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[Dev News] Modern Game Programming Languages
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C++ and lately C# have absolutely dominated the game programming language space, but there are several great “new” modern systems level programming languages that are viable for game development. In this we run through some of the most exciting new(ish) programming languages.

ODIN

In Their Words

Odin is a general-purpose programming language with distinct typing built for high performance, modern systems and data-oriented programming.

Odin is the C alternative for the Joy of Programming.

Awesome ODIN

ZIG

In Their Words

Zig is a general-purpose programming language and toolchain for maintaining robustoptimal and reusable software.

Awesome Zig

nim

In Their Words

Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula.

Awesome Nim

Beef

In Their Words

Beef is a high-performance multi-paradigm open source programming language with a focus on developer productivity.

Haxe

In Their Words

Haxe is an open source high-level strictly-typed programming language with a fast optimizing cross-compiler.

Haxe for Games

Rust

In Their Words

A language empowering everyone to build reliable and efficient software.

Awesome Rust

Mojo

Write fast code for diverse hardware (spanning CPUs, GPUs and more) without vendor lock-in, in a language that’s both user friendly and memory safe.

Awesome Mojo

You can learn more about other modern programming languages for game development in the below.
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