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Epic Games Online Services - Printable Version +- Sick Gaming (https://sickgaming.net) +-- Forum: Programming (https://sickgaming.net/forum-76.html) +--- Forum: Game Development (https://sickgaming.net/forum-80.html) +--- Thread: Epic Games Online Services (/thread-95061.html) |
Epic Games Online Services - xSicKxBot - 05-15-2020 Epic Games Online Services Announced back at GDC 2019, after a brief delay Epic Games Online Services are finally here. EOS provide all of the commonly needed networking components for game development, completely free. This includes tasks such as leaderboards, lobbies, matchmaking, storage, P2P and more. EOS provides the following services: Quote: You can learn more here and here. Log in to the developer portal to download the SDKs, with both C++ and C# SDKs available. EOS services are game engine agnostic and can be run in Unreal Engine, Godot, Unity, CryEngine and more. It is hard to understand why Epic Games are making their networking solutions available free, so I reached out to Tim Sweeney for comment: [/url] You can learn more about Epic Games Online Services in the [url=https://youtu.be/ruBIQG1pXck]video below. GameDev News Unreal <!– –> |