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Fornite Season 5: What it means for iOS players

Fortnite’s Season 5 has officially arrived and it’s ready to cause a ton of sleepless nights. Along with the various map changes, new cosmetics, and mechanics, Fortnite’s fifth season comes with a host of weapon balances. While many of the alterations won’t drastically impact the game as a whole, it will give mobile players a more enjoyable experience. Epic Games has also added in a mobile-specific feature for those looking for a more convenient way to shoot as enemies.

Want some tips on how to play Fortnite on mobile?  Or how about a guide to building?

The biggest balance came in the form of a damage tweaking to the Silenced SMGs. Both of these weapons never saw a ton of play on consoles, despite their potent ability to quickly kill someone. Given precision aiming on a phone is quite tricky, the SMGs are one of the best weapons you can carry into battle. Here’s a quick look at the patch notes for these guns:

  • Tac and Silenced SMG environmental damage now correctly matches player damage.
  • Changed the damage drop-off profile for the Suppressed SMG to be the same as other SMGs.
    • Fall off starts at 24 meters from 28 meters.
    • Damage reduced to 80% at 35 meters from 85% at 47.5 meters.
    • Damage reduced to 65% at 50+ meters from 75% at 70+ meters.

This is going to make the Silenced SMG a bit weaker in most medium range engagements. Ideally, this should be swapped too when someone rushes you or if your shotgun needs to be reloaded. The 80% damage reduction at 35 meters isn’t a steep decline, but it’s enough to make the weapon less viable on mobile. If you do have a choice between a Silenced SMG and Tactical SMG, make sure to pick the latter. It’s much better for quickly taking out opponents with burst damage and can drop at a higher rarity.

Fortnite Mobile 2

Epic games have also added a unique vehicle to the game that will certainly help with traversal. Called the All-Terrain Kart, this golf cart is capable of holding four people and can quickly zip across the map.

  • All Terrain Kart (ATK)
    • The new All Terrain Kart (ATK) has room for your entire squad.
    • Get a speed boost after drifting.
    • The roof acts as a bounce pad.
    • Work together as rear passengers to leap over obstacles with the All-Terrain Kart (ATK). Lean back and release at the same time for a higher jump.

While it’s easy to view this item as a novelty, the ATK has a lot of potential – especially for mobile players. One of the biggest issues many new and veteran players face is fluidly moving across the map. This will typically end with players wasting a ton of resources, not having enough time to loot, or getting separated from their squad. Thankfully, the golf kart alleviates many of these problems and can even present some unique opportunities to secure kills.

Unlike its console counterpart, Fortnite mobile players don’t have the fastest reaction time due to the game’s UI. This makes it quite easy to drive towards an enemy, get out, and kill them before they can react or set up a proper defense. It’s also useful since players driving it are way harder to hit since precision aiming on a phone is very tricky. Even though this cart will cause some mischief on the PC, it will absolutely define games on mobile.

Fortnite Mobile 3

Finally, we need to look at the changes directly made to the mobile version of Fortnite. Epic has introduced a new mechanic that allows users to automatically fire at enemies by holding their finger down. Below are all of the patch notes that are specifically for the iOS version: 

  • Autofire has been added as an option on mobile platforms. Enabling this causes the player’s weapon to automatically fire when the reticle is over an enemy that is within range.
  • Players will be given the option to select their preferred fire mode after launching. All players can change their preferred fire mode by navigating to Options, Custom HUD Layout, then choosing the ‘Select Fire Mode’ option and confirming their selection.
    • Tap-to-fire.
    • A dedicated fire button.
    • Autofire.

Bug Fixes

  • The Thermal Scoped AR now has the proper visual effects on all devices.
  • Vehicle passengers can now detonate Remote Explosives.
  • Entering build mode while holding the “fire” button will no longer adversely affect your ability to build in the future.
  • Health and Shield numbers will no longer be displayed as your own while spectating. 

Having another way to fire your gun is certainly a welcome addition, even if it has limited application. If you are going to use Autofire, make sure it’s with weapons like SMGs, shotguns, Miniguns, and LMGs. Any type of rifle should still be fired by tapping so you can control the bloom and have better accuracy. Overall this is a smart decision that will certainly alleviate some frustration and it can be turned off if you don’t like it. While this update doesn’t fix some of the major problems in the mobile battle royale genre, it’s definitely another step in the right direction.

Let us know in the comments how you’re getting on with the game now that Season 5 has landed.

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Ready for adventure? Captain Toad: Treasure Tracker is now available!

Ready for adventure? Captain Toad: Treasure Tracker is now available!

The fearless Captain Toad has explored his way to the Nintendo Switch™ system and the Nintendo 3DS™ family of systems in his very own puzzle-filled adventure. Summon your courage to dodge dangers, outwit enemies, and track treasures across many trap-filled courses. This quest will span smoldering volcanoes, hazardous steam engines, spooky haunted houses, and new courses based on the Super Mario Odyssey™ game. Treasure awaits!

Features

  • Track treasure through maze-like courses.
  • Explore new courses inspired by Super Mario Odyssey. Play through the game to unlock these stages, or unlock immediately by tapping a Super Mario Odyssey series amiibo™ figure (sold separately).
  • You can share the fun with a friend in two-player co-op mode, exclusive to the Nintendo Switch version of the game.
  • Unearth secrets and collect goodies by viewing worlds from every angle.
  • Unlock and play as Toadette too!

If you would like to purchase this game, or try the free demo, please visit https://captaintoad.nintendo.com.


Mild Cartoon Violence

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A note from the developers of Octopath Traveler

A note from the developers of Octopath Traveler

Yasunori Nishiki, Composer

I’m Yasunori Nishiki, the composer for Octopath Traveler. Octopath Traveler is a labor of love developed by a team that grew up in the golden age of RPGs, and was determined to update the classic RPG for the modern age. To that end, my goal was to create a soundtrack with memorable melodies and lavish soundscapes that incorporated live orchestral performances. From the main theme to battle and cutscene music, I strove for clear melodies and powerful yet not overly complex songs that would rise to the level of the evolved HD-2D graphics.

Also central to the game is the concept of a journey. With the various overworld and town themes, I wanted players to be able to feel the many living, breathing locales that they reach in their travels. If you could stop along the way from time to time and take in the sounds of the world along with its nostalgic sights, nothing would make me happier.

Keisuke Miyauchi, Director, ACQUIRE
Octopath Traveler is an RPG centered around the idea of a journey. To make sure that all players could enjoy their own journey, we focused on three points in particular:

  • The first is the glorious visuals rendered in “HD-2D.” We took inspiration from the pixel art of the RPGs we ourselves used to play, updating them with modern technology to create rich and varied landscapes that we believe players will find to be both nostalgic and freshly beautiful.
  • The second is the interactivity, with each character able to interact with the residents of Orsterra through their Path Actions. We hope you’ll enjoy getting to know the people, with their sometimes tragic, sometimes heartwarming stories and pasts.
  • The last point we paid special attention to was freedom. From your starting character to the course you chart across the realm, the choices are in your hands. We encourage you to spin a tale of adventure all your own.

Masashi Takahashi, Producer, SQUARE ENIX
At long last, the release date is here! Whether you’ve been following this project from the start, discovered it with the demo versions, or heard of it only recently, we’re truly happy to finally be able to bring you this tale of eight brave souls.

We hope that with Octopath Traveler you’ll enjoy talking to each other about how far along you’ve gotten, how you picked up certain powerful items along the way, and the like—just like the good old days of classic pixel art RPGs.

Releasing the game simultaneously around the world was a significant challenge for us, but the tremendous reception we’ve received has made all the struggles along the way worth it. Just thinking that fans in all corners of the world will be enjoying Octopath Traveler at the same time truly blows me away. I hope you all enjoy the journey!

Banner illustration by Naoki Ikushima, Character Design, SQUARE ENIX.
Thanks to one and all! Happy travels!

For more information about the Octopath Traveler game, please visit https://octopathtraveler.nintendo.com/.


Blood
Suggestive Themes
Fantasy Violence
Mild Language
Use of Alcohol

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Now Available on Steam Early Access – Icons: Combat Arena

Icons: Combat Arena is Now Available on Steam Early Access!

Become an Icon! Icons: Combat Arena is a fast-paced platform fighting game offering players tight controls, powerful special attacks, online multiplayer, and the chance to become an iconic hero. All for free! Frequent game updates, customization, tournaments, and new characters keep the fight fresh.

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Master Builder: Building Tips for Fortnite (On Mobile)

By Collin MacGregor 12 Jul 2018

Fortnite is perhaps the biggest video game in the world right now. Thanks to its addictive take on the battle royale genre, thousands of players drop onto this colorful island in an attempt to be the last man standing. While this formula is nothing new, Fortnite’s unique building mechanic allows users to construct geometrical masterpieces in order to block bullets, gain a height advantage, or just traverse the environment.

Check out our other guide for more general tips to playing Fortnite on mobile.

However, this can be quite tricky on the mobile port as the controls are not as fluid. Even though building is not as common on this version, it’s still critical that users master this skill when taking the fight on the go. Here are some tips to help improve your building in Fortnite’s mobile version.

How to Build

For the unfamiliar, you are only able to build in Fortnite’s mobile version if the tool button is pressed. This can be found in the middle of the screen to the right of your inventory. The icon is of a hammer and wrench but will swap to one of a gun when you change to the building menu. Once you’re in the building menu just select which of the structure types you want to make. Then all you need to do is tap the screen to build that item of your choice.

Pick the Right Sensitivity

When you start Fortnite the sensitivity will be set to 40. This is a generally good sensitivity, but we don’t recommend going any higher than 45. Playing on a mobile device can be difficult since it’s difficult to precisely aim or place structures. Don’t ratchet up the sensitivity too high otherwise you’ll have a harder time playing. We found that between 35 and 40 is the sweet spot, but you will want to fiddle with it until you’re comfortable. There is no perfect sensitivity, spend some time experimenting with different settings.

Playground Mode is Your Best Friend

The single best mode to learn how to build is the new Playground Mode. Unlike the traditional battle royale modes, you can just run around the entire island by yourself. Resource gathering is increased and all of the loot llamas spawn across the map. This means you can quickly gather resources and just practice building different types of structures. It’s a great way to not only familiarize yourself with the controls but practice constructing cover quickly.

We strongly recommend you go into Playground Mode and just learn to build. It will help commit making certain structures to muscle memory and give you a better chance in battle. This is also a wonderful place to work on your aim, quickly swapping between weapons, or getting a general handle on the movement controls.

Be Practical, Not Fancy

During battles in Fortnite some players get in the habit of trying to produce excessively elaborate structures in order to turn the tide of battle. While there’s nothing wrong with this on other platforms, building on Fortnite mobile is fairly awkward. A lot of this is thanks to users needing to use three fingers at the same time if they want to build, look, and move at the same time. Because of this, sometimes it’s better to just stand still and quickly construct a small base around you.

One of the best structures to get into the habit of quickly assembling is made up of four walls and a ramp. Despite seeming quite basic, it offers a decent amount of protection and gives a height advantage in a battle. If you use the Turbo Building feature, then you’ll be able to quickly spin in a circle to produce four walls. Then place down a ramp and jump at the same time. If done correctly you’ll land on top of the ramp as it’s building.

As your confidence in building increases, you’ll be able to quickly assemble a tower like this. Just remember if someone blows up the bottom then the entire structure will collapse. Keep this in mind so you don’t fall to your death if the base is blown up.

Use the Environment

Another great way to turn the tide of a battle is by building up to or extending a structure already in the environment. Quickly constructing a ramp up to a roof and then throwing down several walls can reinforce your position. This is especially true for dropping into suburban locations like Pleasant Park or Retail Row, where getting onto a roof will let you see around the entire area. In places like Tilted Towers, you can use floors to quickly build bridges between structures. Use this to close the gap in fights or shift locations if you are getting pushed.

In firefights try to make use of natural boundaries to block a foe’s sightlines. Building isn’t always reliable on mobile, so use the world around you to take cover. Once this happens you can quickly construct some cover or a small base so when you enemy pushes they will be at a disadvantage. A single ramp and a wall to connect it to can make a big difference in a fight. It will reduce your visible hitbox and let you fire down at your opponent.

Use Turbo Building 

Turbo Building is a unique feature that allows players to quickly construct a structure without needing to tap for each piece. To enable Turbo Building go to the settings and then make sure that Turbo Building is switched to ‘On.’ After this, all you have to do is double tap and hold down to continuously build the structure of your choosing. This is essential for quickly assembling a building if someone jumps you or if a person is destroying your building. Being able to just hold down your thumb and spin to build four walls will give you a needed speed advantage in a fight.

However, the Turbo Building mechanic is also great for just traversing the environment. It’s easy to make a mistake and tap the screen at the wrong time when building a tall ramp or bridge. This can not only mess up your rhythm but kill you via fall damage. Always use the Turbo Building mechanic when constructing multiple structures of the same type. It may take a bit of time to get into the habit of using this mechanic, but make sure to practice during every match.

What would your building tips on mobile be? Let us know in the comments!

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Now Available on Steam – Insane Robots, 10% off!

Insane Robots is Now Available on Steam and is 10% off (20% off the Deluxe Editions)!*

Fight to the DEATH in this unique card battler. Compete in intense one-on-one duels. Lead a riotous robot rebellion through randomly generated survival arenas. Overthrow a malevolent robot despot in the epic 15+ hour single-player campaign. Insane Robots is card battling… HACKED!


*Offer ends July 19 at 10AM Pacific Time

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Tropico on iPad will live or die by its interface design

By Joe Robinson 12 Jul 2018

You may remember back in mid-June that Feral Interactive are not only still working on their Rome: Total War iPhone version, but have also partnered with Kalypso Media to bring us the wonderful Tropico to iPad.

Tropico is a series of PC strategy games that put in charge of an island in the Caribbean as ‘El Presidente’ – a dictator. It’s a humorous and very charming take on the city management genre, where you must exploit your island’s natural resources as much as possible and play foreign powers against each other. You can use your profits to either improve the welfare of your citizens, or the welfare of your swiss bank account – but beware, rebels could strike at any moment.

As with a lot of management-style games, it’s how you model the interface which will be key to a game’s success on tablets. Feral have recently shared an insight into how they’ve adapted their UI for the game.

TropUI

Named the ‘Dictator’s Desk’, Feral have created a bar of quick-access items that run along the bottom of the screen. In order, these are:

  • Intel – where notifications will be stored that demand your attention. Pretty standard.
  • Avatar – El Presidente exists in the game world, and you can send him places to get short-term boosts and benefits. We imagine this will be a quick-use button to deploy yourself to the map.
  • Edicts – A core part of Tropico is the ability to change and mould various aspects of your Government and general way of life through Edicts. Some of these will only help yourself, some will help your citizens but will come with a one-off or regular cost. Deciding what kind of nation you want to be and choosing the right Edicts is a key gameplay loop, and quite rewarding.
  • Overlays – Like any city-building game, being able to look at different types of information is important in knowing where to build. Knowing where the best resource deposits are, or which ground is the most fertile will help you with the placement of your economic buildings. This area will probably have several different filters you can use to help with these decisions.
  • Construction – Pretty much what is says on the tin. Not all buildings will be available to build – some will be gated behind Edicts, or milestones, or even minimum relationships with foreign powers. Whatever is available to build though will be found here.
  • Almanac – Tropico was great in the sense that it provided a lot of granular information on induvial citizens. Their name, relationship, political leanings, education level… it all feeds into the mechanics elsewhere, so keeping tabs on your populace is important. Other stats like your diplomatic relationships and the book-keeping will also be found here.

The only thing we imagine a decent UI can’t solve is the finnicky-ness of building and placement itself. Being a tropical island, the terrain doesn’t always lend itself to block or grid based building (apart from maybe residential areas) – being able to finely manipulate and place buildings to optimise resource output etc… was a key part of the game, so it’ll be interesting to see how Feral handle this particular challenge.

At the moment, there’s no concrete release date, but Tropico for iPad should be out by the end of the year.