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May 9th : New Preview Delta Ring 1905 Update (1905.190507-1930)

Starting at 6:00 p.m. PST today, members of the Xbox One Preview Delta Ring will begin receiving the latest 1905 Xbox One system update (19H1_RELEASE_XBOX_DEV_1905\18362.3052.190507-1930) Read on for more about the new features, fixes and known issues in the latest 1905 system update.

DETAILS:

  • OS version released: 19H1_RELEASE_XBOX_DEV_1905\18362.3052.190507-1930
  • Available: 6:00PM PDT 5/9/19
  • Mandatory Date/Time: 3:00 AM PDT 5/10/19

New Features:

The 1905 features are highlighted here in a new blog post  https://news.xbox.com/en-us/2019/04/25/improvements-to-xbox-game-pass-friends-list-and-messaging-coming-to-xbox-insiders/

Fixes:

Audio

  • We have fixed the issue that some users are encountering no audio on their Xbox console after boot (no shell audio, no game audio, no app audio).
  • Resolved an issue in which Windows Sonic (spatial audio for headphones) spatial and non-spatial audio played out of sync. This affected games that create sophisticated compound sound effects that combine spatial and non-spatial audio.

My Games and Apps

  • Additional fixes for an issue in which switching from media apps such as Youtube/Hulu to a game or from a game to a media app would crash the console.

Known Issues:

Audio

  • Headsets are not being assigned to the users profiles and not working correctly.

My Games and Apps

  • We are tracking the video corruption issue with Youtube and Netflix 4k playback.

Profile Color

  • Sometimes users may encounter the incorrect Profile color when powering on the console.
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Choose Your Class for Bless Unleashed, Coming Soon to Xbox One

Bless Unleashed is a free-to-play action MMORPG, coming to Xbox One this Summer. Your adventure begins with one very important question- “What class do you want to play?” Bless Unleashed will launch with five classic fantasy classes. Here’s the 411 on each class to help you take that first step on your road to adventure.

Crusader

The Crusader is our take on the classic medieval knight. If your idea of bringing the pain includes bashing your shield into your enemies face and slashing them to ribbons with your sword while still protecting your friends, you may want to play a Crusader.

Video forChoose Your Class for Bless Unleashed, Coming Soon to Xbox OneVideo forChoose Your Class for Bless Unleashed, Coming Soon to Xbox One

When you’re playing a Crusader you can block attacks with your shield to greatly reduce the amount of damage you receive from an attack. However, to avoid any damage, you must dodge attacks and not get hit. Don’t rely too heavily on your shield, make sure you learn to time your attacks and combos to ensure you have time to dodge out of the way of an attack and get back to damaging your enemies as soon as possible to maintain aggro.

Priest

This is not your average RPG Priest. Priests in Bless Unleashed are not just heal bots to keep a tank up. No, our Priest’s are bad-ass holy warriors. They can help protect your party, and they have some of the best support abilities in the game. They also possess the ability to righteously beat down pretty much anything that gets in your way.

Video forChoose Your Class for Bless Unleashed, Coming Soon to Xbox OneVideo forChoose Your Class for Bless Unleashed, Coming Soon to Xbox One

Maximising your usefulness as a Priest is all about timing. There’s no point to sanctifying the ground around your allies to raise their DPS if you need to abandon that ground and the heal immediately. Learning when, where, and communicating with your team about the use of your support abilities is the real magic.

Berserker

If you haven’t met a problem that can’t be solved with the proper application of a gigantic two-handed axe, this is the class for you. The wide arcing attacks of the Berserker offer some of the Area of Effect and Control abilities in Bless Unleashed, as well as great DPS.

Video forChoose Your Class for Bless Unleashed, Coming Soon to Xbox OneVideo forChoose Your Class for Bless Unleashed, Coming Soon to Xbox One

Positioning is key for the Berserker. Running headlong into combat and attacking without care will only lead to an early grave. Make sure to watch for opponent attacks and move out of the way, ideally into a spot where you can keep your combos going for longer.

Mage

If you frequently find yourself wondering where the boom is, you should consider playing a Mage. As a mage, your arcane abilities allow you to deal massive damage to enemies. Whether you make use of raw magic, or elemental fire and ice, every enemy will fall before you with an earth-shattering kaboom.

Video forChoose Your Class for Bless Unleashed, Coming Soon to Xbox OneVideo forChoose Your Class for Bless Unleashed, Coming Soon to Xbox One

For maximum kaboom, you can always call down a meteor to kill those annoying enemies. But sometimes, I really enjoy just mowing through enemies with my favorite combo, “X, X, X, Y, B” to weaken my foes with increasingly powerful barrage of raw arcane power before slowing them down with a sheet of ice, and sending in a giant slow moving comet to finish off anything left in my way.

Ranger

If magic isn’t your thing, but you still prefer ranged combat to being up close and personal, take a look at The Ranger. Your bow and arrow allow you to engage the enemy from afar, riddling them with arrows while they work to get close to you. This doesn’t mean you’re helpless in a close up fight. You still possess the ability to deal damage up close before retreating for another barrage of arrows.

Video forChoose Your Class for Bless Unleashed, Coming Soon to Xbox OneVideo forChoose Your Class for Bless Unleashed, Coming Soon to Xbox One

As a Ranger, you want to start off fights with your aimed shot ability, taking a moment to unleash one devastating ranged attack before your enemy begins to close on you. Follow this up with your X combo which takes a step back every couple of shots to give you more time to do maximum damage. If your opponent gets too close, switch to your Y combo for a handy knock back before rolling away and unloading more arrows.

In the end, any class will be a blast Bless Unleashed. Our game is designed so that the “Holy Trinity” of MMO games isn’t a requirement. So no matter what class you play, you’ll always be able to find room in a group for that dungeon you want to run through, and won’t have to sit in a queue for hours. Bless Unleashed will be launching later this year and you can play it first on Xbox One.

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May 6th : New Preview Alpha Skip Ahead Ring 1910 Update (1910.190502-1920)

Starting at 2:00 p.m. PST today, members of the Xbox One Preview Alpha Skip Ahead Ring will begin receiving the latest 1910 Xbox One system update (19H1_RELEASE_XBOX_DEV_19H2HOLD_1910\18362.7089.190502-1920).  This build has the same features and fixes as 1905 however we need valuable core recovery coverage and feedback as we skip ahead.

DETAILS:

  • OS version released: 19H1_RELEASE_XBOX_DEV_19H2HOLD_1910\18362.7089.190502-1920
  • Available: 2:00PM PDT 5/6/19
  • Mandatory Date/Time: 3:00 AM PDT 5/7/19

Fixes:

Audio:

  • Fixes addressing the audio streams when Atmos is used for Stereo Speakers and Mono-mix mode.

Home:

  • Fixes to the Controller Icon on home – “Unknown” battery should will not be shown as “plugged in” icon
  • Additional fixes to a memory leak to address overall system performance.
  • Fixes to UI and workflow when Signing in and out for some users.
  • UI fixes to the Game Pass Quests in the Game pass twist.
  • Fixes to address Legacy 360 gamerpics in the Settings app showing up too small.

System

  • Fixes to complete Kinect setup when it crashed at audio setup.
  • Additional fixes to a memory leak to address overall system performance.
  • Fixes to narrator bugs on the Updates Page and Xbox Privacy page.
  • UI fixes to light and dark themes to make text easier to read.
  • Localization fixes.

Known Issues:

Audio

  • We are tracking the issue in which your ATMOS setting switches back to DD 7.1 after taking an update.  You can change it back after an update however we are working towards resolving.
  • Headsets are not being assigned to the users profiles and not working correctly.
  • Some users are encountering no audio on their Xbox console after boot (no shell audio, no game audio, no app audio), then have CSS ask them to perform the following steps:
  1. Cold reboot the console

OR

  1. Go to Audio settings on console
  2. Change their HDMI audio settings to the highest supported uncompressed channel count for their equipment
  3. Switch back to the desired format
  4. Audio should be restored

My Games and Apps

  • We are tracking the video corruption issue with Youtube and Netflix 4k playback.

Profile Color

  • Sometimes users may encounter the incorrect Profile color when powering on the console.
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May 6th : New Preview Beta Ring 1905 Update (1905.190502-1940)

Starting at 2:00 p.m. PST today, members of the Xbox One Preview Beta Ring will begin receiving the latest 1905 Xbox One system update (19H1_RELEASE_XBOX_DEV_1905\18362.3046.190502-1940) Read on for more about the new features, fixes and known issues in the latest 1905 system update.

DETAILS:

  • OS version released: 19H1_RELEASE_XBOX_DEV_1905\18362.3046.190502-1940
  • Available: 2:00PM PDT 5/6/19
  • Mandatory Date/Time: 3:00 AM PDT 5/7/19

Fixes:

Audio:

  • Fixes addressing the audio streams when Atmos is used for Stereo Speakers and Mono-mix mode.

Home:

  • Fixes to the Controller Icon on home – “Unknown” battery should will not be shown as “plugged in” icon
  • Additional fixes to a memory leak to address overall system performance.
  • Fixes to UI and workflow when Signing in and out for some users.
  • UI fixes to the Game Pass Quests in the Game pass twist.
  • Fixes to address Legacy 360 gamerpics in the Settings app showing up too small.

System

  • Fixes to complete Kinect setup when it crashed at audio setup.
  • Additional fixes to a memory leak to address overall system performance.
  • Fixes to narrator bugs on the Updates Page and Xbox Privacy page.
  • UI fixes to light and dark themes to make text easier to read.
  • Localization fixes.

Known Issues:

Audio

  • We are tracking the issue in which your ATMOS setting switches back to DD 7.1 after taking an update.  You can change it back after an update however we are working towards resolving.
  • Headsets are not being assigned to the users profiles and not working correctly.
  • Some users are encountering no audio on their Xbox console after boot (no shell audio, no game audio, no app audio), then have CSS ask them to perform the following steps:
  1. Cold reboot the console

OR

  1. Go to Audio settings on console
  2. Change their HDMI audio settings to the highest supported uncompressed channel count for their equipment
  3. Switch back to the desired format
  4. Audio should be restored

My Games and Apps

  • We are tracking the video corruption issue with Youtube and Netflix 4k playback.

Profile Color

  • Sometimes users may encounter the incorrect Profile color when powering on the console.
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May 4th : New Preview Alpha Ring 1905 Update (1905.190502-1940)

Starting at 2:00 p.m. PST today, members of the Xbox One Preview Alpha Ring will begin receiving the latest 1905 Xbox One system update (19H1_RELEASE_XBOX_DEV_1905\18362.3046.190502-1940) Read on for more about the new features, fixes and known issues in the latest 1905 system update.

DETAILS:

  • OS version released: 19H1_RELEASE_XBOX_DEV_1905\18362.3046.190502-1940
  • Available: 2:00PM PDT 5/4/19
  • Mandatory Date/Time: 3:00 AM PDT 5/5/19

Fixes:

Audio:

  • Fixes addressing the audio streams when Atmos is used for Stereo Speakers and Mono-mix mode.

Home:

  • Fixes to the Controller Icon on home – “Unknown” battery should will not be shown as “plugged in” icon
  • Additional fixes to a memory leak to address overall system performance.
  • Fixes to UI and workflow when Signing in and out for some users.
  • UI fixes to the Game Pass Quests in the Game pass twist.
  • Fixes to address Legacy 360 gamerpics in the Settings app showing up too small.

System

  • Fixes to complete Kinect setup when it crashed at audio setup.
  • Additional fixes to a memory leak to address overall system performance.
  • Fixes to narrator bugs on the Updates Page and Xbox Privacy page.
  • UI fixes to light and dark themes to make text easier to read.
  • Localization fixes.

Known Issues:

Audio

  • We are tracking the issue in which your ATMOS setting switches back to DD 7.1 after taking an update.  You can change it back after an update however we are working towards resolving.
  • Headsets are not being assigned to the users profiles and not working correctly.
  • Some users are encountering no audio on their Xbox console after boot (no shell audio, no game audio, no app audio), then have CSS ask them to perform the following steps:
  1. Cold reboot the console

OR

  1. Go to Audio settings on console
  2. Change their HDMI audio settings to the highest supported uncompressed channel count for their equipment
  3. Switch back to the desired format
  4. Audio should be restored

My Games and Apps

  • We are tracking the video corruption issue with Youtube and Netflix 4k playback.

Profile Color

  • Sometimes users may encounter the incorrect Profile color when powering on the console.
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This Week on Xbox: May 3, 2019

We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you can feast your eyes on our weekly video show above. Be sure to come back every Friday to find out what’s happening This Week on Xbox!

Ghost Recon Wildlands Free Weekend Begins With New Story Content
There are new mysteries to uncover in the massive open world of Ghost Recon Wildlands, and this weekend, Xbox Live Gold members can investigate them for free. Starting 10:01 a.m. PDT on May 2 through 10:00 a.m. PDT on May 6… Read more

A Love Letter to Classic Action Games, American Fugitive Coming to Xbox One May 24
After spending far too long in a single darkened room without A/C, we’re delighted to reveal that our first Xbox One game American Fugitive will be available on May 24! A modern take on classic sandbox action games, American Fugitive… Read more

Games with Gold May 2019 Hero Image

Games with Gold May 2019 Hero Image

New Games with Gold for May 2019
Welcome to another Games with Gold reveal for Xbox One and Xbox 360! In May on Xbox One, mix up the fun and party with friends in Marooners, then pick up your driver and hit the links in The Golf Club 2019 Featuring PGA Tour… Read more

Battlefield V: Introducing Battlefield Currency and Elites
Battlefield V on Xbox One continues to evolve, with each new chapter bringing players maps, modes, and more. Chapter 3: Trial by Fire is heating things up with the recently-unveiled Firestorm mode – battle royale, reimagined for Battlefield… Read more

Xbox Game Pass - May 2019 Hero Image

Xbox Game Pass - May 2019 Hero Image

Coming Soon to Xbox Game Pass: Wolfenstein II: The New Colossus, Wargroove, and More
*Alarm blares* *Yawns* Whoa, you would not believe the dream I just had! I was driving along the countryside when I took a wrong turn, hit a random turbo boost, flew into the sky, and ended up on Mars! That seemed normal… Read more

Horus and Set Arrive in Smite: The Battleground of the Gods
Horus and Set — the legendary Egyptian rivals — are now playable characters in Smite on Xbox One and we’re excited to share a few details about what makes these new gods unique and fun to play. Our design for Horus and Set started with their mythology… Read more

Xbox Adaptive Controller Feature Hero Image

Xbox Adaptive Controller Feature Hero Image

Microsoft and VA bring Xbox Adaptive Controller to Veterans with Limited Mobility
Today, on Microsoft Stories, we shared some exciting news: Microsoft is partnering with the U.S. Department of Veterans Affairs to provide Xbox Adaptive Controller units to 22 initial VA rehab centers across the U.S. For active duty military members… Read more

Enjoy Great Deals During the Focus Home Interactive Publisher Sale
Starting today and for one week only, from April 30 to May 6, Focus Home Interactive has a fantastic sale on its diverse collection of Xbox One games on the Microsoft Store. From hardcore RPGs and driving simulators to narrative horror and detective games… Read more

Sea of Thieves Anniversary Update Available Now for Free with Xbox Game Pass, Xbox One and Windows 10 PC
Sea of Thieves marked one year on March 20, and as part of our first birthday celebrations we put the cake aside long enough to lay out details of our largest update so far – the Anniversary Update, which introduces new game modes… Read more

Explaining Group Dynamics and Crafting in Fade to Silence, Available Now on Xbox One
A world covered in a white blanket. Giant ice pillars rise from frozen lakes and rivers, turning the landscape into a surreal eternal winter nightmare. At any time, the weather can change into a deadly blizzard in which the chances of survival are slim… Read more

Final Fantasy XII The Zodiac Age

Final Fantasy XII The Zodiac Age

Final Fantasy XII The Zodiac Age Arrives Today on Xbox One
We’re proud to bring the world of Ivalice to Xbox One players for the first time ever, with today’s release of highly acclaimed RPG classic Final Fantasy XII The Zodiac Age! Since Final Fantasy XII’s debut in 2006, the game has been lauded for its gorgeous… Read more

Godzilla Giveaway: The King of the Monsters Unleashed Upon the King of the Consoles
Inspired by the power of pure Titan DNA, the world of “Godzilla: King of the Monsters” will come to life with four new exclusive custom console designs. We’re joining forces with one of the most iconic monsters ever for one epic sweepstakes… Read more

Win Solitaire Hero

Win Solitaire Hero

Microsoft Solitaire Inducted into The World Video Game Hall of Fame
Today, The Strong Museum of Play announced the 2019 class of World Video Game Hall of Fame, and we’re excited to share that Microsoft Solitaire is one of the inductees. For many people, Solitaire was their introduction to computer games… Read more

Borderlands 3: Hands-on with the Most Borderlands Game Yet
The skyline is decorated with massive buildings and neon lights. Vehicles that look like giant rings roll through darkened city streets. One thing’s for sure: We’re not on Pandora anymore. This is Meridian, on the planet Promethea, and it is one of many new locations… Read more

Next Week on Xbox - Hero Image

Next Week on Xbox - Hero Image

Next Week on Xbox: New Games for May 7 to 10
Welcome to Next Week on Xbox, where we cover all the new games coming soon to Xbox One! Every week the team at Xbox aims to deliver quality gaming content for you to enjoy on your favorite gaming console. To find out what’s coming soon to Xbox One, read on below and click on each of the game profiles for pre-order details (dates are subject to… Read more

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May 3rd : New Preview Alpha Skip Ahead 1910 Update (1910.190430-1920)

Starting at 2:00 p.m. PST today, members of the Xbox One Preview Alpha Skip Ahead Ring will begin receiving the latest 1910 Xbox One system update (19H1_RELEASE_XBOX_DEV_19H2HOLD_1910\18362.7085.190430-1920).  This build has the same features and fixes as 1905 however we need valuable core recovery coverage and feedback as we skip ahead.

DETAILS:

  • OS version released: 19H1_RELEASE_XBOX_DEV_19H2HOLD_1910\18362.7085.190430-1920
  • Available: 2:00PM PST 5/3/19
  • Mandatory Date/Time: 3:00 AM PST 5/4/19

New Features:

The 1905 (in 1910) features are highlighted here in a new blog post  https://news.xbox.com/en-us/2019/04/25/improvements-to-xbox-game-pass-friends-list-and-messaging-coming-to-xbox-insiders/

My Games and Apps – Better Sorting

  • We are adding a new feature in this build to sorting in My Games and Apps today based on User feedback. You will now see more date categories for sorting by last update or last used.  Please test out the new feature and provide feedback.

Friends list shows where your friends are playing

  • We have added the new feature in this build of displaying where your friends are playing in the guide. Please test out the new feature and provide feedback.

Voice channels in messaging

  • Voice channels have been added to Xbox Live messaging on console. This feature is only available in Alpha and can only be used between Alpha users. If you and a friend are both in Preview Alpha, we’d highly encourage you try adding a voice channel and let us know what you think!

Fixes:

Audio

  • Fixes for users are experiencing no audio with headsets.

Kinect

  • We have fixed the issue with the Kinect video feed being delayed.

Messaging

  • Resolved issues with one to one voice invites

My Games and Apps

  • Fixes to address installation status of game bundles to correctly show overall installation status.
  • Fixes to the Cloud Save system that some users were experiencing with “Your other Xbox is taking a long time to sync to the cloud”.

System

  • Fixed a memory leak to address overall system performance.
  • Fix all voice chat strings and change party icon to headset icon.
  • Resolved some missing settings in the Settings UI.
  • Localization fixes.

Known Issues:

Audio

  • Some users are encountering no audio on their Xbox console after boot (no shell audio, no game audio, no app audio), then have CSS ask them to perform the following steps:
  1. Cold reboot the console

OR

  1. Go to Audio settings on console
  2. Change their HDMI audio settings to the highest supported uncompressed channel count for their equipment
  3. Switch back to the desired format
  4. Audio should be restored

My Games and Apps

  • We are tracking the video corruption issue with Youtube and Netflix 4k playback.
  • We are tracking an issue in Super Lucky’s Tale that when you pause play to go to guide then go back to the game you experience a ten second delay. Please report if you see this behavior with any other game/app.

Profile Color

  • Sometimes users may encounter the incorrect Profile color when powering on the console.
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Godzilla Giveaway: The King of the Monsters Unleashed Upon the King of the Consoles

Inspired by the power of pure Titan DNA, the world of “Godzilla: King of the Monsters” will come to life with four new exclusive custom console designs. We’re joining forces with one of the most iconic monsters ever for one epic sweepstakes!

We’ve created four terrifyingly awesome Xbox One X consoles to give away to four lucky fans ahead of the premiere of “Godzilla: King of the Monsters’” in theaters May 31 from Warner Bros. Pictures and Legendary Pictures. Each console highlights the distinct features of arguably some the most popular monsters in pop-culture history colliding on the big screen for the first time in the modern age: the bioluminescent beauty of Mothra, the volcanic rage of Rodan, the triple-headed King Ghidorah, and the King of Monsters himself, Godzilla.

Visit our Xbox Twitter channel to enter for your chance to win this global giveaway! For more details, including eligibility, please visit the official rules for terms and restrictions.

“Godzilla: King of the Monsters” was directed by Michael Dougherty from a script he wrote with Zach Shields, and the story by Max Borenstein, Michael Dougherty  and Zach Shields, based on the characters “Godzilla,” “King Ghidorah,” “Mothra” and “Rodan” owned and created by Toho Co., Ltd. The film was produced by Mary Parent, Alex Garcia, Thomas Tull, Jon Jashni and Brian Rogers, with Zach Shields, Barry Waldman, Hiro Matsuoka, Keiji Ota, Dan Lin, Roy Lee, Yoshimitsu Banno and Kenji Okuhira serving as executive producers. “Godzilla: King of Monsters” will open in theaters in 3D, 2D and IMAX on May 31.

Stay tuned to Xbox Wire for future sweepstakes opportunities and don’t forget to catch the premiere of “Godzilla: King of the Monsters” on May 31!

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Borderlands 3: Hands-on with the Most Borderlands Game Yet

The skyline is decorated with massive buildings and neon lights. Vehicles that look like giant rings roll through darkened city streets. One thing’s for sure: We’re not on Pandora anymore. This is Meridian, on the planet Promethea, and it is one of many new locations in Borderlands 3.

The first two primary games in the Borderlands series were set on the scorched and barren surface of the planet Pandora, with players cast as treasure-seeking Vault Hunters. While Borderlands 3 begins on the same planet’s surface, it soon blasts off for new horizons, with a host of new planets to explore — and a billion possible weapon combinations with which to blow those new locations all to hell. I recently spent about 90 minutes playing Borderlands 3; here’s what I learned.

A New Cast of Characters

The hands-on event focused on the single-player campaign, which Creative Director Paul Sage estimated would take at least 30 hours to complete. Players choose one of four characters, each of which has three action skills to unlock and equip, and a whole host of augmentations to offer buffs, special attacks, and elemental damage options.

To sketch in the story, we know that Lilith from Borderlands recruits the player to hunt down a new cult called the Children of the Vault. The CoV, as they’re often called, have a map to hidden vault locations across the galaxy. Lilith wants you to track them all down to smash the CoV recruitment campaign. The upshot is that you get to score a massive load of loot along the way.

Borderlands 3 Inline 1

Borderlands 3 Inline 1

Playing as Amara, a Siren, I was dropped into the outskirts of Meridian and told to find the Atlas organization. As in previous games in the series, exploration isn’t exactly the point — waypoints are clearly marked, and are goals stated in a way that is impossible to miss. The idea, ironically for a treasure-happy Vault Hunter, isn’t to feel like a genius for finding some hidden trinket; it’s all about staying alive.

Even More Borderlands Than Before

So, about that. At this point, Borderlands 3 looks like a terrific example of a game that has been energized without changing the core dynamics. The action is still all about shooting a wide variety of guns, with wildly varied behaviors and effects, depending on which in-game company manufactured each one. (More on the guns in a moment.)

In previous games in the series, players were typically Earthbound. (Or, uh, Pandorabound?) This installment features new actions, such as sliding and mantling, which are old hat for other shooters, and which emphasize the option for vertical movement. Or, to put it another way, there’s more climbing than ever before. But just as exploration isn’t the point of the game, breaking new ground isn’t what developer Gearbox Software is here to do. Instead, there’s a clear emphasis on making something that is more Borderlands than ever before.

Old Feels New Again

My Borderlands skills are rusty, and 90 minutes was hardly enough time to master the new game, but moving through these environments, which are well-designed arenas with multiple vertical levels and plenty of cover, was fluid and oddly even graceful.

There’s more interaction with the world, too. Even my relatively short run through Meridian and its outskirts highlighted that these maps have more stuff to destroy, starting with the cover enemies (and players) hide behind. Barrels can be knocked around and thrown — which, given the action skill powers of several players, especially the melee-focused Amara, should be a constant part of combat — and environmental options to deal out damage, such as pools of oil and broken pipes that cascade fountains of radioactive material.

Borderlands 3 Inline 2

Borderlands 3 Inline 2

Even with some new movement options, Borderlands 3 relies on strength of its weaponry. In that respect, it probably has nothing to worry about. One thing I noticed immediately is that a lot of the cheap, lousy guns of the first two games are gone. Even the basic weapon loot is usable in a pinch.

There are some aiming assists enabled for all players. Rather than making the game too easy, they ensure that you can do all the running, jumping, and sliding about that you want and not have to practice for 20 hours just to be able to hit an enemy. The aiming systems add to a sense of fluidity, and that’s a pretty good feeling. And the guns made by Atlas have tracking tags which, when attached to targets, will attract smart bullets that will curve around cover to deal damage.

Silly and Chaotic Fun

There’s already been a good deal of talk about the evolved Tediore weapons, and for good reason. They’re the bizarro idea that really set Borderlands 3 apart. Previously, you could throw a Tediore-made gun away and it would act like a grenade. Now these guns have a wide variety of unusual effects. One might set up as a turret when thrown — which is a lot more useful than weird, especially if you’re not playing a character who has a skill to place turrets — while another will bounce through the battlefield, firing of its own accord. Silly? A little bit. Chaotic and fun? Very.

Other guns have alt firing modes, and I got a lot of mileage out of a Dahl SMG that could flip between fire and radiation elemental damage. There are probably some enemies which can resist both, but I didn’t find them in this session. As a fan of nailing mobs with elemental damage, then moving on to new targets while the old ones are withered beneath flames, that SMG immediately became a reliable favorite. Also nice was the Hyperion shotgun that deploys a solid shield when I aimed down the barrel sights, thereby allowing me to act like a tank for brief sprints towards enemy mobs.

Borderlands 3 Inline 3

Borderlands 3 Inline 3

I hadn’t been on the surface of Promethea long before I got to drive one of those big single-wheel vehicles — a Cyclone — through the streets of Meridian. It seems like driving mechanics have changed the least. You’ll still push forward with the left stick and steer with the right. But the collision detection seemed a lot more forgiving than in previous games, and the Cyclone, at least, can turn on a dime.

More Details Yet to Come

Because my gameplay session was entirely a solo affair, I didn’t get to see some of the most-anticipated features of Borderlands 3. An on-stage demo controlled by developers showed the instanced loot system in action, which will allow players of different levels to play together and receive their own individual loot rewards, but I didn’t get to experience it.

My playthrough also gave only a hint of the depths of the skill tree. I could see all of Amara’s locked skill options but was only able to access a few. And while I got to begin looking at a couple side missions, there wasn’t enough time to delve into that aspect of the single-player story.

There’s a lot more to be revealed about Borderlands 3, starting with whatever Gearbox has planned for the multiplayer game, and stretching into all the new bosses, surprise NPC appearances, and literally millions and millions of guns. We’ll know more at E3, and the stream of new information will keep flowing until Borderlands 3 arrives on September 13.

Borderlands 3 launches on Xbox One September 13 and is available for pre-order today on the Microsoft Store. Click here for pre-order details.

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Explaining Group Dynamics and Crafting in Fade to Silence, Available Now on Xbox One

A world covered in a white blanket. Giant ice pillars rise from frozen lakes and rivers, turning the landscape into a surreal eternal winter nightmare. At any time, the weather can change into a deadly blizzard in which the chances of survival are slim. In Fade to Silence, you need to survive against these odds.

Fade to Silence

Fade to Silence

Typically, in survival games, you start with nothing and try to improve your situation by scavenging the surrounding area for resources. Usually what happens in terms of crafting is that your player character gets better over time. Either by finding recipes, or by distributing skill points, or both. In any case, most players can survive by themselves. Playing a lone wolf is almost always an option. Eventually you will be able to craft modern assault rifles with little more than what you were able to scavenge, and ores you smelt.

Fade to Silence

Fade to Silence

In Fade to Silence, the team at Black Forest tried to approach this from a different angle: The world in which Ash, Alice and their followers live has been thrown back into the frozen, middle ages. Electricity and other amenities that made their lives comfortable and allowed to form a global society, are gone. Ash’s survival and that of his daughter depend on the number and skills of his followers he can recruit into his refuge.

Fade to Silence

Fade to Silence

While being a good leader, Ash is by no means a superhero. And as a lone wolf, he would most certainly die. If anything, he can craft only the most basic items. Swords, axes and pickaxes out of scrap metal. Primitive bows and arrows. Clothing that allows him to survive “mild” temperatures as compared to the freezing cold that has a tight grip on this new world. If he wants better gear, he must recruit followers that are able to craft steel swords, hunting and war bows, heavy armor and thick, warming winter clothing.

Fade to Silence

Fade to Silence

In addition, his followers are the only ones who can construct necessary buildings in their refuge. Such as palisade walls and ramparts to hold off nightmarish creatures attacking the camp. Maybe even some siege weaponry. But also specialized crafting huts, like a butcher, or a forge must be built before any specialized crafting can take place.

Fade to Silence

Fade to Silence

In essence, Fade to Silence tries to simulate what would happen to a group of people of different backgrounds who banded together in an extremely hostile environment, where nothing grows anymore and therefore all resources are finite. Are you up to the challenge?

Fade to Silence is available now for Xbox One on the Microsoft Store. Click here for purchase details.