Posted on Leave a comment

This Week At Bungie – 11/08/2018

This week at Bungie, we’re looking toward the future.

Festival of the Lost has come and gone. Guardians spent three weeks eliminating Nightmares in the Haunted forest. All that remains is the investigation into the murder of Master Ives. Many of you are still working toward some of your Forsaken goals, earning titles and various Triumphs. Even with much to do in game, we’re looking to spice things up a little. 

First up, we’re dusting off the Twitch studio. We’ve been hearing some feedback that you want to get to know our team a little better, and hear some stories from the development floor.

Bungie Bounty: Gambit

Platform: Xbox One

Monday, November 12, 2018

Bungie Last Wish Raid-Along

Monday, November 19, 2018

Each stream will showcase gameplay with commentary from the creators of Destiny 2. Following our streams, we have some changes coming up to address feedback we’ve collected since Forsaken was released. Read on for more!

Incoming Improvements

As you continue to fight the Scorn and defend the Dreaming City, we’re collecting player feedback and looking at ways to improve your quality of life. We have a few deployments in development and wanted to give you a preview of what’s on the way. Everything below is subject to changes on the development floor. If issues are found or bugs arise, items may be delayed. In any case, we’ll keep you updated on the status until this work is translated into patch notes.

Performance

Engineer Ben Thompson: We have been paying close attention to reports of long load times on console and are working on improvements to reduce these load times. Let’s break down three distinct performance issues that we are looking into (each with different contributing factors):

      • Starting up the game, signing on, and selecting your character
      • Loading into activities and traveling throughout a destination
      • Loading the player inventory screen and switching between UI tabs

In the upcoming Season 5 update, you should see significant improvements loading into activities and traveling throughout a destination. We’ve been bringing new content, bug fixes, and patches at a cadence more frequent than we had previously accounted for. That cadence of patching has translated into some unexpected overhead within the code that is responsible for loading data into the game.  All that being said, loading from Orbit into the EDZ should be reduced from over two minutes down to just over one minute and we’re eager to see how things pan out in the wild.

We’re continuing to investigate load times when launching Destiny 2 and when interacting with aspects of the UI. When more information is available, we’ll provide updates.

Super Tuning

Sandbox Design Claude Jerome: Spectral Blades was heavily re-tuned to increase the reliability of melee attacks in PvP and to bolster the effectiveness of Super’s stealth capabilities The following changes are planned to reach these goals:

      • Increasing melee lunge range of all attacks
      • Reducing the cost of Light melee attacks
      • Increasing the number of consecutive hits required to speed up attack rate
      • Decreasing base attack speed to improve hit registration on intended targets
          • Developer Commentary: This is not intended as a nerf. The goal here is to increase the intentionality of the attack rate increase, so that it is most often happening when players are focusing on a single target
      • Retuned melee targeting to have greater emphasis on player input (i.e., where your stick input is directed toward or which target your camera is facing).
          • Developer Commentary: The goal here is to reduce the likelihood of melee targeting picking enemies that you don’t want to hit
      • Increasing viability of Stealth mechanics
          • Added a small amount of damage resistance to the Stealth state
          • Further decrease to super drain when in Stealth state

For Chaos Reach, we’re tuning the energy cost of deactivating Chaos Reach early. The intent of this tuning pass is to make it more rewarding to skillfully time your early deactivation when using this super. Essentially, it will be more punishing to deactivate the Chaos Reach Super extremely early, but less punishing when deactivating later in the Super.

Checkpoint Resets

User Interface Tester Tony Gacia: We’re currently looking to add reset functionality to checkpoints in various activities, like the Last Wish raid. We do not have a specific timeline for when this functionality will be added, but wanted to note that the feedback is under investigation.

Gambit Free Trial and Double Infamy Weekend

Recently, Destiny 2 became free to all players on PC through November 18. To celebrate our new players and introduce them to the Drifter, we’ll be hosting another Gambit Free Trial weekend.

Gambit Free Trial

Starts: 9 AM 11/9/2018

Ends: 9 AM 11/11/2018



If you own Forsaken, Double Infamy will also be available in the Gambit playlist. As it’s a full curse week, expect to see some Ascendant Primeval Servitors during your time on the field.

Seasonal To-Do: 4th Edition

We are rapidly approaching the end of Season 4, which is currently set for November 27, 2018. You have a limited number of weeks remaining to complete the following objectives:

Iron Banner

Lord Saladin returns next week for the final Iron Banner of Season 4. While Iron Banner weapons introduced with the release of Forsaken will continue to be available, this will be your final chance to earn Season 4 Iron Banner armor.

Iron Banner

Start: 9 AM 11/13/2018

End: 9 AM 11/20/2018

Additionally, this will be the final chance to earn any Iron Banner Triumphs associated with Season 4.

Triumphs

Some Triumphs have seasonal requirements. While these Triumphs do not have a score associated with them, players may wish to complete them prior to November 27.

  • Vanguard
      • Seasonal Vanguard Rank
  • Crucible
      • Seasonal Valor Rank
      • Seasonal Glory Rank

Pinnacle Crucible Weapons

While questlines for Luna’s Howl and Not Forgotten are available year-round, Crucible ranks will reset at the end of Season 4. Each quest contains a quest step to reach a rank milestone, and progress may be lost for these specific steps if you do not reach the requirements prior to the season ending. Progress for alternate quest steps will not be reset. If you’re in the middle of getting precision kills or completing Rumble matches, you will not lose any progress in those steps.

If you’re within arm’s reach of Fabled or Legend, this is your time to make the final push. If you do not reach the rank you’re aiming for by November 27, you will be reset to Guardian and have to climb the ladder once more. If you reach the rank and complete the associated quest step before season’s end, you’re all set.

Quick shout out to one of our community artists, Aviixe, for their amazing creation. This piece perfectly captures the feeling of earning Luna’s Howl!

P.S.R.

On a daily basis, team members of Destiny Player Support meet to discuss the issues that you’re encountering in game. Ranging from error codes to Collections, they’ve got their finger on the pulse of this community.

This is their report.

Destiny 2 Hotfix 2.0.5.1

Earlier this week, we conducted maintenance to deploy Hotfix 2.0.5.1 to players. This hotfix was in direct response to an emergent issue that prevented some players from receiving the Lost Cryptarch quest from Amanda Holliday after it became available.
While we believe all cases of this issue have been resolved, players who continue to encounter this issue should let us know by reporting to the #Help forum.

Refer-a-Friend

With the launch of the Refer-a-Friend promotion, Destiny Player Support has observed a number of reports from players who are receiving a message indicating that they are ineligible to participate in Refer-a-Friend. After investigating reports of this issue, we have determined that a significant majority of these players do not own Destiny 2: Forsaken, and are accessing Destiny 2: Forsaken content through platform license-sharing features.

Please note that in order to participate in Refer-a-Friend, both linked players must own full Destiny 2: Forsaken licenses on their participating accounts.

Destiny 2: Forsaken Known Issues

In addition to the items listed above, Destiny Player Support is tracking the latest issues reported by players on the #Help forum. Provided below is a brief overview of the latest known issues in Destiny 2: Forsaken.
    • Hecuba-S Sparrow: We are investigating an issue where players who do not own the Annual Pass cannot reclaim the Hecuba-S Sparrow from Collections.
    • Corrupted Strike Respawns: We are investigating an issue where players may spawn outside the boss arena in the Corrupted strike and immediately die because they spawn inside of a kill volume.
    • Hawthorne’s Weekly Raid Bounty: We are investigating an issue where Hawthorne’s weekly raid bounty shows up for only 24 hours past the weekly reset. If not acquired by 9 AM PST (1700 UTC) the next day, players won’t be able to pick a new raid bounty until the next weekly reset.
    • Moving Bank in Gambit Matches: We are investigating issues where the bank may drift/rotate out of place during Gambit matches, causing players to be unable to deposit motes.
    • Gwisin Vest Exotic: We are investigating an issue where the perk Roving Assassin on Gwisin Vest may not always activate properly.
    • Fastidious Miser and Ascendant Chests: We are investigating issues with the Fastidious Miser Triumph not unlocking when players find all of the Ascendant Chests. Players may need to find the Ascendant Chests a second time to unlock this Triumph.
    • Mint Condition: We are investigating an issue where the Mint Condition Triumph doesn’t unlock for players who don’t let the Generator Core in the Dreaming City go below 100% in the public event.
    • Riddle Me This: We are investigating an issue where the Riddle Me This Triumph is not unlocking for some players who open all of its corresponding chests in the Dreaming City.
    • Chinese UI Issues: We are investigating an issue where players using the Traditional Chinese language are experiencing long UI load times in Destiny 2. We are pursuing a fix targeted for early December.

How Do You Pronounce Meme?

Is it meme or meme? Gif or gif? However you say it, this week’s winner has gifted us with yet another awesome movie. Their editing skills are on point, and we hope you enjoy their creation as much as we did.

Movie of the Week: Don’t Sleep on It




Honorable Mention: Titan Mentality




Want to see your video here? Submit your video to the Creations page. If you win, we will send you a special emblem to show off to your friends. 

We’re excited for the future of Destiny 2. Season of the Forge is coming up quick, and we have more than enough to keep ourselves busy until then. We’ll be reminding you throughout the month, Season 4 ends on November 27, 2018. Claim your Triumphs and earn your gear before time’s up!

If you missed it, make sure to check out the Community Focus from earlier this week, featuring DrAssenov! If you have suggestions for a future Community Focus, let us know on the #Community forum.

Cheers,

Dmg04

Posted on Leave a comment

Community Focus: DrAssenov

We’re frequently inspired and amazed by the content that finds its way to the Community Creations page. It’s no secret that we love our community artists. Today, we’re shining the spotlight on DrAssenov, who’s been making Destiny art since we took our first steps in the Vault of Glass.

Q: Tell us a little bit about yourself and when you started drawing up Destiny creations.

DrAssenov: As a child, I spent hours drawing comics and cartoons of my favorite characters because they felt so real to me. I continued this hobby throughout my educational years, always knowing I wanted to create something of my own, driven by the hunger to remember others and be remembered after I’m gone. After a career in medicine as a physician, I decided to continue pursuing this childhood dream and began studying art more seriously.

I started drawing Destiny fan art when my Halo friends on Xbox 360 switched over to Destiny when it launched. The way the Hunters looked and moved just resonated with me, so they instantly became a favorite subject for me to draw. Most of my inspiration comes from my gaming buddies because they are the some of the funniest people I know, and I love them and hope they live forever! My first big Destiny fan art, “Attack on Destiny,” was drawn after we ran Vault of Glass, and it was actually published in UK PlayStation’s magazine! That gave me the positive feedback I needed to keep having fun attempting to draw the complicated and sophisticated weapon and armor sets in Destiny.


Q: What’s your normal process for art pieces? Paper napkin concept to final.

DrAssenov: First, I spend a few hours mulling over the poses and overall composition in my head while looking for references around me or online. I sometimes pose in the mirror or use my Body-Kun poseable dolls and take photos of them for ideas. I then attempt to sketch it in Photoshop, and realize that it looks absolutely terrible, haha! I then tell myself, “This is fine.” I keep pressing on and get past the bad sketches until I find something that works for me. Once I have the anatomy down, I can move full speed ahead from sketch stage to blocking out parts, and then finally coloring and detailing. I still find plenty of mistakes along the way. The more time I spend the more I can fix everything. Colored line art pieces can take anywhere from 10–40 hours each, but full-on painted pieces can take much longer.

People have often asked, “How can you work on something for so long? I can’t seem to find the patience!” The thing is, I don’t think I’m a very patient person—I just get addicted to the process itself. You just do it, because if you don’t, it will never exist. The creation coming to life in front of you ends up completely devouring you. That delicious color palette for your composition harmonizes and you want to taste more of it. You go a little bit crazy but you put on your favorite song and blast it for 10+ hours straight until you feel time stop and then you hit the zone. Everything makes sense and its coming together. Then you keep going after that, and you realize you haven’t slept in a while and should probably take a break to eat or something. Repeat this a few times, and that’s how I get it done.  After it’s finished, it feels so cathartic, and I am energized to do better next time!

Q: Any ideas on what your next project will be?

DrAssenov: I’m currently working on a really silly but smaller piece for my Destiny 2 clanmates on Xbox One. It features clanmates who participated in our “Everyone vs. Tetsu101” PvP tournament. Half of us spectated and were dancing off to the side while the other half scrambled over each other for kills. The top score for “number of Tetsu101 kills” was our friend Commander Nova, who was eating spicy ramen for the first five minutes of the match. This has resulted in the ramen being a very prominent part of the fan art, haha!

As far as personal projects go—offline, I am currently working on doing research, concept art, and writing for a hard science fiction game I want to create with my husband one day! We absolutely love studying space exploration and colonization, which is one of the reasons why I was drawn to the games you all have created. I really hope to capture how beautiful and how terrifying humanity can be in my projects one day. Until then, I’ll be pushing myself to get better and do more studies!

Q: Since the release of Forsaken, what’s been your go-to activity?

DrAssenov: My favorite activities in Forsaken are Last Wish and the Shattered Throne dungeon. Popping that tether on a big mob of Taken and creating a ton of Orbs at once is so satisfying. My friends and I actually fight over who gets to make all the Orbs sometimes. You all really did a fantastic job with this expansion—when I first found the Dreaming City, I actually had to fight back tears because I didn’t want to cry in front of my friends. Everything about that city just screamed at me—the lush vegetation, the ingeniously crafted color palettes, the fog over the shiny, wet stones on the shores, all the towering sapphire geodes, and the rainbows! It’s incredibly romantic and adventurous all at once and it made my brain explode! I love every part of that city and have found myself wandering around for hours looking for references. The way the artists have captured the mood with their lighting and design is astounding.


 Q: What subclass are you rocking these days? Any change with the new abilities?

DrAssenov: I mostly run Nightstalker purely for crowd control and Orb-making support in PvE. In PvP, I like to run Spectral Blades because I am not very good at reading enemy movements. The extra time I get sneaking around really helps me decide if I am going to win an encounter or not. Purple Hunter is even more fun this season with the new Reef shaders! I’ve tried Blade Barrage, but I think I have poor decision making because I tend to be that annoying person who panics and uses an entire Super on just one target in Crucible. Maybe it’s because my friends are way too good at Crucible and end up taking out most of the enemy team before I show up, haha. I’ve seen so many people rockin’ it with multikills, so it makes me want to get that good one day.

Q: How about weapons? We see you’re a fan of Quickfang.

DrAssenov: Running Quickfang in Crucible and against the Hive is still pretty fun, but there’s a new contender in town. This season, a fully Masterworked IKELOS shotgun dropped for me, and it is my absolute favorite Legendary weapon. I was never much of a shotgun user, and I still don’t use them in PvP, but it caters to my love of creating Orbs for friends in PvE. It’s effective at melting big mobs and makes me feel like an action hero.

Q: Any shoutouts before we go?

DrAssenov: I’d like to give the biggest shoutout ever for my husband, Randy, my incredible best friend for whom I would give my everything. To my dear brothers from other mothers who have known me since the beginning of my online gaming experience: Tetsu101, Cambo, Mario, Trolling Turnip, Ratmore, and Liam. We all started on Xbox 360 together almost a decade ago and are still together through Destiny 2. To you amazing people in our clan—The Lone Star—I want you to know that I really appreciate you guys, and I’m happy to have so much fun with you! I’d also like to show my love to my closest artist friends, Clinton Felker, Faysal Mekki, Steph Hoang, Matt Oishi, Dulcamarra, Stephen Boe, Spookgeist, and more! It brings me joy seeing their art because they literally make the world a better place with their light. Also to my favorite Destiny streamers—Teawrex and JOverrated—you are such positive and skilled people, and we’re blessed to have you in our community. Everyone should look them up and follow them—they will show you a good time!

It’s always a pleasure to know what goes on behind the scenes and what guides artists during their creative process. If you have any suggestions for a future Community Focus, let us know on the #Community forum on bungie.net.
Posted on Leave a comment

Destiny 2 Hotfix 2.0.5.1

Destiny 2 Hotfix 2.0.5.1 > News | Bungie.net












JavaScript is required to use Bungie.net

Items  (+)

Activities  (+)

Support  (+)

News  (+)

BNet Users  (+)

Destiny Players  (+)

Clans  (+)



Bungie is LIVE //

WATCH NOW




arrow_back

Chat {{messageCount}}

Notifications {{notificationCount}}

New Message

No items found

{{messageItem.iconCoin.text}} {{messageItem.iconCoin.iconName}}

{{messageItem.flairCoin.text}}

Loading…

{{whoIsTyping}}

New Messages

No notifications



General

  • Fixed an issue where some players were unable to access The Lost Cryptarch quest


















preload icon

preload icon

preload icon



Posted on Leave a comment

Temporal Surge

Starting tomorrow, a brand-new feature called the Temporal Surge will become available through the Eververse storefront. Our goals for this new offering are to offer Guardians a limited-time opportunity to directly purchase items from past Bright Engrams. While future Temporal Surges may offer a variety of items, this particular version focuses on Year One emotes.

The Legendary and Rare emotes included in this Temporal Surge will be the same exact items made available in Bright Engrams from previous seasons of Destiny 2. The Exotic emotes are Temporal versions, which will feature recolored effects to allow the original version to retain their uniqueness. 

Emotes will be priced as follows:

  • Rare Emotes: 200 Silver (Destiny 2)
  • Legendary Emotes: 500 Silver (Destiny 2)
  • Exotic Emotes: 1,000 Silver (Destiny 2)

The first Temporal Surge will be available from 9 AM PST on November 6 through 9 AM PST on November 13, 2018.

Posted on Leave a comment

This Week At Bungie – 11/01/2018

This week at Bungie, we sent you out on a quest.

As trick-or-treaters take stock of their sweet loot in real life, our own Festival of the Lost is entering its final stage. If you have yet to earn the mask that has eluded you, or still need to get your 600 Power Horror Story, you have until Tuesday, November 6. To close out the festivities, Amanda has a final quest. Over the next three weeks, she will unleash you in pursuit of those who killed Master Ives, the less-hated of the Cryptarchs. Each week offers up a new step in the quest, along with a powerful reward.

Happy hunting.

Getting Granular with Masterwork Armor

There have been some questions on how damage resistance works when Masterworking armor. In an effort to better explain some mechanics in the game where tooltips fall short, we are going to dive into some specifics. To explain the maths that goes into protecting your Guardian from incoming Arc barrages, Sandbox Tester Ryan Hammond will approach the chalkboard. 

Ryan: Hello everyone. Here is a brief rundown on how Masterworking your armor increases your damage resistance from both all incoming elemental damage from combatants and all damage during your Super. 

Masterwork Armor Breakdown:

  • Three families of Masterwork perks: Arc, Solar, and Void
  • Each family of perks has five tiers
  • Each Legendary armor item has a Masterwork perk, randomly assigned, allowing each player to potentially build up 25 cumulative tiers of Masterworks for a given damage type
  • Each tier bestows the following effects:
      • +1% damage resistance against any combatant attack carrying the specified damage type (not player attacks)
      • +1% damage resistance against any attack while the Guardian is in Super
  • Super damage resistance stacks regardless of family disparity; for example, if a player has tier 12 Arc and tier 3 Void, they have a cumulative additional 15% damage resistance while in Super, but only 12% damage resistance vs. Arc combatant damage and 3% vs. Void combatant damage
  • The in-Super damage resistance stacks multiplicatively with the innate damage resistance of a Super

Keep in mind that while your Masterwork Super damage resistance stacks with the base damage resistance of your Supers, you will never be 100% invulnerable to attacks. Lastly, differences in power levels between the Guardian and combatants, no matter how minor it may seem, play a large role in determining incoming damage, with Damage Resistances modifying that damage further. I hope this helps explain a little better what is going on under the hood. 

When we see you asking the unanswered questions, we’ll continue to use this space to seek out the answers from the people who know the facts.

Unmasking the Winners

Yesterday, the streets in our town were crowded with people on the prowl, dressed as their inner heroes or villains. On the internet, we saw the same thing. The Festival of the Lost Costume Contest was a parade of passion and creativity. Here is a recap of the winners who paraded past the followers of our official Twitter account. Each winner will receive the special emblem that we reserve for those with an artistic eye.

The winners!

Refer Your Friends

With the weekly reset, we launched a new Refer-a-Friend program. It’s a great way to earn some new teammates and some fresh loot at the same time. The mission is simple: Introduce your friends to Forsaken and show them the ropes of the world where you’ve become the legend. You’ll earn some cool rewards along the way. Here is a look at what two Guardians are capable of when they work together.




For more information on how to refer your friends, visit this helpful resource. If you need more assistance with making the magic happen, your other friends on our Player Support team are standing by to assist you. 

How Can We Help?

Something awry? Player Support is on the case. This is their report. 

The Lost Cryptarch

We have observed reports from players who were unable to receive the Lost Cryptarch quest because their Pursuits inventory was full at the time they accepted the quest from Amanda Holliday.

Players who have not yet picked up this quest should ensure they have an open slot in their Pursuits inventory prior to speaking with Amanda Holliday. For players who have already been affected and are unable to begin this quest, we are pursuing a hotfix to resolve this issue.

Refer-a-Friend

As mentioned above, we launched Refer-a-Friend for Destiny 2: Forsaken. Players who previously played Destiny 2: Forsaken can now invite non-Forsaken players for to unlock Refer-a-Friend-themed rewards. 

To participate in Refer-a-Friend, players must:

  • Own base Destiny 2 and Destiny 2: Forsaken on the participating platform account (PS4, Xbox One, Battle.net)
  • Have an applicable platform membership (PS+, Xbox Live) to join fireteams and participate in matchmade activities
  • Have an appropriately linked bungie.net account

Additionally, effective immediately, all players who purchase Destiny 2: Forsaken between October 16 and November 6 have an extended referral period to be invited as new players. After November 6, only players who have purchased and played Destiny 2: Forsaken for fewer than seven days may be invited as a new player referee.

Destiny 2: Forsaken Known Issues

In addition to the items listed above, Destiny Player Support is tracking the latest issues reported by players on the #Help forum. Provided below is a brief overview of the latest known issues in Destiny 2: Forsaken.

  • Harbinger’s Echo: We are investigating an issue where the Harbinger’s Echo Exotic Sparrow is not unlocking for some eligible players.
  • Hawthorne’s Weekly Challenge: Players who do not redeem their engram for Hawthorne’s Weekly Clan reward until after the following weekly reset will not be able to earn another engram for that week. Players will have to wait until the following weekly reset to get out of this state.
  • Tree of Probabilities: We are investigating an issue with point thresholds for the Tree of Probabilities strike.
  • Warden’s Law and Fourth Time’s the Charm: We are investigating an issue with the Fourth Time’s the Charm perk for the Warden’s Law not activating correctly.
  • Xbox One X Crashes: We are investigating an issue Xbox One X players may encounter a crash while in the Haunted Forest, receiving an “insufficient ventilation” error. Players who encounter this issue should play the Firewalled version of the Haunted Forest which disables matchmaking.
  • 150 RPM Scout Rifles: We are investigating an issue where 150 RPM Scout Rifles may not fire at their intended rate.

Scary Movies

Welcome to Movie of the Week. This is where we show you our favorite community created videos. Here is what caught our eye this week. 

Movie of the Week: Spooky Church




Honorable Mention: Your Chaperone Has Arrived

Want to see your video here? Submit your video to the Creations page. If you win, we will send you a special emblem to show off to your friends. 

Since the release of Destiny 2: Forsaken, we’ve been on the hunt for feedback. Whether it be a request to improve your quality of life or conversations over the viability of an Exotic Fusion Rifle in the Crucible, we want to hear your thoughts.

We’ll be posting a few of threads to both bungie.net and the community run Destiny subreddit to gather your feedback. While we’ve been consistently gathering your feedback and giving it to the team, we feel this is a good way to get eyes on a lot of great feedback now that we are eight weeks into Forsaken.

These first feedback posts that we’re hosting will be general. Tell us how you’re feeling overall. No specific topic or agenda. We plan to keep posting these threads to gather more targeted feedback through the end of the year, and beyond.

Hope everyone has a happy Festival of the Lost.

<3 Cozmo

Posted on Leave a comment

Destiny 2 Update 2.0.5

Sandbox

Weapons

  • Malfeasance
      • Increased Explosive Shadow detonation damage
      • Increased damage against Taken and invaders
  • Wish-Ender
      • Increased base Wish-Ender damage
      • Fixed an issue where Wish-Ender’s Broadhead perk would not activate properly, which would result in a loss of damage
      • Wish-Ender’s Queen’s Wrath perk effects are now more readable and consistent
  • Trace Rifles
      • Now spawn with 50 ammo in the Crucible
      • Now benefit from the following armor perks:
      • Auto Rifle Loader
      • Unflinching Auto Rifle Aim
      • Auto Rifle Targeting
      • Precision Weapon Targeting
      • Auto Rifle Dexterity
  • Increased Sword damage in PvE
  • Increased Fusion Rifle damage in PvE
  • Proximity Grenades now have a stat penalty to blast radius
  • Reduced the amount by which Full Choke narrows projectile spread
  • Changed the Dynamo and Distribution perks 
      • Players will need to activate their class ability in proximity to at least one enemy to gain the benefit
      • Increased the energy gain by 20% to compensate slightly for the new requirement
      • Fixed an issue where Dynamo’s effect was not scaling based on the player’s class type; the Distribution perk had this, but it was unintentionally left out of Dynamo

General

  • Increased visibility through a Titan’s Banner Shield for allies
  • The White Nail perk should no longer occasionally activate before the player achieves the required number of precision hits
  • Fixed an issue where the SUROS Regime scope was opaque yellow
  • Fixed an issue where Polaris Lance’s The Perfect Fifth perk was not triggering

Combatants 

General

  • Fixed an issue where Vex Cyclopes weren’t attacking players
  • Fixed an issue where Hive Knights and Taken Vandals were not using special abilities

Activities

Crucible

  • Breakthrough 
      • Decreased attacker respawn time from 7 seconds to 5 seconds after the Breaker is deployed 
      • Modified the game rules to prevent teams from forcing the round into a stalemate:
          • In the initial fight over the Breaker, the team with the most capture progress (high-water mark) will win the Breaker if time runs out without any Breaker progress present. There will still be overtime if time runs out with progress present, and the Breaker will go to the team with current progress at the end of 30 seconds, or to the high-water mark if progress reaches zero with no players on the Breaker.
          • While a team is hacking the other team’s Vault, progress decay accelerates gradually during Sudden Death for up to 30 seconds, after which the round will end the moment no attackers are present in the capture zone.
      • If the round ends in a draw twice, the match ends in a tie.
      • Neither team will get Glory points from this scenario.
      • Win Streaks are maintained.

Gambit 

  • Sleeper Simulant now gains less ammo from Heavy ammo crates on the wall in Gambit (now 2, down from 4)
  • Swords now gain more ammo from Heavy ammo crates on the wall in Gambit (now 12, up from 6)
  • Fixed an issue where sometimes one team’s invasion portal would not open
  • Fixed an issue where sometimes the wrong team would be credited for defeating the Ascendant Primeval
  • Increased the spawn rate of the Ascendant Primeval Servitor
  • The Gambit ship and Sparrow are no longer guaranteed drops
  • Quitter protection
      • Fixed an issue where matchmaking would sometimes result in players being kicked from Gambit matches, thus triggering quitter penalties
      • Quitter penalties have been reenabled
      • Players will now receive two warnings before they are suspended from Gambit
      • Players will not be immediately suspended on the first match of the day if they quit a match the night before
      • Increased suspension time to 30 minutes

General

  • Fixed an issue where players could play the strike “The Corrupted” with a six-player fireteam

Items and Economy

Exotic Duplicate Weighting

  • When a player receives an Exotic, we now take into account all Exotics the player has found and weight them against Exotics they have yet to acquire. This lowers the player’s chances of receiving Exotics they already own.
  • Exotics that the player does not yet own are individually weighted much higher than duplicate Exotics
  • When receiving duplicate Exotics, the player is more likely to earn armor pieces as these have randomly rolled perks
  • Removed quest Exotic weapons from the Exotic engram loot pool
      • Worldline Zero
      • Ace of Spades
      • Wish-Ender
      • One Thousand Voices
      • Malfeasance
      • Lord of Wolves
      • The Chaperone

Enhancement Cores

  • Renamed Masterwork Cores to Enhancement Cores
  • Enhancement Cores are now awarded by Scrapper bounties and six of the Spider’s weekly bounties
  • Enhancement Cores will be more visible in the loot feed

General

  • Banshee-44 now accepts up to 25 Gunsmith Materials at a time
  • Removed hold time for the Spider’s material exchange interactions
  • Increased the stack size of Ghost Fragments from 10 to 20
  • Reduced shader dismantle time from 1 second to 0.25 seconds
  • Fixed an issue where the Secret Victories emblem was using the wrong tracker description
  • It now correctly displays as “Ascendant chests looted”
  • The requirements for the Queen’s Bounty “Purification Ritual” have been clarified and now list the target as “Abyssal Champions” instead of “Swordbearing Knights”
  • Raid challenge bounties now rotate in a fixed, round-robin fashion
  • Nightfall unique rewards will drop more consistently; the longer players go without a unique drop, the higher their chances of a unique reward on their next Nightfall completion
  • The chance resets once a player receives any Nightfall unique reward

PC

General

Text chat auto-fade can now be toggled on or off in the Gameplay settings menu; when turned off, text chat will never automatically fade out, even after a period of inactivity

Posted on Leave a comment

This Week At Bungie – 10/25/2018

This week at Bungie, Festival of the Lost continues to serve up frights.

While we remember some of our favorite Destiny characters who have fallen, and their beautiful horns, Festival of the Lost is a chance to celebrate our continued fight in their honor. This year, we’re hosting the Festival of the Lost Costume Contest.

From now through 6 PM PDT on October 31, use masks, armor, and shaders to create an in-game costume. Pick the perfect setting and take a pic. Then, using the #FestivalofCostumes hashtag, share your screenshot to the Community Creations page, Twitter, or Instagram to enter. Ten winners will be celebrated via @Bungie on Halloween day and treated with the unique emblem we reserve for all our best artists.

Group shots are welcome. Humor encouraged. Put on a mask, and go show the bad guys they can’t keep us down.

Live Your Best QOL

A few weeks ago, we gave you a short preview of what to expect in Destiny 2 Update 2.0.5. This patch carries a range of updates and fixes, most with the goal of providing small quality-of-life improvements to Destiny 2: Forsaken. Below is a preview of some changes, from Trace Rifles to Exotics, and more.

General

  • Banshee-44 will accept up to 25 Gunsmith Materials at a time
  • Removing the hold time for the Spider’s material exchange interactions
  • Increasing stack size of Ghost Fragments from 10 to 20
  • Reduced shader dismantle time from 1 sec. to 0.25 secs.

Exotic Duplicate Weighting

  • When you’re receiving an Exotic, we will take into account all Exotics you’ve found, and weight them against Exotics you have yet to acquire; this lowers the chances of receiving Exotics you already own
  • Exotics that you do not yet own will be individually weighted much higher than duplicate Exotics
  • When receiving duplicate Exotics, you will be more likely to earn armor pieces, as they have randomly rolled perks
  • Exotic quest weapons are being removed from the Exotic engram loot pool

Enhancement Cores

  • Masterwork Cores will be renamed Enhancement Cores
  • More sources will award Enhancement Cores; they will be added to Scrapper Bounties and six of the Spider’s weekly bounties
  • Enhancement Cores will be more visible in the loot feed

Exotic Tuning

  • Wish-Ender
      • Increasing base damage
      • Fixing an issue where the Broadhead perk would not properly activate under certain circumstances, which would result in a loss of damage
  • Malfeasance
      • Increasing Explosive Shadow detonation damage
      • Increasing damage against Taken and invaders

Trace Rifles

  • Will spawn with 50 ammo in the Crucible
  • Will benefit from the following armor perks:
      • Auto Rifle Loader
      • Unflinching Auto Rifle Aim
      • Auto Rifle Targeting
      • Precision Weapon Targeting
      • Auto Rifle Dexterity

We have more in store. Stay tuned to @BungieHelp for updates. We plan to have patch notes for Update 2.0.5 available around 9 AM PDT on Tuesday, October 30.

Double Down

Next week, players will have their first chance to earn Infamy at accelerated rates! Whether you’re striving for the Dredgen title or just looking to complete your first Infamy reset since launch, there’s no better time to jump in and bank some Motes. Infamy gained from bounties, wins, and losses will all be increased.

Double Infamy

Begins: 10 AM PDT October 30

Ends: 10 AM PDT November 2

Triple Infamy

Begins: 10 AM PDT November 2

Ends: 10 AM PDT November 6

Keep an eye out. Once Update 2.0.5 is live, Ascendant Primeval Servitor spawn rates will increase. Even though it’s not a full-curse week, you may find yourself eye to eye with that evil meatball during this event. Good luck in your hunt for Malfeasance.

Refer-a-Friend

Update 2.0.5 brings more than just quality-of-life updates to the game. Starting October 30, the Destiny 2: Forsaken Refer-a-Friend program becomes available! Veteran players may begin to refer new players to Forsaken, via a link on Bungie.net, and embark on the Refer-a-Friend quest.

Veterans, it’s on you to show your referral the ropes. The quest gives you ample time to get your friend up to speed on everything Destiny 2, from perk sets to raid loadouts. New players, this is your time to learn what it is to be a Guardian. As you complete steps throughout the quest, both of you—veteran and referral—will earn some sleek rewards to commemorate your camaraderie.

If you happen to have multiple friends to refer, there’s more loot to earn. Veteran players who refer multiple new players to Destiny 2: Forsaken will receive additional rewards.

If you’re currently wondering if you qualify as a veteran or new player, here are the specifics:

Veteran Player Requirements

A veteran player is any player who owns Destiny 2: Forsaken. Veteran players may invite new players for the Refer-a-Friend promotion.

New Player Requirements

A new player is any player who does not own Destiny 2: Forsaken, or has owned it for less than 7 days. Once a player has owned Destiny 2: Forsaken for longer than 7 days, they are no longer eligible to be referred for the Refer-a-Friend promotion. Once referred, the quest may completed at any time.

NOTE: As we have recently updated Destiny 2: Forsaken to also include Curse of Osiris and Warmind, we are extending new player qualifications. Players who purchased Forsaken between October 16th-30th will qualify as a new player and be eligible for referral up to November 7, 2018.

All information regarding the Destiny 2: Forsaken Refer-a-Friend program will become available at 10 AM PDT on October 30, 2018. Stay tuned to help.bungie.net.

Helpful Information

Week in and week out, the members of Destiny Player Support are on the hunt for new issues. With the aid of our test and development teams, they have the information you need to prepare for the next update. This is their report.

Destiny 2 Update 2.0.5 Maintenance and Downtime

In preparation for Destiny 2 Update 2.0.5, we conducted backend maintenance to the live game earlier today.

Below is our deployment schedule for Destiny 2 Update 2.0.5, going live on Tuesday, October 30, 2018. 

    • 8:00 AM PDT (1500 UTC)
        • Destiny 2 maintenance is scheduled to begin
        • No downtime is expected
        • Some Destiny Companion features will be unavailable on Bungie.net, mobile, and third-party apps
        • Update 2.0.5 will begin rolling out across all platforms and regions
    • 9:45 AM PDT (1645 UTC)
        • Any Destiny 2 players remaining in activities who have not yet installed Update 2.0.5 will be removed from activities and returned to the title screen to take this update
    • 10:00 AM PDT (1700 UTC)
        • Destiny 2 maintenance is scheduled to conclude
        • Destiny Companion features will be reenabled
        • Players who encounter issues should report them on the #Help Forum
For the latest information during maintenance windows, players should follow @BungieHelp on Twitter or monitor our support feed on help.bungie.net. For patch notes when they are available, players should keep an eye on our Updates page.

Destiny 2: Forsaken Known Issues on the Field

    • Masterwork Weapons Sent to the Postmaster: We are investigating reports where Warden’s Law and other weapons can drop Masterworked, but if the weapon gets sent to the Postmaster, it becomes a regular weapon.
    • Petra’s Weekly Challenge: We are investigating reports where players are unable to complete Petra’s Weekly Bounty after meeting the objectives.
    • Shattered Throne Emblem: We are investigating an issue with the Shattered Throne emblem not counting completions.
    • Valor Resets Not Counting: We are investigating an issue with Valor resets not counting toward certain quests and Triumphs. Players may want to clear their console cache before resetting, or delete their CVARS.xml file on PC.
    • Efrideet’s Gift Triumph: We are investigating an issue where the Efrideet’s Gift Triumph does not correctly update unless the player is switching characters or exiting and reentering the game.
    • Ammo Finder Perks: We are actively tracking reports about ammo finder perks for all weapons not working as intended.
If you experience issues while playing Destiny 2: Forsaken, let us know about it in the #Help Forum.

Weekly Broadcast

This week, we’ve gotten a few Guardians who’ve decided to break from the norm. Their loadout of choice isn’t common among the player base, but the goals they’ve set—and achieved—are something to behold.

Movie of the Week: Kill. Disappear. Repeat.




Honorable Mention: Luna’s Howl vs. Calus




If you’d like a shot at the Lens of Fate emblem, make sure to submit your video to the Creations page on Bungie.net and include #MOTW in your title.

This weekend, Cozmo and I will be heading to San Jose, California, for TwitchCon. If you’re attending as a content creator, cosplayer, or Guardian, we’re excited to spend some time with you and share war stories. Who knows, maybe this could lead to a Bungie Bounty being placed on your head.

Destiny 2 TwitchCon Meetup: 2 PM on October 27

Location: TBD

If you bump into us on the show floor, feel free to say hello! We’ll be around all weekend. Stay tuned to @A_dmg04 or @Cozmo23 for impromptu meetups throughout the weekend.

Cheers,

Dmg04

Posted on Leave a comment

Community Focus- Andy Edition

Our focus this week comes from across the pond. He is part of the German community and is an avid fan of the stories we tell and enjoys sharing the deep lore with his followers.

Please meet Andy Edition.

Welcome to our Community Focus! Tell us about you and your role in the Destiny Community.

Andy: Hello Bungie, thank you for inviting me to do a Community Focus. It is an honor to be here. I am an avid Warlock who loves the Destiny universe—especially the lore. I have met many players from different countries through the game, many of whom I’ve grown very fond of. At the end of 2016, I decided to upload videos about the stories of Destiny on YouTube. My small community grew large quickly, and I reached almost 33,000 subscribers in a short time. It’s an incredibly nice feeling when people tell you they would like to see more videos and can’t get enough. This motivates me enormously to continue telling the German community about the exciting story in the Destiny universe.

Where can we find you online?

Andy: On YouTube you can find me under Andy Edition. I use Facebook and Twitter occasionally to spread news and when I’m just getting home from my work at the barber shop, you can usually find me on Twitch.

What made you decide to start making content on Destiny’s lore?

Andy: When you play Destiny 2, you often meet new people, and I always like to ask Guardians why they chose a particular faction. But not many seemed to know the background story of the factions and were absolutely thrilled when I told them about it. That’s how the idea arose to create a YouTube channel about the Destiny 2 lore.

What would you say sets you apart from other content creators?

Andy: I think the whole thing is special, because there is no other channel in Germany that is dedicated to the story part of Destiny 2. My goal is to bring the German Destiny 2 Community closer to Destiny’s captivating story. Furthermore, my videos are a place where I can be myself, do what I love, and grow as a person.

Thank you for filling that need in the community. What is your favorite subclass and your favorite weapon?

Andy: My favorite character is the Warlock. The Titan is great as well though lately I like to play Hunter. Basically, I like all the classes. But my go-to is definitely the Void Warlock. When it comes to guns, there are so many that I would like to name here but I will settle for my top 5: IKELOS_SG_v1.0.1 Shotgun, Nation of Beasts, Better Devils, Bygones, and One Thousand Voices.

That’s a great arsenal you’ve acquired. What Destiny 2 content are you most looking forward to?

Andy: I can’t wait to see how the story unfolds in the following months. I’m super curious about Quria and Savathûn. And of course, as a team player, I’m looking forward to jumping into the new raid lair!

Is there anything else you would like to say to other members of the community who may be interested in creating content?

Andy: When it comes to creating a YouTube or Twitch account, I recommend setting small goals and not losing sight of them. Stay positive, and do not let it get you down if things do not go as planned. Persist and new opportunities will appear!

Thank you for stopping by to share your story.

If you speak German and have an appetite for a deeper dive into Destiny 2 lore, give Andy’s channel a look.
When it comes to upcoming Community Focuses, we’re always taking requests. If you know of someone we should look at, make a post with the tag #CommunityFocus.
Posted on Leave a comment

This Week At Bungie – 10/18/2018

This Week at Bungie, we got spooky.

The Tower is full this week. Festival of the Lost has begun! The engram lanterns have been hung, and purple candles lit. Players are confronting their Nightmares in the Haunted Forest and earning some sweet loot in the process. We’re just getting started.




The festival isn’t the only reason to visit the Tower. Lord Saladin is currently overseeing the Iron Banner, Valor gains are increased in the Crucible, and the Dreaming City has been overrun with Taken. With so much to do, you have some choices to make about where to commit yourself to the action. Visit the Blind Well, hammer out some Iron Banner bounties, or see how far you can dive into the Haunted Forest? No matter what you choose, there’s something to earn or a goal to achieve.

Jackolytes

Festival of the Lost is in full swing. Last week we showed off some papercraft masks you can download and put together to bring the spirit of the festival to life. The three-pack bundle of masks is still available on the Bungie Store, and the chicken mask is free to everyone who has the patience. If you want to see how to put it together, Graphic Designer Zoë Brookes can show you how it’s done.




Masks are not the only Festival of the Lost arts and crafts activity we have to offer. We just uploaded 14 Destiny 2–themed pumpkin stencils for you to use to create some spooky decorations. You do have to supply your own pumpkins.

If you want to collect them all, you can get the full set here. Take a stab at carving your pumpkins and then share your results with us @Bungie on Twitter and Instagram. We will share a few of our favorites. Don’t feel tethered to the stencils above. If you have the talent, feel free to carve outside the lines.

It’s Got What Plants Crave

If you’re the competitive type, this may be right up your alley. Live through November 7, the Rockstar Energy Riots In-game Competition offers weekly challenges in the Crucible, Gambit, and strikes. Earn points by completing matches, defeating Guardians, or getting precision kills. The top four players from the Qualifier Round will be challenged in the ways of old, squaring off here at Bungie for more than just bragging rights.

Competing can lead to some real-life rewards. Top players will earn weekly prizes, including Bungie Store gift cards, headsets, gaming chairs. The grand prize is a Destiny 2: Forsaken-inspired Slingshot Roadster.

For full information, head over to destiny2.rockstarenergy.com, where you can sign up for the competition and learn how to receive this exclusive emblem.

Running the Schedule

This is the player support report. Listen up. 

Spooks and Thrills

Festival of the Lost is now live for all Destiny 2 players and will be available until the weekly reset on November 6, 2018. 

  • To participate in the event and earn Festival of the Lost rewards, characters must have completed the Red War campaign and unlocked the Tower.  
  • To unlock the Haunted Forest, players must first complete the introductory quest offered by Amanda Holliday. 
  • The Festival of the Lost bounties offered by Amanda Holliday refresh daily around 5 PM PDT instead of at the normal daily reset. 
  • For more information on event activities and the Haunted Forest, please see our Festival of the Lost guide
  • In the #Help forums, players can read our list of known issues with Festival of the Lost content, as well as report any new issues they may encounter. 

Bugs Fixed and Found

With the deployment of Update 2.0.4 this week, several of the known issues Destiny Player Support was tracking were fixed. Below are some of the highlights. To see the full list of changes, please read the Update 2.0.4 patch notes
  • Fixed an issue where Gambit clan engrams were not functioning properly
  • Fixed an issue where powerful gear could sometimes drop at the same Power level as a character or below
  • Fixed an issue where bounties could expire in a player’s postmaster and cause WEASEL errors
  • Fixed an issue where some players were unable to access the Strike playlist
  • Fixed an issue where Prime Engrams were going straight to the postmaster at the end of Crucible matches; they will now show alongside other end-of-match rewards

As always, Destiny Player Support is on the lookout for new issues being reported by players. Here are a few of the ones we’ve seen emerge this week.

  • Opaque Scopes when Aiming Down Sights: We are investigating a fix for an issue that is causing some scopes to display as opaque when aiming down sights. We are aware that this is impacting the Suros Regime Exotic Auto Rifle and some other weapons that have a similar scope. 
  • Polaris Lance Exotic Perk: We are investigating a fix for an issue that is causing the Perfect Fifth Exotic perk to no longer trigger correctly. This issue will also impact the ability to make progress on the Exotic catalyst for this weapon.
  • Incorrect Loading Scene on Titan: We are investigating an issue in which players loading into Heroic adventures on Titan may incorrectly see a loading scene for the Dreadnaught. This loading scene is a leftover and is not a part of future content.
Players encountering issues in the game can report them to the #Help forums. For the full list of known issues impacting Destiny 2: Forsaken, please see our thread in the #Help forums.  

Edge Transit

Welcome to Edge Transit of the Week. This is where we pick our favorite Edge Transits from the Edge Transit community. Here are this week’s Edge Transits.

Edge Transit of the Week: Edge Transit




Honorable Edge Transit: Not Edge Transit




If you’d like a shot at the Edge Transit emblem, make sure to submit your Edge Transit to the Edge Transit page on EdgeTransit.net.

It’s a crowded week with a lot of avenues for both increasing your Power and having a good time with funny masks. Make sure you check out the DCP podcast later today. Our very own Dmg04 will be their guest. This is your opportunity to get to know one of your community managers a little better. Maybe I’ll throw something at him during the show. You never know.

<3 Cozmo

Posted on Leave a comment

Destiny 2: Forsaken – Visual Effects

Visual effects are often an obscure part of video game development, but one that you encounter constantly in-game. If you’ve ever seen a player launch into a Super and been lost in awe of how powerful it looked, you have the VFX artists at Bungie to thank. Down to the embers radiating off of a Golden Gun, they breathe life into your Guardian’s abilities with their artistry. They also contribute to the items you interact with during your play sessions, ranging from giant Cabal drills to the Blind Well. Each VFX artist works closely with design teams and other artists to help create the fantasies that make Destiny memorable. 

Below you will find many examples of how these artists have brought life into the release of Destiny 2: Forsaken. Hit the links for each name to see their work in motion.