block that can help you get your bearings!

  • Crafted from a Netherite ingot and chiseled stone bricks
  • Use a compass on a lodestone to create a lodestone compass pointing to that lodestone

STRIDER

A new mob living the lava lakes of the Nether.

  • Striders can walk on top of the surface of lava
  • Can be saddled, but has a will of its own
  • Really likes the smell of warped fungi – might even be convinced to follow it

FARMER VILLAGERS

  • Farmers can now put excess seeds in the composter to create bone meal
  • Bone meal is used by the farmers to grow crops
  • Farmers share excess wheat to other farmers, so more farmers can make bread
  • You’re now more likely to get soul speed books and boots from bartering with Piglins
  • You now can charge the respawn anchor using a dispenser
  • Jigsaw Block
  • A fishing location is now considered to be open water if the fishing hook is in water, there are no blocks besides lily pads above water and all water blocks are source blocks with no solid underwater blocks around

JIGSAW BLOCK

  • Jigsaw can now have one of 12 orientations
  • Added new property Joint type to describe if attached piece can be rotated (rollable) or not (aligned)
  • NBT field target_pool has been renamed to pool
  • – attachement_type has been split into name (on parent block) and target (on child block).
  • MC-118080 – Bows without pulling predicate animate when other bows are pulled back
  • MC-154427 – Villagers only pick up four stacks of items
  • MC-171003 – Crimson and Warped stairs, planks and slabs can be used as fuel in a furnace
  • MC-171286 – Warped fences and Crimson fences don’t connect with other fences
  • MC-171484 – Shields, crossbows, bows, and fishing rods don’t show their proper animations in first person mode after certain actions
  • MC-171526 – en_us.json issue: weeping_vines and weeping_vines_plant have the same name
  • MC-171830 – Smokers cannot be crafted using crimson or warped stems
  • MC-172123 – Using a spawn egg on a mob without a baby variant spawns an adult mob of the same type without a weapon
  • MC-172279 – Can’t craft campfire with nether stems or hyphae
  • MC-172307 – All loaded tileticks instantly run in the first tick after loading the chunk
  • MC-173258 – Back of zombified piglin heads has very different texture/shading compared to the other sides
  • MC-173367 – Arrows are floating in midair after being pushed by piston
  • MC-173791 – Mobs dismount vehicles only in front of the boat, even if there is danger ahead
  • MC-174368 – Minecarts can no longer eject entities into an open trap door
  • MC-174428 – Nylium can be bonemealed underwater with seagrass above it
  • MC-174434 – Sugar Cane, Kelp and Bamboo are in the incorrect creative inventory tab
  • MC-174481 – en_us.json issue: twisting_vines and twisting_vines_plant have the same name
  • MC-174510 – Stems, Hyphae, and variants do not use the Nether Wood material
  • MC-174537 – Zombie Pigman hooves are still visible on Zombified Piglin texture
  • MC-174547 – Kelp, Weeping Vines, and Twisted Vines can be bonemealed at age 25
  • MC-174642 – Hitbox of twisting vine is incorrect
  • MC-174731 – Modifying “soul.json” (inside of “particles” folder) causes crash
  • MC-174787 – Arrow physics don’t work correctly when in a target that is moved
  • MC-174823 – Sprinting and walking scoreboards don’t update properly
  • MC-174988 – Bee nests are brown on maps
  • MC-175165 – Using glowstone on a respawn anchor doesn’t consume it
  • MC-175171 – Fishing bobber can get stuck on a ledge when being reeled in
  • MC-175174 – Respawn anchor is considered obstructed if all its sides are covered or air
  • MC-175178 – Anchor uses up the glowstone charge even though it didn’t respawn you
  • MC-175185 – No datafixer for item AttributeModifiers UUIDs
  • MC-175191 – Respawn Anchor charging cannot be heard by other players
  • MC-175193 – Using glowstone in the offhand does not charge respawn anchor
  • MC-175199 – In snowy_medium_house_2, some blocks are still misrotated
  • MC-175204 – Four misrotated blocks in snowy_masons_house_1
  • MC-175208 – Incorrect grammar “Your have no home bed or respawn anchor, or it was obstructed.”
  • MC-175209 – Dying in a different dimension than your respawn anchor will cause the anchor to not play the depletion sound
  • MC-175210 – Respawn anchor uses a charge after leaving the end dimension through the end portal
  • MC-175218 – Looking at a map of an area with spruce sign, jungle sign or dark oak sign in it crashes the game
  • MC-175219 – Respawn Anchor plays the “Respawn Point set” sound when right-clicked even when its already your respawn point
  • MC-175224 – Nether gold ore does not yield any experience when mined
  • MC-175239 – Villagers are generated very rarely in villages
  • MC-175278 – Fishing near lily pads prevents players from receiving treasure loot table
  • MC-175289 – Respawn anchor isn’t in the #dragon_immune tag
  • MC-175322 – Clicking on a fully charged respawn anchor with a glowstone block doesn’t activate it
  • MC-175327 – The crafting recipe of Polished Basalt is inconsistent
  • MC-175514 – Villager Gossips still use old UUID NBT format (TargetMost and TargetLeast)
  • MC-175827 – Entities not loading in structure blocks (duplicate UUID)
  • MC-175830 – F3 + I copies UUID
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Saddening News for Minecraft Festival

Today we are brought the saddening news that Minecraft Festival has been postponed until Fall of next year.  The reasoning cited was health and safety as a precaution for attendees and organizers with the recent COVID-19 outbreak happening worldwide.  September is still half a year away, and no one knows what is going to happen, so please don’t take this as an indication to panic.  This is a “better safe than sorry” and no wants to continue the spread of this.

If you would like to educate yourself on COVID-19 you can visit this website for full details.  https://www.who.int/news-room/q-a-detail/q-a-coronaviruses

With this saddening news, we do have some good news to share.  Minecraft Live is still happening and we’ll cover more on that at another time.

You can read the official article from Mojang here: https://www.minecraft.net/en-us/article/minecraft-festival-postponed

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BETA: BEDROCK 1.15.0.55 (XBOX ONE / WINDOWS 10 / ANDROID)

Today Mojang brings another round of fixes for Beta players on Bedrock.

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could occur when trying to enchant fishing rods
  • General
    • Marketplace ratings now appear correctly when scrolling (MCPE-60287)
  •  Gameplay
    • Parity: Blocks will now lose their waterlogged state when pushed by a piston
    • Kelp will now keep growing after being partially broken by a piston, and the piece below will have a maximum random age of 24 (MCPE-57330)
    • Blue Wither Skulls will once again break Obsidian (MCPE-63223)
    • Ender Dragon Fireball attacks no longer cause excessive damage (MCPE-40344)
    • Hopper mine carts will now drop hoppers and mine carts when broken with a ranged weapon (MCPE-55859)
    • Fixed several crafting recipe issues:
      • Multiple Honey Blocks can be crafted in the 2×2 crafting grid (MCPE-63081)
      • Crafting Multiple Honey Blocks returns the correct amount of items to the player (MCPE-63461MCPE-58579)
  • Mobs
    • Parity: Cured Zombie Villagers can now offer discounted trades (MCPE-47040)
    • Hostile mobs will now correctly seek out and jump on turtle eggs (MCPE-36244)
    • Cured Zombie Villagers no longer inherit XP unexpectedly, which would prevent them from acquiring a new profession (MCPE-48712)
    • Villagers will no longer become preoccupied with sharing carrots (MCPE-32627)
    • Vindicators that spawn in Woodland Mansions will now use the spawned event and become hostile before being attacked (MCPE-43208)
    • Villagers now have a chance to offer Trident Enchantment books as trades (MCPE-35406)
    • Creepers in boats now deal damage to players nearby
    • Wolves will once again heal when fed meat (MCPE-63205)
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JAVA EDITION: SNAPSHOT 20W10A

New blocks, new sounds, more changes for the Nether!  I mean, what did we expect?  This is building towards the Nether Update after all.

  • Added crimson and warped hyphae – all-sided “stem” blocks including stripped variations
  • Use a smithing table to fuse the Netherite ingot with your diamond weapon/tool/armor
  • New ambient sounds for the Nether biomes
  • Fish now despawn when further than 64 blocks away from the closest player
  • Hoes are now more like other tools used to break blocks
  • Updated the Netherite item textures
  • Bartering loot has been tweaked once again to bring back Soul Sand, make Netherite Hoes less common, and remove/add items to better fit survival players

HOE CHANGES

We’ve made some changes to Hoes to make them more useful in the Nether.

  • Each tier has different speed at which Hoes mine blocks they are effective against
  • Hoes can now be enchanted with the following enchantments: Efficiency, Fortune, Silk Touch
  • Those enchantments can now be provided through the enchanting table.

BARTERING LOOT

  • Soul Sand is back!
  • Netherite Hoe much less common
  • Shroomlight removed
  • Warped Fungus removed
  • Iron Nuggets added

ENTITY UUIDS

  • UUIDs of the owners of projectiles, such as arrows or snowballs, are now stored as an array of four integers. All UUIDs will be stored in this format in the future

NEW TAGS FOR ITEM FRAMES

  • Invisible – makes item frame invisible (item inside frame remains visible)
  • Fixed – prevents item frame from being broken and the item inside from being removed

TARGET_HIT ADVANCEMENT TRIGGER TYPE

  • signal_strength matches the signal strength output from the block on hit
  • projectile matches the projectile entity
  • shooter matches the player who shot or threw the projectile
  • MC-130906 – Dolphins are moving very fast when near a boat
  • MC-131046 – Angry dolphins give players dolphin’s grace
  • MC-146824 – Inconsistency: Ladders and tripwire hooks cannot be placed on the sides of redstone blocks, observers and target blocks
  • MC-147496 – Dolphin tries to catch the boat of the non-player ride
  • MC-152441 – Corner quartz stairs (not corner smooth quartz stairs) do not have the border on the back/bottom that a normal quartz stair would have
  • MC-165518 – Village houses desert_temple_1 and plains_temple_4 have no floor at entrance
  • MC-169533 – Asymmetrical walls in snowy_cartographer_house_1
  • MC-169715 – Misrotated block in snowy_small_house_3
  • MC-169869 – Mooshroom using incorrect texture in Programmer Art
  • MC-170242 – Asymmetrical walls in taiga_medium_house_4
  • MC-170470 – At snowy_library_1, the snow block is placed next to the window, which causes ugly visual effect
  • MC-170819 – Netherite sword and boots textures have transparent pixels
  • MC-170829 – When dropping netherite tools and armor into lava, it sounds as if they are burning
  • MC-170897 – Fossils in soulsand valleys can be generated in the air
  • MC-171367 – Warped Fungi item does not match block texture
  • MC-171447 – Crimson root item form has inconsistent texture
  • MC-172077 – Piglins with NoAI shake in the overworld
  • MC-172082 – Piglins do not serialize their conversion time
  • MC-172242 – Left handed piglins don’t look at gold ingots in their right hand
  • MC-172567 – Wither skeletons don’t automaticly attack piglins
  • MC-173021 – Unuseful warning is logged when server receives incorrect vehicle movement packets
  • MC-173090 – Attacking baby piglins don’t anger any adult piglins
  • MC-173165 – Piglin Bartering Loot Table contains an extra “set_count” function
  • MC-173168 – The word “backup” appears instead of the phrase “back up.”
  • MC-173169 – Piglins still aren’t attracted to powered rails
  • MC-173176 – Serialization error affecting operators list and whitelist
  • MC-173244 – Target block moved by pistons permanently keep their signal strength
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BETA: BEDROCK 1.15.0.54 (XBOX ONE / WINDOWS 10 / ANDROID)

Today Mojang brings another round of fixes for Beta players on Bedrock.

Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds.  You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could sometimes occur when travelling towards -z coordinates 
    • Fixed a crash that could occur when adjusting certain JSON strings in behaviour packs 
    • Fixed a crash that could sometimes occur after resuming the game on Xbox One
    • Fixed a crash that could occur when using the Character Creator
    • Fixed a crash that could happen if a slime targeted something and lost sight of it
  • General
    • Fixed an issue that prevented players from being teleported to a nearby chunk that the game thought was too far away
    • Fixed an issue that was preventing chunks from loading in correctly when traveling between dimensions (MCPE-63268)
    • Fixed an issue that prevented Strongholds from generating with libraries and portal rooms (MCPE-63713)
    • Ocean Monuments once again generate with the correct interior structures (MCPE-63523
  • Gameplay
    • Players will no longer be teleported underneath the main island when using an End Gateway (MCPE-63284)
    • Fixed an issue that meant Pillager Patrols could spawn in unexpected places (MCPE-58285)
    • Fixed an issue that prevented inventories from being opened after riding a mount (MCPE-63196
  • Mobs
    • Tweaked the Iron Golem strolling animation (MCPE-63151)
    • Fixed an issue that prevented Polar Bears, Parrots, Ocelots, and Dolphins from being leashed (MCPE-63095)  
  • User Interface
    • The “Require players to accept resource packs to join” checkbox is now visible again
    • Fixed the ‘Take a tour’ navigation arrows in the Marketplace  
  • Add-Ons and Scripting
    • Entities no longer freeze when a component group containing a navigation component is removed
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Java Edition: Snapshot 20W09A

The Nether Update is looking cooler and cooler with each snapshot release!  I have a few ideas already in mind for the new Crying Obsidian block as well as practicing up on my aim with the Target block.  There are a lot of possibilities this snapshot and can’t wait to see it all for myself!

  • Added the Target block!
  • Added the new Crying Obsidian block. It’s sad and it cries purple energy!
  • Bartering loot has been restructured to be more appealing to survival players
  • Entities now get pushed by flowing lava
  • Huge Fungi will now grow only on its matching type of Nylium
  • Can now place Warped/Crimson roots and fungi into pots
  • Nether wart blocks can be cleared quickly using a hoe
  • Warped wart blocks can be cleared quickly using a hoe
  • Weeping vines are now climbable
  • Biome fog color smoothly blends between biomes. Smooth!
  • Changed ambient block lighting in the Nether to be on parity with other editions

TARGET

Because let’s face it, your aim could use some practice.

  • The closer you hit to the center, the larger the Redstone signal!
  • Test your skills with a variety of projectiles, including eggs, snowballs, tridents, and more!
  • You will need one hay block and four Redstone for this recipe

ZOMBIFIED PIGLIN

  • Zombie Pigmen are now known as Zombiefied Piglins, and they now have ears. Well, at least one ear…
  • New particle types: dripping_obsidian_tearfalling_obsidian_tearlanding_obsidian_tear
  • Piglins now have an IsImmuneToZombification data value that prevents them from zombifying in the overworld

BLOCK RENAMES

Some blocks have been renamed. Turns out singular Fungus in the Nether attempted to falsely present itself as many Fungi – very sneaky!

  • Crimson Fungi is now called Crimson Fungus
  • Warped Fungi is now called Warped Fungus
  • MC-7424 – Fall damage death messages don’t show block player fall from correctly (ladders, vines, water)
  • MC-102319 – Nether portal trigger and travel sounds are not assigned to any sound category
  • MC-137554 – Shearing sound is in “friendly creatures” sound category
  • MC-147601 – Purpur pillar block top texture hasn’t changed to a new texture
  • MC-148869 – Player can clip through the ground when exiting a minecart or a boat
  • MC-166246 – Skeleton horses cannot be leashed
  • MC-170273 – Diamond Swords use the wrong pallet
  • MC-170274 – Pickaxe textures are inconsistent
  • MC-170556 – Hoe textures are inconsistent
  • MC-170815 – Soul sand valley fossils generate duplicated / stacked
  • MC-170833 – Crimson Fungi and Warped Fungi cannot be placed in flower pots
  • MC-170835 – Nether large fungi do not kill nylium underneath them
  • MC-170842 – Potted plant models still missing bottom due to faulty uv
  • MC-170844 – Nether sprouts don’t break without supporting block
  • MC-170890 – You can get normal fire on soul soil
  • MC-170897 – Fossils in soulsand valleys can be generated in the air
  • MC-170904 – When viewed in 3rd person mode, the cape renders incorrectly when sneaking while wearing a chest plate
  • MC-170915 – Hoglins have inconsistent texture
  • MC-170932 – Cave generator won’t cut through crimson_nylium and warped_nylium, leading to lots of floating nylium
  • MC-170954 – Lava spreads blue fire at invalid locations
  • MC-170961 – Mining speeds for breaking crimson & warped doors, trapdoors, fences, signs, stairs and slabs aren’t faster with an axe
  • MC-170968 – Crimson and Warped trees / fungi replace certain blocks when growing
  • MC-170986 – Lava fire spread creates normal fire on soul soil
  • MC-171025 – Netherite items aren’t pushed in flowing lava
  • MC-171048 – HugeFungiConfiguration has an unused planted field
  • MC-171077 – Soul Fire can be setblock on air, while normal Fire can’t
  • MC-171245 – Warped and Crimson signs cannot be crafted
  • MC-171448 – The top textures of stripped stems don’t match the normal stem top textures
  • MC-171491 – Fossils spawn floating in the sky in buffet worlds
  • MC-171548 – Soul Soil is not mined quicker with a shovel
  • MC-171731 – Huge Fungi Generate on the Lowest Nylium Block
  • MC-172084 – Soul Sand and Soul Soil have no sounds
  • MC-172090 – Piglins would rather hold a golden item instead of a crossbow
  • MC-172096 – Baby hoglins and baby piglins don’t seem to play with each other
  • MC-172112 – Hoglin walking sound is subtitled as “Hoglin dies” instead of “Footsteps”
  • MC-172151 – Dark oak saplings are called “Jukebox/Note Blocks” in English (United Kingdom)
  • MC-172242 – Left handed piglins don’t look at gold ingots in their right hand
  • MC-172356 – Piglin admiring held gold ingot drops it when killed
  • MC-172363 – Piglins aren’t attracted to certain golden items
  • MC-172434 – Baby piglins don’t sound high pitched when zombified
  • MC-172486 – Piglins drop two shields when killed while holding one in their offhand
  • MC-172516 – Piglin/hoglin become Persistant when within 16 blocks of a player, causing massive lag due to piling up entites
  • MC-172580 – Piglin can no longer pick up items when equipped with a shield