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This Week At Bungie – 6/20/2019

This week at Bungie, we prepare for Calus’s new challenge.

If you’re reading this at the moment of publication, we’re currently live on the GuardianCon Charity Marathon Stream hosting a Bungie Bounty. We’re being hunted on all three platforms while a menagerie of hosts reads off donations to support a great cause! We have a list of incentives, ranging from releasing the TWAB early to showing off a few Legendary weapon concepts from our upcoming Destiny 2: Shadowkeep release. For more information about the GuardianCon charity stream, make sure to check their website. If you’d like to join the fun on stream, we’ll be live from 1–5 PM PDT (4–8 PM EDT).

Now, let’s get down to business on your weekly roundup of Destiny– and Bungie-related news.

Challenge Fit for a Guardian

Season of Opulence is full steam ahead. You’ve scoured the depths of the Menagerie, begun your quest for Truth, and taken the Crown of Sorrow. Our next stop on the roadmap begins June 25 with Menagerie Heroic mode.

So, let’s dig in. What does Calus have lined up for our most powerful Guardians?

  • Increased Power Difficulty: Starts at 750, increases to 770
  • Matchmaking is disabled; you must form a fireteam to enter
  • Weekly curated gameplay modifiers, rotating per boss
  • Unlike normal mode, Guardians can hit a failure state
      • Extinguish is active; if your team wipes, Calus will send you to orbit
      • Encounters never repeat; if you fail to reach 100% progress toward the boss after completing each encounter once, you will be returned to orbit
  • Heroic-mode-specific Triumphs, rewards, and challenges await you

Though we’ll be watching, this won’t be a race. We’re excited to see how players customize their experience with various challenges to show off their skill. Can you defeat Heroic mode with fewer than six players? Maybe with specific loadouts? Only time will tell.

Take Pride

June isn’t the only time when we live our values as a company, but it’s a great opportunity to celebrate them. Here is an important message from the Bungie Diversity Committee on how you can join us in expressing your pride, along with the people who make the games you play. 

Pride Month is an exciting time of year, when we can all unite under a rainbow flag and celebrate our LGBTQIA+ family. Bungie has come together this month to do more than we’ve been able to accomplish before.

We have a Pride pin for sale on our Bungie Store, with all proceeds going directly to the It Gets Better Project (a nonprofit organization with a mission to uplift, empower, and connect lesbian, gay, bisexual, transgender, and queer youth around the globe). This year, not only will Bungie continue its tradition of marching in the Seattle Pride Parade as an official sponsor, but we have also teamed up with other nearby dev studios to create a more united game industry alliance. While we celebrate this month, it’s vital that we stay centered on what Pride is truly about; the equal rights and representation of the LGBTQIA+ community, People who deserve to be celebrated and recognized for their role in making our community as amazing as it is.

“For me, Pride means being able to be visible to someone who needs representation (even when they may not realize it), as opposed to how it used to be where visibility only meant being a target.” —Jayce D., Designer

We on the Bungie Diversity Committee are committed to improving Bungie’s work culture, practices, and policies in order to make this community a more welcoming and inclusive space for our LGBTQIA+ employees and fans around the world. This work does not start and end in June; rather, it’s a series of challenges that we work on every day, month after month. Here at Bungie, we know there are still a lot of ways we could be doing better. We also know that our industry sometimes drags its heels when it comes to necessary change. However, we must keep moving forward for the sake of our own teams, coworkers, families, and players who need to know that they are seen, accepted, welcomed, and loved for exactly who they are.

“One of the most empowering things I’ve experienced is the acknowledgement that I exist in a world that generally pretends otherwise. This was the greatest gift games have ever given me, and one of the most important things I want to do as a developer is give that gift to players.” —David S., Engineer

We look forward to celebrating Pride Month with all of you. Let’s keep our eyes up, and do our part to forge a brighter future.

—Bungie Diversity Committee

Please note: If the Pride Collectible Pin shows “Currently Unavailable” on the Bungie Store, this indicates that the item is currently out of stock. We plan to have these available through Pride month, and beyond. If you’re interested in snagging one of these pins, but it’s not available, make sure to click the “Email when available” option on the portal to be notified the moment they’re back in stock!

Preserving the Truth

The members of Destiny Player Support navigate the help forum daily, spreading helpful tips on how to work around issues or collecting data on any newly surfaced problems within Destiny 2. This week, they have some super good advice on how to keep your Truth quest on the right track.

This is their report.

Fall 2019 FAQ Update

This week, we’re making some updates and revisions to our Fall 2019 FAQ. See below for this week’s additions:

Q: What is included with Bungie Store purchases of physical editions of Destiny 2: Shadowkeep?

A: Digital products delivered via email before September 17, 2019:

Players who selected and purchased the “No Game Code” option for Destiny 2: Shadowkeep will not receive any codes leading up to the September 17, 2019 release date.

Collector’s Edition exclusive physical collectible bundle contents delivered on or before September 17, 2019:

    • Collector’s Edition Exclusive In-Game Emblem Code: An exclusive in-game emblem code printed inside the physical collectible bundle.
    • Hive Cryptoglyph Replica: Follow clues in the Collector’s Edition to unlock the Hive Cryptoglyph and its secret contents. Dimensions: 7.8”L.
    • Metal Luna Mission Container: A metal Luna mission folio that holds esoteric relics and records. Dimensions: 8.6”L x 5.9”W.
    • Luna Mission Handbook: Containing 40 pages of schematics and design documents.
    • Luna Journal: A 160-page journal featuring additional story content that is bound with the mysterious charms and talismans of Eris Morn.
    • Artifacts from the Golden Age.

Q: When should players expect Destiny 2: Shadowkeep to ship from the Bungie Store?

A: Physical editions of Destiny 2: Shadowkeep will ship to players on or before September 17, 2019. Included digital codes will be delivered by email to players on or before September 17, 2019. Players should be aware that Bungie Store codes included with Shadowkeep physical edition purchases will arrive only by email, and that no versions include any codes in the box.

Players who selected and purchased the “No Game Code” option for Destiny 2: Shadowkeep will not receive any codes leading up to the September 17, 2019 release date.

Q: Who should players contact with concerns regarding their Bungie Store physical edition purchase of Destiny 2: Shadowkeep?

A: Customer service concerns related to physical editions ordered from BungieStore.com, to include the delivery of Bungie Store digital product codes, should be directed to orders@bungiestore.com.

Additionally, we’ve revised the following questions for clarity in response to player feedback:

Q: Do players need to repurchase Destiny 2 on each cross-save platform separately?

A: Destiny 2 will be accessible to players on all available platforms for free as Destiny 2: New Light. However, players will need to purchase Destiny 2 expansions (Forsaken, Shadowkeep) for each connected platform in order to access that expansion’s content. Cross save will preserve all gear, character, and items across all platforms regardless of expansion ownership.

Q: Can players merge different characters, items, or Triumphs from different accounts? 

A: Cross Save does not feature any form of account, character, or progress merging. Selecting a set of characters for Cross Save does not delete or alter the data of any other character sets. Other character sets will be inaccessible for use as long as Cross Save is active. 

Q: Will Stadia feature cross-play with Steam or other platforms?

A: Cross-play will not be available for any platform in 2019. We are investigating this feature for Destiny 2, but we have no official announcements to make at this time.

Destiny 2 Season of Opulence Known Issues

Listed below are the latest player-impacting issues discovered in Season of Opulence:

    • Not Getting Truth from the Ascendant Chest: We’re investigating an issue where players may not receive Truth after they open the Ascendant Chest if they aren’t on the quest step “Candy from a Baby.” Players should ensure they are on the appropriate quest step before opening this chest.
    • Refer-a-Friend Linking Issue: We’re investigating an issue where new players can’t accept links from veteran players.
    • 690 Gear for Alternate Characters: We’re investigating an issue where players don’t receive 690 gear on all of their characters after completing “The Invitation” quest.
    • Vestian Dynasty: We’re aware that Vestian Dynasty is dropping for players after Update 2.2.1.
    • Rune Bonus II Not Refunding: We’re investigating an issue where players who have this node active in their Chalice of Opulence don’t always receive a rune back when opening the Menagerie chest.
    • Double Rune Drops: We’re investigating an issue where players receive only one rune when two runes of the same type drop at the end of an activity.
    • Infamy Points and Bounty Issues: We’re investigating an issue where Gambit Prime “Civic Duty” bounties are not counting toward player Infamy ranks.
    • Crystals in Eater of Worlds and Crossroad Public Event: We’re investigating an issue where these crystals don’t transition correctly and it becomes difficult to shoot them.
    • Raid Witches Vessel Swappers Not Spawning: We are investigating an issue where the swappers do not spawn during flawless runs of the Crown of Sorrow raid, resulting in players being unable to complete the flawless run.
    • Static Shock Emote: We’re investigating an issue where players have a hard time interacting with this emote prompt.
    • Sturm and Drang Audio: We are investigating an issue where Sturm plays the reload audio on every kill when paired with Drang or Drang (Baroque), even when Drang’s magazine is full.

Frame by Frame

The movies keep rolling in. With players finding new pinnacle and Menagerie weapons to add to their arsenal, we’re seeing some great plays in the wild. Not only that, but fireteams of three taking on the Crown of Sorrow raid.

Movie of the Week: Three-player Crown of Sorrow

[youtube https://www.youtube.com/watch?v=NgPiat9RZlQ?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Honorable Mention: You use your anger well, Guardian

[youtube https://www.youtube.com/watch?v=c3dAKjRA4VM?wmode=transparent&rel=0&fs=1&w=1136&h=641]

This weekend, I’ll be on the hunt for some Iron Banner gear with enhanced perk rolls. This is your first chance for enhanced perks through the Crucible, so get to it! Lord Saladin is offering a new quest to unlock each piece, so make sure to complete the appropriate quest step for your desired armor piece before exchanging tokens for random rolls. If you’re a sniper, I highly recommend the enhanced Unflinching Sniper Aim perk for chest pieces.

We’ll see you next week for Menagerie Heroic mode. Prep your fireteam accordingly. 

Cheers,

Dmg04

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GuardianCon Charity Marathon

As part of the GuardianCon Charity Marathon, we’re putting a price on our own heads. From 1-5 PM PDT (4-9 EDT) on June 20, 2019, we’ll be hosting a Bungie Bounty. The prize for besting us in matchmade combat in our own game is usually an emblem. This time, we have so much more in the reward pool.

This will be a bit different from previous bounties, as we’ll have one member of Team Bungie live on PlayStation 4, Xbox One, and PC at the same time. Throughout the afternoon, we’ll be swapping game modes, players, hosts, and developers in and out of the chairs while viewers have the opportunity to donate to a great cause:

The mission of St. Jude Children’s Research Hospital is to advance cures and means of prevention for pediatric catastrophic diseases through research and treatment. Families never receive a bill from St. Jude for treatment, travel, housing or food – because all a family should worry about is helping their child live. St. Jude has treated children from all 50 states and from around the world. Treatments invented at St. Jude have helped push the overall childhood cancer survival rate from 20% to more than 80% since it opened more than 50 years ago.

Bounty Schedule

  • Hour 1 – Crucible Quickplay
  • Hour 2 – Gambit Prime
  • Hour 3 – Iron Banner
  • Hour 4 – Iron Banner
If you happen to be on our team, help us win. If you’re going against us, we dare you to kick our ass. We’ll be in Crucible Quickplay, Gambit Prime, and Iron Banner. The winning team will receive the Sign of Mutual Combat emblem.

If you’d like to throw a wrench in our fighting style, or score some sweet loot as a reward for donating to charity, check out the incentives below:

GuardianCon Charity Marathon

Donation Incentives

  • $10 — Sign of Gambit 2018 emblem code
  • $25 — Entered for chance to win an item from the Bungie Prize Pool
  • $50 — New “Gateway to Knowledge” emblem code
  • $100 — Entered to win a signed Collector’s Edition of Destiny, Destiny 2, or Destiny 2: Shadowkeep
  • $300 — Invert controls for player of your choice
  • $500 — Three players all rotate stations
  • $777 — Player of choice wears Shaxx helmet for a match
  • $1,000 — DeeJ reads a lore entry
  • $5,000+ — Studio tour for a three player fireteam (Five max, travel/lodging not included)

Sign of Gambit (2018 Event Emblem)

Gateway to Knowledge (First available via GuardianCon Charity Stream!)

Donation Goals

  • Every 10K — dmg04 eats slice of bread 
  • 25K — Release The TWAB early
  • 50K — Shadowkeep Legendary weapon art reveal
  • 75K — Shadowkeep Legendary weapon art reveal #2
  • 100K — DeeJ plays a match
  • 150K — dmg04 gets a Destiny tattoo

Top donors

We’re creating three swag bags for our top donors, filled with various merchandise from the studio:

  • Top Donor: Uldren Statue, signed Shadowkeep Collector’s Edition, signed D2 Collector’s Edition, signed D1 Collector’s Edition,  3A Titan, Bronze Cayde statue, MegaBlocks Goliath tank, Cayde game box
  • Second Highest Donor: Signed Shadowkeep Collector Edition, signed D2 Collector’s Edition, signed D1 Collector’s Edition, Cayde game box, Cayde Statue, MegaBlocks Goliath tank
  • Third Highest Donor: Signed Shadowkeep Collector Edition, signed D2 Collector’s Edition, signed D1 Collector’s Edition, Mega Blocks Goliath tank

Bungie Prize Pool

If you donate $25, you will be entered to win one of the following items. We’ll sign what we can, but some things (like a Ghost Plushy) don’t respond well to ink.

  • (10) Destiny Grimoire Anthology, Volume 1
  • (5) Cayde Game Boxes
  • (5) MegaBlocks Goliath Tanks
  • (5) Plushy Ghosts
  • (5) Vinyl Ghosts
  • (4) Cayde Bronze Statues
  • (2) 3A Titan Figures

Collector’s Editions

If you donate $100, you’ll be entered to win one of the following Collector’s Editions:

  • (20) Signed Shadowkeep Collector’s Editions
  • (20) Signed D2 Collector’s Editions
  • (10) Signed D1 Collector’s Editions
This event and associated sweepstakes is operated by Rare Drop Co LLC. (“Rare Drop”) and subject to Rare Drop’s official rules located at https://ww1.guardiancon.co/. Bungie, Inc. is not the sponsor or organizer of this event.
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Fall Eververse Changes

Hey everyone, 

Like we did a few weeks ago on the Livestream, we’re going to continue to talk about how Destiny will continue to evolve this Fall and beyond. This update is about how we’re changing Eververse. 

We’ve already made a number of changes to Eververse in Season of Opulence (we’ve redesigned the store, we’ve made Bright Engrams only include Year 1 gear—and have it bias heavily toward giving you items you haven’t unlocked in your Collections), and we’re going to make more changes to the economy, store, and armor in this fall’s patch. 

Armor 

It stinks to go to the Eververse store and see an item that looks cool and then seeing that the item has bad perks on it. In fact, when we’re setting up the armor, we’d twist ourselves up in knots to make sure the Eververse armor sets didn’t have good perks. We did this because we want the best way to get sweet perks on your armor to be by playing the game, not shopping for enhanced Hand Cannon loaders at Tess. The root cause (dating all the way back to Destiny 1) is that Eververse armor has always had perks/gameplay capability as a part of the package. 

We’re done with that. As of this September, all Eververse armor is being converted into Universal Ornaments. These Universal Ornaments can be applied to all of the Legendary armor sets we’re releasing this Fall. They override the look of your equipped gear while preserving the perks, mods, and stats of the original item. 

Any Eververse Armor you have acquired in your Collections will have its Universal Ornaments automatically unlocked for use on new Legendary armor. For example, if the song in your heart is to have your Titan roll with the 2018 Tin Man-esque Festival of the Lost Helmet, you can put it on any of the new Legendary armor coming to the game this fall. 

Work in progress build.

Evolving Bright Dust

Historically, the best way to earn Bright Dust in Destiny 2 has been to buy a bunch of Bright Engrams, shard everything from the engrams, build a giant bankroll of Bright Dust and then spend it when the Warlock Dire Ahamkara helmet shows up the Bright Dust row in the last week of the season. We’re going to change this. 

This Fall we’re changing Bright Dust from a pay- and/or play-to-earn currency to a play-to-earn reward. We’re adding Bright Dust as a reward for completing Vanguard, Crucible, and Gambit bounties. We want all players to earn Dust for playing, not for spending money and destroying a bunch of items in their inventory. After you complete all your bounties for the week, there will be an additional avenue to keep grinding out Bright Dust. 

It’s also been pretty uncool to go to the Collection screen and spend Bright Dust to get shaders or Ghost Shells or whatever. We’re going to fix that too. Beginning September 17, Eververse items in your Collections will cost Glimmer and Legendary Shards. If you want to keep pulling out that Exotic Sparrow that looks like a motorcycle until you get the good Sparrow perk (Instant Summon), you can do that with Legendary Shards and Glimmer. 

Changes to Dismantling Eververse Items

Lastly, because we are changing the cost of pulling things out of the Collections, Eververse items will no longer dismantle into Bright Dust. This Fall, Eververse items will dismantle into Legendary Shards and Glimmer.  

However, that means right now the absolute best thing you can do with all the Eververse items you don’t use regularly—armor, Sparrows, shaders, Ghost Shells, transmat effects—is dismantle them. Sitting on a pile of Midnight Talons or Metro Shift from your Year 1 stockpiles? Shard ’em for Dust. 

That’s right! Everything must go—dismantle the extra stuff you have in your inventory, build up a huge amount of Bright Dust, and spend it on sweet stuff as it rolls through the Eververse store—because on September 17, everything changes. 

TL;DR recap for Twitter:

On September 17, 2019: 

  • All Eververse armor (new and armor you’ve already acquired!) is being converted into Universal Ornaments
  • Universal Ornaments can be attached to any newly acquired Legendary armor
  • Bright Dust is going to come from doing bounties, not dismantling things you spent money on
  • Eververse items can now be pulled from your Collections with Glimmer/Legendary Shards instead of Bright Dust

Before September 17, 2019:

  • Dismantle all of your unused Eververse items to maximize your Bright Dust reserves 

Thanks and see you soon,

Luke Smith

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This Week At Bungie – 6/13/2019

This week at Bungie, we watched Guardians hunt for Truth. 

Season of Opulence is off and running. Guardians are piling into the Emperor’s lost vaults in search of the treasure of their choosing. Earlier this week, you discovered a new boss waiting for you in the depths of the Menagerie. Upon defeating it, you were given a quest to seek out Truth. Not in an X-files way, but to find the Rocket Launcher, Truth—a weapon that seeks out its targets… aggressively. Just look at what some players are seeing in the wild:

Next week, we’ll mix things up once again with a third additional boss to keep things fresh in our new six-player activity. And that’s not all we have planned. We are also welcoming an old friend back to the Tower.

Iron Pursuits

Lord Saladin will return next week for the first Iron Banner of Season of Opulence. With a new Season, you have a fresh set of weapons and armor available to earn. Saladin continues to offer Iron Banner bounties, but will also set you on a quest to earn your gear. In other words, prove your worth, and be outfitted as an Iron Lord.

  • This Season’s Iron Banner armor is now acquired through a quest.
      • Each armor piece will be granted upon completing its associated quest step.
      • Each armor piece will be granted as a powerful reward.
      • After unlocking an armor piece, it may be reacquired with random rolls through Iron Banner Reputation Packages and match rewards.
      • If you are a veteran player who earned Iron Banner ornaments in the past, this Season’s armor is compatible with all Year 1 Iron Banner ornaments.
  • Iron Banner packages have been updated.
      • Iron Banner Armor may now roll with enhanced perks.
      • New weapons have also been added to Iron Banner packages and have a higher chance to drop on the first package you redeem.
  • New Iron Banner shaders, an emblem, and a Sparrow may be earned through objectives that must be completed during Season of Opulence.
  • Iron Banner bounties will continue to grant rewards and Iron Banner Tokens.
      • Iron Banner bounties no longer unlock direct purchase for Iron Banner gear, as it is now acquired directly through the Iron Banner quest.

Iron Banner and Increased Valor

Start: 10 AM PDT on June 18

End: 10 AM PDT on June 25

Here is a preview of the armor and weapons available during Iron Banner events in Season of Opulence.

Valor boosts will also be available next week in Iron Banner and the rest of the Crucible. Saladin will also have some other items available including this new Emblem.

Raid Stats

Thousands of Guardians explored deep within the Leviathan to tackle the challenges of the Crown of Sorrow raid. A fireteam of six completed it first and paved the way for others to follow in their footsteps. We made a graphic showing the number of Guardians who beat the raid in a few key timeframes during the first week.

If you were one of the 45,475 Guardians who bested Gahlran within the first week and are thinking about purchasing the Bungie Rewards raid jacket, you have until 11:59 PM PDT on June 18 to claim your Bungie Reward code and place your order. Dmg04 and I both completed it the night before the deadline and ordered ours. 

Congratulations to everyone who has completed it so far. If you’re still Powering up, Gahlran is waiting for you. 

Q and A

The DPS team is always working diligently behind the scenes. They are making sure you have the info you need to have the best Destiny 2 experience.

This is their report.

Destiny 2 Hotfix 2.5.0.3

Today, we deployed Destiny 2 Hotfix 2.5.0.3 to players. This hotfix addressed the following issues:

  • Resolved an issue blocking progress toward the quest “The Invitation,” where some players were not receiving credit when defeating Menagerie bosses.
  • Resolved an issue blocking progress toward the quest “The Invitation,” where some players could not upgrade their Chalice of Opulence.
  • Resolved an issue where Sturm’s “Accomplice” perk no longer reloaded non-Drang energy weapons following Update 2.5.0.1.
      • PLEASE NOTE: We are investigating an ongoing issue where Sturm does not reload non-Drang sidearms.
  • Resolved an issue causing Eververse armor to have different perks than shown in the Eververse storefront.
For upcoming patch notes as soon as they are available, players should monitor our Updates page.

Fall 2019 FAQ

Following the series of announcements we made last week, we’d like to follow up with the first batch of frequently asked questions submitted by players.

Forsaken and New Light

Q: Will Destiny 2: New Light be its own separate game/file?

A: No. All Destiny 2 players will be automatically converted to New Light and will maintain all of their prior purchases and entitlements. 

Q: What Forsaken and Forsaken Annual Pass content will be included in New Light?

A: Forsaken content available in Destiny 2: New Light includes:

  • Free roam on all destinations
  • Strikes playlists
  • Crucible playlists
  • Gambit and Gambit Prime playlists
  • Select Annual Pass content

Q: What Forsaken and Forsaken Annual Pass content will NOT be included in New Light?

A: Forsaken content available only with purchase includes:

  • The Forsaken campaign
  • Year 2 raids and dungeons
  • Exotic quests

Cross Save

Q: Do players need to repurchase Destiny 2 on each cross save platform separately?

A: No. New Light will be available for free on Steam, Xbox, and PlayStation.

  • Cross save will preserve all gear, character, and items across all platforms regardless of entitlements.
  • Expansion ownership (Forsaken, Shadowkeep) is tied to the platform’s store it was purchased on. Players will need to purchase expansions on each platform that they wish to play that expansion content on.

Q: Can players merge different characters, items, or Triumphs from different accounts?

A: Cross save does not feature account, character, or progress merging. Selecting a active account for cross save does not delete or alter the data of any other accounts. 

Q: Will Destiny 2 support cross-play matchmaking between different platforms?

A: Each platform will have its own matchmaking pool. 

Steam PC

Q: Which Destiny 2 purchases and entitlements transfer over from Battle.net to Steam?

A: The PC migration from Battle.net to Steam will include a one-time transfer of ALL ownership rights that a player already owns (expansions, Silver, account, Seasons, etc.). 

Q: Can players pre-order Shadowkeep on Steam right now and migrate their Battle.net account later?

A: Yes. Players may purchase Destiny 2: Shadowkeep from Steam’s product page now, and migrate their account at a later date. 

Stadia

Q: Can players pre-order Google Stadia Founder’s Edition right now, and setup cross save for their account at a later date?

A: Yes. Players may purchase Stadia Founder’s Edition from Google’s product page now, and enable cross save on their account at a later date. 

Q: Will Stadia feature cross play with Steam or other platforms?

A: Stadia is its own ecosystem, just like current existing platforms. Stadia players will only be able to play with other Stadia players. 

For the consolidated list of frequently asked questions as they are added throughout the summer, players should see our Destiny 2: Fall 2019 FAQ help article.

Destiny 2 Season of Opulence Known Issues

Listed below are the latest player impacting issues discovered in Season of Opulence:

  • Queen of Hearts Ship: We are investigating an issue where this ship can’t be reacquired from Collections when bought from Eververse.
  • 404 Errors on Bungie.net: We are investigating an issue where players who are trying to get a Bungie Rewards code or are trying to verify their email receive a 404 error page.
  • Opulence Weekly Bounties: We are investigating an issue where weekly bounties offered by Benedict 99-40 did not grant powerful rewards for a period following the 6/11 weekly reset.
  • Chests on the Pleasure Barge: We are investigating an issue where the chests on Werner 99-40’s pleasure barge reset at Sunday’s daily reset and not at Tuesday’s weekly reset.

Showtime

We are back with a hot new edition of Movie of the Week. For anyone unfamiliar, this is where we highlight our favorite videos that were created by the community. The winners get an emblem, and you get to watch some cool Destiny action. Here is what we got this week. 

Movie of the Week: TR3-VR Recreated

[youtube https://www.youtube.com/watch?v=9EcFQxcFNDs?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Honorable Mention: Better Blink

[youtube https://www.youtube.com/watch?v=RhOYeGXFsAE?wmode=transparent&rel=0&fs=1&w=1136&h=641]

It’s been a blast sharing news with the community all while getting to see you experience the content we have been working on for Season of Opulence. We’re not done yet! There is more coming this season and more coming this fall. Thanks for inhabiting this universe we love to build. 

<3 Cozmo

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Destiny 2 Hotfix 2.5.0.3

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PlayStation Xbox Live Battle.net

General

  • Fixed an issue where players could not progress the “Imperial Summons” quest
  • Fixed an issue where Sturm’s “Accomplice” perk was not reloading Energy weapons
      • Note: We are currently investigating an issue where Drang is the only Sidearm that reloads when this perk is activated
      • Note: Energy weapon reload audio may play more than once when the perk triggers

Eververse

  • Fixed an issue where the Intrepid Seasonal armor sets stated that they could be obtained through Bright Engrams when inspected within Collections
  • Fixed an issue where seasonal Eververse armor could be acquired with random rolls
      • Moving forward, all Eververse armor will have static rolls
      • Any armor obtained prior to this change will maintain their randomly rolled perks

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This Week At Bungie – 06/06/2019

This week at Bungie, we revealed the next chapter of Destiny 2.

Today’s been fun. The week started with a Chalice and led to a reveal. Earlier today, we hosted a stream to unveil the next chapter for Destiny 2. If you’ve somehow found yourself reading this article without seeing the news, let’s get you caught up.

[youtube https://www.youtube.com/watch?v=WVk4PkTG99o?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Everything you need to know can be found here. Shadowkeep is on the horizon, with Eris calling upon Guardians to return to the moon and challenge Nightmares from their past. New Light will introduce Guardians to the world of Destiny. Stadia and Steam will provide new ways for players to join our community, and Cross Save will unite them on the same journey together.

We’ll be diving deeper into all of these projects throughout the summer. Our next stop will be E3, though we won’t have the usual booth and fanfare this year. Instead, we’ll be visiting with people to talk more about what we have planned. Keep your eyes peeled next week, and you might see us in the media that originates at the show.

We’re excited for what’s to come. Until then, we have an entire Season of content to play. A Season… of Opulence!

Chalice to Calus

Season of Opulence kicked this week off with a six-hour race to get ready for a new raid. Teams from around the globe took on the challenge, methodically completing activities for powerful rewards to take on Gahlran and the Crown of Sorrow. With Contest mode active, enemies presented a challenge as players picked apart each encounter and its mechanics.

Employees from all disciplines flooded in to a small theater room to watch the action unfold throughout the race. As we approached four and a half hours, the crown was taken. Clan Be Bold is officially the bread winner of the Crown of Sorrow raid.

We’re passing the mic to fireteam member CarolinaGamer99 for a few words on their World’s First win:

CG: World’s First, a title that means more than most people can imagine to me. I’ve played Destiny since launch and I’ve had the privilege of meeting and making friends for life. Some of these friends are my clanmates, the guys that I’ve been through a lot with. We’ve all been in top 10 raid race finishes before, but we finally did it with Crown of Sorrow. I’d like to say thank you to my amazing teammates who put up with the sound of me munching on various snacks for the entirety of raid day, to the amazing teams at Bungie for creating an incredible experience for everyone who plays, and to the awesome community for cheering us on and believing in us.

WE GOT THE BELT WOOOOOOO!!! 

Speaking on behalf of the people who developed Crown of Sorrow, here’s a few words from Design Lead Brian Frank:

Brian: Another world first viewing party is behind us. 

Having the theater crammed full of devs eagerly watching together as fireteams make their journey into the unknown to take on the challenge of the Raid is always a blast. 

The eruptions of cheering when an encounter is cleared or a boss is brought down are priceless and sincerely a highlight of the work for myself and the team.

With each raid, we are humbled by this community and your ability to overcome challenges. Whether you’re a hardcore raider, a Crucible legend, or you’re just here to enjoy the show, we can’t thank you enough for playing.

Destination: GuardianCon

This July, we’ll launch a team to GuardianCon. Our mission objective will be to celebrate this amazing community. We’ve had a representative from Bungie in attendance every year this gathering has been a thing—except for that first spontaneous flash mob in an unsuspecting pub. We’ve watched this event evolve alongside the community that created it, and we wouldn’t miss it for anything.

We’ll be live on stage with the showrunners. We’ll be on the convention floor with a Bungie Booth bristling with attractions. If we’ll see you there, here’s a preview of what you can expect.

GuardianCon Exclusive Loot

Destiny 2 will be playable on 72 stations. We’ll be hosting a series of private Crucible matches in Season of Opulence. If you have yet to fully grasp the new meta, you’ll be invited to equip new weapons and suit up in a full set of Menagerie or raid gear as a Hunter, Titan, or Warlock. 

To raise the stakes, we’ve conceived something special for GuardianCon that we’re calling Risk/Reward Matches. Win or lose, anyone who plays a Reward Match will receive a Drifter coin that can be earned only at the show. Lines permitting, you’ll be able to play as often as you like and collect as many coins as you can carry. Keep them or pay them forward. If you’d like to take a chance at winning a more prestigious reward, you can spend your coin to commit to a Risk Match against another fireteam. If you win that match, you’ll win a Guardian Pin that’s also exclusive to the show. We’re inviting you to leave with either a dog tag or a medal.

World First Award Ceremony

Ever since Aetheon made the first grand entrance in the Vault of Glass, many fireteams have been entered into legend as the first Guardians to complete a Destiny raid. At GuardianCon, they’ll take the stage with us to be celebrated as a champions. 

Hefting all of these belts will not be light work, so we found a fan of the game to help us with the heavy lifting.

The Big Show will join us in our booth to meet players. You could have a chance to shake the hand that has broken a controller or two.

Please Note (and don’t panic) if you’ve earned World’s First Status, but can’t be at the show, your names will be spoken and we’ll send your belt to you by other means.

An Audience With Eris Morn

Ever since we plundered the dark below the Moon, the voice of Eris Morn has been a great friend of the Destiny community. She’s contributed her talent to every major release of Destiny content, and we’re about hear more from her this fall.

At GuardianCon, she’ll be an honorary member of the Bungie Away Team.

Morla will be on hand to meet players, sign memorabilia, and silence the screams of any Hive outbreaks that may occur (even though that’s her voice, too).

Gunsmith Inspection

The Destiny community includes many amazing prop makers, but Eric Newgard has been our official outfitter for some time. His works adorn several corners of our studio. We’ve commissioned him to create replicas of iconic weapons to commemorate special occasions. He has even moved among Guardians dressed in the robes of a Warlock. At GuardianCon, he’ll have his own corner of our booth to fabricate a Destiny weapon you’ve never seen.

Gather around his workbench to witness his creative process and assemble for photo ops with an arsenal of Destiny props fit for the heroes of our community.

Bungie Ride Along—Live!

If you’ve watched all of our streams, you’ve been on a Ride Along with our developers. We think of them as behind-the-scenes features delivered in a live-fire exercise. At GuardianCon, we’ll do it live!

Two of the creators of the Whisper of the Worm and Zero Hour missions will take to a stage to share some commentary while designated players move through experiences that have captured the imagination of the Guardians when they least expected it.

Players Meet Developers

We’ll have many people who work at Bungie on hand to meet the people who bring their work to life. They’ll be overseeing the Risk/Reward Matches. You’ll meet them at signing tables. They’ll move among you throughout the celebration, hoping to have a chance to hear your stories.

Players Meet Each Other

Those same signing tables in our booth will also be home to leaders of this community who need space to meet the people who have enjoyed their content over the years. We’re approaching our fifth anniversary as a community, so there are a lot of relationships to strengthen for the future. That’s our goal for GuardianCon. This will be a celebration of the people who make Destiny so much more than a game.

We hope we’ll see you there. 

Goldsmiths

Opulence is upon us, but there are a few dents in the Chalice to hammer out. Destiny Player Support is on hand to walk us through the issues found since launch.

This is their report.

Destiny 2 Season of Opulence Known Issues

Following the launch of Season of Opulence, our local Player Support Team has begun tracking the following emergent issues:

      • Crown of Sorrow Joining in Progress: Players who join in progress during the Crown of Sorrow raid’s first encounter will spawn in dead outside of the encounter space. To mitigate this issue, all fireteam members must join up in Orbit prior to launching the Crown of Sorrows raid activity.
      • Pools in the Crown of Sorrow Raid: Players who step outside of a Witch’s Blessing pool right as it is captured can block certain encounters from starting. It’s recommended to stay inside the pool until it’s 100% captured.
      • Menagerie Gauntlet Respawns: We are investigating an issue where players who die during the Gauntlet encounter in the Menagerie may be blocked from respawning until the encounter is completed.
      • Allegiance Quest: We are investigating an issue where players cannot progress past Spider’s Black Market in the Allegiance quest.
      • Ikora or Drifter Beacons: We are investigating an issue where Ikora or Drifter may be beaconing players in the Tower Director map, depending on who players chose during the Allegiance quest.
      • Machine Gun Reserves Perk: We are investigating an issue where the Machine Gun Reserves perk is no longer available on some armor.
      • Sturm “Accomplice” Perk: We are investigating an issue where Sturm‘s “Accomplice” perk is not reloading Energy weapons other than Drang and Drang (Baroque).
      • PC Chat /Invite and /Join Commands: We’re investigating an issue where these commands no longer work if the player isn’t on a player’s friends list.
      • PC Silver Purchases: We’re investigating an issue where PC players cannot purchase Silver through Destiny 2. PC players may still purchase Silver through the Battle.net app or website, and they must relaunch Destiny 2 for the Silver to show up.
      • Eververse Exotic Ghosts and Projections: We are aware of an issue where Ghost projections can’t be previewed on Season 7 Eververse Exotic Ghosts.
      • Revelry Proud Reveler Perk: We’re aware that the Proud Reveler perk shows up on the character screen when players wear Revelry armor.

Pursuit of Clarity

Last week at Bungie, we mentioned that players’ Pursuits inventories would be moving to the Director menu. This screen can be found by opening the Director, and tabbing left past “Maps” to the far left “Pursuits” menu.

We also added some filters to give you a “quests only” and “bounties only” view, so you can separate limited-time pursuits from long-term pursuits. These filters can be found at the right side of the screen, at the top and bottom of the Pursuits list.

A Menagerie of Movies

There’s a new raid, you say? That means there’s hundreds of hours of videos hitting the internet, with players meeting the new boss. Here we go.

Movie of the Week: Multiple what?

Honorable Mention: Winner Winner

Honorable Mention: What a nice hat you have

Winners, expect your fancy new emblems in a few days.

This week has been a rollercoaster of emotions. The future is bright for Destiny 2, and we can’t wait to get into the nitty gritty details of everything the team is working on. Until then, I need to get home and Power up to take on the Crown of Sorrow to earn my very own Bungie Reward raid jacket. We’ve got an entire Season of content to get through, GuardianCon on the way, and the Solstice of Heroes coming later this Summer. Maybe we’ll bump into each other between now and then.
Oh, before we go—we’ve got a few images for you. We’ve updated the header image for the “Am I to cast a Shadow?” lore piece. We wanted to keep the raid boss under wraps until a world first had been claimed. If you missed the lore previews for Season of Opulence, you can find them here and here.

Additionally, we’ve got a 4k Shadowkeep wallpaper and some headers formatted for Twitter use, if you’d like!

Shadowkeep Twitter Header

New Light Twitter Header

Dmg04

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The Next Chapter For Destiny 2

The next chapter for Destiny 2 will reunite you with an old ally to confront new nightmares. This fall, on September 17, Guardians will return to our moon – twisted, reshaped, and haunted by our past – to confront new threats and uncover new additions to their customized arsenal.

Check out our new vision for the future.

[youtube https://www.youtube.com/watch?v=WVk4PkTG99o?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Here’s a rundown of everything we’ve started to talk about, with some links to spaces you’ll want to watch as we roll out new information and updates all throughout the year.

Destiny 2: Shadowkeep

New Nightmares have emerged from the shadows of our forgotten Moon. Called forth by haunting visions from her tormented past, Eris Morn has returned and unleashed something that once slumbered beneath the lunar surface – a long dormant power even she cannot control.

[youtube https://www.youtube.com/watch?v=xjVgKG465F8?wmode=transparent&rel=0&fs=1&w=1136&h=641]

Return to the Moon. Journey deep into a mysterious enemy citadel. Help Eris slay these nightmares before they reach out beyond the Moon to cast humanity back into an age of darkness.

Destiny 2: New Light

One of our goals for this year is to make it simpler for new players to join this amazing community and quickly play alongside our veteran Guardians. Destiny 2: New Light is a brand new entry point for newcomers, that puts the worlds of Destiny 2 – and all of its foundational modes, activities, and rewards – into the hands of every player.

It’s coming September 17, and it’s free to download for all players.

Destiny 2 on PC

With all of these changes afoot, we find ourselves in need of a new home for the Destiny PC community. On September 17, Destiny 2 will become available on Steam. Current PC players will be able to bring all of their progress and purchases with them. Their Guardians, their vaults, and all of their progress will make the move with just a few quick steps. We’ll have more announcements on this topic later this summer, and we are committed to ensuring this change is a as simple and seamless as possible.

Destiny 2 on Stadia

Destiny 2 will be available on Stadia this Fall. Stadia is a new platform from Google for playing video games across virtually any screen. To learn more about Destiny 2 on Stadia, to sign up for updates, or to pre-purchase Stadia and Destiny 2, please visit the official Stadia page at the link below.

Cross Save for Destiny 2

With all these new ways to play Destiny, you might be wondering where you’ll want to invest your time. To make that decision easier, we’re excited to announce that Cross Save will become available this Fall.

With Cross Save, you’ll be able to access the same characters tied to one primary account, enabling you to have a unified experience with the same Guardians on different platforms. Your first steps will become available on Bungie.net later on this summer.

Stay Up To Date

Today, we’ve taken our first step down a path that leads to September. In the months that follow, we’ll have more announcements and reveals to share. 

We’re excited for what the future of Destiny holds. We hope you’ll come along with us on the next step of this journey. We’ll have more to say about these developments all summer long.

Thanks for playing and thanks for being part of this incredible community.

Stay tuned! We have more updates for Destiny 2: Shadowkeep coming later this year!

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Destiny 2 Update 2.5.0.1

Season of Opulence Begins

Imperial Summons

All players who have completed Forsaken may acquire an Imperial Summons from Benedict 99-40 in the Tower. This quest grants Power Surge gear.

Crown of Sorrow raid begins at 4 PM PDT.

Sandbox

Weapons

Ace of Spades

    • No longer two-taps when paired with One-Eyed Mask’s Vengeance perk if the victim has at least 4 resilience.
    • Memento Mori restored to 6 bullets, but bullets are now lost on stow.

Lord of Wolves

    • Release the Wolves perk can now be activated on special reload instead of on kill.
    • Normal burst damage decreased by 20%.
    • Release the Wolves non-precision damage decreased by 23%; precision damage decreased by 34%.

Sleeper Simulant

    • Reduced bounce damage against bosses, minibosses, and vehicles by 95%.
    • Reduced precision multiplier, but increased base damage by 66%.
        • This change results in precision shots dealing approximately the same damage as before, but you are punished less for landing non-precision shots.

Sturm and Drang

    • Storm and Stress max overcharge rounds increased to 99.
    • “Sturm Overcharge” buff text now displays the number of overcharge rounds.
    • Overcharge damage increased by 100% in PvE.
    • Fixed an issue where a 10% precision damage bonus remained on Sturm when it had used all its overcharge rounds.

Whisper of the Worm

    • White Nail perk now loads the magazine from reserves.
    • Increased ammo reserves to max 18 without armor perks.
    • Fixed an issue where White Nail would fail to activate under certain network conditions.

Luna’s Howl/Not Forgotten

    • RPM changed to 150; damage was adjusted to match other 150 RPM (lightweight) Hand Cannons.
        • These weapons still retain the Precision sub-archetype benefits and firing animation.
    • Magnificent Howl has been reworked.
        • Rapidly landing two precision hits now increases damage and range on your next shot.
        • The damage increase affects only non-precision damage, but the bonus range is applied regardless.
    • Fixed an issue where Magnificent Howl would be slow to activate under certain network conditions.

Fusion Rifles (Non-Exotic)

Damage increased against PvE combatants:

    • High-impact increased by 30%.
    • Precision increased by 44%.
    • Adaptive increased by 44%.
    • Rapid-fire increased by 47%.

Exotic Fusion Rifles

Note: Changes to Exotic Fusion Rifles are due to archetype tweaks and not direct changes; most of these are minor.

Jötunn

    • Changes affect PvE damage only.
    • Impact damage increased by 10%.
    • Detonation damage reduced by 15%.
    • DOT damage increased by 10%.
    • This results in an overall 5% increase in total damage.

Merciless

    • Damage of first bullet at slowest charge time increased by 30%, which decreases as the weapon reaches its fastest charge time. Damage at the fastest charge time is unchanged.

Telesto

    • Impact damage increased by 49%.
    • Detonation increased by 3%.
    • This is an overall damage increase of 4%.

Submachine Guns

    • Minor adjustment to idle pose for SMG archetype to help set it apart from the rifle archetypes.
    • Updated firing animations to better reflect the shooting experience of an SMG. 

Dev Commentary: These changes apply to hipfire only, and do not impact accuracy. The goal of this change was to enhance the feeling of shooting an SMG. We’ve added a random fire pose that will add variation and make the gun feel a little more unstable and lively in your hands. We’ve also added a progressive fire animation that will give your Guardian a feeling of gripping and controlling the more active weapon during sustained fire.

Swords

    • General
        • Ammo capacity increased to a max of 70.
        • Starting ammo increased by 10.
    • Black Talon
        • Ground and aerial projectile ammo cost increased from 3 to 4.
    • Adaptive Frame
        • Ground uppercut ammo cost increased from 3 to 4.
    • Aggressive Frame
        • Now lunge at target with their aerial light attack.
        • Light attack consolidated into a single damage event.
        • Slam attack consolidated into a single damage event.
        • Slam attack ammo cost increased from 3 to 4.
    • Lightweight Frame
        • Tuned damage output.
        • Ground light attack increased by 17%.
        • Aerial light attack decreased by 21%.
        • Ground dash attack increased by 87%.
        • Aerial dash attack increased by 78%.
        • No ammo aerial light attack decreased by 49%.
        • All other no-ammo attacks decreased by 15%.
        • Ground dash attack ammo cost increased from 2 to 3.

General

  • Fixed an issue where magazine-size indicators didn’t display the proper arrows when changing magazine perks on the Breath of the Dragon and Trackless Waste SMGs.
  • Truesight’s “weakened” enemy highlight or glowing will no longer appear to flicker erratically.

Armor

Super-Generating Exotic Armor

  • Skull of Dire Ahamkara, Orpheus Rigs, and Phoenix Protocol now grant Super energy back on diminishing returns, making it rarer to get a full Super back.
  • Shards of Galanor and Ursa Furiosa had their Super gain caps reduced to be in parity with other Super Exotic changes.
  • Adjusted amount of Spectral Blade Super restoration when defeating enemies with Gwisin Vest.
      • 1 PvP kill = 11.1% → 8.3%
      • 2 PvP kills = 19.1% → 12.5%
      • 3 PvP kills = 20.8% → 14.2%
      • 4 PvP kills = 21% → 15.8%
      • 5 PvP kills = 21% → 16.7%
      • 1 Dreg kill = 7% → 11.1%
      • 2 Dreg kills = 17.7% → 14.3%
      • 3 Dreg kills = 20% → 16.5%
      • 4 Dreg kills = 20.9% → 16.9%
      • 5 Dreg kills = 21% → 17.1%
  • Minor adjustments to the Heavy Ammo Finder perk.

Gemini Jester

  • Increased duration of disorient and no-radar effects by 0.5 seconds.

Aeon Gauntlets

  • Potency of energy given by Aeon Arms increased for all classes.
  • Titans now trigger Aeon Arms off of melee kills instead of barricade, and they receive melee energy.
  • Visual effects on Aeon Gauntlets altered for all classes to distinguish between a player whose energy is full or not.

Abilities

  • Fixed an issue where “Six-Shooter” refunds a bullet when destroying Titan barricades.
  • Fixed an issue where “Entropic Pull” melee and “Devour” melee were applying a physics impulse that pushed enemies away.
  • Fixed an issue where using Chaos Reach with Geomag Stabilizers could sometimes lead to weapons disappearing.
  • Fixed an issue where players could gain full grenade energy when canceling out of a Nova Warp Super.
  • Fixed an issue where Combination Blow’s melee damage buff was buffing the Arc Staff Super in PvP environments.
  • Note: This was addressed for PvE in a previous update.
  • Moving between overlapping Wells of Radiance no longer lead to removing the buff earlier than expected.

Investment

Clans

  • Clan XP has been reset for Season 7 start.
  • A new weekly bonus bounty has been added for Season 7. This bounty is available at the max clan rank.

Emotes

  • The Luxurious Toast emote now allows players to sit for as long as they desire.

Eververse

  • The Eververse storefront has been updated.
  • Cayde’s Exotic Stash items have been added to Eververse’s Bright Dust inventory for weeks 1–4.

Rewards UI/UX

  • The Pursuits inventory has been moved to the Director menu.
  • Players may now hold up to 63 pursuits at a given time.
  • Catalysts are now tracked on the Triumphs page.
  • Updated Taken and Fallen armor mods to follow the same naming convention.
  • All shader items have had their icons updated.
  • Fixed an issue where the action for applying shaders, ornaments, holograms, or using consumables was getting cancelled and not applying on the first attempt.

Note: There are still actions that will cancel the apply function, such as hitting the “Preview” button, exiting Inventory early, letting up on the “Apply” button too early, or completely moving the cursor off of the item being applied.

Vendors

  • Benedict 99-40
      • Relocated to the Annex in the Tower.
  • The Gunsmith
      • Now offers three daily and two weekly weapon-focused bounties, rewarding Enhancement Cores, mod components, and mods.
      • Scrapper bounties will no longer drop when dismantling gear.
      • Existing scrapper bounties will remain in your inventory until expiration or completion.
  • Xûr
      • Now properly offers random rolls on Exotic armor after refusing to do so in Destiny 2 Update 2.2.1.
          • We’ve had a chat with him; if something like this happens again, he’ll be in trouble.
  • Drifter/Vanguard
      • Weekly reward packages from the Allegiance quest have been retired with the conclusion of Season of the Drifter.
  • Fixed an issue where some players wouldn’t see updated vendors and bounty lists after the weekly reset occurred.

General

  • The Sony-exclusive Hunter armor set “Red Moon Phantom Suit” should no longer appear in Collections for Xbox and PC players.
  • Fixed an issue where weapon engrams were incorrectly appearing as Masterworked in the loot stream if a player’s inventory was full when walking over them.
  • Fixed an issue where Arbalest could not be acquired by players who do not own the Annual Pass.

Activities

Raids

  • Further addressed GUITAR errors that could occur in the Last Wish raid.


Crucible

  • Players can no longer win Crucible matches by getting kills after the timer has expired.
  • Fixes an issue where a player could hear the audio for a 20-kill streak but not receive the medal if the 20th kill happened after the match ended.
  • The Triumph “We Ran Out of Medals” (20-kill streak) will be rewarded if the final kills happen before the match timer ends.


Patrol

  • After activating the totem, killing the weekly wanted targets will now correctly complete the activity and bounty.


Heroic Adventures

  • Fixed an issue where players would sometimes load into a different Heroic Adventure on Mars than what was being displayed on the Totem.

Strikes

  • The “Glass” modifier has been removed from Strikes
  • The Weekly Challenge has been updated
      • Players must match their subclass element to the weekly elemental singe to earn progress


Tower

  • Fixed issues with two Ghost scannables in the Tower
      • “The one about the Speaker’s quarters…” was moved to outside his door along the walkway.
      • “The one about Banshee-44 and his old location…” was moved and placed on the ground in the corner.


Niobe Labs/Bergusia Forge

  • Fixed an issue where players on PC were experiencing crashes traversing Niobe Labs and Bergusia Forge spaces.


Commando/Zero Hour

  • Fixed bug where players could freeze the activity timer in Zero Hour mission.
  • Fixed bug where the Heroic version of Zero Hour would be available only on the first character to complete the activity on each account.


Misc.

  • Fallen mines are no longer impervious to being destroyed while on the ground.
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“Am I to cast a Shadow?”

Gahlran knelt before his Emperor in a chamber of gold.

Every surface reflected a resplendent sheen that blinded him.

“What is this place?” he asked.

“Many things,” Calus replied, lounging with his cheek in his palm. “This chamber once held an Arkborn. The only one of her kind to leave the interstellar conduits of her people. It is the place where Valus Nohr earned her shield in trial by combat. Shadows were cast here. History made.”

“Am I to cast a Shadow?”

“Yes. You were bred to be a sorrow-bearer. I seek a Hive commander, but those are not so readily available. So I made you.”

“The Council says the Hive cannot be contained. They worry.”

Calus raised an eyebrow. “Who among them?”

“Councilors Rahl and Verloren.”

The Emperor shook the golden chamber with his guffaw. “Only a few hours old, and already your words have killed two.”

Gahlran pondered what his Emperor could mean. 

“I will enjoy you,” Calus said, and keyed a hidden control on the armrest of his divan.

The ceiling shrieked as it opened like an eye. Gahlran craned his neck to stare  as two hovering Councilors descended with a massive, plated helm from the vast iris above. 

He could hear a litany of voices shouting down at him from inside the thing as it slowly descended. He thought they sounded like warnings, but there were no discernible words in the speech.

“What is that?” he asked his Emperor.

Calus finished the Royal nectar in his chalice before belching, “Your crown.”

Gahlran thought he could glimpse a faint violet glow on the inside of the helm as it drew nearer.

“Isn’t it beautiful?” Calus asked, as the voices echoing from the helm grew louder.

“No,” Gahlran replied.

He thought he should run. He tried to stand, but he found that he could not, rooted to the floor before the Emperor’s throne by the will of the Councilors.

“I do not like this,” Gahlran said.

“This,” said Calus, as the Councilors crowned Gahlran, “is why you were born.”

The violet interior filled Gahlran’s vision.

“What does it feel like?” asked the Emperor.

“Fear,” Gahlran said.

Calus must have responded, but Gahlran couldn’t hear him over the cacophony of voices.

He suddenly found that he could see.

Through a hundred billion eyes.

And that he could eat.

With teeth enough to consume entire systems.

He felt beautiful.

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CABAL “LOYALIST” BAND TRANSMISSION

TYPE: OWL SECTOR INTERCEPT

//CABAL “LOYALIST” BAND TRANSMISSION

//AUDIO UNAVAILABLE//

They call themselves Hunters. Scouts. Survivors scavenging from races older and nobler—so that their people might rebuild what they’ve lost.

They call themselves Titans. Soldiers. Killers—slaying the enemies of humanity so that their City might live one more day.

They call themselves Warlocks. Martial philosophers. Harbingers of Light. Scholars searching for meaning when all is already lost. Their machine god abandoned them long ago.

They don’t understand yet, but they are, all of them, so much more.

It falls to you, my Loyalists, to show them the way. You’ve met them. You know their conviction.

So I unleash you.

Hinder them. Topple them. Teach them pain.

They will only ask for more. And they will grow stronger for it.

When they are ready, we will open the Menagerie to them. Even the strongest Lights have yet to explore that ancient deck.

I want them to see where our journey out of exile began. Ghaul and his conspirators meant for the Menagerie—for the Leviathan itself!—to be our tomb. But Ghaul could not predict what we would find at the black edge.

He could not foresee that we would grow fat from strength.

I call on that strength, now, one last time, before the black edge claims us.

Make no mistake. They will take your lives. 

I know you give them gladly.

Your sacrifice shall spark the Shadows of Earth.