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Master the ways of the ninja in The Messenger

Master the ways of the ninja in The Messenger

As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival.

However, things are not what they seem. While The Messenger starts as an 8-bit action platformer with a simple story, it will eventually turn into an epic time travelling tale—revealing itself as a 16-bit Metroidvania packed with replay value and deadpan humor.

Features:

  • An epic ninja adventure with challenging gameplay and tight controls.
  • Legit 8-bit and 16-bit art and music reminiscent of classic games from the 80s and 90s.
  • Character upgrades, new abilities, hidden levels and story arcs to discover.
  • Challenging and visceral gameplay where mastery is a thing to behold.

If you would like to purchase the game, please visit https://www.nintendo.com/games/detail/the-messenger-switch.


Fantasy Violence

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New video highlights cool features of Nintendo Labo: Vehicle Kit ahead of Sept. 14 launch

New video highlights cool features of Nintendo Labo: Vehicle Kit ahead of Sept. 14 launch

Start your engines! Only two weeks until the launch of Nintendo Labo: Vehicle Kit! To celebrate, Nintendo just released an overview video that dives (and drives and flies!) into more detail about this new Nintendo Labo kit.

After building several unique Toy-Con creations using Nintendo Labo: Vehicle Kit, there are plenty of games and features to explore. Here are few experiences shown in the video:

A closer look at Adventure, one of the included games, in which you get to explore a mysterious world featuring pyramids, an archeological dig site, snowy mountains and much more. Use the Toy-Con Key creation to seamlessly swap between a car, plane and submarine to explore the deepest depths and highest heights of the world. Interact with a variety of intriguing characters as you explore and complete different missions solo or co-op with a friend.

  • Each vehicle is controlled using the various Toy-Con projects you build with the included materials in the Vehicle Kit. And each has different controls and special moves in the game – launch a grappling hook with your submarine, do a barrel roll and shoot missiles with your plane, perform wheelies and deploy saw blades or bombs with your car, and more!

Different included games offer a variety of fun experiences: In Rally, you pass through checkpoints while racing to the goal. Circuit is a racing game with a twist – you can launch punches at opponents! Slot Cars is a classic game that is controlled using only the Toy-Con Pedal. And in Battle, you can participate in one-on-one automotive combat with other players*.

Paint Studio uses the Toy-Con Spray Can to let you personalize your in-game vehicles – and the driver! Gently shake it to feel and hear the “ball” inside as you mix up the paint.

Custom Controls, a new feature for Nintendo Labo, lets you make your own controllers for the included games with common household items. Want to ride a broom to steer the plane? How about drawing button controls on a customized screen protector when playing in Handheld Mode? Go ahead! It’s a great way to get started with building your own Toy-Con creations.

With the Toy-Con Car, Key and Pedal, you’ll also be able to race against your friends* in the Mario Kart 8 Deluxe game for Nintendo Switch shortly after launch (Nintendo Switch and Mario Kart 8 Deluxe sold separately). Learn more about this new way to play with Vehicle Kit here.

Nintendo Labo allows fans of all ages to make, play and discover with its interactive DIY cardboard kits that come to life with the power of the Nintendo Switch system. Nintendo Labo: Vehicle Kit launches on Sept. 14 at a suggested retail price of $69.99. For more information about the kit, visit https://labo.nintendo.com/kits/vehicle-kit/.

*Multiplayer mode requires additional Joy-Con controllers and may require an additional Nintendo Labo: Vehicle Kit. System, kits and some accessories are sold separately.

Games Shown:

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Dota 2 Update – August 29th, 2018

Grimstroke
– Stroke of Fate: reduced movement slow duration 2->1.5
– Stroke of Fate: movement slow can now be dispelled
– Stroke of Fate: reduced projectile vision radius (240->160)
– Stroke of Fate: reduced projectile’s endpoint vision radius (300->160) and duration (3.34->2)
– Stroke of Fate: fixed +600 range talent incorrectly updating the range preview
– Phantom’s Embrace: reduced phantom unit’s vision range 400->200
– Phantom’s Embrace: changed latch duration 4.0/4.5/5.0/5.5 -> 4.0/4.0/5.0/5.0
– Phantom’s Embrace: if the target dies, the Phantom now flies back to caster to refresh the cooldown
– Phantom’s Embrace: fixed a bug with +2 hits required talent only giving +1.3 hits (4 non-hero hits instead of 6)
– Ink Swell: reduced bonus movespeed 28/32/36/40->18/22/26/30
– Ink Swell: damage and stun amounts now range from 0 to max, instead of from a base value to max
– Ink Swell: ink tendril particle doesn’t display if the affected enemy unit is invisible
– Soulbind: no longer sees through invisibility on leashed targets
– Reduced model scale 0.81->0.76
– Fixed some tooltip values that didn’t updated with talent values
– Added some tooltip notes

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The Limon Open Source Game Engine

Looking for a small but full featured open source (LGPL) C++ 14 game engine with a built in editor?  If so, the Limon Game Engine might be the perfect choice for you!  Primary features of the Limon game are:

  • Model loading using Assimp
  • Skeletal animations
  • Realtime shadows
  • Rigid body physics
  • 3D spatial sound
  • Preliminary AI
  • In game map editor
  • Trigger volumes
  • API for Custom Trigger code
  • Loading shared libraries that has Trigger code
  • Creating Animations in editor

Additionally the engine is documented, with the manual available here.  The source code is cleanly written C++ 14 code and is available on Github.  The engine works on Windows, Mac and Linux with binaries available for download here.  If you are interested in seeing the engine in action, be sure to check out our hands-on video, embedded below.  There are additional videos available on the Limon YouTube channel, available here.

EDIT – The author in response to the video has released an updated version, with the editor key changed in 0.5.2 to the much more sensible F2 key.

[embedded content]

GameDev News


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Daily Deal – Furi, 60% Off

7.19b:
==

* Buyback respawn time penalty changed from +25% of remaining time to +25s always

* Level 2 XP requirement changed from 200 to 230 (in a scenario where Team A gets 2 melee denies per wave, and team B gets 1 melee deny per wave: Team A wave requirement for level 2 increases from 2 waves to 3 waves. Team B wave requirement remains at 3 waves. Total XP needed for other levels unchanged. )

* Glyph is now on cooldown until the 3 minute timer in-game

* Stout Shield: Damage block for melee heroes increased from 18 to 20
* Ring of Aquila: Bonus damage reduced from 10 to 7
* Mekansm: Heal increased from 250 to 275
* Guardian Greaves: Heal increased from 250 to 275
* Urn of Shadows: Heal rate reduced from 35 to 30
* Spirit Vessel: Heal rate reduced from 35 to 30
* Spirit Vessel: Movement speed bonus reduced from 30 to 20
* Scythe of Vyse: Manacost increased from 100 to 250
* Phase Boots: Speed bonus on ranged heroes reduced from 16% to 13%
* Phase Boots: Instant turn ra te is now a melee only feature

* Alchemist: Greevil’s Greed bounty rune multiplier rescaled from 3.5x to 2/2.5/3/3.5x
* Bloodseeker: Bloodrage heal rate reduced from 19/21/23/25% to 16/19/22/25%
* Broodmother: Base agility reduced by 3
* Chen: Penitence duration reduced from 8 to 5/6/7/8
* Clinkz: Base strength reduced by 2
* Crystal Maiden: Crystal Nova manacost increased from 130/140/150/160 to 130/145/160/175
* Dark Willow: Shadow Realm damage reduced from 120/200/280/360 to 90/180/270/360
* Dark Willow: Cursed Crown cast point increased from 0.1 to 0.2
* Drow Ranger: Base agility reduced from 26 to 19 (base damage unchanged)
* Drow Ranger: Agility gain increased from 1.9 to 2.2
* Drow Ranger: Base attack animation time improved from 0.7 to 0.65
* Enchantress: Base movement speed reduced by 15
* Gyrocopter: Base agility reduced by 5 (base damage and armor unchanged)
* Huskar: Base damage reduced from 42-51 to 40-45
* Huskar: Level 10 Talent increased from +175 Health to +225
* Io: Spirits cooldown from 20/18/16/14 to 26/22/18/14
* Io: Level 10 Talent reduced from +25% XP to +20%
* Mirana: Level 15 Talent reduced from +100 Leap Attack Speed to +80
* Nature’s Prophet: Base damage reduced by 3
* Necrophos: Agility rescaled from 15 + 1.2 to 12 + 1.3
* Necrophos: Base movement speed reduced by 5
* Phantom Lancer: Level 25 Talent reduced from -7s Doppelganger CD to -6s
* Silencer: Arcane Curse manacost increased from 75/95/115/135 to 105/115/125/135
* Spectre: Spectral Dagger linger duration reduced from 2 to 1
* Spectre: Dispersion max reflection range reduced from 1000 to 700
* Spectre: Desolate single hero range check increased from 325 to 375
* Tiny: Tree Grab manacost increased from 20/30/40/50 to 50
* Tiny: Avalanche cooldown increased from 20/19/18/17 to 23/21/19/17
* Ursa: Overpower manacost increased from 45/55/65/75 to 75
* Vengeful Spirit: Wave of Terror cooldown increased from 10 to 16/14/12/10
* Weaver: The Swarm manacost increased from 70/80/90/100 to 110
* Wraith King: Wraithfire Blast cooldown increased from 11/10/9/8 to 14/12/10/8

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Watch two hours of Lord of the Rings: Living Card Game Gameplay

By Joe Robinson 29 Aug 2018

Asmodee Digital have now put the archive of last night’s Lord of the Rings: Living Card Game stream up on their Twitch page, if you didn’t get a chance to watch it last night. It’s about two hours long, just so you know, and we’ve replaced the embed below with the archived stream instead of the live feed. Enjoy!

Original Story

As Hearthstone continues to dominate the digital CCG market, new and interesting variations on the formula are slowly starting to emerge. Faeria, despite abandoning mobile development, tried to change the game by adding a physical board. The Elder Scrolls: Legends iterated in a subtler way by providing more tactical depth.

The Lord of the Rings: Living Card Game is the latest contender for the throne, but it represents an interesting quandary – for one, it’s an adaptation of an existing, and highly successful physical card game of the same name. Secondly, it’s co-op, not PvP, so you’re playing against an AI opponent who uses slightly different rules and the whole design is bent towards a more bespoke, story-driven experience.

When it first announced last year, it was generally accepted that Lord of the Rings LCG will be coming to mobile. Sadly we’ve heard no further news on that score, but since the game’s out in Steam Early Access today and I’m sure some of you are interested in seeing how it plays, can’t hurt to highlight the on-going gameplay stream over on Asmodee’s Twitch account:

[embedded content]

The stream started at 4pm UTC / 5PM GMT, so you may have missed the beginning, but the archive will probably be made available tomorrow if you want to catch up.

I’ve been playing it myself, and so far it’s proved a fascinating experience – the narrative-driven nature of the game throws up some very interesting and unique mechanics you won’t find in more PvP games. On top of that though, I’m having conflicting emotions over how differently the digital game has evolved from the physical one – the physical game is a very good co-operative card game, and I’m surprised by how much the team at Fantasy Flight Interactive have decided to distil the game’s core tenets and try to mould into Hearthstone’s template.

We’ll probably do a full write-up over on Strategy Gamer since this isn’t officially a mobile thing yet, so keep an eye out over there for more impressions. Otherwise, enjoy the stream!

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Android: You can get Ticket to Ride, Talisman & Mysterium on the cheap [Update]

By Joe Robinson 29 Aug 2018

Update: An eagle-eyed reader has found out what the Talisman expansions were that are part of the bundle. We’ve updated the copy.

Us Android users get a bit of a love today, as we’ve spotted a way you can get some quality mobile boardgames on the cheap via Humble Bundle.

I know, I know – those guys are usually just about getting cheap Steam games, although they have done mobile specific bundles in the past. This latest offer is PC focused, but it comes with some Android-only extras that you guys might be interested in.

At the $1 tier, you can get both Ticket to Ride AND Mysterium on android, as well as PC steam keys for Mysterium, Sentinels of the Multiverse, and the Ticket to Ride Complete Collection.

IMG 2316

Currently, Ticket to Ride is selling on Google Play for $4.99, while Mysterium is £3.99.

If you stump up for the average, which at the time of writing sits at $5.86, you also get Talisman: Digital Edition and 2 DLCs – The Reaper & the Frostmarch – on Android as well. This tier also offers steam keys for Talisman with the Highland and Dungeon expansions.

In terms of other PC games, this tier offers keys for Pathfinder Adventures, the Asmodee digital re-imagined Carcassonne game and The Shattered Timelines expansion for Sentinels. There is a third tier, but no Android games are being offered.

Talisman News

Talisman: Digital Edition currently sells on its own for $3.99, with the two expansions going for $2.99 each. So in total you could get three games and two DLCs with a combined full-price value of $19, for just under $6!

If you’ve yet to pick any of these up (and don’t mind the steam games to boot), this might be something to look into.

At the time of writing, over 26K bundles had been sold and there is thirteen days left until it expires.

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Nintendo details Dragalia Lost, its first new IP created exclusively for smart devices

Nintendo details Dragalia Lost, its first new IP created exclusively for smart devices

For the first time ever, Nintendo is introducing a new IP directly on smart devices! With the Dragalia Lost game, players can enjoy a fast-paced action role-playing game set in a fantasy world of warriors, magic and dragons that’s specifically designed to play on smartphones, but with the depth typically reserved for dedicated video game systems. With intuitive touch-screen controls, colorful fantasy graphics that pop off the screen and the option to join up online with up to three other players in co-op story quests, events and Raid Battles, the game can easily be enjoyed in short bursts or longer play sessions.

Nintendo debuted a video detailing many of the features coming to Dragalia Lost. To view the video presentation in its entirety, visit https://www.nintendo.com/nintendo-direct/08-29-2018/.

“Our mobile strategy is expanding with the launch of Dragalia Lost, the first original IP from Nintendo to launch on mobile devices,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Fans are looking for a variety of experiences on mobile devices, and this vibrant action role-playing game perfectly complements our other mobile games, while also offering something completely new.”

In Dragalia Lost, players build a customized party of adventurers and set off on a grand journey – one that will take them to a variety of locales to save the Kingdom of Alberia from mysterious evil forces that are corrupting the realm. While exploring the world, players control their party of adventurers in battle, even transform into mighty dragons to unleash devastating attacks. Along the way, players can discover more than 60 companions for their party that will offer a variety of different weapon classes, combat abilities, elemental properties and more.

Battles are performed in real time, keeping players in the action, dragging their fingers on the screen to move their characters, tapping or holding to engage with various attacks, and flicking along the screen to dodge. It’s all very intuitive and easy to pick up for any type of player. And by using the in-game currency Diamantium or Wyrmite, players can summon new characters, dragons or special accessories called Wyrmprints that can be equipped for powerful abilities or bonuses. Wyrmite is earned in the game as a reward for completing quests, while Diamantium can be purchased using real-world money.

Dragalia Lost is all about letting players play how they want. Party members can be customized in all sorts of ways, whether it’s through new equipment or leveling up and earning new or upgraded abilities. Dragalia Lost even offers synchronous online multiplayer with up to three other people who have the game, so friends can share the experience throughout the game’s main story adventure, additional quests and event raids.

For more information about Dragalia Lost, including how to pre-register, visit https://dragalialost.com/en/.


Fantasy Violence
Sexual Themes
Users Interact
In-Game Purchases