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Six Mobile Games with Excellent Expansions

Even the most long-form mobile game can be viewed as disposable without post-release support. Whether it patches, content drops or genuine ‘expansion’ content, a game that gets ignored by developers is a game that gets ignored by the players.

But there’s plenty of contention about what this should look like – The Trese Brothers have a long history of supporting their games for free for years after it launches, as Star Traders: Frontiers has proven. Others try to release smaller content drops through paid-for IAPs, some good, some bad. If you look at Ticket to Earth, that released with most of the game missing, and it’s only recently that it’s finally taking a more ‘complete’ shape. ‘Live’ games like Hearthstone rely on expansions and new content as the body relies on blood.

Still, it can still be easy to overlook a game, new content or no, as we move on to the next new thing and mobile’s relentless release cycle continues apace. We’ve decided to look at six games with excellent post-release content you should take note of.

Hearthstone

A feature on game expansions just has to start with the collectible card game, Hearthstone (Does it tho?-ED). The game’s phenomenal popularity may be past its peak but designers Blizzard certainly know a thing or two about keeping their loyal followers hooked.

[youtube https://www.youtube.com/watch?v=WFA9dYJHzHE?controls=0]

To begin with, Blizzard released an alternating sequence of new card sets and original adventures, with about three sets being published each year. However, since the extra cards available in the adventure expansions took a considerable effort to earn it was noted that they were not having the desired impact on the meta-game. Blizzard changed tack by deciding to limit future expansions to themed card sets. However, they also recognised that many players enjoy the single-player challenges and so they introduced new quests and missions alongside the new card sets.

The League of Explorers is probably the best adventure add-on to date, not only is it an entertaining single-player story but it also contains several ground-breaking cards, including the first ones to feature the discover mechanic. The choice of best card expansions is pretty subjective, I must confess to having not played for a while, but I have a soft spot for Journey to Un’Goro, which has plenty of strong but not too powerful cards and many possibilities for interesting card combos.

Ticket to Earth (Review)

Ticket to Earth is a clever mix of a tile-matching puzzler and turn-based tactical combat. The immaculate presentation and highly addictive battles make this one of my all-time favourites. Upon its initial release, some two and a half years ago, the big issue was the lack of content. Back then, only the first of the promised four episodes were available, which took only a few hours to complete.

Ticket to earth expansions

The good news is that Robot Circus have kept their promise to release the remaining three episodes at no extra cost. The not so good news is that it seems to be taking them longer to complete than George R.R. Martin’s latest epic. However, although Robot Circus can hardly be accused of rushing the release of the extra content, the wait has been worth it.

The two new episodes that have so far been released are of an equally high standard, with new missions, playable characters and enemies to contend with. Throw in a load of new-fangled powers to learn and a brand-new crafting system and you will quickly realise that Robot Circus have not been resting on their laurels.

Now, we just need the final episode to find out what happens to Rose, Wolf and the rest of the gang.

Ticket to Ride (Review)

Ticket to Ride was one of the first modern board games to make its way over to mobile. In spite of the passing years, it is still a polished and competitive app.

Ticket to ride

If you have grown tired of expanding your railroad empire across North America then there is an atlas worth of new maps to try out. Enjoy the unique topological challenges of mainland Europe or Asia. Or focus on the challenges of individual countries like Great Britain, Germany or India, each with their unique rule additions, such as advanced technology and stocks and shares.

Other tabletop games that also have a range of interesting additional content include Carcassonne and Ascension, both of which have been covered in more detail in our comprehensive guides.

Warbits may look cute and cuddly but dig a little deeper and you will find a perfectly balanced and challenging turn-based tactical game that can hold its own against Nintendo’s venerable Advance Wars series of games.

Warbits expansion

A free update added a new challenge mode, with a generous helping of thirty new missions across three categories; skirmish, puzzle and veteran. with the ultra-hard veteran levels only becoming available when you earn a platinum medal in the corresponding skirmish level.

Meteorfall: Journey (Review)

There is no shortage of deck-building card games available, but when Pocket Tactics’ 2019 Game of the Year gets some additional free content it is advisable to sit up and take note.

Meteorfall has received two substantial updates. The first, Necrodude, includes a new hero who has the power to summon the dead. Also included are 25 new cards as well as opportunities to increase the strength of your deck. The Demon update includes a new difficulty level, with progressively more challenging levels and even more cards.

Galaxy Trucker (Review)

Not long to wait until the expansion for Through the Ages is released, but in the meantime why not revisit another of designer Vlaada Chvátil’s classics. Galaxy Trucker is a real bitter-sweet experience. You spend the first half of the game manically grabbing tiles and constructing your spanking new spaceship, only to watch it get blasted to pieces in a brutal journey towards your destination.

galaxy trucker expansions

One of the many great things about Galaxy Trucker is the brilliantly designed single-player campaign. Alien Technologies adds a further 42 single-player missions, which together with 15 new types of technology tiles really extends the game’s longevity. These new tiles include boosts to weapons and shields and fancy new cabins for paying guests. One unique add-on is the space catapult. This rather sadistic addition allows you to fling cargo or indeed crew members into space to repel asteroids. If that isn’t enough, there are also new aliens to sign-up to your crew. Well worth purchasing for anyone who wants to keep on truckin’.

Honourable Mention: Star Traders Frontiers

Star Traders Frontiers enjoys a near-weekly schedule of minor-content drops. It’s harder to quantify in the same way as we’ve done above as it’s just an endless series of patches – the Trese Brothers have yet to really explore anything remotely resembling a full-on ‘expansion’. But their dedication to supporting their work post-release should not be ignored.

Do you have any recommendations for games that have excellent expansion content? Let us know in the comments below!

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Unreal Engine Marketplace 5th Anniversary Sale

Epic Games have just announced an Unreal Engine marketplace sale running from August 27th through September 3rd, 2019.  Details from the Unreal Engine blog:

It’s officially the 5-year anniversary of the Unreal Engine Marketplace!
Celebrate with us by saving up to 50% on select products. Over 4,000 fantastic products have been discounted, ranging from environments, Blueprints, props,characters and beyond!

The sale runs now through September 3 at 11:59 PM EDT.

Thank you to all the amazing Marketplace creators who have contributed to the Unreal development community over the last five years by offering outstanding content and support.

Don’t forget to check out the currently free offerings for August if you haven’t already.  An asset of interest to many developers was the CCG Toolkit, previously featured for free, which is currently on sale for 50% off in the sale if you missed it before.

[youtube https://www.youtube.com/watch?v=GeBuADkV8f4&w=853&h=480]

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Midweek Madness – The Surge, 75% Off

Save 75% on The Surge during this week’s Midweek Madness*! Play The Surge for FREE starting now through Thursday at 10AM Pacific Time. You can also pickup The Surge at 50% off the regular price!*

If you already have Steam installed, click here to install or play The Surge. If you don’t have Steam, you can download it here.

A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI – everything wants you dead.

*Offer ends Friday at 10AM Pacific Time

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Star Traders Frontiers Upcoming Update Changes Everything

By Joe Robinson 27 Aug 2019

It’s no secret, we’re big fans of Star Traders: Frontiers here at Pocket Tactics. The open-world sci-fi RPG does a lot of things right, from its free-form character customisation, to the blank-slate that is your ship and the path you can choose out amongst the stars.

Beyond that though, it’s also a pretty respectable beacon of not only premium mobile games, but game development in general. Frontiers occupies a ‘middle-ground’ in terms of pricing, but Cory and Andy Trese (known as the Trese Brothers) are continually adding to the game. From micro-content drops, to new ship classes and now – a brand new late-game Era.

STF Era 6 3

This ‘Sixth’ Era – known as either The Era of Dissension or The Era of Consolidation depending on your choices, essentially brings all of the change and evolution the game world will have gone through to a head. It advances several of the main galactic story-lines that chug away in the background. This game-defining threads, like all content in STF, can either be actively engaged with or completely ignored by the player, but they will happen regardless and Era 6 is no exception.

I had a quick chat with the Trese Brothers to go over what’s coming in the new update (which already hit PC today). While every story ‘era’ has a prolonged effect on the game’s underlying simulation, Era 6 specifically is coming with a host of bespoke rules and tweaks that will define how your game will play out:

  • Added new story vignette to introduce the Era, “Buried Demons” with Thulun Intelligence Officer.
  • All new simulation rules, Rumors, Conflicts, and Contact actions/mutations.
  • Added 2 Era-specific Rumors as Coalition power shifts.
  • Added 4 Era-specific special cargo rules for Merchants, Smugglers and Pirates.
  • Added 6 Era-specific Contact creation rules to seed the Era new blood.
  • Added new Era-driven ship encounter and mechanics.
  • Added 8 new ship weapons released by the Era progressions — gear up for advanced warfare!
  • Added 3 new major story characters who can have wide impact.
  • Added 3 new specialist ship components available through story choices and rewards.
  • Added new unique crew equipment available through story choices and rewards.

Not only that, but a brand-new job type is also coming to the game – the Bodyguard. This is STF’s 34th job, and is a defensive-focused fighter that can dual wield pistols AND Blades.

STF Era 6

This new update will be coming to both iOS and Android shortly – mobile patches usually trail a bit behind the PC updates due to the approval process, but this is just the beginning. Era six marks the start of the Version 2.6.x build, which according the road-map includes a 7th era and a new Xeno species.

If you’ve been looking for an excuse to jump back into Frontiers, or need a reason to try it out for the first time, then this latest update should do the trick. There aren’t many studios who are so relentless in their support for a game after it releases (for free, no less) and if you have any interest in RPGS where you’re the captain of your own ship, then you need to check this out.

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10 Top Tips to Learn about Pokemon Masters Ahead of its Release This Week

By Josh Brown 26 Aug 2019

The Pokemon franchise is no stranger to mixing up its traditional battle elements for the sake of its many spin-off titles, and Pokemon Masters – the latest attempt due out later this week is no different. It may look like a fairly standard take on the franchise with its 3v3 battles, but there’s a lot of real-time decision making and new rules in effect here that can trip up even the most dedicated Pokemon fan.

In this quick-fire guide, we’ll highlight a few of Pokemon Masters‘ small mechanical quirks and dish out some helpful tips to overcome its challenges. That way veterans of the franchise won’t fall victim to decades of now obsolete knowledge and muscle memory, and newcomers can jump straight in without feeling too overwhelmed.

1. Pokemon Only Have Single-Type Weaknesses

Unlike basically any other title in the franchise, Pokemon are only ever weak to a single element in Pokemon Masters. Veterans of the franchise will have memorized weakness chart in their minds a long time ago, but that’s actually more of a hindrance in this game.

Rather than a Fire-type Pokémon being weak to Water and Ground, it might only be weak to one or the other. This is thankfully displayed beside each Pokemon on the field. But when these battles are all about quick decisions and fast fingers, you’ll need to keep these strengths in mind before you go using an Ice-type move on a Flying-type Pokemon that’s only actually weak to Electric.

2. Resistances Aren’t A Thing

Staying on a similar subject, type resistances also go the way of the dodo in Pokemon Masters. Just like weaknesses, Pokemon would traditionally resist other types of attacks based on their own. That’s not the case here. Here, there aren’t any resistances at all. That includes complete immunity, too. So don’t worry about using a Normal or Fighting-type move on a Ghost-type Pokemon. You’ll still sock that Ghastly right in the face.

[youtube https://www.youtube.com/watch?v=oIwGe83JUo8?controls=0]

3. Only The AI’s Centre Pokemon Will Use A Sync Move 

One of the stranger things about Pokemon Masters is how the rules of battle aren’t identical between the player and the AI. Where you have access to a trio of Sync Moves to suit the situation, your opponent will only ever have the one.

Only the centre Pokemon on the AI team can execute a sync move. To make up for this, AI sync moves will always hit your entire team rather than just the one target like your own. It’s usually a good idea to knock this Pokemon out early to avoid a team wipe in one big blow.

4. Level Caps Aren’t Tied To Rarity

Trainers (or sync pairs) eventually reach what’s known as a “soft cap” – a point where they can’t be levelled up any further without jumping through a few hoops. Similar games usually lock this behind the unit’s rarity (or star rank), requiring players to boost the unit’s rank to unlock their level cap.

pokemon masters tips 1

While you can upgrade a unit’s rank in Pokemon Masters through the Increase Potential menu, unlocking their max level limit is actually done in a dedicated window using completely different items. So if you’ve seen these systems before in other mobile games, just know that if you’ve reached a unit’s soft level cap, upgrading their rarity isn’t the way to push it further.

5. Use Items to Speed Up Sync Moves

In your effort to knock out the opposing team’s centre lead before they can get their Sync Move off, using items can really speed up the job. Items don’t consume the Move Gauge but do still contribute to the Sync Move countdown.

So if you’re trying to get a Sync Move off before your opponent, consider queueing up item uses on other Pokemon while another spams low-cost moves to accelerate the gauge. Remember: a low-cost move increases the Sync Move gauge just as much as a higher one.

6. Rarity Isn’t Indicative of Overall Strength

There’s no denying that rolling a 5-star character is an exciting prospect, and it’s no surprise that people will cram their teams with as many 5-star gatcha rolls as they can. But Pokemon Masters isn’t as clear-cut as that.

Just because a story character comes in at 3-star rarity, that doesn’t mean they’re completely useless by comparison. Any unit can be upgraded to a 5* with enough effort, and some of those story characters can easily rival a 5-star gatcha pull once they’re boosted to the same point. So just because they’re free, doesn’t mean they’re at the bottom of the tier list. They just need some TLC to really prove their worth. Don’t write them off too soon.

And besides; with type advantages being a thing, almost every sync pair has a use somewhere.

7. Make Use of Status Combos

If you’re having trouble knocking out a strong Pokemon before it has time to finish you off with a Sync Move, make sure you’re making good use of status combos for some easy extra damage. Tapping and holding an attack or skill in battle will show you it’s power, accuracy and additional effects.

pokemon masters tips 2

Some attacks can inflict common status conditions like Paralysis or Flinching, and certain Sync Moves can exploit these for tons of extra damage. One early example is Flannery and her Torkoal. Torkoal’s base attack, Ember, can inflict Burn with enough luck, and its Sync Move deals considerably more damage to a Burned target. It’s best to build a team that synergizes well with these kinds of combos to exploit these bonuses and take down foes fast.

8. Items Don’t Regenerate Between Rounds

Before you go spamming items early into a zone, be aware that they don’t regenerate between fights. This means if you’re going into a story zone with two or more fights, blowing all your items in that first battle to rush out a Sync Move might leave you grasping at straws later on.

9. Use The Suggested Team To Level Up The Rest

The Level-Up Training zone is a great way to boost low-level sync pairs, but you don’t need to take them in to reap the benefits. Rather than making the easy fights difficult with low-level teams that can’t exploit weaknesses, just use the training manuals rewarded at the end to level up these non-optimal characters. That means you can make quick runs through the level-up training fights with your better teams and use the resulting items to power up your weaker ones.

10. Turn On Battle Order In The Menu

By default, you can’t easily see which Pokemon is next in-line to attack. If you absolutely need to know who’s about to strike next, you can actually turn on a battle order indicator through the menu mid-fight.

Just open it up through the cog icon on the top-left and scroll all the way down. With the option toggled, an indicator on the right-side of the screen will appear with three slots denoting each Pokemon’s position on the battlefield. Enemy Pokemon will show up in red, while friendly Pokemon will be blue.

Want to know anything else before the game releases? Let us know in the comments! There’s still time to pre-register, otherwise Pokemon Masters will release on iOS and Android world-wide on August 29th, 2019.

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RPG In A Box Released In Early Access

RPG in a Box, is an all in one voxel based RPG game engine built upon the Godot game engine.  It was just released in early access on Humble Store, Itch.io and Steam.  RPG in a Box contains all the tools you need to create your own RPG including voxel editing and animation tools, dialog creation tools, world editors and more.

Current features include:

Voxel Editor

Build tiles, objects, and characters from 3D pixel blocks (i.e. voxels) and easily animate them with the editor’s frame-based/stop-motion animation system. Importing from MagicaVoxel (.vox) or PNG sprites is also supported.

Map Editor

Create grid-based worlds with the tiles you’ve built, then bring them to life by adding interactive NPCs and objects using the editor’s intuitive navigation and interaction system.

Scripting

Set up and trigger in-game events with the visual, node-based script editor. Simply drag and drop the desired actions (no programming knowledge required), or manually code “quick scripts” using the custom, Lua-like scripting language.

Dialogue

Write conversations for your NPCs using a visual, flowchart approach similar to that of the script editor. Branching dialogue is supported via player choices and condition checking.

Camera System

Choose from three available camera types for your game: standard, first-person, and isometric. Stage dynamic cutscenes using the engine’s flexible camera scripting system.

UI Customization

Design one or more dialogue box themes and customize the appearance of many other interface elements such as the inventory, main menu, and credits roll.

Basic Items

Define basic items for the player to find in containers or earn through the completion of tasks. Attach scripts to trigger effects for potions and other consumable items.

Sound FX Generator

Generate fun, retro-style sound effects using the built-in tool based on Dr. Petter’s SFXR

Check out RPG in a Box in action in the video below.

[youtube https://www.youtube.com/watch?v=DCicdeIXI5A&w=853&h=480]

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