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Materialize Free Texture Map Generation Tool Released

Materialize was just released for free.  What exactly is Materialize?  In the creators own words:

Materialize is a stand alone tool for creating materials for use in games from images. You can create an entire material from a single image or import the textures you have and generate the textures you need.

Materialize is production tested, having been used to generate metallic, smoothness and occlusion textures for the Uncharted collection.  It is very similar in scope and functionality to Substance’s B2M or the free ModLab.

Essentially you start by feeding it a diffuse map, which you can then edit as you desire, then create a height map, normal map, edge map, smoothness map, AO map and metallic map automatically.

image

Each step of the way you have fine tune control over how each individual map is created.  For example, here are the controls governing the creation of the normal map.

image

You also have the ability to provide your own maps from file if you have them, simply use Materialize to generate the maps that you are missing.  There are also features in place for creating tiled maps.  Of course to go along with all of it, there is a real-time preview of the map you are creating, including multiple skyboxes and control over the post processing effects show in the preview.

realtimePreview

When you are done you are able to export your generated maps to a variety of different texture formats.  Just an all around amazing application and one that should be added to every texture makers toolkit!  Watch the video below to learn more and see Materialize in action!  There are also some tutorials available here if you wish to learn more.

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Art GameDev News


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Review: Sega Pocket Club Manager

Sega Pocket Club Manager brings the long-running Japanese Let’s Make a Professional Soccer Club series to mobile devices for the first time. The game describes itself as a casual football role-playing game but, in truth, it doesn’t stray too far from the traditional sports management sim template. This is hardly surprising when you realise that the Football Manager engine powers the game. This also means that there is certainly a lot more going on behind the scenes than the bright and breezy presentation would initially have you believe.

Everything that you would expect from a football management game is present and correct, from setting up your team to developing your stadium. The way that the game drip-feeds new features as the first season progresses, ensures that players new to the sports management genre will not be overwhelmed. There is a rather ingenious combo system, which means that choosing a formation and style and then slotting players with suitable skills into the appropriate position will trigger performance bonuses. It’s a system that works really well and will have you jiggling your formations and players in order to get the best bonus.  A player’s affinity to play well in different positions is shown by a simple colour coded system, which makes team selection straightforward. There is also an option to switch on automatic team selection, with the focus either on player levels or team combos.

SPCM Rev 1

A player’s level is initially capped at level 30. You can increase this level cap by giving a player some special training as long as you have the appropriate training regime items. Once a player reaches level 50 the only way to improve their abilities further is to promote them by increasing their star rating, this also requires some hard-to-acquire items. Special training and player promotion may give players the opportunity to learn new skills, but it also causes them to reset to level one, which does feel rather harsh, not to mention unrealistic. The best way around this is to send the player abroad for some intensive training.

The real jewel in the crown is Sega Pocket Club Manager’s eye-catching graphical depiction of matches. The easily recognisable big-headed chibi-style players are a real delight. Their dynamic animations and spectacular goals will have you glued to the screen. Every time a player’s special skill triggers, the effect is obvious and immensely satisfying. Admittedly, there are a lot of games to get through and the novelty eventually wears a bit thin. In which case you can elect to watch just the highlights or switch to an overhead quick view mode. However, for those crucial matches, there is nothing better than watching the match in its entirety, throwing up your arms in exasperation as a pass goes astray, or indulging in your very own match celebration when your team slots home a last-minute winner. 

SPCM Rev 2

Unfortunately, all of this positivity is somewhat tainted by the unnecessarily complicated use of a plethora of game currencies. Things start off reasonably enough with the two chief currencies being club funds and golden balls. Club funds are chiefly earned through sponsorship and ticket sales and can be used to purchase new players, items and stadium developments. Golden balls are awarded for achievements or can be brought in bulk by spending real money. Their main use is to purchase premier scout packs, which improves your chances of scouting new highly skilled players. Otherwise, you will be stuck with your standard scout, who is fine initially, but will not cut the mustard as you rise through the ranks. Whilst we are looking at spending real cash I should mention the passes. Some of these represent a significant investment, ranging in price from £7.99 to £23.99. In addition to providing a steady stream of golden balls, these passes make your progress easier by boosting experience or match income by 50%.

Unfortunately, it doesn’t stop there, as even more currencies are available. Coins are awarded as a consolation prize when your premium scout finds duplicate players. These coins can be put towards the cost of special star players. There are rings, which help with special training and player promotion; these are earned by competing against other player-controlled teams in arena matches. Then there are the mysterious AP and BP points, which put time constraints on how many arena and league matches you can play before they refresh.

I found that during my first full season I was able to win the division with relative ease without spending a penny. After this, the chief barrier to progress is going to be amassing enough golden balls to employ a premier scout or having the club funds available to acquire decent players. The passes offer a big advantage but don’t feel essential.

SPCM Rev 3

Sega Pocket Club Manager has a different feel to western style football management games. Japanese sensibilities ensure that players apologise for being booked or even injured. The game doesn’t adhere to typical structures; one season you may be competing in Europe and the next in Africa. Or, you may find your team breaking off from a league campaign to take part in a mini cup competition. The game lacks the licensing agreements of bigger rivals, but although team names have changed, the FIFPro and Japanese National Player Licenses means that there will still be plenty of familiar faces. Overall, everything feels upbeat and positive compared to more serious games where the fans are miserable, the players arguing and the board constantly on the verge of giving you your marching orders.

Sega Pocket Club Manager certainly has a lot to admire, inevitably marred by the convoluted currency system. Some will miss the finer details and omnipotent control of more complex simulations. Yet, if you want a management game that doesn’t take itself too seriously, but still has enough depth to remaining interesting, then this is certainly worth trying.  Even if you hate the idea of buying success rather than earning it I would still recommend trying the game for a season or two.

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Now Available on Steam – WARRIORS OROCHI 4 – 無双OROCHI3, 10% off!

WARRIORS OROCHI 4 – 無双OROCHI3 is Now Available on Steam and is 10% off!*

WARRIORS OROCHI 4 stars heroes from the DYNASTY WARRIORS and SAMURAI WARRIORS series. 170 playable characters, new magic elements and an all new story enhance the latest entry in this exciting tactical action series.

*Offer ends October 22 at 10AM Pacific Time

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It’s good to be bad in LEGO DC Super-Villains!

It’s good to be bad in LEGO DC Super-Villains!

Embark on an all new LEGO adventure by becoming the best villain the universe has seen in LEGO DC Super-Villains.

The Justice League has disappeared! A new group of strange, wannabe superheroes calling themselves the “Justice Syndicate” has appeared…but what are they up to? Sometimes, it takes more than a superhero to get the job done, and it’s up to the player and a group of misfits to uncover the intentions of Earth’s new strange, wannabe superheroes.

LEGO DC Super-Villains lets you join DC’s best villains on an all-new mischievous adventure, written in collaboration with DC Comics. Players can create and play as a new super-villain, joining up with The Joker, Harley Quinn, Lex Luthor, Deathstroke, Killer Frost, Sinestro, and countless others from the Legion of Doom. Players will set out on an epic adventure to ensure their villainy remains unrivaled.

Unleash all your tricks to uncover whatever scheme the Justice Syndicate has planned.

If you would like to purchase the game, please visit https://www.nintendo.com/games/detail/lego-dc-super-villains-switch.


Cartoon Violence

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Mix and match pilots, wings, weapons, and hulls to defend the Atlas star system in Starlink: Battle for Atlas

Mix and match pilots, wings, weapons, and hulls to defend the Atlas star system in Starlink: Battle for Atlas

The Atlas Star System is under threat from Grax and the Forgotten Legion, an evil robot force. It’s up to you and your band of interstellar pilots to free Atlas! Starlink: Battle for Atlas offers a whole new gameplay experience: pick your pilot, build your own modular Starship, mount it onto the controller and see it come to life in-game instantly.

Starlink: Battle for Atlas offers players a new, customizable gameplay experience.

Features

• Fully customize your starship: Be as creative as you’d like–mixing and matching pilots, hulls, wings, and weapons to assemble your ideal starship. Changes to your physical ship instantly appears in-game, allowing you to immediately jump into battle.

• Explore an entire star system: Travel throughout the Atlas Star System, seamlessly visiting exotic alien worlds with their own ecosystem and wildlife. Just remember, space is a dangerous place – not all planets will be hospitable to you. Enemies that you encounter will react intelligently and fight back.

• Get creative in combat: Build your own unique playstyle. Experiment with different abilities, weapon types, and status effects to discover and unleash devastating combos.

• Exclusively for the Nintendo Switch™ system: Fox McCloud appears as a special guest pilot in the game, teaming up with the Star Initiative to help stop the Forgotten Legion. Players have the opportunity to explore the Atlas Star System in Fox’s Arwing, a high-performance combat spacecraft.

• Every choice you make in Starlink: Battle for Atlas has an impact, evolving the world based on your actions. Choose wisely, and fight to stop Grax and the Forgotten Legion!

If you would like to purchase the game, please visit https://www.nintendo.com/games/detail/starlink-battle-for-atlas-digital-edition-switch.


Fantasy Violence
In-Game Purchases

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Sega reports ‘long overtime’ hours cut by 80%

Sega’s latest financial report claims “long overtime hours” (which the company defines as working more than 80 extra hours in a month) have been reduced 80 to 90 percent since establishing the anti-overtime initiative back in 2013.

According to Sega’s 2018 Integrated Report, the effort has been focused at four divisions: Sega Games proper, the arcade division Sega Entertainment, animation studio TMS Entertainment, and Sega Toys. The report also highlights overtime reduction as one of the company’s biggest short-term goals. 

While the divisions listed above represent a small portion of Sega Sammy Holdings subsidiaries, Sega’s main Japanese development studio is there.

“The main focus of the Group’s work-style reforms is the achievement of a balance between work and private life,” the report says.

“We want employees to have quality time outside of the office so that they do not lose their creative drive. Well-established measures that the Group has introduced to reduce long overtime work have produced tangible results.”

Alongside with the Japanese government’s work-style reform, Sega is also promoting remote work as a possibility for its staff.

The introduction of new systems aimed at developing a healthier work-life balance is a feat to be proud of, but it’s worth noting that employees can be still work around four extra hours a day without being recorded in these figures provided. 

The report also includes an update on the Japanese firm’s Road to 2020, a long-term business strategy towards increased profits, productivity, and sales.

The Road to 2020 has Sega aiming for ¥300 billion (~$2.6 billion) in entertainment content sales with an operating income of ¥30 billion (~$268 million) and an operating income margin of ten percent.

To reach this goal, Sega will put more attention to its global games business and catalog of intellectual properties to “create major hit products”.

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Video: Alternative paths in indie development

Every GDC developers get together to learn from peers who have found success on the well known gaming platforms. But what can be learned from developers that took alternate routes?

In this GDC 2018 set of microtalks, developers Kaho Abe, Robin Baumgarten, Nathalie Lawhead, Tj Hughes, Heather Flowers and Tammy Duplantis share their experiences taking strange and untrodden paths in the world of indie games.

The developers discuss their work on specialized custom hardware, games that are focused on expression of the creator, and experimental games to share their experiences.

It’s an insightful talk that’s definitely worth watching, so developers shouldn’t miss the opportunity to do so now that it’s freely available on the official GDC YouTube channel!

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas.

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Canceled version of a Shenmue HD remaster shows what could’ve been

It’s always a shame when a game is canceled. However, being able to see the canceled iteration of a project before the plug was pulled could provide valuable insight into the behind-the-scenes of game development, especially for the remaster of Shenmue. 

An HD remaster of Sega’s Shenmue 1 and 2  was released earlier this year for modern consoles, but there was a more ambitious, totally-overhauled version of Shenmue that was in the works — and eventually axed in favor of a more straightforward remake.

Digital Foundry broke down the differences between the released HD remasters and the unreleased, more ambitious version that uses completely new assets.

While it’s not clear why Sega changed direction, it can be assumed the canceled version of Shenmue was pulled due to budget constraints and development delays.

Based on the work-in-progress video provided by Digital Foundry, it seems the canceled iteration of Shenmue contained graphical upgrades which weren’t included in the HD remaster.

It looks as though there are major improvements to the rendering, where proper shadow maps are implemented. Textures and foliage a much higher resolution, while the geometry is more complex. When comparing structures, flat textured roof tiles and fence posts become fully 3D objects.

It’s the same Shenmue game but reworked completely. Foliage, trees and stone work benefits from all of the same improvements, light shafts are added in one location showcased in the video, and ambient occlusion (not a feature of the original game) is also included.

NPCs are also touched up, with increased geometry and new normal maps designed to increase the perception of detail. While the video also provides very little footage of Shenmue 2,  texture detail is bumped up and the addition of shadow-maps adds depth to the environment.

The video of the discarded version of Shenmue is incredibly interesting and offers an interpretation as to why Sega decided to move in a different direction, so be sure to watch the entire analysis here

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Daily Deal – Hand of Fate 2, 25% Off

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Scream Fortress X has arrived!

  • Featuring 5 new community maps: Cauldron, Gravestone, Monster Bash, Slasher, and Cursed Cove
  • Added the Violet Vermin Case
    • Contains 20 new community-created cosmetic items that make-up the Violet Vermin Collection
    • Has a chance to give one of 4 community-created Halloween-restricted items as a bonus item
    • Has a chance to give a taunt Unusualifier as a bonus item
  • Added the Scream Fortress X War Paint Case
    • Contains 10 new community-created War Paints that make-up the Scream Fortress X War Paint Collection
    • Has a chance to give a taunt Unusualifier as a bonus item
  • Added two new official taunts to the Mann Co. Store
    • Taunt: Panzer Pants
    • Taunt: The Scooty Scoot
  • Added 17 new community-created Unusual effects
    • 11 new effects for Unusual hats
    • 6 new effects for Unusual taunts
  • Added 5 new Contracts for the featured maps
    • Completing a Halloween Contract will give players a classic Halloween item and the chance for a Violet Vermin Case or a Scream Fortress X War Paint Case
  • All players who launch the game will receive a Soul Gargoyle if they don’t already have one
    • Grants access to Merasmissions and Halloween item transmutations
    • Tracks Merasmissions completed and souls collected
  • All Halloween Contracts have been reset, allowing them to be completed again
  • Continue last year’s event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
  • All cases will grant Halloween 2018 Unusual effects instead of their normal Unusual effects during the event
  • Join Halloween matches by using the Special Events category in Casual
  • Scream Fortress X runs through November 14th, 2018

General

  • Fixed stickybombs doing damage through walls and doors in some situations
  • Fixed a problem with client-side prediction on Halloween maps that use the bumper car mini-game
  • Added Tip of the Hats 2018 community medals
  • Added ozfortress Season 23 tournament medals
  • Added TFNew 6v6 Newbie Cup tournament medals
  • Added RGB 3 LAN tournament medals
  • Added United Dodgeball League Season 1 tournament medals
  • Updated the localization files
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The Best Free Games on Android

We live in an era of free games, with very loose definitions of the word “free’. In-app purchases can be the icing on the cake of a great game or the shit at the middle of a shit sandwich; they can be fun cosmetic upgrades, pay-to-win cheats, or something more like gambling than video gaming.

Free stuff is great and all, but have you checked out these awesome card games?

But did you know that there are also games that are genuinely free? There are games that have been created by beautiful, dedicated teams of people for the love of the craft. They are free, really free — free as in America, not free as in beer. No ads. No gold, diamonds, coins, elixir, timers, or hats. They are what was once called “freeware”, and we’re here today to share some of them with you…

Some of the greatest games ever have been freeware. The openness of the Android system has led to many, many freeware games making it onto the Play store. In this article, we look at the cream of the crop of RPG and strategy titles, only a handful of which you can find for free on Apple devices. None of these games have ads or IAP beyond donations, nor are they demos. They are full, free and unlimited.

Pixel Dungeon (Google Play)

best free pd

The easiest freeware game to recommend (of any kind) is the great Pixel Dungeon. This is a full-featured roguelike made to be controlled on mobile – in one handed portrait mode, no less! It’s got classes, bottomless pits, status effects, secrets, randomly named potions that will set you on fire when you drink them, the whole kaboodle. The graphics are chunky pixels, but they are clear an communicative. The controls are simple, but the gameplay is anything but. You’ll need to balance caution and daring to make it even a few floors in to this dungeon. The desktop version of this great game is paid, but the Android version is donation only!

Roguelike Honorable Mentions:

For a more mind-bending roguelike experience, try HyperRogue, which is set in non-Euclidean space on a hyperbolic plane. Among the granddaddies of roguelikes, only Nethack has a really good mobile implementation.

Battleheart (Google Play)

Best Free BH

Android users are lucky enough to have the excellent tactical RPG Battleheart gone truly FTP. Battleheart was one of the earliest big hits on mobile, spawning a couple of likewise well-received sequels. It achieves this success by boiling down classic RPG gameplay into a system perfectly suited for mobile play. It’s entirely battle-focused with very little story, but what battles they are. You’ll lead a four-person team of varying classes, strengths and abilities against a wide variety of monsters with World of Warcraft-style tank-heal-damage strategy. It’s like an MMORPG but instead of forty friends you just need four fingers. You can swap out different class types and experiment with sets of complimentary abilities. It all looks and controls beautifully, smoothly animated with simple line-drawing controls that were born for mobile.

Warfare Incorporated (Google Play)

best free war inc

If you have a craving for Starcraft or Command & Conquer, but no Tiberium in the bank, you are in luck. On Android, Warfare Incorporated has successfully brought classic RTS gameplay to tiny touch screens in the form of a game that goes back to PalmOS of 2003. In this game, you command the forces of a far-future megacorp in its efforts to strip-mine an alien planet (keep in mind, this was developed before we all learned the valuable lessons of James Cameron’s Avatar).

War Inc. especially does a great job of adapting RTS commands to mobile controls. The interface gets out of your way, and simple intuitive taps order your troops around. Its graphics will either tap your nostalgia bone or make you scream at their messy pixels, but nonetheless do a good job communicating the state of the battlefield. There’s a great and extremely well-balanced campaign mode plus hundreds of user-created missions. Multiplayer also works well.

Mindustry (Google Play)

best free mindustry

Mindustry has an unusual spin on tower defense that makes it quite a bit more complicated than your typical time-waster. It will remind you immediately of Factorio, especially as your chains of production sprawl all over the map. It’s played from a standard endless/survival formula that will drop you back at the beginning if you lose your base. To the basic TD formula, Mindustry adds conveyor belts that your towers need to keep running and supply chains that you need to keep building more towers. Running these systems efficiently is far more interesting and challenging than merely funneling creeps down corridors and wearing them away by attrition. The game includes a dozen maps and can be expanded with user-made downloads.

Mekorama (Google Play)

Best free mekoram

For puzzle fans, Mekorama [also on iOS] is a cute navigation puzzler in the vein of Monument Valley, but not quite so mind-twisting. You guide a cute robot around 3D mazes, dragging elements of the geography to make paths. There’s no Escher-esque visual trickery, but that doesn’t mean the puzzles aren’t challenging! IAP are for donations only, and you can make and share your own levels through QR codes! The design is clean and the animation of the robot is utterly adorable. This is one of the very few freeware games available on iOS thanks to Apple’s expensive developer hurdles, so be sure to give it a try and be doubly sure to drop a donation in the collection plate if you like it.

Open Panzer (Google Play)

best free open panzer

Open Panzer [also on iOS] is an easy recommend for wargamers. This is a traditional hex-based historical strategy game that has you commanding World War II troops at the battalion level through mission-based scenarios. It builds on the venerable Panzer General II — one of the most classic wargames ever — and has great mobile controls. Just be sure to play the tutorial first. You’ll be commanding and upgrading thousands of different units through three lengthy campaigns of 72 different “semi-accurate” scenarios. It’s a hardcore game, but if you’ve been interested in dipping your toe into wargaming, you could do worse.

Freeciv (Google Play)

best free freeciv

Yes, Civilization VI just came out on iOS Universal, but why play that mere demo when you could have an entire clone of the original classic for the price of exactly zero dollars? Freeciv is an open-source game originally on PC that is most similar to the classic Civilization II. If you’ve been living under a rock for thirty years, Civilization tasks you with guiding a civilization through six thousand years of gameplay, from the wheel to nuclear fission. Freeciv is well-implemented on Android, with new touch controls that are WYSIWYG but functional. The AI will provide a challenge, and there are tons of scenarios to undertake as well.

OpenTTD (Google Play)

best free openttd

This is a remake of Transport Tycoon, a business simulation game where you build transportation infrastructure. Okay, that sounds boring you think but then you’ve looked up and you’ve not just missed your bus stop, you’re sitting in the bus mall and the driver is yelling at you to get the hell out. You’ll make your fortune shipping products around the globe through a hundred years of gameplay, from steam engines to maglevs. The Android version is well-done, but doesn’t provide a lot of guidance, so you may want to start on a desktop and them let your capitalist hunger take you to the mobile screen — so long as it is one large enough for the tiny buttons and text.

The Battle for Wesnoth (Google Play)

best free wesnoth

This is an excellent 10-year-old turn-based strategy game in an elaborate fantasy world. It has always been developed as freeware and it has an unofficial Android version that is free. Unfortunately, not much has been done to adapt the game to mobile controls; it’s essentially just the PC game pasted onto your tablet screen. You will have to deal with dragging a cursor around on the screen to select things, which is cumbersome but not impossible for a turn-based game. The gameplay, however, is worth it, with sixteen extensive campaigns and empires with vast differences in playstyles; Wesnoth is a world you can get lost in.

There is also a paid version on Android and the game has even made it over to iOS.

There are so many great open-source and freeware games around these days I must have missed some great ones, so let us all know in the comments what else is out there. Just remember the rules: no demos, no ads, and no in-app purchases except for donations!