Posted on Leave a comment

GIMP 2.10.6 Released

In just 4 months since GIMP 2.10 was released, we have now seen 4 major patches (yeah, the versioning could use some work… Winking smile) that have brought rapid improvement to the open source raster art package.  The 2.10.6 release brings several new features including vertical text layers, two new filters, improved straightening and more.

Details from the news file:

Core: - Render drawable previews asynchronously. - Merge the file view filter and file format lists in GimpFileDialog. The presence of 2 lists was very confusing. Filters: - New "Little Planet" (gegl:stereographic-projection) filter. Tools: - Halt the Measure tool after straightening. - Add an "orientation" option to the measure tool, corresponding to the "orientation" property of GimpToolCompass (i.e., it controls the orientation against which the angle is measured, when not in 3- point mode.) The orientation is "auto" by default, so that the angle is always <= 45 deg. Note that the "orientation" option affects the tool's "straighten" function, so that the layer is rotated toward the current orientation. - Text layers can now represent vertical texts, with 4 variants: left-to-right and right-to-left lines, and forcing all characters to be upright or following Unicode's vertical orientation property. See also: * https://www.unicode.org/reports/tr50/ * http://www.unicode.org/Public/UCD/latest/ucd/VerticalOrientation.txt User Interface: - The Dashboard dockable dialog now has an "async" field to the dashboard's "misc" group, showing the number of async operations currently in the "running" state. - New Preferences option to enable/disable layer-group previews, since these can get quite time-expensive. Translations: - New language: Marathi - 9 translations were updated: Brazilian Portuguese, German, Greek, Italian, Polish, Romanian, Slovenian, Spanish, Swedish.

You can learn a great deal more about this release in the release notes available here.

GameDev News


Posted on Leave a comment

Review: Holedown

You’ve probably got an image of something like Holedown in your brain already. That brick-breaker sort of layout, with numbered blocks ominously floating above an empty void. Little white orbs get rapid fired out from a point at the lower edge, and ricochet madly off of the blocks. The blocks don’t break on contact, though. Instead, every tap of a ball subtracts a number, and when that number reaches zero, the block is finally slain.

If this sounds familiar, it means advertising works. On mobile versions of social media sites, you’ve probably seen a sponsored video of this colorful menagerie, punctuated with a “click here” or “download now” option. You may have even taken the plunge down the rabbit hole and sunk some time into it. You wouldn’t be alone, Ketchapp’s Ballz was quite the free-to-play success in 2017.

holedown1

There’s an amusing irony here. Ketchapp is a developer infamous for cloning the number puzzle game Threes! and releasing a free to play version of it called 2048 before Threes! could officially launch. This is among the best known examples of a trend in mobile games that isn’t going away. But where games are often cut out at the knees by imitators who create free to play copies with dubiously low production value and stuffed to the brim with ads, Martin Jonasson turns the formula around. In every single way, Holedown is the best version of this alt-brick breaker sub-genre.

Part of this is the concept. As some nameless, identity-less space explorer, you must drift to cosmic entities and mine them for their riches. From asteroids, to a sun, to an endless black hole, you must drill until you reach the core. Your tools are a clip full of smiley balls, that are rapid fired into the rocks below. The colorful rocks at the blocks you much break, which get increasingly harder to do as the numbers stretch into ridiculous amounts.

holedown3

Each turn, the blocks inch towards you, slowly encroaching on your safe zone. If it crosses that red line at the top, your drilling vessel crashes, and you lose. Literally turning Ballz on its head is its own form of poetry but adding a crawling death wall mechanic really brings a sense of urgency to every shot. Blocks come in various, Tetris-like shapes and sizes, and they’re oriented randomly as they move to crush you, so every run through the six unique stages is different.

You may surprise yourself with how much critical thinking you do during any given round of Holedown. At first, it becomes simply a game of ‘kill the closest block to you.’ But as the numbers get bigger, you have to get cleverer. You start aiming for foundation blocks, that if you zap will cause everything on top of them to collapse, as well. There are blocks that can never mover, and must be drilled the hard way, they start becoming priority. Target blocks start being shoved behind big buffer blocks, so you have to weigh your options. Do you just blast through this as fast as possible, upgrading your ball threshold with collectable crystals to get more bang for each buck? Or do you try to work the angles and start pinging balls off of the rounded edges of near blocks in hopes that you can bounce your way to the target.

holedown4

Once the wave of disgust hits you after you watch a string of balls haphazardly only hit your target once, and not the three or four times you’ve planned for, you come to realise that Holedown has drilled its way into your soul. It’s such a satisfying layer cake of simple, yet effective design choices. It only asks for such little space, input, and attention from you, and maximizes every moment of it. That’s what good mobile games are all about.

Another big factor is the look. It has a colorful, modernist simplicity that you can expect from the creator of twofold, inc. and rymdkapsel.  There’s a little alien worm thing in the bottom right cheering you on for some reason. It’s awkward and ultimately just for show, but it’s got good energy, so no one is really upset.

There are a few hitches in the system that can make some play experiences inconsistent. For example, the big green line that you aim with draws reliable path to where the first ball in your string will hit. With it, you can start to use some rudimentary geometry to figure out what sorts of bounces you’ll get after the initial one. As you begin to line the aiming string up close to some bricks, things may not be as they suggest. On more than one occasion, the line told me it would pass narrowly by a block, and instead would clip it, ruining the shot.

holedown6

Also, as the procedural generation of the rising blocks adds a sense of uniqueness to each game, it can get carried away. Sometimes, a level will spawn with a block that has an immense number on it, with no other blocks nearby. You’ll sometimes be left to wonder “how was I ever supposed to solve this?” This is especially true on later planets, where the biggest of blocks can be insane.

These are ultimately blips in a system that is impeccably well put together. Holedown is enjoying its time in the greater gaming spotlight, a rare achievement for a mobile game. It’s simple gameplay has an inescapable gravity. It’s charm beguiles you, and soon every train ride, bathroom trip, or lunch break has just enough time in it for block breaking. Don’t let the modest price tag scare you away from the ‘it’ mobile game of the summer.

Posted on Leave a comment

Three hot Nindie games available on Nintendo Switch starting TODAY!

Three hot Nindie games available on Nintendo Switch starting TODAY!

Nintendo of Europe has just released a video focusing on upcoming Nindie launches on the Nintendo Switch system. During the video, it was revealed that three new indie games are launching … today. Starting today, Bad North from Raw Fury, Morphies Law from Cosmoscope and Prison Architect: Nintendo Switch Edition from Double Eleven/Introversion Software are all available in Nintendo eShop on Nintendo Switch.

All of these games offer interesting takes on their respective genres, offering a little bit of something for everyone. Bad North combines real-time tactics and rougelite strategy as players defend against Viking invaders. Morphies Law is a team-based shooter where your size affects your abilities, but bigger isn’t always better! And in Prison Architect, you have to overcome the challenges of constructing and managing a maximum-security prison – not the typical focus of a simulation game.

To view the video in its entirety, visit https://youtu.be/qNUSrhEEvL0.

Nintendo Switch is full of creative indie games from talented Nindie developers – with more games coming to the system every week. To help keep up with all the recent Nindie news, here are some additional updates about indie games on the way, games that recently released and fun news about the world of independent game development you might have missed.

Recent Nindie News:

  • Indie publisher Devolver Digital has been launching multiple games on Nintendo Switch this summer – or as the hip kids are saying on social media, the #SummerofDevolver. To close out the summer, Broforce fist bumps its way to Nintendo Switch on Sept. 6, while The Messenger delivers its slick 8- and 16-bit action on Aug. 30.
  • People love Hollow Knight . And now people are about to get even more Hollow Knight! Hollow Knight – Godmaster, the upcoming free content pack that adds more bosses, music and quests, launches on Aug. 23. (The full game is required to access the DLC.)
  • You don’t need to roll a 20-side die to get the free update for Enter the Gungeon . You just have to download it! The currently available “Advanced Gungeons and Draguns” expansion adds hundreds of new rooms with dozens of new weapons, items, enemies and ammo types. (The full game is required to access the DLC.)
  • If your Nintendo Switch backlog is not already long enough, some recent notable indie launches on Nintendo Switch include Overcooked! 2 from Team17, Dead Cells from Motion Twin, Minit from Devolver Digital, Salt and Sanctuary from Ska Studios and Flipping Death from Zoink Games.

Nindie Extras:

For more information about all the great Nindies on or coming to Nintendo Switch, visit https://www.nintendo.com/games/nintendo-switch-nindies-hits.

Posted on Leave a comment

The Weekender: The Bear & the Maiden Fair Edition

Welcome to the Weekender, your weekly look at the best new games, sales, and updates. We’ve got a few new games and content updates, including a great action option. This week’s sales feature a host of RPG options as well as a Civ VI price drop.

We’ve had a bunch of great content pop up on the website this week; refreshes of a couple of  key guides mark the start of a new season of updates. We‘ve got new ones in the pipelines, but we’re going to get more regular with updating older stuff as well. A good week for reviews too – from King and Assassins to Football Manager Touch 2018. We’ve also been trying to keep on top of important news, like Rome: Total War’s iPhone release date.

Out Now

Barbearian (iOS Universal) (Review)

The highlight of the week is action-RPG Barbearian. Combat is frenetic and features huge hits against massive hordes of enemies, loads of fun and effective special weapons, and challenging tactical choices. Check out my five-star review for more info on the game.

[embedded content]

Mars Power Industries (iOS Universal) – Full Review Coming Soon!

Mars Power Industries is a minimalist puzzle game, which means there’s no high scores, no time limits, no stars…just you and the puzzle. You goal is to build powers stations in a Martian colony such that power is supplied to all buildings. As you play a mystery is revealed through the game’s imagery. It’s a very chill game and would work nicely for more laid-back gaming sessions. 

[embedded content]

The Draugr (iOS Universal) – Full review coming soon!

The Draugr is a tabletop card game where reanimated dead with magical powers invade and seek to corrupt the town of Stjørdal with their foul influence. You play as a revenant hunter who has come to protect the town and slay the Draugr. To win you have to slay four of the six Draugr.

The game is played out over two phases. In the first phase the Draugr spread their corruption and in the second the hunter tracks and attempts to destroy them. The game plays pretty well and I like the simple yet attractive graphics. It does work much better if you understand the game going in. The rules are referenceable but there isn’t much of a tutorial.

Draugr

Updates

Pocket Run Pool (iOS Universal) (Review)

Zach Gage’s take on pool games, Pocket Run Pool, just got a nice content update. Two new payout tables and five new betting conditions have been added, which increases the options nicely. Pocket Run Pool is free with in-app-purchases to unlock certain features. It’s well worth a look.

Mini Metro (iOS Universal and Android) (Review)

Mini Metro is a great simulation/puzzle game where you must build a train system for a well-known metropolitan area and handle increasingly savage congestion. Several new features have been added since launch and now a new one is available: Challenge Mode. In it you pick an achievement challenge and attempt to build your metro under some additional constraints.

Sales

A Noble Circle (iOS Universal: $Free)

Amirali Rajan’s minimalist RPG/adventure A Noble Circle is surprisingly deep for a two-dimensional game. It’s also full of surprises and thought-provoking story. Oh, and its free right now, so there’s zero reason not to grab it!

Beholder (iOS Universal and Android: $1.99) (Android: Free)

If you’re ready to make some tough choices in a grim, dystopian future now’s your chance. Beholder, a game where you run an apartment building and must spy on and rat out your unpatriotic neighbors, is on sale for $1.99 (normally $5).

Jade Empire (Android) (iOS Universal: $4.99)

Aspyr Media has a nice sale going with its mobile RPG catalog. We’ll kick it off with Jade Empire, currently half off. It’s inspired by the myths and legends of ancient China and full of places to explore and plots to uncover.

Star Wars Knights of the Old Republic (iOS Universal and Android: $4.99)

Star Wars: Knights of the Old Republic is a little dated at this point but has long been enshrined as one of the best RPGs of all time. It’s also half off and worthy of inclusion in your mobile-game collection if you’re into Star Wars, RPGs, or nostalgia.

Civilization VI (Full game IAP) (iPad: $23.99)

The big-hitter of Aspyr’s lineup is also on sale. Normally $60, you can unlock the full Civ VI experience for your iPad for $24. The in-app content packs, normally $5 to $9, are also on sale for $2 to $3.  If you enjoy Civilization and want it on your iPad, this is a great deal, as the mobile port is really quite good.

Seen anything else you like? Played any of the above? Let us know in the comments!

Posted on Leave a comment

Diablo III Eternal Collection brings the acclaimed action RPG to Nintendo Switch!

Diablo III Eternal Collection brings the acclaimed action RPG to Nintendo Switch!

Later this year, the definitive version of Blizzard Entertainment’s Diablo® III will come to the Nintendo Switch™ system, including all the features and content from every expansion and update as well as exclusive bonus items!

The Eternal Collection is the definitive edition of the award-winning action RPG, and includes the original Diablo III, the critically-acclaimed Reaper of Souls® expansion, and the Rise of the Necromancer® pack. With seven powerful character classes, a five-act campaign that spans the lore-rich and demon-infested world of Sanctuary, and an endlessly replayable Adventure Mode, the Eternal Collection is the perfect all-in-one package to introduce newcomers to a lifetime of adventure.

Up to four players can also band together to engage in grand multiplayer crusades, whether they’re sharing a screen on a single Nintendo Switch, linking their consoles together wirelessly, or teaming up through the Nintendo Switch Online service*.

Exclusive content for the Nintendo Switch system includes bonus items like The Legend of Ganondorf cosmetic armor set, inspired by the iconic villain from The Legend of Zelda™ series.

To learn more about the game, please visit https://www.nintendo.com/games/detail/diablo-3-switch.

*Nintendo Account required. Online services and features of the Nintendo Switch system, including online gameplay, are free until the paid Nintendo Switch Online Service launches in the second half of September. Terms apply. Learn more at https://www.nintendo.com/switch-online.

Posted on Leave a comment

Daily Deal – ICEY, 40% Off

Save 40% on Farming Simulator 17 as part of this week’s Weekend Deal*!

Take on the role of a modern farmer in Farming Simulator 17! Explore farming possibilities in a new North American environment. Drive over 250 farming vehicles and equipment from over 75 manufacturers, including new brands such as Challenger, Fendt, Valtra or Massey Ferguson.

*Offer ends Monday at 10AM Pacific Time

Posted on Leave a comment

Weekend Deal – Farming Simulator 17, 40% Off

Save 40% on Farming Simulator 17 as part of this week’s Weekend Deal*!

Take on the role of a modern farmer in Farming Simulator 17! Explore farming possibilities in a new North American environment. Drive over 250 farming vehicles and equipment from over 75 manufacturers, including new brands such as Challenger, Fendt, Valtra or Massey Ferguson.

*Offer ends Monday at 10AM Pacific Time

Posted on Leave a comment

The Best Turn Based Strategy Games on Android, iPhone & iPad

By Michael Coffer 16 Aug 2018

Strategy does not believe in tomorrow, in the petty influence of mishaps or the crushing inevitability of time. No, ‘strategy’ is the art of the moment, of trying to achieve victory through nought but wits and wills. Preferably, it strategy believes in taking turns, although we understand real-time works too.

Not a strategy fan? We’ve got some great puzzle games you should check out.

Our latest codex will train and challenge even the most avowed enthusiasts with a maddening variety of scenarios and systems to learn and master. All platforms, playstyles (single- and multi-player), themes and scales of strategy, from the minute to the life-swallowing are represented.

Enjoy, and take your time digesting our top picks of the best turn-based games for Android, iPhone and iPad:

Six Ages: Ride Like the Wind (Review)

Publisher: A Sharp LLC
Platforms: iOS Universal
Price: $9.99

SixAgesRev5

Some strategy gamers will find Six Ages‘ blend of (sort of) forced immersion awful, where others will lap it up. Fans of King of Dragon Pass – which this serves as a spiritual sequel to – will already be familiar with it. They’ll discover a smoother interface and a new setting in a new culture. Forgoing the traditional control and power fantasies of strategic empire-building is a hard habit to give up. But for those that can make the sacrifice, Six Ages holds a wealth of wonders few other games can match. It wants to tell you a tale of gods and humans, of mysteries and the mundane while still taxing your tactics. It’s a bold goal and, while it doesn’t always work, the narratives that it weaves are unlike anything else in gaming.

Darkest Dungeon (Review)

Publisher: Red Hook Studios Inc.
Platforms:  iPad
Price: $4.99

darkest dungeon

With each passing year since its conception and release, Darkest Dungeon recedes into annals of history, into the collective memory of unspeakable legends. In other words: a horrid, demanding and sublimely satisfying little game is fast becoming an all-time classic. Some have balked at the fine-tuning numbers behind its challenges (e.g. pre-Radiant days, the initial Crimson Court balancing), but in general the game’s ‘give-no-quarter’ philosophy has won a die-hard following that keeps coming back for more punishment. With the next expansion The Color of Madness slated to arrive later this year, this is a game whose vicious, compelling cycle will continue for a long time.

Templar Battleforce Elite (Review)

Developer: Trese Brothers
Platforms:  iOS, Android
Price: $9.99

TBF TBS

Space marines versus xenomorphs, loosely derived from the Ur-horrors of Alien. Templar Battleforce owes some thematic debts to Warhammer and others, but its rapid-fire pacing and generous respect system are wonderful tools for experimentation and strategy. There’s some light characterization and world-building, sure, but in lieu of story one has to respect Templar Battleforce’s varied scenarios and equally creative squads allow divergent thinking. To a man with a hammer, everything is a nail, but to a commander with endlessly variable squads, the mutating threat can be met with an equally sundry…battleforce.

XCOM: Enemy Within (Review)

Publisher: 2K
Platforms:  iOS Universal, Android
Price: $9.99

xcom

XCOM: Enemy Unknown is still the golden standard for turn-based tactical gameplay, so let’s take a moment to revisit why. Squad-based, knife’s edge combat constantly challenges commander’s ability to scrape victory from defeat. Players make overworld and between-scenario decisions for which soldiers to train and tech to pursue, every bit as decisive as the individual commands given to the squad members in the heat of battle. The game has its hallmark AAA production lustre and mankind-on-the-brink storyline, and these conventions work in its favour. Keep your squad intact, do the mission, save the world, piece by piece. The Enemy Within expansion content makes this turn-based strategy game even better.

The Battle for Polytopia (Review)

Publisher: Midjiwan AB
Platforms:  iOS Universal, Android
Price: Free (additional Tribes as in-game DLC)

polytopia

Polytopia takes the crown for best Civ-lite. If this sounds like damning with faint praise, it’s quite the opposite. Because civilization-building builds its challenges and satisfactions with a grand scope and timeframe in mind, trying to miniaturize this genre experience can go pear-shaped in several ways. In Polytopia, the tribes are separated by a single tech (with some glaring exceptions), and the map has been foreshortened to a grid of 256 squares. Units and tech are the same for everyone, but the simplicity of this means a shorter list of decisive, vexing choices. There is no diplomacy system, but victory is determined by points and not necessarily conquest. The game’s blocky, loose artstyle and easy interface make it an easy game to learn and hard to put down. Only just recently did the support for online multiplayer finally make its debut, and it is this latest change that elevates this title to a must-try.

Invisible Inc. (Review)

Publisher: Klei Entertainment
Platforms: iPad
Price: $4.99

invisible inc

The future came and went, (Invisibly) and it has been cruel to all but a select few supranational, extraterritorial megacorps. Your ragtag bunch of spies and specialists will scour the globe for intel and supplies so they can make one final run, wipe their identities from the omni-vigilant database and live off the grid in peace. Each run escalates if the agents are detected by the guards, cameras or drones, yet the stealth aspect of the game is only one kind of risk calculation among many. The game’s AP and power systems mean that even successful runs can be tight, and sometimes making a clean escape is a failure if the team did not steal enough resources. The game’s generous learning curve belies an experience in which knowledge can lead to perfect play and challenge runs for pacifist or no-item wins at even the most fiendish difficulty.

The Banner Saga (Review)

Publisher: Versus Evil
Platforms: iOS Universal, Android
Price: $9.99

BS Best TBS List

The  Banner Saga is the first entry in a critically acclaimed trilogy about the story of a nomadic group travelling through an inhospitable landscape inspired by Norse mythology. The game’s storyline changes based on the player’s decisions, and its memorable, well-written characters give the unfolding game greater resonance and depth. Other perks include the hand-drawn aesthetic and excellent soundtrack, but honestly the battles themselves are the best part. We’re eagerly looking forward to when the recently released third entry makes its eventual journey to mobile.

Civilization VI (Review)

Publisher: Aspyr Media
Platforms: iOS Universal
Price: Free Limited Trial, $29.99 IAP for full game

civ 6

Civilization VI is a premium game at a premium, no-fuss price, albeit one that’s made many a mobile gamer flinch. Friendships have been shattered and lesser men driven mad by the game’s epic arcs starting with the cradle of civilisation and culminating in space travel and the digital age. Production, culture, warfare, science and diplomacy are all concerns when cultivating your civilisation. The original thrill of growing from a single city in misty, distant obscurity to a global force shaping the course of (simulated) human history really doesn’t boil down to a punchy recommendation. For those living under a rock, this is a game which actually merits those common adjectives bandied about to praise games: epic and awesome. For strategy gamers, Civilization 6 will consume all of the free hours of your life.

Publisher: Michael Brough
Platforms: iPad
Price: $3.99

Imbroglio
Imbroglio
sounds like a mess; it is in the name. But of all Michael Brough’s excellent, sparse designs, this one has the most player-driven customization and controlled random inputs. Here is ample proof that roguelikes can offer as much strategic challenge as the best of classics. Each character has their own ability and weakness, and the 4×4 grid on which the game unfolds is filled with tiles doubling as weapons. Swiping towards an enemy will activate that tile and fire its ability, with every slain enemy adding experience to the weapon responsible.

The goal of the game is to collect treasure, which upon collection heals the character and causes the walls of the grid to change configuration. Enemies spawn quicker and quicker as the turn count increases, so the whole affair is a race against time to level-up the sixteen tiles while staying healthy and collecting treasure at a steady pace. It is accessible but with a glut of weapons and characters to unlock and the final challenge to beat, it will reward sustained interest and focused strategic approaches.

What would your list of the best turn-based strategy games on mobile look like? Let us know in the comments!