Posted on Leave a comment

Turok 2 Gets Another Update On Switch, Here Are The Patch Notes

Turok 2
Image: Nightdive Studios

Nightdive Studios has announced that a new patch for Turok 2: Seeds of Evil is now live on all relevant platforms, so that includes the Nintendo Switch.

We know what you’re thinking, and yes, it’s not been that long since the last update, but hey, if more improvements are to be made, then we’re all for it. This one includes a few Switch-specific notes, including a fix for a weird bug in which the game would unpause when docking/undocking the console.

So let’s check out the full list of improvements:

  • Fixed a destructible wall that had a different texture from the rest of the wall in the River of Souls stage.
  • (Steam Deck) Fixed an issue where the Chat Message function worked improperly.
  • Fixed an issue where a placeholder was displayed in session’s chat instead of the actual username.
  • Fixed an issue where improperly displayed team colors were displayed when the player dies in multiplayer matches.
  • Fixed an issue where opponent Team Chats could be seen while playing inside a Playfab session in Multiplayer.
  • (Nintendo Switch) Fixed an issue where the option menu failed to be displayed under certain circumstances.
  • Fixed an issue where players were unable to navigate on scoreboard as long as the scoreboard is open by only one user in splitscreen.
  • Fixed an issue where holding ‘Display Scoreboard’ opens and closes the scoreboard repeatedly.
  • (GOG) Fixed an issue where the player was unable to create a Playfab session on multiplayer games.
  • Fixed an issue where the weapon in hand can disappear in certain parts of the game.
  • Fixed flickering issues in the death spot after respawning and not moving in (PC) City5, (N64) Bullseye, Caverns and Lair of Oblivion maps.
  • Fixed flickering issues when players are jumping or standing still in multiplayer matches.
  • Fixed issues where string text is displayed on the Scoreboard on Last Turok Standing game mode in Multiplayer.
  • (Cross-Platform) Fixed an issue where users are unable to see each other in lobbies when one user is on Steam and the other user is on a console.
  • (Nintendo Switch) Fixed an issue where a yellow border was displayed before the opening Iguana Entertainment cutscene begins to play.
  • Fixed an issue where corrupted texture was briefly displayed after selecting a difficulty for the first time after launching the game.
  • (Nintendo Switch) Fixed an issue where the title resumes even if the user is still in Pause menu when docking/undocking the Nintendo Switch.
  • (Nintendo Switch) Fixed an issue where a corrupted texture is briefly displayed after selecting a save for the first time after launching the title.
  • Fixed an issue where the weapons are clipping through walls and objects on multiple locations.
  • (PC) Fixed an issue where the HUD presents corruption when specific settings are selected.
  • Fixed an issue where teams were not shown properly in multiplayer matches.
  • (PlayStation 4) Fixed an issue where the game randomly crashed when using the Firestorm Cannon in the Raptor Fest game mode.
  • Fixed an issue where the Cerebral Bore fails to automatically switch to the next weapon when the weapon runs out of ammunition in multiplayer.
  • Fixed an issue where ping could return negative values in LAN lobbies.
  • Fixed an issue where the scoreboard displayed players kill number in ascending order instead of descending order.
  • Fixed an issue where flickering shadows are present near the first Warp Portal in Port of Adia: The Village.
  • Other graphical and general multiplayer problems have been addressed.

Nightdive Studios is also currently working on an update for the recently-released System Shock on Switch and Switch 2. We reviewed the game on Nintendo’s new console, and it’s fair to say that its performance leaves a lot to be desired. Hopefully the upcoming patch will iron things about.

Are you still booting up Turok 2 on the Switch? Let us know with a comment in the usual place.

Posted on Leave a comment

Mini Review: Cast N Chill – Nintendo Switch 2 Edition – Come For The Fishing, Stay For The Fin-tastic Vibes

Cast n Chill - Nintendo Switch 2 Edition Review - Screenshot 1 of 3

Cast n Chill is one of those games that, the instant I clapped eyes on it, and even with other people telling me that it’s real good, I got the feeling I’d just never get around to it.

That’s not to say fishing isn’t for me or anything. I have fished in real life. Oh yes. My dad used to take me when I was a kid, back in the 1850s, and I even have some very fond memories of fishing-related stuff as a result; sticking hooks through squirming maggots and watching the pus run out of ’em, pouring soapy water on the back lawn to get some worms, and the stink of a fish that I’d taken home to eat (Victorian times just hit different) but forgot about and left in my bag. Yeah, that stank.

Now, though, that I’ve been sat playing Cast n Chill obsessively for the past couple of days, I’m here to report that it’s a very worthwhile experience that you should go get stuck into immediately. The reasons for this are several-fold. Firstly, this is easily one of the nicest-looking things I’ve had light up my Switch 2’s LCD screen thus far, and one of the most effective uses of this retro pixel art style I’ve yet encountered.

Which feeds straight into the next reason: the atmosphere is immaculate at all times. This is a game about the joy of finding a little pocket of time to go somewhere still and serene, somewhere so still and serene (and Canadian, by the looks of things, though the small Wombat Brawler team hails from Australia) that water turns to glass, time comes to a standstill, and you’re left with your thoughts and the fish. And the perfect soundtrack. Lots of things, but the fish are the next main reason.

Fishing here, you see, is actually way more engrossing than I’d expected. Each beautiful little pixelated region you unlock to visit comes with its own unique fish below its waterline. Fish types all behave differently, and so there’s actually a tight gameplay loop under all the vibes. Catch fish, add them to your encyclopaedia, sell them for coin, shop for lures, rods, and other upgrades — even new boats! — and then head out to catch the trickier devils, right up to some big old rod-breaking legendary sea beasties who you’ll need to tip the shopkeeper to drop rumours about!

Cast n Chill - Nintendo Switch 2 Edition Review - Screenshot 2 of 3
Captured on Nintendo Switch 2 (Handheld/Undocked)

It all comes together so nicely, the devs have nailed little details such as the plop and pull of your float, the gentle rumble of your controller as you rake a spinner across a shoal of fish to attract them, the weight and heft of everything, really. Oh and you’ve got a dog with you to pet. It’s perfect!

Also, with only two buttons controlling everything you do (and even an idle mode, if that’s your thing), there’s nothing standing in your way. Heck, there’s even a local co-op mode for a friend to join you in the same boat, so you can cast and chill together. Blissful!

Posted on Leave a comment

GameSir And Hyperkin Reveal A Modular Pad With GameCube And N64 Layouts

Accessory manufacturers GameSir and Hyperkin have joined forces to produce a fully modular controller that’s compatible with the Switch and Switch 2: the GameSir x Hyperkin X5 Alteron.

Ignoring the terrible name for a moment, this thing actually looks pretty neat. Utilising an extendable telescopic arm design, you can clip it onto your Switch, Switch 2, iPhone, iPad, or Android devices for instant handheld play. It also comes with Bluetooth technology to allow for PC gaming, if you wish.

The biggest draw, however, is the modular design. You can swap out the front modules to completely customise your controller’s layout, with options ranging from a fight pad design to faithful (ish) recreations of the GameCube and N64 controllers.

It also comes with a host of modern features that you’d come to expect from controllers these days, including triggers that can swap between tactile, micro-switch functionality to full Hall Effect analogue functionality. Similarly, the capacitive sticks come with the ability to alter their height to ensure maximum comfort for each individual player.

It all sounds lovely on paper, but we do wonder if this ‘Jack of all Trades’ approach will work out for Gamesir and Hyperkin. CES 2026 attendees can get an in-person view of an early model of the X5 Alteron, but we’ll have to wait and see if this thing can be a legitimate contender in a world jam-packed with third-party controllers.

There’s no word on when the X5 Alteron will launch, but we’ll keep you posted as soon as we hear more.

What do you make of this new controller from GameSir and Hyperkin? Leave a comment with your thoughts and let us know.

Posted on Leave a comment

Resident Evil Requiem’s Latest Trailer Teases Bustling City Environment

Resident Evil Requiem arrives on the Switch 2 and multiple other platforms next month, and ahead of the anticipated release, new footage has surfaced at CES 2026 this week.

During Nvidia’s PC showcase of the title featuring path tracing and DLSS 4 with multi frame generation, a new setting in the series has reportedly been revealed. As highlighted by VGC, it’s a glimpse at a “new city environment” and what’s believed to be the fictional location Wrenwood, where the game unfolds.

What’s so unique here is it’s a big contrast to what we’re used to seeing in the Resident Evil series. Instead of chaos and zombies in every direction, as you can see, it’s actually a lively place, with humans and vehicles making their way through the streets. Of course, we don’t know for sure how much activity will take place here, but it’s an exciting glimpse!

Resident Evil Requiem
Image: Capcom, Nvidia

As the source further notes, Resident Evil enthusiast Dusk Golem (who has a history covering Capcom-related rumours) has previously mentioned how Requiem could contain some “big open levels”. It follows the news last month that the legend and video game icon Leon Kennedy would be returning in the latest outing. You can check out Nvidia’s full clip above, which shows the new protagonist and FBI intelligence analyst Grace Ashcroft walking around the city.

As for the game’s performance and visuals on the Switch 2, Nintendo Life contributor Lowell Bell went hands on with the handheld build at the Tokyo Game Show in 2025 – mentioning at the time how this version still “looked amazing” (even though there was a “visual downgrade”) and didn’t notice any “dropped frames”. So, hopefully, the final build for Switch 2 launches in a good state when this title arrives on 27th February 2026.

Are you ready to jump back into the world of Resident Evil next month? Are you planning to get this game on the Switch 2? Tell us in the comments.

Posted on Leave a comment

Nintendo Switch’s Hulu App Will Be Discontinued Next Month

Hulu
Image: Nintendo Life / Nintendo

If you’ve ever used the video streaming app Hulu on the Switch, just so you know – support for it is ending next month.

In a notice on Nintendo’s American support page, it’s been confirmed the app will “no longer be available” on the eShop, and support officially ends on 5th February 2026.

Discontinuation of Hulu App on Nintendo Switch

Nintendo Switch, Nintendo Switch Lite, Nintendo Switch – OLED Model

The Hulu app is no longer available in the Nintendo Switch eShop with support for the application ending on February 5, 2026.


The Walt Disney Company previously announced standalone Hulu apps would be phased out in 2026, with subscribers able to access this content via Disney+.

This app for the Switch was originally released in the US in 2017. It also showed up on Japan’s eShop in 2022. The app has also been made available for past Nintendo systems.

Did you ever make use of this app? Let us know in the comments.

Posted on Leave a comment

Dragon Quest VII: Reimagined Demo – Switch And Switch 2 Performance Investigated

Dragon Quest VII: Reimagined Demo
Image: Square Enix

Square Enix’s Dragon Quest VII: Reimagined demo is now live in select locations around the globe, and we’ve got some early details about how this game runs. This comes from the YouTube channel SwitchUp, which regularly investigates the performance of Switch and Switch 2 games.

Players on Nintendo’s original hybrid system can seemingly expect 30fps (with some frame pacing stutters), and as you might have already guessed, there’s a drop in resolution. On the Switch 2, the game will run at a “silky smooth” 60fps, with more consistent frame pacing. Both versions apparently deliver a respectable experience in handheld mode – with the Switch 2 build maintaining smoothness in portable play. The Switch OLED panel also makes the game look great, and Switch load times are “surprisingly solid”.

“The TLDR is that on Switch 1, if you’re playing on an OLED, it looks better, although it does run at 30 frames per second with a few visual downgrades. There are also some stutters below 30 frames in certain scenes and you’ll notice that in the frame pacing…on the Switch 2, everything is silky smooth, 60fps – perhaps the very occasional stutter…it looks great”

It’s further mentioned how this reimagined version has gone “all in” with the shallow depth of field technique, as it gives everything a proper diorama look similar to Square Enix’s previous HD-2D games. There’s also some “noticeable aliasing” across both versions of the game, but overall, it’s a better experience in the “higher resolution” Switch 2 version, even with some jaggy edges.

“…Generally, it looks absolutely stunning. The ocean waves, the way they’ve designed those to overlap each other to kind of almost be an illusion of three dimensions works great. There are a couple of issues in terms of texture overlap. If you look carefully you might see the straight lines in certain scenes, perhaps a little work needed there but nothing major.”

There are also differences in the level of detail and draw distance across the Switch and Switch 2 versions, but the overall image quality and amount of effects (minus some particle effects and other effects) remain intact on the original platform. Keep in mind the full game isn’t out until 5th February 2026, so the demo may not necessarily reflect the final release. When more information about the game’s performance and resolution is revealed, we’ll provide an update.

How have you found your experience with DQVII: Reimagined so far? Let us know in the comments.

Posted on Leave a comment

Poll: The Dragon Quest VII: Reimagined Demo Is Now Available, What Are Your First Impressions?

Dragon Quest VII: Reimagined
Image: Square Enix

Yesterday, Square Enix announced it would be releasing a Switch and Switch 2 demo for Dragon Quest VII: Reimagined.

It didn’t take long for this demo to actually go live on the eShop in select locations, and now that we’ve all (hopefully) had some time to try it out, we’re curious to know what your first impressions are – how are you finding the experience so far, what platform have you been playing it on, and has it sold you on the full game?

And don’t forget, if you download and play this demo, your save data will carry over to the full experience when it arrives on 5th February 2026. You’ll also receive the reward “Maribel’s Day Off Dress”.

So, vote in our poll and leave a comment below.

Posted on Leave a comment

Mario Tennis On Switch 2 Has 38 Playable Characters – “The Most In Series History”

Mario Tennis Fever
Image: Nintendo

Last year, Nintendo lifted the lid on a brand new Mario Tennis game for the Switch 2. It’s called Mario Tennis Fever and will be launching next month on 12th February 2026.

We’ve not really seen or heard much about it since then, but now that the new year is officially underway (and the tennis pro tour is back at it), Nintendo has taken a brief moment out of its schedule to remind Switch 2 owners that this new entry will offer a stacked roster. In fact, in case you missed it, it’s got the “most” playable characters in the series’ history.

This includes not only Daisy and Peach but also “36 other characters”, and there’s also a chance Nintendo could expand on this with updates. In comparison, Mario Tennis Aces on the Switch ended with a total of 30 playable characters (including unlockable and DLC characters).

Nintendo: “This should be easy. Pre-order #MarioTennisFever and play as Daisy, Peach, and 36 other characters”

Mario Tennis Fever
Image: Nintendo

Some of the other characters include Donkey Kong, Bowser, the Baby Mario crew, Rosalina, Yoshi and even Petey Piranha. Although a lot of characters have been spotted, the full roster hasn’t been confirmed just yet. There’ll also be 30 different “Fever Rackets”, featuring their own special abilities.

Along with the large roster, players can also expect multiple modes including Tournament, Trial Towers, Mix It Up Mode (including Wonder effects), an Adventure Mode, and there’ll also be Joy-Con 2 motion controls for the game’s Swing Mode.

Are you ready to hit the court next month? What Mario characters would you like to see in this series? Tell us below.

Posted on Leave a comment

Random: Speedrunner Becomes First Person To Complete ‘Super Meat Boy’ Deathless

Super Meat Boy‘s reputation precedes it. The notoriously-difficult precision platformer is designed to be extremely challenging, and death on every single screen is basically inevitable. Amazingly, it’s taken over 15 years for anyone to fully complete the game — that’s get 106% completion — without dying, but it finally happened at the end of last year (thanks IGN).

Back in December, Nintendo speedrunner shredberg became the first person ever to fully complete Super Meat Boy deathless. Yes, seriously, no one has been able to do this since the game was first released on the Xbox 360 in 2010. The platformer came to Switch in 2018.

“I’ve been doing this way too long” shredberg says laughing after his record-breaking win. “I’m not saying that I wasn’t nervous, because I was very nervous at the end there, but I was way more nervous just in Dark Cotton… Once I got past Dark Hell 2, I was relatively fine.”

“I’m gonna be emailing everyone — Kotaku, IGN, CNN, Chef’s Illustrated. They’re all going to hear about it.”

You can watch the full two hour stream up-top, but if you’ve even played a few minutes of Super Meat Boy, you know how tough this game can be. shredberg, somehow, makes this look effortless.

Even one of the game’s co-creators, Edmund McMillen, congratulated shredberg on social media with a simple “Congrats!”

Sharing his achievement on the Supermeatboy subreddit, shredberg thinks it took him “like 700-800 hours of grinding” to reach this goal, which is staggering.

He’s been streaming much of his progress over on Twitch over the years, in-between other speedruns for games like Mario Kart 8, Celeste, and Captain Toad: Treasure Tracker.

So, what’s next? Some followers on the archived stream have made some suggestions for shredberg, such as playing Silksong or other games. Whatever it is, we hope shredberg has fun. Congrats on the record!


Have you played Super Meat Boy? Do you think you could beat the game deathless? Let us know in the comments.

Posted on Leave a comment

Feature: Nintendo Life eShop Selects (December 2025)

eShop Selects December 2025
Image: Nintendo Life

Hello and welcome to 2026 and the first eShop Selects of the year. You made it! Congrats!

Of course, we start the year off by looking at the last month of 2025, December. And boy, what a December we had — probably one of the most-stacked we’ve ever had, including Metroid Prime 4: Beyond‘s release and a bunch of surprise Nintendo Switch 2 Editions.

Of course, that means the eShop has been pretty busy, with some genuine surprises sneaking in before the Holiday season. So we’ve voted for the best of the best of the digital-only selection. The reles, as always: our writers and contributors vote for their top three eShop games from December 2025 from titles we’ve reviewed, and the three games with the highest scores will make the podium.

Alrighty then, let’s have a look at the very best of December’s eShop releases.

Honourable mentions

We don’t think anyone was expecting the amount of game releases we got in December 2025. Usually, the end of the year is a little quieter, but we were kept rather busy in the run up to Christmas.

Of course, there are two bigger games we haven’t had the chance to review yet — Stardew Valley: Nintendo Switch 2 Edition dropped on Christmas Day in the US, and we’re working on covering that very soon. And Cast n Chill, which (now-former) Nintendo Lifer Felix ranks among his favourite games of the year, also slipped through the cracks of a busy festive period.

That leaves us with a total of eight games that scored an 8//10 or above that are eShop exclusives (at the time of writing this). Here’s the five that didn’t quite make the top in a closely-fought battle of votes:

Trust Tribute Games to give us a near-perfect Marvel beat ’em up in the same vein as TMNT: Shredder’s Revenge. And that’s exactly what Marvel Cosmic Invasion is — not only a love letter to Marvel’s rich comic book history, but a beautiful and excellent arcade side-scroller.

The roster is surprisingly robust and varied here, with every character feeling extremely distinct. And with the tag-team mechanic, you can play through the game multiple times with your favourite pairings and change things up as many times as you want. Add in the unlockable hard mode, and you have your new favourite co-op experience with a friend.

Available on both Switch 1 and 2 — and fantastic on both platforms — we scored the game an 8/10.

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

Surprise! Speeding onto Switch 2 at the end of the 2025, Sonic Racing: CrossWorlds is finally fully realised on the newer console. Yes, it is getting a full physical later in 2026, but right now, this is a digital-only purchase or upgrade.

Thank goodness for this port, too, as CrossWorlds really struggled on the older hardware. Here, it’s beautifully smooth with sharper resolutions and 60fps in both docked and handheld mode; all the other excellent bells and whistles are in tact, meaning this excellent racer can stand alongside Mario Kart World as one of the system’s best, at least in the early days.

The Nintendo Switch 2 Edition of Sonic Racing: CrossWorlds scored an 8/10 from us, and there’s more free content and DLC to come in the future.

One of 2025’s very best games released on other platforms earlier in 2025 — Pure Xbox is among the outlets celebrating it — and it just managed to squeak its way onto Switch in December. And thank goodness, because despelote is a special one, and it barely beat out Sonic to win December’s eShop Selects.

This short, sweet game follows Julián as he reflects on the time Ecuador qualified for the 2002 World Cup. This is not a soccer game, though — it’s a beautiful narrative tale about Julián’s experience growing up amidst this fervour. It’s largely flown under the radar, but those who have played it have raved about it. And we’re joining the chorus.

despelote scored a well-deserved 9/10 from us and takes the final eShop Selects trophy of 2025.

< Nintendo eShop Selects – November 2025

Do you agree with our ranking? Tell us about your favourite eShop releases of last month by voting in our poll and sharing your thoughts in the comments.

How we decide our eShop Selects top three: As we reach the end of every month, the Nintendo Life staff vote on their favourite titles from a list of games selected by the editorial team. To qualify for this list, these games must have been released as a digital-only Nintendo Switch eShop title in that particular month, and must have been reviewed on Nintendo Life; we select the qualifying games based on their review scores.

Staff are then asked to vote for three games that they think deserve to sit right at the very top of that list; first choice gets three points, second choice gets two points, and third choice gets one point. These votes are then tallied to create a top-three list, with the overall winner taking that month’s top prize.