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Today Is Doug Bowser’s Final Day As Nintendo Of America President

Bowser & Doug Bowser
Image: Nintendo

Update []: Back in September, NoA president Doug Bowser announced his retirement from the role, with Devon Pritchard stepping up as his replacement. Today is Bowser’s last day in the big chair, with Pritchard starting the job tomorrow.

Well, they’re both hopefully enjoying the company of friends and family on New Year’s Eve and New Year’s Day — we imagine Bowser handed in his golden keycard before the holidays — but on paper, at least, today’s the last day he can nip back to HQ to grab his rare amiibo collection and sneak in some personal photocopying.

Yes, it’s finally time to say ‘so long’. All the best for the future, Doug!


Original Story: Nintendo has announced that the President and Chief Operating Officer of Nintendo of America Doug Bowser will be retiring at the end of the year, on 31st December 2025.

His replacement has already been named — Devon Pritchard, who has been at NoA for 19 years and is currently the Executive Vice President of Sales, Marketing & Communications. As part of the move, Pritchard will also be joining the NoA Board of Directors and will become a Nintendo Co., Ltd Executive Officer when she takes over.

Other changes are coming, too: Satoru Shibata will be taking over as Chief Executive Officer, in addition to maintaining his position as Managing Executive Officer and Corporate Director of NCL. Shibata has been the president of Nintendo of Europe and Nintendo of Australia previously.

Bowser’s departure is a bit of a surprise to us — he joined the company back in 2015 as the Vice President of Sales & Marketing, before taking over as President of NoA in April 2019 after Reggie Fils-Aimé stepped down.

Here is his statement:

“One of my earliest video game experiences was playing the arcade version of Donkey Kong. Since that time, all things Nintendo have continued to be a passion for both me and my family. Leading Nintendo of America has been the honor of a lifetime, and I am proud of what our team has accomplished in both business results and the experiences we’ve created for consumers.

Now, it’s time for the next generation of leadership and Devon’s track record speaks for itself. She is an exceptional leader, and her promotion is a testament to her strong performance and strategic contributions to the company’s growth. I have full confidence that she will guide the company to even greater heights.”

President of Nintendo, Shuntaro Furukawa, has thanked Bowser for his work with the company, saying that he brought “smiles to the faces of people connected to Nintendo.”

“I would like to express my gratitude for his strong efforts. Devon, who will become the next president, has also made many contributions to Nintendo over the years.” Furukawa continues, “I am confident that, like Doug, Devon will continue to support Nintendo’s important mission of creating smiles.”

Pritchard, who will be stepping into her new role on 1st January 2026, says that “I am humbled and excited to take on this new role. Doug has been a fantastic mentor, and I look forward to building on the incredible foundation he has helped establish.”

Her history with the company has been varied, with roles across Business Affairs, Marketing, and Publisher Relations, and her aim is to put Nintendo fans first: “With characters and worlds that offer something for everyone, my focus will be continuing to build on Nintendo’s legacy of surprising and delighting our longtime fans, while at the same time welcoming new players into the Nintendo family.”


We wish Doug Bowser all the best for the future, and we’re excited to see Pritchard step into the role.

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Introducing the new bootc kickstart command in Anaconda

Anaconda installer now supports installation of bootc based bootable container images using the new bootc command. It has supported several types of payload to populate the root file system during installation. These include RPM packages (likely the most widely used option), tarball images you may know from Fedora Workstation, ostree, and rpm-ostree containers. The newest addition to the family, from a couple of weeks ago, is bootc-based bootable containers.

The difference is under the hood

We have added a new bootc kickstart command to Anaconda to support the new feature. This is very similar to the ostreecontainer command that has been present for some time. From the user’s perspective the two are very similar. The main difference, however, is under the hood.

One of the most important setup steps for a deployment is to create a requested partitioning in both cases. When the partitioning is ready, the ostreecontainer command makes Anaconda deploy the image onto the root filesystem using the ostree tool. It also executes the bootupctl tool to install and set up the bootloader. By contrast, with bootc containers installed using the bootc kickstart command, both the filesystem population and bootloader configuration is performed via the bootc tool. This makes the deployment process even more integrated.

The content of the container images used for installation is another difference. The bootc-enabled images are somewhat more versatile. Apart from installation using Anaconda, they provide a self-installing option via the bootc command executed from within a running container.

On the other hand, both options provide you with a way to install an immutable system based on a container image. This option may be useful for particular use cases where regular installation from RPM packages is not desired. This might be due to potentially lower deployment speed or inherent mutability of the resulting system.

A simple how-to

In practice, you’d likely use a custom container with pre-configured services, user accounts and other configuration bits and pieces. However, if you want to quickly try out how the new Anaconda’s feature works, you just need to follow a few simple steps. Starting with a Fedora Rawhide ISO:

First, take an existing container from a registry and create a minimal kickstart file instructing Anaconda to install the bootable container image:

# Beware that this kickstart file will wipe out the existing disk partitions.
# Use it only in an experimental/isolated environment or edit it accordingly!
zerombr
clearpart --all --initlabel
autopart lang en_US.UTF-8
keyboard us timezone America/New_York --utc
rootpw changeme bootc --source-imgref=registry:quay.io/fedora/fedora-bootc:rawhide

As a next step, place the kickstart file in some reachable location (e. g. HTTP server), point Anaconda to it by appending the following on the kernel command line:

inst.ks=http://url/to/kickstart 

Now start the installation.

Alternatively, you may use the mkksiso tool provided by the lorax package to embed the kickstart file into the installation ISO.

When installation and reboot is complete, you are presented with an immutable Fedora Rawhide system. It will be running on your hardware (or VM) installed from a bootable container image.

Is there anything more about bootc in Anaconda?

You may ask if this option is limited to Fedora Rawhide container images. Technically speaking, you can use the Fedora Rawhide installation ISO to install, for instance, a CentOS Stream container image:

bootc --source-imgref=registry:quay.io/centos-bootc/centos-bootc:stream10

Nevertheless, keep in mind that for now Anaconda will handle it as Fedora installation in such a case. This is because it runs from a Fedora Rawhide boot ISO. This may result in unforeseen problems, such as getting a btrfs-based partitioning that CentOS Stream won’t be able to boot from. This particular issue is easily overcome by explicitly telling Anaconda to use some different partitioning type, e. g. autopart –fstype=xfs. We would like to address the lack of container images handling based on the contained operating system or flavour in the future. For now, one just needs to take the current behavior into consideration when using the bootc command.

There are a couple more known limitations in Anaconda or bootc at this point in time. These include lack of support for partitioning setups spanning multiple disks, support for arbitrary mount points, or for installation from authenticated registries. But we hope it won’t take long to solve those shortcomings. There are also plans to make the new bootc command available even on the RHEL-10 platform.

We invite you to try out this new feature and share your experience, ideas or comments with the Installer team. We are looking forward to hearing from you in a thread on discussion.fedoraproject.org!

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ICYMI: My Nintendo Adds Printable Metroid Prime 4 Box Art Cover, Databook Now Also Available In English

Metroid Prime 4 Beyond
Image: Nintendo

Nintendo has been marketing and promoting the recent release Metroid Prime 4: Beyond in all sorts of ways, and in case you missed it, it released a few extra offerings recently.

First up, in the US, the My Nintendo Store is offering a printable Metroid Prime 4: Beyond official box art cover based on the Switch 2 version of the game. As many have noted, it appears to be the same cover art as the real thing.

It will set you back 10 Platinum Points and is distributed as a PDF. Here’s a look:

Metroid Prime 4 Beyond
Image: Nintendo

Apart from this, the Metroid Prime 4: Beyond digital booklet that was released on Nintendo’s Japanese website earlier this month (and available to print out as a PDF), has now been released in English via the Nintendo Today! mobile application.

It shares all sorts of details about Samus’ new adventure and may also contain some spoilers. You can find out more about it in our previous story here on Nintendo Life.

Metroid Prime 4 Beyond Databook
Metorid Prime 4 Databook – Now available in English via the Nintendo Today! app — Image: Nintendo

Earlier in December, My Nintendo also added some other Metroid Prime 4: Beyond rewards in certain locations like Australia.

Would you be interested in this printable box art cover? Do you plan on checking out the databook in English? Let us know in the comments.

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PSA: Stardew Valley – Nintendo Switch 2 Edition Update And European Release On The Way

Stardew Valley – Nintendo Switch 2 Edition got a surprise release on Christmas Day, but has admittedly experienced some teething issues. The creator Eric ‘ConcernedApe’ Barone was quick to acknowledge this, mentioning how fixes would be rolled out as soon as possible, and he’s now shared another update.

For fans located outside of the US that can’t even see the Switch 2 Edition of the game on their local eShop, there’s no need to worry, as it’s on the way. Barone notes how he’s holding off on the release of the Switch 2 Edition in other locations until the next patch is ready. This update is apparently “coming soon” and will resolve a crafting issue, and includes mouse control improvements.

“A patch to fix the crafting bug, and add improvements to the mouse controls on the NS2 edition of Stardew Valley is coming soon. I’ll wait to release the NS2 edition in EU until this patch is ready, since the crafting bug can cause you to lose items.”

As we’ve previously mentioned, if you are eager to jump into the new version of Stardew on Switch 2, you can still access this download from the US eShop with a US Nintendo Account. It’s about 2.3GB in size and is a free upgrade for owners of the Switch version of Stardew Valley. The standalone price of the game is $14.99 (or your regional equivalent).

ConcernedApe has also isused a notice to anyone playing the Switch 2 version right now. Be aware that crafting the following recipes may cause unexpected items in your inventory to be consumed. And if you do craft these, empty your inventory of everything except the required ingredients, and don’t use the workbench:

Craft with Caution:

  • Blue Grass Starter
  • Heavy Furnace
  • Deluxe Worm Bin
  • Fish Smoker
  • Mushroom Log
  • Speed-Gro
  • Treasure Totem
  • Statue of Blessings
  • Deluxe Bait
  • Challenge Bait
  • Moss Soup

That’s the latest on the Switch 2 Edition of Stardew Valley for now, but if we hear any other significant developments, we’ll let you know.

Apart from mouse controls, the Switch 2 version of the game comes with four-player split-screen, eight-player online multiplayer, and GameShare support so Switch and Switch 2 users without the game can join in on the fun.

Have you tried out the Switch 2 Edition of Stardew Valley yet? How are you finding it so far? Let us know in the comments.

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Opinion: Metroid II Doesn’t Care If Samus Lives Or Dies

Metroid II Samus Death
Image: Damien McFerran / Nintendo Life

Over the holiday season, we’re republishing some of the best articles from Nintendo Life writers and contributors from 2025. This article was originally published in August. Enjoy!


I recently started playing Metroid II: Return of Samus for the first time. I’m not sure why. Maybe it was a way of staving off my intense cravings for Metroid Prime 4: Beyond, which as of writing still doesn’t have a launch date more concrete than the vague ‘2025’ window Nintendo revealed over a year ago. In any case, Metroid II impressed me almost immediately, but it wasn’t until I saw heroine Samus Aran die that I realised just how unique it is in relation to the rest of the series.

While the video game industry places a lot of importance on the benefits of more powerful hardware, developers can also do incredible things when presented with limitations. Metroid II, released in North America in late 1991 before making its way to Japan and Europe the following year, is a great example of this phenomenon. The changes made to ensure the nascent Metroid formula was readable on the Game Boy’s small, colourless screen resulted in a handheld adventure still praised today for its austere atmosphere.

Metroid II is claustrophobic, at least when compared to its predecessor on the Nintendo Entertainment System. The rooms in both games may not be much different in size, but the portable sequel focuses so closely on Samus that it often feels as if there’s barely any space to navigate its tunnels and passageways. Metroid II’s perspective shift, combined with its story about genociding the series’ eponymous parasites, makes for a game that’s dark and oppressive while still managing to feel like a natural next step in what, at the time, was a young franchise.

Nintendo Power Metroid II
Image: Zion Grassl / Nintendo Life

My first few hours with Metroid II were uneventful. I messed around with the controls and acclimated to the grayscale environments of the Metroid homeworld before settling in to Samus’ mission of extermination. As these things often go, I soon found myself low on health courtesy of the planet’s dangerous inhabitants. I scrambled to reach a previous save point to avoid losing several precious minutes of progress, but eventually my reserve energy tanks hit zero after taking too many hits. And that’s when Samus surprised me by simply… fading away.

I’ve grown accustomed to one of two things happening when you die in a Metroid game. The first, seen in almost every other 2D instalment, is that Samus and her suit will explode into several pieces. The second – and infinitely more traumatic, at least in the case of Metroid Prime 2: Echoes – is watching Samus’ visor blink out from a first-person point of view and then being treated to the sounds of her heart flatlining and/or the image of blood spreading slowly across the game over screen. Dying is climactic and every game in the series makes it feel important.

Well, every game except Metroid II, of course. As shown in the video below, Samus doesn’t explode, and the game over screen is nothing more than white text on a black screen. She just ceases to exist, the hundreds of pixels that make up her sprite disappearing line by line until nothing is left. The game leads us to believe Samus is the only person capable of eliminating the Metroid threat, but it treats her defeat with hardly any reverence at all.

The observable universe is calculated to be a region of about 410 nonillion cubic light-years potentially containing as many habitable planets as there are grains of sand on all of Earth’s beaches, and that’s just what we can see with current technology. Reality itself could very well be infinite. Sure, our limited perspective may make us feel like we’re all there is, but in the grand scheme of things, what impact does the life of any one person truly have on the universe as a whole? If a global population of over 8.2 billion people amounts to just a drop in the universal bucket, then the death of a single bounty hunter — or even a handful of space jellyfish — is so cosmically insignificant, it may as well have not happened at all.

It’s hard to say if Nintendo intended to impart this kind of existential crisis with Metroid II. Maybe the developers struggled with translating the death animation from the previous game onto the Game Boy screen and felt a short fade-out would be enough to convey Samus’ demise. Metroid II may seem like an outlier when compared to the rest of the franchise thanks to the perspective provided by the intervening decades, but at the time of its release, it was just the second game in the series. Aspects of the Metroid formula we take for granted today were still being hammered out. It’s entirely possible I’m placing too much importance on a three-second animation.

Metroid: Samus Returns
Samus’ fade-out was one of many details addressed in the remake, Metroid: Samus Returns, but I think I prefer the original’s more unsettling approach. — Image: Zion Grassl / Nintendo Life

But isn’t that what’s great about art? It allows us to go deep on topics that may seem thin on paper but touch us in meaningful ways. A small team at Nintendo made a relatively minor decision about what happens when the player dies, and almost 34 years later, it’s making me think about my place in the universe.

Even today, Metroid II is a crowning achievement, equal parts compelling in its presentation and impressive in how it manages to provide a sprawling adventure on the first-generation Game Boy. Its utter indifference towards Samus Aran relegates her to an insignificance that stands in stark contrast to the almost godlike figure she’s become in modern instalments. While the rest of the series often turns Samus’ death into the kind of spectacle reserved for fallen heroes, Metroid II instead reflects our own vast, unfeeling universe with what amounts to a shrug. We all just fade away.


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Andrew’s best tech in 2025: Aqara G5 Pro, 25W Qi2.2, & Anker laptop battery

Based on the ever-churning rumor mill, it sounds like 2026 is going to be a banner year for tech fans. That said, I still found a bunch of great gear in 2025 to tide me over from Apple Home devices to chargers.

2025 didn’t end up being “Year of the Smart Home” as I initially hoped it would be. Apple punted its next-generation version of Siri till 2026, along with its much-discussed phantom smart display.

Accessory makers weren’t held back though, with a ton of new smart home devices launching. Despite a growing list of favorites, I managed to try to winnow things down to a few mass-appeal items that I think stood above the rest.

Aqara G5 Pro

A few years ago, I didn’t have a single Aqara item in my home. I had tried a few, but I wasn’t a fan of requiring a hub to do everything.

Jump forward to 2025 and I can’t think of a smart home company pushing boundaries more than Aqara is. I’ve purchased probably a dozen G100 cameras for family members and its FP2 presence sensor is incredible with little competition.

The one that I wanted to highlight though is the Aqara G5 Pro camera that comes in both USB-C and POE-powered versions. This Apple Home-enabled camera supports HomeKit Secure Video, Aqara’s cloud platform, or even a local NAS for video recording.

A modern white security camera with three lenses, mounted on an adjustable stand, against a blurred background with blue and pink lighting.

The Aqara G5 Pro is so fast, it’s the best Apple Home camera out there

It has a durable design that works both indoors and outdoors, even with the USB-C version, to withstand the elements. It has a built-in spotlight that can be independently controlled with excellent night vision and 2K video capture.

With an onboard Thread radio, it can act as a Thread router, extending your Thread mesh network to the outdoors. This is great for remote sensors, like the ones I have on my mailbox to let me know when it is opened and closed.

Best of all though, it’s fast. Shockingly so compared to every other Apple Home camera I have tested. When you access the camera, it goes live almost instantly and never goes offline.

That is with the Wi-Fi version, and I have to assume the hardwired POE version is even faster. Simply put, this is the best camera for Apple Home users right now.

If you’d like to try one, they have them on Amazon for $119 right now. The G100 are much simpler, but I can also attest that they are equally as fast and reliable if you don’t need all the bells and whistles.

25W Qi2.2 standard

My second favorite launch of 2025 wasn’t necessarily a single product, but rather a new spec. Qi2.2 was made official, which is the wireless charging spec based on Apple’s MagSafe.

The Qi2.2 version ups the supported wireless speed to 25W, from only 15W. It supports magnetic wireless charging all the way back to iPhone 12, but on the latest devices — like iPhone 17 — it supports the maximum 25W.

A sleek, dual-arm phone holder with a circular base set against a blurred background with purple and pink tones.

The Anker Prime Wireless Charger is sleek, fast, and customizable

I appreciate these faster speeds, which go hand-in-hand with the new larger batteries, as I use my phone for work frequently. I want to set it down, get some fast juice, and keep moving.

Qi2.2 gives you the convenience of MagSafe with nearly the speed of a cable. Since Apple adopted it, we’ve seen several chargers launch from all the major players like Nomad, Belkin, Anker, Aukey, and more.

Of those out, I have three favorites. They are the Anker Prime Wireless Charger, the Belkin UltraCharge Pro 3-in-1, and the Kuxiu X40 Turbo.

Smartphone on a circular stand displaying calendar date 'Thu Aug 21' with a photo of two smiling children on a blurred background.

Belkin was the first to release an actively-cooled 25W Qi2.2 charger

The UltraCharge Pro from Belkin was the very first to hit the market and has a nice compact design with a soft-touch finish to the body. I like the chrome look, and it has active cooling to keep the temperatures down.

Anker’s solution is impressive as it not only has fantastic speeds but several other nice touches. The power supply is a tiny 65W GaN charger, it has an NFC tag to run automations, and Bluetooth support to customize the display or charging performance.

Kuxiu is solid because the X40 Turbo folds down into a tiny little puck that is great to take with you. It is the most compact by far and even comes with its own travel case.

All three are currently listed on Amazon. The Anker Prime Wireless Charger is $160, the Belkin Ultra Charge Pro is $129, and the Kuxiu X40 Turbo is $79.

Anker 165W laptop battery pack

Rounding out my list is another power product, the Anker laptop battery pack. It has a massive airline-friendly 25,000mAh capacity, three 100W USB-C ports, and a total of 165W of power output across all four outputs.

It even has both a retractable cable built-in and a second cable to act as a lanyard. There’s a useful display that shows all current input and output speeds, battery health, and temperature.

Portable power bank with digital display charging headphones, laptop, and two smartphones, all connected by cables in an organized manner.

Anker’s 25mAh battery pack has been my go-to battery for travel

This originally launched at CES 2025, and I have been using it almost constantly ever since for travel. It’s the perfect size to slip into the side pocket of a backpack while also packing enough juice to charge even my 16-inch MacBook Pro.

I love the retractable cable too because I don’t need to always have a Type-C cable handy. If I do want to plug in something like a MagSafe puck or legacy USB-A device, the two female ports are there if I need them.

You can buy it on Amazon for $87 at the moment.

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Feature: Mothers & Daughters – Women Are The Heart Of Hollow Knight: Silksong

Hollow Knight: Silksong Womanhood
Image: Nintendo Life

If you haven’t yet made it to the end of Hollow Knight: Silksongone of our favourite games of 2025 — then be warned, there are major spoilers for the entirety of the game below…


Many insects are matriarchal creatures. For termites, honey bees, praying mantises, ants, and spiders (shh, I know they’re arachnids), their colonies and societies are led by females or defined by female-controlled structures. They range from groups driven by female workers to matriarchs responsible for breeding and raising the entire colony.

So it makes perfect sense that Hollow Knight: Silksong is a game governed by its women. Hollow Knight certainly embraces part of this with its true final boss in The Radiance. But from its very first encounter all the way to the finale, Silksong’s women drive the plot forward. It goes way beyond being led by Hornet, a half-spider, half-wyrm who became The Knight’s ally in the first game.

In Pharloom and the Citadel, a world ensnared by silk and gripped by song, women are everything. Women are guides who help Hornet and chart the corridors of Pharloom. They’re powerful keepers of knowledge who bear the history of this broken kingdom will do whatever it takes to save it. They’re mothers, sisters, daughters, family who love and have let down, who have been forgotten or driven mad. They’re people who have suffered and struggled and continue to struggle.

Hornet herself is the perfect hero for Silksong’s narrative, one defined by systems of oppression, of familial and generational trauma, of class divides and religious control. Initially stripped of many of her powers and skills, she struggles and climbs — physically and mentally — to the top of the Citadel, before collapsing back down to the bottom. I know I’m beating the drum of “the struggle is the point” here, but the gameplay ties so beautifully with those aforementioned themes, including womanhood, I will continue to beat the same rhythm.

Hollow Knight: Silksong Womanhood
Image: Nintendo Life

Many of Silksong’s toughest challenges come in the form of female figures. The Last Judge, the notorious roadblock between the end of Act 1 and the beginning of Act 2, is among the most fearsome bosses in the game, battering you with a fiery thurible and crimson embers over and over again, in a chamber drowning in her bellowing screams and her face obscured by what looks like a tear-stained mask.

Then there are the Weavers – Widow and her tricks that use threads to manipulate bells and overwhelm Hornet, while First Sinner is a lightning-fast combatant who teleports and zips around the arena breathlessly. These are female figures that define Pharloom’s history.

It isn’t like Hornet is weak, either. She’s a powerful woman raised by powerful women; her mother is Herrah the Beast, she trained under the Hive Queen Vespa, and was mentored for a time by The White Queen. She carries that strength, displaying confidence and pragmatism while always treating everyone with respect. Even when her eventual rival, Lace, taunts her on their first meeting, she does not mock her back: “Your threats are worthless, child. If you are my foe, stay your voice and raise your blade.”

Just like how Hornet contrasts The Knight, other roles filled by men or male-presenting figures in Hollow Knight are now often held by women. Shakra is a very different cartographer than Cornifer; a warrior by nature, she is hunting for her missing mentor. She’s an immense help to Hornet throughout the game, defined by so much more than her strength and her ability to map the world.

Hollow Knight: Silksong Womanhood
Image: Nintendo Life

For one, Shakra is a woman of tradition; she is found by scattered throwing rings and the dulcet tones of her singing voice. She comes to greatly respect Hornet throughout the journey, recognising her as a fellow warrior. And even though she’s not from the inner areas of Pharloom, like Bone Bottom or the Citadel, in Act 3 she still takes up the mantle as defender of Bellhart when the Void begins to overwhelm.

Similarly, the Bell Beast is your Last Stag of Silksong, and she’s the complete opposite. Active, vocal, and a fan of pets, Bella (yes, I named her) comes to love Hornet because she saved her from being ensnared in silk. Even if Hornet has to knock a bit of sense into her.

And, like Shakra, the Bell Beast undergoes a bit of a transformation in Act 3. My heart leapt into my throat when I rang the bell at the Bellway and my trusty companion didn’t arrive, instead replaced by the Bell Eater. Luckily, I had nothing to worry about, as after confronting the monstrous centipede-like creature and struggling, the Beast emerges and takes it down. Reunited with her companion, she introduces her litter of adorable children, and the five of them sing as Hornet plays the Needolin.

The Bell Beast has a reason to protect Pharloom – she’s a mother. Acting as a mirror to Hollow Knight once again, which focused on failed father figures and broken families, Silksong casts a much wider net on the theme, encompassing mothers and mother-like figures from every corner of life. From the Moss Mother to the splinters and the ants, as anyone who walked into Hunter’s March early on and got battered to death knows, family and motherhood is the heart of Silksong.

Speaking of the ants, the once-great leader, Skarrsinger Karmelita (matriarchal ants, remember?), is among the strongest characters I faced in Silksong. Before diving into her memory, she asks Hornet, “My strength… my power… Could you claim it, pale beast? Are you so strong?…”, which is pretty apt because in her prime, Karmelita humbled me with both her aria and her battle prowess for hours. Given that she was the only leader who could protect her tribe from the allure of the silk (for a time) thanks to the power of her voice, her strength should be no surprise.

Hollow Knight: Silksong Womanhood
Image: Nintendo Life

She is a mix of stereotypical masculine and feminine qualities, but her position as matriarch, as leader, is undeniable. Graceful, respectful, and with hundreds of loyal followers who support and protect her, she’s a great contrast to the aptly-named Grand Mother Silk, the figure behind all of Pharloom’s ills. Where Karmelita cares about her tribe, Grand Mother wishes only to be the absolute ruler.

As a pale higher being who was abandoned by her “daughters” (the Weavers), Grand Mother Silk is haunting the silk and using her power to get people to worship her, driving them mad. She even goes as far as to fashion more children from silk to love her. One of those is Lace, a dutiful daughter driven mad by her desire to simply make her mother happy. She is the child of a mother who has done many bad things, burdened with the weight of those sins and the choices she has to make for her parental figure, including bringing Hornet to Pharloom to satisfy her.

Eventually, it drives Lace to self-loathing: If you play the Needolin during the second fight with her in The Cradle, she’ll sing “Why her… Mother… See me cut! See me serve!” Eventually, Lace rebels and at the start of Act 3, she cuts her mother’s arm off to free Hornet from falling into the Void. Lace instead goes down, but her mother does make one sacrifice: she cocoons Lace to protect her as best as she can, at the gradual cost of her soul.

Lace’s attempt at breaking free from her mother, of lashing out at her, results in her becoming dependent on her. Pharloom is still ensnared by the pale mother’s silken grip, now tainted with the darkness below. And it’s only right that Lace is saved by Hornet at the end, pulled from the Void and allowed to live freely. Lace made that choice by cutting her mother’s arm off, and Hornet allows her to see that choice through.

Hollow Knight: Silksong Womanhood
Image: Nintendo Life

Women breaking free and taking a stand happens throughout Silksong; Shakra and the Bell Beast were just two examples, and while it isn’t exclusive to women, it does feel different when framed through their struggles.

Even Hornet’s journey, beyond simply freeing Pharloom, is about breaking free and retaining her agency. Slapping Nuu at the first signs of approach or scolding Kratt after he spies on her in the flea spa are a few simple moments of this – ones that made me chuckle at first, but later realise just how important they were to maintaining Silksong’s respect for its female characters.

This respect stretches to the path to the Cursed Child ending and getting the Witch Crest. This involves putting Hornet through a horrendous experience that “curses” her after a parasite is forcibly inserted into her body. It completely changes how Hornet’s body functions and how she plays – she can’t heal, she can’t use tools, and she can’t use Silk Skills.

Hollow Knight: Silksong Womanhood
Even Grindle gets a taste of Hornet’s medicine — Image: Nintendo Life

With this “curse”, Hornet can either defeat Grand Mother Silk, or she can seek the help of Yarnaby, a disgraced doctor who was kicked out of Bellhart because of her practices. It’s a not-subtle story about bodily autonomy, forced motherhood, and overcoming trauma. Yarnaby, an outcast, extracts the “curse” from Hornet, which in turn gives you the Witch Crest.

We all know the historical connotations of the word ‘witch‘, especially related to women and the persecution we (and many others) have so often faced when branded with that term. But quests like this remind us that choice is a powerful thing and, if we have the space to make a choice, we should, for we — everyone — define ourselves by our choices.

Without womanhood, and without its women, Silksong would be a very different game. It ties into all of the thematic riches of the narrative beautifully, and there are so many powerful women throughout Pharloom, beyond even the few I’ve talked about, such as Jubilana, Neyleth, and the Forge Daughter.

When I reflect on Silksong, I think about all the girls who grew up playing video games, particularly Metroid. Seeing Samus remove her suit for the first time must have been incredible; I knew about this ‘twist’ before playing any game, and it still felt incredible to be playing as a woman with power and autonomy in a way few other games have since.

Hornet might just be “a bug”, but her journey throughout Pharloom is an important one for women. We’re not perfect beings, and Silksong isn’t shy about saying that. Hornet herself messes up in not recognising the Snail Shaman’s plans to use the Void to trap Grand Mother Silk. But she makes a choice to save these people, to liberate those who have suffered under the silken thread for so long. To free herself of the curse. To save Lace and let her live her own life.

Amidst the oppression of Pharloom, there is hope, there is a chance to break free. And the women will lead the charge.


Did you enjoy Silksong in 2025? Will you be grabbing the Sea of Sorrow DLC whenever it arrives? Let us know.

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Video: It’s Time To Say Goodbye To The Lovely Felix-From-Nintendo-Life

As the new year approaches, it’s the season of goodwill and change, new things and new horizons (and not just NS2 Editions), which means it’s time for some news we’ve been sitting on for a little while. Yes, as you probably guessed from the headline, our lovely video producer Felix Sanchez is disembarking the good ship Nintendo Life.

Felix — gentleman, scholar, musician, Mario Party devotee, and thoroughly top chap — joined Alex and Zion at the start of 2022 and has been an absolute joy to work with over the past four years. While he’s moving on to work for a company in his native Denmark, you can be sure the entire NL crew will be keeping in touch with this particularly lovely person.

Please check out his farewell video above, where he goes into a little more detail about his next chapter. We wish you nothing but the best, Mr Felix, and we hope to catch up with you IRL soon!

Ah, time. Let’s close out this end-of-an-era post (the second one in only a handful of months, no less!) on a less-sad note: Here’s 30 minutes of Felix chatting with Alex about his personal top five games of the year.


We’ll have more to announce soon on the future of the NL YouTube team (don’t worry, Alex isn’t going anywhere!), so keep an eye out for exciting news on the video front. Until then, we love you, Felix!

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Zenless Zone Zero’s latest Void Hunter blasts the gacha game up the charts

While Zenless Zone Zero can appear to be the least popular of Hoyoverse’s extremely strong trio of games, it’s coming back with a vengeance right now thanks to the latest update bringing plenty of freebies and a super-strong character.

The action-based gacha game is climbing up the mobile revenue charts across the world right now. It’s sitting at number two in the Chinese App Store, up a gigantic 191 spaces, all thanks to Ye Shunguang‘s release. It’s also up 86 spaces to number one in Japan. To put that in some context, it’s about 450 million Yen in sales. These figures come from SensorTower and HXG_Diluc on X.

We’ve all been super busy over the festive period, so you may not have noticed all the goings-on in the game – the big 2.5 ZZZ update is here, which means Ye Shunguang is heading up the banner, along with Zhao. Reruns will begin in a couple of weeks with Alice, Soldier 0 – Anby, and Astra Yao becoming available.

If you’re wondering how to afford all of these new characters, don’t fret – you get a free copy of Zhao. Just like that. No need to unlock her, she’s just there, ready to build! There are plenty of rewards other than that, including 1k free polychromes and an entire free ten-pull coming our way in January. Also, new areas provide plenty of opportunities to earn more through exploration.

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We do recommend going for Ye Shunguang as she’s proving to hold up the Void Hunter title, and be as powerful as Miyabi and Yixuan before her. I’m still sad that the devs shortened Banyue’s banner for this, but if Shunguang can help me clear the endgame content, I can’t be too mad.

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Guide: The Best Nintendo Switch 2 Games

2026 is almost here, and if you hadn’t picked one up already, perhaps your home is now filled with the sweet, new hardware smell of a Switch 2. With that heady aroma in mind, it’s the perfect time to look back again on the best games that have come to the console in the last seven months.

Switch 2 launched in June 2025 and, although a young console in the scheme of things, it’s built up a sizeable software library, mixing some choice exclusives with a host of ‘Nintendo Switch 2 Editions‘, which include optimised, improved versions of some of the greatest video games ever made.

But what are the best games for Nintendo Switch 2 available? Which Switch 2 games are must-haves? What should you play first?

We’ve compiled this ranked list of the very best Switch 2 games. It will, of course, change in the coming years, with plenty of top-quality games coming soon that’ll be jostling for a place – and inevitably pushing some of these out of the top 50.

Let’s begin at the bottom…

50. Sonic X Shadow Generations (Switch 2)

Whether you should take a punt on Sonic X Shadow Generations for the Switch 2 will depend on whether you already own it on Switch 1 or not. If you don’t, it’s perhaps Sonic’s best 3D game, and this is undoubtedly the best way to play it on Nintendo systems.

If you do, however, you should think twice about double-dipping. It’s already a splendid game on Switch 1, and with no upgrade path or new content, you’re missing out on very little if you skip it. Personally, we’d wait for a sale if you absolutely cannot live without those 60 frames per second.

49. Yooka-Replaylee (Switch 2)

Yooka-Replaylee, in most ways, feels like the game that Yooka-Laylee was always meant to be. The core experience has remained the same, but much has been added or tweaked to make for a significantly more confident and streamlined experience.

Though the technical issues hold it back a bit, at least on Switch 2 at launch, this is still a clear improvement over the original and a game that no fan of the 3D platforming genre should miss out on. Even if you played the original to completion, this is worth a replay(lee).

48. Assassin’s Creed Shadows (Switch 2)

Outside of the technical ups and downs of its transition to Switch 2, Assassin’s Creed Shadows remains a thoroughly enjoyable refresh for the series. Taking its most captivating open world to date and offering two distinct playstyles, it goes a long way toward appeasing current franchise fans while nurturing a new generation of assassins, presenting a huge, intricately crafted depiction of feudal Japan and giving you enjoyable dual protagonists to usher you through it.

Shadows isn’t a perfect port, then, but it’s still a colossal achievement and one of the best-looking games on Nintendo’s console.

47. Wild Hearts S (Switch 2)

Wild Hearts S is a satisfying, if unspectacular, addition to the Switch 2’s early library. The monster hunting and equipment building is just as rewarding and addictive as you would hope, and there’s tons of replayability here, whether you’re playing solo or with friends.

That being said, the technical performance is just okay, while the lack of any significant content additions to this re-release feels like a missed opportunity, especially if you previously played this on other platforms. We’d still give Wild Hearts a recommendation, as its blemishes don’t ultimately take too much away from its many strengths, but perhaps this is one to wait for a sale.

46. Mortal Kombat: Legacy Kollection (Switch 2)

With a total of 23 playable games alongside a comprehensive interactive documentary providing detail behind the series’ development, Mortal Kombat: Legacy Kollection is yet another triumph for Digital Eclipse from the historical compilation perspective. It’s full of nostalgia for fans who ripped spines out of their opponents back in the ’90s, and the perfect way for complete newcomers to see what all the fuss is about.

If, however, you’re keen to play these games online, then you’re best off waiting. Essential features are absent at launch, and even if you do manage to find a game through Quick Play, chances are it’ll be plagued with input delay and audio issues.

45. Story of Seasons: Grand Bazaar – Nintendo Switch 2 Edition (Switch 2)

If you’re in the mood for an engaging, endearing, and cute farming game, Story of Seasons: Grand Bazaar should tickle your pickle with aplomb. It might not have the depth of other farming sims, but it’s fantastic to control, and the well-written (and voiced) characters alongside the many tasks and calendar packed with events to occupy your time, make you feel like part of a bustling little community.

We fell in love with Zephyr Town, and thanks to the satisfying gameplay and intricately connected web of rewards, we can’t see myself putting it down any time soon.

The game is also available on Switch 1, so if you’re playing it there, expect all of the above at 720p.

43. DRAGON BALL: Sparking! ZERO (Switch 2)

Dragon Ball Sparking! Zero delivers a commendable 3D brawler experience even if some visual and performance issues persist. The immense roster is sure to please any Dragon Ball fan, no matter what age or era they entered the franchise. The branching narratives in Episode Battles and the online play are fun staples to the game, and it feels right at home on Switch 2, despite the 30fps cap.

42. No Sleep For Kaname Date – From AI: THE SOMNIUM FILES (Switch 2)

No Sleep for Kaname is a good spin-off for existing AI: The Somnium Files fans. While the Somnium segments haven’t evolved much since their introduction in the first game, the new escape puzzle games are a welcome addition to the series. Despite a new writer taking the helm for this entry, the writing is tonally consistent and the characters are as charming as ever.

41. Cronos: The New Dawn (Switch 2)

Although Cronos: The New Dawn doesn’t quite reach the heights of Bloober Team’s excellent Silent Hill 2 remake, it’s nevertheless the result of a studio that has levelled up significantly from the days of Layers of Fear and Blair Witch. It’s a celebration of survival horror, paying homage to all the genre greats effectively, although failing to do anything truly original.

That said, the setting and story really help elevate the experience. This is a solid Switch 2 version (aside from a significant bug at launch affecting the Switch 2’s ability to…switch), and there’s real potential here for Cronos to become a central pillar of the genre, should Bloober choose to expand upon it in the future.

40. Tomb Raider: Definitive Edition (Switch 2)

Sadly not as definitive as the title implies, Aspyr did the work to make Tomb Raider (2013) — the first game in the Survivor Trilogy — run at a solid 60fps on a handheld (on Switch 2; the Switch 1 version struggles to maintain a 30fps target).

However, it seems the cost of that smoothness was graphical fidelity at almost every turn. Not to mention the bizarre implementation, or lack thereof, of motion controls and unwieldy mouse options on Switch 2.

Thankfully, though, this entry in the Tomb Raider mythos remains one of the very best, and clever visual design means that your trip through Yamatai is far from ugly, as long as you don’t inspect too closely. Crystal Dynamics’ reinvention of Lara Croft just might be the best entry in this decades-old franchise, and for the asking price, you’re getting a thrilling action romp that’ll keep you hooked until the credits.

39. Bravely Default: Flying Fairy HD Remaster (Switch 2)

Bravely Default: Flying Fairy HD Remaster is a solid update of one of Square’s finest modern turn-based RPGs. Its combination of a flexible job system, dynamic combat, and unexpectedly interesting story makes for an adventure that no fans of the JRPG genre will want to miss out on, especially any such fans that enjoyed Team Asano’s more recent work on the Octopath Traveler duology.

That in mind, there isn’t really anything new in this remaster that justifies the price of a double dip—if you already put a lot of time into this one on the 3DS back in the day, we’d caution you to first consider just how badly you want to spend your money on what ultimately amounts to little more than a nice visual bump.

All the same, Bravely Default was and still is a great RPG; if you haven’t had the chance to give this one a shot yet, this port is a great way to see what the fuss is about.

38. Sonic Racing: CrossWorlds – Nintendo Switch 2 Edition (Switch 2)

As you might expect, this native Nintendo Switch 2 Edition comfortably fixes the graphical and performance problems of Sonic Racing: CrossWorlds on Switch 1. The resolution and frame bumps to 1440p and 60fps make this feel like a new game in certain respects, as the whimsical art style and madcap action now pop in a way that the choppy frame rate and blurry resolution couldn’t do justice.

Sega clearly did more than just a simple up-res job, too, with many textures having been replaced with more detailed variants, and more environmental details that help to liven up the area around the main road.

A free upgrade would have been nice, but $10 feels like a reasonable price to pay for such a notable leap over the older version, and we’d suggest picking it up, if only to experience what a great kart racer not made by Nintendo can be like.

36. The Touryst: Deluxe (Switch 2)

The Touryst: Deluxe gives us Shin’en’s excellent 2019 adventure, plus a new island, fun new minigames and missions, and a new arcade game that’s worth the price of entry alone.

With snazzy Switch 2 graphical effects and super smooth performance, it’s perfect if you’ve yet to play it. And with a reduced price point for seasoned travellers — returning players are presented with a 75% discount on the eShop — this is a return trip that’s very hard to knock.

35. The Rogue Prince of Persia (Switch 2)

The Rogue Prince of Persia stands as both an excellent and innovative entry in the long-running series and a worthy follow-up to the developer’s previous work. The smooth action, gorgeous visuals, and addictive loop all come together to make for the kind of game that’s tough to put down.

Though skilled players may be a bit put off by the easier difficulty relative to roguelite genre standards, this is still a very easy recommendation for anyone interested in a more approachable roguelite that doesn’t have a massive learning curve. Evil Empire has done a great job in crafting an impressive, approachable action game here.

34. Fast Fusion (Switch 2)

Fast Fusion may not have the most comprehensive collection of tracks, but it’s easily the most accomplished entry in Shin’en Multimedia’s series so far. The new jump ability adds a new layer of strategy to the gameplay, while experimenting with the fusion mechanic to find the perfect vehicle is a joy.

The occasional grinding to save up money can be a momentary drag, but if you’re after something a bit more ‘hardcore’ than Mario Kart World, Fast Fusion is a no-brainer, and an absolute must-buy.

33. Kunitsu-Gami: Path of the Goddess (Switch 2)

Kunitsu-Gami was a real surprise. A solid blend of strategy and action that incorporates aspects of Shinto and Japanese folklore to create a visually stunning experience. It’s a great showcase for Switch 2, as well, even if mouse controls might not quite work for everyone.

32. Hyrule Warriors: Age of Imprisonment (Switch 2)

Hyrule Warriors: Age of Imprisonment is a stunning slice of action, and perhaps our favourite musou game so far. Lessons have been learned from both Hyrule Warriors and Age of Calamity, resulting in a game that balances big-time story with top-notch combat that’s got proper depth to it.

With Zonai devices to play with, a cracking roster, tons of sexy Sync Strikes to pull off, and a ludicrously slick recreation of early Hyrule to set about kicking ass in, this is dream time for hack-and-slash fans and Zelda enthusiasts alike.

Yes, map layouts are still a bit bland, and co-op mode is 30fps, but everything else here combines to make for the best entry in this spin-off franchise to date.

31. Divinity: Original Sin 2 – Nintendo Switch 2 Edition (Switch 2)

30fps in portable mode is a disappointment, and with no mouse mode or touchscreen support, this is a fairly bare-bones upgrade.

However, the handheld 30fps here is the smooth-feeling sort, and it’s also not the type of game that critically needs to be at 60fps. In docked mode, it does now hit 60, and thanks to a resolution bump to 1080p, it looks way clearer on-screen whilst benefitting from some lighting and shadow touch-ups. With far shorter load times, as well, these are meaningful quality-of-life upgrades for players who’ve grown accustomed to long waits and blurry visuals on Switch 1.

Minor gripes aside, then, this is a prettier, crisper, and better way to play an all-timer.

30. RAIDOU Remastered: The Mystery of the Soulless Army (Switch 2)

RAIDOU Remastered: The Mystery of the Soulless Army is a wonderful retread of a forgotten classic, smartly polishing up its best parts and modifying its worst parts to make for an overall more enjoyable experience. Though the visuals are just ‘okay’ and the detective gameplay can be a bit plain, the action-packed combat, reworked demon fusion, and interesting story all come together to make for a gripping adventure.

We’d recommend you pick this one up if you’re curious and you think it may be up your alley. We’ve never played anything quite like Raidou, and it offers a very unique take not just on the standard SMT formula, but action RPGs on the whole.

29. Kirby Air Riders (Switch 2)

Kirby Air Riders is a cracking sequel that gives solo players much more to dig into with its story campaign, whilst also bringing all-new levels of shiny graphics, bells and whistles to its returning City Trial, Air Ride, and Top Down Racing modes.

This is a chaotic and frenzied racer, there’s no doubt, but it’s got depth for those who wish to learn and plenty of competition to be had both online and at harder difficulties for diehards.

With lots of excellent tracks, riders and machines to unlock, sat alongside some surprisingly deep machine customisation, Kirby’s latest air riding adventure is off to a strong start. Oh, and that soundtrack!

28. Hogwarts Legacy (Switch 2)

An updated version of Switch’s Hogwarts Legacy, the NS2 version bumps the resolution up to 1080p in handheld and 1440p docked, thanks to the console’s DLSS upscaling.

Co-developers Krome Studios also added Mouse Mode compatibility, improved load times, and a stabilised 30fps while polishing various other things to bump up the overall quality on the more powerful hardware.

27. Star Wars Outlaws (Switch 2)

Star Wars Outlaws on Switch 2 is a very fine port of a solid Star Wars game. Kay Vess’s story may over-utilise tried and tested gameplay mechanics, it may not bring anything new or hugely exciting to the table, but what it does do is give you a well-crafted world stuffed full of lore through which to explore, sneak, and forge your own path.

With solid performance and good looks in both docked and handheld, and motion controls and cross-saves thrown in for good measure, Ubisoft Redlynx’s impressive port is an easy recommendation for Switch 2 fans of Star Wars.

26. No Man’s Sky – Nintendo Switch 2 Edition (Switch 2)

No Man’s Sky – Nintendo Switch 2 Edition brings this excellent, constantly evolving space survival adventure to your new Nintendo console in fine style.

Feature-wise, this is an almost-perfect match for other versions of the game, and barring some very minor hiccups here and there, the 1080p/40fps option looks and feels fantastic – doubly so if you’re coming via free upgrade from the Switch 1 version.

Combat is still a bit naff, especially in space, and hardcore pirates might not get all they need from the systems in place here, but this is an almost perfect handheld-hybrid port of an almighty behemoth of a game. The sky, it seems, really has no limits.

25. Inazuma Eleven: Victory Road Nintendo Switch 2 Edition (Switch 2)

Having more content does not necessarily equal a better game, but there’s no denying that Inazuma Eleven: Victory Road’s massive wealth of modes, options, and gameplay variety make it feel like the franchise’s most premium experience yet. Between a fun and heartfelt story mode, a second story mode that includes the highlights of all previous games, and a bunch of additional side content along with robust PvP systems for longevity, it really does feel like you could play Victory Road forever.

At the end of the day, though, it all comes down to that core loop of teambuilding and playing football matches, and Victory Road’s take on the series’ trademark RPG-esque customisability and intuitive action on the pitch feels just as fresh and stylish as ever. Perhaps all those delays really were worth it.

24. The Legend of Zelda: Tears of the Kingdom – Nintendo Switch 2 Edition (Switch 2)

Zelda: Tears of the Kingdom – NS2 Edition is a fantastic revamp of perhaps Nintendo’s most sublime sequel. What was once a technical marvel on aged hardware now has a chance to truly shine, with visual and performance boosts undoubtedly making it the definitive way to play.

Nothing will ever match the feeling of playing it for the first time, of course, and some bonus content would have been welcome, but armed with Zelda Notes and the promise of buttery smooth upgrades, we’d challenge anyone to dip back in without losing hours to its unrivalled wonder.

23. Yakuza Kiwami (Switch 2)

This beefed-up version of Yakuza Kiwami is effectively the same game, but Sega and Ryu Ga Gotoku Studio took advantage of the newer console’s specs for a much smoother, crisper experience that now hits 60fps.

Some aspects can be a little grating, for sure. Boss fights go on for a little too long at times, while the overall pacing isn’t quite as satisfying as Yakuza 0; this is fundamentally a 2016 remake of a 2005 game, and the developers have polished the series since then, ditching features and mechanics that don’t quite work here.

Still, it doesn’t feel quite so bloated as some of the later entries, and it still flexes a peerless sense of style at every opportunity. Playing Kiwami portably on Switch 2 is a joy.

22. Split Fiction (Switch 2)

Split Fiction feels like a gift. Its sole aim is to entertain and bring players together by testing them at every turn. Hazelight gives us two distinct worlds, each filled with a huge array of activities for co-op partners to enjoy and argue over.

It serves as a surprising visual showcase for the Switch 2 and enhances the Friend’s Pass feature, allowing our original Switch buddies to join in the fun.

21. Mario Kart World (Switch 2)

At first, this doesn’t quite feel like the reinvention of Mario Kart that people wanted or expected, but the more time you spend in the open world and racing with friends, you’ll uncover a mechanically rich kart racer full of secrets and joy. Mario Kart World refines and expands the formula in meaningful ways while upping the charm in many others.

Few games have brought as much laughter as this one since launch. If you need a pick-me-up, Mario Kart World is sure to bring a smile, and it feels like a perfect start to Switch 2’s life.

20. Rune Factory: Guardians of Azuma – Nintendo Switch 2 Edition (Switch 2)

Rune Factory: Guardians of Azuma manages to reinvent itself while still maintaining the bones that make the Rune Factory series feel like itself. It takes bold new strides in unexpected directions that thankfully pay off.

The Switch 2 version offers the requisite boosts to frame rate and resolution, but also adds Mouse Mode compatibility. Wherever you can get it, Guardians of Azuma is a must-play for Rune Factory fans and would be well-enjoyed by newcomers to the series as well.

19. Deltarune (Switch 2)

Deltarune is a game that can feel odd to recommend, as it’s both difficult to convey in words what makes this game feel special and… well, with further chapters yet to join the present four, it still isn’t finished yet.

Its goofy and subversive narrative, innovative battle mechanics, and killer soundtrack all combine to make this follow-up to Undertale from Toby Fox worth the purchase in its current state, even if it is incomplete and the visuals feel a tad underwhelming.

18. Street Fighter 6: Years 1-2 Fighters Edition (Switch 2)

Street Fighter 6 on Switch 2 is a cracker, and in portable mode, it may be our preferred way to play this fantastic entry in Capcom’s storied franchise. The only fly in the ointment with this port is 30fps fights in World Tour. It’s a shame, and it’s 100% gonna be a dealbreaker for some.

But if you can overlook that, the rest of what’s here is crisp, clean, and as slick as we could have ever hoped. All other modes are fully featured and running at 60fps, and online works a treat, making this an early, flagship port for the console that showed on launch day that — like its predecessor — this little system can punch well above its weight.

17. Hitman World of Assassination – Signature Edition (Switch 2)

Hitman World of Assassination – Signature Edition is a stunning collection of games that sees Agent 47 at his absolute best. With multiplayer aspects woven seamlessly and smartly into the mix, tons of ways to approach every mission, and some of the best level design in the biz, this is a bona fide belter, no questions asked.

However, at launch, this Switch 2 port needed some work to fix its stuttering issues, especially in docked mode. A promised patch eventually arrived, which included various improvements and an option to cap the frame rate at 30fps to keep things consistent, at least – a workable compromise, though it would still be nice to see 47 hit that 60fps target eventually.

16. Red Dead Redemption: Nintendo Switch 2 Edition (Switch 2)

This Switch 2 update, on paper, gives us the basics and no more. You’ve now got mouse controls for fine-aiming, and the expected resolution and frame rate increases look and feel very nice indeed. Remember the journey into Mexico, that magical bit with the music, the showstopping part? It’s all the more magical when you can see the very dust in the air, the shimmering heat haze in the distance, now as clear as day thanks to pristine visuals. HDR helps things pop in comparison to the older port, that’s for sure.

There’s still no multiplayer, but it now feels as though the game is being presented on a Nintendo console in a manner befitting such an epic slice of gaming history. With slick controls, DLSS, HDR, volumetric effects, options to personalise mouse mode, 60fps that felt flawless, and a resolution bump that’s got it looking super sharp, this is a gem that still feels modern, immediate, and relentlessly replayable on Switch 2.

14. Metroid Prime 4: Beyond – Nintendo Switch 2 Edition (Switch 2)

After 18 years of waiting, Metroid Prime 4: Beyond manages to replicate that magical sense of discovery from the GameCube original while pushing the series in some incredible new directions. Separating the main biomes with a vast open world sounds ridiculous on paper, but the slick traversal provided by Vi-O-La makes exploration more satisfying than ever.

Combine this with the stunning art direction, ferocious new boss characters, and a surprisingly endearing squad of Federation troopers, and to our mind Beyond is quite possibly the boldest, most well-realised Metroid game to date. The long wait was more than worth it. Welcome back, Samus.

13. Dragon Quest I & II HD-2D Remake (Switch 2)

Dragon Quest I & II HD-2D Remake is a deeply satisfying follow-up to 2024’s DQ III remake project, closing out the Erdrick trilogy on a fittingly high note. A gorgeous art style, tons of new content and quality-of-life updates, and a wonderful soundtrack all combine to make this one an easy recommendation for any retro JRPG fans.

If you’re interested in RPGs, pick this up at your earliest opportunity. These games stand as excellent reminders of why Dragon Quest is so highly respected today.

12. The Legend of Zelda: Breath of the Wild – Nintendo Switch 2 Edition (Switch 2)

Zelda: Breath of the Wild – Nintendo Switch 2 Edition is undoubtedly the best way to play one of the greatest games of all time. The visual and performance enhancements remove any issues that you may have had to endure with the original game. It’s practically flawless from that perspective.

Sadly, the Zelda Notes app really brings the whole thing down. Useful features that should have been implemented in-game have been relegated to your smartphone, and using it completely breaks immersion in this incredible world. I’m only thankful that it’s not even remotely mandatory.

Leave Zelda Notes to one side, though, and you’ve got the definitive presentation of a modern classic.

11. Octopath Traveler 0 (Switch 2)

In many ways, Octopath Traveler 0 feels like a ‘victory lap’ for the beloved series, remixing various elements that you’re familiar with from the past games while introducing some interesting new ones to spice things up a bit. Importantly, this prequel does not feel like a proper Octopath Traveler 3, but that doesn’t mean that it isn’t still an incredibly good time and a much better JRPG than most genre peers.

Even if it’s a retread in some ways, though, an absolutely monstrous amount of content, interesting new gameplay elements, gorgeous visuals, and compelling storytelling all come together to make Octopath Traveler 0 a must-buy.

10. Persona 3 Reload (Switch 2)

Persona 3 Reload is an extensive and thoughtful remake of the original and unquestionably the best way to experience this modern RPG classic. Switching between daytime and nighttime activities is a blast, and the streamlined gameplay and slick presentation make even the smallest actions feel satisfying.

Minor frustrations remain, chiefly the repetitious nature of Tartarus, while the lack of FES and Portable content prevents Reload from being the definitive version of Persona 3. If this doesn’t bother you, though, consider it a must-play on the Switch 2.

9. Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World (Switch 2)

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World (say that five times, etc.) gives you the base game at a delicious 60fps with a whole big bunch of new content thrown in for good measure.

If you’ve had your fill of Forgotten Land on Switch 1, there’s nothing here to warrant replaying the entire game again, but the 12 remixed areas that make up the DLC are uniformly delightful, the new transformations are excellent, and there’s even new challenges for hardcore Kirby fans to get stuck into.

One of the best games on Switch and one of our favourite 3D platformers in years, polished to a sparkly sheen and packing some meaningful new content? That’s a very easy recommendation and a truly excellent addition to the Switch 2’s early lineup.

8. Yakuza Kiwami 2 (Switch 2)

Yakuza Kiwami 2 is a wonderful experience on Switch 2. The improved visuals and streamlined mechanics make for a delightful gameplay experience bolstered by a compelling narrative at its core.

There are so many ridiculous minigames to keep you entertained, and exploring Kamurocho and Sotenbori remains enjoyable five or even fifty hours into the game. It stands alongside Yakuza 0: Director’s Cut as one of the finest entries in the series.

7. Yakuza 0: Director’s Cut (Switch 2)

Yakuza 0 is the best of the traditional-styled Yakuza games, with the most complex story and interesting characters of the lot. It’s also the ideal place for newcomers to get started with this weird and wonderful series.

The new multiplayer mode in this remastered Director’s Cut is a little throwaway, for sure, and the fights do get repetitive (turn-based Yakuza FTW), but otherwise, this is a phenomenal 4K/60 port of an epic adventure that’s now probably our favourite way to get down on the mean streets of 1980s Tokyo and Osaka.

6. Final Fantasy Tactics: The Ivalice Chronicles – Nintendo Switch 2 Edition (Switch 2)

Final Fantasy Tactics: The Ivalice Chronicles cuts content from the War of the Lions PSP version, and it’s a shame. However, put this one issue aside, if you can, and you’ve got a fantastic — and fantastically thoughtful — revamp otherwise. Meaningful quality-of-life changes meld with delicate gameplay nips and tucks, CPU enemy tune-ups, and a smoother-flowing experience overall to deliver a game that’s pretty much impossible to knock.

Fans will be fully absorbed into the story all over again, enjoying the new flow of the narrative and experiencing the whole thing so wonderfully well-acted. Newcomers, who’re less likely to be bothered by the missing content, well, they can just get busy lapping up one of the all-time great tactical RPGs looking and playing better than ever.

5. Hollow Knight: Silksong – Nintendo Switch 2 Edition (Switch 2)

Hollow Knight: Silksong’s beauty is beguiling, hiding an interior that’s deliberately harsh but endlessly rewarding. Everything feels deliberate, pushing you to learn, improve, and perfect, or simply just explore a little more. And what a world it is to dig into.

Somehow, Team Cherry surpassed our expectations tenfold and delivered a mesmeric blend of balletic combat and movement with persistence, joy, and an incredibly invigorating map at the centre. We’ve never felt better surmounting the challenges put before us.

4. Hades II – Nintendo Switch 2 Edition (Switch 2)

“Can time not be stopped?” That’s the question Hades II asks you every time you clear a run.

We’re not sure about time, but it’s clear that developer Supergiant Games is unstoppable; the studio is five-for-five with this huge, triumphant sequel that manages to diverge mechanically and offer more challenges and variety than its predecessor. It helps that it’s nearly faultless on Switch 2 in particular.

Sometimes there’s a bit too much going on, and in shooting for a bigger, more tragic story, it’s lost a bit of heart. But, quite frankly, we don’t want time to stop because if it does, we won’t be able to play Hades II anymore.

3. Donkey Kong Bananza (Switch 2)

Donkey Kong Bananza is an almighty re-introduction to the world of 3D platforming for DK, and arguably the Switch 2’s first absolute must-play. The punching and crashing is a passing novelty that, once you get your fill, quickly becomes just another way of exploring the wonderfully varied and beautifully presented layers.

Whether it’s smashing through the scenery with a Bananza Transformation or carefully planning a route to a hidden Banandium Gem, you’ll have trouble finding more originality and, crucially, more enjoyment from a platformer in recent years. As the DK Rap so wisely said, “Donkey Kong is here.” Now let’s just hope he stays.

2. Cyberpunk 2077: Ultimate Edition (Switch 2)

Cyberpunk 2077: Ultimate Edition was a remarkable launch-day port for Switch 2. CD Projekt Red’s deep, diverse, and tangible world is fully realised with impressive performance for such a low-powered device.

If you’ve not taken your first steps into Night City already, or you’re a long-time player with a portable-play itch that needs scratching, you’re in for a serious treat, choom.

1. Trails in the Sky 1st Chapter – Nintendo Switch 2 Edition (Switch 2)

A remake of the very first game in the series, Trails in the Sky 1st Chapter is maybe the most gorgeous game Falcom has ever created.

Modernising things while also bringing newcomers up to speed with the origins of Zemuria’s current saga, this is a comprehensive audio-visual update of a classic series opener, with great characters (Estelle and Joshua are fantastic leads, but the entire cast gets their chance to shine), a world that you’ll want to explore, and deep combat with a wealth of options.

1st Chapter is on Switch 1 (30fps) and 2 (60fps), and as you’d expect, the updated style runs best on Switch 2, with only the odd stumble in docked performance. A joyously chill turn-based adventure.

And there you are, the top 50 best games on Switch 2. Well done for making it to the end.

Before we go, let’s quickly answer some frequently asked questions that Nintendo Life readers have about the best Switch 2 games.

The Switch 2 release date was the same worldwide, as with its predecessor: Switch 2 launched on 5th June 2025.

As of September 2025, the best-selling Nintendo game on Switch 2 is Mario Kart World (9.57 million sales), followed by Donkey Kong Bananza (3.49 million).

Specific sales numbers for other first-party games haven’t been announced yet. The current figures only take into account sales until the end of the system’s launch month, plus the following three months until 30th September 2025.

The Mario Kart World hardware bundle was also incredibly popular; 92% of people who picked up a Switch 2 before the end of September 2025 also got Mario Kart World.

Most Switch 1 games are playable on Switch 2, and (as you can see from the list above) some of them have paid Upgrade Packs available which add Switch 2-specific features, or free updates that improve performance.

You can check out our backwards compatibility guide for a full list of Switch 1 games which don’t currently work properly on Switch 2.

Including them in this list wouldn’t make sense — they are two different consoles, after all — but if you’re wondering about the best Switch 1 games, we’ve got you covered.

Can’t see your favourite Switch 2 game? We’ve compiled this ranking based on Nintendo Life readers’ ratings in our database. This means our Best Switch 2 Games list will always include new games as they are released.

If the game you want to rate isn’t in the top 50, feel free to find it using the search tool below and give it a score out of 10. If it’s bubbling under, it could very well pop into the ranking! Note. Games need a minimum of 30 User Ratings to become eligible.