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  (Free Game Key) Aegis Defenders and Crusader Kings Expansion - Free Steam Games
Posted by: xSicKxBot - 05-15-2020, 02:04 PM - Forum: Deals or Specials - No Replies

Aegis Defenders and Crusader Kings Expansion - Free Steam Games

Visit the giveaway page:

Aegis Defenders[www.humblebundle.com]


FUNGI[games.steelseries.com] (all keys ran out)

Get the game, preview the email and redeem the key. Both sites requires to create an account in order to redeem the steam keys.

There's also a free expansion for Crusader Kings II, called Horse Lords:

Store Page

We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

?GrabFreeGames.com ?Twitter ?Steam Curator ?Facebook[fb.me]?Discord[discord.gg]
❤️Support us: ✔️HumbleBundle Partner[www.humblebundle.com] Epic Tag: GrabFreeGames


https://steamcommunity.com/groups/GrabFr...2025173544

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  News - Review: Void Bastards – In Space, No One Can Hear You Chuckle
Posted by: xSicKxBot - 05-15-2020, 10:04 AM - Forum: Nintendo Discussion - No Replies

Review: Void Bastards – In Space, No One Can Hear You Chuckle


There’s certainly no shortage of excellent roguelike titles doing the rounds on Switch just now – with the likes of Dead Cells, Enter the Gungeon, Slay the Spire and the recently released Fury Unleashed just a few examples of the very best of the genre currently available on Nintendo’s console – and Blue Manchu’s Void Bastards is yet another strong addition to this line-up. It’s a slick and addictive sci-fi shooter with a wonderfully unique cel-shaded comic book art-style, distinctly British sense of humour and some truly unsettling enemy design to contend with as you traverse the innards of procedurally generated spaceships in search of upgrades, loot and spare parts.

In Void Bastards players assume the role of an endless procession of dangerous prisoners aboard the monolithic Void Ark, an enormous space jail whose inhabitants are now being dethawed one by one from their cryogenic slumber by the ship’s onboard A.I – B.A.C.S – in order to venture into the infamous Sargasso Nebula, ransacking enemy-infested vessels in search of vital components required to get the malfunctioning Ark up and running again.


Making these desperate runs in search of components requires you to keep your supplies of food and fuel topped up as well as grabbing spare parts with which to upgrade your weapons and armour in order to successfully take on the various creatures you’ll come face to face with as you navigate the corridors of derelict hospital craft, tax boats, psych ships and frigates.

The core gameplay loops here will be familiar to any roguelike fan; you’ll die repeatedly as you attempt to move further and further through the game – with each death permanent for that particular prisoner – then restart afresh, a task made easier by a handful of persistent elements that see you grow stronger with each unsuccessful run.

Scrap and spare parts gathered on your sorties are used at your workbench aboard the Ark in order to unlock new-fangled weapons – you start out with a run-of-the-mill pistol but will soon be firing off toxic spikes and flinging Bushwhackers and Clusterflacks at your foes – as well as beefing up your armour and adding a variety of boons and skills which make the whole thing just a little bit easier to survive.


The cycle of gameplay here is inherently repetitive then, but Void Bastards manages to keep things interesting by endowing each prisoner you inhabit with all-manner of random afflictions that impact your ability to successfully manoeuvre through the game’s deadly space gauntlet. Sometimes your avatar will have an incessant cough that alerts nearby enemies to your presence as you sneak around, you may have butterfingers that cause you to randomly drop your precious junk, be colour-blind – rendering levels monochromatic – or even be a well-known felon, ensuring that a level’s hackable auto-turrets are always hostile towards you.

There are positive traits too, with better hit-rates, easier sneaking and beefed-up brawn that provides you with extra health amongst the random positive perks you may be assigned upon awakening from your cryo-snooze. It’s a clever way of throwing lots of variables into the mix and, alongside ships that often malfunction in a variety of different ways, helps to keep things fresh and fun as you blast your way across the Sargasso in your little life pod.

You’ll quite quickly find a rhythm in how you progress through enemy territory as you get a handle on the gameplay loops, and we found ourselves sticking to more or less the same plan time and time again – get aboard a ship, head straight for its helm to download a map replete with locations of enemies and loot, get a fix on the nearest oxygen room (you’ll need to monitor your air levels as well as health constantly here) and then make our way around corridors as cautiously as possible, weighing up the risks and grabbing as much as we felt we could manage without getting killed.


The game is generous in giving you lots of information about numbers and types of enemy aboard each craft before you dock – which helps weigh up the dangers before you jump in – and before long you’ll find yourself knowing whether or not a particular stash of fuel cans, food source or upgrade is worth taking a gamble on.

In some roguelikes this streamlined, almost comfortably reliable rhythm could be seen as a negative – making the repetitive elements of the game even more repetitive – but Void Bastards manages to sidestep this neatly by being quite shortlived in comparison to most of the titles we’ve encountered in this genre (you can blast through the campaign in roughly ten hours) and so you never really get a chance to grow tired of what’s on offer here.

It’s a refreshingly breezy running time that gives you just enough without boring you or making you feel as though you’ll never see the end, something we run up against time and time again with roguelikes. That’s not to say this is an easy game – enemies are dangerous and mistakes will be severely punished, giving the whole thing a solid level of tension throughout – it’s just not as long and drawn out as many roguelikes, and is all the better for it.


Most every aspect of Void Bastards feels well-designed and intuitive; there’s always plenty of information available about missions, upgrade locations, enemies and so on to help you make your way across the Sargasso, and so it’s perhaps a little disappointing that it’s the combat here that turns out to be the most barebones and basic element of the game.

The shooting on offer is pretty straightforward stuff – you can’t aim down the sights of your weapon, duck behind bespoke cover, do fancy tactical stunt rolls out of harm’s way or use gyro aiming – but it does still manage to have an immediate and satisfyingly visceral nature to it because of the game’s incredible comic book art style, top-notch sound design and a truly bizarre rogue’s gallery of enemies.

As you blast your way around abandoned spacecraft here you’ll come up against Juves, Janitors, Spooks, Screws, Tourists, Outpatients and more – a proper motley crew of very strange foes who speak in amazing regional British accents (it often sounds like you’re stuck in space with a very angry Liam Gallagher) – and the game derives much of its humour, as well as horror, from the attitudes of these marauding hooligans as you engage with them.


We’re almost certain Void Bastards is the first time we’ve had an enemy sarcastically shout “Good one, Barbara!” at us when we missed them with a shot or been taunted with “I can see ya, dickwad” when one of them got the jump on us in battle. The various ships you board are filled with these horrifying goons who never stop chattering absolute nonsense to themselves or hurling filthy abuse in your direction and – combined with the constant rubbish being relayed across each craft’s tannoy speaker system – it ensures that every mission you jump into here is filled with equal measures of humour and horror.

The rather basic nature of the combat is also helped somewhat by some clever systems that give things a little bit of a strategical lift. Members of the Blue Manchu dev team worked on the original BioShock and you can feel that connection most obviously in how your character can hack into turrets in order to subvert them and turn them on the enemy.

You can also lock doors – unless a ship’s locks are randomly deactivated – to control which areas enemies may follow you into, giving things a slightly puzzle-like dynamic. If there’s a dangerous Screw stood between you and the airlock, for example, you can kite him out, get him to follow you into another area and then lock him down to secure your route to safety.


There are also BioShock-esque vending machines dotted around levels that give you various perks in exchange for credits or spare parts – we like to make use of a ship’s coffee machine which sees your damage output dramatically increase for a time – and, although none of this is hugely in-depth or strategic, it’s just enough extra to bolster that basic combat and keep it interesting.

In terms of this Switch port, Void Bastards looks and plays pretty much identically to the other versions of the game we’ve previously dipped into; however, there were some occasions when the framerate struggled slightly during busy action sequences. It doesn’t happen very often – and when it does it’s fleeting – but when the screen gets crazy busy with action you may occasionally experience the odd dip here and there.

Besides this, we didn’t encounter any bugs or other issues with the game; this is a strong port of an excellent roguelike that looks and sounds fantastic in both docked and portable modes. The game’s DLC, Bang Tydy, is also available to pick up at launch and makes the whole thing more difficult, adding a new vacuum cleaner weapon, a few new ship designs and some evil robot maids who like to suck away your precious oxygen supplies.



https://www.sickgaming.net/blog/2020/05/...u-chuckle/

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  News - Respawn Doesn't Have A New Titanfall Game In Development
Posted by: xSicKxBot - 05-15-2020, 10:04 AM - Forum: Lounge - No Replies

Respawn Doesn't Have A New Titanfall Game In Development

Despite reports circulating in 2019 that developer Respawn Entertainment was working on a "premium" Titanfall experience after the launch of Apex Legends, the studio has confirmed once again that a new entry is not in the works.

In an interview with IGN, studio co-founder and CEO Vince Zampella said that while Titanfall has been shelved for the moment, he's optimistic the franchise might make a return.

"There's nothing currently in development," Zampella told IGN. "But it's always there. You see the little bits of stuff coming back [through the lore in Apex Legends]. At some point, I would personally like to see some kind of resurrection there. We'll see if I can make that happen."

Continue Reading at GameSpot

https://www.gamespot.com/articles/respaw...01-10abi2f

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  Epic Games Online Services
Posted by: xSicKxBot - 05-15-2020, 02:38 AM - Forum: Game Development - No Replies

Epic Games Online Services

Announced back at GDC 2019, after a brief delay Epic Games Online Services are finally here.  EOS provide all of the commonly needed networking components for game development, completely free.  This includes tasks such as leaderboards, lobbies, matchmaking, storage, P2P and more. EOS provides the following services:

  • Game Services deliver lobbies, matchmaking, peer-to-peer connectivity, player data storage, achievements and stats, leaderboards, game analytics, and player ticketing. More features are coming later, including voice chat. You can use these services together with your own account system, with platform account systems, or choose to use Epic Games accounts.
  • Epic Account Services support cross-platform accounts, login, friends, and presence, and are interoperable with console account systems. Reach an audience of over 350 million players with 2.2 billion friend connections on over half a billion devices across seven platforms.

You can learn more here and here. Log in to the developer portal to download the SDKs, with both C++ and C# SDKs available.  EOS services are game engine agnostic and can be run in Unreal Engine, Godot, Unity, CryEngine and more.

It is hard to understand why Epic Games are making their networking solutions available free, so I reached out to Tim Sweeney for comment:

image

You can learn more about Epic Games Online Services in the video below.

GameDev News


<!–

–>



https://www.sickgaming.net/blog/2020/05/...-services/

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  News - Nintendo Download: 14th May (Europe)
Posted by: xSicKxBot - 05-15-2020, 02:36 AM - Forum: Nintendo Discussion - No Replies

Nintendo Download: 14th May (Europe)

The Elder Scrolls Blades (Switch)

The latest Nintendo Download update for Europe has arrived, and it’s bringing new games galore to the eShop in your region. As always, be sure to drop a vote in our poll and comment down below with your potential picks for the week. Enjoy!

Switch Retail eShop – New Releases


Ion Fury (1C Entertainment, 28th May, £19.99 / €24.99) Shelly “Bombshell” Harrison takes on a quest to slay evil transhumanist mastermind Dr. Jadus Heskel in the streets of Neo DC. She leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There’s no regenerating health here; stop taking cover and start running and gunning. Shelly’s crusade to take down Heskel’s army will see her leave destruction in her wake with a wide arsenal of weapons, complete with alternate fire modes and different ammo types.

Shmup Collection (Storybird, 14th May, £13.49 / €14.99) – Shmup Collection is the ultimate shoot ’em up collection from the vaults of Astro Port studio. Each game was remastered to offer you the best gaming experience ever. Your mission is simple, fight all enemies and save humanity.

TT Isle of Man Ride on the Edge 2 (Nacon, 14th May, £53.99 / €59.99) – Without a shadow of a doubt it is one of the most dangerous motorbike races in the world. In TT Isle of Man – Ride On the Edge 2, you prove your worth in different championships before setting out to conquer the Snaefell Mountain Course, a 60 km-long track with both winding and straight sections that will push your riding skills to the limit. TT 2 features 17 additional tracks, 18 different motorbikes including classic models, and the official riders.

Switch eShop – New Releases


The Elder Scrolls: Blades (Bethesda, 14th May, Free To Play) – From Bethesda Game Studios, the award-winning creators of Skyrim, comes The Elder Scrolls: Blades – a classic dungeon crawler reimagined. The Elder Scrolls: Blades is free-to-play. Experience stunning dungeon adventures. Create and customize your city, restoring it to greatness. Conquer your rivals in epic one-on-one Arena battles. Create any character you want and discover unique weapons, armour, and abilities. Master the never-ending Abyss with a cutting-edge combat system.The Elder Scrolls: Blades enables cross-play so you can battle your friends on other platforms. You can also use cross-save to maintain your progression across multiple devices. Start a new character, or continue your previous journey, today!

Armed 7 DX (Storybird, 14th May, £6.29 / €6.99) – With ARMED 7 DX, discover 7 stages of pure mecha-shooting action with customisable weapons. Use all laser beams, space rockets and missiles to suit your needs. Gear up and fight!

Black Jack (£8.09 / €8.99) – Super Blackjack Battle II Turbo Edition introduces a roster of 12 very different characters all competing to become the greatest Blackjack player of all time.

Carnage: Battle Arena (BoomBit Games, 14th May, £13.49 / €14.99) – Strap yourself in and enter the arena! Carnage is a high-octane car combat game with a multitude of game modes. Choose the way you want to create chaos! Driving fast and getting to the finish line is only one of the multiple challenges that await you. Wreak havoc on the streets thanks to the extensive destruction model that lets you not only damage vehicles, but also cause visible changes in the environment. After a long battle, the location will look nothing like it used to at the start!

Cooking Simulator (Forever Entertainment, 14th May, £16.19 / €17.99) – Experience the world of restaurant cooking in a highly polished, realistic kitchen. Use ovens, gas stands, pots, pans, bowls and plates, everything you need. Prepare dozens of lifelike ingredients – from vegetables through fish to steaks and poultry – to cook over 60 real dishes, or anything you like. This is your kitchen. You can do anything here. If you really don’t want to, you don’t even have to cook anything.

Dungeon of the Endless (£17.99 / €19.99) – Dungeon of the Endless is the award-winning rogue-like dungeon-defence game, in which you and your team of heroes must protect the generator of your crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as you try to find your way out…

Emma: Lost in Memories (£7 / €7.99) – The main character, Emma, is young, vibrant and intriguing: she leaves her home following an owl, and soon loses herself in a world which she slowly finds more and more dangerous.

Greedroid (PLiCy, 11th May, £10.79 / €12) – Take control of the robot “IB” and explore the dungeon! Rogue-like dungeons change shape and form every time you dive in them. Defeat enemies and dig blocks to get to the door to the next floor. IB can lift any block or trap and throw it at you. You can use the surrounding terrain to fight off enemies from a distance!

HardCube (£5.39 / €5.99) – This arcade platformer for all hardcore lovers of toys. Simple and addictive time killer with lots of interesting setting in which a lot of different levels and worlds. Nice graphics eye accompanying soundtracks gameplay and online rankings. In our universe, you have to not only reach the finish line, you have to overcome difficult obstacles in a colourful world, held level by level to give an unforgettable experience.

Hatsune Miku: Project DIVA Mega Mix (SEGA, 15th May, £34.99 / €39.99) – Take the stage! The hit rhythm game series returns with exciting new features. Mix it up and choose from two playable modes: traditional button control-based Arcade Mode or the new motion control-based Mix Mode. Featuring fan-favorite classics and new hits, choose from over 100 songs for endless rhythm fun! Take advantage of new customisation features! Choose from over 300 costumes and design custom T-shirts in the new T-shirt editor.

Huntdown (Coffee Stain, 12th May, £17.99 / €19.99) – In the mayhem-filled streets of the future where criminal gangs rule and cops fear to tread, only the bounty hunters can free the city from the corrupt fist of felony. Lay waste to the criminal underworld and make a killing in this hard-boiled action-comedy arcade shooter. – Read our Huntdown review

Island Saver (National Wetminster Bank, 13th May) – Welcome to Savvy! A group of amazing islands need your help! Horrid plastic waste has washed up and you need to sort it out with your trusty Trash Blaster! But look out for the Litterbugs. They love mess and they’re out to muck things up. You need to wash away gloop, collect litter, earn coins and rescue the bankimals! These special animals are living piggy banks and with them you can help save the Savvy Islands and make things good again.

Jet Lancer (Armor Games Studios, 12th May, £13.49 / €14.99) – You are Ash Leguinn: badass pilot, highly paid mercenary, and flight-school dropout. Your day job is fine – the daily grind of dealing with Sky Pirates pays the bills – but nothing compares to the rush of demolishing a ninety-ton mechanical monstrosity at the speed of sound. And you’ll have your chance. As mechanized weapons converge on Root City, you’ll have to be at the top of your game to survive, and you’ll have to surpass your limits if you want to save the world – Read our Jet Lancer review

Kakuro Magic (£1.24 / €1.49) – Kakuro is like a crossword puzzle with numbers. Each “word” must add up to the number provided in the clue above it or to the left. Words can only use the numbers 1 through 9, and a given number can only be used once in a word. Every kakuro puzzle has one and only solution, and can be solved through logic alone.

Kholat (Imagination, 14th May, £13.9 / €14.99) – A mysterious death of nine Russian hikers, which led to countless, unconfirmed hypotheses. The player will plunge directly into the boundless scenery of the inhospitable Ural Mountains with the task to find out what really happened. In the course of events, you may come across more speculations than expected…

Oddworld: Munch’s Oddysee (Oddworld Inhabitants, 14th May, £17.99 / €19.99) – How would you feel if you broke your leg in a scrab trap, were abducted by soulless scientists, had an alien device implanted in your skull, and found out your race had been hunted to extinction? It’s up to you to help guide Munch in efforts to rescue fellow test creatures. These critters will be forever loyal to Munch and in turn, enable his escape. Once free, Munch teams up with Abe and together they are guided by the wisdom of the Almighty Raisin. They are informed as to how to accomplish their goals, but in order to do so, they must work together.

Piano (£8.09 / €8.99) – Turn your Switch into a mini piano and learn to play anywhere, anytime. Piano is a simple and fun game for kids and adults of all ages that will teach you how to play your favourite songs. Choose from one of the 9 included classic learning songs that will teach you how to play them like a professional by highlighting the keys. You will be surprised how easy it is to play something that sounds so amazing so quick. Piano also comes with a free play mode, so you can play anything you want.

Roulette (Sabec, 14th May, £8.09 / €8.99) – Roulette is an easy to play simulation of the classic casino game where the objective of the game is to bet on the number or a combination of numbers by placing chips on the table where you think the ball will land after it spins in the wheel. Based on the rules of the classic American roulette game, simply place your chips on the table by either using the Joy-Con or tapping on the screen. Roulette uses an advanced physics engine that simulates the ball’s smooth movement just like the real game. Are you brave enough to try your luck and stacks of chips in one single bet?

Satazius NEXT (Storybird, 14th May, £6.29 / €6.99) – Discover SATAZIUS NEXT the new classic shoot ’em up for your console. Completely redesigned and animated for more gaming pleasure, Satazius Next takes you to a galaxy far away. Lost on planet Agano, resist the attacks of space pirates and save the universe from destruction. Aim to kill to defeat your enemies.

She Sees Red – Interactive Movie (£7.64 / €8.49) – Someone has killed several people at a popular nightclub. A lone detective has been assigned to the case, following every clue… wherever it may lead. In this provocative interactive thriller, nothing is as it seems! Make choices. Affect change. Experience multiple endings and inhabit the mind of a killer in She Sees Red.

The Experiment: Escape Room (OnSkull Development, 13th May, £3.59 / €3.99) – While visiting a well-renowned doctor, you notice something is amiss at his office. Before you realise what’s going on, he drugs you and you fall asleep. When you wake up, you are sitting on a chair in the back room, locked and unable to get out of the building. You can tell that the doctor is running some kind of experiment on animals and people and you are his next subject! Can you figure out what’s going on and escape before it’s too late?

Thy Sword (£9.99 / €9.99) – Thy Sword is a retro-inspired hack and slash roguelike with procedurally generated levels. Pick from different hero types like the Barbarian and Valkyrie to break the tyranny of the Dark Overlord! Pick from three different difficulty modes to suit your playstyle. New to adventuring? Then select apprentice mode to have infinite credits or if you’re a heroic veteran, choose hero mode where you only have one credit. Unlock additional heroes throughout your journey! Bring along a friend in 2-player cooperative mode to save the land from the Dark Overlord.

Travel Mosaics 3: Tokyo Animated (JetDogs, 12th May, £7.19 / €7.99) – Travel Mosaics 3: Tokyo Animated is the newest instalment in the nonogram puzzle series for Nintendo Switch. The Walkers are taking you on a fun sightseeing tour around colourful Tokyo! Get to know the famous attractions of the Japanese capital, solve new puzzles, answer quiz questions and expand your knowledge as you play. Each puzzle includes a recognizable picture that is revealed as you play, and you have 4 types of hints at your disposal if you ever get stuck.

Wolflame (Storybird, 14th May, £6.29 / €6.99) – With WOLFLAME, defend the living humanity of planet Sig Fildonia. Your mission is to destroy the invaders military base and turn Operation Wolflame into a successful resistance campaign.

Arcade Archives RADICAL RADIAL (£6.29 / €6.99)

Super Mega Baseball 3 (Metalhead Software, 13th May, £34.99 / €39.99)

Switch eShop – Demos


Switch eShop – Pre-Orders


Switch eShop – Special Offers


DLC / Add-On Content


Nintendo Switch games with new DLC this week:

So that’s your lot for this week’s Nintendo Download. Go on, be a sport and drop a vote in the poll above, and comment below with your hot picks!



https://www.sickgaming.net/blog/2020/05/...ay-europe/

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  News - Nvidia Reveals The Heart Of Its Next-Gen Gaming Hardware, Ampere
Posted by: xSicKxBot - 05-15-2020, 02:36 AM - Forum: Lounge - No Replies

Nvidia Reveals The Heart Of Its Next-Gen Gaming Hardware, Ampere

Nvidia's GTC 2020 keynote was delivered from the kitchen of CEO Jensen Huang, but the scaled-back presentation didn't mean the content was lacking. Although Nvidia has yet to reveal its new gaming-focused GPUs, it did focus on what will power them.

Ampere is the latest Nvidia processing architecture that will move from 12nm down to 7nm, akin to the jump AMD performed with its RX 5000 line of GPUs. The shift should theoretically bring with it a jump in performance, as Nvidia can now fit more transistors onto the processor. Ampere's A100 system board already has 54 billion transistors on it, making it the largest 7nm processor in production.

Nvidia didn't go into detail about what that means for gaming specifically, or if the A100 board would be used as-is in its next-generation cards. But it did announce an update to the AI-processing Tensor cores on its current Turning -powered RTX GPUs. These third-generation Tensor cores streamline AI computations, which should theoretically mean better DLSS 2.0 performance and ray-tracing in the near future.

Continue Reading at GameSpot

https://www.gamespot.com/articles/nvidia...01-10abi2f

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  [Tut] Google’s FooBar Challenge | See How I Passed Levels 1 to 5 in Real-Time
Posted by: xSicKxBot - 05-14-2020, 10:56 PM - Forum: Python - No Replies

Google’s FooBar Challenge | See How I Passed Levels 1 to 5 in Real-Time

I just got invited to perform Google’s FooBar challenge. In this article, I want to share with you how I solved the problems in real-time. The purpose of this article is to educate you—and to have some fun. So, are you ready?

Level 1: Prime Numbers


The first goal was to find an identifier for a new employee at the “minions” company.

The identifier is selected base on a random number i. How do we come from the random integer i to the identifier of the new minion employee?

  • Create a sequence of prime numbers '23571113...'.
  • The identifier is the subsequence starting from index i and ending in index i+4 (included).
  • The value i is an integer between 0 and 10000.


Here’s the solution I implemented in the video:

def solution(i): # Determine prime sequence primes = getPrimeNumbers() return primes[i:i+5] def getPrimeNumbers(): '''Returns the string of prime numbers up to 10k+5 positions.''' s = '' prime = 2 while len(s) < 10005: # Add new prime to s s += str(prime) # Calculate next prime prime += 1 while not is_prime(prime): prime += 1 return s def is_prime(n): '''Tests if a number is prime. ''' for i in range(2,n): if n % i == 0: return False return True print(solution(0))
# 23571 print(solution(3))
# 71113

Level 2 | Part 1: Sequence Sum




Here’s the problem posed by Google:

Numbers Station Coded Messages
When you went undercover in Commander Lambda's organization, you set up a coded messaging system with Bunny Headquarters to allow them to send you important mission updates. Now that you're here and promoted to Henchman, you need to make sure you can receive those messages - but since you need to sneak them past Commander Lambda's spies, it won't be easy! Bunny HQ has secretly taken control of two of the galaxy's more obscure numbers stations, and will use them to broadcast lists of numbers. They've given you a numerical key, and their messages will be encrypted within the first sequence of numbers that adds up to that key within any given list of numbers. Given a non-empty list of positive integers l and a
target positive integer t, write a function solution(l,
t) which verifies if there is at least one consecutive
sequence of positive integers within the list l (i.e.
a contiguous sub-list) that can be summed up to the
given target positive integer t (the key) and returns
the lexicographically smallest list containing the
smallest start and end indexes where this sequence can
be found, or returns the array [-1, -1] in the case
that there is no such sequence (to throw off Lambda's spies, not all number broadcasts will contain a coded message). For example, given the broadcast list l as [4, 3, 5, 7, 8] and the key t as 12, the function solution(l, t) would return the list [0, 2] because the list l contains the sub-list [4, 3, 5] starting at index 0 and ending at index 2, for which 4 + 3 + 5 = 12, even though there is a shorter sequence that happens later in the list (5 + 7). On the other hand, given the list l as [1, 2, 3, 4] and the key t as 15, the function solution(l, t) would return [-1, -1] because there is no sub-list of list l that can be summed up to the given target value t = 15. To help you identify the coded broadcasts, Bunny HQ has agreed to the following standards: - Each list l will contain at least 1 element but never more than 100.
- Each element of l will be between 1 and 100.
- t will be a positive integer, not exceeding 250.
- The first element of the list l has index 0.
- For the list returned by solution(l, t), the start index must be equal or smaller than the end index. Remember, to throw off Lambda's spies, Bunny HQ might include more than one contiguous sublist of a number broadcast that can be summed up to the key. You know that the message will always be hidden in the first sublist that sums up to the key, so solution(l, t) should only return that sublist. Languages
To provide a Python solution, edit solution.py
To provide a Java solution, edit Solution.java Test cases
Your code should pass the following test cases.
Note that it may also be run against hidden test cases not shown here. -- Python cases --
Input:
solution.solution([1, 2, 3, 4], 15)
Output:
-1,-1
Input:
solution.solution([4, 3, 10, 2, 8], 12)
Output:
2,3 -- Java cases --
Input:
Solution.solution({1, 2, 3, 4}, 15)
Output:
-1,-1
Input:
Solution.solution({4, 3, 10, 2, 8}, 12)
Output:
2,3 Use verify [file] to test your solution and see how it does. When you are finished editing your code, use submit [file] to submit your answer. If your solution passes the test cases, it will be removed from your home folder.

Here’s the first code that I tried:

def solution(l, t): start = 0 while start < len(l): for stop in range(start, len(l)): s = sum(l[start:stop+1]) if s == t: return [start, stop] elif s > t: break start += 1 return [-1, -1] 

The code solves the problem but it takes quadratic runtime so I though—can we do better? Yes, we can! There’s a linear runtime solution:

def solution(l, t): start = stop = 0 while start <= stop and stop < len(l): s = sum(l[start:stop+1]) if s == t: return [start, stop] elif s < t: stop += 1 else: start += 1 stop = max(start, stop) return [-1, -1]

Both solutions work—but the latter is much faster. Here’s the output and the test cases:

print(solution([250,0,0], 250))
print(solution([1,2,3,4], 15))
print(solution([4, 3, 10, 2, 8], 12))
print(solution([4, 3, 5, 7, 8], 12))
print(solution([260], 260)) '''
[0, 0]
[-1, -1]
[2, 3]
[0, 2]
[0, 0] '''

After submitting the solution in my browser shell, Google tells me that there is one more challenge to go to reach the next level:



https://www.sickgaming.net/blog/2020/05/...real-time/

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  (Indie Deal) GOKU Days Sale, up to -80%
Posted by: xSicKxBot - 05-14-2020, 10:56 PM - Forum: Deals or Specials - No Replies

GOKU Days Sale, up to -80%

Stay Safe Sale Day 6: Participate in the GOKU Days Sale, up to -80%
[www.indiegala.com]
Get a BONUS Steam copy of Men of War: Assault Squad when spending a minimum of $8/€7/£6 in the IndieGala Store per basket (while stocks last). Check out these Super Saiyan Sales for Super Saiyan fans of the Dragon Ball Games
GalaQuiz today,MCU-themed
[www.indiegala.com] + a NEW Raffle on the FREEbie page.[freebies.indiegala.com]
Stay Inside, Stay Safe and Enjoy Good Games.
Check out IndieGala on Twitter, YouTube & Facebook[www.facebook.com]


https://steamcommunity.com/groups/indieg...9565275060

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  (Free Game Key) Grand Theft Auto V - Free Epic Game
Posted by: xSicKxBot - 05-14-2020, 10:56 PM - Forum: Deals or Specials - No Replies

Grand Theft Auto V - Free Epic Game

Visit the giveaway page and just add the game to your account:

GTA V Store Page[store.epicgames.com]

The giveaway requires the Two Factor Authentication in order to add the game. You can enable it by going to your Account, then the Password & Security tab. You do NOT need a phone number for it, you can enable it just by using your email.

The site is going under HEAVY amount of traffic given the popularity of the game, so you might have to reload a couple of times or try another time to redeem it. I doubt it's going to be fully functional for the remainder of the day. The giveaway will be available until May 21st, so you will have plenty of time.

We are welcoming everyone to join our discord[discord.gg]. We are more active there on finding giveaways, small or large, and there are daily raffles you can participate.

?GrabFreeGames.com ?Twitter ?Steam Curator ?Facebook[fb.me]?Discord[discord.gg]
❤️Support us: ✔️HumbleBundle Partner[www.humblebundle.com] Epic Tag: GrabFreeGames


https://steamcommunity.com/groups/GrabFr...3401380461

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  AppleInsider - Apple operations chief details supply chain COVID-19 response plans
Posted by: xSicKxBot - 05-14-2020, 08:20 PM - Forum: Apples Mac and OS X - No Replies

Apple operations chief details supply chain COVID-19 response plans

Apple Senior Vice President of Operations Sabih Khan has outlined how the company plans to ensure health and safety across its global supply chain amid the COVID-19 pandemic.

The new safety guidelines were revealed on Thursday in Apple’s annual Supplier Responsibility Progress report. It opens with a public letter from Khan that thanks supply chain partners across the globe, as well as details how the company is ensuring protections for workers at factories and plants during the coronavirus crisis.

Khan said the 2020 report is a “look back” on past sustainability and safety efforts, but also includes some of the actions that Apple is taking to “address COVID-19’s unprecedented challenges.”

“From the outset, we worked with our suppliers to develop and execute a plan that puts the health of people first,” Khan wrote. “Thousands of Apple employees have worked tirelessly to execute that plan in partnership with our suppliers around the world.”

Some of the actions that Apple has taken at supply chain facilities include health screenings, requiring the use of personal protective equipment, givings masks and sanitizer to all employees, and enforcing social distancing and decreased density at workplaces.

Additionally, Apple facilities now feature reconfigured and redesigned floor plans at factories when needed, as well as more flexible work hours to allow for the aforementioned social distancing measures. The company also said that it’s sharing its workplace health and safety plans with others to help establish better worker protections across the industry.

Some of the usual details that Apple includes in its annual report are here as well. The company said its Zero Waste program is now fully integrated, there was a 53% annual increase in suppliers committing to zero-waste practices, and it saved nearly 30.5 billion gallons of freshwater to date.

Apple created the 2020 report based on interviews with 52,000 workers across it supply chain. The company also audited suppliers in 49 countries in 2019, up from 30 the year before.

“Our work to protect people and the planet may never be finished — but we’ve never been more confident that our brightest days are still ahead,” Khan wrote.



https://www.sickgaming.net/blog/2020/05/...nse-plans/

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