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Mouse: P.I. For Hire Is Getting Performance And Optimisation Improvements On Switch 2

Mouse: P.I. For Hire

Mouse: P.I. For Hire was one of the highlights of April, and if you happen to be playing this noir-style cartoon detective FPS on the Switch 2, Fumi and PlaySide have today released the “very first patch” for this version of the game.

Alongside this, the team has also announced a second “larger patch” for Nintendo’s new hybrid system is on the way. This one will come with quality of life enhancements, more bug fixes, and “importantly”, performance and optimisation improvements. More information about this update will be shared in the coming weeks.

As for today’s patch on the Switch 2, it includes a “range of bug fixes, addressing crashes, blockers, sound distortion in menus, issues with certain side quests” and more. Here’s the official patch notes from the Mouse: P.I. For Hire website:

Mouse: P.I. For Hire Patch v1.0.6 (Switch 2) – 2nd April 2026

Mouse: P.I. For Hire

Nintendo Switch 2:

  • Version: v1.0.6.

Bug Fixes & Improvements

  • Fixed a crash that players could experience if setting their game language to Traditional Chinese both on the initial game start and in the in-game settings.

  • Refined a small number of Simplified Chinese translations for better accuracy.

  • Resolved a graphical issue in ‘The Reel Deal’ that could prevent players from progressing due to a black screen when lens distortion was disabled.

  • Fixed a collision issue in the ‘Mouseburg Opera’ mini-boss arena to prevent players from getting stuck on the environment.

  • Corrected a logic error in the ‘Far Wetlands’ level, where the ‘No Entry Yet’ door could fail to open after all enemies were defeated.

  • Improved enemy pathfinding in the ‘Quagmire’ level to stop enemies from snagging on doors and level geometry, potentially causing a progression blocker.

  • Improved the final boss’s movement patterns during the ‘The Reel Deal’ encounter.

  • Ensured the D-Namite throwing animation triggers consistently.

  • Addressed a bug where shotgun-wielding enemies would occasionally fail to deal damage to the player.

  • Fixed a blocker in ‘Curdsville’ that was preventing some players from progressing.

  • Resolved an issue where players could find themselves in a loop when trying to accept Controller rebindings.

  • Added the option for players to opt out of data and analytics tracking in the Settings Menu, not only during onboarding.

  • Settings sliders, weapon wheel and other menu items no longer have corrupted or glitchy sound effects when interacting with them.

  • Added the game over music track to be excluded when the ‘Toggle Licensed Music’ setting is set to ‘Off’.

  • Players will now be able to correctly collect a clue when freeing the jailed Cop in the ‘Clergy Row’ level.

  • Players will now no longer be able to get stuck on the 6 door sequence in the ‘Tinsel Ave.’ level.

  • Players will now no longer be able to get stuck in certain geometry in the ‘Wallop Bay’ level.

  • The NPC character from the Side Quest ‘Friends in Deep Places’ will now no longer go missing in the ‘Fart Harbor’ Level.

  • The quest item from the ‘Slugs in the Shell’ will now be appearing correctly in the “Fart Harbor” Level.

  • Improved background process cleanup when closing the game.

  • Improved quest handling to reduce cases where players may not have an active quest and find themselves softlocked.

  • Updated the Privacy Policy in-game.

  • Resolved an issue where blueprints could not be collected, locking the player from completing the ‘Blueprint, please’ side quest.

  • Fixed an issue where ‘Active Jobs’ would disappear after completing ‘Far Wetlands’, causing the player to be blocked from progressing.

  • Resolved an issue where weapon scaling damage would persists across game sessions.


You can find out more about how Mouse: P.I. For Hire runs on the Switch 2 in our performance and resolution post here on Nintendo Life. The developer detailed the exact specifications in both handheld and docked, and also revealed how the game’s performance and quality mode runs.

For more information about this title, check our review. We gave it an “excellent” nine out of ten stars, calling it a bold, risk-taking FPS.

“This animated noir mystery is a great achievement. It takes risks, it’s challenging, it strives to be bold – and it works.”

Will you be checking out this new update? How are you finding the experience on the Switch 2 so far? Let us know in the comments.

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Amazon’s June iPad sale slashes prices to as low as $299

The popular $299 iPad 11 deal is back for June, with Amazon slashing prices on Apple’s entire tablet range.

Steep discounts on Apple’s iPad line are in effect at Amazon for June, with a return of the popular $299 iPad 11 deal. At press time, the $50 price cut applies to the Blue, Pink, and Silver color options.

Buy iPad 11 for $299

The $299 price applies to the 128GB Wi-Fi model, but you can also save $50 to $52 on the 256GB and 512GB storage capacities as well.

If you’re looking for support for Apple Intelligence, the 2026 11-inch iPad Air M4 is marked down to as low as $559 at Amazon too.

Here’s a rundown of today’s top deals across Apple’s iPad category:

We also cover the best iPad deals across the tablet range in our iPad Price Guide.

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UK Charts: 007 First Light Leaves The Competition Shaken

007 First Light
Image: IO Interactive

The latest UK charts are in, and just like last week, the top spot has been claimed by a newcomer — another one that’s heading to Switch 2 at some point, no less.

It’s 007 First Light that’s snuck off with the gold in its debut week, beating last week’s champ, LEGO Batman: Legacy of the Dark Knight, and sending it down to second. We can’t wait to check both of these out on Switch 2… whenever they give us the new release dates.

Yoshi and the Mysterious Book has taken a tumble down to sixth in its second week, and the golden child of the last month, Tomodachi Life: Living the Dream, has fallen off the grid completely!

Here’s the full top 40, with platform breakdowns for games available on Switch, Switch 2, and other consoles:

Last Week This Week Game Platform Split

NEW

1

007 First Light

1

2 LEGO Batman: Legacy of the Dark Knight

4

3

Resident Evil Requiem

PC 64%, PS5 29%, Switch 2 6%, Xbox Series 2%

4 Mortal Kombat 11 Ultimate PS5 68%, PS4 32%, Switch 0%, Xbox Series 0%

6

5 Pokémon Pokopia

3

6

Yoshi and the Mysterious Book

8

7

Mario Kart World

8 Mortal Kombat X

9

9

Call of Duty: Black Ops 7

2

10

Forza Horizon 6

11 Ghost of Yotei

11

12 Pokémon Legends: Z-A Switch 54%, Switch 2 46%

18

13 EA Sports FC 26 PS5 43%, Switch 34%, PS4 8%, Xbox Series 8%

12

14 Minecraft

13

15 Pragmata PS5 76%, Switch 2 19%, Xbox Series 5%

14

16 Super Mario Galaxy + Super Mario Galaxy 2

16

17 Super Mario Bros. Wonder Switch 57%, Switch 2 43%

18 Red Dead Redemption PS5 79%, Switch 2 12%, PS4 5%, Switch 3%

20

19 Donkey Kong Bananza

19

20 Mario Kart 8 Deluxe

23

21 Super Mario Party Jamboree Switch 60, Switch 2 40%

22

Resident Evil 4: Gold Edition

34

23 Mafia Trilogy

25

24 Animal Crossing: New Horizons Switch 63%, Switch 2 37%

22

25 Grand Theft Auto V

24

26

Resident Evil 4

29

27 Resident Evil 2

5

28 Hogwarts Legacy Switch 2 64%, PS5 21%, Switch 12%, PS4 2%

29 LEGO Harry Potter Collection PS4 66%, Switch 33%, PS5 1%, Xbox Series 1%

10

30 Monster Hunter Wilds

31 Assassin’s Creed Shadows PS5 52%, Switch 2 32%, Xbox Series 16%

32 LEGO Jurassic World PS4 75%, Switch 25%

17

33 Indiana Jones and the Great Circle Switch 2 97%, PS5 2%, Xbox Series 1%

NEW

34 The Disney Afternoon Collection Switch 2 58%, Switch 42%

35

LEGO City Undercover

PS4 85%, Switch 15%

27

36 Nintendo Switch Sports

37 Tomb Raider IV-V-VI Remastered PS5 66%, Switch 30%, PS4 4%

38 Dragon’s Dogma II

28

39 The Legend of Zelda: Breath of the Wild Switch 2 57%, Switch 43%

33

40 Crimson Desert

[Compiled by GfK]

< Last week’s charts


That’s it for this week’s physical UK charts. Did you pick up anything new last week? Let us know in the comments.

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Minecraft Switch 2 Rating Pops Up Online

Minecraft Switch 2
Image: Nintendo Life

Just when you thought Minecraft couldn’t possibly exist on another platform, a rating board comes along to suggest otherwise.

The ESRB website has been updated with a Minecraft listing specifically for Switch 2 — a different listing to the ones for PS5 and Switch/Xbox Series (thanks for the heads up, Nintendo Everything). It’s another E10+ for fantasy violence and in-game purchases, naturally, but it also suggests that maybe (maybe) another Nintendo Switch 2 Edition could be on the way.

Nothing has been officially confirmed at the time of writing, though the presence of a separate listing has us wondering whether we might soon see Mojang’s magnum opus come to the new system. A visual bump and mouse controls could go a long way, you know!

Of course, the game is already technically available on Switch 2 through the magic of Switch 1 backwards compatibility, so we suppose there’s a chance that this might just be an update. Then again, we wouldn’t expect to see a whole new page just for the S2 in this instance.

We’ll consider things with a firm pinch of salt, for the time being. The rating comes just days after the weekend’s Minecraft Live event revealed new mobs, biomes, a Dungeons sequel and an updated look at the second movie.

Would you like to see Minecraft get a bespoke Switch 2 version? Dig down to the comments and let us know.

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Review: Pokémon Game Music Collection: Game Boy Jukebox – A Pointless Trinket Even Fans Will Grow Bored Of Swiftly

Review: Pokémon Game Music Collection: Game Boy Jukebox 14
Image: Damien McFerran / Nintendo Life

Nintendo has often been accused of keeping its fans on their toes when it comes to announcements, and it’s fair to say that nobody was expecting the Kyoto veteran to reveal (alongside The Pokémon Company) a tiny Game Boy-sized music player earlier this year.

Released to coincide with the 30th anniversary of the Pokémon series, Game Boy Jukebox / Game Music Collection is a tiny replica of the classic monochrome handheld that comes with 45 equally tiny cartridges, each of which, when inserted into the device, plays a song from Pokémon’s 1996 debut.

Powered by three LR44 button cell batteries and described by The Pokémon Company as “an audio tour through Kanto”, this unusual little trinket is certainly very effective when it comes to triggering nostalgia – anyone who grew up with the early Pokémon adventures is sure to crack into a smile upon hearing these classic (but very low-tech) tunes and sound effects. However, the audio quality isn’t fantastic and there’s no option to plug in some headphones.

Just as the original Game Boy represented creator Gunpei Yokoi’s “lateral thinking with withered technology” ethos, this device employs a gloriously straightforward mechanism to play each of its 45 audio tracks.

The carts are literally pieces of plastic with nothing inside. Each one has a unique pattern where the connector would be, and this pushes down onto a set of six pins inside the Game Boy Jukebox’s cartridge slot – all the songs are already in the device’s memory. Flicking the power switch at the top triggers the power-on sequence and plays the tune. Alas, the buttons and D-pad are purely cosmetic and don’t do anything.

For reference, here are all the songs and sound effects included on the carts:

  1. Title Screen
  2. Pallet Town Theme
  3. Professor Oak
  4. Professor Oak’s Laboratory
  5. A Rival Appears
  6. Road to Viridian City: Leaving Pallet Town
  7. Battle! (Wild Pokémon)
  8. Victory! (Wild Pokémon)
  9. Pewter City Theme
  10. Pokémon Center
  11. Pokémon Healed
  12. Viridian Forest
  13. Guide
  14. A Trainer Appears (Girl Version)
  15. Battle! (Trainer Battle)
  16. Victory! (Trainer Battle)
  17. Caves of Mt. Moon
  18. Road to Cerulean City: Leaving Mt. Moon 
  19. Cerulean City Theme
  20. Pokémon Gym
  21. Road to Bill’s Home: Leaving Cerulean City
  22. Jigglypuff’s Song
  23. Vermilion City Theme
  24. The S.S. Anne
  25. Road to Lavender Town: Leaving Vermilion City
  26. The Poké Flute
  27. A Trainer Appears (Boy Version)
  28. Battle! (Gym Leader Battle)
  29. Victory! (Gym Leader Battle)
  30. Cycling
  31. Lavender Town Theme
  32. Pokémon Tower
  33. Celadon City Theme
  34. Game Corner
  35. A Trainer Appears (Bad Guy Version)
  36. Rocket Hideout
  37. Silph Co.
  38. The Sea
  39. Cinnabar Island Theme
  40. Pokémon Mansion
  41. Evolution
  42. The Final Road
  43. Final Battle! (Rival)
  44. Hall of Fame
  45. Ending Theme

The carts have a scene from the game printed on the rear, so when inserted into the device, the ‘screen’ appears on the front of the Game Boy Jukebox. It’s a shame a lenticular image wasn’t used (as is the case on the Lego Game Boy), as this would have lent the image a little bit of life.

There’s no denying that the Game Boy Jukebox is a charming little piece of merchandise, and it’s important to remember that it was created expressly to celebrate the legacy of Pokémon, but I still feel like this is a huge missed opportunity for both The Pokémon Company and Nintendo.

The Game Boy is a foundational piece of gaming tech for me, and I’d love to see it reproduced with modern technology – even in ‘micro’ form, as Sega did with its fun-but-flawed Game Gear Micro.

I realise this would potentially cannibalise the Nintendo Switch Online subscription service, on which Nintendo periodically releases Game Boy titles – but I’d imagine most fans would want to support both, should a functional Game Boy reproduction ever make it to market.

For now, I’ll have to make do with the Game Boy Jukebox, which, once the initial novelty has worn off, will no doubt simply sit on a shelf looking adorable but ultimately gathering dust. Not quite a complete waste of plastic, it’s very close.

Review: Pokémon Game Music Collection: Game Boy Jukebox 13
Image: Damien McFerran / Nintendo Life

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Guide: Upcoming Nintendo Switch 2 Games & Accessories For June & July 2026

notzelda
Image: Square Enix

We’re on the cusp of Summer in the Northern Hemisphere, although it looks like Nintendo and co. are giving Switch 2 owners plenty of excuses to stay inside and avoid the heatwaves.

Square Enix is serving up a double helping with Final Fantasy 7 Rebirth and The Adventures of Elliot before Nintendo deploys Fox McCloud in the Star Fox remake at the end of the month, followed closely by Rhythm Heaven one week later at the start of July, and then you’ve got Splatoon Raiders bringing up the rear. Not a bad summer holiday selection.

Below, we’ve highlighted the most exciting Switch 2 (and 1) games coming in the next couple of months. You’ll find more great games beneath our top picks, as well as a bunch of accessories.

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

New Switch 1 & 2 Games for June 2026

Final Fantasy VII Rebirth – June 3rd (Switch 2)

Kicking off Square Enix’s one-two punch in June is this second round of FFVII remake featuring Cloud and co. reimagined on modern consoles. Originally launching for PS5 back in 2024, Rebirth is coming to Switch 2 and Xbox on 3rd June.

Physical lovers note: As with the rest of SE’s output, this one’s a Game-Key Card.

After escaping the dystopian city of Midgar, join Cloud and his friends on an epic journey across the planet in pursuit of Sephiroth. Ride chocobos, sprint across sweeping plains, and explore a vibrant, expansive world.
Experience new features and encounters as the story unfolds, culminating in the party’s journey to the Forgotten Capital from the original FINAL FANTASY VII.

The Adventures of Elliot: The Millennium Tales – June 18th (Switch 2)

And following after Rebirth is The Adventures of Elliot, an old-school Zelda-style affair that made a great first impression on us. (There’s a demo on the eShop if you’re keen to see it for yourself.)

Again, this one’s a Game-Key Card.

A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT combines exciting action-adventure gameplay with stunning HD-2D for the first time! Join Elliot the adventurer and the fairy Faie in a journey through four ages.

Star Fox – June 23rd (Switch 2)

Announced in early May following rumours that Nintendo was bringing back Fox and co., Star Fox on Switch 2 is a remake of Star Fox 64 that keeps the same level layouts but gives everything a current-gen glow-up while adding difficulty options, new modes, and (hopefully) a surprise or two.

We’ve been replaying the original on NSO since the announcement, and we’re eager to see how it’ll translate in this 2026 reinterpretation.

Step into the cockpit and fly across the stars and skies with Fox McCloud and the Star Fox team! With the Lylat system under attack by evil scientist Andross, it’s up to you and the squad to fend off his forces.

Rhythm Heaven Groove – July 2nd (Switch 1)

The final first-party game currently announced for Switch 1, we’ve been asking for this one for many years, so we’re very excited to see the quirky rhythm series return.

Rhythm Heaven Groove (or Paradise in Europe) is never going to be a system seller, but this brilliant series is an underrated jewel in Nintendo’s IP catalogue. If this ends up being the firm’s final Switch 1 release, ol’ reliable is going out with a bang.

Time your button presses to the beat across a splashy collection of games that will challenge your rhythm. Chop flying veggies, bounce fruit off your biceps, flap along with birds in flight, and more—all to the beat of the bop! Feast your ears on catchy original music while you focus, including tracks by renowned Japanese musician Tsunku♂.

Splatoon Raiders – July 23rd (Switch 2)

A single-player-focused spin-off of Nintendo’s inky shooter series, we haven’t seen a whole lot of this since its long-awaited release date announcement back in April, but having been big fans of the single-player modes in all the previous Splatoons, we’re intrigued to dive into this one in July.

Launching alongside a trio of Deep Cut amiibo, we imagine Nintendo will be revealing more details in the lead-up to release, so keep ’em peeled.

In this single-player-focused adventure, play as a mechanic working with Deep Cut—a trio of swashbuckling musicians—and venture out into the mysterious Spirhalite Islands! Customize your character, kit yourself out with mechanical gadgets and ink-splattering weapons, and take on waves of enemy Salmonids as you raid the islands for treasure.

More Upcoming Games for June & July 2026

As well as those picks above, there are plenty more Switch 1 & 2 retail games launching in the next couple of months (and a bit beyond).

New Switch 2 Accessories & eShop Credit

Finally, here’s a selection of Switch 2 accessories coming soon, and our Switch 2 buyer’s guides if you’re looking for something in particular.

Remember, you can also buy your Switch eShop credit and games from the Nintendo Life store. Purchases made on our store also help to support the site, so thank you in advance!


So that’s it for June and July — did we miss anything? Let us know with a comment and tell us if you’ve pre-ordered any of these goodies!

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May Is Over, But Here Are 10 Switch Games To Keep Your Mental Health Front Of Mind

Wandersong
Image: Humble Games

May 2026 is now a thing of the past, which means this year’s Mental Health Awareness Month has come to a close.

Which obviously means that everyone is now fully clued up and cognisant of their own mental health and the importance of a fit and unfettered mind to accompany the body, right? Job done, everyone! Back pats and congrats all ’round – catch you next May for the annual check-in…

What’s that? That’s not how it works, you say? Ah, but let’s imagine for a moment it did…

Okay. As June kicks off and the mid-year hump approaches, we thought it worth highlighting a recent video put together by our lovely video producer, Mai. Featuring 10 excellent, reflective games that put mental health as a primary focus, they also happen to be some of the best games on the system(s).

Life can be tough sometimes and it shouldn’t be just one month in the year to raise awareness. As great as movies and TV shows are at representing mental health, we think video games do it best. Join Mai as she goes through some games which explore mental health respectfully and also happen to be good games!
Just remember, you’re not alone.

Here’s to a healthy headspace and continually spreading awareness. Let us know in the comments if there are other games that fit the bill for you.

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Longtime leaker joins others in saying Apple Glasses won’t arrive until late 2027

The Apple smart glasses with cameras and no heads-up display have been rumored for the end of 2026, but could now come at the end of 2027 instead. Though that’s not the whole story.

Rumors about Apple’s smart glasses effort have been increasing in frequency since 2024, but primarily from a single source. One other highly accurate source that has been in play since 2023 has offered a differing timeline, until now.

According to the Bloomberg newsletter “Power On,” Apple is pushing back its smart glasses release to late 2027 after hitting some development snags. While Mark Gurman didn’t offer his usual derogatory pile-on of Apple’s internal struggles, the timeline shift comes as a bit of a surprise.

His initial reports in 2024 around the latest codenamed N50 glasses suggested a 2027 launch window. He later suggested in January 2025 that Apple smart glasses development had hit “massive hurdles” that could take years to get past.

In May 2025, Gurman shared that Apple was aiming for a late 2026 launch window that has been repeated frequently by him since.

He’s also been clear that Apple smart glasses don’t have an AR display, and those would arrive much later. Now, Gurman has been repeating “by the end of the decade,” which, given it is 2026, isn’t exactly that far away.

As recently as February and April 2026, Gurman has repeated that late 2026 release timeline. What is unusual is that there was never any hint of a potential delay or struggle to get the glasses to mass production.

Gold foldable iPhone render standing on a reflective surface beside a small glowing cat-shaped lamp, with warm lighting and wooden background creating a cozy, modern desk scene

iPhone Fold rumors continue to push for a fall release in spite of repeated production issues

Then comes today’s report shifting the release back an entire year. Also in this report is information about the potential design aspects of the smart glasses.

It seems Apple will try to stand out with unique design elements like “oval-shaped cameras, unique colors, and multiple frame styles.” Apple allegedly also believes future iterations could be seen as a health device that could include AR features that help people see.

Meanwhile, Apple has seemingly run into repeated problems getting iPhone Fold to mass production, which hasn’t started, yet it still reportedly isn’t being pushed back.

So, it seems odd that Apple’s timeline would suddenly shift around 8 months out from announcing the product. But then there’s the other leaker’s timeline.

Enter Ming-Chi Kuo

The other leaker I mentioned earlier is Ming-Chi Kuo, and he has been much more reserved in his leaking frequency on Apple smart glasses. While his history is hit and miss, the details he gets right are enough to have earned him quite the respect in the field.

iPhone screen showing connection status for Wes's Apple Glass at 100 percent battery, next to a pair of black smart glasses on a blue gradient background

Apple’s rumored AR glasses have been discussed for years

However, I will note that his accuracy and resources seemed to have dropped since he shifted to his social-media-based leaking patterns of today.

Apple’s AR and VR efforts have been seeing consistent leaks since as early as 2015, but the most recent iteration was discussed by Kuo in 2021. Then, his report was much more forward-looking and thus, wholly inaccurate.

I mean, the man called for Apple Vision Pro in 2022, full-AR Apple Glass in 2025, and AR contact lenses by 2030. It is a wild report in retrospect.

Jump forward to something a little less speculative, and his reporting has been consistent with the Apple smart glasses release window. In June 2025, Kuo reported that Apple was aiming to ship three to five million Meta Ray-Ban-like smart glasses in the second quarter of 2027.

Given Kuo’s strong suit is the supply chain and the fact that he had shipping estimates, it is easy to argue that he’s had the correct timeline all along. So, it is curious that Gurman has been saying late 2026 or early 2027 until today.

Game of leaks

Of course, all of these rumors are nebulous and will always shift and move as new information is obtained. Accuracy isn’t always easy to determine too since the age of a leak once it is released is rarely known.

White Apple Vision Pro headset resting on a wooden table beside a small rectangular device, with a dark couch and patterned blanket softly blurred in the background

Apple Vision Pro is the start of Apple’s work in the wearable AR/VR field

For example, Kuo might have heard from the supply chain that Apple’s supply-side management aimed for an initial order in 2027. Gurman might have heard from his internal source, likely on or near the Vision Product Group, that the internal team’s goals were the end of 2026.

Then, as deadlines were missed and supply chains shifted, the internal team finally realized that their stretch goal wasn’t possible. Which means shifting back to the supply-chain suggested goal of 2027, thus making them meet Kuo’s previously reported timeline.

In essence, both leakers could have accurately reported what they had heard, and both be correct in this instance. Then there’s also the chance they’re both wrong and Apple announces smart glasses at a completely different time.

However, Gurman has proven somewhat unreliable when it comes to reporting around the Vision Product Group. As Daring Fireball pointed out, Gurman completely missed the Apple Vision Pro update to M5 when he reported in January 2025 that “I don’t believe there will be a new headset from Apple this year.”

Then, later in April 2025, Gurman said a lighter Apple Vision product could ship by the end of 2025 or early 2026 and even suggested that the M5 refresh had been abandoned. The unchanged M5 model shipped in October 2025 instead.

There is no doubt that Gurman has some insider connections that give him unprecedented access into Apple’s inner workings. However, it is important to note that he is no foolproof and does make mistakes — often when trying to create a narrative around an otherwise innocuous leak.

Virtual reality home screen showing floating circular app icons arranged in rows against a dark outdoor forest background at dusk, with trees silhouetted and subtle ground details visible

visionOS 27 could hint at Apple’s future AR plans

WWDC is on June 8 and could provide a hint of what the rest of Apple’s year might look like. However, since the initial set of Apple Smart Glasses won’t have a display, there is unlikely to be any sign of them in visionOS 27.

Then there’s the fact that Apple has several glasses-related products in development beyond the N50. Several of which, we have no idea what they are or when they could release.

There’s always the chance that one set is coming at the end of 2026 and another in 2027. Apple’s supply chain is immense and these leakers may be describing different parts of different elephants.

Time will tell if the smart glasses will arrive in the next twelve months. In this case, I’d bet on Kuo’s initial report of a late 2027 launch until he says otherwise.

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Video: 11 Exciting New Games Coming To Switch 1 & 2 In June 2026

Preordered physically Rebirth, Elliot and Star Fox (along with other games not mentioned here like the physical of Inazuma Eleven etc.), will eventually get Denshattack for sure, most likely The Grand Master 4, maybe something else from this list – anyway, June will be another busy month when it comes to new releases and I couldn’t be happier… and as already mentioned here hopefully we’ll get a Direct, too!

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Round Up: Minecraft Live (May 2026) – Chaos Cubed Drop, New Biome, Minecraft Dungeons II And More

Developer Mojang aired a special Minecraft Live event from Twitchcon Rotterdam this weekend and it featured announcements for not only Minecraft but also Minecraft Dungeons 2, and even the upcoming movie sequel.

Here’s a quick recap in case you missed it:

Minecraft Chaos Cubed Drop – Available 16th June 2026

MC
Image: Mojang

It’s official! Mojang has announced the new Minecraft game update Chaos Cubed will be released next month on 16th June 2026. It introduces the passive mob Sulfur cubes. Here’s a bit about them from Minecraft’s official website:

“Sulfur cubes are passive mobs that spend their time aimlessly jumping around in sulfur caves – that is until you feed them a block. Sulfur cubes will ingest a variety of blocks, which you can either feed to them or just drop in their vicinity. Once absorbed, each block will have a different effect on the sulfur cube’s physical properties. Experiment and discover how to send a sulfur cube flying, bouncing, sliding, and more! Hint: you can even feed TNT and magma to sulfur cubes.

“Need to transport a sulfur cube in a more predictable way? No problem! Just scoop it up using a bucket and it’ll so straight into your inventory, ready for a new home and a new adventure.”

This update also adds sulfur caves, spikes, springs and geysers. In addition to this, players can expect new block sets, the Bounce music disc, and much more.

MC
Image: Mojang

Minecraft – New Biome: Dappled Forest

The Dappled Forest has been revealed as a new biome being introduced. It includes new wool stairs and slabs, abandoned camps and testing will start this summer.

MC
Image: Mojang

Minecraft LEGO Chicken Mounts – Available Now

These Minecraft LEGO Chicken Mounts are a new free add-on now available in the Marketplace.

“If you have even a passing interest in riding, customizing, or battling chickens this is a must-download. Head over to Minecraft Marketplace and hit the button now!”

Minecraft Dungeons II News (Deep Dark, Twisted Warden, Concept Art)

During the latest broadcast, Mojang reconfirmed Minecraft Dungeons II was still on track for a 2026 release on the Switch and Switch 2.

This latest update provided another brief look at the new game. According to the development team, players can expect both familiar and fresh biomes to visit, and a new story. For the first time in Minecraft Dungeons players will also be able to visit the Deep Dark. This includes the new foe – the Twisted Warden, who is a little slow but very powerful.

You can get some more insight about what to expect from Minecraft Dungeons 2 in the latest video above.

Minecraft Movie Sequel – Official title, new cast members

MC
Image: Warner Bros. / Mojang

The Minecraft Movie sequel, which is due out next year, is now officially known as A Minecraft Movie Squared. It’s also been revealed Alex will be played by Kirsten Dunst.

A building challenge has been announced for the game as well – with the winner’s creation to be featured in the new movie or the end credits. You can find out more in our existing story.

What did you think of the latest Minecraft announcements? Let us know in the comments.