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Graphics & Games

Boost performance with MetalFX Upscaling

8:00 a.m.

Discover MetalFX, a new API that provides platform optimized graphics effects for Metal applications. With MetalFX Upscaling, your application can now render frames at a lower resolution, reducing rendering time, without compromising rendering quality. We’ll also show you how and when to use its two effects: spatial upscaling, which delivers substantial performance gains, and temporal AA and upscaling, which delivers the highest quality rendering.

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Coding & Design Essentials

Developer Technical Support open hours

Tuesday @ 9:00 – 11:00 a.m.

Request an appointment with an Apple Developer Technical Support engineer to ask a question about existing Apple frameworks, APIs, and tools. Get expert technical guidance about optimizing your code, understanding crashes, and best practices for implementing Apple technologies in your app. For questions about frameworks and API introduced at WWDC22, please register for a technology-specific WWDC22 lab, WWDC22 Digital Lounges activities, or visit the Apple Developer Forums.

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Developer Tools

Developer Technical Support open hours

Tuesday @ 9:00 – 11:00 a.m.

Request an appointment with an Apple Developer Technical Support engineer to ask a question about existing Apple frameworks, APIs, and tools. Get expert technical guidance about optimizing your code, understanding crashes, and best practices for implementing Apple technologies in your app. For questions about frameworks and API introduced at WWDC22, please register for a technology-specific WWDC22 lab, WWDC22 Digital Lounges activities, or visit the Apple Developer Forums.

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Design WWDC22

Accessibility design lab

Friday @ 1:00 – 2:00 p.m.

Learn how you can make your apps accessible and simple to use for everyone. Attend an accessibility design lab to better understand how people who use Apple’s accessibility features will navigate your products. Come prepared with a working prototype, development build, or your released app. Appointments are 30 minutes long, and are limited to one per person per lab for the duration of the conference. If you do not receive an appointment, you can submit a request again on another day.

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Business & Education

Q&A: Education technologies

Thursday @ 3:00 – 5:00 p.m.

Join the Education team for a 2 hour text-based Q&A on the technologies available to education developers. Bring your questions about Sign in with Apple at Work & School, the Roster API, ClassKit, the Schoolwork and Classroom apps, Automatic Assessment Configuration, Apple School Manager, Shared iPad, Mobile Device Management, and more. Stop in to request guidance on a code-level question, ask for clarifications, or learn from others in a group setting.

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App Store Distribution & Marketing

What’s new with in-app purchase

8:00 a.m.

Learn how you can make your in-app purchase experience even better on iPhone, iPad, Mac, and Apple Watch. We’ll take you through enhancements to StoreKit 2 and App Store Server API, and explore improvements to App Store Server Notifications. Discover how you can verify app purchases with App Transaction API, add properties to your StoreKit models, incorporate SwiftUI-friendly APIs and StoreKit Messages, and preserve applicationUsername in transactions. For those working server-side, we’ll show you how to make the most of App Store Server Notifications, additional ways to retrieve user transaction history, and recovery steps when your server experiences an outage.

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Augmented Reality WWDC22

Accessibility design lab

Friday @ 1:00 – 2:00 p.m.

Learn how you can make your apps accessible and simple to use for everyone. Attend an accessibility design lab to better understand how people who use Apple’s accessibility features will navigate your products. Come prepared with a working prototype, development build, or your released app. Appointments are 30 minutes long, and are limited to one per person per lab for the duration of the conference. If you do not receive an appointment, you can submit a request again on another day.

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Audio & Video

Core Audio lab

Wednesday @ 10:00 – 12:00 p.m.

Request an appointment with an Apple engineer for guidance and conversation about Audio Units, Workgroups, HAL, Toolbox APIs, CoreMIDI, AVAudioEngine, AVF APIs Catalyst apps, Spatial Audio, SoundAnalysis, or AUVoiceIO.

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App Services

Shared with You, Sharing, Connectivity, Messages Collaboration lab

Wednesday @ 2:00 – 5:00 p.m.

Request an appointment with an Apple engineer for guidance and conversation about the latest APIs, best practices, and more. Chat with Apple engineers from the Messages, Shared with You, Messages Collaboration, Share Sheet, UIActivityViewController, Watch Connectivity, and Multipeer Connectivity teams.

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Accessibility & Inclusion

Plug-in and play: Add Apple frameworks to your Unity game projects

8:00 a.m.

Help make your Unity app or game an even better experience on Apple platforms. Learn how you can add Apple technologies directly to your projects with six plug-ins: Apple.Core, Game Center, Game Controller, Accessibility, Core Haptics, and PHASE. We’ll show you how you can add new gameplay mechanics, make your games more accessible, and tap into the latest Apple features and services.

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