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The Latest Zelda: Breath of the Wild Free Gift Should Help You With Ethical Fishing

We had a slightly odd ‘Tips from the Wild’ news post on Switch recently, in that it didn’t bother offering any gifts. Nintendo has decided to be generous again in the most recent post for The Legend of Zelda: Breath of the Wild, however, offering Switch owners a freebie if they boot the game from the relevant post.

When it comes to fishing some may just throw bombs into the water, which is admittedly cruel, inelegant and mightily effective. As an alternative you can tempt fish by dropping the relevant food – to do this the gift includes a Voltfuit, Cool Safflina and Spicy Pepper with which to experiment.

Or you can use bombs, whatever works for you.

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Nintendo’s ‘Close Call’ Commercials Focus on Fantastical Switch Games

It’s been a fascinating launch year to date for the Nintendo Switch, and the big N’s marketing for the system has also been pretty decent. For one thing it’s figured out what Sony and Microsoft grasped years ago – if you want kids to think your system is cool, use stereotypically ‘cool’ people to advertise it. In other words, photogenic young adults, or ‘millennials’ if you can say the term and avoid your eyeballs rolling out of your head.

Earlier in the year we saw some neat competitive gaming-themed trailers advertising the likes of Splatoon 2 and ARMS, and now Nintendo of America is pushing its ‘close call’ TV adverts. These are focused on adventure-style titles, namely Fire Emblem WarriorsThe Elder Scrolls V: Skyrim and Xenoblade Chronicles 2. Check out the most recent below.

This followed another earlier this week focused primarily on Warriors.

We think they’re quite fun as TV commercials; what do you think?

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PS Vita Horror Adventure Death Mark Is Headed To Switch

Japanese company Experience has announced that it is bringing Death Mark to the Nintendo Switch and PlayStation 4 in 2018.

Originally released on the PS Vita, Death Mark – or Shiin as it is known in Japan – sees you assuming the role of a character who has been branded with the titular mark, which means they will soon die. The game takes place in a mysterious mansion where others branded with this “Death Mark” have come together to find a solution.

Both the PlayStation 4 and Switch versions will showcase new high-resolution graphics, additional episodes and an “Event Gallery.” The Sony version is due for release in January 2018, but the Switch version will come later in the Spring.

It’s not known if Death Mark will receive a western release.

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YouTuber Gets Banned From Site For Streaming Super Mario Odyssey

Avoiding major spoilers for Super Mario Odyssey is becoming harder and harder with each passing day; there have been several reports of stores breaking the street date of the game and more than a few members of the public have now received their copies earlier than planned. Some players are seizing the opportunity for their fifteen minutes of fame by uploading every little detail about the game online and Nintendo has, perhaps unsurprisingly, taken some pretty serious action.

One such case is a YouTube user from Hong Kong who decided to live stream the game for a whole hour. Nintendo seems to have swooped in rather swiftly; all videos by the user that contained footage of the game have been entirely removed from the site and he has been banned from accessing his account for three months. Apparently the streamer in question received his copy of the game early, and legitimately, from a retailer who released its allocated copies early. 

This makes the situation all the more interesting; by receiving a legitimate retail copy from a store, the YouTube user is technically under no obligation to not talk about, or show, the game’s content. Whilst Nintendo are infamously strict when it comes to what is, or isn’t, allowed to be uploaded to the site, it is clear that the severity of this particular punishment is centred around the fact that Odyssey is still yet to be released.

Of course, official media outlets who receive early copies of games such as this will agree to embargo terms, ensuring that Nintendo has control over which details about the game are, and aren’t, shown to the public before release. As the streamer has supposedly received a real, retail copy, however, it might seem like a rather harsh punishment; some might say that stores releasing copies of the game early should be more to blame as they will be breaching part of a contract in order to do so.

Either way, if you’re hoping to avoid any spoilers of the game yourself before its release, make sure to be careful when browsing online over the next few days – there will be nothing of the sort here on Nintendo Life so you are safe here! Until then, what are your thoughts on Nintendo’s actions in this case – too harsh, or completely justified? Let us know your (spoiler free) thoughts in the comments.

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Guide: How to Download Animal Crossing: Pocket Camp Early on iOS and Android

Animal Crossing: Pocket Camp may only be due at the end of November, but it’s already available in Australia; you can even grab it yourself right now if you’re willing to jump through a few hoops. Thankfully, we’re here to make that process a little easier.

Here’s how you can get Animal Crossing: Pocket Camp on your iOS or Android device right now.

How to install Animal Crossing: Pocket Camp on iPhone

First of all you’re going to need a Mac or PC with iTunes and a little bit of patience. Open the app store on iTunes, make sure you’ve logged out of your real Apple ID and scroll right down to the bottom right hand corner where you should see a little flag corresponding with your country of residence. Click that and scroll further to select Australia.

Then you need to find Animal Crossing: Pocket Camp and attempt to download it. We couldn’t find it by searching but if you find Super Mario Run and click on the text underneath the title that says ‘Nintendo co., Ltd’ it’ll be there are the top of the list. Because you’re not logged in it’ll ask you to sign into your account, but instead select ‘Create New Apple ID’. Agree to the terms and conditions that you’ve almost certainly read thoroughly and start inputting an email address and password. You’ll have to use an email address that isn’t registered to a current Apple ID.

Fill in the rest of the page truthfully or however you see fit and then move on. You’ll be asked for payment information, but because you tried to download a free app ‘None’ should be highlighted automatically. This is what you want, as otherwise you’d have to input genuine Australian credit card details. Under billing address any first and surname will do.

For the billing address you’ll need to input a real location and postal code. We recommend looking one up on Google Maps and simply copying down everything you see, but try to be discreet.

Once you’ve verified your account you’re all done! Simply log into this new Apple ID on your iOS device and download the app. When it requires updating in the future you’ll need to sign back into this account so make sure you write the login details down on a piece of paper to be extra safe.

How to install Animal Crossing: Pocket Camp on Android

Android’s open nature means that installing is a little easier than it is on iOS and doesn’t involve creating dummy accounts or making your phone think you’re in another part of the world. However, it does come with some risks which have to be considered before proceeding.

On iOS, your only option – unless you’re willing to “jailbreak” your phone – is to use the App Store to obtain the game. However, on Android it’s possible to download the installation file (known as an .apk) from the internet and “side-load” it onto your Android device – this basically involves disabling the security measure which prevents you from installing apps outside of the Google Play store.

Most Android phones have side-loading disabled by default, so you’ll need to go to Settings, then Security (this might be listed as Privacy on some handsets) and tick the box next to “Unknown Sources”. You’ll get a message which states that the installation of applications outside of the Google Play store comes with obvious risks (such as viruses and malware) – so we’d like to state that we cannot be held responsible for any issues beyond this point.

Various sites online offer apk files for download, and in this case there’s no real ethical issue as Animal Crossing: Pocket Camp is a free-to-play title and doesn’t cost money. However, due to the fact that these sites also offer apps and games that are normally paid-for, we won’t be linking to any in this guide. Type “Animal Crossing Pocket Camp apk” into Google and you’ll no doubt find several sites offering the file. Which one you choose is very much up to you, and done at your own discretion.

Even though you’ve side-loaded the game, when it does eventually become available in your region it will receive updates and your user data will be carried over – you don’t have to worry about losing progress by installing the game early. The title is listed on Google Play now but can only be downloaded in Australia – but by all means add it to your wish list so you can grab the update the moment it goes live.

Or you can wait until late November, the choice is yours.


Finally, it’s worth noting that only Australian My Nintendo accounts can login for the related bonuses and features. You can either ignore this and just sign in when the game launches properly in your territory, or you can create an Australian My Nintendo account. However, if you want to really get into the My Nintendo side of the app it may be best to wait until it launches formally where you live.

So, will you give this a try or just wait for the app to be released globally?

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Video: Here’s the Full ‘Just Mario’ Song in Just Dance 2018

Some observant readers will have seen, in our recent ‘Out Today’ post, that we were both amused and baffled by the ‘Just Mario’ song that’s found in Just Dance 2018. Ubisoft’s trailer for the routine certainly caught our eye, in any case.

If you want to know just how Mario dances when trying to impress Princess Peach, NintenDaan has posted the routine on his channel so that we can all see those funky moves. Although the iffy effects suggest the dancer was wearing normal motion-capture gear when performing this for the game, we like to think someone did it in one of those oversized mascot outfits.

Enjoy.

This song isn’t on the disc, is should be noted, but has to be accessed via the Just Dance Unlimited service; there are free trial periods available.

Now excuse us, we need to practice some moves.

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You Can Play Animal Crossing: Pocket Camp Right Now, But There’s A Catch

In the wee hours of the morning (UK time, at least) Nintendo lifted the lid on its next mobile title, Animal Crossing: Pocket Camp.

It’s not officially coming until November, but the app has gone live on the Australian Google Play and iOS App Stores, which means you can download and play it right now if you happen to live in that part of the world.

If you don’t, then your options are a little more limited; there are means of side-loading the app on Android devices but if you do this you cannot currently link your Nintendo Account to the game, as it only supports Australian accounts at present.

If you decide to take the plunge, let us know by posting a comment.

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Team Fortress 2 Update Released

For the past few months we’ve been busy working on significant improvements and additions to the Steam Curator system. There’s still some work to be done before we can roll these out, but we wanted to share a bit about why we see Steam Curators as a crucial component to exploring Steam, and what changes we’re making.

Why Steam Curators?

We’ve heard from many of you that you want to have a more curated experience when shopping Steam; where the titles that are surfaced and recommended and highlighted are picked by humans that you know and trust. But, we also know that players have different tastes in games, so it’s unlikely that any single person or group could cater to the specific interests of every player in the world. This is why we believe that Valve can’t be the only form of curation in Steam – we would be under serving the tastes and viewpoints of many players.

So, we’re focusing on how to support the streamers, journalists, critics, content creators, writers, enthusiasts, and friends that you already know and trust to be able to help you find your next favorite game. By following a few Curators on Steam, you’ll not only start to see their recommendations appear prominently when browsing the Steam Store, but you can also explore each of their customized spaces within Steam and see all the titles they have reviewed.

Using the Steam Curator features on Steam is an opt-in thing. If you’re not interested in the opinions of human beings helping you find games that are worth your attention, then we also have some powerful features coming just for you. We’re hard at work on significant improvements to the core recommendation engine which algorithmically suggests games for all Steam users. We’re anxious to talk in depth about that technology too, and will do so in a future blog post.

What changes are coming?

Over the three years since introduction of Steam Curators, we’ve gathered a lot of feedback from all kinds of perspectives. We’ve heard from players, from curators, from streamers, from game developers, and from all kinds of other tastemakers and content creators. The feedback is clear that the system needs to do a bunch of things better in order to work well for the three primary sets of people it’s trying to serve: players, curators, and game developers.

Players

This system really only works if players find value from following some Curators. So we’re adding to the kinds of content that Curators are able to create, and increasing the places within Steam where that content can be seen.

  • Recommendations provided by Steam Curators can already appear in the main featured spot on your Steam Home page as well as in a dedicated space on your home page. We’re building on this so that recommendations by Curators you follow will also show up at the top of tag and genre pages. This means as you explore, say the Free To Play page, you’ll see recommendations from your Curators for Free to Play games. If you are browsing RPG games, you’ll see RPG games featured from Curators you follow. And so forth.
  • Many Curators create videos to accompany their reviews, so we’ll now start embedding those videos in a few places alongside the curation. This means that when you click through a recommendation, or when you browse a Curator’s page on Steam, you’ll be able to watch their videos in-line.
  • We also know that some Curators will review games within certain themes, genres, or franchises. So, we’re adding a new feature for Curators to create lists of games they’ve reviewed that go together. These can be used to create lists such as “best couch co-op games”, “games with amazing Workshop support”, “games by my favorite designer”, “10 games to play while waiting for Witcher 4”, or any other set of interesting ways to organize groups of games.
  • And if you are looking to find new new Curators that share your tastes, or offer unique information about particular kinds of games, you can explore the ‘Recommended Curators’ or ‘Top Curators’ lists. We’re fine-tuning the ‘Recommended Curators’ section to more accurately suggest Curators who recommend games like those you’ve been playing.

Curators

One of the pieces of feedback we received from Curators was that they felt it needed to be more rewarding and meaningful for a Curator to spend the time it takes to build and maintain their curation. So there are a few new things we’re building to tackle this.

  • As we mentioned above, Curators that produce videos as part of their reviews will be see those videos embedded right next to their review in Steam. If you’re a Curator who’s already doing work to create content elsewhere, we want you to be able to use that work in your Steam curation. This means a few of the most popular video formats such as YouTube, nicovideo.jp, youku.com, and bilibili.com will appear right in Steam where players can easily watch them.
  • Curators will be able to customize and brand their home on Steam by selecting games, lists, and tags to feature and by uploading a personalized background.
  • We all know that graphs solve everything, so yes, we’re adding more of them. In particular, Curators will be able to see how their reviews impacted their follower’s behavior in the Steam store.
  • We are helping connect developers with Curators that are most likely to have relevant audience of followers for the developers’ game. More on this below.

Game Developers

We’ve heard from many developers that they need a way of getting their game in front of Curators that have the right audience for that game, and to be able to do it in a way that is easy and secure. We’ve also heard from Curators that it can be a challenge to reach out to developers, who are often swamped with requests that they can’t easily filter through. So we’ve built a whole new system that we are calling Curator Connect.

With Curator Connect, developers can search for appropriate Curators, and then send a copy of their game directly through Steam. We’ve added a number of tools for finding relevant Curators and for identifying the forms of social impact that Curator may have. To start with, developers will be able to search the listings of Steam Curators, narrowing results by name, OS, language, or tags that the Curator indicates they focus on. In the results, developers will be able to see a snapshot of each Curator, including follower counts and any linked social media accounts such as YouTube, Facebook, Twitter, and Twitch, which can help verify that the Curator is truly who they claim to be. The developer can then build a list of the Curators they wish to send their game to, include a message describing their game, and hit ‘send’.

Curators can then browse a list of games that have been sent to them and can choose to accept or decline as they wish. Accepted games are added to that Curators Steam library to play and review. No need to mess with keys or e-mail.

Next Steps

Today we’re starting a closed beta with a few dozen Steam Curators of different sizes, niches, and languages. This gives us an opportunity to gather feedback and suggestions from Curators and gives those Curators an opportunity to use the new tools to prepare and personalize their store pages ahead of full release. The Steam Curators that are invited to participate in the beta are free to share their thoughts publicly, so you may see some screenshots or write-ups from these Curators as they explore the new features and discuss them with the community.

We’re aiming to run the beta for at least a couple weeks with just the Curators before releasing the update to everyone. Hopefully this blog post helps you understand what we’re trying to do, and why, which we believe will help everyone to have a fruitful conversation.

As always, if you have any feedback or suggestions, please let us know.

-The Steam Team

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Board game company Fantasy Flight Games opens video game studio

The long-running board game company Fantasy Flight Games has opened a new studio to focus on developing games of a more digital nature. 

The new studio, Fantasy Flight Interactive, is set to be headed up by former Human Head CEO Tim Gerritsen and will take on the tasks of both adapting the board game publisher’s existing games as video games and creating entirely new games based on Fantasy Flight’s existing properties.

While Fantasy Flight Games will continue to dabble in board games with a digital element, the studio notes that its new interactive branch will focus on purely digital projects for Steam and potentially other platforms down the line. 

The crossover between video game and board game design is one of the topics covered in a Gamasutra interview with Fantasy Flight Games earlier this year. During that live-streamed chat, three members of the X-Wing Miniatures development team shared their experience crafting the mechanics for the tabletop game and talked about how those same principles can apply to video game development. 

That same outlook is what Fantasy Flight explains it is bringing to its interactive branch, for both board game-inspired and original game projects based on its catalog of existing brands.

“We’re incredibly excited to be bringing Fantasy Flight Games’ best game properties to life as amazing video game experiences,” said Gerritsen in a press release. “Fantasy Flight Interactive is made up of developers who love both tabletop games and video games and we are striving to create games that capture the best aspects of both media to entertain our fans.”

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Nintendo of America Adds Some Halloween-Themed Switch eShop Discounts

Earlier today Nintendo of Europe launched its Halloween sale and, although there are some decent options, we’d suggest it lacked many knockout deals. Nintendo of America hasn’t branded a range of discounts in the same way, but did publish a News post on the Switch with some rad artwork.

The article is pointing users to the ‘Games on Sale’ category in the eShop that was added just over a week ago, and the list of games has been updated to match up with quite a few of those European Switch ‘Halloween’ discounts. A couple of these deals have been around for longer while a number are new, so below is the full current list of discounts on the North American Switch eShop (US prices).

The Shovel Knight: Treasure Trove discount is also the same on 3DS and Wii U.

A handful of other discounts available on 3DS and Wii U in Europe as part of the Halloween deals have also filtered across to North America, albeit not all of them. Nintendo of America may yet kick off a formal Halloween promotion, of course, time will tell.

Are any of you tempted by the current Switch eShop discounts?