Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds. You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.
New Nether biomes, blocks and structures no longer generate in worlds with a fixed version defined MCPE-66357
Fixed an issue that prevented players from joining Dedicated Servers
Gameplay
Fixed an issue that could cause tile entities in a chunk to lose their data when the chunk is loaded MCPE-78279
Are you a fan of Action RPGs? Today join others and dive into the world of Minecraft in a brand new experience. No mining, no crafting, just dungeon crawling style combat as you loot and scoot to the next pack of enemies as you fight to gain strength to take on the Arch-Illager!
Minecraft Dungeon allows you to play how you want. There is no class system to limit you and you’re allowed to make any build you can come up with. The sky is the limit! There is a bit of something for everyone. If you enjoy melee pick up a sword or an ax and charge headfirst into a pack of zombies. Take up a bow if you want to hang back and take calculated aim at your enemies at a safe distance. Pick up enchants and fight enemies in ways not possible in normal Minecraft. Fight fire with fire, freeze your enemies with your ice, or maybe you rather steal the souls of your enemies to use against them. Have fun, share your builds, but most importantly have fun.
If you’re interested in picking this up just head over to minecraft.net if you play on Windows and navigate to the Dungeons page to purchase your copy today. Not playing on Windows or prefer another method? Minecraft Dungeon is also available on Xbox One, Playstation 4, and Nintendo Switch. Play alone, play local co-op with up to 4 players or even play online with others.
While we don’t have a specified section for Minecraft Dungeons, feel free to discuss in Minecraft: Discussions and share your builds, tips, and secrets you may find!
This latest Beta brings those playing closer to what you would see and expect on the Java Edition of Minecraft. Overall a lot of fixes are the main focus on this beta. If you find more please be sure to report them to Mojang Studios!
Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds. You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.
Crashes and Stability
Fixed several crashes that could occur during gameplay
Fixed a crash when auto crafting 64 honey blocks from recipe book in survival MCPE-68604
Fixed an issue that could occur if the player equipped any piece of netherite armor, used a clear command to clear it, and then equipped another piece of netherite armor of the same type
Fixed a crash that could happen when a mob’s state changed
Fixed navigation.walk to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground
General
Updated Mojang Studios loading screens
Nether biome distribution now better matches that in Minecraft: Java Edition
Fixed issue where players on Xbox One may have errors accessing the Marketplace
Improved reliability of loading characters MCPE-55968
Fixed an instance where a character can be lost when offline
Fixed an issue that prevented achievements from being unlocked offline after reconnecting
Fix issue of incorrect player hand animations when using fishing rod in third person MCPE-63088
Fixed the Xbox main menu getting stuck forever after cancelling the sync popup box MCPE-53266
Secondary players in a splitscreen game will now animate properly when you look at them
Suspending and resuming the game will no longer make a player’s model disappear MCPE-63119
The second player’s hands in a split screen game will no longer disappear when you look at them with the first player MCPE-58806
Nether Bricks texture has been updated
Chiseled Netherbrick and Quartz Bricks textures are updated
Crimson Trap Door is now called Crimson Trapdoor
Warped Forest are now more rare compared to other Nether biomes
When players enter Warped Forest, the previous music track now plays until it’s finished
Bedrock Credits have been updated
Fixed issue where experimental mode was not being enabled for clients when the server level has it enabled
Optimised sound loading – “load_on_low_memory” is now deprecated in sound_definitions.json, as all audio can now play on low memory devices
Fixed a world conversion issue that was causing some items in chunks to convert to Bedrock incorrectly
Gameplay
Dyeing shulker boxes no longer causes items to vanish MCPE-64164
Fixed incorrect spawn position when set on top of a pressure plate MCPE-65487
Fixed issue where taking Arrows, Fireworks, or Nautilus shells into the offhand will break the offhand UI slot MCPE-64227
Fixed an issue where lava would drop uncooked food MCPE-74767
Added fallback to world spawn if the Respawn Anchor spawn is obstructed
“You home bed was missing or obstructed” message shows again
“Respawn point set” message is now displayed for the Respawn Anchor in all cases MCPE-73159
Respawn Anchors can be charged without setting respawn point and without exploding outside the Nether MCPE-69044
The Respawn Anchor can now have blocks placed against if it contains no charge
Villagers will now harvest crops regardless of what crop amounts they have in their inventory MCPE-67694
XP orbs shoot in random directions once again MCPE-58715
It’s now impossible to use beds if there is no room for the player to stand next to or on top of the bed when they wake up MCPE-42881
It’s now impossible to interact with Piglins who are admiring golden items MCPE-69861
Respawn anchors no longer destroy blocks when detonated underwater
Respawn Anchor now plays an appropriate sound when it depletes MCPE-69265
Lodestone Compass is now supported in commands MCPE-68994
Barrier blocks no longer generate in Bastion Remnants
Chests in Bastion Remnants now always generate with loot MCPE-69003
Mobs no longer consume one of two Swords of the same material dropped in the same place
Fixed Smithing table sound not playing while being used MCPE-69066
Respawn Anchor charging sound no longer plays in Basalt Delta biome MCPE-69189
Lodestone and compass now play an appropriate sound
Twisting Vines Block is now called Twisting Vines
‘Oooh, shiny!’ achievement now unlock when distracting a Piglin with a Gold Ingot by right-clicking
Twisting Vines and Weeping Vines are now destroyed, and popped as items, immediately when flooded
Mined Nether Sprouts no longer produce an invalid item that could not be used MCPE-74339
Moving blocks now have the correct collision box MCPE-62419
Fire now properly converts to Soul Fire on Soul Sand and Soul Soil when Fire ticking is turned off MCPE-69823
Campfires can now be crafted with charcoal MCPE-70862
Using Quartz Block in a stonecutter now produces Quartz Slabs instead of Smooth Quartz slabs MCPE-57925
Dispenser now uses 1 glowstone when filling Respawn Anchor MCPE-72686
Silk touch enchant now works on Respawn Anchor
Silk touch enchant and setBlock command now works on Crimson button, Warped button, Crimson hyphae, Stripped crimson hyphae, Warped hyphae, Stripped warped hyphae, Weeping vines, Twisting vines, Blackstone pressure plate, Polished blackstone button
Chains can now be pushed by Pistons without breaking
Soul Torches can now also be crafted with charcoal MCPE-70585
Warped Fungus on a Stick can now be enchanted similar to Carrot on a Stick MCPE-70948
Iron Bars and Glass Panes now connect to Walls MCPE-73989
Hyphae blocks can now be crafted into their respective planks MCPE-73099
Moving blocks now have the correct collision box MCPE-62419
Graphical
Fixed low light emitting block items not matching the placed blocks brightness
Fixed mobs in mob spawners not being visible MCPE-56879
Maps in item frames no longer have lines through them MCPE-46154
Fixed maps missing textures after reloading world MCPE-54228
Fixed issue where lighting wasn’t refreshed when going through portals back into overworld MCPE-338144
Fixed the excessive hand bob motion caused by playing an animation on the hand and camera together MCPE-54072
Items held by mobs should now render correctly
Lodestone Compass now renders properly in the inventory
User Interface
Tweaked Server Tab navigation
Creative Recipe Books show item groupings again
Added a background to title and subtitle text with adjustable opacity Opacity can be changed in the “Accessibility” tab in the Settings menu
Added a background to the actionbar text used in the /title command The same background is also applied to the item text above the hotbar
Smithing Table UI has been updated
Commands
Fixed a bug where bees and other new mobs were missing a non-“minecraft:” version for /summon commands. You should be able to spawn vanilla mobs without it! MCPE-58557
Added new overload for /replaceitem with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot)
Fixed issue where the clear command would not clear damaged tools
/setblock command fails on the new blocks if attempted with non-default state MCPE-65395
/setblock command now works for more block states
Add-Ons and Scripting
Fixed knockback issue that stopped crates in “Rescue Mission Lava Town” Marketplace pack from moving when hit
Added a new loop mode to animations: now instead of omitting “loop” to have it stop playing when finished, or setting “loop”: true to have it loop when finished, you can now say “loop”: “hold_on_last_frame” to keep applying the last frame of animation
A content error will now show up if a Range json node is defined as an array with a single value
A content error will now show up if you use more than one Move Control Component, Jump Control Component, or Navigation Component
Functions with a mix of invalid and valid commands will only execute the valid ones with command version 1.15 and below In these cases, the function name will not show up in the auto-suggestion list but can still be executed if typed out
Starting on 1.16, functions with any invalid commands (for example incorrect selector syntax) will no longer register and cannot be called
When setting the json variables “attack_interval_min” and “attack_interval_max”, the component will now correctly throw a content error if the max is less than the min MCPE-63542
Fixed issue where sounds would sometimes have incorrect settings applied to them leading to 2D sounds to play as 3D and vice versa
Fixed issue that was cutting off playing sound incorrectly, though can still easily occur if audio is loaded up that takes up a lot of memory
Comments in JSON arrays no longer cause an error MCPE-40873
This snapshot brings some exciting new changes for custom world and dimension settings. Piglins still really like their gold, so don’t hurt them when admiring it. As always, have fun and report any bugs to Mojang Studios and consider giving them feedback on the new settings.
Added the ability to toggle redstone wire between a cross and a dot
Added import/export world settings functionality
Added a new disableMultiplayer command line option – when used, the Multiplayer button is disabled
Added a new disableChat command line option – when used, receiving and sending online chat is disabled
REDSTONE TOGGLE
When right clicking a single piece of redstone, it toggles between a the cross and the dot
A dot of redstone will not power its surrounding blocks
Piglins no longer walk around when admiring gold
If you hurt a piglin while it is admiring an ingot, the ingot will now disappear
Increased the chance of ores to generate in the Basalt Deltas to balance against the reduced amount of Netherrack in this biome
Lily pads are now considered junk fishing loot rather than treasure
Updated logos for Mojang Studios and Minecraft
Temporarily removed structure settings from flat level preset strings (workaround: use import/export settings functionality)
Added the ability to control the height of the spreadplayers command
Added custom worlds and custom dimensions
SPREADPLAYERS
Added an optional argument to specify maximum height.
New syntax: spreadplayers <center> <spreadDistance> <maxRange> [under <maxHeight>] <respectTeams> <targets>
maxHeight – Specifies the maximum height for resulting positions
LOCATE
Structure names are now specified as lowercase
CUSTOM WORLDS
Added experimental support for new custom worlds
Edit world screen now has an option to export world settings to a JSON file
During world creation you can import previously exported world settings
A bunch of new parameters are exposed, but marked as experimental, meaning you can play with them, but there is no guarantee that any of them will continue working (even in the next snapshot!)
Flat level preset string lost structure settings (they are now stored in a common format for all worlds), we will restore some form of this functionality soon
Buffet world can no longer be created from server.properties, flat level settings changed a bit; better support for custom world creation on the server is coming soon
MC-97247 – Map making sound uses equipment sound subtitle
MC-97507 – Using item which modifies the held item shows “Gear equips” subtitle
MC-107103 – Trying to interact with entity 3 or more blocks away without seeing its eyes only interacts client-side
MC-113068 – Zombie banging on door subtitle is called “Block broken”
MC-123155 – When any non-player entity enters an End portal the obsidian platform is not regenerated and the entity can fall into the void
MC-147516 – Hostile mobs will sometimes stop attacking/following their target when directly next to it
MC-166292 – Subtitle from foxes eating chorus fruit: “Player teleports”
MC-169764 – Fish flopping sound shows ‘Footsteps’ subtitles
MC-170930 – Nether Sprouts item not visible when held in the hand in first person
MC-172090 – Piglins would rather hold a golden item instead of a crossbow
MC-172207 – Parrots don’t imitate hoglins, zoglins and piglins
MC-172255 – Piglins immediately dismount any entity that they are riding
MC-177075 – Taking product out of stonecutter produces no subtitle
MC-177088 – Polar bear step sound does not have subtitles
MC-177438 – Turtle egg’s name inconsistently capitalized across different subtitles
MC-177830 – Blackstone and basalt prevent Ancient Debris and other Nether ores from generating
MC-178130 – Zombie Villagers are called “Zombie” in some subtitles
MC-178212 – Nether planks, their variants, and hyphae are harder than stems
MC-178298 – Ancient debris and nether gold ore can’t generate in Basalt Deltas
MC-180257 – Crash when setting LodestonePos of compass to something other than NBT compound
MC-180852 – There is no space on the beacon’s secondary power effects in the UI
MC-181270 – Trying to open old worlds (in Region format?) without version information in snapshots does not show warning screen
MC-181298 – Game crashes when trying to generate a nether biome superflat world with ruined portals
MC-181463 – The buttons are not selected in the right order using Tab in the new world creation menus
MC-181499 – Buckets cannot be emptied into a source block, but still produce a sound when trying
Where has the time gone? How long have you been playing Minecraft? I may not have been there from the beginning but I have fallen in love with this game and it has opened up a new genre of survival crafting games that range all age ranges. Did you start out playing creative? What are some of your favorite builds?
As 11 years have gone by Minecraft has hit some record highs in terms of sales. No one could ever expect this game would grow to what it has become today. 11 years of updates, 11 years of development, 11 years of belonging to a great and creative community! Over 200 million, yes over 200 MILLION copies have sold for Minecraft across all platforms and I can’t see that slowing down any time soon.
With over a decade under the belt, Moajng also announced their rebranding. Say hello to Mojang Studios!
What are your thoughts? What are your fondest memories over the last year or Minecraft? What made you start playing Minecraft? Share in the comments below!
Have you guys been playing with the RTX Beta? I’ve been watching videos and enjoying the lovely screenshots the community has been sharing since the Beta was first announced earlier last month. NVIDIA today has released it’s 2nd Creator Worlds containing five new worlds with gameplay ready to be download and experience but the community. Head over to the marketplace and be sure to grab them!
There is a little bit of everything in this pack for everyone. This Survival island may just be right for those who are still looking for a survival experience. This lovely Italian inspired village is gorgeous and showcases her previous concepts, advancements, and features in her previous world Color, Light and Shadow RTX.
Not feeling up for survival? That’s fine, Feed The Beast has created a nice Mini-Game for everyone to enjoy. Solve puzzles, find secrets, and most of all conquer challenges as you find the hidden eggs as you try to complete the two game modes as fast as possible. After you get a chance to play tell us your fastest time in the comments below!
Still wanting a survival experience but Hilltop isn’t quite catching your fancy? Maybe this medieval themed world will. You have another gorgeous world but don’t let it fool you. Beneath this village lies a secret. Are you able to find the mysteries below? Prepare yourself on this perilous journey and share below what you find!
This survival abandoned village gives off an eerie feeling. Embark on your quest of solving puzzles, discovering secrets, and enjoying the overall experience that this haunting village has to offer you. What looms beyond the shadows?
The final map in this pack is truly jaw-dropping visually. This adventure map has you explore an underground structure. Take your time as you discover the lore and uncover mysteries of what happened to the Observer’s denizens.
Sweepstakes
I know a lot of you here are interested in what was meant by sweepstakes, so I’ll catch you up to speed and send you off for the full details. NVIDIA is proving Minecrafters a chance to win a few different prizes including GeForce RTX 2080 Ti graphics cards! For full details on how to enter and what you can win please head over to NVIDIA’s website for all you need to know.
Are you an advancement hunter? Have you completed all there was to Minecraft? Never fear, Nether Advancements are here! Happy hunting all!
Added new Game Mode Switcher debug menu
Added new Nether Advancements
GAME MODE SWITCHER
New F3 debug feature which allows you to switch game modes with traditional “tabbing” functionality.
Hold F3 and tap F4 to open the menu
Tapping F4 will cycle the game mode, or you can use the mouse
Release F3 to apply
Your last game mode is remembered and will be the first selected option, so you can quickly toggle between two game modes with a single press of F3 + F4!
F3 + N (TOGGLE SPECTATOR)
A small change has been made to this debug combination.
By default, using this key would return to Creative after toggling from Spectator. It now will toggle back to the previous game mode you had
As an example, if you were in Survival, then toggled to Spectator and back, you would be set back to Survival
NEW ADVANCEMENTS
Hidden in the Depths unlocks when obtaining Ancient Debris
Cover Me in Debris unlocks when obtaining full Netherite armor
Country Lode, Take Me Home unlocks when using a Compass on a Lodestone
Who Is Cutting Onions? unlocks when obtaining Crying Obsidian
Not Quite “Nine” Lives unlocks when setting a Respawn Anchor to the maximum
This Boat Has Legs unlocks when riding a Strider with a Fungus on a Stick
Hot Tourist Destinations unlocks when visiting all Biomes in the Nether
Those Were the Days unlocks when entering a Bastion Remnant
War Pigs unlocks when looting a chest in a Bastion Remnant
Oh Shiny unlocks when distracting an angry Piglin with gold
The Bullseye advancement now unlocks when hitting the bullseye of a target block from at least 30 meters away
The Serious Dedication advancement is now awarded for obtaining a Netherite Hoe
Obtaining Blackstone now also counts for the Stone Age advancement
Breeding Striders now counts for `The Parrots and the Bats` and is now required for Two by Two
Shulkers with NoAI can now be summoned with rotation.
Are you an advancement hunter? Have you completed all there was to Minecraft? Never fear, Nether Advancements are here! Happy hunting all!
Added new Game Mode Switcher debug menu
Added new Nether Advancements
GAME MODE SWITCHER
New F3 debug feature which allows you to switch game modes with traditional “tabbing” functionality.
Hold F3 and tap F4 to open the menu
Tapping F4 will cycle the game mode, or you can use the mouse
Release F3 to apply
Your last game mode is remembered and will be the first selected option, so you can quickly toggle between two game modes with a single press of F3 + F4!
F3 + N (TOGGLE SPECTATOR)
A small change has been made to this debug combination.
By default, using this key would return to Creative after toggling from Spectator. It now will toggle back to the previous game mode you had
As an example, if you were in Survival, then toggled to Spectator and back, you would be set back to Survival
NEW ADVANCEMENTS
Hidden in the Depths unlocks when obtaining Ancient Debris
Cover Me in Debris unlocks when obtaining full Netherite armor
Country Lode, Take Me Home unlocks when using a Compass on a Lodestone
Who Is Cutting Onions? unlocks when obtaining Crying Obsidian
Not Quite “Nine” Lives unlocks when setting a Respawn Anchor to the maximum
This Boat Has Legs unlocks when riding a Strider with a Fungus on a Stick
Hot Tourist Destinations unlocks when visiting all Biomes in the Nether
Those Were the Days unlocks when entering a Bastion Remnant
War Pigs unlocks when looting a chest in a Bastion Remnant
Oh Shiny unlocks when distracting an angry Piglin with gold
The Bullseye advancement now unlocks when hitting the bullseye of a target block from at least 30 meters away
The Serious Dedication advancement is now awarded for obtaining a Netherite Hoe
Obtaining Blackstone now also counts for the Stone Age advancement
Breeding Striders now counts for `The Parrots and the Bats` and is now required for Two by Two
Shulkers with NoAI can now be summoned with rotation.
MC-174568 – Rail updates are 3-4x times laggier since 1.13
MC-174909 – Endermen don’t teleport when on magma blocks
MC-175251 – Fish are spawning in with extremely high numbers. Over 200 different entities of cod every five minutes
MC-177839 – Blackstone and blackstone walls use the blackstone side face on the bottom, while blackstone stairs and slabs use the blackstone top face on the bottom
MC-178487 – Saddles on untamed horses no longer render
MC-179989 – Smithing Table and Anvil UI does not have “Inventory” title above player inventory
MC-180064 – Piglins would rather use an unenchanted crossbow instead of an enchanted crossbow
MC-180297 – Player name color in list appears too dark
MC-180407 – Piglin bartering is limited to dropping a single item stack from the loot table
MC-180410 – Enderman spawn rate seems very low on upgraded worlds
MC-180575 – Dispensers now always plays “dispenser failed” when dispensing glowstone
MC-181353 – Warped and Crimson Doors have no hinges
Remember that only those on Xbox One / Windows 10 / and Android may participate in the Beta builds. You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier/current stable builds of Bedrock.
Crashes and Stability
Fixed a crash that could occur when trying to stack different types of slab (MCPE-73435)
General
Removed quotation marks from loading screen tips
Fixed the issue with ambient noises playing too frequently in the Nether (MCPE-69154)
Renamed various blocks, and renamed json files to reflect changed block names (MCPE-65390)
The “Change Emotes” Button is no longer missing on Android Devices (MCPE-69082)
The “p” in “Pigstep” music disc is now capitalized (MCPE-70466)