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Pre-Purchase Now – Jurassic World Evolution

7.12:
====

* Enabled Pangolier in Captain’s Mode
* Neutral Creep Stack bounty increased from 15% to 20%

* Clarity: Mana Regeneration reduced from 3.2 to 3.0

* Heart of Tarrasque: Strength increased from 40 to 45

* Moon Shard: Attack Speed increased from 120 to 130

* Nullifier: Projectile speed decreased from 1200 to 900

* Refresher Orb: Mana regeneration increased from 3 to 5

* Satanic: Duration increased from 4.5 to 5 seconds

* Silver Edge: Break duration decreased from 5 to 4 seconds
* Silver Edge: Cooldown reduced from 24 to 22

* Skull Basher: Bash duration increased from 1.4 to 1.5
* Abyssal Blade: Bash duration increased from 1.4 to 1.5

* Spirit Vessel: Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage

* Anti-Mage: Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1

* Arc Warden: Flux cooldown reduced from 18 to 16
* Arc Warden: Magnetic Field AoE increased from 275 to 300

* Axe: Battle Hunger duration increased from 10 to 12

* Bounty Hunter: Shuriken Toss manacost increased from 120/130/140/150 to 150

* Bloodseeker: Thirst linger bonus duration increased from 2 to 4

* Chen: Holy Persuasion can no longer target non-player allied creeps

* Clinkz: Strafe duration increased from 3 to 3.5 seconds

* Crystal Maiden: Base damage increased by 3
* Crystal Maiden: Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4

* Dark Seer: Vacuum AoE increased from 250/350/450/550 to 400/450/500/550
* Dark Seer: Vacuum cooldown rescaled from 32 to 60/50/40/30
* Dark Seer: Vacuum cast range rescaled from 500 to 450/500/550/600
* Dark Seer: Vacuum Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6
* Dark Seer: Vacuum damage rescaled from 40/80/120/160 to 25/50/100/200
* Dark Seer: Wall of Replica incoming illusion damage reduced from 400% to 300%
* Dark Seer: Wall of Replica width increased from 1000 to 1300

* Dark Willow: Terrorize cast time increased from 0.8 to 1.0
* Dark Willow: Bedlam cooldown increased from 40/30/20 to 40/35/30

* Dazzle: Poison Touch damage increased from 10/20/30/40 to 10/24/38/52

* Death Prophet: Spirit Siphon charge restore time increased from 45 to 60/55/50/45
* Death Prophet: Silence manacost increased from 80 to 80/90/100/110

* Disruptor: Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
* Disruptor: Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10

* Drow Ranger: Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%

* Elder Titan: Echo Stomp Initial Stun duration reduced from 0.8 to 0.2

* Ember Spirit: Base armor increased by 1

* Enchantress: Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140
* Enchantress: Enchant cooldown rescaled from 30/24/18/12 to 55/40/25/10
* Enchantress: Enchant slow increased from 2.25/3.5/4.75/6 to 3/4/5/6
* Enchantress: Enchant dominate duration rescaled from 80 to 50/60/70/80
* Enchantress: Impetus manacost rescaled from 55/60/65 to 40/55/70

* Gyrocopter: Flak Cannon cooldown increased from 30 to 40
* Gyrocopter: Homing Missile hits to destroy reduced from 3/3/4/4 to 3

* Io: Tether now sets your movement speed to match the tethered target’s speed
* Io: Relocate cooldown increased from 120/100/80 to 130/110/90
* Io: Tether no longer has a duration
* Io: Tether movement speed rescaled from 10/12/14/16% to 7/10/13/16%
* Io: Tether regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5
* Io: Base damage reduced by 4

* Leshrac: Base movement speed increased from 325 to 330
* Leshrac: Lightning Storm damage rescaled from 50/100/150/200 to 80/120/160/200
* Leshrac: Lightning Storm slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
* Leshrac: Lightning Storm cast point reduced from 0.45 to 0.4

* Lich: Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100

* Lifestealer: Open Wounds manacost increased from 140/130/120/110 to 140

* Lion: Earth Spike manacost rescaled from 100/120/140/160 to 70/100/130/160

* Magnus: Skewer AoE increased from 125 to 135
* Magnus: Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75

* Mirana: Base attack damage range from 39-50 to 43-48

* Monkey King: Wukong’s Command soldier attack rate improved from 1.4 to 1.3

* Necrophos: Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%

* Necrophos: Death Pulse manacost rescaled from 125/145/165/185 to 100/130/160/190

* Ogre Magi: Multicast no longer increases Fire Blast manacost

* Omniknight: Repel manacost increased from 50 to 85

* Phantom Assassin: Stifling Dagger can be targeted on Spell Immune (the slow won’t have any effect, but the physical damage will go through)

* Phoenix: Supernova radius increased from 1000 to 1300
* Phoenix: Supernova now turns night into day for the duration (has highest priority)

* Razor: Static Link cast range reduced from 600 to 550 (break range still 800)
* Razor: Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180

* Riki: Tricks of the Trade reworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
* Riki: Tricks of the Trade will hit creeps if there are no heroes available
* Riki: Tricks of the Trade duration increased from 3/4/5 to 4/5/6

* Rubick: Telekinesis cooldown increased from 22 to 28/26/24/22

* Sand King: Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
* Sand King: Base movement speed reduced from 295 to 290

* Shadow Demon: Demonic Purge slow now always scales linearly with time from 100% to 20%
* Shadow Demon: Demonic Purge cooldown increased from 40 to 60 (affects charge replenish)
* Shadow Demon: Demonic Purge duration increased from 5 to 7 seconds
* Shadow Demon: Demonic Purge no longer roots non-hero units for 3 seconds
* Shadow Demon: Demonic Purge now continuously dispels the target

* Slark: Base HP regen increased from 1.5 to 2.75
* Slark: Turn rate improved from 0.5 to 0.6

* Slardar: Guardian Sprint no longer has a 15% damage amplification
* Slardar: Guardian Sprint duration reduced from 12 to 10

* Sniper: Assassinate manacost reduced from 175/275/375 to 175/225/275

* Spectre: Spectral Dagger damage increased from 50/100/150/200 to 90/140/190/240

* Spirit Breaker: Empowering Haste active no longer reduces your movement speed afterwards
* Spirit Breaker: Empowering Haste cooldown increased from 12 to 20

* Templar Assassin: Movement speed increased from 300 to 310

* Timbersaw: Chakram manacost per second reduced from 20/25/30 to 16/23/30
* Timbersaw: Chakram initial manacost reduced from 100/150/200 to 80/140/200

* Tiny: Base Health Regen reduced from 2.5 to 1.5
* Tiny: Avalanche cooldown increased from 17 to 20/19/18/17

* Treant Protector: Base intelligence increased by 3

* Troll Warlord: Berserker’s Rage base attack time improved from 1.5 to 1.45

* Tusk: Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12

* Undying: Undying Zombie critical health attack speed boost increased from 50 to 75
* Undying: Flesh Golem hero kill heal increased from 10% to 15/20/25%

* Warlock: Golem’s attack damage increased from 75/100/125 to 75/125/175

* Windranger: Fixed some clunkiness with how Windranger attacks the target during Focus Fire

* Winter Wyvern: Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575
* Winter Wyvern: Base intelligence increased by 1

* Zeus: Attack range increased from 350 to 380
* Zeus: Base damage increased by 5

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Dota 2 Update – March 29th, 2018

7.12:
====

* Enabled Pangolier in Captain’s Mode
* Neutral Creep Stack bounty increased from 15% to 20%

* Clarity: Mana Regeneration reduced from 3.2 to 3.0

* Heart of Tarrasque: Strength increased from 40 to 45

* Moon Shard: Attack Speed increased from 120 to 130

* Nullifier: Projectile speed decreased from 1200 to 900

* Refresher Orb: Mana regeneration increased from 3 to 5

* Satanic: Duration increased from 4.5 to 5 seconds

* Silver Edge: Break duration decreased from 5 to 4 seconds
* Silver Edge: Cooldown reduced from 24 to 22

* Skull Basher: Bash duration increased from 1.4 to 1.5
* Abyssal Blade: Bash duration increased from 1.4 to 1.5

* Spirit Vessel: Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage

* Anti-Mage: Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1

* Arc Warden: Flux cooldown reduced from 18 to 16
* Arc Warden: Magnetic Field AoE increased from 275 to 300

* Axe: Battle Hunger duration increased from 10 to 12

* Bounty Hunter: Shuriken Toss manacost increased from 120/130/140/150 to 150

* Bloodseeker: Thirst linger bonus duration increased from 2 to 4

* Chen: Holy Persuasion can no longer target non-player allied creeps

* Clinkz: Strafe duration increased from 3 to 3.5 seconds

* Crystal Maiden: Base damage increased by 3
* Crystal Maiden: Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4

* Dark Seer: Vacuum AoE increased from 250/350/450/550 to 400/450/500/550
* Dark Seer: Vacuum cooldown rescaled from 32 to 60/50/40/30
* Dark Seer: Vacuum cast range rescaled from 500 to 450/500/550/600
* Dark Seer: Vacuum Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6
* Dark Seer: Vacuum damage rescaled from 40/80/120/160 to 25/50/100/200
* Dark Seer: Wall of Replica incoming illusion damage reduced from 400% to 300%
* Dark Seer: Wall of Replica width increased from 1000 to 1300

* Dark Willow: Terrorize cast time increased from 0.8 to 1.0
* Dark Willow: Bedlam cooldown increased from 40/30/20 to 40/35/30

* Dazzle: Poison Touch damage increased from 10/20/30/40 to 10/24/38/52

* Death Prophet: Spirit Siphon charge restore time increased from 45 to 60/55/50/45
* Death Prophet: Silence manacost increased from 80 to 80/90/100/110

* Disruptor: Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
* Disruptor: Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10

* Drow Ranger: Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%

* Elder Titan: Echo Stomp Initial Stun duration reduced from 0.8 to 0.2

* Ember Spirit: Base armor increased by 1

* Enchantress: Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140
* Enchantress: Enchant cooldown rescaled from 30/24/18/12 to 55/40/25/10
* Enchantress: Enchant slow increased from 2.25/3.5/4.75/6 to 3/4/5/6
* Enchantress: Enchant dominate duration rescaled from 80 to 50/60/70/80
* Enchantress: Impetus manacost rescaled from 55/60/65 to 40/55/70

* Gyrocopter: Flak Cannon cooldown increased from 30 to 40
* Gyrocopter: Homing Missile hits to destroy reduced from 3/3/4/4 to 3

* Io: Tether now sets your movement speed to match the tethered target’s speed
* Io: Relocate cooldown increased from 120/100/80 to 130/110/90
* Io: Tether no longer has a duration
* Io: Tether movement speed rescaled from 10/12/14/16% to 7/10/13/16%
* Io: Tether regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5
* Io: Base damage reduced by 4

* Leshrac: Base movement speed increased from 325 to 330
* Leshrac: Lightning Storm damage rescaled from 50/100/150/200 to 80/120/160/200
* Leshrac: Lightning Storm slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
* Leshrac: Lightning Storm cast point reduced from 0.45 to 0.4

* Lich: Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100

* Lifestealer: Open Wounds manacost increased from 140/130/120/110 to 140

* Lion: Earth Spike manacost rescaled from 100/120/140/160 to 70/100/130/160

* Magnus: Skewer AoE increased from 125 to 135
* Magnus: Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75

* Mirana: Base attack damage range from 39-50 to 43-48

* Monkey King: Wukong’s Command soldier attack rate improved from 1.4 to 1.3

* Necrophos: Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%

* Necrophos: Death Pulse manacost rescaled from 125/145/165/185 to 100/130/160/190

* Ogre Magi: Multicast no longer increases Fire Blast manacost

* Omniknight: Repel manacost increased from 50 to 85

* Phantom Assassin: Stifling Dagger can be targeted on Spell Immune (the slow won’t have any effect, but the physical damage will go through)

* Phoenix: Supernova radius increased from 1000 to 1300
* Phoenix: Supernova now turns night into day for the duration (has highest priority)

* Razor: Static Link cast range reduced from 600 to 550 (break range still 800)
* Razor: Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180

* Riki: Tricks of the Trade reworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
* Riki: Tricks of the Trade will hit creeps if there are no heroes available
* Riki: Tricks of the Trade duration increased from 3/4/5 to 4/5/6

* Rubick: Telekinesis cooldown increased from 22 to 28/26/24/22

* Sand King: Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
* Sand King: Base movement speed reduced from 295 to 290

* Shadow Demon: Demonic Purge slow now always scales linearly with time from 100% to 20%
* Shadow Demon: Demonic Purge cooldown increased from 40 to 60 (affects charge replenish)
* Shadow Demon: Demonic Purge duration increased from 5 to 7 seconds
* Shadow Demon: Demonic Purge no longer roots non-hero units for 3 seconds
* Shadow Demon: Demonic Purge now continuously dispels the target

* Slark: Base HP regen increased from 1.5 to 2.75
* Slark: Turn rate improved from 0.5 to 0.6

* Slardar: Guardian Sprint no longer has a 15% damage amplification
* Slardar: Guardian Sprint duration reduced from 12 to 10

* Sniper: Assassinate manacost reduced from 175/275/375 to 175/225/275

* Spectre: Spectral Dagger damage increased from 50/100/150/200 to 90/140/190/240

* Spirit Breaker: Empowering Haste active no longer reduces your movement speed afterwards
* Spirit Breaker: Empowering Haste cooldown increased from 12 to 20

* Templar Assassin: Movement speed increased from 300 to 310

* Timbersaw: Chakram manacost per second reduced from 20/25/30 to 16/23/30
* Timbersaw: Chakram initial manacost reduced from 100/150/200 to 80/140/200

* Tiny: Base Health Regen reduced from 2.5 to 1.5
* Tiny: Avalanche cooldown increased from 17 to 20/19/18/17

* Treant Protector: Base intelligence increased by 3

* Troll Warlord: Berserker’s Rage base attack time improved from 1.5 to 1.45

* Tusk: Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12

* Undying: Undying Zombie critical health attack speed boost increased from 50 to 75
* Undying: Flesh Golem hero kill heal increased from 10% to 15/20/25%

* Warlock: Golem’s attack damage increased from 75/100/125 to 75/125/175

* Windranger: Fixed some clunkiness with how Windranger attacks the target during Focus Fire

* Winter Wyvern: Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575
* Winter Wyvern: Base intelligence increased by 1

* Zeus: Attack range increased from 350 to 380
* Zeus: Base damage increased by 5

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Hasbro and Nintendo join forces to add Mario Kart twist to Monopoly game

Hasbro and Nintendo join forces to add Mario Kart twist to Monopoly game

Today, the MONOPOLY brand from Hasbro (NASAQ: HAS) and Nintendo announced the launch of the MONOPOLY GAMER: MARIO KART Edition game. This new MONOPOLY game introduces the fun and competition of Mario Kart through iconic characters and unique gameplay.

The MONOPOLY GAMER: MARIO KART Edition game provides fans of all ages with exciting new ways to engage with the Nintendo brand. Throughout the game, players will pass – and potentially purchase – iconic Mario Kart themed properties such as Rainbow Road and Bowser’s Castle, while simultaneously encountering familiar challenges like dodging Banana Peels, tossing Shells and scooping up Super Star spaces to win the game.

To introduce another layer of competition and strategy, landing on or passing “Go” triggers a Mario Kart race where players compete for the coveted Grand Prix card. In addition, each character token will have its own unique Power-Up ability activated by landing on a Super Star board space.

“In 2017, our fans were excited to see Mario and Mr. Monopoly join forces, so it’s only fitting we continue this collaboration with another franchise favorite – Mario Kart,” said Jonathan Berkowitz, Senior Vice President of Global Marketing for Hasbro Gaming. “The game will integrate iconic elements of Mario Kart into the Monopoly game, offering a one-of-a-kind experience for gamers across the globe.”

“Mario Kart is a franchise cherished by fans of all ages,” said Tom Prata, Nintendo of America’s Senior Vice President of Strategic Initiatives. “Expanding our partnership with Hasbro to build upon the fun of Monopoly Gamer offers families even more surprising and engaging ways to interact with Nintendo characters.”

Starting today, the MONOPOLY GAMER: MARIO KART Edition game is available at select GameStop stores in the United States.

The MONOPOLY GAMER: MARIO KART edition game, designed for fans ages 8 and up, will be available at mass market U.S. retailers for a suggested retail price of $24.99 in June. Additionally, fans will be able to purchase MONOPOLY GAMER: MARIO KART POWER PACKS (each sold separately), which include additional Mario Kart character tokens such as Bowser, Rosalina, Shy Guy, Metal Mario, Donkey Kong and Yoshi. The POWER PACKS will also be available in the U.S. this June at a suggested retail price of $2.99 each. Both offerings will be available globally in August.

MONOPOLY is the world’s favorite family game brand and is enjoyed by more than 1 billion players in 114 countries across the globe. Fans can engage with the MONOPOLY brand across many platforms and formats, including live events, fashion licensing, digital gaming, casino gambling and more. Stay updated on the latest MONOPOLY brand news at Monopoly.com, Facebook.com/Monopoly, @HasbroNews on Twitter and @Hasbro on Instagram. For more information on MONOPOLY GAMER, visit HasbroGaming.com.

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The third DLC Pack for Fire Emblem Warriors

The third DLC Pack for Fire Emblem Warriors

New playable characters, History Maps, costumes, and more have come to the Fire Emblem Warriors game! Here’s what’s in the Fire Emblem Awakening DLC Pack:

3 new characters

  • Owain
  • Tharja
  • Olivia

New History Maps

  • “Scion of Legend” (feat. Owain)
  • “Emmeryn” (feat. Tharja)
  • “Caravan Dancer” (feat. Olivia)

New costumes

  • Chrom: Exalt
  • Lissa: Sage
  • Cordelia: Dark Flier

New armor break models

  • Chrom
  • Robin
  • Lissa
  • Frederick
  • Cordelia
  • Lucina
  • Owain
  • Tharja
  • Olivia

New weapons

  • Robin: Thoron
  • Lissa: Lissa’s Axe
  • Frederick: Frederick’s Axe
  • Cordelia: Cordelia’s Lance
  • Owain: Missiletainn
  • Tharja: Tharja’s Hex
  • Olivia: Olivia’s Blade

The Fire Emblem Awakening DLC Pack can be purchased at https://fireemblemwarriors.nintendo.com/dlc/ . If you already purchased the Season Pass, this DLC Pack is available to you at no additional cost.

Note: new costumes, character-exclusive weapons, and weapon attributes must be unlocked as rewards from playing through the new History Maps.

Full version of game required to use DLC.

Game Rated:

Suggestive Themes
Violence

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Daily Deal – Sherlock Holmes: The Devil’s Daughter, 70% Off

7.12:
====

* Enabled Pangolier in Captain’s Mode
* Neutral Creep Stack bounty increased from 15% to 20%

* Clarity: Mana Regeneration reduced from 3.2 to 3.0

* Heart of Tarrasque: Strength increased from 40 to 45

* Moon Shard: Attack Speed increased from 120 to 130

* Nullifier: Projectile speed decreased from 1200 to 900

* Refresher Orb: Mana regeneration increased from 3 to 5

* Satanic: Duration increased from 4.5 to 5 seconds

* Silver Edge: Break duration decreased from 5 to 4 seconds
* Silver Edge: Cooldown reduced from 24 to 22

* Skull Basher: Bash duration increased from 1.4 to 1.5
* Abyssal Blade: Bash duration increased from 1.4 to 1.5

* Spirit Vessel: Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage

* Anti-Mage: Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1

* Arc Warden: Flux cooldown reduced from 18 to 16
* Arc Warden: Magnetic Field AoE increased from 275 to 300

* Axe: Battle Hunger duration increased from 10 to 12

* Bounty Hunter: Shuriken Toss manacost increased from 120/130/140/150 to 150

* Bloodseeker: Thirst linger bonus duration increased from 2 to 4

* Chen: Holy Persuasion can no longer target non-player allied creeps

* Clinkz: Strafe duration increased from 3 to 3.5 seconds

* Crystal Maiden: Base damage increased by 3
* Crystal Maiden: Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4

* Dark Seer: Vacuum AoE increased from 250/350/450/550 to 400/450/500/550
* Dark Seer: Vacuum cooldown rescaled from 32 to 60/50/40/30
* Dark Seer: Vacuum cast range rescaled from 500 to 450/500/550/600
* Dark Seer: Vacuum Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6
* Dark Seer: Vacuum damage rescaled from 40/80/120/160 to 25/50/100/200
* Dark Seer: Wall of Replica incoming illusion damage reduced from 400% to 300%
* Dark Seer: Wall of Replica width increased from 1000 to 1300

* Dark Willow: Terrorize cast time increased from 0.8 to 1.0
* Dark Willow: Bedlam cooldown increased from 40/30/20 to 40/35/30

* Dazzle: Poison Touch damage increased from 10/20/30/40 to 10/24/38/52

* Death Prophet: Spirit Siphon charge restore time increased from 45 to 60/55/50/45
* Death Prophet: Silence manacost increased from 80 to 80/90/100/110

* Disruptor: Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
* Disruptor: Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10

* Drow Ranger: Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%

* Elder Titan: Echo Stomp Initial Stun duration reduced from 0.8 to 0.2

* Ember Spirit: Base armor increased by 1

* Enchantress: Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140
* Enchantress: Enchant cooldown rescaled from 30/24/18/12 to 55/40/25/10
* Enchantress: Enchant slow increased from 2.25/3.5/4.75/6 to 3/4/5/6
* Enchantress: Enchant dominate duration rescaled from 80 to 50/60/70/80
* Enchantress: Impetus manacost rescaled from 55/60/65 to 40/55/70

* Gyrocopter: Flak Cannon cooldown increased from 30 to 40
* Gyrocopter: Homing Missile hits to destroy reduced from 3/3/4/4 to 3

* Io: Tether now sets your movement speed to match the tethered target’s speed
* Io: Relocate cooldown increased from 120/100/80 to 130/110/90
* Io: Tether no longer has a duration
* Io: Tether movement speed rescaled from 10/12/14/16% to 7/10/13/16%
* Io: Tether regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5
* Io: Base damage reduced by 4

* Leshrac: Base movement speed increased from 325 to 330
* Leshrac: Lightning Storm damage rescaled from 50/100/150/200 to 80/120/160/200
* Leshrac: Lightning Storm slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
* Leshrac: Lightning Storm cast point reduced from 0.45 to 0.4

* Lich: Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100

* Lifestealer: Open Wounds manacost increased from 140/130/120/110 to 140

* Lion: Earth Spike manacost rescaled from 100/120/140/160 to 70/100/130/160

* Magnus: Skewer AoE increased from 125 to 135
* Magnus: Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75

* Mirana: Base attack damage range from 39-50 to 43-48

* Monkey King: Wukong’s Command soldier attack rate improved from 1.4 to 1.3

* Necrophos: Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%

* Necrophos: Death Pulse manacost rescaled from 125/145/165/185 to 100/130/160/190

* Ogre Magi: Multicast no longer increases Fire Blast manacost

* Omniknight: Repel manacost increased from 50 to 85

* Phantom Assassin: Stifling Dagger can be targeted on Spell Immune (the slow won’t have any effect, but the physical damage will go through)

* Phoenix: Supernova radius increased from 1000 to 1300
* Phoenix: Supernova now turns night into day for the duration (has highest priority)

* Razor: Static Link cast range reduced from 600 to 550 (break range still 800)
* Razor: Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180

* Riki: Tricks of the Trade reworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
* Riki: Tricks of the Trade will hit creeps if there are no heroes available
* Riki: Tricks of the Trade duration increased from 3/4/5 to 4/5/6

* Rubick: Telekinesis cooldown increased from 22 to 28/26/24/22

* Sand King: Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
* Sand King: Base movement speed reduced from 295 to 290

* Shadow Demon: Demonic Purge slow now always scales linearly with time from 100% to 20%
* Shadow Demon: Demonic Purge cooldown increased from 40 to 60 (affects charge replenish)
* Shadow Demon: Demonic Purge duration increased from 5 to 7 seconds
* Shadow Demon: Demonic Purge no longer roots non-hero units for 3 seconds
* Shadow Demon: Demonic Purge now continuously dispels the target

* Slark: Base HP regen increased from 1.5 to 2.75
* Slark: Turn rate improved from 0.5 to 0.6

* Slardar: Guardian Sprint no longer has a 15% damage amplification
* Slardar: Guardian Sprint duration reduced from 12 to 10

* Sniper: Assassinate manacost reduced from 175/275/375 to 175/225/275

* Spectre: Spectral Dagger damage increased from 50/100/150/200 to 90/140/190/240

* Spirit Breaker: Empowering Haste active no longer reduces your movement speed afterwards
* Spirit Breaker: Empowering Haste cooldown increased from 12 to 20

* Templar Assassin: Movement speed increased from 300 to 310

* Timbersaw: Chakram manacost per second reduced from 20/25/30 to 16/23/30
* Timbersaw: Chakram initial manacost reduced from 100/150/200 to 80/140/200

* Tiny: Base Health Regen reduced from 2.5 to 1.5
* Tiny: Avalanche cooldown increased from 17 to 20/19/18/17

* Treant Protector: Base intelligence increased by 3

* Troll Warlord: Berserker’s Rage base attack time improved from 1.5 to 1.45

* Tusk: Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12

* Undying: Undying Zombie critical health attack speed boost increased from 50 to 75
* Undying: Flesh Golem hero kill heal increased from 10% to 15/20/25%

* Warlock: Golem’s attack damage increased from 75/100/125 to 75/125/175

* Windranger: Fixed some clunkiness with how Windranger attacks the target during Focus Fire

* Winter Wyvern: Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575
* Winter Wyvern: Base intelligence increased by 1

* Zeus: Attack range increased from 350 to 380
* Zeus: Base damage increased by 5