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ConcernedApe Says Haunted Chocolatier Is “Way Bigger” Than Stardew Valley

Haunted Chocolatier
Image: ConcernedApe

Stardew Valley developer ConcernedApe (Eric Barone) is hard at work on his next big game, Haunted Chocolatier. Although it’s still a ways from release, a new interview with Game Informer (thanks, Kotaku) indicates that it’s going to be quite a step up from Stardew in terms of raw content.

Barone confirmed in the interview that he’s currently working 7 days a week, 5 of which are devoted to Haunted Chocolatier, and the remaining 2 working on the upcoming 1.7 update for Stardew.

Here’s what he said about Haunted Chocolatier:

“It’s way bigger than Stardew Valley, at least in terms of the amount of maps, the amount of monsters, the depth to the whole item system, and all the equipment slots and all the stuff like this. Everything is cranked up.”

In a blog post earlier this year, Barone conceded that he probably shouldn’t have announced Haunted Chocolatier so early, but it at least sounds like he’s putting a great deal of effort into making it a reality. He stressed that he won’t abandon the game and integrate the content into Stardew:

“No. First, I am not going to abandon Haunted Chocolatier. But even if I did, I am not going to add it to Stardew Valley. Stardew Valley and Haunted Chocolatier are separate games. It doesn’t even make sense from a technical perspective, as Haunted Chocolatier is written from scratch, it’s not the same “engine” as Stardew Valley. You can’t just copy and paste Haunted Chocolatier into Stardew Valley.”

Meanwhile, the 1.7 update for Stardew is said to bring new marriage candidates, improvements to the game’s children, and the ability to actually edit your own farm layout rather than rely on one of the presets.

Are you excited to see more from Haunted Chocolatier? How about Stardew’s upcoming update? Let us know with a comment.

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“We Will Continue To Pay Close Attention” – Level-5 Issues A Warning Against Piracy

Fantasy Life i
Image: Level-5

Professor Layton and Fantasy Life developer Level-5 has issued a warning against piracy and the illegal distribution of its games with a statement that would make Nintendo’s lawyers proud.

It states that it will monitor any such activities and take legal action where necessary, while also urging users not to download pirated copies of its games.

Here’s the full statement:

We want to address a serious issue we have recently observed: the unauthorized reproduction and distribution of our game software across certain online communities.

Except where specifically permitted under copyright law or other applicable regulations, reproducing, modifying, or editing our game software without our authorization, as well as distributing or selling such materials to third parties, constitutes copyright infringement regardless of the purpose or intended use.

We want to make it clear that we will continue to pay close attention to these activities. To protect our work, we will take necessary legal action against any such copyright infringement, including content removals and account suspensions.

We would also like to ask our community to refrain from downloading or using pirated copies of our games.

Thank you for respecting our work. We are working hard to ensure that everyone can enjoy our games safely and fairly.

It’s unclear exactly which titles are being exploited, but it’s likely to be a range of modern releases for platforms such as the Switch. Nintendo has been similarly strict regarding the use of its own properties, bringing multiple lawsuits to individuals who pirate their games.

Level-5 has a healthy line-up for the coming months, as detailed by its recent ‘Vision 2026’ showcase. The big highlight is Professor Layton and The New World of Steam later this year for Switch 1 & 2, with a physical release for Inazuma Eleven: Victory Road confirmed for next month.

Any thoughts on Level-5’s statement? Pretty standard stuff, but let us know your thoughts with a comment in the usual place.

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Little Kitty, Big City’s ‘Birthday Bash’ Update Might Be Its Cutest Yet

Little Kitty, Big City
Image: Double Dagger Studio

Cat fans, rise up! It’s Little Kitty, Big City‘s second anniversary, and Double Dagger Studio has released a particularly adorable update to mark the occasion.

The ‘Birthday Bash’ update is now available on Switch, and aside from adding the sweetest little party hat we’ve ever seen, there are plenty of other cute bonuses, too. Kitty’s apartment has had a bit of a facelift, with new interactive objects and a tiny turtle NPC (his name is Turt, for those wondering) to help out. There are special birthday frames and stickers for you to use in the Photo Mode, and you can start and play the whole game with your custom cat.

The full patch notes for this one were shared on Steam, and we have gathered them together for you to check out below:

Little Kitty, Big City ‘Birthday Bash’ Update (12th May 2026)

In this update, we’ve expanded the apartment area, adding several interactables including a TV, record player, and musical instruments. Cause some mew-sical chaos and flip TV channels!

Oh, and who’s this? Meet Turt, your chatty turtle roommate. Turt desires a tidy space, can you help with that…?

For Kitty’s birthday, we’ve added tons of little festive treats to the apartment. Enjoy cake, grab a party blower, pop balloons, and don’t forget to open your presents for a party hat!

Additionally, you can now teleport to the apartment after completing your climb.

Don’t forget to catch some Z’s in the new nap spot, too!

Maybe you can learn something from this lucky cat figurine while you’re at it?

Snap Some Celebratory Photos!

Of course, we’ve added some fun new stickers and frames to play with and add a celebratory birthday touch to all of your photos. Give everyone party hats!!

Start The Game as Your Custom Cat

A highly requested feature is finally here: you can now start and play through the entire game as your custom cat, giving your next playthrough a personalized twist. Give it a try! Whether you play as your own kitty, a fictional kitty, or a colorful abomination, you’ll see the Big City through fresh eyes.

The Amazing Digital Circus x Little Kitty, Big City

Who’s that weird purple bunny?! In collaboration with our friends over at Glitch, we’ve included a free Jax hat and skin! You can find the Purple Bunny Hat already in your inventory, and obtain the skin in the customizer using the code ‘VEGAN’.

You can also find a cute little Pomni plush in Kitty’s apartment! What you do with her, however, is up to you. Drop her from high heights? Bat her around and into puddles? I’m not going to influence your decisions there…

Wait… Bing-Bong?!

You can now find Bing-Bong abandoned behind a trash can. No, I’m serious! Challenge yourself by taking Bing-Bong to new heights and see how far you’ll climb with him. Will you take him all the way home, or dump him? The choice is yours.


Will you be checking out this LKBC birthday update? Let us know in the comments.

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Absolum’s Latest Patch Sees Full Cross-Play Support Join The Fight

Absolum
Image: Dotemu

We loved Absolum‘s fantasy roguelike loop when it first arrived on Switch and Switch 2 last year, and now, we have even more of an excuse to dive back in with friends.

As shared on the game’s official social channels, Absolum now supports full cross-play multiplayer across Switch, PlayStation, Xbox and Steam, so you can team up with your pals (whatever their console of choice) and bring the fight to Azra together.

An accompanying post on the game’s Steam page shared the following message from the devs:

It’s taken us a little while to get here, and we know you’ve been fighting alongside us as we prepared in the background. As a co-op multiplayer Beat ‘em Up, there’s a lot which goes into the background, and with Xbox Rebels joining the fight recently, our master code-crafters at Guard Crush have brought it all together, to bring you all together.

The fires of rebellion burn on all fronts, and we heard your calls. While cross-platform play has been on the way since launch, we’ve been polishing and tweaking, and making sure we could bring all platforms together.

This cross-play support comes just seven months after the game launched last year. In the time since, we’ve landed a free content update and news of a physical Switch 2 edition, with that previously-announced animated series presumably still bubbling away in the background. We Absolum fans are eating good, eh?

Will you be teaming up with your cross-platform pals in Absolum? Let us know in the comments.

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The Resident Evil Series Has Surpassed An Astonishing 200 Million In Unit Sales

Leon - Requiem
Image: Capcom

Capcom’s latest financial release officially confirms that the Resident Evil series has now surpassed over 200 million units sold.

Starting with the original way back in 1996, Resident Evil has become one of the most recognisable franchises in gaming history. Thanks to string of excellent mainline entries and remakes, it’s now more popular than ever.

The latest entry, Resident Evil Requiem, has sold 6.91 million units according to official figures, and this is likely to continue and comfortably surpass 10 million in the months and years ahead. Resident Evil 5 remains the best-selling entry in the series at over 19 million, with Resident Evil 2 Remake snapping at its heels at just over 18 million.

That’s not all, though. Capcom has also provided up-to-date lifetime sales for most of its properties, with Monster Hunter sitting at 127 million, Street Fighter at 59 million, Mega Man at 44 million, and so on.

Capcom IR
Image: Capcom

Meanwhile, rumours continue to swirl surrounding Capcom’s future plans for the Resident Evil series. Remakes of RE0 and Code Veronica continue to gain traction, while it’s said that yet another remake of the original is also in the works.

Have you contributed to that 200 million running total? What was your first Resident Evil game? Let us know with a comment.

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Capcom Continues To Demonstrate Why It’s The Current Industry Darling

Akuma
Image: Capcom

Capcom has released its end-of-year financial report, delivering yet another record year for the company with lots of big numbers going up and up.

In short, it’s achieved 13 consecutive years of operating profit growth, of which 11 of those were consecutively over 10%. That’s kind of astonishing. If that wasn’t quite enough, mind you, it’s also confirmed that FY2026 marked the highest consolidated sales and operating profit in the company’s history.

Capcom IR
Image: Capcom

Curiously, its plan for FY2027 is to achieve 8% operating profit growth, breaking that 11-year streak. Still, it fully intends for the numbers to keep going up, so that’s really all it’s bothered about.

The highlight for the year, of course, is Resident Evil Requiem, which sold 6.91 million units (though a previous celebratory post from director Koshi Nakanishi indicated the game reached 7 million). RE and Devil May Cry 5 were the main winners (with the latter boosted by the Netflix show), but Street Fighter 6 also performed well, shifting over 2 million units thanks in part to its release on the Switch 2.

Capcom IR 2
Image: Capcom

Looking ahead, Capcom has Onimusha: Way of the Sword in the pipeline, while it’s also highlighted the impending release of the Street Fighter movie in October and the second season of Devil May Cry on Netflix. No mention of Zach Cregger’s RE movie though. Weird.

It also seems particularly keen to nurture brands outside of RE and Monster Hunter too, specifically calling out Mega Man, Devil May Cry, Okami, Ace Attorney, Dead Rising, and Dragon’s Dogma. We know Capcom is working on Mega Man: Dual Override for 2027, while developer Clovers is also working on a direct sequel to Okami. Are even more on the horizon..?

Exciting times ahead then, though we do wonder how long Capcom can maintain constant growth year-on-year.

What do you make of Capcom’s performance at the moment? Can it maintain it? Let us know your thoughts with a comment.

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Round Up: The Reviews Are In For Switch 2’s Indiana Jones And The Great Circle Port

Indiana Jones and the Great Circle makes its debut on the Switch 2 this week, and it delivers a truly authentic Indy adventure.

The reviews are now rolling in, and personally, we think the Nintendo version offers a “great” experience, awarding it 8 out of 10 stars. Here’s a quick sample from our written review, and you can see our video review at the bottom of this page.

“Indiana Jones and the Great Circle is an authentic new franchise entry with a capable lead in Troy Baker. And despite taking the odd hit, the Switch 2 port holds its own admirably.”

So, what did other outlets have to say? Generally, the reviews are pretty positive so far:

Vooks – 4.5/5: “While the game’s mechanics are things we might have seen before, we’ve never seen Indiana Jones treated with this much respect for such a long time. MachineGames have nailed it, and the Switch 2 port shows that the age of the impossible port isn’t over, because you lose almost nothing by playing it here. We might not get another Indiana Jones movie again, but if we can get another Indy game as good as this, we’ll be just fine.”

GameReactor UK – 8/10: “The Great Circle on Nintendo Switch 2 continues to offer a pure Indiana Jones experience, where its successes in adapting to a less powerful system outweigh the limitations it faces.”

Nintendo Wire – 9/10: “Sure, there are some rough edges here and there. The UI can occasionally be frustrating, the enemy AI has some goofy moments, and the Switch 2 version obviously comes with a few technical concessions compared to the higher powered consoles. But honestly? None of those issues ever came close to ruining the experience… And somehow, one of the best Indiana Jones adventures in years ended up being a video game.”

CGM – 8/10: “Despite some sacrifices, Indiana Jones and the Great Circle is an impressive port on the Nintendo Switch 2 that is sure to please all but the most ardent framerate and resolution hardliners. It captures the fun and excitement of the films while maintaining the impressive qualities of its more beefed-up console brethren.”

NintendoWorldReport – 9/10: “The Switch 2 delivers this masterpiece nearly uncompromised. Its only the occasional stutter or low-resolution texture that gives away the game’s slimmed down form. Whether you’re delving into ancient ruins to solve puzzles, or introducing a nazi to the loving embrace of a sledgehammer, every moment of the Great Circle is absolute bliss.”


So, will you be picking up Indiana Jones and the Great Circle on the Switch 2 this week? Let us know in the comments.

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Random: Nintendo Once Sent WWE’s Cody Rhodes A “Cease And Desist”

Zelda GameCube
Image: Zion Grassl / Nintendo Life

Reigning WWE Champion and video game lover Cody Rhodes has revealed that his love for Zelda landed him in hot water with Nintendo. Well, lukewarm water, perhaps – he got a letter from Nintendo.

Calling it a “cease and desist” in the classic Nintendo style (but also “very kind”), the cause was the pro wrestler’s habit of making his entrance to the ring wearing boots bearing the Triforce logo. As noted by IGN, the topic came up on Rhodes’ What Do You Wanna Talk About? podcast when discussing video games with fellow wrestler Kit Wilson.

“I also got a cease and desist from Nintendo,” he said after showing Wilson the Triforce tattoo he now has on his finger. “It was very kind, they weren’t coming after anybody. I’m not the first guy to have the Triforce.”

Rhodes’ love of gaming is well-known — we’ll be seeing him soon as Guile in the upcoming Street Fighter movie — and he appeared very happy for the opportunity to talk games and specifically Zelda (“I live for that s***, dog”) on the show while digging into Wilson’s gaming history. Following some brief discussion of GoldenEye 007 and Nightfire, the guest mentioned the host’s Triforce boots and asked why the Zelda series appealed enough to make it a small part of his wrestling persona.

“I thought the principles of the Triforce, which are power, courage, and wisdom… For those who don’t know, Zelda’s the wise one, obviously Link is the one who’s got the courage, and power is Ganon. They make up the three parts of the Triforce. That’s the whole deal.

“I just like the idea of thinking and leaning towards your own wisdom, or what you’ve learned and applying it, of being ambitious and wanting to seek or be powerful, if you can, in a world that’s competitive, of sports and sports entertainment, and then having the courage to do it. Here you are, you’re taking a dive, you bust your elbow. You’re gonna decide to take the dive the next night, and you bust your elbow even further. I thought it was just applicable.”

He goes on to sing the praises of Twilight Princess and Wind Waker. While Rhodes love of gaming is no secret (come on, he used to come out to a crowd of thousands wearing Triforce boots), he’s evidently a man of impeccable taste, too. Thought perhaps a “kind” letter from Nintendo’s legal eagles is the biggest surprise here? Whodathunkit

You can check out the whole discussion in the time-stamped video below.

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Random: Nintendo Once Sent WWE’s Cody Rhodes A “Cease And Desist”

Zelda GameCube
Image: Zion Grassl / Nintendo Life

Reigning WWE Champion and video game lover Cody Rhodes has revealed that his love for Zelda landed him in hot water with Nintendo. Well, lukewarm water, perhaps – he got a letter from Nintendo.

Calling it a “cease and desist” in the classic Nintendo style (but also “very kind”), the cause was the pro wrestler’s habit of making his entrance to the ring wearing boots bearing the Triforce logo. As noted by IGN, the topic came up on Rhodes’ What Do You Wanna Talk About? podcast when discussing video games with fellow wrestler Kit Wilson.

“I also got a cease and desist from Nintendo,” he said after showing Wilson the Triforce tattoo he now has on his finger. “It was very kind, they weren’t coming after anybody. I’m not the first guy to have the Triforce.”

Rhodes’ love of gaming is well-known — we’ll be seeing him soon as Guile in the upcoming Street Fighter movie — and he appeared very happy for the opportunity to talk games and specifically Zelda (“I live for that s***, dog”) on the show while digging into Wilson’s gaming history. Following some brief discussion of GoldenEye 007 and Nightfire, the guest mentioned the host’s Triforce boots and asked why the Zelda series appealed enough to make it a small part of his wrestling persona.

“I thought the principles of the Triforce, which are power, courage, and wisdom… For those who don’t know, Zelda’s the wise one, obviously Link is the one who’s got the courage, and power is Ganon. They make up the three parts of the Triforce. That’s the whole deal.

“I just like the idea of thinking and leaning towards your own wisdom, or what you’ve learned and applying it, of being ambitious and wanting to seek or be powerful, if you can, in a world that’s competitive, of sports and sports entertainment, and then having the courage to do it. Here you are, you’re taking a dive, you bust your elbow. You’re gonna decide to take the dive the next night, and you bust your elbow even further. I thought it was just applicable.”

He goes on to sing the praises of Twilight Princess and Wind Waker. While Rhodes love of gaming is no secret (come on, he used to come out to a crowd of thousands wearing Triforce boots), he’s evidently a man of impeccable taste, too. Thought perhaps a “kind” letter from Nintendo’s legal eagles is the biggest surprise here? Whodathunkit

You can check out the whole discussion in the time-stamped video below.

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Nintendo Announces Switch 2 ‘Choose Your Game’ Bundle

Bundle #2
Image: Nintendo

Nintendo has announced a new ‘Choose Your Game’ console bundle for the Switch 2, launching at participating retailers in North America in early June for $499.99.

So essentially, you get the Switch 2 console itself plus a download code from a selection of three potential games: Mario Kart World, Donkey Kong Bananza, and Pokémon Pokopia. The offer saves you up to $29.99 when compared to purchasing an extra game separately.

Nintendo has not stated for how long the bundle will be available beyond a rather vague “limited time while supplies last”, but it’s likely to last for the Summer months only given that the Switch 2 on its own will be going up to $499.99 from 1st September 2026.

You probably don’t need a reminder, but here’s Nintendo’s description of each available game:

– Mario Kart World is the biggest Mario Kart game yet! Hit the open road with Mario and friends across a vast interconnected environment, where players can race seamlessly across connected courses that deliver Mario Kart racing like never before. Packed with places to go, races to win and the ability to explore the in-game world at your own pace, Mario Kart World is fast-paced fun (or leisurely exploring) for longtime fans and newcomers alike.

– Donkey Kong Bananza features (literal) ground-breaking exploration as you destroy your way through layer after layer as Donkey Kong and Pauline. With DK’s brute force and Pauline’s special singing abilities, you can crash through walls, carve tunnels with your fists, punch straight down into the ground, and even tear off chunks of terrain to swing around and throw. The more you smash, the more areas open up to explore. Pauline’s singing can also empower Donkey Kong with different Bananza Transformations, each with its own unique power. Join them as they delve deep underground – and discover that this subterranean world is a lot more than it seems on the surface.

– Pokémon Pokopia is a charming life sim where you play as a Ditto who has transformed to look like a human and is trying to restore a withered world using their transformation skills and new crafting abilities. Get nice and cozy while you craft, create, build and befriend a variety of Pokémon in an empty land brimming with promising possibilities.

So if you’re concerned about the incoming price hikes, then you might want to take advantage of this bundle when it goes live in early June.

In case you missed it, Nintendo also announced a Pokémon Pokopia bundle for those residing in Australia. This will also launch in June but, as indicated by the name, won’t offer the same selection of games, instead limiting it to a download code for Pokopia.

Will you be grabbing this new ‘Choose Your Game’ bundle when it launches in the US next month? Let us know with a comment.