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Daily Deal – Sherlock Holmes: The Devil’s Daughter, 70% Off

7.12:
====

* Enabled Pangolier in Captain’s Mode
* Neutral Creep Stack bounty increased from 15% to 20%

* Clarity: Mana Regeneration reduced from 3.2 to 3.0

* Heart of Tarrasque: Strength increased from 40 to 45

* Moon Shard: Attack Speed increased from 120 to 130

* Nullifier: Projectile speed decreased from 1200 to 900

* Refresher Orb: Mana regeneration increased from 3 to 5

* Satanic: Duration increased from 4.5 to 5 seconds

* Silver Edge: Break duration decreased from 5 to 4 seconds
* Silver Edge: Cooldown reduced from 24 to 22

* Skull Basher: Bash duration increased from 1.4 to 1.5
* Abyssal Blade: Bash duration increased from 1.4 to 1.5

* Spirit Vessel: Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage

* Anti-Mage: Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1

* Arc Warden: Flux cooldown reduced from 18 to 16
* Arc Warden: Magnetic Field AoE increased from 275 to 300

* Axe: Battle Hunger duration increased from 10 to 12

* Bounty Hunter: Shuriken Toss manacost increased from 120/130/140/150 to 150

* Bloodseeker: Thirst linger bonus duration increased from 2 to 4

* Chen: Holy Persuasion can no longer target non-player allied creeps

* Clinkz: Strafe duration increased from 3 to 3.5 seconds

* Crystal Maiden: Base damage increased by 3
* Crystal Maiden: Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4

* Dark Seer: Vacuum AoE increased from 250/350/450/550 to 400/450/500/550
* Dark Seer: Vacuum cooldown rescaled from 32 to 60/50/40/30
* Dark Seer: Vacuum cast range rescaled from 500 to 450/500/550/600
* Dark Seer: Vacuum Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6
* Dark Seer: Vacuum damage rescaled from 40/80/120/160 to 25/50/100/200
* Dark Seer: Wall of Replica incoming illusion damage reduced from 400% to 300%
* Dark Seer: Wall of Replica width increased from 1000 to 1300

* Dark Willow: Terrorize cast time increased from 0.8 to 1.0
* Dark Willow: Bedlam cooldown increased from 40/30/20 to 40/35/30

* Dazzle: Poison Touch damage increased from 10/20/30/40 to 10/24/38/52

* Death Prophet: Spirit Siphon charge restore time increased from 45 to 60/55/50/45
* Death Prophet: Silence manacost increased from 80 to 80/90/100/110

* Disruptor: Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
* Disruptor: Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10

* Drow Ranger: Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%

* Elder Titan: Echo Stomp Initial Stun duration reduced from 0.8 to 0.2

* Ember Spirit: Base armor increased by 1

* Enchantress: Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140
* Enchantress: Enchant cooldown rescaled from 30/24/18/12 to 55/40/25/10
* Enchantress: Enchant slow increased from 2.25/3.5/4.75/6 to 3/4/5/6
* Enchantress: Enchant dominate duration rescaled from 80 to 50/60/70/80
* Enchantress: Impetus manacost rescaled from 55/60/65 to 40/55/70

* Gyrocopter: Flak Cannon cooldown increased from 30 to 40
* Gyrocopter: Homing Missile hits to destroy reduced from 3/3/4/4 to 3

* Io: Tether now sets your movement speed to match the tethered target’s speed
* Io: Relocate cooldown increased from 120/100/80 to 130/110/90
* Io: Tether no longer has a duration
* Io: Tether movement speed rescaled from 10/12/14/16% to 7/10/13/16%
* Io: Tether regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5
* Io: Base damage reduced by 4

* Leshrac: Base movement speed increased from 325 to 330
* Leshrac: Lightning Storm damage rescaled from 50/100/150/200 to 80/120/160/200
* Leshrac: Lightning Storm slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
* Leshrac: Lightning Storm cast point reduced from 0.45 to 0.4

* Lich: Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100

* Lifestealer: Open Wounds manacost increased from 140/130/120/110 to 140

* Lion: Earth Spike manacost rescaled from 100/120/140/160 to 70/100/130/160

* Magnus: Skewer AoE increased from 125 to 135
* Magnus: Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75

* Mirana: Base attack damage range from 39-50 to 43-48

* Monkey King: Wukong’s Command soldier attack rate improved from 1.4 to 1.3

* Necrophos: Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%

* Necrophos: Death Pulse manacost rescaled from 125/145/165/185 to 100/130/160/190

* Ogre Magi: Multicast no longer increases Fire Blast manacost

* Omniknight: Repel manacost increased from 50 to 85

* Phantom Assassin: Stifling Dagger can be targeted on Spell Immune (the slow won’t have any effect, but the physical damage will go through)

* Phoenix: Supernova radius increased from 1000 to 1300
* Phoenix: Supernova now turns night into day for the duration (has highest priority)

* Razor: Static Link cast range reduced from 600 to 550 (break range still 800)
* Razor: Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180

* Riki: Tricks of the Trade reworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
* Riki: Tricks of the Trade will hit creeps if there are no heroes available
* Riki: Tricks of the Trade duration increased from 3/4/5 to 4/5/6

* Rubick: Telekinesis cooldown increased from 22 to 28/26/24/22

* Sand King: Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
* Sand King: Base movement speed reduced from 295 to 290

* Shadow Demon: Demonic Purge slow now always scales linearly with time from 100% to 20%
* Shadow Demon: Demonic Purge cooldown increased from 40 to 60 (affects charge replenish)
* Shadow Demon: Demonic Purge duration increased from 5 to 7 seconds
* Shadow Demon: Demonic Purge no longer roots non-hero units for 3 seconds
* Shadow Demon: Demonic Purge now continuously dispels the target

* Slark: Base HP regen increased from 1.5 to 2.75
* Slark: Turn rate improved from 0.5 to 0.6

* Slardar: Guardian Sprint no longer has a 15% damage amplification
* Slardar: Guardian Sprint duration reduced from 12 to 10

* Sniper: Assassinate manacost reduced from 175/275/375 to 175/225/275

* Spectre: Spectral Dagger damage increased from 50/100/150/200 to 90/140/190/240

* Spirit Breaker: Empowering Haste active no longer reduces your movement speed afterwards
* Spirit Breaker: Empowering Haste cooldown increased from 12 to 20

* Templar Assassin: Movement speed increased from 300 to 310

* Timbersaw: Chakram manacost per second reduced from 20/25/30 to 16/23/30
* Timbersaw: Chakram initial manacost reduced from 100/150/200 to 80/140/200

* Tiny: Base Health Regen reduced from 2.5 to 1.5
* Tiny: Avalanche cooldown increased from 17 to 20/19/18/17

* Treant Protector: Base intelligence increased by 3

* Troll Warlord: Berserker’s Rage base attack time improved from 1.5 to 1.45

* Tusk: Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12

* Undying: Undying Zombie critical health attack speed boost increased from 50 to 75
* Undying: Flesh Golem hero kill heal increased from 10% to 15/20/25%

* Warlock: Golem’s attack damage increased from 75/100/125 to 75/125/175

* Windranger: Fixed some clunkiness with how Windranger attacks the target during Focus Fire

* Winter Wyvern: Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575
* Winter Wyvern: Base intelligence increased by 1

* Zeus: Attack range increased from 350 to 380
* Zeus: Base damage increased by 5

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Pre-Purchase Now – Masters of Anima, 10% off

Masters of Anima is Now Available for Pre-Purchase on Steam and is 10% off!

Masters of Anima is an original adventure game that takes you deep into the magical world of Spark. Battle against the forces of evil in strategic, action-packed battles, where making tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, thanks to intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse.

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Now Available on Steam – Out of the Park Baseball 19, 10% off!

Out of the Park Baseball 19 is Now Available on Steam and is 10% off!*

Out of the Park Baseball 19 – officially licensed by MLB and the MLBPA – is the newest entry in the world’s best-rated sports strategy game franchise! Guide your favorite MLB franchise to glory, play any historical season or create a fictional baseball world. A baseball fan’s dream come true!

*Offer ends March 29 at 10AM Pacific Time

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Pre-Purchase Now – The Elder Scrolls Online – Summerset

The Elder Scrolls Online – Summerset is Now Available for Pre-Purchase on Steam.

Join over 10 million players in the award-winning online multiplayer RPG and experience limitless adventure in a persistent Elder Scrolls world. Be part of an ever-expanding story across Tamriel and travel to the stunning home of the High Elves to save the world from destruction in the latest Chapter of ESO.

Pre-Purchase today to immediately receive the Morrowind Chapter and Nightmare Senche mount, along with the Queen’s Bounty Pack at launch!

You can also try the Elder Scrolls Online for free until 10am Pacific on 3/28! If you already have Steam installed, click here to install or play The Elder Scrolls® Online. If you don’t have Steam, you can download it here.

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Steam Client Update Released

A new steam client has been released and is being automatically downloaded.

General

  • Reduced CPU usage of Steam when redrawing the UI, such as when the mouse is moved back and forth over part of the Library view
  • Improved behavior when re-installing from retail discs or backup files, preferring to avoid downloads whenever possible
  • Fixed an issue where corrupt workshop items could be re-downloaded endlessly
  • Fix for new Steam Workshop item requests not being downloaded due to the “Only Allow Auto-Updates During Specific Hours” feature being enabled
  • Fixed an issue where the in-game overlay could crash or become unresponsive in some Vulkan-based games
  • Improved some cases where chat text was incorrectly treated as a clickable URL when it should not have been
  • Fixed an issue where games could no longer be launched in offline mode if Steam had previously started or scheduled an update

Windows

  • Added high-DPI monitor support when running under Windows 10 with the 2017 Creators Update
  • Added window transition animations when opening, closing, or minimizing Steam windows
  • Improved taskbar handling of Steam windows on multi-monitor systems
  • Added detection and support for exFAT-formatted drives

macOS

  • Added support for turning off or restarting the system from Big Picture mode
  • Improved native OS integration of Steam client windows. For example, Steam windows can now be dragged up past the menu bar to trigger the Spaces UI.
  • Improved reliability of the Steam Input and Streaming Audio drivers for macOS
  • Added a custom kernel driver for Sony DS4 controllers which allows use with Steam Input when connected over Bluetooth
  • Improved checks for case-sensitive APFS file systems. The Steam client only supports case-insensitive file systems on macOS, and will continue to warn users when running with an incompatible file system

Linux

  • Added a 2X-scaling mode with high-res text and graphics when running the Steam client in desktop mode on 4k-resolution monitors. You can also force 2X scaling with the “GDK_SCALE=2” environment variable, or disable it with “GDK_SCALE=1”.
  • Improved window-resizing interactions with the window manager
  • Fixed an issue where the Steam client could prevent some desktop sessions from shutting down

Big Picture

  • Fixed a browser hang when a web page transitions to or from full-screen mode

Steam Input

  • Added “Exit Application” controller action. When this action is used within a game, it will prompt the user if they actually want to quit and if confirmed will immediately close the application.
  • Added Chorded Press Activator. The Chorded Press Activator requires another input to be active for it to fire. This can be combined with other activators and either interrupt them or not based on those activators settings. So a regular press can optionally fire or not based on the chorded state, while a long press can optionally interrupt both for example. Chords require the chord button to be pressed first to activate (like shift or control would on a keyboard).
  • Added the ability to unique-ify configurations across Xbox and generic controllers. While the actual hardware cannot be differentiated, we treat them as unique controllers based on connection order. So if they elect to use unique configurations, configurations will be applied based on first, second, third, etc. identical controller.
  • Added hardware Joystick Calibration section in Controller Settings. This allows customizing the controller joystick deadzone on a per-controller, per joystick basis. There is an auto-calibration system that attempts to determine the ideal deadzone, as well as manual sliders for overriding those values. As Xbox controllers can’t be differentiated beyond type, they will only rely on controller order. Different device types, such as an Xbox One vs and Xbox One S controller, will be differentiated.
  • Made previewing state much more obvious when previewing a configuration.
  • Opted-In 3rd party controllers will now detect launchers and use a launcher specific configuration that is the same as opted-out controllers.
  • Improved compatibility with PS4 controller remapping programs – controllers no longer need to be reconnected when starting/exiting those programs. Also users will get a warning dialog if they are launching a game which is using the Steam Input API to support PS4 controllers while a remapper is running.
  • Fixed a bug where non-Steam games would use a desktop configuration when streaming if the controller wasn’t opted into Steam Input support.
  • Fixed using non-tracked gamepads in SteamVR’s Big Picture Mode overlay
  • Fixed Big Picture Mode’s Disk Management screen to accept gamepad/keyboard input on the disk selection dropdown
  • Fixed stuttering in some games due to excessive rumble updates
  • Fixed non-Steam games not being able to take screenshots from the controller
  • Fixed several layer bugs related to change layer bindings
  • Added a mouse movement threshold when determining if the Guide button is being used for a chord or to hold down the button to bring up the Big Picture menu
  • Fixed various On-Screen Keyboard issues including Non-Steam Controller dual cursor mode, improved language accent and modifier key support, and input immediately upon invocation
  • Made Controller Options always visible in the Big Picture Mode library page, even when no controller is currently active; users will be prompted to connect a controller if none can be found.
  • Fixed navigating multiple action sets via the bumper buttons when previewing a controller configuration
  • Fixed a case where the Big Picture Mode overlay could receive input when not active

In-Home Streaming

  • Fixed AMD hardware capture support on R9 200/300 cards