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Beef Programming Language

#1
Beef Programming Language

<div><p>Beef is an in development programming language designed specifically for games and similar performance critical applications.&nbsp; This comment from <a href="https://news.ycombinator.com/item?id=21992886">Hacker News</a> best sums up the intentions of the BEEF language:</p>
<blockquote readability="18.947368421053">
<p>Author here. I’m the engineering co-founder of PopCap Games. I left PopCap after the EA acquisition, and I’ve been working on this project mostly full-time for the last five years.</p>
<p>Before Beef, I was developing game code in C# and engine code in C++ and I felt C# was just much more pleasant to work with – faster compile times, better IDE tooling, better errors, etc. Then it struck me that none of the things I liked about C# really had anything to do with the JIT or the GC, and it may be possible to create a “best of” merging between C# and C++.</p>
<p>I know there are other “C replacement” contenders out there – the differences are probably best explained through Beef’s specific design goals listed at <a href="https://www.beeflang.org/docs/foreward/">https://www.beeflang.org/docs/foreward/</a></p>
</blockquote>
<p>Beef consists of a complete compiler tool chain built on an LLVM backend, as well as a full IDE with modern features such as refactoring and code completion as well as a complete debugger and profiler.&nbsp; It is available as a small (&gt;100MB) download for Windows, or can be built from sources on Mac and Linux environments.</p>
<p>The Beef homepage is <a href="https://www.beeflang.org/">available here</a>.</p>
<p>The Beef documentation is <a href="https://www.beeflang.org/docs/">available here</a>.</p>
<p>The move recent versions release notes are <a href="https://www.beeflang.org/docs/releases/ver_0_42_2/">available here</a>.</p>
<p>You can learn more about the Beef language and see the IDE in action in the <a href="https://youtu.be/L6w4y6_ENdU">video</a> below.</p>
<p align="center"><iframe width="853" height="480" src="https://www.youtube.com/embed/L6w4y6_ENdU" frameborder="0" allowfullscreen allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture">[embedded content]</iframe> </p>
<p class="under"> <span class="categories"><a href="https://www.gamefromscratch.com/category/GameDev-News.aspx">GameDev News</a> <a href="https://www.gamefromscratch.com/category/Programming.aspx">Programming</a></span> <span class="tags"><a href="https://www.gamefromscratch.com/?tag=/C%23" rel="tag">C#</a> <a href="https://www.gamefromscratch.com/?tag=/CPP" rel="tag">CPP</a></span> </p>
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https://www.sickgaming.net/blog/2020/04/...-language/
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