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Review: Iro Hero (Switch eShop)

The Nyagu are an alien species enlightened with good intentions, rainbows and sunshine. Upon meeting mankind for the first time, they grant each and every human the power to conjure electricity from their bodies. Think of the possibilities: no more hassle with power outlets or wires if you needed to charge up your smartphone, laptop or Nintendo Switch.

Sadly it didn’t take long for other not so friendly alien species to realise that this has turned humanity into a living power plant. Enslavement and breeding followed suit and in the reality of Iro Hero, humans are nothing more than expendable batteries powering anything from pocket calculators to interstellar spaceships. Yes indeed, it’s The Matrix storyline all over again!

While the plot takes some inspiration from the Wachowskis’ 1999 cinematic masterpiece, the shmup action itself looked elsewhere, to none other than Treasure’s 2001 cult hit (and recent eShop success story) Ikaruga. Instead of black and white, you now deal in red and blue. You can absorb the bullets of the same colour as your ship, but you can only damage enemies if you are firing bullets of their opposite colour. Controls are straightforward: ‘A’ fires your main weapon, ‘R’ switches your ship’s colour, ‘X’ will unleash the ‘Tesla Shock’ (a homing attack that is charged up from enemy bullets and might just save you on a tight spot). If you manage to conquer the first few levels, your ship will also gain the ability to unleash ‘Gravity Ignition’ with ‘Y’, which makes every foe on-screen disappear down a space sinkhole.

While the game is played on a 16:9 full-screen format, the actual action is restricted to a TATE slice in the center of the screen. The game consists of nine challenging (sometimes unfairly so) levels, which isn’t what you’d expect by looking at the game in static images. While the pacing is more of a laid back euro-shmup than that of a Japanese bullet hell, the fact your ship can take a couple of hits before being destroyed and the way enemy formations move through each level means you will eventually make an error. With nothing but three lives to make your way through each long level and defeat the clichéd huge end-of-level boss, this becomes a far trickier proposition.

Apart from the difficulty, some bizarre design decisions do bring the experience down. Our titular Iro (whose portrait is always on the left of the screen) often engages in banter with other characters (with portraits on the right side of the screen) as the uninterrupted action continues. Since there is no voice acting, the only way for you to read the dialogue is to stop looking at your ship and divert your attention to either side of the screen, an often fatal mistake on your life expectancy. Furthermore, and as consequence of this design choice, the game does not support either portable or docked vertical screen display. Add to that the lack of a two-player mode and it is impossible not to feel this one is a bit lacking when stacked up to other currently available shmup offerings on the eShop.

The game does use a very pleasing 2D sprite art – from your enemies to the backgrounds, everything has a lovely 16-bit look even if some of the ship designs are a bit bland and ‘safe’. Some of the hand-drawn imagery used for level intermissions and plot developments are also nice and the game boasts a great soundtrack to accompany the task at hand.

Conclusion

Iro Hero ends up being a competent euro-shmup homage to the dual phase/puzzle shmup gameplay pivoted by Treasure’s Magnum Opus. While some designs choices could be avoided with some proper care while transitioning the game to Switch, what is on offer is solid shmup action for those who are seeking something a new challenge. Hard as nails, often unfairly so until you learn to play with perfect precision, we still consider it worthy of your time.

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Another Three Mario Tennis Aces Characters Officially Unveiled, Available Later This Year

Yesterday we found out that Koopa Troopa and Blooper will be added to Mario Tennis Aces as free updates for everyone during the summer months, and it seems like this is just the beginning.

Nintendo has now officially confirmed the future releases of Diddy Kong, Birdo, and Koopa Paratroopa. These characters will be available “after September” – which is the month that Blooper is expected to go live – so we expect the monthly release system to continue until at least the end of the year with this new bunch.

Of course, last month a datamine revealed a whole host of potential characters that may well make it to the game in the future, so it’s possible that this trend could continue into next year, too. It would be great to see Mario Tennis Aces receive regular updates in a similar fashion to games such as Splatoon 2, with new characters and racquets for players to acquire.

Did you join in with the Mario Tennis Aces demo? Will you be grabbing a copy of the full game when it launches next week? Let us know down below.

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The Latest European My Nintendo Rewards Include Discounts On “Challenging” Titles

The latest wave of My Nintendo rewards have now gone live on the European version of the site, and this collection’s theme is all about celebrating “challenging” games.

There are only four games on offer this time around, all for Nintendo 3DS or Wii U, and you can check out the list below. We’d argue that Pullblox may well be the pick of the bunch and definitely worth your time if you haven’t tried it already – especially considering the discount can be acquired with the easy-to-grab Platinum Points.

  • [3DS] 40% off Pullblox: 80 Platinum Points
  • [Wii U] 50% off Drill Dozer (Virtual Console GBA): 35 Gold Points
  • [Wii U / 3DS] 30% off Adventures of Lolo (Virtual Console NES): 15 Gold Points
  • [Wii U] 40% off Axelay (Virtual Console SNES): 30 Gold Points

Will you be taking advantage of any of these offers? Remember, your Gold Points can now also be spent on Nintendo Switch software directly from the eShop, and there’s also a huge E3 2018 sale going on until 21st June featuring some of the biggest and best titles the Switch has to offer.

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The Co-Op Archeology Of Fossil Hunters Has Unearthed A 28th June Release Date On Switch

An archeology-themed puzzle game? With co-op? What fresh hell is this? Well, this is Fossil Hunters, a cute and charming little romp that turns unearthing fossils and constructing dinosaur skeletons into an exercise in platforming and teamwork.

And, best of all, developer Reptoid Games has confirmed the game is getting a port for Nintendo Switch on 28th June. The full game will have 30 hand-crafted levels (no procedural generation here), four different relic hunters to choose from and all manner of secret items and treasure to uncover along the way. It’s geared very much towards co-op gameplay, so if you’re looking to dust off your Switch for a proper couchplay session, this is one to keep an eye on.

So what do you make of Fossil Hunters? Have you played it on PC already? We want to hear your thoughts below…

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Pokémon Let’s Go Pikachu and Eevee Director Explains Why Motion Controls Are Mandatory

It’s pretty safe to say that the recent confirmation that Pokémon: Let’s Go, Pikachu! and Let’s Go Eevee! will require motion controls didn’t go down too well with fans. While it’s certainly a welcome addition, and one that does look like it could be a lot of fun, we immediately had some concerns about the control method being a compulsory part of the game rather than an optional extra.

In an interview with Game Informer, Game Freak director Junichi Masuda was asked to explain why motion controls are a required part of the game. The decision is apparently all to do with offering fans a new experience, being able to play out their childhood Poké Ball-throwing fantasies.

“The primary reason is really just to provide a new experience. There are a lot of people out there, I think, that really do want to throw a Poké Ball and role-play that. And as well as a lot of people out there who maybe haven’t played the main series of Pokémon, but would find that really appealing. By making that the only way to do it, I just wanted people to try this new experience.”

His response makes sense, especially considering how these games are trying to act as a bridge between Pokémon GO and the main series games, but it still doesn’t offer any reassurance or sympathy for those unable to perform the necessary motions. It’s all well and good having this as an option – and even to act as the game’s selling point – but there needs to be an option to play with traditional controls if Game Freak and Nintendo want the game to be accessible to everyone.

Are you happy with the compulsory nature of Pokémon Let’s Go’s motion controls? Would you like the option to play with a more traditional setup? Let us know your thoughts down below.

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Review: One Strike (Switch eShop)

With such distinct historical richness it’s no shock popular culture has embraced Japanese samurai mythos over the years, including, of course, video games. Samurai Shodown wasn’t the first game to take on the subject, but it certainly was the most successful at bringing samurai duelling to the tip of our fingers. Namco’s Soul series successfully took the action into the third dimension and to a lesser audience Square’s cult Bushido Blade games perfected the genre by ditching arcade shenanigans for lethal, realistic one strike killing moves. One Strike is a blade-swinging effort in the same vein on Switch, but is ‘One’ truly enough?

Never mind half a dozen different buttons for individual attacks complemented by several special moves unleashed by combining D-Pad motions – there are only two buttons used here: ‘A’ attacks, ‘B’ defends. You can only move or dash left or right with the aid of the shoulder buttons, there is no crouch or jumping. The action takes place in a single screen, and there’s no scrolling of any sort. If you were expecting a large serving of different characters, we are sorry to report there are only six on offer. Single and multiplayer modes player offer Arcade (five lives per player), Team Duel (build a team of three warriors) and Tournament (up to eight players taking turns). For the hardcore lonely player ‘The Only Life’ mode will take your warrior of choice to face the other five to determine the greatest warrior in all of Japan.

You may have been led to believe from the previous paragraph that One Strike is a package that’s light on content when stacked side to side to recent offerings such as BlazBlue or Street Fighter 30th Anniversary Collection. You are absolutely right, there would never be any chance to compare a small indie game to those fighting games. And yet… we have been unable to put this game down since it landed on our Switch.

‘Strike or Die’ greets you in huge letters at the beginning of each duel. This binary outcome is your only certainty in One Slash. One warrior wins, the other dies, simple and to the point. Each of the six available characters is truly unique and discovering each one’s little quirks is part of the fun to be had: Kenji is your average disciplined samurai and fights with a katana. He can hold the attack button to place his weapon overhead and unleash it for a lethal downward slice on command. 

Soujirou is a monk who wields a nodashi. He wears a traditional kasa and is thus unable to dash forward, but his blade has such a long reach it takes him little effort to get into striking distance. Tomoe is a female assassin and fights with a wakizashi. She strikes so fast opponents often get hit with the second strike after parrying the first. Hangaku is a rather distinct female fighter who uses a kusarigama. Her chain takes a moment to wind up, but once unleashed it has unsurpassed reach and it is very tricky to properly block. However, she is unable to defend herself and pressing the ‘defend’ button will instead perform a quick strike of the sickle, effectively making her the only character with two weapon options. 

China is represented by Bai long who fights with a traditional guandao. This pole weapon does need some charge up to deliver a strike, but gives him exceptional defensive capabilities by rotating it around his body – he’s also the only character that attacks when dashing back, turning this defensive move into an attacking one at the same time. Last, but not least, is the kunoichi Hinode, who fight with dual sais. As one might expect, her speed and the way she unorthodoxly lunges herself at you makes her a true threat. Mix and match these six characters for some truly stellar duel possibilities.

While the three levels of AI difficulty are more than a competent contest to match your skills, it’s when you pass on a Joy-Con or Pro Controller to a second human player One Strike shines at its brightest. Duels can go from anything between two seconds to several minutes, depending on how successful you are at tricking your opponent into making a mistake. It didn’t take us very long to figure out that physically distracting/harassing our opponents mid-match would more often than note take their head out of the game just enough to ensure a somewhat dishonest (yet hilarious) victory. We found great success by simply screaming “死ね!” (“Die!”) on top of our lungs at the moment of striking in our best Japanese, but results may vary (and your neighbours may be less than impressed).

The game’s visuals are halfway between 8 and 16-bit. Highly detailed character portraits clash against the actual character sprites who despite not having proper facial features betray their perceptive hardware generation with some fantastic animation frames (even when they become showers of blood). There is an individual stage for each character and they look like demakes of Samurai Shodown stages. Music is also a mix of traditional Japanese instruments to straight out Sega Mega Drive/Neo Geo Yamaha YM2612 sound chip emulation.

Conclusion

One Strike is a truly unique, ‘pure’ video game. For the asking price, you get a rather fresh take on the one-on-one fighting genre and it can quickly become your go-to game when you are in need of a break between other more complex games or just need a quick burst of intensive reflex exercise. Find a group of like-minded players to play it with you and it becomes your current best, most efficient option to ruin friendships on the Switch (at least until Super Mario Party is released). Grab it without fear and then… either strike or die. There are literally no other options.

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Grab Yourself A Bargain In The Big Nintendo E3 2018 Sale

To celebrate the biggest gaming trade fair in the world, E3 – which you no doubt know has been taking place this week – Nintendo is hosting a huge sale across Nintendo Switch, Nintendo 3DS and Wii U with offers on digital purchases.

There are currently two sales taking place, one for North America and one for Europe. We’ve included links to explore these sales below, but we should mention that the European website doesn’t seem to list all the offers actually present on the eShop so make sure to boot up your console and fully explore.

Highlights include variously priced discounts on titles such as The Legend of Zelda: Breath of the Wild, Splatoon 2, Mario + Rabbids Kingdom Battle, FIFA 18, Fire Emblem Warriors, Rocket League, and many, many more.

The sale ends on 21st June so don’t miss out!

Make sure to check out the sale in your region and let us know if you’ll be picking anything up in the comments below.

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Guide: Fortnite Battle Pass Week 7 Challenges, Blockbuster and Carbide, and Season Four – How It All Works

Grab yourself a Battle Pass in Fortnite and you can take on a bunch of weekly challenges that not only give you a perfect excuse to play, but provide you with the best rewards.

The Battle Pass isn’t free though – it will set you back around £7.99 / $9.99 worth of V-Bucks, the in-game currency, but it’s completely worth it if you play a lot of Fortnite.

In this guide, we’re going to briefly explain how the Battle Pass and weekly challenges work, and detail exactly what you have to do this week to get your hands on those awesome end of season rewards.

We’ll also run you through the rest of this season’s challenges, which you can still complete. They won’t run out until the season does in July.

Fortnite – What is a battle pass?

A Battle Pass in Fortnite provides access to a season’s worth of weekly challenges that you can complete in exchange for exclusive rewards. A season lasts 10 weeks, so that’s quite a lot of bang for your buck.

To get your hands on a Battle Pass, you first have to buy (or earn) the appropriate number of V-Bucks, which is Fortnite’s premium currency. A Battle Pass costs 950 V-Bucks right now, and 1,000 V-Bucks costs £7.99 / $9.99.

Buy a Battle Pass and it lasts for an entire season of Fortnite, so you will need to purchase another when the new season starts. The good news is that you can earn a total of 1,300 V-Bucks over the course of a season, provided you get to the max season level of 100. As long as you don’t get tempted to spend them on consumable items, you can feasibly pay once and get enough V-Bucks each season to buy the next Battle Pass every single time.

Fortnite – How does a season work?

A season of Fortnite lasts 10 weeks, and you have to earn a total of 100 tiers in order to get the maximum rewards. You start at tier one, and can increase in tier by completing challenges or levelling up to earn Battle Stars.

That’s where the challenges come in. Complete one and you’ll earn between five and 10 Battle Stars, and if you earn enough of them you’ll increase in tier. You can also earn Battle Stars by increasing your season level, and by owning a Battle Pass you’ll earn more XP anyway.

Get to tier 100 and the entire set of rewards is yours. This typically includes emotes, character skins, V-Bucks, XP boosts, sprays, loading screens, and harvesting tools.

Fortnite – What are the Daily, Blockbuster, and Carbide challenges?

These are three different types of challenges that reward you with various extras. Let’s take a look at how they differ.

Fortnite – Daily challenges

Daily challenges change every 24 hours and provide you with three generally quick and easy challenges. Complete them and you’ll get a nice chunk of XP and Battle Stars.

Fortnite – Blockbuster challenges

Blockbuster challenges task you with beating every single challenge in each week of Fortnite, and reward you with an exclusive secret item. You only need to get all of the challenges in seven out of the 10 weeks to unlock the maximum reward.

Fortnite – Carbide challenges

Carbide challenges are similar to Blockbuster challenges, but reward you based on your total season level. 

Don’t confuse your season level with your tier level – that has its own specific rewards. The season level is the number that appears on the left of your screen while in the lobby.

Beat these challenges and you’ll unlock a unique outfit and harvesting tool. You need only reach level 65 during a season to get the full set.

Fortnite – When do the Daily and Weekly challenges reset?

The daily and weekly challenges reset at different times and days. Please refer to the tables below for a full rundown:

Fortnite – Daily challenges reset time and day

Daily challenges reset daily at the following times:

Region Time Zone Reset Day Reset Time
United Kingdom BST Daily 10am
Europe CEST Daily 11am
East Coast US EDT Daily 5am
West Coast US PDT Daily 2am

Fortnite – Weekly challenges reset time and day

Weekly challenges reset every Thursday at the following times:

Region Time Zone Reset Day Reset Time
United Kingdom BST Thursdays 9 AM
Europe CEST Thursdays 9 AM
East Coast US EDT Thursdays 4 AM
West Coast US PDT Thursdays 1 AM

Fortnite – What are the current weekly challenges?

Fortnite is currently on week seven of 10 in season four. Below, we’ll list all of the week seven challenges that you have to complete, and below that you’ll find a list of all of the previous challenges.

Fortnite – Week 7 Challenges: 50 Battle Stars, 5,000 XP

Challenge Number to Complete Reward
Deal damage with a pickaxe to opponents 250 5 Battle Stars
Search chests in Risky Reels 7 5 Battle Stars
Consume Hop Rocks, Apples, or Mushrooms 20 5 Battle Stars
Score a goal on different pitches 5 5 Battle Stars
Follow the treasure map found in Pleasant Park 1 10 Battle Stars
Assault rifle eliminations 5 10 Battle Stars
Eliminate opponents in Shifty Shafts 3 10 Battle Stars

Fortnite – Week 6 Challenges: 50 Battle Stars, 5,000 XP

Challenge Number to Complete Reward
Search supply drops 3 5 Battle Stars
Deal damage with shotguns to opponents 1,000 5 Battle Stars
Search chests in Loot Lake 7 5 Battle Stars
Spray over different carbide or omega posters 7 5 Battle Stars
Search between a playground, campsite, and a footprint 1 10 Battle Stars
SMG eliminations 3 10 Battle Stars
Eliminate opponents in Retail Row 3 10 Battle Stars

Fortnite – Week 5 Challenges: 50 Battle Stars, 5,000 XP

Challenge Number to Complete Reward
Deal damage with SMGs to opponents 500 5 Battle Stars
Search chests in Dusty Divot 7 5 Battle Stars
Use a vending machine 3 5 Battle Stars
Dance with others to raise the disco ball near Loot Lake 7 5 Battle Stars
Follow the treasure map found in Greasy Grove 1 10 Battle Stars
Get minigun or light machine gun eliminations 2 10 Battle Stars
Eliminate opponents in Lucky Landing 3 10 Battle Stars

Fortnite – Week 4 Challenges: 50 Battle Stars, 5,000 XP

Challenge Number to Complete Reward
Deal damage with assault rifles to opponents 1,000 5 Battle Stars
Search chests in Wailing Woods 7 5 Battle Stars
Search 7 ammo boxes in a single match 7 5 Battle Stars
Visit the center of different storm circles in a single match 3 5 Battle Stars
Search between a Bench, Ice Cream Truck, and a Helicopter 1 10 Battle Stars
Trap Eliminations 1 10 Battle Stars
Eliminate opponents in Snobby Shores 3 10 Battle Stars

Fortnite – Week 3 Challenges: 50 Battle Stars, 5,000 XP

Challenge Number to Complete Reward
Watch a match replay 1 5 Battle Stars
Deal damage with pistols to opponents 500 5 Battle Stars
Search chests in Lonely Lodge 7 5 Battle Stars
Search rubber duckies 10 5 Battle Stars
Follow the treasure map found in Salty Springs 1 10 Battle Stars
Sniper rifle eliminations 2 10 Battle Stars
Eliminate opponents in Tilted Towers 3 10 Battle Stars

Fortnite – Week 2 Challenges: 50 Battle Stars, 5,000 XP

Challenge Number to Complete Reward
Search chests in Greasy Grove 7 5 Battle Stars
Consume Hop Rocks 7 5 Battle Stars
Deal damage with suppressed weapons to opponents 500 5 Battle Stars
Dance in front of different film cameras 7 5 Battle Stars
Search between a scarecrow, pink hotrod, and a big screen 1 10 Battle Stars
Explosive weapon eliminations 3 10 Battle Stars
Eliminate opponents in Tomato Town 3 10 Battle Stars

Fortnite – Week 1 Challenges: 50 Battle Stars, 5,000 XP

Challenge Number to Complete Reward
Deal damage with sniper rifles to opponents 500 5 Battle Stars
Search chests in Haunted Hills 7 5 Battle Stars
Use a Port-a-Fort 1 5 Battle Stars
Search F-O-R-T-N-I-T-E letters 8 5 Battle Stars
Follow the treasure map found in Tomato Town 1 10 Battle Stars
Pistol eliminations 3 10 Battle Stars
Eliminate opponents in Flush Factory 3 10 Battle Stars
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Guide: Fortnite Pleasant Park Treasure Map Location

Finding the Fortnite Pleasant Park Treasure Map and then following it to the treasure is one this week’s Battle Pass challenges in week seven, season four. Complete it and you’ll earn 10 Battle Stars that will help boost you up the tiers for those sweet season four exclusive rewards.

In this guide, we’re going to help you find the location of the Treasure that the Pleasant Park Treasure Map details. You don’t have to find the Treasure Map itself though, so just skip that bit and read below for a walkthrough of this challenge.

Once you’ve found the treasure, you can complete the other difficult challenge this week – scoring in five different soccer pitches.

Fortnite – Pleasant Park Treasure Map Location

The Pleasant Park Treasure map points towards Tilted Towers – specifically to a small hill to the southeast of it. For a better view of its location, take a look at our handy map above, that details the exact location.

Set your marker there and glide down to it. For the exact location, take a glance at our screenshots below that shows the hill from two different angles.

If you’ve landed in the right spot and you own a Battle Pass, the Battle Star should appear before you. Look at it and hold ‘Y’ to collect it and the challenge is complete.

Fortnite – How To Complete This Challenge

Do note that you need to complete the particular match of Fortnite you’re playing to mark this challenge as complete – quitting out will only cause you to fail. If this is all you want to achieve during this match, just run down to Tilted Towers and get yourself shot.

Bear in mind that this will be a particularly hot area this week, so you might want to hold off from doing this challenge until next week, when everyone else has completed it. 

Having said that, if you do aim to do it right at the beginning of the match, you’ll only really have pickaxes to contend with. Should be easy enough to grab the treasure before those can finish you off.

Now that you’ve completed this challenge, make sure to check out our guide to scoring goals in five different soccer pitches. That’s the other tough challenge from the week.

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Guide: Fortnite Soccer Field Locations – Where To Score On Five Different Soccer Pitches

Finding the Fortnite soccer field locations and scoring on five of them is one of the Battle Pass challenges in week seven, season four. Complete it and you’ll earn five Battle Stars that will help boost you up the tiers for those sweet season four exclusive rewards.

In this guide, we’re going to help you find the location of every single soccer pitch, then you can move on to finding the Pleasant Park Treasure Map.

Fortnite – How To Score On Five Different Soccer Pitches

As of this week you’ll find a variety of different soccer pitches littered across the Fortnite map. These range from genuine soccer pitches to makeshift ones, but they all share one thing in common: two goals, one ball.

Find a ball and you just need to run into it to kick it in that directio. Hit the back of the net with it and you’ll score a lovely goal, just like all of those footballers are doing in the World Cup right now in real life.

Epic has been very liberal with what qualifies as a net though. While on the standard pitches you’ll find proper nets, the others may use big metal boxes or even toilets. As a result, they can be quite tricky to spot.

Not to worry though, for in this guide we’re going detail the exact locations of every single soccer field in Fortnite.

Fortnite – Soccer Field Locations

Though you only have to score on five of them, there are actually seven soccer pitches in total on Fortnite’s map. Take a glance at our map above for a look at all of them.

The most obvious is in the brand new stadium to the southeast of Junk Junction, but there are plenty that are less obvious. Let’s take a quick gander at them.

Southeast of Junk Junction

This is the easiest soccer field to spot by far, as it’s a brand new massive stadium just southeast of Junk Junction. Refer to our image below and map above to find it without issue.

Pleasant Park

Pleasant Park’s soccer field is a little smaller than the Junk Junction stadium, but still pretty easy to spot from above. Check our screenshot below to help you narrow it down.

West of Tilted Towers

This soccer field is a little more tricky to spot, as it’s actually indoors. Head for the big factory building in the centre of this location and you should see some green inside the tiny windows on the top. Go inside this building to find the soccer field.

Flush Factory

At Flush Factory, you’re looking for a makeshift soccer field that has two toilets placed as goals on either end of a car park. There’s a ball in the middle you can keep an eye out for to make sure you’re in the right place.

Fatal Fields

On the east side of Fatal Fields, you’ll find a patch of dirt covered in scarecrows. Look closely, and you’ll see two goals on either side of the field, and a ball in the middle. This is a tough one because you’ll have to navigate the ball around the scarecrows to get it in the back of the net.

Risky Reels

The Risky Reels soccer field is actually right under the cinema screen in the south of the area. You’ll find a ball and what looks like a broken set of swings. Shoot the ball between the posts of the swings to score.

Southeast of Tomato Town

You’re not looking for an actual soccer field here, but a makeshift one on the eastern side of this cargo area. Look for two upturned cargo bins and a ball in the centre, which our image shows off below.