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Dogfights Return In Star Fox’s New Online Battle Mode, GameShare Support Detailed

Star Fox
Image: Nintendo

Aerial dogfights are back on the menu in the new Star Fox game for Switch 2, with Nintendo revealing the game’s battle mode during its Star Fox Direct.

The battle mode will allow you to gather a crew and compete in all-new 4-vs-4 dogfights with up to a total of 8 players online. Four will fight on the side of ‘Team Star Fox’ and the other four players will join ‘Team Star Wolf’.

Star Fox
Image: Nintendo

The online mode will include three stages, each with different objectives. On Corneria, you’ll secure control a designated zone, on Fichina you’ll compete to collect energy crystals, and in Sector Y, you’ll be required to retrieve cargo from space pirates.

Pilots will also be given the option to join team battles via private matches, and there’s the option to match with up to four players locally or online through GameShare. GameShare also allows players with the original Switch to join in on the fun locally, and there’ll be offline multiplayer where you can take on the CPU.

Of course, to access the online multiplayer content, you’ll need to have a Nintendo account and a Switch Online membership.

Star Fox
Image: Nintendo

Nintendo also revealed it will offer co-op in the campaign and challenge mode, where one player takes on the role of the pilot with one Joy-Con, and the player assigned to the other Joy-Con is the gunner.

Are you looking forward to taking to the skies in Star Fox’s multiplayer? Let us know in the comments.

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Poll: So, Will You Be Getting Star Fox For Switch 2?

Star Fox
Image: Nintendo

Next month, Fox McCloud and his team will return to the stars and skies to save the Lylat system once more.

Now that Nintendo has briefed us on what to expect, including the price £41.99 / $49.99 (or $10 more physically), we’re curious to know if you’ll be picking up this new version of the game when it takes flight for the Switch 2 on 25th June 2026.

Apart from the campaign with full cinematics and an “epic” orchestral soundtrack, players can also look forward to features such as co-op, local and online multiplayer, GameShare and a new feature tied to GameChat where you can become a Star Fox character. There’ll even be amiibo support!

So, will you be getting Star Fox on the Switch 2? Vote in our poll and let us know in the comments.

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Star Fox’s Official Switch 2 Box Art, Price And Estimated File Size Revealed

Star Fox
Image: Nintendo

Nintendo has today lifted the lid on a remake of its N64 classic Star Fox 64, simply titled Star Fox, and it will be coming to the Switch 2 this June.

Apart from the initial reveal via a special Direct presentation, Nintendo has also shared some other details about this new release. This includes the price, estimated file size and the game’s box art. First up is the box art, which features Fox and the entire crew against a lovely orange coloured backdrop:

Star Fox
Image: Nintendo

As for the file size, if you’re going the digital route, you’ll need at least 14.8GB of free space to install this title on your system.

And in case you missed the game’s pricing in the announcement post, this title will set aspiring Arwing pilots back $49.99 / £41.99 via the eShop, with the physical expected to cost $60 (or your regional equivalent). Pre-orders have also gone live on Nintendo’s storefront, so you’ll be able to pre-load the game and play as soon as it’s released.

Will you be revisiting this Star Fox adventure when it lands on Switch 2 this June? What do you think of the game’s box art? Let us know in the comments.

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Star Fox Is Finally Getting Another Game, Out June 2026 Exclusively On Switch 2

It’s official, everyone! Nintendo has today announced Star Fox for Switch 2, and it launches on 25th June 2026.

And, yes, it is indeed another remake of Star Fox 64, with Nintendo calling it a “cinematic take” on the classic. It’ll cost £41.99 / $49.99 digitally on the eShop

From the footage we’ve seen so far, it looks to bring in some new multiplayer elements, co-op, and aspects of the 3DS remake.

The game was revealed after Nintendo dropped a completely unannounced Star Fox Direct reveal on the Nintendo Today! app, with the broadcast following about ten minutes later.

The 15-minute Direct showed off a lot of what we can expect from the game, including brand new looks for Fox, Falco, Peppy, and Slippy, in order to make them look a little more animalistic. There also appears to be a bigger focus on story this time around, with brand new cutscenes and cinematics added. Oh, and stick around until the end of the Direct for a prologue focusing on Fox’s father, James McCloud.

Star Fox Switch 2 12
Image: Nintendo

Difficulty options are being added, while multiplayer will allow you to play as characters from the Star Fox and Star Wolf teams in a 4-vs-4 fight. Mouse Mode is available for precise flying and aiming, as is GameShare.

One of the more unique wrinkles comes in the form of a two Joy-Con 2 co-op mode, where one player can use the mouse while the other holds the Joy-Con normally. Or, you know, you could use an N64 controller.

Lastly, in what could be a little creepy, plug in that USB camera and you’ll be able to use Fox and co.’s faces as filters in-game, meaning you control their facial movement.

This announcement follows weeks of rumours that a Star Fox game would be inbound this summer — which, hey, we guess were right! Said rumours also suggested that an Ocarina of Time remake was on the way later this year, though Nintendo is still staying silent on that one for now.

First an appearance in The Super Mario Galaxy Movie (voiced by the Glen Powell, no less), and now a game of his own? It’s shaping up to be one hell of a year for Fox McCloud!

What do you make of this reveal? Let us know in the comments.

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Civilization VII’s Huge Free ‘Test Of Time’ Update Turns Back The Clock Later This Month

Sid Meier’s Civilization VII is getting a huge free update on 19th May, which reintroduces a series-staple mechanic: playing as the same civilization for every Age transition.

The Test of Time update has been in beta for a few months now, but the full release will be coming to all platforms — including Switch 1 and Switch 2 — in a couple of weeks.

The upcoming update consists of “three main pillars”, Firaxis details in a blog post. The first of these is the aforementioned feature, where you can stick to playing as one civilization for an entire campaign. Civilization VII forced you to change with every new age originally, so this is a welcome update for fans who want the option to swap or stick.

The next big improvement comes in the form of a new Victories system; these have now been reworked to reward player dominance and interesting choices. So your success is determined by a wider range of factors and much less limited.

Last up for the main trio is the overhaul of Legacy Paths, which will be replaced by Triumphs, new challenging objectives that will make sure every campaign feels a little more unique.

Ahead of the update’s launch, Firaxis will be releasing some Dev Diaries and Update notes. Plus, on 13th May at 7pm BST / 2pm ET / 11am PT, the developers will be playing through the update, and you can watch on Twitch or YouTube

Otherwise, here’s a list of some other fresh features coming to the game:

– A new Fractal Continent map**
– A new Commerce screen
– A new Advisor Council
– Updated map generation**
– New Narrative Events
– Updates to Specialists and Biomes
– New audio and music
– Numerous balance changes
– A Great (and FREE) new leader!*
– And more!

*Base game required. This content is free for all owners of Civilization VII and will be delivered automatically in-game on release. Terms apply.
**Map restrictions may apply to gameplay on Nintendo Switch.

Sounds like another big update, following last year’s Tides of Power Collection DLC — which you now have to pay for. But Firaxis seems to have taken a lot of early criticism of Civilization VII to heart and is actively improving on the game.

We liked it a lot on Switch, but absolutely recognise it had some flaws on launch. The Switch 2 version introduces Mouse Mode controls, 4K resolution, and 60fps, if that’s your thing.

Are you still playing Civilization VII on Switch (or Switch 2)? Excited for the new update? Let us know in the comments.

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Mina The Hollower Finally Lands On Switch 1 & 2 In Just A Few Weeks

Yacht Club Games’ highly anticipated Zelda-inspired adventure, Mina the Hollower, will be coming to Switch 1 and Switch 2 on 29th May 2026.

Not only that, the developer has also confirmed the game will cost $19.99 (other regional prices to be confirmed). The announcement came via a YouTube short on the official Yacht Club Games channel.

That’s fantastic news, because we’ve been waiting a long time to see what Yacht Club can do with the Zelda formula and, from the limited-time demo last year and the various gameplay videos and impressions we’ve read, this could be something special.

There’s not much else to add here! The Switch 2 version supports 120fps, but there are few other differences, really.

Many have been patiently waiting for the spooky adventure, which was originally due to release on 31st October 2025, before Yacht Club delayed it just a few weeks before launch. But the game went gold just a few weeks ago, prompting speculation that a release date was imminent. And look at that, here we are in early May with the news.

Are you excited for Mina the Hollower? Will you be grabbing this on Switch 1 or Switch 2? Squeak in the comments and let us know.

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Under Night In-Birth II Sys:Celes Announces Major Game Update, Releasing Alongside New DLC Fighter

Arc System Works and developer French Bread have announced a new fighter will join the roster of Under Night In-Birth II Sys:Celes, alongside a “major update”.

Zohar will be arriving as a new DLC character in Summer 2026. Here’s a description from the official PR, along with a look:

Zohar was a key member of the “Bankikai,” the organization she formed alongside Ogre and Strix. Details regarding her battle style, unique abilities, and other character information are scheduled to be revealed at a later date. Please stay tuned for more exciting updates!

And here are the details about the major update, which highlights updates to game balance, ranked matches, system mechanics, frame data display and mission mode.

In order to curb power creep, the overall game balance will be adjusted by reviewing combo damage and gauge gain. Other system mechanics such as “Steer Ender“, “Throw Escape” and the properties of certain powerful moves are currently being revised.

In high-ranked matches, Rating Points will now fluctuate in addition to the traditional RIP. A dedicated ranking system is also planned to be added.

The frame data display will be improved to support the visualization of opponent information and gap frames in sequences. Frame data will also be viewable in Replay Mode.

In Mission Mode, a new feature will be added that allows players to review their previous play. Further information will be announced soon.

If you’re curious to know more about Under Night In-Birth II Sys:Celes, check out our review. Rollback netcode is also supported.

In case you missed it, French Bread (in partnership with Aniplex) last week announced the 2D fighter Melty Blood: Twi Lumina for Switch 1 & 2. It’s got an “early 2027” release.

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Alien: Rogue Incursion – Part I: Evolved Edition Is Getting A Switch 2 Physical Release

Following the surprise release of Alien: Rogue Incursion – Part I: Evolved Edition on the Switch 2 last month, Limited Run Games has now announced a physical edition of the title.

This includes a standard edition of the title for $49.99 and a steelbook edition for $69.99 (or your regional equivalent), and pre-orders kick off later this week on 8th May 2026. The standard edition will ship between October and November 2026, and the steelbook edition is scheduled to arrive between January and March 2027.

Limited Run Games: Get on the ready line! We’re excited to announce two physical editions of Alien: Rogue Incursion Evolved Edition (Part One) for PS5, Switch 2, Xbox Series X, and Steam! Step into the boots of Zula Hendricks on a high-stakes mission.

Here’s a look at both versions of the game that will be available to pre-order:

Alien
Alien

You can find out more about this game in our recent review here on Nintendo Life. We awarded part one 7/10 stars. This follows a story earlier this week about layoffs at Survios – the studio behind this recent release.

Will you be adding this to your collection? Let us know in the comments.

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THQ Nordic Announces Open-World APRG ‘Gothic III Classic’ For Switch 2

THQ Nordic has been reviving Piranha Bytes’ fantasy series Gothic, and next up, is the release of Gothic III Classic.

This open-world action RPG, first released in 2006, will be coming to the Switch 2 on 24th November 2026 and is priced at 29.99€ (or your regional equivalent). Here’s a bit about the game, along with a look:

A nameless hero becomes a legend!

Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers. Chaos reigns without: rebels are offering resistance, and the Hashishin of the south are openly collaborating with the orcs.

Rumours that the nameless hero of Khorinis is on his way to the mainland spawn both hope and worry. Whose side will he take? Who will feel his wrath, who enjoy his favor? Only one thing is sure: his deeds are going to change Myrtana forever…

Liberation or annihilation – the fate of the world of Gothic lies in your hands!

– Huge free-roaming world – virtually no boundaries
– Advanced human behavior AI for hundreds of individual characters with full audio dialogues
– Unique class-free character development
– Over 50 different monsters and animals and dozens of different human enemies
– Over 50 different spells and over 100 different weapons for close and ranged combat
– Dynamic, action-packed combat system: choose between Fast Attacks, deadly whirlwind close combat, or shooting from a distance.
– Shape the fate of a war-torn Myrtana mainland through choices on the clearly defined main story objectives
– Countless side quests for additional depth
– Integrates Community Patch 1.75 and further gameplay improvements.
– Tailor made gamepad UI & controls
– Advanced optimization to offer finally a smooth Gothic 3 playing experience

Once again, this follows the release of Gothic Classic and Gothic II Classic Complete on the original Switch system.

If you missed it, THQ Nordic also recently announced Disney Epic Mickey: Rebrushed, Destroy All Humans! and Destroy All Humans! 2 – Reprobed will be getting Switch 2 releases.

Will you be checking out the third game on the Switch 2? Have you played the previous games? Let us know in the comments.

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Video: Final Fantasy VII Rebirth Side-By-Side Graphics Comparison (Switch 2, Xbox Series S, PS5)

Square Enix is bringing Final Fantasy VII Rebirth to the Switch 2 this June, and in case you missed it, last week it released a demo for the title on the Nintendo eShop.

It’s quite an impressive display on Nintendo’s new hybrid system, and if you’re curious to see how it runs alongside other versions of the game, YouTube channel ElAnalistaDeBits has now shared a side-by-side graphics comparison video.

It shows the level of detail, textures, the game’s 30fps performance on the Switch 2, and more. And while there are some cutbacks, as we’ve already reported, it’s shaping up to be the most ambitious Switch 2 port yet.

As previously mentioned, the title’s handheld internal resolution ranges between a maximum of 1344×756 and a minimum of 672×380, and in docked, the resolution ranges between a maximum of 1920×1080 and a minimum of 960×540.

If you want to find out a bit more about the Switch 2 version of Final Fantasy VII Rebirth, check out our previous coverage:

How are you finding the demo on Switch 2? Will you be getting this version of the game when it arrives on 3rd June 2026? Let us know in the comments.