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Exporting From Unity To Other Game Engines

With the recent Fantasy 3D Models humble bundle there were a number of questions about how assets can be extracted from the Unity game engine for use in other engines such as Godot, Unreal, Lumberyard, Stride, CryEngine or basically any other 3D game engine. That is exactly what we will look at in this tutorial, as we have in the past in this tutorial for Unreal Engine. Fortunately assets in the Unity game engine are generally stored as FBX files and textures are stored in image file formats, making this process a fair bit easier than it was in Unreal.

First and foremost you need to download the assets. Unfortunately to do this you will need to have Unity installed to perform the download process. (If you know a way to download unitypackage files from the command-line or outside of Unity, please let me know and I will update!) First you are going to need to purchase an asset from the Unity Asset store (or one of the several available free options). Once you have one or more assets on your account, fire up Unity and create a new project (type doesn’t matter). Next select the Package Manager in the menu Window->Package Manager.

Package Manager Window

Next in the Package Manager, in the top left corner drop down the menu and select My Assets option.

Package Manager My Assets selection in Unity

This will load your assets. If you have several assets, you may need to click Load More and the bottom to find your asset. Once located, select your asset in the left hand list, then select the Download button on the bottom right menu.

Downloading assets in the Package Manager in Unity

Repeat this task for each package you want downloaded. Once you have all of your assets downloaded you can close Unity. Now (on Windows at least) go to Windows Explorer and enter %APPDATA% in the location box.

APPDATA in Explorer

This will automatically expand into the relevant folder name. Next navigate into the folder Unity, then Asset Store-5.x. In my case the full directory is C:\Users\serap\AppData\Roaming\Unity\Asset Store-5.x. In this folder will be a list of companies, these are the creators of the assets as named on the Asset Store, pick the one you downloaded earlier, then open up the asset within that directly. You should now see one or more files with a unitypackage file extension. Copy the asset you want to use to a directory of your choice.

Now we are going to need Unity Package Extractor, download Unity Package Extractor. Extract the zip file to the same location that you copied your unitypackage earlier. Now open a command prompt and CD into that directory, in this example lets assume c:\temp. Run the commands:

cd \temp

extractor ‘packagenamewithextension.unitypackage’

This will extract out all of the assets ready for your use. Tada, done! You can learn more about this process, step by step in the tutorial video below.

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The pre-registration period for Marvel Realm of Champions has begun

Kabam is opening the pre-registration for Marvel Realm of Champions, the 3v3 multiplayer action-RPG brawler, for players across the world. Realm of Champions was in a geo-locked beta for the past few months, but Kabam is now launching the game worldwide.

Realm of Champions is a reimagining of the Marvel Universe. Set on Battleworld, the forbidden planet forged from several realities, the Marvel heroes must fight against each other in a secret war to prevent an open war. Featuring Iron Legionnaire, Web Warrior, Black Panther, Hulk, Storm, and Sorcerer Supreme, you can pick from any of these playable champions and pledge their allegiance to their respective houses.

Every battlefield featured in Realm of Champions has been inspired by areas from Marvel’s deep history, from the Wakandan city of Necropolis, to Tony Stark’s Palladium Mines. You’ll also be able to customise your chosen superheroes with a variety of gear and weapons, a first for a Marvel game like this. The armour and weapons also stem from the comic books. For example, Spider-Man has access to multiple suits that you can mix and match to form something completely unique.

Pre-registering for Marvel Realm of Champions will net you with exclusive rewards such as Iron Legionaire and Hulk gear, plus 100 Units and 300 Gold to get started. You can register your interest for the game over at the Realm of Champions website and on the Google Play store.

[youtube https://www.youtube.com/watch?v=K4WpixlkHcQ?modestbranding=1&rel=0&feature=oembed]

If you love MOBAs like this, you may want to check out our best mobile MOBAs guide. We’ve painstakingly assembled this list to ensure you spend your time with only the heavy-hitters of the genre.

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Humble Ultimate Fantasy Game Development Bundle

There is a new Humble Bundle of interest to game developers, this one is the Ultimate Fantasy Game Development bundle. It’s a collection of fantasy themed models, full rigged, textured and animated with tons of modularity and different texture packs. Even more impressive, the package is available as keys for both Unity and Unreal Engine asset stores and the models and textures are in a format that can be used in any 3D game engine with ease. As with all Humble Bundles, this one is organized into tiers:

1$ Tier

  • Plant Monster
  • Rock Monster
  • Mushroom Monster

15$ Tier

  • Giant Worm
  • Minotaur
  • Mimics & Chests
  • Medusa
  • Locks and Lockpicks

25$ Tier

  • Spiders
  • Dragons
  • Humans
  • Armor Pack 1
  • Weapons & Armor 1
  • Character Accessories
  • Trolls
  • Demons
  • Magic & Melee Sounds Library
  • Devils

As with all Humble Bundles, you get to decide how your money is allocated between Humble, Charity, the publisher and if you so choose (and thanks if you do!) to support GFS purchasing through this link. You can get additional asset packs in the same art style created by Infinity PBR on the Unity Asset Store. You can learn more about the asset pack in the video below.

[youtube https://www.youtube.com/watch?v=1vppoKxNAKw?feature=oembed&w=1500&h=844]
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Win yourself a free copy of shape-shifting puzzler, Girabox!

It’s often hard to find the balance between puzzle games that are too complicated, and puzzle games that aren’t complicated enough. But in our experience, the best mobile puzzle games, and the best puzzle games in general, are actually very simple. Look at Portal, for example, and you see a game which centres around one fairly simple mechanic: creating Portals. But what makes the game incredible is how it gradually builds complexity around that.

Girabox is a puzzle game that plays with a similar idea. The central mechanic of the game sees you solve puzzles by spinning shapes, trying to use gravity to move your icon to the goal. Sounds simple, right? Well, just like those previously mentioned puzzle games, Girabox builds complexity as the game goes on, presenting players with a challenge while also retaining that accessible simplicity.

And never one to turn down a good puzzle game, we’ve partnered with Girabox for this week’s giveaway. We’ve got both iOS and Android copies of the game, so if we’ve peaked your interest, be sure to enter down below.

In order to throw your hat into the ring, all you have to do is fill out one of the entry boxes. Please make sure you fill out the correct one for your device, though, as that will affect what code you get if you win. Also please have a glance at our terms and conditions.

ios

PT – Girabox iOS giveaway

android

PT – Girabox Android giveaway

We’ll let you know in a week whether you’ve won the giveaway! If you can’t wait to play Girabox, you can also find it on Google Play, the App Store, and even Steam.

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Unity Mega Bundle X 10th Anniversary Sale On Now

To celebrate the 10th anniversary of the Unity Asset Store, Unity are running the Mega Bundle X sale. This is a collection of assets organised into tiers, very similar to a traditional Humble bundle. If you buy a higher dollar value tier you get all of the assets in the lower tiers as well. The tiers of this bundle consist of:

10$ Tier

25$ Tier

36$ Tier

Be sure to use the bundle link and not the individual links above, as the sale pricing is only on the bundle itself, individual assets are all still full price. You can learn more about the bundle in the video below. Links to the bundle, including this one, contain an affiliate code that pay a small commission to GFS if used (and thanks if you do!).

[youtube https://www.youtube.com/watch?v=REb8DN9MEAs?feature=oembed&w=1500&h=844]
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microStudio Game Engine Hands-On

microStudio is a game engine that runs entirely in your browser and makes it incredibly easy to get started creating 2D games, with a polished, well designed, comprehensive and documented set of tools. You can start as easily as going to microStudio.dev in your browser, clone an existing or create a new project and start coding, no account creation required.

Key features of microStudio include:

  • entirely browser based, no install or account creation required
  • simple Lua inspired programming language microScript
  • built in multi-file code editor with contextual documentation and syntax highlighting
  • run your game directly in browser or remote test on phones with live loading
  • pixel art editor
  • tile map editor
  • support for multiple devs with automatic synchronisation of changes
  • deploy your game as HTML5, or beta export support for Windows, Mac and Linux

You can learn more about microStudio and see in it action in the video below (or Odysee here). If you want to learn more or encounter a problem check out their discord server.

[youtube https://www.youtube.com/watch?v=RfR7PQhYnJ8?feature=oembed&w=1500&h=844]
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Humble STEM Productivity Library by Mercury Bundle

There is a new e-book bundle of interest to game developers, the STEM Productivity Library by Mercury. This is a collection of books around the theme of STEM, or Science/Technology/Engineering/Math. Of particular interest to game developers are the following titles:

  • 3D Character Development Workshop
  • Python An Introduction to Programming
  • Quantum Mechanics
  • Artificial Intelligence Basics
  • Mathematics For Computer Graphics and Game Programming
  • Solid State Physics
  • Artificial Intelligence and Expert Systems
  • Data Structures and Program Design Using Python
  • Newtonian Mechanics

There are a dozen other books in the collection with topics ranging from AutoCAD to Radar Systems and Tensor analytics. Several of the books in this bundle have been featured in previous bundles, so be sure to check your library before purchasing. As with all Humble Bundles, you can decide how your money is allocated between Humble, Charity, the publisher and if you so choose (and thanks if you do!) to support GFS using this link. You can learn more about the bundle in the video below.

[youtube https://www.youtube.com/watch?v=gET4JjHO74c?feature=oembed&w=1500&h=844]
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Drag[en]gine Hands-On

The Drag[en]gine is a highly modular, open source (C++) game engine that has been under active development for several years. The Drag[en]gine’s modular approach is built around the GLEM concept breaking your game project into the Game Script, Launcher, Engine and Modules layers. The Game Script is implemented by default in Dragonscript, another open source project available here. Drag[en]gine is open source under the LGPL license on GitHub.

If you want to get started with Drag[en]gine you can download binaries for Linux and Windows available here, it’s most likely the IGDE file you want to start with. There are a number of samples to get you started available here. You can learn more about Drag[en]gine in the video below.

[youtube https://www.youtube.com/watch?v=ZyW22zRk6A8?feature=oembed&w=1500&h=844]
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You literally can’t miss out on the legendaries in the Pokémon Sword and Shield expansion

Pokémon Sword and Shield’s second expansion, The Crown Tundra, introduces every legendary Pokémon that’s ever appeared in a mainline Pokemon title to the Switch game. Unlike in previous Pokémon games, where each legendary encounter can result in the Pokémon running away, Nintendo has confirmed that encounters with legendary Pokémon have a guaranteed 100% capture rate.

This information was confirmed in the most recent episode of the Japanese variety show, Pokénchi. Pokénchi also confirmed that players will only capture one of each legendary Pokémon. Some members of the community are disappointed by this news as they fear these legendary Pokémon will be shiny locked. This means these Pokémon cannot be shiny unless the developers decide to give them away at future events. Be sure to keep an eye out on any events after the expansion launches.

Depending on which copy of Pokémon Sword or Shield you own will determine which legendary Pokémon appear in your game. Unfortunately, this means if you want every Pokémon in your PokéDex, you may need to own both copies of the game.

There is the possibility that Game Freak will allow players to catch the version-exclusive legendaries through raids, though this hasn’t been confirmed as of yet. By guaranteeing players can capture the legendary Pokémon without fail, this opens up the possibility of using any Pokéball you want. Be sure to choose wisely, as you won’t have the option ever again.

[youtube https://www.youtube.com/watch?v=AMbuCjjs3gw?modestbranding=1&rel=0&feature=oembed]

Want more RPG goodness on your Nintendo Switch? Say no more. Our best Switch RPGs guide will leave you with hundreds of hours worth of content to explore.