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| News - Shenmue 3 dev ends crowdfunding efforts with over $7.1M raised |
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Posted by: xSicKxBot - 11-27-2018, 09:20 AM - Forum: Lounge
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Shenmue 3 dev ends crowdfunding efforts with over $7.1M raised
 Shenmue 3 developer Ys Net has ended its crowdfunding efforts after raising over $7.17 million from 81,078 backers.
As some of you might recall, the studio actually began raising cash back in 2015, when it launched the Shenmue 3 Kickstarter during E3.
That initial campaign saw 69,320 backers pledge over $6.3 million, helping Ys Net absolutely smash its initial $2 million funding goal.
After concluding its Kickstarter, the dev team opened up a three month “slacker backer” period through PayPal, which we now know resulted in around 12,000 latecomers pledging an extra $800,000 — taking the grand total across all campaigns to $7,179, 510.
“Quite an impressive score, isn’t it!? Seeing the final numbers, all of us here can’t help but feel all over again the immensity of the support everyone has given to make this project come true,” commented Ys Net in a Kickstarter update.
“There are now less than 10 months left until the release date on August 27, 2019. Everyone on the team is giving it all they got every day in the run-up to the release, and we hope we can continue to count on your support.”
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| News - 2018 Steam Autumn Sale + Steam Awards Nominations Continues |
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Posted by: xSicKxBot - 11-27-2018, 09:20 AM - Forum: Lounge
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2018 Steam Autumn Sale + Steam Awards Nominations Continues
The 2018 Steam Autumn Sale continues through Cyber Monday*, with great deals across the Steam catalog. Check out all discounts available during the Autumn Sale for the next three days!*
In addition to discounts on thousands of great games, join the nomination process for the Steam Awards 2018. Nominate games and developers across a variety of categories, and earn profile XP and badges for participating! Also, don’t forget to share your nominations page with your friends. Your nominations will help determine the finalists for each category. In December, you can vote on the winners for each category during the Steam Winter Sale. Learn more about the Steam Awards here.
*Offers end Tuesday November 27th at 10am Pacific.
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| Xbox Wire - Recognizing Your Great Feedback During 1811 and All Year |
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Posted by: xSicKxBot - 11-27-2018, 09:20 AM - Forum: Xbox Discussion
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Recognizing Your Great Feedback During 1811 and All Year
Hello Xbox Insiders!
From the entire Xbox Insider team to you, thank you for everything you do to help make Xbox and the Xbox Insider Program even better. Earlier this week, Team Xbox made the 1811 build available to the public, and we could not have done it without your feedback. Throughout the year, Xbox Insiders across the globe have helped shape exciting new features like Voice Skills, Avatars, and Mouse + Keyboard support.
As a way of saying thank you for all you’ve done, we’re awarding 50 XP to Xbox Insiders who have provided actionable feedback that directly helped us improve 1811. Did you file great feedback during the 1811 Preview window? We’ll be sending out system messages to those of you who went above and beyond, and we’ll be awarding XP within the Xbox Insider Hub over the course of the day.
So what makes for helpful feedback? Check out this video we created that guides you through the “Report a problem” flow and feedback process.
To summarize: The more details you share in your report, the better prepared we are to go investigate the issue.
What are some things that will most help us in our investigations?
- The name of the game/app
- Clear steps that you took to hit the issue
- Any error codes you may have experienced
- Specific settings you were using (i.e. Dolby Atmos for audio issues)
One more thing to keep in mind: Please do not put personal information in your report. While we review every single piece of feedback that comes in, we would ask that for immediate issues, you follow the support process as outlined at https://support.xbox.com/.
-Austin
Interested to know more about good feedback or how you’ve helped shape Xbox? Catch up on some previous posts here on the Xbox Insider Blog!
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| Steam - Dota 2 Update – November 24th, 2018 |
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Posted by: xSicKxBot - 11-27-2018, 09:20 AM - Forum: PC Discussion
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Dota 2 Update – November 24th, 2018

7.20c: == * Wraith Band: Attack speed bonus reduced from 7 to 6 * Wraith Band: Recipe cost increased from 210 to 220 * Bracer: Recipe cost increased from 210 to 220 * Null Talisman: Recipe cost increased from 210 to 220 * Sange: Recipe cost reduced from 650 to 600 * Yasha: Recipe cost reduced from 650 to 600 * Kaya: Recipe cost reduced from 650 to 600 * Bloodstone: Charges increased from 12 to 14 * Bloodstone: HP/MP regen per charge increased from 0.25 to 0.3
* Bounty Hunter: Agility gain reduced from 3.0 to 2.7 * Bounty Hunter: Track cast range reduced from 1200 to 1000 * Brewmaster: Cinder Brew activation mechanic has been reworked. It now ignites anytime a target is dealt 80 spell damage or more, dealing 20/25/30/35 DPS for 3 seconds. (If you activate it while the debuff is already going, it will extend the ignite debuff duration. If activated after the ignite debuff wears out, a new ignite debuff will be added) * Brewmaster: Cinder Brew primary buff duration is no longer extended when activated (they are seperate debuffs now). * Brewmaster: Level 25 Talent reduced from +200% Drunken Brawler Critical Strike to +175% * Centaur: Stampede slow duration increased from 1.8 to 2.3 seconds * Chaos Knight: Chaos Strike lifesteal increased from 35/40/45/50% to 35/45/55/65% * Clinkz: Attack range increased from 640 to 650 * Clinkz: Burning Army base attack time improved from 1.65/1.5/1.35 to 1.5/1.35/1.2 * Clinkz: Level 20 Talent increased from +100 to +125 Attack Range * Dazzle: Shadow Wave cooldown increased from 13/11/9/7 to 14/12/10/8 * Death Prophet: Base movement speed increased from 310 to 315 * Death Prophet: Level 10 Talent increased from +12% Magic Resistance to +15% * Death Prophet: Level 20 Talent increased from -2s Crypt Swarm Cooldown to -3s * Doom: Devour hp regen reduced from 5/10/15/20 to 4/8/13/18 * Drow Ranger: Marksmanship now deals bonus 120 physical proc damage against heroes * Elder Titan: Astral Spirit attack damage per hero reduced from 20/40/60/80 to 15/30/60/80 * Elder Titan: Astral Spirit cooldown increased from 16 to 17 * Ember Spirit: Sleight of Fist bonus damage increased from 35/70/105/140 to 40/80/120/160 * Ember Spirit: Level 10 Talent increased from +200 Flame Guard Absorption to +250 * Ember Spirit: Level 15 Talent increased from +50 Flameguard DPS to +60 * Enchantress: Base armor increased by 2 * Faceless Void: Time Lock damage reduced from 30/40/50/60 to 25/30/35/40 * Gyrocopter: Strength gain increased from 2.1 to 2.3 * Kunkka: Tidebringer cleave damage increased from 150% to 165% * Lina: Base armor increased by 1 * Lone Druid: Base armor reduced by 2 * Lone Druid: Agility reduced from 24 + 2.7 to 20 + 2.4 * Lone Druid: Spirit Link cooldown rescaled from 44/36/28/20 to 43/36/29/22 * Lone Druid: Level 10 Talent reduced from +175 Attack Range to +150 * Lone Druid: Level 20 Talent changed from +40 Spirit Link Attack Speed to -0.2 Spirit Bear Base Attack Time * Luna: Agility gain reduced from 3.3 to 3.1 * Luna: Level 10 Talent reduced from +20 Attack Speed to +15 * Luna: Level 20 Talent reduced from +10 All Stats to +8 * Luna: Lunar Blessing night vision reduced from 250/500/750/1000 to 200/400/600/800 * Lycan: Howl attack speed reduced from 21/34/47/60 to 20/30/40/50 * Meepo: Divided We Stand XP gain reduced from 50% to 40% * Meepo: Level 15 Talent reduced from +40 Poof Damage to +30 * Nature’s Prophet: Base armor increased by 1 * Nature’s Prophet: Agility gain increased from 2.4 to 2.8 * Naga Siren: Level 15 Talent reduced from +15 Agility to +12 * Outworld Devourer: Intelligence gain increased from 2.7 to 3.0 * Outworld Devourer: Base armor increased by 1 * Outworld Devourer: Equilibrium slow from 12/20/28/36% to 12/22/32/42% * Outworld Devourer: Arcane Orb no longer ignores Ancients * Phantom Assassin: Level 15 Talent reduced from -4 Armor to -3 * Phantom Assassin: Blur manacost increased from 20 to 30 * Puck: Intelligence gain increased from 2.4 to 2.7 * Sand King: Base damage reduced by 2 * Sand King: Strength gain reduced from 2.9 to 2.8 * Sand King: Agility gain reduced from 2.1 to 1.8 * Spectre: Haunt damage increased from 40/50/60% to 40/55/70% * Spirit Breaker: Greater Bash damage reduced from 16/24/32/40% to 12/20/28/36% * Storm Spirit: Intelligence gain increased from 3 to 3.2 * Storm Spirit: Static Remnant damage increased from 120/160/200/240 to 120/170/220/270 * Slardar: Level 20 Talent changed from +50 Attack Speed to +30% Lifesteal * Slark: Pounce duration reduced from 2.75/3/3.25/3.5 to 2.5/2.75/3/3.25 * Slark: Dark Pact manacost from 55/50/45/40 to 60 * Slark: Shadow Dance duration from 4/4.5/5 to 4/4.25/4.5 * Slark: Agility steal now also occurs when an enemy dies within 300 units from you with the debuff, rather than only when you get the killing blow * Slark: Level 10 Talent reduced from +8 Agility to +6 Agility * Slark: Level 20 Talent reduced from +2s Pounce Leash to +1.5s * Slark: Level 25 Talent reduced from +120s Essence Shift Duration to +100s * Timbersaw: Strength gain increased from 2.1 to 2.4 * Timbersaw: Whirling Death tree bonus damage increased from 10/14/18/22 to 10/15/20/25 * Tusk: Strength gain increased from 3 to 3.4 * Undying: Level 20 Talent reduced from +6 Tombstone Attacks To Destroy to +5 * Undying: Level 25 Talent increased from Gains Reincarnation 200 CD to 250 CD * Ursa: Fury Swipes damage reduced from 12/18/24/30 to 10/16/22/28 * Ursa: Level 15 Talent reduced from +16 Agility to +14 * Venomancer: Base agility increased by 4 * Venomancer: Level 15 Talent increased from +6% Poison Sting Slow to +8% * Visage: Strength gain reduced from 3.2 to 3.0 * Visage: Grave Chill cast range reduced from 650 to 625 * Visage: Level 20 Talent reduced from +80 Familiars Movement Speed to +60
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| News - Battlefield 5 Update Fixes Bugs, Improves Stability; See The Patch Notes |
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Posted by: xSicKxBot - 11-27-2018, 04:35 AM - Forum: Lounge
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Battlefield 5 Update Fixes Bugs, Improves Stability; See The Patch Notes
A new Battlefield V update launched today, and a bigger one is coming next week. Today's update is a server-side one, which means there is no download on your part. Today's update includes a number of general stability improvements, along with changes that better ensure teams are generally even as it relates to number of players. Additionally, it fixes a problem where weapons would remain locked even when the rank requirement is met. You can see the full list of changes in the November 26 update below, as posted on Battlefield's website. Looking ahead, developer DICE will release a bigger update next week, on December 4, as part of the launch of Battlefield V's first Tides of War event. DICE describes Tides of War as being an "evolving journey featuring a new narrative every few months." Each chapter will offer "unique gameplay experience" that focus on a specific aspect of World War II. There will be new and unique soldiers, visuals, and narrative elements in each chapter. The first Tides of War event is called Overture, but DICE hasn't share much about it yet, but more details should be coming soon. GameSpot's Battlefield V review scored the game an 8/10. Editor Michael Higham wrote, "The Battlefield series has a winning formula that Battlefield V doesn't deviate far from, at least for now." You can read GameSpot's full review here. November 26 Battlefield V Update- Fixed an issue where weapons would stay locked even though the rank requirement had been achieved.
- Fixed an issue which could result in players getting disconnected when attempting to join a server.
- Daily assignments that have been completed previously can now be completed again if the player would get it again on a separate day.
- Improvements to the team balance at the start of rounds. Teams should no longer have a larger uneven number of players.
- Several stability improvements for the server.
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| News - Site News: Nintendo Life Will Remain A Smash Ultimate Leak-Free Zone |
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Posted by: xSicKxBot - 11-27-2018, 04:35 AM - Forum: Nintendo Discussion
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Site News: Nintendo Life Will Remain A Smash Ultimate Leak-Free Zone
As you may well be aware, early copies of Super Smash Bros. Ultimate have found their way into the hands of the public, instantly being thrown online for all to see and share. Game data has been dumped online and spoilers have sadly started to appear all over the place just a couple of weeks before the game’s official release.
As such, we wished to clarify that Nintendo Life will remain free from all leaks and spoilers as we build up to the release of the game.
Naturally, this stance extends across our site, our social media channels, and our YouTube channel. We will still cover any official press releases, game deals, and content shared by Nintendo in an official capacity leading up to release (as any information shared in this manner was designed to be seen by the public) so expect to find our usual, safe coverage of the game still intact.
If you’re wishing to avoid spoiling the game before you get your hands on your own copy in a couple of weeks’ time, you’re safe with us. We’ll have our ultimate verdict for you in the shape of a review when possible, closer to the game’s release.
Thanks as always for visiting the site. We hope you’re excited for Smash’s launch!
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| Microsoft - Eyes on Europe: Giving voters new insights through technology |
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Posted by: xSicKxBot - 11-27-2018, 04:35 AM - Forum: Windows
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Eyes on Europe: Giving voters new insights through technology
 By Ben Rudolph, Managing Director of Modern Journalism, Microsoft Corporate HQ
Today, in collaboration with Microsoft, industry leader POLITICO Europe launched the next wave of its 2019 European Parliamentary election coverage featuring 27 new interactive data visualizations created with Microsoft Power BI. The latest Elections hub content follows last month’s launch of an interactive homepage visualization and includes new country-level pages sharing important information and the latest news about each of the European member states participating in the election.

“Each member state has its own electoral system, its own voter turnout and its own unique political landscape. At POLITICO Europe, we’ve built a European Election hub that reflects this national dimension” said Johannes Boege, Chief Product Officer at POLITICO Europe. “With these country pages, we are again combining our leading journalism with state of the art data technology. Enabled by Microsoft Power BI, our product provides comparisons of 2014 results with the latest projections, linking national parties, their European parliamentary groups, voter turnout and key information on the voting process. At a glance, our readers can get a very detailed and up-to-date overview of the EU elections in their country and compare it with the situation in other member states.”
At Microsoft, we’re thrilled to collaborate with POLITICO Europe to deliver on our commitment to empower the news industry to discover and tell impactful stories in engaging ways. Recognized as the most influential publication on European affairs for two of the three years since it launched, POLITICO Europe is on a mission to bring nonpartisan education and insight to the European electorate as they navigate the complicated election process, which spans thousands of candidates and hundreds of parties.
To help achieve this goal, the new country pages enable POLITICO Europe readers to interact with reports to see the country-level seats by party as well as voter data from 2014, comparing it to the current predictions for 2019. The reports showcase the breakdown of party seats and affiliated groups, information on the voting system and process and past voter turnout stacked against population. Behind the scenes calculations make it easy for readers to interact with the report to understand the impact their vote could have in the upcoming election. Because the visualizations are built it Power BI, updates can be made in real-time as new data becomes available or news stories emerge.
This new content builds on the success of the homepage visualization that shows the projected composition of the next EU Parliament.

Microsoft is thrilled to continue collaborating with POLITICO Europe to launch new content formats that bring discussion about the future of the EU to new and existing readers.
Find out more about how Power BI is being used to build the solutions on the Power BI blog.
Tags: EU Elections, POLITICO
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| Why Should You Use Microservices and Containers? |
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Posted by: xSicKxBot - 11-27-2018, 01:17 AM - Forum: Linux, FreeBSD, and Unix types
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Why Should You Use Microservices and Containers?
What to expect when you’re working with microservices and containers.
First of all, what are microservices? Microservices is a type of architecture that splits your application into multiple services that does a fine-grained function that’s a part of your application as a whole. Each of your microservices will have a different logical function for your application. Microservices is a more modern approach in an application’s architecture compared to a monolithic architecture where all your application’s components and functions are in a single instance. You can refer to a comparison of a monolithic to a microservices architecture on the diagram below.

Read more at IBM Developer
Click Here!
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| News - Mario + Rabbids Wins Best Game At BAFTA Children’s Awards |
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Posted by: xSicKxBot - 11-26-2018, 09:05 PM - Forum: Nintendo Discussion
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Mario + Rabbids Wins Best Game At BAFTA Children’s Awards
In October, Ubisoft’s Nintendo Switch title Mario + Rabbids Kingdom Battle was nominated for ‘best game’ at the British Academy Children’s Awards alongside three PlayStation titles including Everybody’s Golf, Frantics and Knack 2.
It appears Ubisoft’s collaborative efforts with Nintendo have been worthwhile, as the title has now officially been awarded the ‘best video game’ at this year’s BAFTA Children’s Awards. Below is the announcement:
As we previously noted, plenty of love went into this title during development, as the game’s director Davide Soliani has been a lifelong fan of Nintendo. You might even recall how he teared up at E3 2017 when Shigeru Miyamoto came out on stage to present the tactical turn-based RPG to the world.
Did you expect Mario + Rabbids to win this award? Have you played this game yourself yet? Tell us below.
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| News - Phoenix Wright’s Resin Statue Will Defend You In Court For A Hefty Sum |
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Posted by: xSicKxBot - 11-26-2018, 02:52 PM - Forum: Nintendo Discussion
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Phoenix Wright’s Resin Statue Will Defend You In Court For A Hefty Sum
A few weeks ago, we got our very first look at the Phoenix Wright statue by First 4 Figures. The character is modelled on the same one from the 2013 3DS release, Ace Attorney – Dual Destinies. We very much hope you’ve been saving up, as the asking price for Mr. Wright to defend you in court isn’t exactly cheap.
In total, there are three different editions available to pre-order right now until 28th November. Once you’ve put down a reservation, you’ll need to return to the F4F website on 30th November and validate your order. The pricing starts at $229.99 and goes all the way up to $299.99. The higher you go, the more additional goodies you get with your purchase. The figures are estimated to be released in Q4 2019. Below are full details about each edition:
Standard edition – $229.99 The package includes the following:-
- Phoenix Wright: Ace Attorney – Dual Destinies – Phoenix Wright RESIN statue
- Highly detailed base capturing the theme and style from the courtroom in Phoenix Wright: Ace Attorney – Dual Destinies
- Authentication Card
Exclusive edition – $229.99 The package includes the following:-
- Phoenix Wright: Ace Attorney – Dual Destinies – Phoenix Wright RESIN statue
- Highly detailed base capturing the theme and style from the courtroom in Phoenix Wright: Ace Attorney – Dual Destinies
- Statue comes with TWO interchangeable head sculpts – Normal and the iconic Shouting face
- Authentication Card
Definitive edition – $299.99 The package includes the following:-
- Phoenix Wright: Ace Attorney – Dual Destinies – Phoenix Wright RESIN statue
- Highly detailed base capturing the theme and style from the courtroom in Phoenix Wright: Ace Attorney – Dual Destinies
- Additional large base featuring the defense bench
- TWO acrylic speech bubbles, “OBJECTION!” and “TAKE THAT!” from the game
- Statue comes with TWO interchangeable head sculpts – Normal and the iconic Shouting face
- Authentication Card
Product Size:
Statue on either one of the two bases Height – 13.5 inches (34cm) Width – 11 inches (28cm) Depth – 11 inches (28cm) Total Weight with large base – 7.37kg Total Weight with small base – 2.3kg
Will you be forking out for Phoenix Wright’s legal services? Tell us below.
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