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[Dev News] Modern Game Programming Languages - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Programming (https://sickgaming.net/forum-76.html) +--- Forum: Game Development (https://sickgaming.net/forum-80.html) +--- Thread: [Dev News] Modern Game Programming Languages (/thread-113133.html) |
[Dev News] Modern Game Programming Languages - xSicKxBot - 09-17-2026 C++ and lately C# have absolutely dominated the game programming language space, but there are several great “new” modern systems level programming languages that are viable for game development. In this we run through some of the most exciting new(ish) programming languages. ODIN In Their Words Odin is a general-purpose programming language with distinct typing built for high performance, modern systems and data-oriented programming. Odin is the C alternative for the Joy of Programming. Awesome ODIN ZIG In Their Words Zig is a general-purpose programming language and toolchain for maintaining robust, optimal and reusable software. Awesome Zig nim In Their Words Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Awesome Nim Beef In Their Words Beef is a high-performance multi-paradigm open source programming language with a focus on developer productivity. Haxe In Their Words Haxe is an open source high-level strictly-typed programming language with a fast optimizing cross-compiler. Haxe for Games Rust In Their Words A language empowering everyone to build reliable and efficient software. Awesome Rust Mojo Write fast code for diverse hardware (spanning CPUs, GPUs and more) without vendor lock-in, in a language that’s both user friendly and memory safe. Awesome Mojo You can learn more about other modern programming languages for game development in the below. |