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Fantasy Turn-Based Tactical RPG Exorder Marches Onto Switch This Month

Exordera fantasy turn-based tactical RPG from Fat Dog Games and Solid9 Studio, will make its way to Nintendo Switch on 27th September, it has been confirmed.

In Exorder, players will charge into battle as Princess Beyla, defender of the crown and protector of the kingdom. The game boasts “intense” skirmishes with more than ten battle units, with each featuring distinct and quirky skills with different model and stat variants to choose from. Combat is described as being “easy to pick up”, but climbing the ranks in global leaderboards won’t be an easy challenge.

You can learn the ropes in a quick single-player campaign by fighting to defend Cerulean, a humble kingdom threatened by the not-so-humble Prince Tristan. You can also jump ship and challenge a single foe online in quick matches, or queue up for a heated battle of up to four players in a custom game. Both online and local multiplayer options are available, and crossplay allows Switch and PC owners to wage war against each other.

Darek Skrzypkowski, CEO at Fat Dog Games, has said the following to support the game’s release announcement:

“This is a love song to the classic games in the turn-based tactics genre. Exorder is a brilliant and welcoming tribute to that scene with its vibrant colours, quirky humour and intuitive mechanics made even better when played with friends.”

The game will launch on Switch for $12.99 / €12.99, being made available directly from the Nintendo eShop on its launch date of 27th September.

Are you ready to charge into battle?

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The Midnight Sanctuary Will Haunt Your Switch On 4th October

Developer CAVYHOUSE and publisher Unties have revealed that The Midnight Sanctuary will now arrive on Nintendo Switch on 4th October, delayed slightly from the originally intended launch date of 6th September.

In The Midnight Sanctuary, players must explore a long-isolated Japanese village where residents appear and disappear, leap off cliffs, and twist themselves in half. Lovely. You’ll be uncovering the mysteries of The Midnight Sanctuary while trying to escape with your life and sanity safely intact. If you haven’t quite had your fill of creepiness from the trailer above, the game’s story overview should be more than enough:

“Um, so. Are you… maybe one of the Dead, too?”
A curious, haunting tale.
Is it salvation which the Saint who descended into this isolated village brings… or is it the end of things?
“What ending do those eyes desire, little watcher?”

The game puts players in the shoes of a famous historian named Hamomuro Tachibana, voiced by popular Japanese actress Yū Shimamura (Final Fantasy XVThe Legend of Zelda: Breath of the Wild, Attack on Titan). As mentioned above, Tachibana soon witnesses residents mysteriously leaping off cliffs and twisting themselves in half. Are these people dead, or not quite? Has “The Saint” returned to the mountain village? If so, does she bring salvation or herald the end? These are the questions that you must try to resolve.

Game Features:
Mysterious Graphics:
Gorgeous graphics like cut-paper art that blur the line between realism and surrealism. Experience a trip into a mysterious world that’s not quite two or three dimensional.
Fully Acted, Fully Animated: Animated by the two-person team at CAVYHOUSE and voiced by a team of professional Japanese actors, Midnight Sanctuary comes to life in ways you’ll never expect. Voice audio is in Japanese.
Mysterious Doings:
Hamomoru Tachibana has been invited to catalogue the traditions of Daiusu Village, long isolated from the rest of Japan. But once she arrives, a being the villagers identify as the Saints also appears. What could it mean?…

The Midnight Sanctuary arrives on 4th October for $9.99 / €9.99 and will support full English text localisation.

Too spooky? Or the right kind of horror? Let us know your thoughts on this one below.

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Belgian Government Launches Criminal Investigation Into EA Over “Illegal” FIFA Loot Boxes

The Belgian government has reportedly launched a criminal investigation into FIFA developer EA over a potential breach of gambling laws active in the country.

Earlier this year, the country’s Gaming Commission declared that loot boxes present in Overwatch, Counter-Strike: Global Offensive, and EA’s FIFA 18 would be examined under Belgian gambling laws. Described as an “illegal game of chance” by the Commission, the loot boxes could be deemed illegal for failing to ensure that minors aren’t subjected to gambling, with the unknown nature of the loot boxes’ rewards being to blame. 

The news comes from Belgium publication Metro, which states that the Gaming Commission follows the belief that “players do not know exactly what the [loot box] contains when they make a purchase”, with a player’s happiness being determined by “whether or not you receive a rare object”.

In response to this, a handful of developers decided to remove all loot box options from their games in the country, with the likes of Blizzard and 2K Games playing things safe. EA has opted to ignore these warnings, however, resulting in this criminal investigation. The company’s CEO, Andrew Wilson, disagrees with the view that FIFA contains any form of gambling, stating that “players always receive a specified number of items in each pack” and that it doesn’t “provide or authorise any way to cash out or sell items or virtual currency for real money”.

According to Metro’s report, the case is now the subject of a criminal investigation by the Brussels public prosecutor’s office. If it decides to prosecute, the case will go to court. Naturally, legal proceedings such as this can evolve and take place over large periods of time, so it may be some time before we hear of any results. Interestingly, FIFA 19 is still expected to include loot boxes, although all odds for potential items will be disclosed.

As ever, feel free to share your thoughts on this one with us in the comments section below.

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Projectile-Fighting Game Lethal League Blaze Hits The Switch In 2019

The original Lethal League might not be well-known, but it was a unique take on the fighting genre – requiring you to smack a ball directly at your opponent’s face until they could take no more. Nintendo purist will this time be able to join in on the four-player local and online action, with Team Reptile’s announcement it is bringing the sequel, Lethal League Blaze, to the Switch in Spring 2019. 

This second entry is rocking a cel-shaded aesthetic similar to the likes of Sega’s Jet Set Radio series. It’s no surprise, given the fact video game composer Hideki Naganuma – known for his work on Jet Set in the past and also his involvement with games like Super Smash Bros. for 3DS and Wii U – has contributed to the soundtrack.

Take a look at the trailer above and let us know in the comments if you’re excited to play this high-speed ball fighting game.  

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Professor Layton And The Curious Village Will Be Released On Mobile In The West

In May, Famitsu magazine revealed Professor Layton and the Curious Village would receive a mobile HD remake in Japan. At the time, there was no mention if the game would be released in the west. 

A tweet from Apple’s App Store Twitter account has now confirmed the title will be released on iOS locally in the near future, with more information to be revealed soon: 

The Level-5 game is expected to be published by Nintendo, who also handled the worldwide release of the original game on DS. According to Eurogamer, additional news about the game may or may not arrive on 12th September at a special Apple event. For those wondering, there’s been no mention of a release on Android devices at this point in time. 

Professor Layton’s first puzzle-driven story with Luke was originally released on the DS in 2007. Since then, there have been multiple entries in the series and even a cross-over with Phoenix Wright along the way.  

Have you played a Professor Layton game in the past? Would you be interested in the original game on mobile? Tell us below. 

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Reminder: The Pokémon Anime Marathon Is Currently Streaming On Twitch

In case you missed it the first time around, the Twitch Presents channel is currently streaming an absolutely massive Pokémon anime marathon. It’s the longest television-like event Twitch has ever done, and will be running all the way through to 2019. 

As a reminder, the Pokémon YouTube channel has released the above video to encourage everyone to tune in. In celebration of the event, Twitch has even added a Pokémon Badge Collector feature, allowing viewers to catch Pokémon and fill in a Pokédex by clicking on a small icon when a pocket monster appears on-screen. 

Below is the full schedule:

Starting August 27, eight hours of new episodes Monday – Thursday starting at 10 AM PT, with reruns on Friday and Saturday on /twitchpresents2. Movie night every Sunday at 10 AM PT.

Regions: US, Canada, Europe, Latin America, and Australia

Television show:

  • Pokémon: Indigo League
  • Pokémon: Adventures on the Orange Islands
  • Pokémon: The Johto Journeys
  • Pokémon: Johto League Champions
  • Pokémon: Master Quest
  • Pokémon: Advanced
  • Pokémon: Advanced Challenge
  • Pokémon: Advanced Battle
  • Pokémon: Battle Frontier
  • Pokémon: Diamond and Pearl
  • Pokémon: Diamond and Pearl Battle Dimensions
  • Pokémon: Diamond and Pearl Galactic Battles
  • Pokémon: Diamond and Pearl Sinnoh League Victors
  • Pokémon: Black & White
  • Pokémon: Black & White Rival Destinies
  • Pokémon: Black & White Adventures in Unova and Beyond
  • Pokémon the Series: XY
  • Pokémon the Series: XY Kalos Quest
  • Pokémon the Series: XYZ

Movies:

  • Pokémon: The First Movie
  • Pokémon: The Movie 2000
  • Pokémon 3: The Movie
  • Pokémon: Lucario and the Mystery of Mew
  • Pokémon Ranger and the Temple of the Sea
  • Pokémon: The Rise of Darkrai
  • Pokémon: Giratina and the Sky Warrior
  • Pokémon: Arceus and the Jewel of Life
  • Pokémon—Zoroark: Master of Illusions
  • Pokémon the Movie: Black—Victini and Reshiram/Pokémon the Movie: White—Victini
  • and Zekrom
  • Pokémon The Movie: Kyurem vs. The Sword of Justice
  • Pokémon The Movie: Genesect and the Legend Awakened
  • Pokémon the Movie: Diancie and the Cocoon of Destruction
  • Pokémon the Movie: Hoopa and the Clash of Ages
  • Pokémon the Movie: Volcanion and the Mechanical Marvel

Have you been watching the Pokémon Twitch marathon? Tell us below. 

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Zelda: Breath Of The Wild Becomes Best-Selling 3D Zelda Game In Japan

Earlier this year, Nintendo revealed The Legend of Zelda: Breath of the Wild had sold almost ten million units worldwide. This technically made it the best-selling Zelda outing of all time – if you didn’t include remasters of existing releases.

As revealed by Media Create last week, Breath of the Wild has now surpassed another milestone. In Japan, it’s sold more than 1.25 million copies across the Switch and Wii U. This places it ahead of The Legend of Zelda: Ocarina of Time – which has held the top spot as the best-selling 3D Zelda game since 1998. This now makes Link’s latest modern outing the best-selling 3D Zelda title of all-time in Nintendo’s homeland.  

Considering the overall popularity of the Switch in Japan, along with Breath of the Wild being a launch game, this explains why sales for this Zelda have been so impressive. The question is, will it be able to stay in this position as long as Ocarina of Time?

What do you think about Breath of the Wild breaking all of these records? Should Nintendo experiment more with the franchise to ensure it remains fresh? Are you still playing this game? Tell us below.  

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NBA 2K19 hits the court today

NBA 2K19 hits the court today

NBA 2K celebrates 20 years of redefining what sports gaming can be—continuing to push limits as it brings gaming one step closer to real-life basketball excitement and culture.

Features:

  • TAKE CONTROL WITH TAKEOVER – Harness your MyPLAYER’s full basketball potential with the new Takeover feature. Unlock special moves and abilities never before seen on the court, or activate Team Takeover and unleash the power of your full squad.
  • RUN THE NEIGHBORHOOD – You won’t want to miss a single day in the updated Neighborhood. Make a name for yourself on the court, at the Under Armour Cages, and during live events on the block. Ball until dawn with new day to night transitions, walk on at the Jordan Rec Center, or get the old Crew back together for exciting 3 on 3 streetball action.
  • MyTEAM – Create your very first MyPLAYER card, and ball with LeBron, Kobe, and the rest of your collection in a variety of competitive modes. Introducing the new Unlimited mode, allowing you to pick any five cards from your deck without restrictions and battle against other players online.
  • MyCAREER – From neighborhood legend to global phenomenon. The original career story mode returns with an all-new, immersive narrative charting your journey from China to the G League and eventually the NBA. Featuring an all-star cast, endorsements tied to your popularity, and new team chemistry elements that allow you to dominate the hardwood.

If you would like to purchase the game, please visit https://www.nintendo.com/games/detail/nba-2k19-switch.


Users Interact
In-Game Purchases

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Guide: Pokémon GO Egg Hatching – What Pokémon You Can Get From 2km, 5km, 7km, And 10km Eggs

Hatching eggs in Pokémon GO is one of the most reliable methods of obtaining new Pokémon. You can collect eggs from PokéStops and Gifts, and hatch them by using an incubator. You have one of these by default but can collect more from the shop.

Eggs come in a variety of different forms: 2km, 5km, 7km, and 10km. You can probably guess at this point what you have to do to hatch them. That’s right – you walk. An awful lot. Specifically, the distance the egg is named after.

There’s nothing you can do to tell or affect the specific Pokémon you’ll hatch from an egg, but each egg type has a number of different Pokémon that could hatch from them. You don’t have a chance to catch one of every single Pokémon in the game – don’t worry!

In this guide, we’re going to explain how to hatch eggs and what Pokémon you can expect to receive from them.

Pokémon GO – How To Hatch An Egg

To hatch an egg, simply tap the Pokéball, tap on the ‘Eggs’ column, select an egg, then hit ‘Incubate’ and select an incubator. Alternatively, you can select an incubator using the icon on the bottom right of the eggs column, then select an egg.

Once an egg’s sitting in an incubator, simply walk the specified distance to hatch the egg. Pokémon GO does have to be open on your phone to track the distance though – at least in the background. If not, you’ll find no progress has been made towards hatching the egg when you open the app later.

You can hatch numerous eggs at once, but you’ll need more incubators. You can purchase a standard incubator from the shop for 150 coins and a super variant for 200. This cuts the required walking distance by a third. Both incubators break after three uses.

Pokémon GO – 2km Egg Hatches

Pokémon GO – 5km Egg Hatches

Pokémon GO – 7km Egg Hatches

Pokémon GO – 10km Egg Hatches

Pokémon GO – Do I Have An Equal Chance To Hatch Any Of The Particular Pokémon?

Good question! The short answer is no – certain Pokémon do indeed seem rarer to hatch than others. In fact, if The Silph Road‘s breakdown is to be believed, there are four different tiers of rarity. Common Pokémon each have around a 2.56% chance to hatch, while ultra rare are at around 0.32%.

We’d recommend checking out their full research on the subject if your curious, by following the link above. Please note that it currently only includes up to gen 2. Hopefully we’ll get a breakdown of gen 3 soon.

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Hands On: Getting Fancy With Shovel Knight: King of Cards And Showdown

It’s not often that you see a preview for a four-year-old game, but in the years following Shovel Knights original release, Yacht Club has kept busy introducing add-ons to the popular retro platformer, each as good as – if not better than – the last. We already deemed the game a must-have, and if the time we spent playing the upcoming King of Cards and Showdown expansions is any indication, that package is about to get a lot more attractive.

King of Cards and Showdown represent the final chapters in the Shovel Knight saga. The first is a standalone campaign, similar to those released for Spectre Knight and Plague Knight. Showdown is a multiplayer free-for-all – think 8-bit Smash Bros. and you’ll be on the right track. Best of all, if you already own Shovel Knight, both of these modes are completely free.

King of Cards sees you in the role of King Knight, the familiar villain from the original Shovel Knight on his quest to become a true king. King Knight’s main attack is his shoulder bash, but it behaves much differently when you control him than it did when you were his adversary. Using the shoulder bash sends him hurtling forward very quickly, and upon contact with just about anything, he’ll do a spinning jump which will propel him into the air on a straight vertical trajectory. If you land on something, you’ll deal damage to it, bounce in the air again, and be able to reuse your shoulder bash to continue the cycle and reach even greater heights.

This shoulder bash, bounce, repeat cycle is the core of Cards’ gameplay, and it feels immensely satisfying. In the section of the game we played, all of the challenges faced centred around this mechanic. The four years’ worth of experience Yacht Club has built up changing up the Shovel Knight formula really shines in Cards, showing that you can do a whole lot with one simple move. In one section, we had King Knight bouncing between lanterns outside of a pub to reach a secret area full of treasure and a secret card, while another had us riding a dragon over a pool of lava and using the shoulder bash to keep ourselves out of harm’s way as the dragon took frequent dips into the blazing depths.

Speaking of cards, the other half of King of Cards’ gameplay is, well, a card game. Throughout the world, there are several spots you can get to play Joustus against a series of opponents, including some of the franchise’s most well-recognised faces. In the demo, we found a pub with a setup similar to a Pokémon gym. In it, you had to defeat four players to face the leader of the pub, Black Knight. The rules of Joustus are simple: lay cards on a three-by-three grid and capture the gems set on the board by making sure your cards are on top of them at the end of the match.

Each card has a picture of a monster and a number of arrows on it. The arrows indicate which directions it can both push and resist being pushed from. For instance, if you lay down a card with an ‘up’ arrow on it, and your opponent lays a card with a down arrow on it above you, your card won’t budge. Conversely, if you lay down a card with a ‘left’ arrow on it to the right of a card with no right arrow on it to push back, you’ll bump that card over a space, or off the board entirely if it’s on the edge – providing you haven’t already pushed a card over the edge in that direction.

You can’t lay a card directly on a gem and instead have to push them to reach their goal. While it seems simple at first, the strategy involved lends it a surprising amount of depth; we just wish we could play Joustus online, which does not seem to be in the cards (no pun intended). You can fully customise your deck and there are cards of varying rarity scattered about the world for you to collect; they can be found hidden in chests or given to you as rewards by NPCs. You can also buy certain rare cards by finding merchants around towns, similarly to how you could purchase relics from Chester in the original campaign.

Finally, we had an opportunity to try out Shovel Knight’s newly-announced multiplayer mode, Showdown. On its own, Showdown is enough to be a game on its own. Four players battle to capture a set amount of gems each round, and while that’s enough for a short party game with mild replayability, Yacht Club decided instead to go all-out and offer a ruleset deep enough to keep us coming back for more.

While Showdown isn’t on the same level as Smash Bros., it’s still quite adaptable and complex. If you’d rather battle for lives than gems, you can do that. Team Battle? It’s there, too. There are more game types in Showdown, but Yacht Club wasn’t yet ready to demo them for us. Each stage has a set number of gems you must collect to emerge victorious; if nobody gets them all, the player with the highest number of gems at the end of the match wins.

We thoroughly enjoyed playing Showdown, especially as some of the characters that fans of the series have never had a chance to use before, such as Shield Knight and Goldarmor. In the demo build not all of the 12-character roster was yet available, but that’s understandable as we’re still more than six months away from launch as of this writing.

The penultimate chapter of Shovel Knight is nearly here, and as we prepare to bid farewell to our spectacular spadester and his cadre of comrades, both good and evil, we can’t help to feel incredulous that we’re still looking forward to playing a four-year-old game thanks to the tireless efforts of Yacht Club to make good on their promises. We have faith that when we do get our hands on the finished product next Spring, the final version of Shovel Knight will be even better than the already stellar game that has come before.